Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.02 @ 23:00:25 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (147) 735 Value Destroyed (4932) 4932 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 11853 Bonus ------- High Alert Combat Kills 146 Aligned with FarCom 300 Cogmind --------- Core Integrity 680/1150 Matter 138/300 Energy 137/315 System Corruption 6% Temperature Warm (124) Movement Walking (345) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Improved Treads Flexi-carbon Leg Improved VSS Leg Compact Wheel > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON (4) ------- Field Laser Wave Gun Phase Gun > --- INVENTORY (25) --- Micro Fission Core Micro Fission Core Light Quantum Reactor Flexi-carbon Leg Compact Wheel Advanced Signal Interpreter Advanced Drone Bay (2/2) Field Laser Heavy Laser Plasma Rifle Plasma Rifle Faulty Advanced Variable Charge Gun Ion Cannon Autogun Coil Gun Mass Driver Tri-rail Accelerator Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Improved Weapon Cycler Improved Weapon Cycler > --- WEAPON ----------- Field Laser Wave Gun Variable Charge Gun Phase Gun > --- INVENTORY -------- Micro Fission Core Micro Fission Core Light Quantum Reactor Flexi-carbon Leg Compact Wheel Advanced Signal Interpreter Advanced Drone Bay Field Laser Heavy Laser Plasma Rifle Plasma Rifle Advanced Variable Charge Gun Ion Cannon Autogun Coil Gun Mass Driver Tri-rail Accelerator Improved Grenade Launcher [Rating: 97] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 Utility 6 | . . . . . . . 2 . 2 2 . Weapon 2 | . . . . . . . . 2 . . . Parts Attached 133 | 7 1 . 8 2 1 9 34 4 7 30 30 Power 12 | 1 . . 1 1 . 1 4 . 1 2 1 Engine 5 | 1 . . 1 . . . 2 . . 1 . Core 7 | . . . . 1 . 1 2 . 1 1 1 Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 . . 4 1 . 3 11 . 1 13 14 Treads 10 | 1 . . 2 1 . . . . . 3 3 Leg 26 | . . . 2 . . 3 8 . 1 7 5 Wheel 11 | 1 . . . . . . 3 . . 3 4 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 32 | 2 . . 1 . 1 2 9 1 4 7 5 Device 16 | 1 . . . . . 1 3 . 4 3 4 Storage 4 | 1 . . . . 1 . 1 . . 1 . Processor 5 | . . . . . . . 2 1 . 1 1 Hackware . | . . . . . . . . . . . . Protection 7 | . . . 1 . . 1 3 . . 2 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 . 2 . . 3 10 3 1 8 10 Energy Gun 16 | . . . . . . 3 5 2 . 1 5 Energy Cannon 4 | . . . . . . . 1 1 . 2 . Ballistic Gun 15 | 2 1 . 2 . . . 3 . . 2 5 Ballistic Cannon 4 | . . . . . . . . . 1 3 . Launcher 1 | . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 3 . . . 1 Parts Lost 80 | . . . 3 1 . 7 20 2 . 21 26 Power 6 | . . . 1 . . . 3 . . 1 1 Propulsion 37 | . . . 2 1 . 2 8 1 . 10 13 Utility 16 | . . . . . . 2 4 1 . 5 4 Weapon 21 | . . . . . . 3 5 . . 5 8 Highest Loss Streak 8 | . . . 1 1 . 5 8 2 . 5 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 98 100 100 90 90 94 95 92 87 Engine 2 | . 14 14 11 1 . . 2 7 . . . Core 5 | . . . . 9 11 11 6 . 6 4 4 Treads 8 | . 14 14 21 33 33 22 2 . . 2 5 Leg 17 | . . . 12 11 11 20 26 26 26 14 10 Wheel 4 | . 14 14 9 . . . 3 . . 2 8 Device 11 | . 14 14 3 . . . 10 7 15 20 14 Storage 7 | . 14 14 11 11 11 11 9 7 6 4 5 Processor 6 | . . . . . . . 3 14 13 13 11 Protection 4 | . . . 7 11 11 4 9 . . 2 . Energy Gun 6 | . . . . . . 14 12 22 14 7 2 Energy Cannon 1 | . . . . . . . . 6 6 3 1 Ballistic Gun 9 | . 28 28 22 22 22 6 5 . . 2 14 Ballistic Cannon 2 | . . . . . . . . . 4 7 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 120 | 14 14 14 19 19 24 22 39 39 48 120 120 Greatest Support 75 | 16 16 16 40 63 63 63 66 66 58 58 75 Greatest Overweight (x) 20 | . . . 1 . . . 7 . . 20 10 Average Overweight (x) 1 | . . . . . . . 