Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 23:45:18 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (429) 2145 Value Destroyed (17915) 17915 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (7829) 7829 TOTAL SCORE: 35029 Bonus ------- High Alert Combat Kills 4267 Follower Combat Kills 1267 Entered Garrisons 400 Used RIF Installer 1000 Delivered SUBCON Basin 2000 Destroyed Z-Imprinter 1000 Friendly Fire -2105 Cogmind --------- Core Integrity 650/1150 Matter 216/300 Energy 95/100 System Corruption 24% Temperature Warning (360) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Hovering Gravjet-Antigrav Exoskeleton > --- UTILITY (7) ------ Scrap Engine Huge Storage Unit Graphene Brace Tech Extrapolator > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink Advanced Coolant Injector Makeshift Microdissipator Network Huge Storage Unit Improved Matter Compressor (300) Surveybot 24 Chip Seismic Detector Core Analyzer Experimental Core Analyzer Advanced Hardlight Generator Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Improved Component Analysis Suite Improved Component Analysis Suite Long-range Tractor Beam Hacking Drone Bay (1/1) Zionite Phaser-S Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- Hovering Gravjet-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Core Analyzer Advanced Kinecellerator Tech Extrapolator > --- WEAPON ----------- Hvy. Charged Plasma Construct/C Power Maul > --- INVENTORY -------- Advanced Heat Sink Advanced Coolant Injector Makeshift Microdissipator Network Improved Matter Compressor Surveybot 24 Chip Seismic Detector Experimental Core Analyzer Authchip [Weapon] Relay Coupler [NC] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Improved Component Analysis Suite Long-range Tractor Beam Hacking Drone Bay Zionite Phaser-S Hypervelocity Mass Driver Micro-nuke Launcher Improved Remote Datajack [Rating: 131] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Constructs Reactor Zionite Light DM Reactor Propulsion Constructs Treads Improved Treads Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Rainbow Chip Hackware Relay Coupler [NC] Protection Core Shielding Weapon Constructs Energy Gun High-powered Shock Rifle Energy Cannon Constructs Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Scythe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Slots Evolved 12 | . . . . . 8 . . . . . 2 . . . 2 . . Power 2 | . . . . . 1 . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . . Utility 5 | . . . . . 3 . . . . . 1 . . . 1 . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 142 | 8 13 2 20 11 12 4 4 8 10 2 11 7 4 3 4 1 18 Power 14 | 1 2 . 3 1 . . . . 1 . . . . . . . 6 Engine 10 | 1 2 . 3 1 . . . . . . . . . . . . 3 Core 3 | . . . . . . . . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 8 | 2 2 . 3 1 . . . . . . . . . . . . . Treads 8 | 2 2 . 3 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 68 | 2 2 1 3 4 7 3 2 5 6 1 8 5 3 2 3 1 10 Device 46 | 1 . . 2 2 6 1 2 3 3 1 7 5 2 2 3 . 6 Storage 10 | 1 2 . . 2 . . . 1 1 . 1 . 1 . . . 1 Processor 5 | . . . 1 . . 2 . 1 . . . . . . . . 1 Hackware 4 | . . . . . 1 . . . . . . . . . . 1 2 Protection 3 | . . 1 . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 52 | 3 7 1 11 5 5 1 2 3 3 1 3 2 1 1 1 . 2 Energy Gun 13 | 2 4 1 . 1 . . . 2 3 . . . . . . . . Energy Cannon 6 | . . . 2 . 3 . . . . . . 1 . . . . . Ballistic Gun 9 | 1 2 . 4 1 1 . . . . . . . . . . . . Ballistic Cannon 6 | . . . 2 2 . 1 . . . . . . . 1 . . . Launcher 6 | . . . 1 1 . . 1 1 . . . 1 . . 1 . . Special Weapon 4 | . 1 . 1 . . . . . . . 1 . . . . . 1 Impact Weapon 4 | . . . . . . . . . . 1 1 . 1 . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . . . . 9 . 1 . 1 . . . . Parts Lost 29 | . 2 1 3 1 2 . . . 1 2 . 1 1 . . . 15 Power 10 | . 1 . 1 . . . . . 1 . . . . . . . 7 Propulsion 3 | . . . 1 . 1 . . . . . . 1 . . . . . Utility 8 | . . . . . . . . . . 1 . . 1 . . . 6 Weapon 8 | . 1 1 1 1 1 . . . . 1 . . . . . . 2 Highest Loss Streak 7 | . 2 1 1 1 1 . . . 1 2 . 1 1 . . . 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 12 | 4 11 14 9 6 12 14 15 14 13 13 12 13 16 19 19 20 22 Power . | . . . . . . . . . 1 . . . . . . . . Propulsion . | 1 3 4 1 1 . . . . . . . . . . . . . Utility 7 | . 1 3 2 2 6 8 9 9 7 9 10 10 12 13 14 15 18 Weapon 3 | 1 4 5 3 1 5 5 5 4 4 2 1 2 3 4 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 97 | . 8 . 11 29 13 3 1 2 2 1 3 2 . 3 . 1 18 Power 7 | . . . . 3 1 . . 1 1 1 . . . . . . . Propulsion 12 | . 4 . 1 7 . . . . . . . . . . . . . Utility 44 | . 1 . 4 8 6 2 1 1 . . 3 2 . . . 1 15 Weapon 33 | . 3 . 6 11 5 1 . . 1 . . . . 3 . . 3 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 62 | . 100 99 87 62 56 55 56 55 55 53 51 52 52 51 51 52 55 Engine 6 | . 14 14 12 8 5 6 . 5 . 2 1 1 3 . 3 . . Core 1 | . . . . . . . 5 . 6 2 . 3 . . . 4 8 Treads 7 | . 28 28 25 14 6 . . 1 1 1 2 . . 3 . 2 2 Leg 2 | . . . . . . 4 6 4 4 4 . 2 5 1 2 2 . Device 10 | . 14 7 1 6 12 12 12 11 11 12 16 17 17 16 20 15 12 Storage 6 | . 14 14 11 2 4 6 6 6 6 6 5 5 5 5 5 5 5 Processor 8 | . . . 2 9 5 11 12 12 12 8 5 5 5 5 5 5 9 Protection 1 | . . 6 8 . . . . . . . . . . . . . . Energy Gun 3 | . 15 27 . . . . . 