Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 23:26:32 Player: Lazz Result: Destroyed by 5R-Y4I(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (328) 328 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1793 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 63/100 System Corruption 1% Temperature Cool (24) Movement Rolling (215) Ox9 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Junk Cannon > --- INVENTORY (25) --- Subdweller Power Source Armored Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Disposable Heat Sink Small Storage Unit Humpback Experimental Terrain Scanner Seismic Detector Hardened Heavy Armor Plating Scrap Shield Improved Hacking Suite Battle Cannon Grenade Launcher Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Subdweller Power Source Armored Treads Advanced Treads Advanced Treads Aluminum Leg Aluminum Leg Subdweller Monowheel Heat Sink Disposable Heat Sink Small Storage Unit Humpback Experimental Terrain Scanner Seismic Detector Hardened Heavy Armor Plating Scrap Shield Improved Hacking Suite Battle Cannon Grenade Launcher Scrap Shield Fragment [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Hacking Suite Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Special Weapon Junk Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 1 8 . 4 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . 2 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | 1 . . . . Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 4 . 4 Energy Gun 3 | 2 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . 3 . . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon 2 | . . . . 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 6 | . . 4 1 1 Power 1 | . . 1 . . Propulsion 3 | . . 2 . 1 Utility . | . . . . . Weapon 2 | . . 1 1 . Highest Loss Streak 4 | . . 4 1 1 To Critical Strikes . | . . . . . Average Backups 17 | 4 7 16 16 20 Power 1 | . 1 1 1 1 Propulsion 5 | 3 4 5 4 5 Utility 6 | . 1 4 6 8 Weapon 3 | . 1 3 3 3 Tool/Special . | . . . . . Unused Backups 20 | . . . . 20 Power 1 | . . . . 1 Propulsion 9 | . . . . 9 Utility 8 | . . . . 8 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 99 96 95 Engine 13 | . 14 13 14 14 Treads 13 | . 28 27 . . Wheel 14 | . . . 28 27 Storage 14 | . 14 14 14 14 Hackware 13 | . 11 14 14 14 Energy Gun 11 | . 28 24 . . Ballistic Gun 10 | . . 3 24 13 Ballistic Cannon 3 | . . . . 10 Peak Build Rating 23 | 7 9 13 13 23 Average Rating 12 | 4 8 11 12 14 On Entrance 8 | . 7 9 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 97 | 13 13 90 89 97 Greatest Support 40 | 40 40 40 20 20 Greatest Overweight (x) 9 | . . 4 4 9 Average Overweight (x) 3 | . . 1 4 4 Largest Inventory Capacity 25 | 8 8 25 25 25 Average Capacity 23 | 6 8 24 25 25 Most Carried 25 | 7 8 22 21 25 Average Carried 20 | 5 7 18 19 24 Final Capacity 25 | 8 8 25 25 25 Final Carried 22 | 6 8 16 21 22 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 509 | 270 . 70 159 10 Remotely . | . . . . . Salvage Created 444 | 103 . 194 147 . Parts 28 | 6 . 8 14 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 9 | . . 6 3 . Guns 9 | . . 6 3 . Classes Destroyed 6 | 2 . 3 1 . Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Turret 2 | . . 2 . . Swarmer 4 | . . 4 . . Sentry 3 | . . . 3 . Subdweller 2 | . . 2 . . Best Kill Streak 4 | 2 . 4 1 . Combat Bots Only 4 | . . 4 1 . Max Kills in Single Turn 2 | 1 . 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 156 | . . 140 12 4 Missed 50 | . . 47 2 1 Hits 106 | . . 93 10 3 Projectile 106 | . . 93 10 3 Damage Taken 1113 | . 18 856 148 91 Core 255 | . . 164 28 63 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 55 | 3 1 41 9 1 Largest 2 | 2 2 2 2 1 Hottest 80 | 80 80 80 50 . Shots Fired 107 | 6 2 82 16 1 Gun 106 | 6 2 82 16 . Cannon . | . . . . . Launcher . | . . . . . Special 1 | . . . . 1 Kinetic 55 | . . 39 16 . Thermal 51 | 6 2 43 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1 | . . . . 1 Robot Hit Streak 8 | 5 . 7 8 . Robot Miss Streak 3 | . . 3 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 47 | 5 . 31 11 . Core Hits 22 | 3 . 14 5 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 732 | 55 . 456 193 28 Guns 697 | 55 . 456 186 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 35 | . . . 7 28 Kinetic 467 | . . 281 186 . Thermal 230 | 55 . 175 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . 3 28 Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | 54 18 9 5 . Average Temperature 16 | 29 12 7 3 . Received Heat Transfer 444 | . 12 360 36 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . 1 . . Heat Transferred 525 | 125 . 400 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | 5 . . 131 . Initial 55 | . . . 55 . Average 48 | . . . 62 . Influence Increases 481 | 10 . 165 306 . Destroy 0b10 Robot/C 180 | . . 120 60 . Destroy 0b10 Robot/NC 10 | 10 . . . . Successful Hack 36 | . . . 36 . Select Force Hacks 210 | . . . 210 . Lose Combat Pursuer 45 | . . 45 . . Influence Decreases 481 | 10 . 48 414 9 Entered New Map 71 | . . . 62 9 Time Decay 360 | 10 . 8 342 . Lost Part 50 | . . 40 10 . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 1 10 3 2 Peak Tracking Total 6 | . 1 6 1 2 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 15 | . 1 . 13 1 Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 2 . 34 1 Successful 18 | . . . 17 1 Failed 19 | . 2 . 17 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 11 | . 1 . 10 . Terminals 26 | . 2 . 24 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . . . 10 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . . . 10 1 Part Schematic 5 | . . . 5 . Robot Schematic 1 | . . . 1 . Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 7 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Tunnel 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 8 | . 1 . 7 . Full Trace Events 5 | . . . 5 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 1 | . . 1 . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 38 | 25 13 . . . Seismic 38 | 25 13 . . . Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 4 | . . 1 . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5256 | 97 133 2326 774 1926 Spaces Moved 2687 | 50 73 696 531 1337 Core 12 | 12 . . . . Treads 795 | 38 73 684 . . Legs . | . . . . . Wheels 1880 | . . 12 531 1337 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 140 140 140 Average Speed 184 | 133 160 310 140 140 Slowest Speed 320 | 160 160 320 140 215 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 21 40 85 80 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 8 | . . . 7 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug 1 | . . . . 1 Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE . | . . . . . Terrain Rammed 2 | . . . . 2 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 2874 | 72 87 786 545 1384 Wait 59 | 4 11 28 . 16 Move 2683 | 49 72 695 530 1337 Hop . | . . . . . Pick Up 37 | 9 2 12 5 9 Fast Attach 5 | 4 . . . 1 Attach 11 | 3 . 6 . 2 Detach . | . . . . . Swap 4 | . 1 2 . 1 Drop 12 | . . 2 . 10 Fire 55 | 3 1 41 9 1 Melee 4 | . . . . 4 Ram 3 | . . . 1 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Rec / Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Met a group of wandering Federalists 206 | -10/Materials | Discovered new exit (range 9) 231 | -10/Materials | Entered Subcaves 231 | -10/Subcaves | Accompanied by 2 allies 232 | -10/Subcaves | Continued accompanying wandering Federalists (6) 303 | -10/Subcaves | Build established: Mutant 441 | -10/Subcaves | Learned 2 Materials zone layouts 905 | -10/Subcaves | Shifting Twisted Machinery released Humpback 916 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1709 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1722 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2475 | -10/Subcaves | Discovered new exit (range 12) 2525 | -10/Subcaves | Core integrity fell below 50% 2557 | -10/Subcaves | Lost 4 parts (1p2n1w) 2557 | -10/Subcaves | Entered Recycling 3196 | -9/Recycling | Discovered new exit (range 9) 3293 | -9/Recycling | Scanned before Scraplab entrance 3314 | -9/Recycling | Entered Scraplab 3325 | -9/Recycling | Discovered new exit (range 4) 3331 | -9/Recycling | Entered Scraptown 3644 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3649 | -9/Scraptown | Learned 8 Research zone layouts 3650 | -9/Scraptown | Learned Factory trap positions 3651 | -9/Scraptown | Learned Factory terminal intel 3891 | -9/Scraptown | Visited Scrapoid Research Area 3933 | -9/Scraptown | Visited SPCMW 4025 | -9/Scraptown | Visited Spacefarers 4048 | -9/Scraptown | Visited Cyclists 4114 | -9/Scraptown | Visited Fellowship of the Rings 4328 | -9/Scraptown | Visited Awakened 4587 | -9/Scraptown | Visited UFD Registry 4587 | -9/Scraptown | Registered with UFD as "Smoothhacker" 4619 | -9/Scraptown | Entered Cyclist Reading Room 4699 | -9/Scraptown | Visited LU-1G1's Boring Crew 4856 | -9/Scraptown | Visited Junk Repository 4911 | -9/Scraptown | Visited Science Guys 4960 | -9/Scraptown | Visited Chapter 10 5021 | -9/Scraptown | Visited Junk Cannon Lab 5036 | -9/Scraptown | Found Prototype Special Weapon 5060 | -9/Scraptown | Visited Supply Room 5094 | -9/Scraptown | Visited Infowarlord's Domain 5104 | -9/Scraptown | Found Exp. Terrain Scanner 5133 | -9/Scraptown | Visited Observation Area 5245 | -9/Scraptown | Identified Junk Cannon 5253 | -9/Scraptown | Attacked by Scraptown defenders 5256 | -9/Scraptown | Core integrity fell below 20% 5257 | -9/Scraptown | Destroyed by 5R-Y4I(j) with Overtuned Pulse Rifle Last Messages --------------- 05224_ Lgt. Ion Engine broken. 05224_ Destabilizing: Short circuit. 05224_ Destabilizing: System interference. 05224_ Plasma Cutter temporarily disabled. 05226_ Slammed into Reinforced Barrier. 05226_ Wheel destroyed. 05226_ System corrupted by crushing effect (+1). 05226_ Plasma Cutter broken. 05226_ Destabilizing: Short circuit. 05232_ Dropped Broken Plasma Cutter. 05244_ Dropped Sub. Machine Gun. 05245_ Dropped Mace. 05245_ Identified Junk Cannon. 05246_ Junk Cannon collects and crushes Broken Plasma Cutter. 05247_ Junk Cannon collects and crushes Mace (+1 shot). [Achievement: Into The Breach] 05253_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 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"??????????????????????????????? | | ??????????? "??????????????????????????????? | | ??????????""|## ##??????????????????????????????? | | ???????????""?##????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Hover Unit | -9/Recycling | Hacked Imp. Melee Analysis Suite | -9/Recycling | Hacked Field Recycling Unit | -9/Recycling | Hacked Adv. Targeting Computer | -9/Recycling | Hacked Imp. Sensor Array | -9/Recycling | Hacked Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Into The Breach Challenges ------------ None Game ------ Seed AutogunAlertArticulator Manual? 0 Play Time 00:25:07 Cumulative 98.1 hours Start 2025.11.25 @ 23:00:56 End 2025.11.25 @ 23:26:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5e10a734-ccc2-4ea1-b8b7-2e250d0ab6d0