Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 20:09:18 Player: Joshua Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (336) 1680 Value Destroyed (14872) 14872 Prototype IDs (108) 2160 Alien Tech Used (2) 400 Bonus (10630) 10630 TOTAL SCORE: 40642 Bonus ------- High Alert Combat Kills 1765 Follower Combat Kills 5255 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -790 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 354/415 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox3 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (16) ----- Experimental Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Quantum Capacitor Zionite Weapon Casing Heavy Armor Plating Experimental Force Field > --- WEAPON (3) ------- Long-range Proton Cannon Cooled Phase Cannon Advanced Remote Datajack > --- INVENTORY (28) --- Zionite Heavy DM Reactor Light Quantum Reactor Centrium Heavy Treads Biometal Heavy Treads Fusion Compressor Advanced Coolant Injector Improved Energy Well (600) Experimental Matter Compressor (500) Long-range Sensor Array Long-range Terrain Scanner Advanced Armor Integrity Analyzer Advanced Phase Shifter Zionite Weapon Casing Centrium Medium Armor Plating Advanced Powered Armor System Backup Module Phasing AFG Core Reset Matrix Gamma Rifle Heavy Quantum Rifle Zionite Phaser-H HERF Cannon Enhanced Nova Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Zionite Weapon Casing Heavy Armor Plating Centrium Medium Armor Plating Zionite Shade Armor Experimental Force Field > --- WEAPON ----------- Heavy Quantum Rifle Long-range Proton Cannon Advanced Remote Datajack > --- INVENTORY -------- Zionite Heavy DM Reactor Light Quantum Reactor Armored Huge Wheel Armored Huge Wheel Fusion Compressor Experimental Cooling System Advanced Coolant Injector Improved Energy Well Experimental Matter Compressor Long-range Sensor Array Long-range Terrain Scanner Advanced Armor Integrity Analyzer Advanced Particle Charger Zionite Weapon Casing Zionite Weapon Casing Advanced Powered Armor System Backup Module Phasing AFG Core Reset Matrix Zionite Phaser-H HERF Cannon Cooled Phase Cannon Enhanced Nova Cannon Heavy Gauss Cannon [Rating: 189] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . 2 . . 2 . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 1 2 . . . . 1 . . . . . . 2 . . 2 . . . . 1 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 642 | 7 4 . 4 22 1 5 38 57 6 13 16 19 30 3 9 1 10 3 30 44 8 28 37 41 6 3 11 65 39 24 36 22 Power 22 | 1 . . . 1 . . 2 4 . 2 . 1 1 . 1 . . . 1 . 3 . . 1 . . . 3 . 1 . . Engine 10 | 1 . . . 1 . . 2 3 . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . 1 . . 1 . . . . . 1 . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . 3 . 1 . . Propulsion 72 | 2 1 . . . . . 11 8 . 1 . 2 3 1 . . . . 4 4 . 1 3 2 1 . . 8 12 . . 8 Treads 34 | . 1 . . . . . 6 3 . 1 . 1 2 1 . . . . 1 1 . 1 1 1 1 . . 3 6 . . 4 Leg 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Wheel 36 | 2 . . . . . . 5 5 . . . 1 . . . . . . 2 3 . . 2 1 . . . 5 6 . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 357 | 1 1 . 4 8 1 1 17 22 4 8 10 8 13 . 7 1 6 1 12 25 3 20 33 23 4 1 9 32 23 18 29 12 Device 255 | . . . 3 8 . 1 7 10 4 7 5 6 6 . 6 1 6 1 11 17 1 16 25 13 1 1 6 24 19 14 27 9 Storage 16 | 1 . . 1 . 1 . 7 1 . . . . 2 . . . . . . . . . . 1 . . . 2 . . . . Processor 20 | . . . . . . . . 3 . . 4 . 1 . 1 . . . . 3 . 1 1 2 1 . 1 . 2 . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Protection 64 | . 1 . . . . . 3 8 . 1 1 2 4 . . . . . 1 4 2 3 7 7 2 . 2 6 2 3 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 191 | 3 2 . . 13 . 4 8 23 2 2 6 8 13 2 1 . 4 2 13 15 2 7 1 15 1 2 2 22 4 5 7 2 Energy Gun 9 | 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 1 2 . Energy Cannon 63 | . . . . . . . . 2 . . . 4 5 1 1 . 2 1 6 5 1 4 1 6 1 1 2 12 1 4 1 2 Ballistic Gun 9 | 1 1 . . 1 . . 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 34 | . 1 . . 4 . 2 3 8 1 1 2 2 4 . . . . . . 4 . 2 . . . . . . . . . . Launcher 37 | . . . . 4 . 2 2 5 . 1 . 2 3 . . . 1 . 6 2 1 . . 5 . . . 3 . . . . Special Weapon 18 | . . . . . . . . . . . 2 . . . . . 1 1 1 3 . . . 4 . 1 . 2 1 . 2 . Impact Weapon 6 | . . . . 4 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . 3 1 . 2 . 1 . . . . . . 1 . 1 . . . . . 4 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . 1 . . 6 . . . . . . . . . 1 . . . 2 . . 1 2 2 2 . Parts Lost 54 | . . . . 1 . 1 7 9 . 2 . 4 8 . . . . . 4 1 . 1 2 6 . . . 4 2 . . 2 Power 11 | . . . . 1 . . 2 2 . 1 . 1 1 . . . . . 1 . . . . 1 . . . 1 . . . . Propulsion 14 | . . . . . . . 2 5 . . . 2 1 . . . . . 2 . . . . . . . . 1 1 . . . Utility 21 | . . . . . . 1 1 2 . 1 . 1 3 . . . . . . 1 . . 1 5 . . . 2 1 . . 2 Weapon 8 | . . . . . . . 2 . . . . . 3 . . . . . 1 . . 1 1 . . . . . . . . . Highest Loss Streak 5 | . . . . 1 . 1 3 4 . 2 . 2 5 . . . . . 2 1 . 1 2 5 . . . 4 1 . . 1 Average Slot Usage (%) 90 | . 99 100 95 100 93 99 98 96 92 91 89 91 92 92 86 86 86 86 86 89 87 87 88 88 88 89 88 85 87 85 85 83 Engine 3 | . 14 14 11 11 11 11 8 5 7 6 . . 4 . 3 6 6 6 2 . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . 7 6 1 6 2 . . . 3 5 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 5 5 4 5 5 5 5 8 8 8 8 Treads 5 | . 11 14 11 11 11 11 12 6 7 7 7 6 11 6 6 6 6 6 2 1 5 5 . 4 4 5 5 1 . . . 2 Wheel 7 | . 16 14 11 11 11 11 14 13 7 7 7 7 6 6 6 6 6 6 6 8 5 5 9 5 5 5 5 6 7 8 8 5 Device 8 | . . . 16 11 11 21 15 10 7 7 6 6 6 6 6 6 6 6 5 7 5 9 8 9 5 5 13 13 11 14 14 12 Storage 19 | . 14 14 12 22 22 22 23 18 23 23 23 23 20 20 20 20 20 20 20 17 17 17 15 15 15 15 15 18 17 13 13 12 Processor 17 | . . . . . . . . 12 15 15 15 15 17 20 20 20 20 20 20 22 23 23 26 25 26 26 26 20 20 21 21 20 Protection 8 | . 13 14 11 11 11 . 4 9 7 7 7 7 8 6 6 6 6 6 6 8 11 6 11 10 15 14 6 7 12 10 11 11 Energy Cannon 5 | . . . . . . . . . . . . 6 2 13 13 13 12 11 11 7 11 9 9 7 9 10 9 6 7 4 2 4 Ballistic Gun 1 | . 21 14 11 10 11 11 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 3 14 11 8 4 11 9 8 14 7 5 8 9 . . . . . . 2 . 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 206 | 12 17 17 22 23 32 31 85 113 113 113 110 128 136 130 136 135 136 136 138 155 149 149 175 167 156 155 155 200 202 191 201 206 Greatest Support 155 | 26 26 16 20 20 16 16 40 36 28 28 28 28 48 28 75 28 28 75 56 56 28 70 56 75 75 28 28 80 56 56 56 155 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 7 11 4 4 3 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 5 6 7 3 3 3 Average Overweight (x) 3 | . . 1 . 