5 . . . . . . . . . Energy Cannon 3 | . . . 3 1 7 4 . 5 9 4 2 6 1 1 1 4 2 Ballistic Gun 2 | . 11 . 17 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 1 12 5 7 5 . . 2 2 2 5 5 8 . 2 Peak Build Rating 131 | 7 12 12 44 53 94 97 94 100 104 105 105 126 116 116 128 128 131 Average Rating 72 | 5 10 11 22 42 75 95 92 92 99 93 97 109 111 113 121 119 115 On Entrance 76 | . 7 12 12 43 51 94 95 93 95 102 85 97 113 114 111 128 120 Avg Prop Armor Cover (%) 7 | . . . . 8 5 . . 14 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 32 32 41 97 58 54 59 66 60 75 67 69 84 90 97 88 124 Greatest Support 246 | 40 43 43 46 66 84 84 57 125 125 148 148 218 218 246 134 134 189 Greatest Overweight (x) 17 | . . . . 2 1 . 1 17 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 15 15 15 15 15 15 15 15 20 20 20 20 25 Average Capacity 14 | 7 12 15 14 10 13 15 15 15 15 15 15 15 17 20 20 20 23 Most Carried 25 | 8 15 15 15 25 15 15 15 15 15 15 15 15 20 20 20 20 25 Average Carried 13 | 4 11 14 13 7 12 14 14 14 14 14 14 14 16 19 19 20 22 Final Capacity 25 | 8 15 15 15 5 15 15 15 15 15 15 15 15 20 20 20 20 25 Final Carried 21 | 8 15 15 15 5 15 15 15 15 15 15 15 15 19 20 20 20 21 Scrap Engine Consumption 606 | . . . . 89 52 13 9 128 5 29 82 60 38 34 16 3 48 Constructs Created 6 | . . . . 4 . . . . . . . . . . . . 2 Constructs Modified 265 | . . . . 37 19 7 6 64 2 16 23 27 7 23 8 5 21 Class Distribution -------------------- 65% | Construct 21% | Mutant 6% | Bothacker-Construct 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -6/Deep Caves Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Garrison Bothacker-Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Waste Bothacker-Construct | -4/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Matter Collected 12486 | 282 326 203 1213 880 702 360 364 1728 247 189 1018 1048 605 1207 248 137 1729 Remotely 118 | . . . . . . . 27 . . . . . 91 . . . . Salvage Created 22610 | 161 394 209 487 2084 2187 291 927 2588 534 1438 2196 2661 496 1323 658 272 3704 Parts 1031 | 14 35 22 34 79 75 15 29 182 42 64 96 109 24 39 22 3 147 Haulers Intercepted 12 | . 1 . . 2 5 . . . . . 1 . 1 . 1 . 1 Recyclers Shooed 5 | . . . . 2 1 . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 85 | . . . 11 . . 4 19 1 . 50 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 291 | . 9 8 14 12 20 1 16 11 11 25 30 34 10 21 8 1 60 Melee 1 | . . . . . . . . . . . 1 . . . . . . Guns 29 | . 8 7 12 2 . . . . . . . . . . . . . Cannons 192 | . . . 2 3 18 1 10 10 8 21 29 21 10 14 5 . 40 AOE 46 | . 1 1 . 7 . . 6 . 3 4 . 3 . . 3 . 18 Classes Destroyed 30 | 3 5 . 2 7 1 3 . 1 2 2 . 3 . . . 1 . Worker 14 | 1 . . . . 2 . . . . . 3 . 1 . 2 . 5 Builder 8 | . 1 1 . 3 1 . . . . . . . . . . . 2 Tunneler 6 | 4 1 . . . . . . . . . . . . . . . 1 Hauler 12 | . 1 . . 2 5 . . . . . 1 . 1 . 1 . 1 Recycler 23 | 1 . . . 12 4 . . . . . 1 . . . 1 . 4 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . . 1 . . . . . . . . . . . 3 Watcher 7 | . 3 . . . 2 . . . . . 1 . . . . . 1 Swarmer 57 | . 5 6 . 1 3 . 8 . . 3 4 . . 3 3 . 21 Cutter 2 | . . . . . . . . . . . . 2 . . . . . Saboteur 2 | . . . . . . . . . . 1 1 . . . . . . Grunt 100 | . 4 2 . 4 10 . 5 . . 12 10 19 2 7 4 . 21 Brawler 6 | . . . . 1 . . 2 . . 1 . . . 1 . . 1 Duelist 7 | . . . . 1 . . . . . 1 2 . . . . . 3 Protector 2 | . . . . 1 . . . . . . . . 1 . . . . Sentry 23 | . . . 1 3 2 . 1 . . 1 5 4 . 2 1 . 3 Demolisher 3 | . . . . 1 . . . . . . . . 2 . . . . Specialist 6 | . . . . . . . . . . . . 4 . . . . 2 Hunter 15 | . . . . 1 2 . . . . 5 2 . . 2 . . 3 Programmer 26 | . . . . 1 3 . . . . . 6 3 2 5 . . 6 Behemoth 4 | . . . . . . 1 . . . 1 . 1 . 1 . . . Compactor 1 | . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . 1 1 . . . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . Scientist 1 | . . . . 1 . . . . . . . . . . . . . Zionite 73 | . . . . . . . . 73 . . . . . . . . . Z-Light 7 | . . . . . . . . . 7 . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Tinkerer 10 | . . . . . . 1 . 9 . . . . . . . . . Assembled 6 | . . . . . . . . . 3 . . . 3 . . . . Thug 2 | . . . . . . 1 . 1 . . . . . . . . . Savage 3 | . . . . . . 1 1 1 . . . . . . . . . Butcher 2 | . . . . . . . 1 1 . . . . . . . . . Marauder 2 | . . . . . . . . 2 . . . . . . . . . Mutant 8 | . . . . . . 1 1 6 . . . . . . . . . Best Kill Streak 23 | 3 3 4 3 9 3 1 4 4 4 7 7 5 5 7 5 1 23 Combat Bots Only 16 | . 3 3 3 8 3 1 4 2 4 7 5 5 5 7 3 1 16 Max Kills in Single Turn 5 | 1 2 3 1 3 2 1 2 1 2 3 2 3 1 1 5 1 5 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . 1 1 . 3 . . 2 . 2 3 . 3 . . 3 . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Hostile Shots Fired 1574 | . 57 32 67 30 110 9 54 83 47 124 144 134 41 86 17 . 539 Missed 522 | . 21 10 23 11 42 4 29 34 17 42 36 42 14 22 6 . 169 Hits 1052 | . 36 22 44 19 68 5 25 49 30 82 108 92 27 64 11 . 370 Melee 24 | . . . . . . . . 2 . . 4 2 3 . . . 13 Projectile 1028 | . 36 22 44 19 68 5 25 47 30 82 104 90 24 64 11 . 357 AOE 11 | . . . 1 . 1 . . 1 . . . . 8 . . . . Critical Strikes 37 | . . . 1 . 1 1 1 1 . 3 2 6 . 2 2 . 17 Actively Blocked 6 | . . . . . . . . . . . . . . . . . 6 Damage Taken 21008 | . 609 195 956 378 1101 127 328 899 879 1686 1994 1944 947 1342 243 . 