1 . . 1 4 Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 15 15 15 25 25 Average Capacity 14 | 7 8 8 8 8 8 10 13 15 15 17 25 Most Carried 25 | 6 7 7 8 8 9 10 15 15 15 24 25 Average Carried 12 | 4 6 7 7 7 8 8 9 13 14 12 22 Final Capacity 25 | 8 8 8 8 8 10 10 15 15 15 25 25 Final Carried 24 | 6 7 7 8 8 9 10 15 15 15 24 20 Class Distribution -------------------- 36% | Scavenger-Skirmisher 36% | Scavenger-Mutant 18% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 3812 | 315 53 . 431 69 . 108 454 31 136 912 1303 Remotely . | . . . . . . . . . . . . Salvage Created 6298 | 69 92 . 702 270 . 372 1202 113 216 1275 1987 Parts 314 | 7 2 . 45 12 . 14 67 5 9 60 93 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 1 . . 2 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 100 | . 2 . 17 2 . 6 28 1 4 18 22 Guns 75 | . 2 . 17 2 . 5 21 . 3 6 19 Cannons 18 | . . . . . . . 2 1 1 12 2 AOE 3 | . . . . . . . 3 . . . . Classes Destroyed 12 | 1 1 . 6 . . . 3 . . 1 . Worker 19 | . . . 2 . . 1 5 . . 6 5 Builder 4 | . . . . . . . 1 . . 2 1 Tunneler 3 | 3 . . . . . . . . . . . Recycler 14 | . . . 1 3 . 1 1 1 1 2 4 Watcher 7 | . . . 1 . . . . . 1 3 2 Swarmer 28 | . . . 7 . . . 9 . 4 . 8 Grunt 42 | . 2 . 3 2 . 4 14 . . 8 9 Duelist 3 | . . . 1 . . 2 . . . . . Sentry 13 | . . . 6 . . . 2 1 . 3 1 Specialist 4 | . . . . . . . 2 . . 2 . Programmer 8 | . . . . . . . . . . 4 4 Heavy 2 | . . . . . . . 1 . . 1 . Best Kill Streak 10 | 2 2 . 7 4 . 5 10 2 4 6 7 Combat Bots Only 7 | . 2 . 7 2 . 3 7 1 4 4 6 Max Kills in Single Turn 4 | 1 1 . 1 1 . 1 4 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 9981 | . 82 . 861 81 . 644 2288 103 202 2736 2984 Core 1507 | . 10 . 169 . . 98 447 21 13 279 470 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 11 | . . . . . . . 11 . . . . Core Remaining (%) 73 | 100 . 96 . . . 33 18 97 98 72 . Volleys Fired 411 | 12 10 . 61 10 . 25 133 3 11 68 78 Largest 4 | 2 2 . 2 2 . 2 2 4 4 4 4 Hottest 457 | 40 40 . 46 46 . 126 130 243 231 261 457 Shots Fired 1082 | 24 20 . 122 20 . 40 260 12 44 244 296 Gun 878 | 24 20 . 122 20 . 40 247 9 22 92 282 Cannon 203 | . . . . . . . 12 3 22 152 14 Launcher 1 | . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . Kinetic 719 | 24 20 . 122 20 . 11 125 . 11 126 260 Thermal 362 | . . . . . . 29 134 12 33 118 36 Explosive 1 | . . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 24 | 3 10 . 24 8 . 14 19 4 6 14 16 Robot Miss Streak 9 | 2 2 . 4 1 . 1 5 3 3 9 7 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets 7 | . . . 1 1 . 1 1 . . . 3 Max Gunslinging Chain 2 | . . . 1 1 . 1 1 . . . 2 Shots Hit Robots 675 | 11 13 . 72 15 . 36 188 6 21 135 178 Core Hits 290 | 3 6 . 31 7 . 13 72 4 10 61 83 Critical Kills 2 | . . . 1 . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . 2 Critical Strikes 16 | . . . 1 . . 5 1 . 1 4 4 Burn 10 | . . . . . . 5 1 . 1 3 . Destroy 4 | . . . 1 . . . . . . . 3 Blast 2 | . . . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13829 | 123 127 . 1063 214 . 589 2712 110 468 4190 4233 Guns 9871 | 123 127 . 1063 214 . 588 2295 86 278 1080 4017 Cannons 3368 | . . . . . . . 213 24 190 2731 210 Explosions 563 | . . . . . . . 199 . . 364 . Melee . | . . . . . . . . . . . . Ramming 27 | . . . . . . 1 5 . . 15 6 Kinetic 8489 | 123 127 . 1063 214 . 144 867 . 120 2136 3695 Thermal 5061 | . . . . . . 444 1641 110 348 1986 532 Explosive 199 | . . . . . . . 199 . . . . Electromagnetic 53 | . . . . . . . . . . 53 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 2 . . 7 6 Average Corruption 4 | . . . . . . . 2 . . 5 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . . . . . . . 2 . . 32 30 Message Errors 16 | . . . . . . . 1 . . 7 8 Matter Fused 15 | . . . . . . . . . . 8 7 Heat Flow Errors 8 | . . . . . . . . . . 3 5 Energy Discharges 9 | . . . . . . . 1 . . 5 3 Data Loss (minor) 6 | . . . . . . . . . . 2 4 Misfires 4 | . . . . . . . . . . 4 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . 2 3 Overload Shots 3 | . . . . . . . . . . . 3 Overflow Damage 282 | . . . . . . . 7 . . 262 13 Projectiles 126 | . . . . . . . 7 . . 106 13 Explosions 156 | . . . . . . . . . . 156 . Melee . | . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . . 3 17 . Impact 2 | . . . . . . . . . . 2 . Kinetic 18 | . . . . . . . . . 3 15 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . . . . . . . 198 3 Shots 3 | . . . . . . . . . . 3 . Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 5 | . . . . . . 1 1 . . 2 1 Kicked 3 | . . . . . . 1 1 . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 972 | . 12 . 22 10 . 255 416 258 170 240 972 Average Temperature 106 | . 8 . 5 5 . 107 97 114 77 64 153 Received Heat Transfer 2604 | . 48 . 255 42 . 243 1017 30 . 519 450 Effects 18 | . . . . . . . 3 . . . 15 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . 1 . . . . Interference 6 | . . . . . . . 1 . . . 5 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 3 | . . . . . . . 1 . . . 2 Damage (minor) 2 | . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 2 . . . 1 Combat Hostiles 4 | . . . . . . 1 2 . . . 1 Parts Melted 24 | . . . . . . 1 12 1 1 5 4 Heat Transferred 10064 | . . . . . . 1332 3663 222 740 3265 842 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 489 | 15 74 28 449 229 . 80 288 121 259 459 489 Initial 224 | . 9 28 10 174 . . 31 91 58 58 224 Average 176 | 7 27 28 286 225 . 54 100 107 97 185 298 Maximum Alert Level 2 | . . . 2 1 . . 1 . 1 2 2 Low Security (%) 58 | 100 100 100 25 5 . 100 87 100 87 63 8 Level 1 33 | . . . 53 94 . . 12 . 12 24 78 Level 2 7 | . . . 20 . . . . . . 12 13 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . . 3 . . . 7 . 1 8 2 Investigation 1 | . . . . . . . . . . . 1 Extermination 4 | . . . . . . . . . 1 2 1 Reinforcement 11 | . . . 3 . . . 4 . . 4 . Assault 2 | . . . . . . . . . . 2 . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 10 | . . . 2 . . . 4 . 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 168 | . 4 . 29 2 . 5 46 1 12 29 40 Peak Tracking Total 7 | . 2 . 4 2 . 3 5 1 5 6 7 Tactical Retreats 12 | . . . 4 . . . 4 . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 5 | . 1 . . . . . 3 . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 16 | . . . 1 . . . 1 . 2 7 5 Max in Single Turn 4 | . . . 1 . . . 1 . 2 4 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 12 | . . . 1 . 1 . 2 . 3 3 2 Terminals 8 | . . . 1 . . . 1 . 2 2 2 Fabricators 2 | . . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 29 | . . . 1 . 1 . 6 . 8 6 7 Successful 10 | . . . 1 . 1 . 1 . 2 3 2 Failed 19 | . . . . . . . 5 . 6 3 5 Catastrophic 3 | . . . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 18 | . . . 1 . 1 . . . 5 5 6 Terminals 23 | . . . 1 . . . 4 . 6 5 7 Fabricators 3 | . . . . . . . . . 2 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 4 | . . . 1 . 1 . 1 . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . 2 2 1 Terminals 5 | . . . . . . . . . 2 2 1 Botnet 5 | . . . . . . . . . 2 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . . . . . 2 . 3 2 2 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 38 | . . . . 38 38 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6867 | 112 157 22 780 281 386 281 1539 96 584 1508 1121 Spaces Moved 3421 | 59 123 21 401 153 240 141 611 66 439 666 501 Core 19 | 4 . . . . . . 