Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 17:52:41 Player: delto Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (606) 606 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2671 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 206/300 Energy 69/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Weight Redist. System Trap Scanner Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Proton Missile Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel > --- UTILITY ---------- Heat Sink Weight Redist. System Trap Scanner Experimental Sensor Array Improved Signal Interpreter Utility Shielding > --- WEAPON ----------- Flak Cannon Grenade Launcher > --- INVENTORY -------- Heat Sink Trap Scanner Improved Targeting Computer System Shield EM Pulse Cannon [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 37 | 6 14 1 7 9 Power 5 | 1 2 . 1 1 Engine 4 | 1 2 . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 5 . 1 1 Treads 2 | 1 1 . . . Leg . | . . . . . Wheel 2 | 1 . . 1 . Hover 3 | . 2 . . 1 Flight 2 | . 2 . . . Utility 11 | 1 2 1 2 5 Device 6 | . 2 1 . 3 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | 2 5 . 3 2 Energy Gun 7 | 2 3 . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 2 . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 24 | . 5 . 8 11 Power 4 | . 1 . 2 1 Propulsion 7 | . 2 . 2 3 Utility 5 | . . . 1 4 Weapon 8 | . 2 . 3 3 Highest Loss Streak 7 | . 2 . 7 7 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 5 4 4 Power . | . 1 . . . Propulsion . | 1 1 . . . Utility 2 | . . 3 3 3 Weapon 1 | . 1 1 . . Tool/Special . | . . . . . Unused Backups 8 | . 3 3 1 1 Power 2 | . 2 . . . Propulsion 1 | . 1 . . . Utility 3 | . . 2 . 1 Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 88 100 72 73 Engine 7 | . 14 14 2 . Treads 4 | . 12 . . . Wheel 5 | . 5 . 7 6 Hover 6 | . 3 28 3 . Flight 1 | . 4 . . . Device 22 | . 9 28 25 31 Storage 3 | . 9 . . . Processor 4 | . . . 6 9 Protection 4 | . . . 11 8 Energy Gun 13 | . 19 28 9 2 Ballistic Gun 2 | . 8 . . . Ballistic Cannon 1 | . . . . 5 Launcher 3 | . . . 7 6 Peak Build Rating 29 | 6 7 15 20 29 Average Rating 13 | 4 6 10 17 22 On Entrance 9 | . 6 7 15 20 Avg Prop Armor Cover (%) 5 | 6 4 . . . Naked Turns . | . . . . . Heaviest Build 21 | 14 14 7 9 21 Greatest Support 40 | 20 40 12 12 12 Greatest Overweight (x) 6 | . 1 . 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 7 5 5 5 Most Carried 8 | 4 8 5 5 5 Average Carried 4 | 2 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 4 5 5 5 2 Class Distribution -------------------- 50% | Mutant 31% | Scavenger-Mutant 17% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 514 | 219 220 10 . 65 Remotely . | . . . . . Salvage Created 703 | 12 427 138 42 84 Parts 58 | 1 40 10 2 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 16 5 1 1 Guns 21 | . 15 5 1 . Cannons 1 | . . . . 1 AOE 1 | . 1 . . . Classes Destroyed 8 | 1 3 . . 4 Worker 1 | 1 . . . . Tunneler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . 1 . . 1 Swarmer 12 | . 9 3 . . Grunt 10 | . 7 2 1 . Sentry 1 | . . . . 1 Best Kill Streak 3 | 1 3 3 1 2 Combat Bots Only 3 | . 3 3 1 1 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 279 | . 100 27 65 87 Missed 84 | . 31 11 23 19 Hits 195 | . 69 16 42 68 Melee 4 | . . . . 4 Projectile 191 | . 69 16 42 64 Critical Strikes 6 | . . . 1 5 Damage Taken 2389 | . 634 165 551 1039 Core 851 | . 86 30 173 562 Absorbed by Shields . | . . . . . Redirected to Shielding 29 | . . . 17 12 Core Remaining (%) 69 | 100 . 53 56 . Volleys Fired 78 | 1 47 12 6 12 Largest 2 | 2 2 2 2 2 Hottest 95 | 80 80 80 80 95 Shots Fired 143 | 2 92 24 9 16 Gun 129 | 2 92 24 9 2 Cannon 10 | . . . . 10 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 53 | . 44 . . 9 Thermal 62 | . 27 24 9 2 Explosive 4 | . . . . 4 Electromagnetic 24 | 2 21 . . 1 Robot Hit Streak 19 | 1 9 10 19 4 Robot Miss Streak 6 | . 5 2 . 6 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 89 | 1 48 18 9 13 Core Hits 51 | 1 25 7 3 15 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1292 | 12 553 200 104 423 Guns 812 | 12 497 200 103 . Cannons 198 | . . . . 198 Explosions 272 | . 56 . . 216 Melee . | . . . . . Ramming 10 | . . . 1 9 Kinetic 398 | . 226 . . 172 Thermal 498 | . 195 200 103 . Explosive 216 | . . . . 216 Electromagnetic 170 | 12 132 . . 26 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 26 | . . . . 26 Shots 1 | . . . . 1 Rammed 6 | . . . 1 5 Targets Rammed 6 | . . . 1 5 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 144 | 18 144 15 8 11 Average Temperature 34 | 12 44 8 5 4 Received Heat Transfer 801 | . 156 57 228 360 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1025 | . 350 450 225 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . . . Low Security (%) 84 | 100 53 100 100 100 Level 1 15 | . 46 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 264 | 5 264 145 103 42 Initial 75 | . 3 75 48 37 Average 74 | . 151 96 47 10 Influence Increases 1018 | 5 461 150 290 112 Destroy 0b10 Robot/C 460 | . 320 100 20 20 Destroy 0b10 Robot/NC 30 | 5 5 . . 20 Destroy Leader 94 | . 62 20 . 12 Successful Hack 29 | . 24 . . 5 Disable Machine 15 | . . . . 15 Destroy Structure 30 | . 5 . . 25 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 345 | . 45 30 255 15 Influence Decreases 1003 | . 