1 1 1 2 4 3 3 3 3 3 4 3 4 4 3 3 3 4 4 2 3 4 5 4 3 3 2 3 2 Largest Inventory Capacity 28 | 6 6 6 8 8 12 12 20 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 5 6 6 6 8 10 12 17 22 26 26 26 26 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 4 6 6 8 8 12 12 20 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 3 5 5 6 7 9 10 13 22 25 25 25 25 26 27 27 28 27 28 27 27 28 27 27 27 27 27 27 26 27 27 27 25 Final Capacity 28 | 6 6 6 8 8 12 12 20 26 26 26 26 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 4 6 6 8 8 12 10 20 26 26 24 26 25 28 28 28 28 28 28 27 28 28 28 28 28 28 28 28 28 28 28 28 26 Class Distribution -------------------- 54% | Messiah-Mutant 18% | Hauler-Mutant 11% | Messiah-Skirmisher 9% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Skirmisher | -5/Factory Messiah-Mutant | -5/Waste Messiah-Skirmisher | -5/Factory Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Extension Messiah-Mutant | -4/Cetus Messiah-Mutant | -4/Archives Messiah-Mutant | -4/Hub_04(d) Messiah-Mutant | -3/Research Messiah-Mutant | -2/Research Messiah-Mutant | -2/Testing Messiah-Mutant | -2/Section 7 Messiah-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Matter Collected 11521 | 278 106 5 169 299 192 40 727 1768 269 272 159 361 752 283 80 20 105 . 515 547 128 447 350 598 98 29 65 934 384 341 420 780 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15190 | 94 243 5 338 215 . 45 981 1604 49 224 . 437 732 . 504 . 131 . 656 1350 285 727 784 1084 73 80 244 1773 662 387 702 781 Parts 669 | . 17 1 13 22 . 16 50 85 1 17 . 23 46 . 15 . 1 . 24 48 1 33 41 32 4 9 17 50 32 12 28 31 Haulers Intercepted 16 | . 2 . . . . . . 1 . . . . . . 3 . . . . 3 . 3 . . . . . 2 1 . . 1 Recyclers Shooed 19 | . 1 . 1 . . . 2 . . . . . 2 . . . . . . 2 . 1 1 . . . 1 8 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . 1 16 . 22 . . . 4 49 . 18 . . . . . . . . . . . . . Prevented 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Combat Hostiles Destroyed 262 | . 3 1 7 13 . 8 23 36 3 11 . 8 19 . 1 . 2 . 23 14 1 9 12 15 1 . . 21 8 4 8 11 Guns 29 | . 3 . . 1 . . 4 10 . . . . . . . . . . . . . . . . . . . . . . 3 8 Cannons 143 | . . 1 7 3 . 1 13 13 3 4 . 4 15 . 1 . 2 . 6 11 1 9 12 7 1 . . 13 8 4 3 1 AOE 79 | . . . . 9 . 7 6 13 . 7 . 3 4 . . . . . 17 3 . . . 8 . . . 2 . . . . Classes Destroyed 22 | 1 3 . 3 1 . . 3 4 . . . 1 . . . . . . . . 1 1 . 2 . . 2 . . . . . Worker 8 | . . . 1 . . . 1 3 . . . . . . 1 . . . . . . . . . . . . 2 . . . . Builder 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . Tunneler 5 | . 1 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 15 | . 2 . . . . . . 1 . . . . . . 3 . . . . 3 . 3 . . . . . 2 . . . 1 Recycler 17 | 1 1 . . 1 . . 4 3 . . . . . . 1 . . . . 2 . . . 2 . . . 2 . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 2 . . . 1 . 1 Watcher 11 | . . . . . . . . 1 . . . . 3 . . . . . . 2 . . 1 . . . . 1 . 1 1 1 Swarmer 67 | . 3 1 . 7 . 8 6 8 . 8 . 1 4 . . . . . 10 . . 2 . 3 . . . 1 . . . 5 Grunt 77 | . . . 6 4 . . 12 12 2 . . 3 . . . . 2 . 10 6 . 1 1 6 . . . 8 . 2 2 . Brawler 11 | . . . 1 1 . . 1 . 1 . . . . . . . . . 1 1 . . . 2 . . . 3 . . . . Duelist 6 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Sentry 30 | . . . . . . . 2 7 . 1 . . 6 . . . . . 1 2 . 1 3 3 . . . . 1 . 3 . Hunter 21 | . . . . . . . 1 1 . . . 3 6 . . . . . 1 1 . . 2 . . . . 1 2 . . 3 Programmer 44 | . . . . . . . . 5 . 2 . 1 3 . 1 . . . . 4 . 4 6 . . . . 5 5 2 3 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 1 3 1 4 4 . 5 6 6 3 5 . 2 5 . 2 . 1 . 5 6 1 3 2 6 1 2 2 8 4 3 2 7 Combat Bots Only 6 | . 3 1 4 4 . 4 5 4 3 5 . 2 5 . 1 . 1 . 5 6 1 2 2 6 1 . . 6 3 3 2 5 Max Kills in Single Turn 5 | 1 1 1 1 2 . 4 4 4 1 2 . 1 3 . 1 . 1 . 4 2 1 1 1 3 1 1 5 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . 4 3 3 . 2 . 1 3 . . . . . 4 2 . . . 3 . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Damage Taken 17337 | . 71 60 172 221 . 151 1224 2082 388 402 . 771 2141 . . . 96 . 970 1233 . 768 821 1659 112 . 72 2257 564 613 213 276 Core 1433 | . 27 17 11 25 . . 153 254 46 51 . 32 98 . . . 19 . 106 71 . 64 26 140 11 . 24 176 32 37 13 . Absorbed by Shields 585 | . . . . . . . . 116 . . . . . . . . . . . . . . . . 74 . . . . . 104 291 Reduced by Siege Mode 260 | . . . . . . . . . . . . . . . . . . . . . . 46 4 78 . . . 111 21 . . . Core Remaining (%) 83 | 100 . 82 . . . 91 72 . . . . 45 . . . . . . 73 . . 86 . . . . 82 86 . . 100 100 Volleys Fired 899 | 8 18 5 17 30 . 9 76 82 15 9 . 23 49 . 11 . 12 3 26 67 3 40 58 57 7 5 5 80 45 37 50 52 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 . 2 . 2 1 2 2 2 2 2 2 2 2 2 2 2 1 1 1 Hottest 223 | 70 70 55 55 55 . 55 79 96 96 96 . 138 159 . 180 . 180 30 180 188 188 196 196 203 133 133 140 223 223 113 100 120 Shots Fired 1468 | 16 36 10 34 51 . 15 132 156 30 13 . 42 92 . 22 . 23 3 39 122 6 77 100 89 13 10 7 132 60 36 50 52 Gun 284 | 16 36 5 17 21 . 6 66 62 . . . . . . . . . . . . . . . . . . . . . . 22 33 Cannon 1091 | . . 5 17 21 . 6 64 87 30 8 . 38 89 . 22 . 22 . 26 115 6 77 100 68 13 10 7 121 59 35 26 19 Launcher 67 | . . . . 9 . 3 2 7 . 5 . 4 3 . . . . . 12 4 . . . 9 . . . 9 . . . . Special 26 | . . . . . . . . . . . . . . . . . 1 3 1 3 . . . 12 . . . 2 1 1 2 . Kinetic 567 | 8 34 10 34 42 . 12 130 134 30 8 . 20 76 . . . . . . 8 . 21 . . . . . . . . . . Thermal 672 | 8 2 . . . . . . 15 . . . . 8 . 22 . 22 . 26 107 6 56 100 68 13 10 7 60 59 27 22 34 Explosive 65 | . . . . 9 . 3 2 7 . 5 . 4 3 . . . . . 12 4 . . . 7 . . . 9 . . . . Electromagnetic 138 | . . . . . . . . . . . . 18 5 . . . . . . . . . . 2 . . . 61 . 8 26 18 Robot Hit Streak 46 | 4 11 4 9 10 . 3 13 28 15 4 . 9 15 . 16 . 21 4 20 35 3 17 40 46 19 5 1 20 16 22 23 28 Robot Miss Streak 6 | 1 4 5 1 1 . 2 6 2 4 2 . 3 4 . 1 . 2 1 1 4 1 2 2 2 1 2 1 2 1 1 1 1 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 35 48 52 Shots Hit Robots 1039 | 11 24 4 21 24 . 8 103 116 21 6 . 27 68 . 18 . 18 2 30 83 4 55 57 77 11 7 1 104 37 28 37 37 Core Hits 620 | 2 10 1 11 21 . 10 75 80 6 12 . 15 35 . 11 . 7 . 38 42 3 23 24 39 6 4 12 65 17 9 21 21 Critical Hits 22 | 1 . . . 1 . . 1 4 . 2 . 1 2 . . . . . . 1 . 1 . 3 . . . 3 1 . 1 . Critical Kills 10 | 1 . . . 1 . . 1 . . 1 . . 1 . . . . . . 1 . 1 . 1 . . . . 1 . 1 . Critical Parts Destroyed 7 | . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 85 | . . . . 30 . . 1 8 6 . . . 2 . . . . . . 4 . 2 . . . . . 20 . . 12 . Impact 32 | . . . . 30 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . 7 6 . . . 2 . . . . . . 4 . 2 . . . . . 20 . . 12 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41194 | 110 229 46 335 1065 . 509 2146 4043 565 772 . 1137 2297 . 621 . 538 . 2660 3420 170 1987 2150 3324 353 206 611 5752 1645 1318 1477 1708 Guns 4174 | 110 229 10 121 101 . 35 617 1184 . . . . . . . . . . . . . . . . . . . . . . 653 1114 Cannons 26184 | . . 36 214 281 . 71 965 1625 565 151 . 598 1834 . 572 . 538 . 610 2589 170 1987 2150 2116 353 206 36 4183 1645 1271 824 594 Explosions 10711 | . . . . 683 . 403 564 1159 . 621 . 539 462 . . . . . 2050 831 . . . 1208 . . 575 1569 . 47 . . Melee 75 | . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 50 | . . . . . . . . . . . . . 