7380 Core 1725 | . 31 14 79 38 72 25 38 163 139 146 119 91 55 215 . . 500 Absorbed by Shields 45 | . . . . 5 . . . . . . . . . . . . 40 Redirected to Shielding 18 | . . . 18 . . . . . . . . . . . . . . Regen/Repaired (Parts) 10670 | . 122 . . 10 607 62 182 712 447 1339 1296 1279 218 1398 98 98 2802 Core Remaining (%) 54 | 100 . . . 35 . . . . . 31 . . . 52 . . . Volleys Fired 4527 | 12 45 14 85 165 89 13 60 3389 33 63 110 119 37 79 31 14 169 Largest 3 | 2 2 2 2 2 3 1 1 1 1 1 1 1 1 1 1 1 1 Hottest 235 | 60 100 90 103 182 183 76 76 80 52 52 116 189 102 235 235 112 112 Shots Fired 4721 | 24 82 27 144 167 168 13 60 3389 33 63 109 119 37 79 31 14 162 Gun 3242 | 24 74 27 104 49 . . . 2964 . . . . . . . . . Cannon 1407 | . . . 25 115 168 13 54 425 30 61 108 114 37 77 29 6 145 Launcher 27 | . . . 2 3 . . 6 . 3 2 . 1 . . 1 . 9 Special 45 | . 8 . 13 . . . . . . . 1 4 . 2 1 8 8 Kinetic 800 | 12 29 . 116 139 75 13 54 81 . 38 68 23 27 35 27 . 63 Thermal 697 | 12 18 . 23 25 93 . . 344 30 23 38 29 10 . 2 6 44 Explosive 27 | . . . 2 3 . . 6 . 3 2 . 1 . . 1 . 9 Electromagnetic 3173 | . 35 27 3 . . . . 2964 . . 2 62 . 42 . . 38 Robot Hit Streak 20 | 7 7 8 18 16 10 6 9 13 3 10 15 16 5 9 10 6 20 Robot Miss Streak 6 | 2 6 4 3 5 4 1 3 6 5 5 4 6 5 2 3 2 5 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 1 . 1 Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 984 | 18 41 19 111 100 109 8 29 177 11 40 64 60 21 44 20 9 103 Core Hits 528 | 9 23 14 48 54 53 5 21 82 14 24 30 29 10 21 12 . 79 Critical Kills 9 | . . . . . 2 . . 1 . . 1 1 . 1 2 1 . Critical Parts Destroyed 13 | . . . . . 1 . . 1 . . 3 1 . 2 5 . . Critical Strikes 35 | . . . 2 2 6 . 1 2 . . 5 4 1 4 7 1 . Burn 2 | . . . . . . . . . . . . 1 1 . . . . Meltdown 3 | . . . . . 2 . . . . . . . . . . 1 . Destroy 21 | . . . 1 . 1 . . 2 . . 4 3 . 3 7 . . Blast 8 | . . . 1 2 3 . 1 . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 20 | . . . 2 . 2 . . 1 . . 4 4 2 3 . . 2 Impact 15 | . . . . . . . . . . . 4 4 2 3 . . 2 Slashing 1 | . . . . . . . . 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 2 . 2 . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 69652 | 175 590 347 1952 2673 3694 959 3318 12021 2705 6554 6535 5386 2657 3463 2206 478 13939 Guns 3261 | 175 499 243 1609 598 . . . 137 . . . . . . . . . Cannons 59516 | . . . 309 1587 3694 959 2781 11884 2484 6090 6347 5237 2629 3463 1640 478 9934 Explosions 6673 | . 91 93 . 487 . . 537 . 221 464 70 149 . . 566 . 3995 Melee 111 | . . . . . . . . . . . 111 . . . . . . Ramming 91 | . . 11 34 1 . . . . . . 7 . 28 . . . 10 Kinetic 29075 | 54 226 . 1768 1715 1381 959 2781 2215 . 3682 3814 985 2125 1364 1421 . 4585 Thermal 26582 | 121 143 93 113 470 2313 . . 9669 2484 2408 2526 1209 504 . 219 478 3832 Explosive 5761 | . . . . 487 . . 537 . 221 464 . 149 . . 566 . 3337 Electromagnetic 8032 | . 221 243 37 . . . . 137 . . 77 3043 . 2099 . . 2175 Impact 111 | . . . . . . . . . . . 111 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 2 2 2 1 . . . . . . 3 5 8 15 . 17 24 Average Corruption 6 | . 1 2 1 1 . . . . . . 2 4 7 13 . 13 20 Corruption Purged 5 | . . . 2 . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 272 | . 18 15 45 . . . . . . . 13 29 17 30 . 7 98 Message Errors 51 | . 2 6 11 . . . . . . . 1 7 3 7 . 1 13 Matter Fused 63 | . 7 4 11 . . . . . . . 1 6 3 6 . 2 23 Heat Flow Errors 37 | . 5 2 7 . . . . . . . 3 . 5 2 . 2 11 Energy Discharges 29 | . 3 1 3 . . . . . . . 1 6 2 2 . 1 10 Parts Rejected 10 | . . . . . . . . . . . 1 1 . 1 . 1 6 Parts Fused 4 | . . . . . . . . . . . 1 . . . . . 3 Data Loss (minor) 40 | . 1 . 9 . . . . . . . 3 6 3 3 . . 15 Data Loss (major) 12 | . . 1 2 . . . . . . . . 1 1 1 . . 6 Misfires 6 | . . 1 2 . . . . . . . . 1 . 2 . . . Alerts 5 | . . . . . . . . . . . 1 . . 3 . . 1 Misdirections 4 | . . . . . . . . . . . . . . 1 . . 3 Weapon Failures 11 | . . . . . . . . . . . 1 1 . 2 . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 7965 | . 54 . . 145 64 83 405 963 267 1553 1074 500 331 223 195 . 2108 Projectiles 7444 | . . . . 145 64 83 382 963 267 1546 963 500 331 223 195 . 1782 Explosions 410 | . 54 . . . . . 23 . . 7 . . . . . . 326 Melee 111 | . . . . . . . . . . . 111 . . . . . . Knockbacks 75 | . . 1 4 7 16 . 3 1 . 4 9 4 5 3 4 . 14 Impact 2 | . . 1 . . . . . . . . 1 . . . . . . Kinetic 69 | . . . 4 7 14 . 3 1 . 4 8 4 4 2 4 . 14 Secondary 4 | . . . . . 2 . . . . . . . 1 1 . . . Self-Inflicted Damage 680 | . 259 . . 96 . . 5 . 13 84 . 105 . . . . 118 Shots 13 | . 3 . . 2 . . 1 . 1 2 . 2 . . . . 2 Rammed 15 | . 1 4 7 1 1 . . . . . . . . . . . 1 Targets Rammed 17 | . 1 4 7 1 1 . . . . . 1 . 1 . . . 1 Kicked 2 | . . . . . . . . . . . 1 . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 428 | 40 300 262 208 335 279 198 218 376 23 175 189 229 198 210 199 178 428 Average Temperature 73 | 17 91 71 90 86 93 63 68 55 12 54 44 99 65 107 112 82 90 Received Heat Transfer 3311 | . 42 30 219 45 228 12 108 45 270 387 321 399 155 168 85 . 797 Effects 7 | . 1 . . . 1 . . 4 . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 2 | . 1 . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . . . 1 . . . . . 1 12 1 8 . . 2 Combat Hostiles 20 | . . . . . . . . . . . . 12 . 7 . . 