271 220 327 185 Entered New Map 250 | . 2 120 77 51 Time Decay 582 | . 219 100 170 93 Lost Part 171 | . 50 . 80 41 Squads Dispatched 7 | . 3 . 1 3 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . 3 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 21 10 15 11 Peak Tracking Total 7 | . 7 5 6 6 Tactical Retreats 10 | . 1 1 7 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 2 3 Terminals 7 | . 2 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 11 . 6 6 Successful 14 | . 7 . 2 5 Failed 9 | . 4 . 4 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 11 | . 4 . 3 4 Terminals 23 | . 11 . 6 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . . 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Investigation Status 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 2 3 Terminals 7 | . 2 . 2 3 Botnet 7 | . 2 . 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 1 2 Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1123 | . 137 212 356 418 Sensors 754 | . . 105 356 293 Traps 417 | . . . . 417 Seismic 374 | . 137 107 130 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1644 | 108 530 213 356 437 Spaces Moved 1551 | 61 436 302 389 363 Core 123 | 3 . . 43 77 Treads 195 | 56 139 . . . Legs . | . . . . . Wheels 521 | 2 . . 259 260 Hover 535 | . 120 302 87 26 Flight 177 | . 177 . . . Fastest Speed 37 | 50 37 56 56 50 Average Speed 85 | 151 82 56 83 104 Slowest Speed 350 | 160 160 56 100 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 42 46 48 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . 5 . . 24 Melee . | . . . . . Projectile . | . . . . . AOE 29 | . 5 . . 24 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1735 | 72 525 323 410 405 Wait 11 | . 1 . . 10 Move 1547 | 60 435 301 388 363 Hop . | . . . . . Pick Up 30 | 5 12 4 6 3 Fast Attach 20 | 5 7 1 3 4 Attach 15 | 1 3 . 5 6 Detach 4 | . 3 . . 1 Swap 5 | . 5 . . . Drop 19 | . 12 5 1 1 Fire 78 | 1 47 12 6 12 Melee . | . . . . . Ram 6 | . . . 1 5 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 599 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Entered Mines 659 | -10/Mines | Learned location of Zion (-6) 706 | -10/Mines | Build established: Scavenger-Mutant 744 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 747 | -10/Mines | Found Prototype Device 747 | -10/Mines | Identified Exp. Sensor Array 791 | -10/Mines | Learned location of Storage (-8) 850 | -10/Mines | Discovered new exit (range 4) 852 | -10/Mines | Entered Materials 852 | -9/Materials | Evolved 2 slots: Utility x2 951 | -9/Materials | Lost 7 parts (2p2n3w) 1196 | -9/Materials | Discovered new exit (range 11) 1203 | -9/Materials | Build established: Mutant 1208 | -9/Materials | Identified exit to Materials 1208 | -9/Materials | Entered another Materials area 1208 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Lost 4 parts (1n2u1w) 1612 | -8/Materials | Core integrity fell below 50% 1627 | -8/Materials | Core integrity fell below 20% 1645 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01623_ Destabilizing: System interference. 01623_ Trap Scanner temporarily disabled. 01624_ Slammed into Y-45 Defender. 01625_ Imp. Targeting Computer broken. 01625_ Destabilizing: Short circuit. 01626_ Slammed into Y-45 Defender. 01626_ Trap Scanner destroyed. 01626_ Critical hit (Burn: +37). 01627_ Slug penetrates Wall. 01630_ Penetrated by Slug. 01633_ Slug penetrates Wall. 01634_ Acquired Prototype Flight Unit. 01634_ Identified Imp. VTOL Module. 01634_ Faulty integration triggers meltdown. 01634_ Weight Redist. System damaged (-9). 01635_ Discarded Broken Imp. Targeting Computer. 01638_ Critical hit (Burn: +37). 01639_ Penetrated by Slug. 01642_ Acquired Proton Missile Launcher. 01645_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????########????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# """" #????????????????????????????????? | | ??????# """" #?########???????????????????????? | | ??????# """" #?#]][[[[#???????????????????????? | | ??????# #?#] [[[[#???????????????????????? | | ??????# #?# #???????????????????????? | | ??????###"#+#### ####????????????????????? | | ######## l a #????????????????????? | | # # h @ #????????????????????? | | # "T" # Y #????????????????????? | | #! # Y########### #????????????????????? | | # """ # #?????????# #????????????????????? | | # "" # #?????????# #????????????????????? | | # """ / #?????????# #????????????????????? | | # # #?????????# ^ ????????????????????? | | ######## #?????????/ ???????????????????? | | ? # #?????????# "??????????????????? | | ? """ # #??????????# "??????????????????? | | # """ # #??????????? ??????????????????? | | # """ # ############ ??????????????????? | | # """ # m[ ?????????????????? | | # """ # [[ ?????????????????? | | # + [[???????????????????? | | # # #?????????????????????? | | # ## #?????????????????????? | | # ## ###########+#???????????????????????? | | # !## #???????????????????????????????????? | | # "Y" ## #???????????????????????????????????? | | # """ ## #???????????????????????????????????? | | ######### #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserFocalNanoactuators Manual? 0 Play Time 00:23:42 Cumulative 78.4 hours Start 2025.11.09 @ 17:30:28 End 2025.11.09 @ 17:52:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c72ca11-a4db-4354-861d-80a39a50e26f