1 . 49 . . . . . . . . . . . . . . . . . Kinetic 8505 | 49 229 46 335 382 . 106 1582 2574 565 151 . 306 1573 . . . . . . 121 . 486 . . . . . . . . . . Thermal 18392 | 61 . . . . . . . 235 . . . 45 173 . 572 . 538 . 610 2468 170 1501 2150 2116 353 206 36 2588 1645 1158 653 1114 Explosive 9866 | . . . . 683 . 403 564 1159 . 621 . 494 462 . . . . . 2050 831 . . . 1208 . . . 1391 . . . . Electromagnetic 4306 | . . . . . . . . . . . . 292 88 . . . . . . . . . . . . . 575 1773 . 160 824 594 Impact 75 | . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 3 3 4 4 . 1 . . . . . . 4 4 5 2 13 13 13 13 5 4 5 1 2 Average Corruption 3 | . . . . . . . . 2 3 3 4 . 1 . . . . . . 3 4 4 1 5 13 13 12 1 2 4 1 2 Corruption Purged 13 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 5 1 4 1 . Effects 248 | . . . . . . . . 38 22 16 5 . 1 . . . . . . 16 9 32 12 24 12 4 16 12 7 19 3 . Message Errors 60 | . . . . . . . . 9 5 4 5 . 1 . . . . . . 4 1 8 2 6 . 1 8 1 1 4 . . Matter Fused 47 | . . . . . . . . 9 4 4 . . . . . . . . . 2 3 6 . 3 3 1 3 4 2 3 . . Heat Flow Errors 29 | . . . . . . . . 6 6 2 . . . . . . . . . 4 2 2 2 2 . . . . 1 2 . . Energy Discharges 32 | . . . . . . . . 5 5 4 . . . . . . . . . 4 . 5 1 1 3 . . 1 1 1 1 . Data Loss (minor) 32 | . . . . . . . . 3 2 2 . . . . . . . . . 1 3 3 4 3 2 1 1 2 2 3 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 1 . . . . . Targeting Errors 29 | . . . . . . . . 3 . . . . . . . . . . . . . 6 3 6 1 . 2 3 . 3 2 . Weapon Failures 9 | . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . 1 1 . 2 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Overflow Damage 1391 | . . . . 48 . 48 39 40 . . . . 27 . . . . . 144 151 . 29 61 104 . . 26 345 79 164 60 26 Projectiles 1017 | . . . . 12 . . 11 19 . . . . 27 . . . . . 66 131 . 29 61 47 . . 6 281 79 162 60 26 Explosions 374 | . . . . 36 . 48 28 21 . . . . . . . . . . 78 20 . . . 57 . . 20 64 . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . . . 2 . 1 21 5 3 . . . 5 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . 2 . 1 19 5 3 . . . 5 . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 662 | . . . . . . 56 29 41 . . . . 20 . . . . . 35 69 . . . 67 . . 72 273 . . . . Shots 14 | . . . . . . 2 1 1 . . . . 1 . . . . . 1 2 . . . 1 . . 1 4 . . . . Rammed 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | 70 72 15 14 5 . . 13 192 252 145 . 126 52 . 216 . 180 12 108 296 225 268 381 198 198 153 50 369 250 228 328 322 Average Temperature 82 | 37 13 8 7 3 . . 4 76 110 72 . 61 26 . 58 . 74 8 33 72 60 78 90 100 85 57 23 109 90 93 94 72 Received Heat Transfer 2799 | . 12 . 93 57 . . 504 441 171 54 . 18 222 . . . 45 . 147 396 . 75 108 231 6 . . 102 27 63 27 . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . . . . 3 1 5 1 . . 5 4 . . 2 Total Turns 398 | . . . . . . . . . . . . . . . . . . . . . . 73 10 110 13 . . 117 53 . . 22 Longest Duration 45 | . . . . . . . . . . . . . . . . . . . . . . 40 10 45 13 . . 30 17 . . 12 Robots Corrupted 15 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 8 . 1 3 2 Combat Hostiles 11 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . . 2 2 Parts Fried 28 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 14 . 1 7 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 41 | . . . 1 . . . . . . 2 . 2 . . 2 . . . 1 4 . . 4 6 1 . . 2 4 3 4 5 Heat Transferred 19464 | 185 . . . . . . . 333 . . . 50 250 . 796 . 746 . 846 3004 211 1673 2549 2869 550 300 50 1632 1150 938 518 814 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Peak Influence 1119 | 5 115 74 332 219 . 206 511 805 . . . . 315 107 351 . . . . 393 211 376 345 803 836 562 1114 1119 832 515 424 702 Average Influence 322 | 1 72 61 279 133 . 122 334 458 . . . . 172 90 140 . . . . 186 127 198 195 569 669 497 418 815 708 408 319 377 Maximum Alert Level 4 | . . . 1 1 . 1 2 3 . . . . 1 . 1 . . . . 1 1 1 1 3 3 2 4 4 3 2 2 3 Low Security (%) 34 | 100 100 100 20 65 . 80 13 7 . . . . 60 100 67 . . . . 55 58 40 53 2 . . 14 . . . . . Level 1 35 | . . . 79 34 . 19 54 30 . . . . 39 . 32 . . . . 44 41 59 46 18 16 27 28 . . 43 67 62 Level 2 19 | . . . . . . . 31 44 . . . . . . . . . . . . . . . 56 27 72 54 31 50 56 32 36 Level 3 9 | . . . . . . . . 17 . . . . . . . . . . . . . . . 22 55 . 1 65 49 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 1 . . . 3 9 . . . . 5 . 3 . . . . 5 . 7 2 3 . . 2 10 3 1 4 3 Investigation 6 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 . 1 . Extermination 18 | . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . 2 2 . . . . 2 2 1 1 1 Reinforcement 26 | . 2 . 1 . . . 3 1 . . . . 1 . 2 . . . . 3 . 4 . 1 . . . 4 . . 2 2 Assault 9 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . . 1 3 . . . . Garrison 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . 2 . 1 . . . 1 . . 1 1 Haulers Reinforced 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . 2 . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Distress Signals 21 | . . . 1 . . . 2 . . . . . . . 1 . . . . . . 2 1 3 1 . 1 3 1 1 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 433 | . 9 2 13 10 . 8 35 42 3 8 . 14 20 . 4 4 19 . 27 26 5 18 20 29 13 4 3 36 9 8 20 24 Peak Tracking Total 11 | . 4 2 6 4 . 4 5 4 3 4 . 4 4 . 2 4 4 . 6 6 2 5 4 11 5 1 2 9 3 5 5 7 Tactical Retreats 24 | . . 1 1 . . . 4 . . . . 1 . . . . 1 . 1 2 . 1 1 . . . . 4 1 2 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Traps Triggered 18 | . . . . . . . . 9 . . . . 1 . 2 . . . . 1 . 1 . 3 . . 1 . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Machines Disabled 50 | . . . 1 . . . 3 4 . 2 . . 4 . 2 . 1 . . 4 . 4 1 3 3 2 7 1 . 4 2 2 Max in Single Turn 3 | . . . 1 . . . 2 1 . 1 . . 2 . . . . . . 3 . 1 1 2 1 . 3 1 . 1 1 1 Garrison Access 7 | . . . . . . . . 3 . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Machines Accessed 65 | . 3 1 3 . 1 . 4 17 1 2 . . 7 . 2 3 1 4 . 2 . 1 4 . . . . 1 4 1 3 . Terminals 19 | . 3 1 3 . . . 3 8 . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 2 . . . . 3 . 1 . . . . 2 . . 1 . . . . . 1 1 . . Repair Stations 8 | . . . . . . . . 3 . . . . 2 . . . . . . . . 1 . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . 1 . 3 . Garrison Access 7 | . . . . . . . . 3 . . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . Total Hacks 203 | . 11 3 7 . 1 . 16 45 1 10 . . 16 . 9 3 1 26 . 9 . 3 10 . . . . 2 17 2 11 . Successful 129 | . 6 2 4 . 1 . 11 26 1 10 . . 8 . 3 3 1 26 . 4 . 2 6 . . . . 1 7 2 5 . Failed 74 | . 5 1 3 . . . 5 19 . . . . 8 . 6 . . . . 5 . 1 4 . . . . 1 10 . 6 . Catastrophic 9 | . . . 1 . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 271 | . 9 1 6 . . . 8 16 . . . . 26 . 14 1 . . . 23 . 11 27 46 9 . 6 16 15 6 15 16 Terminals 58 | . 11 3 7 . . . 10 26 . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 38 | . . . . . . . . 6 . . . . 10 . 6 . . . . 