1 Parts Fried 58 | . . . . . 1 . . . . . 3 31 . 12 . . 11 Impact Corruptions 8 | . . . . . 1 . . . . . 3 . 1 2 . . 1 Robots Melted 4 | . . . . . 2 . . . . . . . . . . 1 1 Combat Hostiles 4 | . . . . . 2 . . . . . . . . . . 1 1 Parts Melted 30 | . . . 1 . 12 . . 8 . 3 1 . . . . 3 2 Heat Transferred 14040 | 275 248 150 148 728 2736 . . 4930 262 975 914 518 296 . 74 200 1586 Parts Sabotaged 2 | . . . . . . . . . . . 1 . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Maximum Alert Level 5 | . . . . 1 2 . . . . . 3 5 4 5 4 2 4 Low Security (%) 61 | 100 100 100 . 88 . . . . . . 41 . . . . . 3 Level 1 13 | . . . . 11 37 . . . . . 17 . . . . 13 44 Level 2 9 | . . . . . 62 . . . . . 22 12 . . . 86 26 Level 3 5 | . . . . . . . . . . . 19 26 32 13 11 . 14 Level 4 6 | . . . . . . . . . . . . 20 67 25 88 . 10 Level 5 4 | . . . . . . . . . . . . 40 . 60 . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 2458 | 10 127 123 . 320 535 . . . . . 856 2458 1532 1856 1522 474 1351 Initial 1290 | . . 32 . . 484 . . . . . 81 525 1290 984 974 474 270 Average 347 | . 18 36 . 101 427 . . . . . 371 1480 1252 1543 1281 430 547 Influence Increases 12010 | 30 354 221 35 838 1040 30 380 . . 574 1556 1943 935 872 782 12 2408 Destroy 0b10 Robot/C 5620 | . 180 160 20 380 400 20 320 . . 500 600 760 340 440 300 . 1200 Destroy 0b10 Robot/NC 545 | 30 30 5 . 165 75 . 5 . . 5 30 20 40 15 40 . 85 Destroy Leader 846 | . 38 30 . . 112 10 40 . . 60 144 40 66 60 52 . 194 Allied During Kill 540 | . . . . 38 . . . . . 9 . 226 162 10 95 . . Successful Hack 140 | . 31 . . 17 6 . . . . . 27 14 3 42 . . . Select Force Hacks 120 | . . . . 120 . . . . . . . . . . . . . Disable Machine 1260 | . 45 . . 75 45 . . . . . 270 105 120 30 90 . 480 Anti-Garrison Action 450 | . . . . . . . . . . . . 400 . 50 . . . Destroy Structure 1434 | . 30 11 . 43 22 . . . . . 320 243 204 75 190 12 284 Advance Influence 350 | . . . . . 350 . . . . . . . . . . . . Lose Combat Pursuer 705 | . . 15 15 . 30 . 15 . . . 165 135 . 150 15 . 165 Influence Decreases 10682 | 30 270 305 35 518 871 519 299 81 . 444 935 236 1986 423 1282 982 1466 Entered New Map 4247 | . . 52 . . 186 182 . 81 . . 49 226 1168 423 882 882 116 Time Decay 4279 | 30 250 243 35 357 565 337 299 . . 384 576 . 278 . 230 100 595 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . . . . . . . Lost Part 250 | . 20 10 . 10 20 . . . . 20 . 10 10 . . . 150 Lost Ally 331 | . . . . 151 . . . . . 40 10 . 80 . 20 . 30 Purge Threat 1475 | . . . . . . . . . . . 300 . 450 . 150 . 575 Squads Dispatched 41 | . 1 . . . 7 . . . . 1 7 . 6 . 3 . 16 Investigation 6 | . . . . . 1 . . . . . 1 . . . . . 4 Extermination 10 | . . . . . 2 . . . . . 4 . 1 . . . 3 Reinforcement 10 | . 1 . . . 1 . . . . . 1 . 2 . 2 . 3 Assault 12 | . . . . . . . . . . 1 1 . 3 . 1 . 6 Garrison 3 | . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Distress Signals 16 | . 2 . . 1 5 . . . . . 2 . 1 . . . 5 Communications Jammed 50 | . . . . . . . . . . . . . . . . . 50 Distress Signals 50 | . . . . . . . . . . . . . . . . . 50 Times Spotted 450 | . 15 9 16 19 33 1 17 63 11 25 47 37 21 20 13 5 98 Peak Tracking Total 15 | . 3 3 3 7 5 1 4 4 5 7 8 8 6 9 4 2 15 Tactical Retreats 31 | . . 1 1 . 2 . 1 1 . . 9 5 . 5 1 . 5 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Traps Triggered 19 | . 3 . . . 3 . . . . . . 3 6 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Machines Disabled 123 | . 3 . 1 7 3 . . 22 2 . 18 17 8 4 6 . 32 Max in Single Turn 25 | . 3 . 1 1 1 . . 1 1 . 5 2 1 1 1 . 25 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . . . . . . 5 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Machines Accessed 51 | . 5 . 4 12 6 2 . . . . 5 1 5 3 1 . 7 Terminals 24 | . 4 . . 5 4 1 . . . . 1 1 2 3 1 . 2 Fabricators 5 | . . . . . . . . . . . 1 . . . . . 4 Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . . Recycling Units 9 | . . . . 6 1 . . . . . . . 1 . . . 1 Scanalyzers 3 | . . . . . 1 . . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . Total Hacks 149 | . 18 . 15 39 16 2 . . . . 14 1 14 3 4 . 23 Successful 78 | . 12 . 15 21 3 2 . . . . 7 1 7 3 . . 7 Failed 71 | . 6 . . 18 13 . . . . . 7 . 7 . 4 . 16 Catastrophic 18 | . 2 . . 2 4 . . . . . 1 . 2 . 2 . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 60 | . 14 . . 18 9 . . . . . 6 . 1 . . . 12 Terminals 61 | . 16 . . 12 14 1 . . . . 2 1 2 3 4 . 6 Fabricators 18 | . . . . . . . . . . . 4 . . . . . 14 Repair Stations 4 | . 2 . . . . . . . . . 2 . . . . . . Recycling Units 31 | . . . . 25 1 . . . . . . . 2 . . . 3 Scanalyzers 13 | . . . . . 1 . . . . . 4 . 8 . . . . Garrison Access 4 | . . . . . . . . . . . 2 . 2 . . . . Terminal Hacks 33 | . 3 . 15 5 2 2 . . . . 1 1 1 3 . . . Record 13 | . . . 12 . . 1 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . . . . . . Open Door 2 | . . . 1 . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . 1 . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Release Object 3 | . . . 1 2 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . . 5 Network Status 1 | . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . . . . 1 . . . . . 3 Build 1 | . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 4 1 . . . . . . . . . . . 