Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.09 @ 03:05:35 Player: Exp. Geonium Core Result: Destroyed by M Shell/Atk with Heavy Hardcell Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (138) 690 Value Destroyed (6310) 6310 Prototype IDs (65) 1300 Alien Tech Used (11) 2200 Bonus (38049) 38049 TOTAL SCORE: 58849 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 2626 Follower Combat Kills 281 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Friendly Fire -458 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 200/200 System Corruption 3% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Large Storage Unit Quantum Capacitor > --- WEAPON (4) ------- Sigix Shearcannon > --- INVENTORY (15) --- Improved Transmission Jammer Medium Regenerative Plating Medium Regenerative Plating Antimissile System High-powered Transdimensional Reconstructor Terrabomb Microwarp Drive Sigix Shearcannon Phasing Sabre Vortex Lance (35) Vortex Lance (32) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon Sigix Shearcannon > --- INVENTORY -------- Matter Drive Quantum Capacitor Improved Transmission Jammer Antimissile System High-powered Transdimensional Reconstructor Terrabomb Phasing Sabre Vortex Lance Vortex Lance [Rating: 248] Favorites ----------- Power Fusion Reactor Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Cooled Nuclear Pulse Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Improved Utility Shielding Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Vortex Lance Build | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 4 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 9 | . . . 2 . . . . . . . 2 . . . . 2 . . . . . . 1 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 204 | . 5 16 17 14 12 4 2 1 1 3 11 3 2 11 1 5 3 18 2 1 13 6 4 7 9 11 10 2 10 Power 29 | . . 2 3 . 3 . . . . . 1 1 1 2 . . 3 5 . . 3 1 . 2 . . 1 . 1 Engine 4 | . . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 12 | . . . 2 . 3 . . . . . 1 . 1 1 . . 1 2 . . . 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . 2 3 . . 3 . . 2 . . 1 . 1 Propulsion 43 | . 3 6 4 1 3 2 . . . . 2 . . 3 . 1 . . . . 4 1 . 1 3 8 1 . . Treads 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . 1 3 2 . . . . 2 . . 3 . 1 . . . . 4 1 . 1 3 8 1 . . Utility 89 | . 2 2 8 7 4 . 2 . 1 1 5 2 . 4 . 4 . 10 2 1 5 4 4 4 6 2 6 . 3 Device 46 | . 1 2 2 4 2 . 1 . 1 1 3 1 . 3 . 1 . 7 2 1 4 1 1 1 2 . 4 . 1 Storage 5 | . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . Processor 13 | . . . . 1 2 . . . . . 2 . . . . . . . . . . 2 3 . 2 1 . . . Hackware 7 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . 2 1 . . . . Protection 16 | . . . 5 2 . . 1 . . . . 1 . . . . . 1 . . 1 1 . 1 1 1 . . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon 43 | . . 6 2 6 2 2 . 1 . 2 3 . 1 2 1 . . 3 . . 1 . . . . 1 2 2 6 Energy Gun 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Cannon 12 | . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . 1 1 5 Ballistic Gun 12 | . . 1 . 2 2 2 . 1 . 1 1 . 1 . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 1 2 . . 1 . . . 1 . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . 1 2 . . . . . 1 . . 5 . . . 4 . . 6 . . 2 4 2 2 . 2 Parts Lost 27 | . . 9 3 . . . . 3 . . 2 . 1 . . 1 . . . . . 1 . . 1 2 4 . . Power 6 | . . 1 1 . . . . . . . 2 . 1 . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Utility 11 | . . 1 2 . . . . 3 . . . . . . . . . . . . . 1 . . 1 1 2 . . Weapon 6 | . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 5 | . . 5 3 . . . . 3 . . 1 . 1 . . 1 . . . . . 1 . . 1 1 2 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 93 88 85 65 73 77 77 78 73 80 75 73 78 72 84 83 80 79 85 80 84 87 83 86 90 96 73 40 42 Engine 3 | . 14 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . 4 7 10 11 11 11 11 11 6 5 9 9 5 4 4 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 5 4 4 8 9 9 9 8 4 5 8 8 4 . . Treads 2 | . 26 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 13 27 2 . . . . . . . . . . . . . . . . . . . . . . 