Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.22 @ 20:40:07 Player: CloudSeaKing Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (239) 1195 Value Destroyed (8132) 8132 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2029) 2029 TOTAL SCORE: 14436 Bonus ------- High Alert Combat Kills 559 Follower Combat Kills 1154 Entered Garrisons 400 Friendly Fire -84 Cogmind --------- Core Integrity 0/550 Matter 214/300 Energy 280/280 System Corruption 3% Temperature Cool (27) Movement Treading (203) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Light Treads Light Treads Improved Treads Armored Treads Advanced Treads Advanced Treads Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Seismic Detector Core Analyzer Graphene Brace High-powered Tractor Beam Heavy Particle Cannon Cooled Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Missile Launcher Guided Missile Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Cannon Power Maul > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Improved Treads High-capacity Matter Pod Seismic Detector Advanced Targeting Computer Improved Weapon Shielding Hardened Medium Armor Plating Graphene Brace Hacking Suite High-powered Tractor Beam Heavy Particle Cannon Cooled Plasma Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Cannon Improved Grenade Launcher Guided Missile Launcher Datajack [Rating: 39] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 2 | . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 129 | 7 12 8 18 25 31 10 6 8 4 Power 11 | 1 2 1 1 3 2 . . . 1 Engine 10 | 1 1 1 1 3 2 . . . 1 Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 37 | 2 1 1 6 10 8 5 1 2 1 Treads 36 | 2 1 1 5 10 8 5 1 2 1 Leg 1 | . . . 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 6 1 3 4 11 2 2 . 2 Device 5 | 1 2 . . . 2 . . . . Storage 7 | 1 2 . 1 1 2 . . . . Processor 1 | . . . . . . 1 . . . Hackware 3 | . . . . 2 . . 1 . . Protection 17 | . 2 1 2 1 7 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 48 | 2 3 5 8 8 10 3 3 6 . Energy Gun 2 | . . . . 2 . . . . . Energy Cannon 3 | . . . 1 1 . 1 . . . Ballistic Gun 28 | 2 1 1 6 3 8 1 2 4 . Ballistic Cannon 5 | . 2 2 . . 1 . . . . Launcher 6 | . . 1 1 1 1 . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . 1 . Unidentified Prototypes 9 | . . . 1 6 1 . 1 . . Parts Lost 17 | . 2 2 2 3 2 4 . 1 1 Power 3 | . . 1 . 1 . . . . 1 Propulsion 5 | . 1 1 . 1 1 1 . . . Utility 6 | . 1 . 1 1 1 2 . . . Weapon 3 | . . . 1 . . 1 . 1 . Highest Loss Streak 2 | . 1 1 1 2 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . Average Backups 22 | 4 15 19 22 24 23 22 23 23 23 Power . | . 1 . . . 1 1 1 1 . Propulsion 4 | 2 3 3 3 4 4 4 5 5 5 Utility 7 | . 4 6 8 9 8 6 7 7 7 Weapon 8 | . 5 8 9 9 9 9 9 10 10 Tool/Special . | . . . . . . . . . . Unused Backups 45 | . 9 1 8 7 2 1 3 1 13 Power 1 | . 1 . . . . . . . . Propulsion 15 | . 3 1 2 4 . . . . 5 Utility 18 | . 3 . 4 2 1 1 1 . 6 Weapon 11 | . 2 . 2 1 1 . 2 1 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 98 98 90 99 100 100 Engine 9 | . 7 . 11 10 8 9 9 9 9 Core 1 | . 6 12 . . . . . . . Treads 28 | . 27 28 30 32 26 26 26 27 27 Device 5 | . 11 5 3 . 4 9 9 9 . Storage 10 | . 14 14 11 11 9 9 9 9 9 Processor 2 | . . . . . . 5 9 9 9 Hackware 3 | . . . . 8 8 . . . . Protection 8 | . 2 8 7 1 14 9 8 9 17 Ballistic Gun 22 | . 16 5 28 25 24 11 26 26 26 Ballistic Cannon 3 | . 11 21 4 . . 6 . . . Peak Build Rating 39 | 7 12 13 18 26 35 39 36 38 37 Average Rating 23 | 5 9 12 15 20 29 35 35 36 36 On Entrance 20 | . 