9 . . 1 . . . . . 4 2 . . Repair Stations 23 | . . . . . . . . 7 . . . . 3 . . . . . . . . 3 . . . . . . 10 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . . . . . 6 3 . . . . 1 . . . . . . . . . 8 . . . . . 3 . 11 . Garrison Access 11 | . . . . . . . . 3 . . . . 2 . 3 . . . . . . . 1 . . . . 2 . . . . Terminal Hacks 54 | . 3 1 1 . 1 . 1 6 1 10 . . . . . 3 1 26 . . . . . . . . . . . . . . Record 22 | . . . . . 1 . . . . 9 . . . . . 1 . 11 . . . . . . . . . . . . . . Part Schematic 9 | . . . . . . . . 1 . . . . . . . 1 . 7 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 2 . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 3 . . . . 5 . 2 . . . . 2 . . . . . . . . 1 2 . . Load Schematic 8 | . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . 1 1 . . Build 7 | . . . . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 13 | . . . . . . . . 5 . . . . 1 . . . . . . . . 2 . . . . . . 5 . . . Scan Component 8 | . . . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . . . 3 . . . Repair 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . 6 2 . . . . 1 . . . . . . . . . 5 . . . . . 1 . 5 . Insert Component 14 | . . . . . . . 3 1 . . . . 1 . . . . . . . . . 4 . . . . . 1 . 4 . Analyze 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access Hacks 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Seal Access 5 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 66 | . 10 2 8 . . . 12 22 . . . . 2 . 4 . . . . 6 . . . . . . . . . . . . Terminals 17 | . 3 1 3 . . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Track 8 | . 1 1 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . 1 . 1 Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 1 3 . . . 3 12 . . . . 7 . 2 1 . . . 2 . . 3 . . . . . 3 1 3 . Full Trace Events 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . . . . 5 . . . . 5 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 106 | . . . . . . . 3 2 . . . . 23 . . 1 . 7 . . . . 12 21 . . . 12 . . 9 16 Parts Built 8 | . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . . . . . 1 . . Matter 1637 | . . . . . . . . 168 . . . . 665 . 285 . . . . 168 . . . . . . . . . 351 . . Time 725 | . . . . . . . . 84 . . . . 218 . 152 . . . . 84 . . . . . . . . . 187 . . Total Part Build Rating 39 | . . . . . . . . 8 . . . . 15 . 5 . . . . 4 . . . . . . . . . 7 . . Parts Repaired 5 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 2 . . . Time 286 | . . . . . . . . 66 . . . . . . . . . . . . . 50 . . . . . . 170 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Part Schematics Acquired 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . 1 1 3 . . . 2 . . . 2 1 1 . . Non-combat 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Combat 8 | . . . . . . . . . . . . . . . . . . 1 1 1 . . . 2 . . . 2 1 . . . Robot Hacks Applied 12 | . . . . . . . . . . . . . . . . . . 2 1 3 . . . 2 . . . 2 1 1 . . parse_system 10 | . . . . . . . . . . . . . . . . . . 2 1 1 . . . 2 . . . 2 1 1 . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 1 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . 8 . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Total Allies 98 | . 1 1 . . . . . . . . 4 . . 20 . . 1 . 1 3 19 . . 27 8 . . 2 4 . 1 6 Largest Group 20 | . 1 1 1 . . . . . . . 4 4 . 20 20 19 19 1 1 3 19 17 . 14 13 13 12 5 2 2 1 3 Highest-Rated Group 1243 | . 10 31 31 . . . . . . . 156 156 . 818 818 761 761 32 94 210 696 634 . 845 1243 1243 1087 424 244 244 58 210 Highest-Rated Ally 268 | . 10 31 31 . . . . . . . 40 40 . 50 50 46 46 32 94 70 50 50 . 156 156 156 103 268 122 122 58 70 Zionite Dispatches 18 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 6 3 . . 2 3 . . 2 Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 . . . Light 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 12 | . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . 2 . . . GOTO 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 750 | . . . 24 . . . . . . . . 38 . 18 50 44 108 . 2 13 68 84 . 117 61 24 38 37 . 3 6 15 Total Damage 30280 | . . . 249 . . . . . . . . 715 . 780 1265 1495 3227 . 43 342 2968 2279 . 5465 3585 1287 2131 3163 . 224 196 866 Kills 159 | . . . 5 . . . . . . . . 7 . 1 9 11 31 . . 1 7 17 . 22 12 4 12 13 . . 2 5 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 1 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . 2 2 1 1 . . . 3 2 . 2 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Items 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Zionite Intel Received 42 | . . . . . . . . . . . . . 6 . 2 . . . . 3 . 2 7 9 . . 1 3 1 1 4 3 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Branch Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Prototype Stockpiles 6 | . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . . . . . . 1 . 1 Component Schematics 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Prototype Schematics 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 . . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Unaware Analyses 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 1 1 . . . Trap Installations 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . 1 . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Turns Passed 29343 | 86 285 179 380 861 213 147 743 2474 1347 1111 1927 1577 2086 447 904 1506 1355 123 1417 1522 621 1280 1470 895 230 81 335 1129 727 708 736 441 Spaces Moved 18376 | 55 194 145 218 541 190 106 365 1552 979 820 1445 974 1293 303 594 1051 929 82 863 901 386 678 989 382 119 41 193 546 391 411 404 236 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 870 | . 41 . 150 86 . . 15 . . . . 208 42 . 2 . . 1 6 . . 136 . 145 1 . . 9 . . . 28 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 17505 | 54 153 145 68 455 190 106 350 1552 979 820 1445 766 1251 303 592 1051 929 81 857 901 386 542 989 237 118 41 193 537 391 411 404 208 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 110 110 110 110 100 106 130 130 130 130 140 140 140 140 140 140 120 120 140 140 120 120 150 150 140 120 130 120 130 130 Average Speed 134 | 89 113 110 146 121 110 110 117 127 130 130 130 149 142 140 140 140 140 140 139 130 149 158 120 161 150 150 149 131 137 129 130 134 Slowest Speed 260 | 100 160 110 180 180 110 110 185 190 140 140 130 240 205 140 180 140 140 180 260 150 150 200 150 200 200 150 150 200 170 130 130 172 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 40 35 32 79 54 19 36 52 99 81 92 96 43 95 26 99 90 76 91 32 95 32 37 73 69 70 31 23 11 51 24 8 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 26 | . . . . . 1 . . . . 2 2 . . . . 2 . 1 . . . 8 . 8 . . . 2 . . . . Known Exits Taken 13 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 26 | . . . . 1 . . . . 8 3 3 1 . . . 4 4 . 2 . . . . . . . . . . . . . Spaces Dug 196 | . . . . 14 . . 1 7 6 . . . 3 . . . . . 18 48 . 8 25 2 . . 