3 9 9 Wheel 1 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 6 12 21 22 22 23 23 17 15 15 19 21 19 19 19 19 19 24 32 33 33 30 32 19 . . Device 13 | . 8 13 9 21 20 22 16 14 8 15 17 15 15 10 15 14 14 16 23 23 24 20 9 12 12 13 11 . . Storage 7 | . 14 14 9 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 4 4 4 4 6 9 9 Processor 6 | . . . . 6 11 11 11 11 11 11 16 16 15 15 15 14 14 9 9 9 4 2 12 9 12 13 7 . . Hackware 3 | . . . . . . . . . . . . . . . . 9 9 12 9 9 9 10 9 14 13 13 8 . . Protection 2 | . . . 13 2 . . 4 4 . . . 4 5 5 5 4 4 1 . . . 1 4 1 4 3 . . 1 Energy Gun 1 | . 14 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 3 | . . 10 7 1 . . . . . . . . . . . . . . . . . . . . . . 2 13 12 Ballistic Gun 3 | . 14 3 . 8 10 5 5 8 11 10 5 5 9 . 4 3 . . . . . . . . . . . . . Ballistic Cannon 1 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 3 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 4 5 . 1 5 4 4 4 4 4 4 5 4 4 4 4 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 75 | 14 20 28 40 36 32 32 30 33 30 31 33 32 37 40 44 48 48 69 55 54 56 52 40 47 49 53 57 74 75 Greatest Support 68 | 20 40 40 68 68 29 39 39 39 39 39 42 37 37 54 63 54 54 54 63 63 64 52 46 65 68 66 66 60 60 Greatest Overweight (x) 6 | . . 6 1 1 1 . . . . . 1 . . . . . . 1 1 . 1 . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 14 15 15 Most Carried 15 | . 9 10 10 10 10 9 9 9 8 8 10 10 10 10 10 11 14 15 15 15 15 15 15 15 15 15 15 11 13 Average Carried 10 | . 8 8 9 8 9 7 8 8 7 7 9 9 10 9 10 9 12 13 14 15 14 14 15 14 14 14 13 10 10 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 8 10 10 10 8 9 8 7 8 10 10 10 10 10 11 14 15 15 15 15 15 15 15 15 15 13 10 13 Class Distribution -------------------- 27% | Mutant 18% | Hacker-Ninja 12% | Scavenger-Mutant 8% | Alien-Sigix 6% | Sprinter 5% | Hacker-Scout 5% | Hacker-Sprinter 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Infiltrator-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Scavenger-Scout | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 3492 | 200 149 351 317 363 27 . 205 15 . 359 174 74 60 96 . 196 . 191 19 . . 197 78 71 62 . 207 25 56 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8018 | . 474 495 583 539 27 . 147 . . 208 702 32 83 297 . 390 . 191 59 . . . 160 11 257 . 315 1264 1784 Parts 322 | . 24 34 30 26 1 . 4 . . 7 27 4 5 1 . 21 . 8 3 . . . 8 2 17 . 12 53 35 Haulers Intercepted 13 | . . . 2 2 . . . . . . 4 . . . . 1 . . . . . . 1 . 2 . . 1 . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . 16 . . . . . 5 . 12 . 8 4 . . . . . 3 . . 8 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 94 | . 13 15 11 9 . . . . . 3 5 . 3 . . 4 . . 1 . . . . . 1 . 4 14 11 Melee 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 3 . . Guns 31 | . 13 2 . 2 . . . . . 3 4 . 3 . . 4 . . . . . . . . . . . . . Cannons 42 | . . 10 3 3 . . . . . . . . . . . . . . . . . . . . . . 1 14 11 AOE 14 | . . 3 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | . 2 3 6 2 . . 1 . . . 1 1 . . . . . . 1 . . . . . 1 . . 3 1 Worker 5 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . 2 . Builder 4 | . . . 2 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 13 | . . . 2 2 . . . . . . 4 . . . . 1 . . . . . . 1 . 2 . . 1 . Recycler 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watcher 11 | . . . 2 1 1 . . . . . 1 . . . . 3 . 1 . . . . 1 . . . . 1 . Swarmer 17 | . 3 4 . . . . . . . . 3 . 3 . . 4 . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 33 | . 10 2 8 2 . . . . . 2 1 . . . . . . . . . . . . . . . 2 6 . Brawler 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sentry 14 | . . 1 2 6 . . . . . . 1 . . . . . . . . . . . . . . . 2 2 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 6 6 1 . . . . 3 5 . 3 . . 5 . 1 1 . . . 2 . 1 . 3 9 6 Combat Bots Only 8 | . 4 4 3 4 . . . . . 3 4 . 3 . . 4 . . 1 . . . . . 1 . 3 8 6 Max Kills in Single Turn 4 | . 2 3 3 3 1 . 1 . . 1 1 1 1 . . 1 . 1 1 . . . 1 1 1 . 1 4 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 12173 | . 475 968 1037 569 79 119 . 690 . 155 814 . 96 . 26 574 . 42 156 . . 