7 12 9 18 21 34 34 36 36 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 126 | 11 54 56 102 104 122 126 113 109 116 Greatest Support 63 | 40 40 40 63 63 63 63 60 60 60 Greatest Overweight (x) 4 | . 2 1 1 4 1 2 1 1 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 23 25 25 25 25 25 25 Most Carried 25 | 7 19 20 25 25 25 25 25 25 25 Average Carried 22 | 4 15 19 22 24 24 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 7 19 18 25 25 25 24 25 25 25 Class Distribution -------------------- 27% | Scavenger-Tank 21% | Gunner 18% | Mutant 14% | Scavenger-Gunner 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Matter Collected 6929 | 308 736 113 1211 1157 1391 833 211 750 219 Remotely . | . . . . . . . . . . Salvage Created 7842 | 135 686 16 1545 1501 2084 406 252 959 258 Parts 514 | 9 57 6 113 90 116 27 11 67 18 Haulers Intercepted 21 | . 2 . 5 5 5 . 4 . . Recyclers Shooed 5 | . . . . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Combat Hostiles Destroyed 180 | . 17 3 36 23 43 20 . 33 5 Guns 122 | . 10 1 23 23 36 4 . 20 5 Cannons 22 | . 7 . 4 . 3 8 . . . AOE 36 | . . 2 9 . 4 8 . 13 . Classes Destroyed 18 | 2 7 . 2 2 2 2 . 1 . Worker 12 | . 3 . 1 5 2 . . . 1 Builder 4 | . 3 . 1 . . . . . . Tunneler 5 | 4 . . 1 . . . . . . Hauler 21 | . 2 . 5 5 5 . 4 . . Recycler 5 | 1 . . 1 2 1 . . . . Operator 5 | . 2 . 2 1 . . . . . Watcher 6 | . 1 . 1 2 2 . . . . Swarmer 54 | . 3 3 10 5 12 7 . 14 . Cutter 2 | . . . . . . 2 . . . Grunt 73 | . 14 . 15 5 17 5 . 12 5 Brawler 2 | . . . 1 1 . . . . . Duelist 2 | . . . . 1 1 . . . . Protector 1 | . . . . 1 . . . . . Sentry 37 | . . . 10 10 10 5 . 2 . Specialist 3 | . . . . . 2 . 1 . . Hunter 2 | . . . . . . . . 2 . Programmer 4 | . . . . . . 1 . 3 . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 12 | 5 9 3 7 8 7 12 1 8 3 Combat Bots Only 12 | . 3 3 6 8 5 12 . 8 3 Max Kills in Single Turn 4 | 1 2 1 3 2 2 4 1 3 1 Gunslinging 1 | . . . . 1 1 . . 1 . Exploded 4 | . . 1 3 . 2 4 . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Hostile Shots Fired 802 | . 91 8 104 115 185 155 1 122 21 Missed 209 | . 25 4 27 28 49 35 . 38 3 Hits 593 | . 66 4 77 87 136 120 1 84 18 Melee 14 | . . . . 4 1 7 . . 2 Projectile 579 | . 66 4 77 83 135 113 1 84 16 AOE 6 | . . 4 . . . 2 . . . Critical Strikes 23 | . 1 . 2 4 6 6 . 4 . Actively Blocked 1 | . . . . . . 1 . . . Damage Taken 8260 | . 736 132 925 1144 2129 1702 16 1167 309 Core 969 | . 91 30 136 155 256 87 16 153 45 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 106 | . . . . . . 106 . . . Regen/Repaired (Parts) 610 | . . . 116 199 101 . 194 . . Core Remaining (%) 59 | 100 . 51 . 27 . . . . . Volleys Fired 500 | 19 82 4 80 72 110 54 7 55 17 Largest 3 | 2 2 2 3 3 3 3 3 3 3 Hottest 151 | 40 53 50 79 105 151 86 69 74 74 Shots Fired 1250 | 38 164 7 223 198 318 94 21 137 50 Gun 1060 | 38 96 5 176 197 305 45 21 127 50 Cannon 164 | . 68 . 39 1 11 44 . 1 . Launcher 26 | . . 2 8 . 2 5 . 9 . Special . | . . . . . . . . . . Kinetic 1177 | 38 164 5 215 160 310 87 21 127 50 Thermal 47 | . . . . 38 6 2 . 1 . Explosive 26 | . . 2 8 . 2 5 . 9 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | 6 11 6 11 15 17 18 11 21 13 Robot Miss Streak 6 | 2 4 3 6 3 6 2 4 4 2 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 19 | . 1 . 1 6 5 . . 6 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . Shots Hit Robots 819 | 23 107 3 137 131 203 70 10 98 37 Core Hits 379 | 10 43 5 72 53 95 30 6 53 12 Critical Kills 1 | 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 . Critical Strikes 15 | 1 3 . . 6 . 4 . 1 . Burn 5 | . . . . 5 . . . . . Destroy 3 | 1 . . . 1 . . . 1 . Blast 7 | . 3 . . . . 4 . . . Melee Attacks 37 | . . 1 . 8 . 21 . 