1 Retrieve Components 6 | . . . . 4 1 . . . . . . . . . . . 1 Scanalyzer 9 | . . . . . . . . . . . 4 . 5 . . . . Insert Component 3 | . . . . . . . . . . . 1 . 2 . . . . Analyze 5 | . . . . . . . . . . . 2 . 3 . . . . Retrieve Study 1 | . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 19 | . 6 . . 12 . . . . . . . . . . . . 1 Terminals 6 | . 6 . . . . . . . . . . . . . . . . Operators 2 | . 2 . . . . . . . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . 12 . . . . . . . . . . . . . Reject 5 | . . . . 5 . . . . . . . . . . . . . Mask 3 | . . . . 3 . . . . . . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . . 10 5 . . . . . 5 1 4 3 1 . 6 Full Trace Events 7 | . . . . 3 . . . . . . 1 . . . . . 3 Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . 14 . . 1 . 1 . . . 9 Parts Built 1 | . . . . . . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . . . . . . 1 Time 80 | . . . . . . . . . . . . . . . . . 80 Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 10 Part Studies Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . . 14 2 . . . . . . . . . . . 10 Parts Scanalyzed 3 | . . . . . . . . . . . 1 . 2 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Used RIF Installer 2 | . . . . . . . . . . . . 1 . 1 . . . Signal Jammer 1 | . . . . . . . . . . . . . . 1 . . . Robots Hacked 15 | . . . 1 . 1 . . . . . 1 . . . 1 6 5 Non-combat 9 | . . . 1 . 1 . . . . . 1 . . . 1 . 5 Combat 6 | . . . . . . . . . . . . . . . . 6 . Robot Hacks Applied 19 | . . . 2 . 2 . . . . . 1 . . . 1 7 6 parse_system 5 | . . . 2 . 1 . . . . . . . . . . 1 1 find_chute 3 | . . . . . 1 . . . . . 1 . . . 1 . . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 purge_threat 2 | . . . . . . . . . . . . . . . . . 2 ignore_targets 6 | . . . . . . . . . . . . . . . . 6 . formatsys_low 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 28 | . . . . . . . . . . . . 22 . 5 . . 1 Machine Destruction 28 | . . . . . . . . . . . . 22 . 5 . . 1 Attached 2 | . . . . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . 20 . . . . . 2 . 5 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Total Allies 32 | . . . . 20 . . . . . 2 . 7 . 2 . . 1 Largest Group 11 | . . . . 11 . . . . . 2 . 7 6 2 2 1 1 Highest-Rated Group 429 | . . . . 192 . . . . . 79 . 429 400 238 238 119 119 Highest-Rated Ally 148 | . . . . 27 . . . . . 49 . 148 148 119 119 119 119 Total Orders 31 | . . . . 5 . . . . . 2 9 6 6 . 1 . 2 STAY 6 | . . . . 3 . . . . . 1 . 2 . . . . . FOLLOW 5 | . . . . 2 . . . . . 1 . 2 . . . . . EXPLORE 4 | . . . . . . . . . . . 4 . . . . . . RETURN 16 | . . . . . . . . . . . 5 2 6 . 1 . 2 Ally Attacks 204 | . . . . 57 . . . . . 4 . 21 73 1 28 19 1 Total Damage 6397 | . . . . 1212 . . . . . 153 . 767 1766 68 1286 1122 23 Kills 48 | . . . . 13 . . . . . . . 5 15 1 11 3 . Allies Corrupted 2 | . . . . . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Active Infowar (turns) 18271 | 93 1765 498 . . 852 835 1229 11049 . 1446 330 . . . . . 174 Optics 1 | . . . . . . 1 . . . . . . . . . . . IFF 1122 | . . . . . . 158 949 15 . . . . . . . . . Terrain 14618 | . . . . . 852 676 280 11034 . 1446 330 . . . . . . Seismic 2356 | 93 1765 498 . . . . . . . . . . . . . . . Jamming 174 | . . . . . . . . . . . . . . . . . 174 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 1 . . 3 2 2 . 2 . . . . . . . Drone Launches 21 | . . . . . . . . . . . 10 2 6 . 1 . 2 Drone Recoveries 20 | . . . . . . . . . . . 9 2 6 . 1 . 2 Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Turns Passed 61658 | 291 1765 983 6860 12450 1698 919 1568 23312 1722 2875 1891 1426 617 694 499 207 1881 Spaces Moved 30049 | 152 940 584 3879 5804 972 968 1509 7634 1347 1479 1071 1329 665 441 255 110 910 Core 122 | 4 . . . . . . . 118 . . . . . . . . . Treads 13837 | 148 940 584 3879 3092 325 118 . 2919 268 271 335 210 . 257 . 48 443 Legs 11015 | . . . . 189 126 805 1509 4368 1079 1208 159 568 665 155 122 62 . Wheels 2316 | . . . . 1937 . . . . . . 21 196 . 29 133 . . Hover 1599 | . . . . 570 186 45 . 134 . . 1 355 . . . . 308 Flight 1160 | . . . . 16 335 . . 95 . . 555 . . . . . 159 Fastest Speed 50 | 50 160 160 160 52 68 79 88 82 108 100 82 66 66 66 138 137 65 Average Speed 139 | 157 160 160 160 163 118 85 88 147 108 159 139 73 66 106 160 145 142 Slowest Speed 900 | 160 160 160 160 320 257 88 203 900 108 230 230 90 66 214 214 190 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 . . . . . . . . . . . 2 Potential Cave-ins 3 | . . . 1 . . . . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 6 98 97 90 99 19 96 96 99 71 99 27 94 22 42 10 70 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 6 | . . 1 1 4 . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 . 1 1 1 1 1 . . . . . . . Scrap Searched 22 | . . 1 8 . . 6 1 2 . 4 . . . . . . . Spaces Dug 195 | . 3 . 13 2 2 4 5 60 11 12 15 18 3 11 4 1 31 Terrain Destroyed 989 | . 30 12 15 45 20 6 99 132 46 55 186 112 17 37 32 2 143 Melee 6 | . . . . . . . . . . . 2 2 2 . . . . Projectile 503 | . 8 . 2 23 20 6 26 132 15 37 83 33 15 37 22 2 42 AOE 480 | . 22 12 13 22 . . 73 . 31 18 101 77 . . 10 . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Dee Pro Fac Gar Fac Gar Fac Was Fac Total 45067 | 179 1110 604 4372 8627 1398 1047 1679 16408 1582 1941 1360 1663 790 564 306 147 1290 Wait 9559 | . 