351 . 47 113 120 1539 1863 2340 Core 2890 | . 45 155 200 38 10 . . 12 . . 65 . . . . 82 . . 17 . . . . . 28 . 636 830 772 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 178 | . . . . . . . . 73 . . . . 18 . . 62 . . . . . . . . . 25 . . . Ignored by Resistances 4821 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 917 1555 2349 Regen/Repaired (Parts) 116 | . 96 . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Core Remaining (%) 77 | 100 . 20 . 56 98 . . . . 98 . . . . 93 . . . . . . 91 . 100 . . 39 . . Volleys Fired 353 | . 33 54 53 41 8 2 21 4 . 14 13 . 5 18 . 18 . . . . . . . . . . 7 36 26 Largest 2 | . 2 2 1 2 2 2 1 2 . 2 2 . 2 1 . 1 . . . . . . . . . . 1 2 2 Hottest 360 | . 70 119 75 75 50 50 25 50 . 50 50 . 60 20 . 35 . . . . . . . . . . 180 360 360 Shots Fired 522 | . 65 102 53 56 17 4 21 7 . 28 26 . 10 18 . 18 . . . . . . . . . . 7 46 44 Gun 241 | . 65 15 . 30 17 4 21 7 . 28 26 . 10 . . 18 . . . . . . . . . . . . . Cannon 245 | . . 86 42 20 . . . . . . . . . . . . . . . . . . . . . . 7 46 44 Launcher 18 | . . 1 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Kinetic 260 | . 33 49 11 36 17 4 21 7 . 28 26 . 10 . . 18 . . . . . . . . . . . . . Thermal 142 | . 32 48 42 20 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 18 | . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 46 44 Robot Hit Streak 39 | . 8 29 21 12 3 1 15 1 . 12 6 . 2 10 . 11 . . . . . . . . . . 9 13 39 Robot Miss Streak 12 | . 3 3 3 4 2 2 2 3 . 1 2 . 1 1 . 3 . . . . . . . . . . . 12 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 7 | . 3 1 . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Capacitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 380 | . 45 44 38 34 9 2 18 2 . 23 36 1 5 17 . 19 . 5 2 . . . 4 1 7 . 6 19 43 Core Hits 307 | . 21 19 32 24 2 1 6 1 . 9 18 1 5 4 . 13 . 2 1 . . . 2 . 5 . 7 39 95 Critical Kills 6 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Critical Strikes 21 | . 3 . . . . . 1 . . . . . 1 . . 7 . 1 . . . . . . . . 1 2 5 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . . . . . . . 1 . . . . . 1 . . 7 . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 5 Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 239 | . . . . . . . . . . . 43 4 . . . 44 . 16 7 1 . 1 11 22 34 26 25 3 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 216 | . . . . . . . . . . . 43 4 . . . 44 . 16 7 1 . 1 11 22 34 20 13 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 3 2 Sneak Attacks 18 | . . . . . . . . . . . 8 1 . . . 1 . 1 1 . . . 2 1 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 28699 | . 593 1065 2339 1467 130 33 301 48 . 407 1704 76 64 266 . 642 . 287 164 . . . 312 92 503 . 719 3954 13533 Guns 2414 | . 593 168 . 303 130 33 301 48 . 407 287 . 64 . . 80 . . . . . . . . . . . . . Cannons 19098 | . . 736 800 350 . . . . . . . . . . . . . . . . . . . . . . 384 3481 13347 Explosions 2853 | . . 161 1528 814 . . . . . . . . . . . . . . . . . . . . . . . 350 . Melee 3934 | . . . . . . . . . . . 1417 76 . . . 562 . 287 164 . . . 312 92 503 . 335 . 186 Ramming 134 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . 123 . Kinetic 4638 | . 310 428 1528 1022 130 33 301 48 . 407 287 . 64 . . 80 . . . . . . . . . . . . . Thermal 2017 | . 283 584 800 350 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 95 | . . . . 95 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 403 | . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . 350 . Impact 266 | . . . . . . . . . . . . . . 266 . . . . . . . . . . . . . . . Slashing 20698 | . . . . . . . . . . . 1417 76 . . . 562 . 287 164 . . . 312 92 503 . 457 3481 13347 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 448 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 . 186 Highest Corruption 5 | . . . . . 1 . . . . . 2 2 2 2 2 . . 5 5 5 5 . . . . . 2 . 3 Average Corruption 2 | . . . . . 1 . . . . . 1 2 2 2 2 . . 5 5 5 5 . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Effects 34 | . . . . . 2 . . . . . . 5 4 2 1 . . 7 6 3 1 . . . . . . . 3 Message Errors 9 | . . . . . . . . . . . . 