7 . Impact 14 | . . . . 7 . 5 . 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 23 | . . 1 . 1 . 16 . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17186 | 224 1539 159 2695 2162 4209 2615 341 2603 639 Guns 10379 | 224 619 29 1778 2089 3063 467 165 1352 593 Cannons 3298 | . 876 . 471 . 477 1474 . . . Explosions 3208 | . . 125 371 . 614 674 173 1251 . Melee . | . . . . . . . . . . Ramming 301 | . 44 5 75 73 55 . 3 . 46 Kinetic 12983 | 224 1495 29 2249 1651 3284 1941 165 1352 593 Thermal 867 | . . . . 438 256 . 173 . . Explosive 3035 | . . 125 371 . 614 674 . 1251 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . 7 . 1 3 3 3 Average Corruption 3 | . . . . 4 . 1 2 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 121 | . . . . 51 . 10 23 24 13 Message Errors 25 | . . . . 13 . 4 2 5 1 Matter Fused 29 | . . . . 13 . 1 5 7 3 Heat Flow Errors 21 | . . . . 8 . 2 4 6 1 Energy Discharges 14 | . . . . 5 . . 3 1 5 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . 5 . . 3 1 1 Data Loss (major) 8 | . . . . 2 . . 3 2 1 Misfires 7 | . . . . 4 . 2 1 . . Alerts 2 | . . . . 1 . . . 1 . Weapon Failures 3 | . . . . . . 1 1 . 1 Overload Shots 7 | . . . . 1 6 . . . . Effects 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Overflow Damage 279 | . 22 8 11 3 15 169 8 43 . Projectiles 153 | . 22 . . . 5 126 . . . Explosions 123 | . . 8 11 . 10 43 8 43 . Melee 3 | . . . . 3 . . . . . Knockbacks 15 | . 9 . 2 1 . 3 . . . Impact 1 | . . . . 1 . . . . . Kinetic 13 | . 8 . 2 . . 3 . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 26 | . . . . . 26 . . . . Shots 1 | . . . . . 1 . . . . Rammed 36 | . 6 1 8 6 8 . 1 . 6 Targets Rammed 41 | . 7 1 11 7 8 . 1 . 6 Kicked . | . . . . . . . . . . Crushed 5 | . 1 . 3 1 . . . . . Highest Temperature 368 | . 151 1 78 368 264 164 195 267 212 Average Temperature 58 | . 34 1 22 73 78 19 86 112 56 Received Heat Transfer 2667 | . 360 . 312 321 729 468 9 333 135 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . 3 2 . . . . Heat Transferred 1765 | . . . . 1295 320 . 150 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Maximum Alert Level 4 | . . . 1 1 2 4 2 4 2 Low Security (%) 47 | 100 100 100 52 48 65 . . 1 . Level 1 27 | . . . 47 51 13 19 57 27 . Level 2 14 | . . . . . 21 23 42 15 100 Level 3 5 | . . . . . . 25 . 39 . Level 4 4 | . . . . . . 31 . 16 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1411 | 15 188 68 360 354 622 1411 687 1200 575 Initial 687 | . . 66 20 145 139 169 687 168 575 Average 296 | 1 64 11 164 220 187 796 397 724 491 Influence Increases 7512 | 25 615 86 1204 1226 1344 1302 372 1082 256 Destroy 0b10 Robot/C 4300 | . 340 60 720 680 860 620 160 680 180 Destroy 0b10 Robot/NC 300 | 25 55 . 60 80 50 . 25 . 5 Destroy Leader 904 | . 96 10 232 214 214 20 48 30 40 Allied During Kill 191 | . . . . 31 . 73 68 4 15 Trap Triggered on 0b10 10 | . . . . 10 . . . . . Successful Hack 105 | . 30 . 35 21 12 . 7 . . Select Force Hacks 180 | . 60 . 60 60 . . . . . Disable Machine 285 | . . . 30 120 45 45 30 15 . Anti-Garrison Action 750 | . . . . . . 450 . 300 . Destroy Structure 277 | . 4 16 52 10 43 64 34 53 1 Lose Combat Pursuer 210 | . 30 . 15 . 120 30 . . 15 Influence Decreases 7017 | 25 445 204 911 1241 1414 151 1524 161 941 Entered New Map 2038 | . . 104 32 200 191 91 724 91 605 Time Decay 3152 | 25 425 90 619 691 576 . 440 . 286 Lost Part 160 | . 20 10 20 30 20 40 . 10 10 Lost Ally 220 | . . . . 20 20 20 60 60 40 Purge Threat 1447 | . . . 240 300 607 . 300 . . Squads Dispatched 34 | . 6 . 7 9 7 . 3 . 2 Investigation 17 | . 4 . 5 4 3 . . . 1 Extermination . | . . . . . . . . . . Reinforcement 9 | . 