3 22 15 . 17 7 Terrain Destroyed 1151 | . . . . 82 . 26 26 86 10 38 . 51 76 . 3 . 5 . 178 93 1 12 34 104 . 3 161 111 17 6 18 10 Melee 57 | . . . . 5 . . 1 7 6 . . . 2 . . . . . . 4 . 2 . . . . . 19 . . 11 . Projectile 169 | . . . . . . . . 11 4 . . 3 6 . 3 . 5 . 5 29 1 10 34 7 . 3 4 8 17 2 7 10 AOE 925 | . . . . 77 . 26 25 68 . 38 . 48 68 . . . . . 173 60 . . . 97 . . 157 84 . 4 . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Res Res Tes Sec Acc Total 21368 | 73 225 155 244 626 195 121 533 1886 1010 848 1493 1040 1450 330 642 1085 957 87 1023 1114 423 797 1160 567 158 50 230 777 548 580 583 358 Wait 854 | . 2 4 2 1 . 1 29 88 . 1 17 20 26 9 11 34 1 . 96 66 18 30 55 57 20 . 11 30 38 87 66 34 Move 18345 | 54 193 144 217 540 189 105 364 1551 978 819 1444 973 1293 302 593 1050 928 81 862 901 385 677 988 381 118 40 192 545 390 410 403 235 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | 4 5 1 2 2 3 . 21 41 2 1 4 4 27 6 3 . 3 . 6 15 1 6 11 11 2 1 4 22 16 8 5 4 Fast Attach 91 | 6 1 . 3 . . . 2 16 . 3 7 1 3 3 5 . . . 1 5 5 3 2 1 2 . 3 3 6 5 5 . Attach 104 | . . . . 2 . 3 8 10 . 2 3 3 9 . . . . . 4 4 . 2 7 7 . . . 14 13 . 1 12 Detach 32 | . . . . . 1 1 . 1 . . 7 . 2 . . . . . . 1 . 2 1 . . . 1 . 4 2 . 9 Swap 449 | 1 3 . 1 20 1 2 28 31 6 8 6 15 18 . 4 1 10 3 25 35 3 23 28 33 4 3 8 48 20 19 32 10 Drop 222 | . 3 1 2 1 1 . 4 36 3 5 5 1 20 10 9 . 3 . 3 16 8 6 10 9 5 1 6 15 16 12 9 2 Fire 899 | 8 18 5 17 30 . 9 76 82 15 9 . 23 49 . 11 . 12 3 26 67 3 40 58 57 7 5 5 80 45 37 50 52 Melee 85 | . . . . 30 . . 1 8 6 . . . 2 . . . . . . 4 . 2 . . . . . 20 . . 12 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 22 . . . . . . 4 . . . . . . 5 . 11 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research -2/Research (discovered 2 exits: Acc / *Tes) -2/Testing -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 372 | -10/Mines | Accompanied by 1 ally 428 | -10/Mines | Learned Materials terminal intel 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 471 | -10/Mines | Received a Mining Laser from a helpful Derelict 495 | -10/Mines | Discovered new exit (range 9) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Accompanied by 1 ally 551 | -9/Materials | Evolved 2 slots: Utility x2 552 | -9/Materials | Loaded intel: 11 terminal locations 854 | -9/Materials | Discovered new exit (range 16) 931 | -9/Materials | Entered Mines 1008 | -9/Mines | Excavation squad dispatched 1008 | -9/Mines | A large section of the Mines collapsed 1211 | -9/Mines | Discovered new exit (range 8) 1434 | -9/Mines | Discovered new exit (range 13) 1659 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1659 | -9/Mines | Discovered new exit (range 5) 1792 | -9/Mines | Entered Exiles 1807 | -9/Exiles | Discovered new exit (range 15) 1819 | -9/Exiles | Met 8R-AWN 1838 | -9/Exiles | Met EX-HEX 1898 | -9/Exiles | Met EX-DEC 1918 | -9/Exiles | Learned location of Zion (-7) 1993 | -9/Exiles | Discovered new exit (range 14) 2005 | -9/Exiles | Entered Mines 2148 | -8/Mines | Discovered new exit (range 5) 2152 | -8/Mines | Entered Materials 2152 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2602 | -8/Materials | Lost 3 parts (1n1u1w) 2863 | -8/Materials | Discovered new exit (range 4) 2895 | -8/Materials | Entered Factory 2895 | -7/Factory | Evolved 2 slots: Utility x2 2994 | -7/Factory | Build established: Scavenger-Mutant 3487 | -7/Factory | Garrison activated, responded to threat 3525 | -7/Factory | Build established: Hauler-Mutant 3643 | -7/Factory | Lost 4 parts (2n2u) 3914 | -7/Factory | Identified exit to Lower Caves 4037 | -7/Factory | Repaired Imp. Medium Armor Plating 4127 | -7/Factory | Repaired Imp. Medium Armor Plating? 4495 | -7/Factory | First assault squad dispatched 5070 | -7/Factory | Discovered new exit (range 4) 5159 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5369 | -7/Factory | Entered Lower Caves 6041 | -7/Lower Caves | Learned Factory interactive machine intel 6327 | -7/Lower Caves | Learned 4 Factory zone layouts 6531 | -7/Lower Caves | Discovered new exit (range 9) 6716 | -7/Lower Caves | Entered another Lower Caves area 6837 | -7/Lower Caves | Learned Factory stockpile data 7293 | -7/Lower Caves | Encountered a Warlord checkpoint 7630 | -7/Lower Caves | Learned 8 Factory zone layouts 7715 | -7/Lower Caves | Discovered new exit (range 8) 7768 | -7/Lower Caves | Core integrity fell below 50% 7788 | -7/Lower Caves | Learned location of Extension (-4) 7788 | -7/Lower Caves | Learned Armory trap positions 7788 | -7/Lower Caves | Learned Research stockpile data 7788 | -7/Lower Caves | Learned Extension stockpile data 7788 | -7/Lower Caves | Learned Extension terminal intel 7788 | -7/Lower Caves | Learned Armory terminal intel 7788 | -7/Lower Caves | Learned Extension garrison access intel 7827 | -7/Lower Caves | Entered Zion 7864 | -7/Zion | System corruption cleaned by Quarantine Array 7881 | -7/Zion | Discovered new exit (range 19) 7955 | -7/Zion | Given A8's code to call for help 7980 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8053 | -7/Zion | Received a hallucinogenic algorithm 8107 | -7/Zion | Learned Factory emergency access door positions 8114 | -7/Zion | Learned Factory terminal intel 8712 | -7/Zion | Found Prototype Processor 8712 | -7/Zion | Identified Exp. Targeting Computer 8716 | -7/Zion | Found Prototype Processor 8716 | -7/Zion | Identified Spectral Analyzer 8722 | -7/Zion | Found Prototype Processor 8722 | -7/Zion | Identified Exp. Core Analyzer 8860 | -7/Zion | System corruption cleaned by Quarantine Array 8939 | -7/Zion | Found Exp. Core Analyzer 9165 | -7/Zion | Imprinted 9167 | -7/Zion | Declared Zion's savior 9452 | -7/Zion | Build established: Messiah-Mutant 9536 | -7/Zion | Found Prototype Device 9536 | -7/Zion | Identified Phasing AFG 9703 | -7/Zion | Found Prototype Device 9704 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9754 | -7/Zion | Entered Proximity Caves 9754 | -6/Proximity Caves | Accompanied by 4 allies 10022 | -6/Proximity Caves | Learned Factory stockpile data 10427 | -6/Proximity Caves | Discovered new exit (range 9) 11331 | -6/Proximity Caves | Entered Factory 11331 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11335 | -6/Factory | Loaded intel: 46 interactive machine locations 11336 | -6/Factory | Loaded intel: 20 terminal locations 12130 | -6/Factory | Retrieved Zion intel report: Trap Installations 12150 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12471 | -6/Factory | Fabricated Exp. Signal Interpreter? 12565 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12585 | -6/Factory | Retrieved Zion intel report: Component Schematics 12655 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12718 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12849 | -6/Factory | Terminal network hard line cut 12869 | -6/Factory | Discovered new exit (range 10) 12997 | -6/Factory | Discovered new exit (range 4) 13093 | -6/Factory | Lost 5 parts (1p1n1u2w) 13183 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 13243 | -6/Factory | Fabricated Lyr. Medium Armor Plating? 