1 1 . . . . 4 1 1 . . . . . . . . 1 Matter Fused 10 | . . . . . 1 . . . . . . 1 1 1 1 . . . 3 . 1 . . . . . . . 1 Heat Flow Errors 5 | . . . . . . . . . . . . 2 1 1 . . . . 1 . . . . . . . . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misfires 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 764 | . . 12 25 8 . . . . . . 159 . . 47 . 79 . 38 25 . . . 41 62 . . . 196 72 Projectiles 310 | . . 2 20 . . . . . . . . . . 47 . . . . . . . . . . . . . 169 72 Explosions 23 | . . 10 5 8 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 431 | . . . . . . . . . . . 159 . . . . 79 . 38 25 . . . 41 62 . . . 27 . Knockbacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 336 | . . 45 196 95 . . . . . . . . . . . . . . . . . . . . . . . . . Shots 9 | . . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kicked 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 252 288 314 212 . . 7 34 124 22 5 248 243 197 219 . . 346 265 155 126 . . 166 52 58 . 38 308 Average Temperature 91 | . 81 89 105 74 . . 5 10 64 13 5 116 122 103 116 . . 195 157 79 85 . . 97 52 37 . 16 106 Received Heat Transfer 3133 | . 186 789 387 252 . . . 81 . 54 198 . . . 9 36 . 9 48 . . . . . 9 18 216 288 553 Effects 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 3 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3515 | . 1036 777 1184 518 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 4241 | . 177 . 500 732 328 283 . . . . 436 . . . . 513 148 240 . . . . 151 265 405 371 2236 4241 2933 Initial 2713 | . . . 39 184 291 160 . . . . 86 . . . . 18 118 103 . . . . 45 84 147 227 208 1350 2713 Average 534 | . 107 . 293 512 301 181 . . . . 286 . . . . 253 134 185 . . . . 81 167 260 274 653 2633 2788 Maximum Alert Level 5 | . . . 2 3 1 1 . . . . 2 . . . . 2 . 1 . . . . . 1 2 1 5 5 5 Low Security (%) 34 | . 100 . 24 10 . 85 . . . . 14 . . . . 34 100 34 . . . . 100 56 13 . 33 . . Level 1 42 | . . . 45 17 100 14 . . . . 82 . . . . 55 . 65 . . . . . 43 85 100 36 . . Level 2 8 | . . . 30 66 . . . . . . 2 . . . . 9 . . . . . . . . 1 . . . . Level 3 . | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 99 . Squads Dispatched 75 | . 2 . 2 5 2 2 . 1 . . 6 . . . . . . 2 . . . . . . 5 4 13 31 . Investigation 11 | . 2 . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . . 3 . 1 . . Extermination 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . Reinforcement 9 | . . . . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . 2 2 . . . Assault 49 | . . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . 1 12 31 . Garrison 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 37 | . 1 . 1 1 . . . . . . 2 . . . . 3 . . . . . . . . 1 1 3 3 21 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Times Spotted 545 | . 17 15 19 25 4 11 . 28 . 5 33 1 3 . 6 25 6 7 6 1 1 3 2 11 16 10 104 145 41 Peak Tracking Total 70 | . 6 5 4 9 4 9 . 19 . 4 11 3 4 . 5 10 6 4 6 1 1 3 1 8 8 9 58 41 70 Tactical Retreats 66 | . . 1 1 4 . 1 . 6 . . 8 2 1 . 1 4 . 2 . . . . . 2 2 1 6 22 2 Traps | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 23 | . 2 1 1 3 1 . . . . . 1 . . . . 1 . 1 . . . . . . . 3 6 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 38 | . . 1 4 6 . . . . . . 1 . . . . . . . 1 . . . . 3 . 1 10 10 1 Max in Single Turn 3 | . . 1 2 2 . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 1 3 1 Garrison Access 5 | . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 95 | . 7 2 . 8 4 3 . 1 4 . 7 3 . 5 . 5 . 10 1 . 2 . 2 12 3 6 9 . 1 Terminals 57 | . 6 . . 7 1 2 . . . . 3 . . . . 2 . 7 . . . . 2 10 3 5 8 . 1 Fabricators 4 | . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . Garrison Access 7 | . . . . 1 1 . . . . . 2 . . . . 1 . 1 . . . . . 1 . . . . . Total Hacks 275 | . 15 11 . 16 6 6 . 1 31 . 10 3 . 18 . 16 . 42 1 . 2 . 4 35 9 20 28 . 1 Successful 176 | . 7 11 . 7 3 3 . 1 31 . 2 3 . 18 . 6 . 26 1 . 2 . 2 16 2 12 22 . 1 Failed 98 | . 8 . . 9 3 3 . . . . 8 . . . . 10 . 15 . . . . 2 19 7 8 6 . . Catastrophic 21 | . 2 . . 1 1 2 . . . . 3 . . . . 3 . 1 . . . . 1 . 4 2 1 . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 117 | . 7 . . 10 4 1 . . . . 2 . . . . 7 . 26 . . 1 . . 19 7 14 19 . . Terminals 168 | . 13 . . 15 2 4 . . . . 4 . . . . 7 . 33 . . . . 4 32 9 18 26 . 1 Fabricators 11 | . . . . . 3 . . . . . . . . . . . . 8 . . . . . . . . . . . Repair Stations 8 | . 2 . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . 2 . . . . . . . . . 5 . . . . . . . 1 . 2 2 . . Garrison Access 9 | . . . . 1 1 . . . . . 3 . . . . 1 . 1 . . . . . 2 . . . . . Terminal Hacks 129 | . 4 11 . 5 . 1 . 1 31 . 2 3 . 18 . . . 12 1 . 2 . 2 8 2 8 17 . 1 Record 31 | . . 10 . . . . . . 11 . . 1 . 6 . . . . . . 1 . . 2 . . . . . Part Schematic 18 | . . . . 1 . . . . 12 . . . . 4 . . . 1 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . . . Prototype ID Bank 11 | . . . . . . . . . 3 . . . . 4 . . . 4 . . . . . . . . . . . Open Door 11 | . . . . 1 . . . 1 . . . 2 . . . . . . 1 . 1 . 1 . . . 3 . 1 Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Terminal Index 4 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Zone Layout 9 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 2 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 7 | . . . . . 1 . . . . . . . . . . . . 6 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 2 . . . . . . . . . 3 . . . . . . . . . 1 . . . Insert Component 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Analyze 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Seal Access 4 | . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Unauthorized Hacks 28 | . 1 . . 1 2 . . . . . . . . . . 2 . 7 . . . . . 7 . 3 5 . . Terminals 23 | . 1 . . 1 . . . . . . . . . . . 2 . 7 . . . . . 6 . 2 4 . . Track 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 1 . . Assimilate 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . Botnet 11 | . 1 . . 1 . . . . . . . . . . . 1 . 3 . . . . . 2 . 1 2 . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Researchers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 7 . . 6 2 3 . . . . 5 . . . . 4 . 9 . . . . 2 11 3 5 5 . 1 Full Trace Events 7 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 3 . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . 1 . 1 . . 12 . . . . 4 . 1 . 1 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 241 | . . . . . . . . . . . . . . . . . . 241 . . . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 71 | . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . 52 14 Largest Group 8 | . . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . 8 8 Highest-Rated Group 114 | . . . . 62 . . . . . 96 . . . . . 26 . . . . . . . . . . . 114 114 Highest-Rated Ally 96 | . . . . 31 . . . . . 96 . . . . . 26 . . . . . . . . . . . 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 86 | . . . . 10 . . . . . 8 . . . . . . . . . . . 22 . . . . . 46 . Total Damage 1545 | . . . . 167 . . . . . 278 . . . . . . . . . . . 237 . . . . . 863 . Kills 12 | . . . . 2 . . . . . 2 . . . . . . . . . . . 3 . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 7 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 1 . 2 . 1 1 . 1 . . . 2 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 10305 | . 824 1851 580 481 292 104 209 200 49 171 682 316 215 152 75 422 48 478 159 119 199 253 134 476 300 301 477 540 198 Spaces Moved 15959 | 1 334 1074 258 551 457 275 587 552 80 461 1242 799 533 231 285 631 151 680 410 396 674 458 397 1092 473 592 966 1091 228 Core 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 372 | . 314 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2234 | 1 20 438 258 23 . . . . . . . . . . . . . . . . . . . . . . 368 912 214 Wheels 576 | . . 576 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12432 | . . . . 528 457 275 587 552 80 461 1242 799 533 231 285 631 151 680 410 396 674 458 397 1092 473 592 448 . . Fastest Speed 6 | 120 120 110 125 40 34 27 27 27 27 27 27 37 37 27 17 27 27 27 17 17 6 17 17 7 6 12 12 30 30 Average Speed 42 | 120 157 150 153 52 52 27 27 27 27 27 32 37 37 31 25 27 27 27 31 26 24 18 17 17 17 15 23 44 32 Slowest Speed 350 | 120 160 350 193 130 89 27 27 27 27 27 80 37 37 37 27 27 27 89 89 27 93 20 17 20 18 19 30 90 90 Overloaded Moves 265 | . . . . . . . . . . . . . . . 