66 . 308 2400 267 48 78 5330 165 379 125 148 60 24 7 19 135 Move 30027 | 151 939 583 3878 5803 967 967 1508 7633 1346 1478 1071 1328 665 439 255 109 907 Hop 3 | . . . . . 2 . . . . . . . . . . . 1 Pick Up 206 | 8 21 1 20 43 32 5 3 12 4 3 12 6 6 6 3 1 20 Fast Attach 65 | 7 4 . 5 11 3 . . 3 10 1 3 2 1 2 . 1 12 Attach 31 | . 2 1 9 . 4 1 . 1 . 1 3 . 1 1 2 . 5 Detach 4 | . . . . 1 1 . . . . . 1 . . . . . 1 Swap 195 | 1 13 1 17 . 8 8 27 24 9 7 17 14 14 4 7 2 22 Drop 223 | . 19 . 41 53 22 5 3 15 15 3 13 9 2 6 1 1 15 Fire 4527 | 12 45 14 85 165 89 13 60 3389 33 63 110 119 37 79 31 14 169 Melee 20 | . . . 2 . 2 . . 1 . . 4 4 2 3 . . 2 Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . . . . 1 . 1 . . . . Crush 14 | . 1 4 7 1 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 190 | . . . . 150 . . . . . 6 . 33 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 7 exits: Fac x4 / Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 292 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 13) 694 | -10/Materials | Discovered new exit (range 15) 729 | -10/Materials | Discovered new exit (range 15) 1255 | -10/Materials | Discovered new exit (range 11) 1550 | -10/Materials | Discovered new exit (range 5) 1654 | -10/Materials | Discovered new exit (range 10) 2029 | -10/Materials | Repaired Lgt. Treads 2057 | -10/Materials | Entered Mines 2080 | -10/Mines | Met a Derelict bent on vengeance 2211 | -10/Mines | Discovered new exit (range 10) 2406 | -10/Mines | Discovered new exit (range 5) 2518 | -10/Mines | Discovered new exit (range 3) 2526 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2583 | -10/Mines | Found a hidden stash of uninstalled traps 2622 | -10/Mines | Learned location of Storage (-8) 2832 | -10/Mines | Learned Materials stockpile data 3040 | -10/Mines | Entered Subcaves 3589 | -10/Subcaves | Identified exit to Recycling 3594 | -10/Subcaves | Visited 4L-MR0's lab 3616 | -10/Subcaves | Found Rainbow Chip 4003 | -10/Subcaves | Discovered new exit (range 8) 4117 | -10/Subcaves | Discovered new exit (range 9) 4123 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4145 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 4897 | -10/Subcaves | Visited Clippyterm 4902 | -10/Subcaves | Learned location of Extension (-6) 5237 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6269 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 6416 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 6421 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 6668 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 6669 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 7119 | -10/Subcaves | Ambushed by Subdweller buried in earth 7956 | -10/Subcaves | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 7978 | -10/Subcaves | Found SUBCON Basin 9900 | -10/Subcaves | Entered Recycling 10040 | -8/Recycling | Discovered new exit (range 5) 10190 | -8/Recycling | Core integrity fell below 50% 10225 | -8/Recycling | Destroyed 8 combat bots 10581 | -8/Recycling | Build established: Commander-Mutant 10657 | -8/Recycling | Scanned before Scraplab entrance 10731 | -8/Recycling | Discovered new exit (range 3) 10787 | -8/Recycling | Entered Scraplab 11845 | -8/Recycling | P-60 Hacker assimilated allied Savior 3a 11862 | -8/Recycling | P-60 Hacker assimilated allied Transporter 3a 11891 | -8/Recycling | Lost 9 allies 12843 | -8/Recycling | Angered Scraplab inhabitants 12899 | -8/Recycling | Lost 5 allies 13172 | -8/Recycling | Build established: Mutant 13867 | -8/Recycling | Found Prototype Device 13867 | -8/Recycling | Identified Scrap Engine 16026 | -8/Recycling | Build established: Construct 22350 | -8/Recycling | Entered Factory 22350 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 22658 | -6/Factory | Build established: Skirmisher 22700 | -6/Factory | Search patrols dispatched 22899 | -6/Factory | Discovered new exit (range 8) 23024 | -6/Factory | Garrison activated, responded to threat 23226 | -6/Factory | Identified exit to Lower Caves 23226 | -6/Factory | Identified exit to Extension 23464 | -6/Factory | Build established: Construct 24048 | -6/Factory | Entered Lower Caves 24140 | -6/Lower Caves | Learned Factory terminal intel 24184 | -6/Lower Caves | Spotted B-75 Beast 24234 | -6/Lower Caves | Destroyed B-75 Beast 24359 | -6/Lower Caves | Learned Factory stockpile data 24694 | -6/Lower Caves | Discovered new exit (range 13) 24742 | -6/Lower Caves | Learned Factory terminal intel 24745 | -6/Lower Caves | Encountered a Warlord checkpoint 24962 | -6/Lower Caves | Murdered 3 allies 24967 | -6/Lower Caves | Entered another Lower Caves area 25051 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25170 | -6/Lower Caves | Discovered new exit (range 8) 25699 | -6/Lower Caves | Encountered a Warlord checkpoint 25706 | -6/Lower Caves | Learned Factory emergency access door positions 25708 | -6/Lower Caves | Learned Factory stockpile data 26136 | -6/Lower Caves | Spotted B-75 Beast 26283 | -6/Lower Caves | Discovered new exit (range 17) 26471 | -6/Lower Caves | Murdered 3 allies 26535 | -6/Lower Caves | Entered