14 . . 1 . Treads 546 | . . . 64 153 240 70 . . . 1 18 Legs 1606 | . . . . . . 71 439 66 439 552 39 Wheels 1250 | 55 123 21 337 . . . 158 . . 112 444 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 160 160 120 95 120 120 120 131 Average Speed 145 | 96 100 100 121 160 160 139 136 120 120 175 167 Slowest Speed 1050 | 100 100 100 160 160 160 160 400 120 120 1050 480 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . Exploration Rate (%) 23 | 4 27 12 39 17 60 35 43 2 11 21 15 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 5 | . . . . . . . . . . 5 . Terrain Destroyed 128 | . . . . . . . 5 . 11 93 19 Melee . | . . . . . . . . . . . . Projectile 54 | . . . . . . . 1 . 3 44 6 AOE 73 | . . . . . . . 4 . 8 49 12 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 4545 | 88 138 21 573 169 244 183 1075 75 471 833 675 Wait 459 | 5 4 1 89 3 . 2 266 . 2 45 42 Move 3409 | 58 122 20 400 152 239 140 610 65 438 664 501 Hop . | . . . . . . . . . . . . Pick Up 94 | 6 1 . 8 1 2 6 22 3 6 22 17 Fast Attach 53 | 7 1 . 3 1 . 2 13 . 2 13 11 Attach 58 | . . . 3 1 . 6 15 3 3 11 16 Detach . | . . . . . . . . . . . . Swap 22 | . . . 2 . 1 1 6 1 2 6 3 Drop 33 | . . . 7 1 2 . 9 . 7 1 6 Fire 411 | 12 10 . 61 10 . 25 133 3 11 68 78 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 1 Kick 3 | . . . . . . 1 1 . . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 14) 263 | -10/Materials | Discovered new exit (range 8) 270 | -10/Materials | Entered Mines 286 | -10/Mines | Discovered new exit (range 5) 292 | -10/Mines | Entered Materials 292 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 552 | -9/Materials | Destroyed 7 combat bots 665 | -9/Materials | Discovered new exit (range 4) 712 | -9/Materials | Identified exit to Mines 1072 | -9/Materials | Entered Mines 1134 | -9/Mines | Learned Materials emergency access door positions 1167 | -9/Mines | Discovered new exit (range 5) 1346 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1346 | -9/Mines | Discovered new exit (range 5) 1353 | -9/Mines | Entered Exiles 1353 | -9/Exiles | Accompanied by 2 allies 1383 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1392 | -9/Exiles | Met 8R-AWN 1409 | -9/Exiles | Build established: Scavenger-Mutant 1419 | -9/Exiles | Met EX-HEX 1470 | -9/Exiles | Met EX-BIN 1488 | -9/Exiles | Aligned with FarCom system 1489 | -9/Exiles | Given EX-Vault access code 1529 | -9/Exiles | Opened EX-Vault 1540 | -9/Exiles | Found Modified TNC 1573 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1622 | -9/Exiles | Met EX-DEC 1723 | -9/Exiles | Discovered new exit (range 11) 1739 | -9/Exiles | Left Exiles lab with Modified TNC 1739 | -9/Exiles | Entered Mines 1746 | -8/Mines | Core integrity fell below 50% 1944 | -8/Mines | Lost 5 parts (2n1u2w) 2009 | -8/Mines | Discovered new exit (range 8) 2020 | -8/Mines | Entered Materials 2020 | -8/Materials | Evolved 2 slots: Utility x2 2537 | -8/Materials | Garrison activated, responded to threat 3015 | -8/Materials | Lost 4 parts (2n1u1w) 3097 | -8/Materials | Destroyed 7 combat bots 3146 | -8/Materials | Lost 8 parts (2p4n1u1w) 3381 | -8/Materials | Core integrity fell below 50% 3544 | -8/Materials | Discovered new exit (range 15) 3554 | -8/Materials | Core integrity fell below 20% 3559 | -8/Materials | Entered Factory 3559 | -7/Factory | Evolved 2 slots: Weapon x2 3560 | -7/Factory | Identified exit to Storage 3597 | -7/Factory | Discovered new exit (range 5) 3611 | -7/Factory | Identified exit to Factory 3655 | -7/Factory | Entered another Factory area 3655 | -6/Factory | Evolved 2 slots: Utility x2 3908 | -6/Factory | Build established: Scavenger-Skirmisher 4120 | -6/Factory | Discovered new exit (range 15) 4153 | -6/Factory | Identified exit to Factory 4239 | -6/Factory | Entered another Factory area 4239 | -5/Factory | Evolved 2 slots: Utility x2 4550 | -5/Factory | Crushed by falling debris 4797 | -5/Factory | Lost 5 parts (1p1n2u1w) 4907 | -5/Factory | Lost 4 parts (3n1u) 5319 | -5/Factory | Lost 4 parts (2n1u1w) 5709 | -5/Factory | Discovered new exit (range 14) 5739 | -5/Factory | First assault squad dispatched 5744 | -5/Factory | Identified exit to Factory 5747 | -5/Factory | Entered another Factory area 5747 | -4/Factory | Evolved 2 slots: Propulsion x2 6020 | -4/Factory | Lost 6 parts (1n4u1w) 6287 | -4/Factory | Build established: Skirmisher 6490 | -4/Factory | Lost 5 parts (3n2w) 6776 | -4/Factory | Lost 3 parts (1n2w) 6787 | -4/Factory | Build established: Scavenger-Skirmisher 6868 | -4/Factory | Self-destructed Last Messages --------------- 06854_ Field Laser temporarily disabled. 06854_ Phase Gun temporarily disabled. 06854_ K-01 Serf collects debris. 06856_ Power failure, Neutrino Core shutdown. 06856_ Overheating: Matter decay (-49). 06856_ G-67 Veteran critical meltdown. 06856_ Adv. Heat Sink melted. 06856_ Lgt. Antimatter Reactor melted. 06857_ Wave Gun broken. 06857_ Overheating: Short circuit. 06857_ K-01 Serf collects debris. 06858_ Overheating: Matter decay (-44). 06858_ K-01 Serf collects debris. 06860_ Overheating: Matter decay (-34). 06860_ K-01 Serf collects debris. 06862_ Variable Charge Gun destroyed. 06864_ K-01 Serf collects debris. 06865_ HDZPAZUJ N VRVJKQBZYI##GCVTNT 06865_ Broken Flexi-carbon Leg destroyed. 06867_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????# ?????????#+##+## #?????????????? | | ??????????????? ####+##### %*#?????????????? | | ??????????????? [=#?????????????? | | ??????????????? [!###???????????? | | ??????????????# """ [ ????? | | ??????????????? ^""" ########### #???? | | ??????????????# """ #???????????????????? | | ???????????????####?# #???????????????????? | | ?????????????? """"?# """ #???????????????????? | | ?????????????? """" # h""" #???????????????????? | | ?????????????# """" # """ #???????????????????? | | ?????????????# """" + h #???????????????????? | | ?????????????# # "T" #???????????????????? | | ?????????????# = ######## #???????????????????? | | ?????????????######????????#%#???????????????????? | | ????????????????????????####+#####???????????????? | | ????????????????????????# " #???????????????? | | ????????????????????????# #???????????????? | | ???????????????##???????#u"""""" #???????????????? | | ??????????######T #####?# """""" #???????????????? | | ?????????? ?# """""" #???????????????? | | ????????? # " "" #???????????????? | | ????????? # gk #???????????????? | | ????????? w + k """" #???????????????? | | ????????? #lg""""" #???????????????? | | ????????? #@""""""?????????????????? | | ??????????### #########?# """"""?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????+ """""" ????????????????? | | ????????????????????????# """"""?????????????????? | | ????????????????????????# """"""?????????????????? | | ????????????????????????# """????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Core Shielding 20 Weapon Cycling 30 Evasion (%) 55 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointHardcellBattery Manual? 0 Play Time 00:54:02 Cumulative 59.3 hours Start 2022.04.02 @ 22:09:33 End 2022.04.02 @ 23:00:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8c2394f-86be-42d9-b198-e13f7cc869bb