2 . 2 1 3 . . . 1 Assault 2 | . . . . 2 . . . . . Garrison 6 | . . . . 2 1 . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Distress Signals 20 | . 1 . 5 3 4 . 3 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 281 | . 30 6 54 40 69 32 5 28 17 Peak Tracking Total 10 | . 4 3 4 8 7 10 2 5 5 Tactical Retreats 9 | . 1 . 1 . 5 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Traps Triggered 21 | . 3 . 3 5 1 5 1 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 81 | . . . . 71 9 1 . . . Triggered 1 | . . . . . 1 . . . . Disarmed 1 | . . . . . 1 . . . . Reprogrammed 4 | . . . . 4 . . . . . Reused 1 | . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Machines Disabled 27 | . . . 2 8 3 8 2 4 . Max in Single Turn 2 | . . . 1 1 1 2 2 1 . Garrison Access 1 | . . . . 1 . . . . . Garrison Relay 8 | . . . . . . 5 . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Machines Accessed 72 | . 9 . 16 14 14 3 12 2 2 Terminals 50 | . 6 . 10 10 11 3 7 2 1 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 . 2 1 1 . 1 . . Recycling Units 9 | . 2 . 2 2 1 . 1 . 1 Scanalyzers 4 | . . . 2 . . . 2 . . Garrison Access 3 | . . . . 1 1 . 1 . . Total Hacks 170 | . 22 . 39 36 42 4 21 2 4 Successful 79 | . 10 . 22 17 17 1 10 . 2 Failed 88 | . 12 . 16 19 24 3 10 2 2 Catastrophic 11 | . 1 . 2 . 5 . 1 2 . Database Lockouts 3 | . . . 1 . 1 . 1 . . Manual 95 | . 20 . 28 13 25 . 6 1 2 Terminals 127 | . 16 . 28 28 36 4 11 2 2 Fabricators . | . . . . . . . . . . Repair Stations 13 | . 1 . 4 4 2 . 2 . . Recycling Units 14 | . 5 . 2 3 1 . 1 . 2 Scanalyzers 10 | . . . 5 . . . 5 . . Garrison Access 6 | . . . . 1 3 . 2 . . Terminal Hacks 31 | . 2 . 5 8 12 1 3 . . Robot Analysis 7 | . 2 . 1 2 2 . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . Open Door 4 | . . . . 3 . 1 . . . Alert Level 2 | . . . . . 2 . . . . Unreport Threat 12 | . . . 3 2 5 . 2 . . Recall Investigation 2 | . . . . 1 1 . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . . . 4 4 2 . 2 . . Scan Component 6 | . . . 2 2 1 . 1 . . Repair 6 | . . . 2 2 1 . 1 . . Recycling Unit Hacks 3 | . . . . . 1 . . . 2 Retrieve Matter 1 | . . . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . . . 1 Scanalyzer 8 | . . . 4 . . . 4 . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Retrieve Study 4 | . . . . . . . 4 . . Garrison Access Hacks 3 | . . . . 1 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 22 | . 8 . 9 4 1 . . . . Terminals 16 | . 6 . 7 2 1 . . . . Botnet 6 | . 1 . 2 2 1 . . . . Skim 10 | . 5 . 5 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 2 . 2 2 . . . . . Tunnel 6 | . 2 . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 58 | . 7 . 13 12 13 2 8 2 1 Full Trace Events 4 | . 1 . . 1 1 . . 1 . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . Parts Repaired 6 | . . . 2 2 1 . 1 . . Time 211 | . . . 58 64 51 . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 12 | . . . . . 9 . . . 3 Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . 1 . . . . . . . Non-combat . | . . . . . . . . . . Combat 1 | . . 1 . . . . . . . Robot Hacks Applied 1 | . . 1 . . . . . . . parse_system 1 | . . 1 . . . . . . . Relay Couplers Released 33 | . . . . . . 22 . 11 . Machine Destruction 30 | . . . . . . 19 . 11 . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . 7 . 4 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Total Allies 16 | . . 3 . 2 . 7 . 4 . Largest Group 6 | . . 3 . 2 1 6 6 2 2 Highest-Rated Group 213 | . . 40 . 62 31 213 213 42 42 Highest-Rated Ally 40 | . . 16 . 31 31 40 40 36 21 Initial Warlord ECA Mod 14 | . . . . . . . 