Zion 26617 | -6/Zion | Given the Hacking Drone Bay 26630 | -6/Zion | Found Prototype Device 26646 | -6/Zion | Discovered new exit (range 15) 27892 | -6/Zion | Attacked by Zionites 27894 | -6/Zion | Spotted 2A-BPH(B) 27941 | -6/Zion | Destroyed 2A-BPH(B) 27979 | -6/Zion | Spotted 0X-O3M(B) 27993 | -6/Zion | Destroyed 0X-O3M(B) 30837 | -6/Zion | Discovered new exit (range 3) 30837 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 31742 | -6/Zion | Learned Factory terminal intel 34912 | -6/Zion | Learned Factory emergency access door positions 49430 | -6/Zion | Identified Hacking Drone Bay 49430 | -6/Zion | Found Prototype Device 49435 | -6/Zion | Identified Bomb Factory No. 2 49847 | -6/Zion | Entered Deep Caves 50046 | -6/Deep Caves | Attacked by Z-Imprinter 50050 | -6/Deep Caves | Destroyed Z-Imprinter 50203 | -6/Deep Caves | Core integrity fell below 50% 50203 | -6/Deep Caves | Z-Facility disabled 50539 | -6/Deep Caves | Found Prototype Protection 50539 | -6/Deep Caves | Identified Zio. Weapon Casing 50946 | -6/Deep Caves | Discovered new exit (range 7) 51196 | -6/Deep Caves | Found Surveybot 24 Chip 51569 | -6/Deep Caves | Entered Proximity Caves 52544 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 52598 | -5/Proximity Caves | Destroyed 7 combat bots 52839 | -5/Proximity Caves | Spotted B-75 Beast 52930 | -5/Proximity Caves | Destroyed B-75 Beast 53539 | -5/Proximity Caves | Discovered new exit (range 15) 53591 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 53759 | -5/Proximity Caves | Learned Factory emergency access door positions 54444 | -5/Proximity Caves | Entered Factory 54444 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 54447 | -5/Factory | Loaded intel: 26 terminal locations 55641 | -5/Factory | Cargo convoy interrupted 55644 | -5/Factory | First assault squad dispatched 56335 | -5/Factory | Identified exit to Garrison 56335 | -5/Factory | Entered Garrison 56398 | -5/Garrison | Triggered checkpoint 56401 | -5/Garrison | Spotted B-75 Beast 56436 | -5/Garrison | Destroyed B-75 Beast 56476 | -5/Garrison | Triggered checkpoint 56597 | -5/Garrison | Discovered new exit (range 10) 56619 | -5/Garrison | Spotted B-90 Cyclops 56627 | -5/Garrison | Rewired B-90 Cyclops 56632 | -5/Garrison | Allies destroyed B-90 Cyclops 56752 | -5/Garrison | Triggered checkpoint 56813 | -5/Garrison | Garrison Relay disabled 56832 | -5/Garrison | Rescued a captive Derelict 56833 | -5/Garrison | Rescued a captive Derelict 56881 | -5/Garrison | Triggered checkpoint 56981 | -5/Garrison | Spotted Executioner 56981 | -5/Garrison | Spotted Executioner 56991 | -5/Garrison | Destroyed Executioner 56994 | -5/Garrison | Allies destroyed Executioner 57010 | -5/Garrison | Rewired Executioner 57019 | -5/Garrison | Discovered new exit (range 11) 57031 | -5/Garrison | Triggered checkpoint 57048 | -5/Garrison | Garrison Relay disabled 57094 | -5/Garrison | Garrison Relay disabled 57161 | -5/Garrison | Triggered checkpoint 57178 | -5/Garrison | Garrison Relay disabled 57189 | -5/Garrison | Triggered checkpoint 57224 | -5/Garrison | Discovered new exit (range 10) 57258 | -5/Garrison | Triggered checkpoint 57293 | -5/Garrison | Installed Relay Interface Framework 57298 | -5/Garrison | Garrison Relay disabled 57324 | -5/Garrison | Phase Generator disabled 57381 | -5/Garrison | Build established: Commander-Construct 57520 | -5/Garrison | Found Relay Coupler [Proto] 57522 | -5/Garrison | Found Relay Coupler [Proto] 57524 | -5/Garrison | Found Relay Coupler [Proto] 57526 | -5/Garrison | Found Relay Coupler [Proto] 57615 | -5/Garrison | Triggered checkpoint 57625 | -5/Garrison | Learned Factory security intel 57761 | -5/Garrison | Entered Factory 57761 | -5/Factory | Accompanied by 6 allies 57765 | -5/Factory | Loaded intel: 25 terminal locations 57813 | -5/Factory | Build established: Bothacker-Construct 57977 | -5/Factory | Identified exit to Upper Caves 58046 | -5/Factory | Identified exit to Factory 58061 | -5/Factory | First assault squad dispatched 58089 | -5/Factory | Found Prototype Device 58089 | -5/Factory | Identified Adv. Kinecellerator 58239 | -5/Factory | Destroyed Executioner 58270 | -5/Factory | Lost 3 allies 58327 | -5/Factory | Assembled infested ambush trap array 58378 | -5/Factory | Identified exit to Garrison 58378 | -5/Factory | Entered Garrison 58416 | -5/Garrison | Triggered checkpoint 58439 | -5/Garrison | Garrison Relay disabled 58451 | -5/Garrison | Discovered exit to Factory (range 68) 58451 | -5/Garrison | Discovered exit to Factory (range 66) 58451 | -5/Garrison | Discovered exit to Factory (range 31) 58484 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 58498 | -5/Garrison | Triggered checkpoint 58503 | -5/Garrison | Spotted B-75 Beast 58513 | -5/Garrison | Destroyed B-75 Beast 58530 | -5/Garrison | Triggered checkpoint 58542 | -5/Garrison | System corruption reached 10% 58656 | -5/Garrison | Destroyed 7 combat bots 58745 | -5/Garrison | Triggered checkpoint 58913 | -5/Garrison | Rewired Executioner 58915 | -5/Garrison | Rewired Executioner 59072 | -5/Garrison | Entered Factory 59072 | -4/Factory | Accompanied by 2 allies 59072 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 