13417 | -6/Factory | Sucked down chute 13417 | -6/Factory | Entered Waste 13418 | -6/Waste | Joined by Warlord forces that had cleared the area 13520 | -6/Waste | A Compactor rumbled back to life 13522 | -6/Waste | Spotted C-40 Crusher 13532 | -6/Waste | Allies destroyed C-40 Crusher 13683 | -6/Waste | Discovered new exit (range 23) 13864 | -6/Waste | Entered Factory 13864 | -6/Factory | Accompanied by 20 allies 14203 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 14559 | -6/Factory | Discovered new exit (range 21) 14628 | -6/Factory | Retrieved Zion intel report: Branch Access 14628 | -6/Factory | Identified exit to Lower Caves 14650 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14768 | -6/Factory | Entered Lower Caves 14768 | -6/Lower Caves | Accompanied by 19 allies 14837 | -6/Lower Caves | Learned Factory garrison access intel 16043 | -6/Lower Caves | Discovered new exit (range 10) 16132 | -6/Lower Caves | Encountered a Warlord checkpoint 16274 | -6/Lower Caves | Entered another Lower Caves area 16274 | -6/Lower Caves | Accompanied by 19 allies 16522 | -6/Lower Caves | Identified exit to Factory 16616 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16631 | -6/Lower Caves | Learned Factory emergency access door positions 17056 | -6/Lower Caves | Discovered new exit (range 7) 17629 | -6/Lower Caves | Entered Data Miner 17629 | -6/Data Miner | Accompanied by 1 ally 17629 | -6/Data Miner | Discovered new exit (range 6) 17646 | -6/Data Miner | Met Data Miner 17681 | -6/Data Miner | Learned location of Section 7 (-2) 17681 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17704 | -6/Data Miner | Received God Mode back door access code from Data Miner 17752 | -6/Data Miner | Entered Proximity Caves 17752 | -5/Proximity Caves | Accompanied by 1 ally 17971 | -5/Proximity Caves | Escorted by Enhanced Grunt 18152 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18388 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18418 | -5/Proximity Caves | Found Exp. Thermal Shield 18793 | -5/Proximity Caves | Spotted B-75 Beast 18984 | -5/Proximity Caves | Learned location of 1 exit from Factory 19063 | -5/Proximity Caves | Learned Factory terminal intel 19120 | -5/Proximity Caves | Discovered exit to Factory (range 18) 19169 | -5/Proximity Caves | Entered Factory 19169 | -5/Factory | Evolved 2 slots: Utility x2 19170 | -5/Factory | Identified exit to Factory 19172 | -5/Factory | Loaded intel: 20 terminal locations 19173 | -5/Factory | Loaded intel: 4 garrison access locations 19237 | -5/Factory | Retrieved Zion intel report: Trap Installations 19371 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 19592 | -5/Factory | Retrieved Zion intel report: Branch Access 19592 | -5/Factory | Identified exit to Upper Caves 19688 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19689 | -5/Factory | Zion Light squad teleported in 19922 | -5/Factory | Discovered exit to Factory (range 7) 20200 | -5/Factory | Found Exp. Signal Interpreter 20427 | -5/Factory | Terminal network hard line cut 20608 | -5/Factory | Build established: Messiah-Skirmisher 20691 | -5/Factory | Sucked down chute 20691 | -5/Factory | Entered Waste 20693 | -5/Waste | Spotted C-40 Crusher 20696 | -5/Waste | Spotted C-40 Crusher 20746 | -5/Waste | Warlord forces began an assault 20752 | -5/Waste | Allies destroyed C-40 Crusher 20772 | -5/Waste | Spotted C-40 Crusher 20772 | -5/Waste | Spotted C-40 Crusher 20781 | -5/Waste | Allies destroyed C-40 Crusher 20781 | -5/Waste | Allies destroyed C-40 Crusher 20829 | -5/Waste | Spotted C-40 Crusher 20835 | -5/Waste | Spotted C-40 Crusher 20837 | -5/Waste | Allies destroyed C-40 Crusher 20837 | -5/Waste | Allies destroyed C-40 Crusher 20850 | -5/Waste | Destroyed C-40 Crusher 20953 | -5/Waste | Discovered new exit (range 13) 20991 | -5/Waste | Found Unknown Launcher 20991 | -5/Waste | Identified Gamma Bomb Array 21049 | -5/Waste | Build established: Messiah-Mutant 21290 | -5/Waste | Identified exit to Factory 21312 | -5/Waste | Entered Factory 21312 | -5/Factory | Accompanied by 17 allies 21407 | -5/Factory | Repaired Lrn. Missile Launcher? 21616 | -5/Factory | Build established: Messiah-Skirmisher 21780 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 21892 | -5/Factory | Spotted B-75 Beast 21952 | -5/Factory | Destroyed B-75 Beast 22316 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 22317 | -5/Factory | Zion Recon squad teleported in 22371 | -5/Factory | P-70 Sage assimilated allied DM-HMV(m) 22550 | -5/Factory | Discovered exit to Factory (range 16) 22558 | -5/Factory | Terminal network hard line cut 22586 | -5/Factory | Incoming assault squad redirected 22592 | -5/Factory | Entered another Factory area 22592 | -4/Factory | Evolved 2 slots: Utility x2 22638 | -4/Factory | Found Prototype Processor 22693 | -4/Factory | Retrieved Zion intel report: Trap Installations 22890 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 22901 | -4/Factory | Discovered new exit (range 22) 22973 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 22993 | -4/Factory | Identified exit to Research 23071 | -4/Factory | Discovered new exit (range 21) 23131 | -4/Factory | Identified exit to Upper Caves 23203 | -4/Factory | Retrieved Zion intel report: Emergency Access 23289 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 23374 | -4/Factory | Identified Exp. Melee Analysis Suite 23439 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23492 | -4/Factory | Discovered exit to Research (range 23) 23537 | -4/Factory | Retrieved Zion intel report: Branch Access 23537 | -4/Factory | Identified exit to Extension 23834 | -4/Factory | Discovered exit to Research (range 23) 23924 | -4/Factory | Terminal network hard line cut 24062 | -4/Factory | Entered Extension 24064 | -4/Extension | Loaded intel: 16 terminal locations 24282 | -4/Extension | Rescued a captive Derelict 24283 | -4/Extension | Retrieved Zion intel report: Unaware Analyses 24315 | -4/Extension | Retrieved Zion intel report: Prototype Schematics 24316 | -4/Extension | Zion Heavy squad teleported in 24346 | -4/Extension | Zion Heavy Resupply teleported in 24380 | -4/Extension | Rescued a captive Derelict 24381 | -4/Extension | Rescued a captive Derelict 24407 | -4/Extension | Spotted B-86 Titan 24424 | -4/Extension | Spotted B-86 Titan 24444 | -4/Extension | Allies destroyed B-86 Titan 24455 | -4/Extension | Allies destroyed B-86 Titan 24506 | -4/Extension | Rescued a captive Derelict 24507 | -4/Extension | Retrieved Zion intel report: Guard Positions 24544 | -4/Extension | Rescued a captive Derelict 24545 | -4/Extension | Rescued a captive Derelict 24546 | -4/Extension | Retrieved Zion intel report: Component Stockpiles 24562 | -4/Extension | First assault squad dispatched 24575 | -4/Extension | Rescued a captive Derelict 24576 | -4/Extension | Retrieved Zion intel report: Unaware Schematics 24620 | -4/Extension | Rescued a captive Derelict 24621 | -4/Extension | Retrieved Zion intel report: Component Schematics 24643 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/0 24646 | -4/Extension | Retrieved Zion intel report: Main Access 24697 | -4/Extension | System corruption reached 10% 24728 | -4/Extension | Lost 5 parts (5u) 24757 | -4/Extension | Rescued A7 24758 | -4/Extension | Retrieved Zion intel report: Active Garrisons 24759 | -4/Extension | Zion Heavy squad teleported in 24781 | -4/Extension | Zion Light squad teleported in 24823 | -4/Extension | Zion Explosive Resupply teleported in 24859 | -4/Extension | Zion Hacking Resupply teleported in 24905 | -4/Extension | Discovered new exit (range 17) 24944 | -4/Extension | Identified exit to Cetus 24957 | -4/Extension | Entered Cetus 24957 | -4/Cetus | Accompanied by 7 allies 24962 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24980 | -4/Cetus | Spotted Cetus Guard 24980 | -4/Cetus | Spotted Cetus Guard 24980 | -4/Cetus | Spotted Cetus Guard 24985 | -4/Cetus | Spotted Cetus Guard 24992 | -4/Cetus | Allies destroyed Cetus Guard 24995 | -4/Cetus | Allies destroyed Cetus Guard 24997 | -4/Cetus | Destroyed Cetus Guard 24998 | -4/Cetus | Allies destroyed Cetus Guard 25053 | -4/Cetus | Cetus Manufacturing Module disabled 25071 | -4/Cetus | Build established: Messiah-Mutant 25087 | -4/Cetus | Zion Heavy squad teleported in 25093 | -4/Cetus | Zion Hacker squad teleported in 25125 | -4/Cetus | Zion Light squad teleported in 25131 | -4/Cetus | Escorted A7 to Cetus Mainframe 25162 | -4/Cetus | Discovered new exit (range 16) 25183 | -4/Cetus | Identified exit to Archives 25187 | -4/Cetus | Entered Archives 25187 | -4/Archives | Accompanied by 13 allies 25192 | -4/Archives | Received a hacking code to weaken MAIN.C 25237 | -4/Archives | Discovered new exit (range 16) 25264 | -4/Archives | Identified exit to Hub_04(d) 25268 | -4/Archives | Entered Hub_04(d) 25268 | -4/Hub_04(d) | Accompanied by 12 allies 25362 | -4/Hub_04(d) | Retrieved Zion intel report: Trap Installations 25380 | -4/Hub_04(d) | Discovered exit to Research (range 18) 25530 | -4/Hub_04(d) | Discovered exit to Research (range 8) 25595 | -4/Hub_04(d) | Garrison activated, responded to threat 25601 | -4/Hub_04(d) | Network Hub disabled 25603 | -4/Hub_04(d) | Entered Research 25603 | -3/Research | Accompanied by 5 allies 25603 | -3/Research | Evolved 2 slots: Power x1, Utility x1 25723 | -3/Research | Retrieved Zion intel report: Prototype Schematics 25853 | -3/Research | First assault squad dispatched 25889 | -3/Research | Retrieved Zion intel report: Unaware Analyses 25948 | -3/Research | Lost 4 parts (1p1n2u) 25958 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 25959 | -3/Research | Zion hero teleported in (P1-3CE) 26096 | -3/Research | Found Exp. Targeting Computer 26100 | -3/Research | Found Exp. Hacking Suite 26124 | -3/Research | Incoming investigation squad redirected 26129 | -3/Research | Incoming assault squad redirected 26311 | -3/Research | Found Unknown Protection 26312 | -3/Research | Identified Adv. Powered Armor 26364 | -3/Research | Zion Experimental squad teleported in 26470 | -3/Research | Found Zio. Shade Armor 26473 | -3/Research | Found Zio. Shade Armor 26481 | -3/Research | Found Zio. Weapon Casing 26592 | -3/Research | Incoming assault squad redirected 26657 | -3/Research | Discovered new exit (range 21) 26731 | -3/Research | Identified exit to Research 26732 | -3/Research | Entered another Research area 26732 | -2/Research | Evolved 2 slots: Utility x2 26742 | -2/Research | Discovered new exit (range 19) 26794 | -2/Research | Incoming investigation squad redirected 26852 | -2/Research | Repaired Centrium Medium Armor Plating? 26942 | -2/Research | Repaired Adv. Coolant Injector 26974 | -2/Research | Identified exit to Testing 27034 | -2/Research | Zion Zionite Resupply teleported in 27071 | -2/Research | Found Zio. Weapon Casing 27119 | -2/Research | Found Quantum Capacitor 27195 | -2/Research | Discovered new exit (range 21) 27259 | -2/Research | Retrieved Zion intel report: Unaware Analyses 27260 | -2/Research | Zion Defense Resupply teleported in 27271 | -2/Research | P-80 Master assimilated allied V6-TFM(A) 27295 | -2/Research | Found Prototype Device 27348 | -2/Research | Zion Heavy squad teleported in 27459 | -2/Research | Entered Testing 27459 | -2/Testing | Accompanied by 2 allies 27526 | -2/Testing | Found Prototype Hackware 27526 | -2/Testing | Identified System Mapper 27656 | -2/Testing | Fabricated Cld. Phase Cannon (x1) 27756 | -2/Testing | Found Zio. Weapon Casing 27894 | -2/Testing | Found Prototype Device 28007 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 28068 | -2/Testing | Spotted Fortress 28161 | -2/Testing | Discovered new exit (range 5) 28165 | -2/Testing | Identified exit to Section 7 28167 | -2/Testing | Entered Section 7 28204 | -2/Section 7 | Found Alien Artifact 28204 | -2/Section 7 | Identified Integrated Heat Negator 28204 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 28384 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 28384 | -2/Section 7 | Identified Exp. Actuator Array 28395 | -2/Section 7 | Retrieved Zion intel report: Main Access 28395 | -2/Section 7 | Identified exit to Access 28407 | -2/Section 7 | Identified Exp. Force Field 28413 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 28446 | -2/Section 7 | Found Alien Artifact 28446 | -2/Section 7 | Identified Core Regenerator 28446 | -2/Section 7 | Used Core Regenerator, restored core integrity (+82) 28857 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 28875 | -2/Section 7 | Found Alien Artifact 28899 | -2/Section 7 | Identified Core Reset Matrix 28903 | -2/Section 7 | Entered Access 28903 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 29024 | -1/Access | Retrieved Zion intel report: Active Terminals 29184 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 29185 | -1/Access | Zion Hacker squad teleported in 29285 | -1/Access | Retrieved Zion intel report: Component Schematics 29286 | -1/Access | Zion Hacker squad teleported in 29338 | -1/Access | Discovered new exit (range 3) 29341 | -1/Access | Identified exit to Surface 29344 | *** | Escaped! Last Messages --------------- 29301_ H-88 Terminator system terminally corrupted. 29301_ U-05 Engineer lays Concrete. 29304_ Sealed Barrier breached. 29305_ U-05 Engineer lays Concrete. 