9 9 14 Total Orders . | . . . . . . . . . . Ally Attacks 158 | . . 1 . 47 1 45 33 10 21 Total Damage 3036 | . . 11 . 749 . 964 678 222 412 Kills 37 | . . . . 12 . 11 9 1 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Active Infowar (turns) 3369 | 83 1605 296 1109 205 1 . . . 70 Structural 1 | . . . . . 1 . . . . Seismic 3368 | 83 1605 296 1109 205 . . . . 70 Robot Analysis Total 7 | . 2 . 1 2 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Turns Passed 17514 | 180 1941 732 3264 2815 3612 1832 1089 1414 635 Spaces Moved 6485 | 73 864 291 1099 945 1272 630 476 584 251 Core 2 | 2 . . . . . . . . . Treads 6483 | 71 864 291 1099 945 1272 630 476 584 251 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 240 240 203 203 203 Average Speed 222 | 156 179 240 224 241 240 244 210 203 203 Slowest Speed 480 | 160 320 240 240 480 240 326 243 203 203 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 67 | 4 99 65 97 95 97 74 50 71 23 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 10 | . 4 1 3 2 . . . . . Known Exits Taken 4 | . . 1 . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . Scrap Searched 3 | . . 3 . . . . . . . Spaces Dug 4 | . . . . 3 . 1 . . . Terrain Destroyed 219 | . 1 17 60 3 43 29 31 34 1 Melee 4 | . . . . 3 . 1 . . . Projectile 23 | . 1 . 2 . 3 15 . 1 1 AOE 192 | . . 17 58 . 40 13 31 33 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Gar Mat Total 8524 | 105 1096 312 1728 1322 1590 783 562 693 333 Wait 873 | . 88 . 445 112 99 25 46 11 47 Move 6475 | 72 863 290 1098 944 1271 628 475 583 251 Hop . | . . . . . . . . . . Pick Up 113 | 7 24 2 29 16 14 6 10 3 2 Fast Attach 57 | 7 5 . 7 23 8 3 3 1 . Attach 30 | . 2 2 5 5 6 7 1 1 1 Detach 5 | . . . 1 2 2 . . . . Swap 160 | . 10 11 27 28 27 24 5 22 6 Drop 137 | . 15 1 25 34 36 4 14 5 3 Fire 500 | 19 82 4 80 72 110 54 7 55 17 Melee 37 | . . 1 . 8 . 21 . 7 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 41 | . 7 1 11 7 8 . 1 . 6 Escape Stasis 15 | . . . . . . 10 . 5 . Rewire . | . . . . . . . . . . Trap 81 | . . . . 71 9 1 . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 14) 181 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 9) 874 | -10/Materials | Discovered new exit (range 8) 1512 | -10/Materials | Discovered new exit (range 5) 1607 | -10/Materials | Learned 4 Subcaves zone layouts 1706 | -10/Materials | Learned location of Subcaves (-10) 1766 | -10/Materials | Identified exit to Subcaves 1766 | -10/Materials | Learned location of 1 exit from Materials 2122 | -10/Materials | Entered Mines 2123 | -10/Mines | Identified exit to Materials 2142 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2225 | -10/Mines | Discovered exit to Subcaves (range 14) 2275 | -10/Mines | Learned Materials interactive machine intel 2433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2496 | -10/Mines | Learned location of Storage (-9) 2745 | -10/Mines | Lost 3 allies 2854 | -10/Mines | Entered Materials 2854 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2855 | -9/Materials | Identified exit to Materials 2855 | -9/Materials | Identified exit to Mines 2857 | -9/Materials | Loaded intel: 18 interactive machine locations 3344 | -9/Materials | Discovered new exit (range 4) 3457 | -9/Materials | Build established: Gunner 3475 | -9/Materials | Central database locked down 3531 | -9/Materials | Repaired Lgt. Treads 3556 | -9/Materials | Discovered new exit (range 15) 3646 | -9/Materials | Discovered exit to Materials (range 16) 4430 | -9/Materials | Learned location of Zion (-7) 4454 | -9/Materials | Build established: Tank 4479 | -9/Materials | Learned