59074 | -4/Factory | Loaded intel: 26 terminal locations 59322 | -4/Factory | First assault squad dispatched 59571 | -4/Factory | Sucked down chute 59571 | -4/Factory | Entered Waste 59586 | -4/Waste | 1 allies followed down the chute 59586 | -4/Waste | EMP discharged 59586 | -4/Waste | System corruption reached 10% 59610 | -4/Waste | Spotted C-40 Crusher 59623 | -4/Waste | Spotted C-40 Crusher 59629 | -4/Waste | Spotted C-40 Crusher 59636 | -4/Waste | Spotted C-40 Crusher 59657 | -4/Waste | Spotted C-40 Crusher 59662 | -4/Waste | Spotted C-40 Crusher 59686 | -4/Waste | EMP discharged 59690 | -4/Waste | Discovered new exit (range 15) 59729 | -4/Waste | Destroyed C-40 Crusher 59778 | -4/Waste | Entered Factory 59778 | -4/Factory | Accompanied by 1 ally 59853 | -4/Factory | Found Prototype Processor 59992 | -4/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 60059 | -4/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 60214 | -4/Factory | Destroyed 8 combat bots 60979 | -4/Factory | Fabricated Hyp. Alpha Cannon (x1) 61259 | -4/Factory | Destroyed 16 combat bots 61278 | -4/Factory | First assault squad dispatched 61582 | -4/Factory | Spotted B-86 Titan 61633 | -4/Factory | Destroyed 7 combat bots 61640 | -4/Factory | Lost 7 parts (2p3u2w) 61659 | -4/Factory | Self-destructed Last Messages --------------- 61634_ System corrupted: Component data lost. 61643_ L-61 Swordsman destroyed. 61645_ Construction Platform disabled. 61647_ G-67 Veteran destroyed. 61648_ Acquired 85 matter. 61648_ M-13 Machinist repairs G-67 Veteran. 61650_ Tech Extrapolator generates new schematic "Mak. Heavy Armor Plating". Influences: Hrd. Heavy Armor Plating, Imp. Heavy Armor Plating. 61653_ Transmission Jammer destroyed. 61655_ Slug penetrates Construction Platform. 61655_ Slug penetrates Wall. 61656_ Overheating: Matter decay (-52). 61656_ Lgt. Nuclear Core destroyed. 61657_ Dropped Hyp. Alpha Cannon. 61658_ Scrap Engine consumes Hyp. Alpha Cannon. 61658_ Penetrated by Slug. 61658_ Slug penetrates Wall. 61658_ Discarded Hvy. Charged Plasma Construct/C. 61658_ Scrap Engine damaged due to network destabilization (-8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##;######???????????????????? | | ?????????????????????# g[@%!=#???????????????????? | | ?????????????????????# "m !g #???????????????????? | | ?????????????????????# """ g #???????????????????? | | ?????????????????????# """ #???????????????????? | | ?????????????????????# """"BB#???????????????????? | | ?????????????????????# """"BB#???????????????????? | | ?????????????????????# """" #???????????????????? | | ?????????????????????# """" =#???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# """" #???????????????????? | | ?????????????????????# """" #???????????????????? | | ?????????????????????# """" #???????????????????? | | ?????????????????????# """" #???????????????????? | | ?????????????????????# """"= #???????????????????? | | ?????????????????????# """"%%#???????????????????? | | ??????#??????????????# """" [#???????????????????? | | ?????# ?????????????# #???"""?????????????? | | ???### #######+#########"##### """" ???????????? | | ??? ????????? | | ?? """?????????????? | | ?? %= """?????????????? | | ? ! """?????????????? | | ?? = ???????????? | | === %[ % % ! ??????????? | | ? == *G % %% % ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 100 Energy Generation 44 Energy Capacity 954 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Resistance: TH 25 Core Shielding 20 Weapon Shielding 100 Evasion (%) 61 Core Analysis 6 Recoil Reduction 5 Kinecelleration 50 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Authchip Count 1 Item Schematics ----------------- Adv. Heat Sink | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Mace | -5/Factory | Scanalyzed Mak. Microdissipator Network | -5/Factory | Scanalyzed Deep Structural Scanner | -4/Factory | Extrapolated Hyp. Alpha Cannon | -4/Factory | Extrapolated Mak. Medium Armor Plating | -4/Factory | Extrapolated Mak. Coolant Network | -4/Factory | Extrapolated Mak. Ablative Armor | -4/Factory | Extrapolated Mak. Terrain Scan Processor | -4/Factory | Extrapolated Mak. Power Source | -4/Factory | Extrapolated Mak. Transmission Jammer | -4/Factory | Extrapolated Mak. Heavy Armor Plating | -4/Factory | Extrapolated Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Repaired ---------- Lgt. Treads | 12% | -10/Materials Studied --------- Imp. Remote Datajack | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Bigger Is Better Construction Begets Destruction Do Not Disturb Inventory Pressure Junior Dev King Drone Mistaken Identity Not So Scrappy Official Business Resistances Are Futile Scientist At Large Scrappetite Sprinter Suspicious You May Approach The Wall Challenges ------------ None Game ------ Seed TachyonClaymoresCompactor Manual? 0 Play Time 07:16:58 Cumulative 1313.7 hours Start 2025.10.27 @ 00:41:36 End 2025.10.30 @ 23:45:18 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 615 Adventurer 0 Explorer 0 Win Type - Total 24 Types 11/4/3/0/1/1/2/2/0/0 Lore% 91 Gallery% 89 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: c7c0b3bd-f270-478e-8f00-324db810a509