29306_ Ended siege mode. 29306_ U-05 Engineer builds a Wall. 29310_ Acquired 40 matter. 29310_ U-05 Engineer lays Concrete. 29315_ Acquired Adv. Phase Shifter. 29316_ U-05 Engineer lays Concrete. 29319_ K-01 Serf collects debris. 29319_ U-05 Engineer lays Concrete. 29322_ U-05 Engineer builds a Wall. 29325_ K-01 Serf collects debris. 29326_ U-05 Engineer lays Concrete. 29328_ K-01 Serf collects debris. 29329_ U-05 Engineer builds a Wall. 29338_ Main Access Shell breached. 29338_ EXIT=FOUND 29341_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?# = + ###############?????????????????????? | | ?# # #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# # #???????????????????????????????????? | | ?# #% #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ?########## #???????????????????????????????????? | | ?# =# ##??????????????????????????????????? | | ?# # # ?????????????????????????????????? | | ?# "" # # "????????????????????????????????? | | ?#""" # # ????????????????????????????????? | | ?#"T !%# # ?????????????????????????????????? | | ?#""" | # %# ?????????????????????????????????? | | ?# "" *% *! ?????????????????????????????????? | | ?# | %| ??????????????????????????????????? | | ?# ! == ?????????????????????????????????? | | ?####### [% ##?????????????????????????????????? | | ???????## = ??????????????????????????????????? | | ???????# # % ######"######??????????????????????? | | ??????????#![ " """ ???????????????????????? | | ??????????#=[%%= """ ????????????????????????? | | ??????????#%[%=[ " """"""????????????????????? | | ?????????## %!! " " "????????????????????? | | ?????????##*= " "" "????????????????????? | | ?????????## " " @" "????????????????????? | | ?????????## " " "????????????????????? | | ??????????# " ""p""" "??????????????????? | | ??????????# " p "??????????????????? | | ??????????# " "??????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Coolant Potential 100 Energy Generation 41 Energy Capacity 1005 Matter Stores 419 Matter Capacity 550 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 42 Targeting Accuracy 20 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 4 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Arm. Wheel | -7/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Terrain Scan Processor | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Exp. Signal Interpreter | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Launcher Loader | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Adv. Heat Sink | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Core Shielding | -6/Factory | Z-intel Component Analysis Suite | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Angular Momentum Engine | -6/Factory | Z-intel Imp. ECM Suite | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Shock Rifle | -6/Factory | Z-intel Lrn. Sensor Array | -6/Lower Caves | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cld. Phase Cannon | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel EM Disruption Field | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Cld. Nuclear Pulse Thruster | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Adv. Power Amplifier | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Exp. Thermal Converter | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Adv. Armor Integrity Analyzer | -4/Factory | Scanalyzed Hvy. Proton Cannon | -4/Extension | Z-intel Exp. System Shield | -4/Extension | Z-intel Exp. Cooling System | -4/Extension | Z-intel Shock Maul | -4/Extension | Z-intel Imp. Fusion Compressor | -4/Extension | Z-intel Adv. Variable Charge Gun | -4/Extension | Z-intel Gravity Flail | -4/Extension | Z-intel Cld. Plasma Rifle | -4/Extension | Z-intel Quantum Capacitor | -4/Extension | Z-intel System Backup Module | -4/Extension | Z-intel HERF Cannon | -4/Extension | Z-intel Corruption Screen | -4/Extension | Z-intel Drone Bay | -4/Extension | Z-intel Adv. Melee Analysis Suite | -4/Extension | Z-intel Imp. Core Analyzer | -4/Extension | Z-intel System Guard | -4/Extension | Z-intel Hyp. Gauss Cannon | -4/Extension | Z-intel Com. Battery | -4/Extension | Z-intel Fusion Compressor | -4/Extension | Z-intel Adv. Particle Charger | -4/Extension | Z-intel Lrg. Storage Unit | -4/Extension | Z-intel Cld. Proton Cannon | -3/Research | Z-intel Exp. Hacking Suite | -3/Research | Z-intel Hvy. Wave Gun | -3/Research | Z-intel Cld. Antimatter Reactor | -3/Research | Z-intel Vibroblade | -3/Research | Z-intel Hvy. Dispersion Rifle | -3/Research | Z-intel Energy Mantle | -3/Research | Z-intel Hvy. Gatling Laser | -3/Research | Z-intel Cld. Gravmag System | -3/Research | Z-intel Adv. Thermal Defense Suite | -3/Research | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Cld. Antigrav System | -3/Research | Z-intel Exp. Thermal Defense Suite | -2/Section 7 | Z-intel Exp. Actuator Array | -2/Section 7 | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Adv. Overload Regulator | -2/Section 7 | Z-intel Imp. Matter Neutralizer | -2/Section 7 | Z-intel Imp. Matter Compressor | -2/Section 7 | Z-intel Adv. Micro-nuke Launcher | -2/Section 7 | Z-intel Enh. Force Rifle | -2/Section 7 | Z-intel Adv. Powered Armor | -2/Section 7 | Scanalyzed Imp. Powered Armor | -1/Access | Z-intel Imp. Cloaking Device | -1/Access | Z-intel Arm. Heavy Treads | -1/Access | Z-intel Arm. Medium Treads | -1/Access | Z-intel Imp. Plasma Cutter | -1/Access | Z-intel Biometal Medium Treads | -1/Access | Z-intel Hyp. Railgun | -1/Access | Z-intel Tesla Rifle | -1/Access | Z-intel Biometal Heavy Treads | -1/Access | Z-intel Med. Storage Unit | -1/Access | Z-intel Phase Gun | -1/Access | Z-intel Imp. Recalibrator | -1/Access | Z-intel Mni. Drone Bay | -1/Access | Z-intel Hvy. Pick | -1/Access | Z-intel Adv. Focal Shield | -1/Access | Z-intel Maneuvering Thrusters | -1/Access | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -4/Factory | Z-intel G-67 Veteran | -4/Factory | Z-intel H-77 Assassin | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel W-44 Eye | -4/Extension | Z-intel A-02 Transporter | -4/Extension | Z-intel O-32 Director | -4/Extension | Z-intel Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Exp. Signal Interpreter | x1 | -6/Factory Lyr. Medium Armor Plating | x1 | -6/Factory Lyr. Medium Armor Plating | x1 | -6/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Cld. Phase Cannon | x1 | -2/Testing Alien Tech Used ----------------- Integrated Heat Negator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteGammaFacilitator Manual? 0 Play Time 06:33:30 Cumulative 499.7 hours Start 2020.03.21 @ 18:41:25 End 2020.03.25 @ 20:09:18 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type 0 Total 40 Types 23/3/5/3/2/1/3 Lore% 95 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b5777d4b-8694-47cb-9d40-654f6753b6ad