location of 1 exit from Storage 4552 | -9/Materials | Learned location of 1 exit from Storage 4593 | -9/Materials | Learned Storage emergency access door positions 5166 | -9/Materials | Build established: Scavenger-Tank 5557 | -9/Materials | Repaired Hvy. Assault Rifle 6118 | -9/Materials | Entered Storage 6119 | -9/Storage | Identified exit to Recycling 6433 | -9/Storage | Garrison activated, responded to threat 6561 | -9/Storage | Core integrity fell below 50% 6592 | -9/Storage | Destroyed 8 combat bots 6800 | -9/Storage | Used back door to open Recycling access 6867 | -9/Storage | Build established: Scavenger-Gunner 7433 | -9/Storage | Met a pair of Derelict thieves 7539 | -9/Storage | Repaired Hvy. Assault Rifle 7572 | -9/Storage | Repaired Hvy. Assault Rifle 7921 | -9/Storage | Build established: Gunner 8280 | -9/Storage | Found Prototype Launcher 8280 | -9/Storage | Identified Gui. Missile Launcher 8510 | -9/Storage | Build established: Scavenger-Gunner 8933 | -9/Storage | Entered Materials 8933 | -8/Materials | Accompanied by 1 ally 8933 | -8/Materials | Evolved 2 slots: Utility x2 9222 | -8/Materials | Build established: Scavenger-Tank 9474 | -8/Materials | Central database locked down 10392 | -8/Materials | Repaired Hvy. Ion Engine 11133 | -8/Materials | Discovered new exit (range 3) 11259 | -8/Materials | Garrison activated, responded to threat 11744 | -8/Materials | Build established: Tank 12249 | -8/Materials | Discovered new exit (range 13) 12494 | -8/Materials | Identified exit to Garrison 12525 | -8/Materials | Build established: Scavenger-Tank 12545 | -8/Materials | Entered Garrison 12559 | -8/Garrison | Triggered checkpoint 12791 | -8/Garrison | Garrison Relay disabled 12928 | -8/Garrison | Core integrity fell below 50% 12976 | -8/Garrison | Destroyed 12 combat bots 12979 | -8/Garrison | Triggered checkpoint 13093 | -8/Garrison | Discovered new exit (range 10) 13337 | -8/Garrison | Triggered checkpoint 13337 | -8/Garrison | Garrison Relay disabled 13517 | -8/Garrison | Triggered checkpoint 13622 | -8/Garrison | Discovered new exit (range 13) 13625 | -8/Garrison | Triggered checkpoint 13666 | -8/Garrison | Garrison Relay disabled 13765 | -8/Garrison | Triggered checkpoint 13774 | -8/Garrison | Build established: Gunner 13787 | -8/Garrison | Triggered checkpoint 13822 | -8/Garrison | Garrison Relay disabled 14041 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14155 | -8/Garrison | Triggered checkpoint 14293 | -8/Garrison | Triggered checkpoint 14311 | -8/Garrison | Garrison Relay disabled 14348 | -8/Garrison | Discovered new exit (range 8) 14377 | -8/Garrison | Entered Materials 14377 | -8/Materials | Accompanied by 6 allies 14394 | -8/Materials | Garrison activated, responded to threat 14407 | -8/Materials | Identified exit to Garrison 14455 | -8/Materials | Build established: Commander-Gunner 14713 | -8/Materials | Discovered new exit (range 14) 14775 | -8/Materials | Build established: Gunner 14985 | -8/Materials | Repaired Arm. Treads+ 15131 | -8/Materials | Met 7R-MNS 15385 | -8/Materials | Central database locked down 15466 | -8/Materials | Entered Garrison 15466 | -8/Garrison | Accompanied by 1 ally 15478 | -8/Garrison | Triggered checkpoint 15642 | -8/Garrison | Triggered checkpoint 15665 | -8/Garrison | Garrison Relay disabled 15869 | -8/Garrison | Triggered checkpoint 15888 | -8/Garrison | Triggered checkpoint 15941 | -8/Garrison | Destroyed 8 combat bots 16067 | -8/Garrison | Discovered new exit (range 10) 16148 | -8/Garrison | Triggered checkpoint 16174 | -8/Garrison | Garrison Relay disabled 16338 | -8/Garrison | Triggered checkpoint 16352 | -8/Garrison | Core integrity fell below 20% 16385 | -8/Garrison | Garrison Relay disabled 16432 | -8/Garrison | Discovered new exit (range 10) 16468 | -8/Garrison | Build established: Scavenger-Gunner 16555 | -8/Garrison | Triggered checkpoint 16606 | -8/Garrison | Triggered checkpoint 16853 | -8/Garrison | Discovered new exit (range 14) 16880 | -8/Garrison | Entered Materials 16880 | -8/Materials | Accompanied by 2 allies 17464 | -8/Materials | Build established: Scavenger-Tank 17515 | -8/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- 17478_ Slammed into W-25 Informer. 17478_ K-01 Serf collects debris. 17480_ Slammed into M-28 Smith. 17486_ R-06 Scavenger collects Aluminum Leg. 17490_ R-06 Scavenger collects Imp. Heat Sink. 17490_ K-01 Serf destroyed. 17493_ G-47 Trooper destroyed. 17494_ R-06 Scavenger collects Aluminum Leg. 17495_ W-25 Informer sends out distress signal. 17497_ K-01 Serf collects debris. 17498_ R-06 Scavenger collects Aluminum Leg. 17498_ K-01 Serf collects debris. 17504_ System corrupted: Gauss Rifle jammed. 17505_ K-01 Serf collects debris. 17507_ Slug penetrates L-31 Rogue. 17508_ K-01 Serf collects debris. 17510_ Slug penetrates Wall. 17511_ K-01 Serf collects debris. 17514_ Slug penetrates L-31 Rogue. 17515_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# #??# #?????????? | | ?????????????????????######+#### #?????????? | | ?????????????????????# = #########?????????? | | ?????????????????????# % * # #???????????? | | ?????????????????????# # #########???? | | ?????????????????????# """ + | | ?????????????????????# """ "" # / #########???? | | ?????????????????????# """ T" # #???????????? | | ?????????????????????# "" ## ##???????????? | | ?????????????????????#] ## #????????????? | | ?????????????????????######+##### #????????????? | | ??????????????????????????# #???# #????????????? | | ??????????????????????????# #???# #????????????? | | ??????????????????????????#%#???# #????????????? | | ??????????????????????????# #???# #????????????? | | ???????????????????######## #??? ????????????? | | ???????????????????# # #??? ! ????????????? | | ???????????????????# "" #%#??# ???????????? | | ???????????????????# T"[#%#??# ???????????? | | ???????????????????# ""!#%#??# #???????????? | | ???????????????????# !*=# #??######????????????? | | ???????????????????# !=[%%+ #????????????????????? | | ???????????????????########%#????????????????????? | | ????????????????????????### ###??????????????????? | | ????????????????????????# % #??????????????????? | | ????????????????????????#@*%= #??????????????????? | | ????????????????????????+ l! #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????## a ##??????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????#g #???????????????????? | | ?????????????????????????#*k #???????????????????? | | ?????????????????????????#k #???????????????????? | | ?????????????????????????#m #???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? +???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????????????## #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 54% | -9/Materials Hvy. Assault Rifle | 54% | -9/Materials Hvy. Assault Rifle | 5% | -9/Storage Hvy. Assault Rifle | 21% | -9/Storage Hvy. Ion Engine | 8% | -8/Materials Arm. Treads | 35% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideHugePulseblaster Manual? 0 Play Time 01:42:38 Cumulative 86.3 hours Start 2026.10.22 @ 18:56:01 End 2026.10.22 @ 20:40:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d85b197-264c-451d-b414-38cb9b2cae4c