41 . . . 4 27 17 . . 83 7 65 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . 5 2 4 . 9 . . 9 . 1 . . 4 . 5 . . 2 . . 7 1 1 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Microwarps 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 19 1 Exploration Rate (%) 51 | 1 73 66 34 65 19 10 73 63 68 61 44 83 67 61 49 28 83 23 62 60 88 63 11 88 15 57 74 35 9 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 8 | . . 1 . . . . . . 1 . . . . 3 1 . . . 1 1 . . . . . . . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Scrap Searched 21 | . . 1 . . . . 2 1 . 1 . 5 3 . 1 . . . 3 2 . 2 . . . . . . . Spaces Dug 204 | . . 11 . 1 . . . . . . 17 3 . . . 21 . 3 2 1 . 1 6 17 21 19 24 57 . Terrain Destroyed 711 | . . 12 146 60 . . . . . . 17 3 1 . . 22 . 3 2 1 . 1 6 17 21 19 51 247 82 Melee 119 | . . . . . . . . . . . 17 3 . . . 21 . 3 2 1 . 1 6 17 21 19 8 . . Projectile 384 | . . 1 9 2 . . . . . . . . . . . . . . . . . . . . . . 43 247 82 AOE 206 | . . 11 137 58 . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Sub Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 18421 | . 566 1206 390 693 499 298 623 589 106 488 1431 812 541 275 285 796 156 942 430 409 707 625 445 1336 636 767 1074 994 302 Wait 1674 | . 187 45 42 34 14 20 13 42 26 10 102 5 1 . . 93 . 217 10 10 . 152 31 206 114 102 143 19 36 Move 15522 | . 333 1073 257 540 452 266 586 535 79 460 1223 798 530 230 284 623 150 669 409 395 670 457 396 1077 470 589 826 930 215 Hop 48 | . . . . 5 2 4 . 7 . . 9 . 1 . . 4 . 5 . . 1 . . 7 1 1 1 . . Pick Up 98 | . 5 7 8 8 3 . . . . . 8 1 1 4 . 4 2 6 . . 4 2 . 6 3 3 21 . 2 Fast Attach 94 | . 3 7 7 3 3 . 1 . . 2 6 1 1 9 . 1 . 7 1 . 12 5 4 3 5 6 5 . 2 Attach 73 | . . 7 3 5 5 4 . 1 1 . . 1 . 3 . 3 1 4 . . 1 1 . 4 3 3 13 2 8 Detach 35 | . . . 1 5 4 2 1 . . 1 1 . . . . 1 1 . 1 . 2 2 . 1 . . 2 1 9 Swap 47 | . 2 2 7 6 4 . 1 . . 1 5 1 1 . 1 1 2 7 1 1 . . . 1 1 2 . . . Drop 136 | . 3 11 10 10 4 . . . . . 10 1 1 11 . 4 . 11 1 2 17 5 3 9 5 7 8 1 2 Fire 353 | . 33 54 53 41 8 2 21 4 . 14 13 . 5 18 . 18 . . . . . . . . . . 7 36 26 Melee 226 | . . . . . . . . . . . 43 4 . . . 44 . 16 7 1 . 1 11 22 34 20 18 3 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 111 | . . . . 36 . . . . . . 11 . . . . . . . . . . . . . . 34 30 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 255 | -10/Materials | Repaired Lgt. Treads 308 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 10) 701 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Entered Subcaves 955 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 1017 | -10/Subcaves | Learned location of Storage (-8) 1029 | -10/Subcaves | Discovered new exit (range 6) 1348 | -10/Subcaves | Core integrity fell below 50% 1420 | -10/Subcaves | Visited Clippyterm 1539 | -10/Subcaves | Build established: Scavenger-Mutant 1869 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2090 | -10/Subcaves | Visited 4L-MR0's lab 2108 | -10/Subcaves | Found Prototype Flight Unit 2114 | -10/Subcaves | Identified Flightbrick 2197 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2306 | -10/Subcaves | Lost 3 parts (1n2w) 2583 | -10/Subcaves | Build established: Mutant 2676 | -10/Subcaves | Entered Materials 2676 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2936 | -8/Materials | Garrison activated, responded to threat 3046 | -8/Materials | Lost 3 parts (1p2u) 3192 | -8/Materials | Discovered new exit (range 15) 3256 | -8/Materials | Entered Storage 3289 | -8/Storage | Attached Flightbrick, gained temporary slots: Utility x3 3308 | -8/Storage | Identified exit to Recycling 3376 | -8/Storage | Garrison activated, responded to threat 3580 | -8/Storage | Met a pair of Derelict thieves 3656 | -8/Storage | First assault squad dispatched 3729 | -8/Storage | Identified exit to Factory 3737 | -8/Storage | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4013 | -7/Factory | Discovered new exit (range 11) 4019 | -7/Factory | Identified exit to Factory 4029 | -7/Factory | Entered another Factory area 4029 | -6/Factory | Evolved 2 slots: Propulsion x2 4128 | -6/Factory | Identified exit to Lower Caves 4133 | -6/Factory | Entered Lower Caves 4155 | -6/Lower Caves | Identified exit to Lower Caves 4195 | -6/Lower Caves | Encountered a Warlord checkpoint 4269 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4342 | -6/Lower Caves | Entered another Lower Caves area 4346 | -6/Lower Caves | Discovered new exit (range 15) 4370 | -6/Lower Caves | Spotted B-75 Beast 4436 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4461 | -6/Lower Caves | Build established: Scout 4476 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4541 | -6/Lower Caves | Discovered new exit (range 5) 4542 | -6/Lower Caves | Identified exit to Data Miner 4542 | -6/Lower Caves | Entered Data Miner 4542 | -6/Data Miner | Discovered new exit (range 6) 4548 | -6/Data Miner | Met Data Miner 4554 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4554 | -6/Data Miner | Learned location of Section 7 (-2) 4558 | -6/Data Miner | Received God Mode back door access code from Data Miner 4568 | -6/Data Miner | Lost 3 parts (3u) 4591 | -6/Data Miner | Identified exit to Proximity Caves 4591 | -6/Data Miner | Entered Proximity Caves 4616 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4625 | -5/Proximity Caves | Escorted by Enhanced Grunt 4639 | -5/Proximity Caves | Learned 4 Factory zone layouts 4682 | -5/Proximity Caves | Learned Factory stockpile data 4697 | -5/Proximity Caves | Discovered new exit (range 14) 4700 | -5/Proximity Caves | Identified exit to Factory 4762 | -5/Proximity Caves | Entered Factory 4762 | -5/Factory | Evolved 2 slots: Utility x2 4810 | -5/Factory | Build established: Sprinter 5031 | -5/Factory | Discovered new exit (range 12) 5112 | -5/Factory | Discovered new exit (range 8) 5116 | -5/Factory | Identified exit to Factory 5143 | -5/Factory | Incoming investigation squad redirected 5250 | -5/Factory | Spotted B-75 Beast 5345 | -5/Factory | Incoming assault squad redirected 5362 | -5/Factory | Search patrols dispatched 5406 | -5/Factory | Identified exit to Upper Caves 5444 | -5/Factory | Entered Upper Caves 5570 | -5/Upper Caves | Learned Factory emergency access door positions 5697 | -5/Upper Caves | Build established: Mutant 5721 | -5/Upper Caves | Discovered new exit (range 6) 5723 | -5/Upper Caves | Identified exit to Upper Caves 5760 | -5/Upper Caves | Entered another Upper Caves area 5773 | -5/Upper Caves | Encountered a Warlord checkpoint 5776 | -5/Upper Caves | Learned location of 1 exit from Factory 5780 | -5/Upper Caves | Discovered exit to Factory (range 7) 5910 | -5/Upper Caves | Discovered new exit (range 16) 5974 | -5/Upper Caves | Identified exit to Zhirov 5975 | -5/Upper Caves | Entered Zhirov 5975 | -5/Zhirov | Discovered new exit (range 3) 5982 | -5/Zhirov | Met Zhirov 5991 | -5/Zhirov | Learned location of Command (-1) 5991 | -5/Zhirov | Learned location of Quarantine (-3) 5991 | -5/Zhirov | Learned location of Testing (-2) 5996 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6005 | -5/Zhirov | Found Alien Artifact 6005 | -5/Zhirov | Identified Integrated Dissipator 6005 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6108 | -5/Zhirov | Found Alien Artifact 6127 | -5/Zhirov | Identified exit to Proximity Caves 6127 | -5/Zhirov | Entered Proximity Caves 6180 | -4/Proximity Caves | Spotted B-86 Titan 6198 | -4/Proximity Caves | Discovered exit to Factory (range 15) 6202 | -4/Proximity Caves | Entered Factory 6202 | -4/Factory | Evolved 2 slots: Utility x2 6203 | -4/Factory | Identified exit to Research 6276 | -4/Factory | Found Quantum Capacitor 6599 | -4/Factory | Spotted B-86 Titan 6621 | -4/Factory | Spotted B-86 Titan 6624 | -4/Factory | Manually triggered Chute Trap 6624 | -4/Factory | Sucked down chute 6624 | -4/Factory | Entered Waste 6629 | -4/Waste | Spotted C-40 Crusher 6636 | -4/Waste | Spotted C-40 Crusher 6640 | -4/Waste | Spotted C-40 Crusher 6647 | -4/Waste | Spotted C-40 Crusher 6655 | -4/Waste | Spotted C-40 Crusher 6655 | -4/Waste | Found Prototype Device 6658 | -4/Waste | Discovered new exit (range 13) 6659 | -4/Waste | Spotted C-40 Crusher 6665 | -4/Waste | Identified exit to Factory 6672 | -4/Waste | Entered Factory 6672 | -4/Factory | Identified Exp. Phase Shifter 6711 | -4/Factory | Identified exit to Upper Caves 6711 | -4/Factory | Identified exit to Extension 6752 | -4/Factory | Central database locked down 6878 | -4/Factory | Fabricated Com. HERF Cannon (x1) 6965 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7014 | -4/Factory | Build established: Hacker-Ninja 7059 | -4/Factory | Fabricated Assault Drone Bay (x1) 7150 | -4/Factory | Entered Upper Caves 7285 | -4/Upper Caves | Learned Research security intel 7308 | -4/Upper Caves | Discovered new exit (range 5) 7309 | -4/Upper Caves | Identified exit to Upper Caves 7309 | -4/Upper Caves | Entered another Upper Caves area 7314 | -4/Upper Caves | Discovered exit to Research (range 16) 7378 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7399 | -4/Upper Caves | Learned 4 Research zone layouts 7420 | -4/Upper Caves | Discovered new exit (range 14) 7424 | -4/Upper Caves | Identified exit to Warlord 7428 | -4/Upper Caves | Entered Warlord 7447 | -4/Warlord | System corruption cleaned by Quarantine Array 7510 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7517 | -4/Warlord | Met Warlord 7523 | -4/Warlord | Opened Warlord's prototype stash 7539 | -4/Warlord | Found Prototype Reactor 7539 | -4/Warlord | Identified Vortex Chain Reactor 7542 | -4/Warlord | Warlord's base attacked by MAIN.C 7548 | -4/Warlord | Found Prototype Device 7548 | -4/Warlord | Identified Thermal Barrier 7555 | -4/Warlord | Found Prototype Processor 7557 | -4/Warlord | Found Prototype Hackware 7600 | -4/Warlord | Found Prototype Piercing Weapon 7600 | -4/Warlord | Identified Vortex Lance 7603 | -4/Warlord | Found Vortex Lance 7626 | -4/Warlord | Discovered new exit (range 12) 7627 | -4/Warlord | Entered Proximity Caves 7650 | -3/Proximity Caves | Spotted B-86 Titan 7859 | -3/Proximity Caves | Discovered exit to Research (range 15) 7880 | -3/Proximity Caves | Entered Research 7880 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7937 | -3/Research | Discovered new exit (range 13) 7982 | -3/Research | Identified exit to Armory 7982 | -3/Research | Identified exit to Quarantine 8014 | -3/Research | Entered Quarantine 8017 | -3/Quarantine | Identified Ghost Barrier 8047 | -3/Quarantine | Found Alien Artifact 8050 | -3/Quarantine | Identified Subatomic Replicator 8077 | -3/Quarantine | Discovered new exit (range 7) 8078 | -3/Quarantine | Identified exit to Research 8123 | -3/Quarantine | Found Alien Artifact 8250 | -3/Quarantine | Found Alien Impact Weapon 8468 | -3/Quarantine | Found Alien Artifact 8490 | -3/Quarantine | Entered Research 8490 | -2/Research | Warlord forces began assault on 0b10 8490 | -2/Research | Evolved 2 slots: Utility x2 8496 | -2/Research | Ghost Barrier fried by hacking feedback 8505 | -2/Research | Met up with Warlord 8508 | -2/Research | Identified exit to Testing 8537 | -2/Research | Identified Exp. Target Analyzer 8600 | -2/Research | Research machine network offline 8685 | -2/Research | Found Prototype Processor 8685 | -2/Research | Identified Exp. Signal Interpreter 8687 | -2/Research | Found Prototype Device 8687 | -2/Research | Identified Adv. Kinecellerator 8790 | -2/Research | Entered Testing 8992 | -2/Testing | Identified Hpw. Transdimensional Reconstructor 9006 | -2/Testing | Found Prototype Processor 9006 | -2/Testing | Identified Exp. Core Analyzer 9032 | -2/Testing | Identified exit to Access 9032 | -2/Testing | Protovariant out of control (PL-CJAZMPQGR6) 9032 | -2/Testing | Unleashed a protovariant (PL-CJAZMPQGR6) 9079 | -2/Testing | Spotted Fortress 9090 | -2/Testing | Incoming assault squad redirected 9090 | -2/Testing | Discovered new exit (range 6) 9091 | -2/Testing | Identified exit to Section 7 9091 | -2/Testing | Entered Section 7 9130 | -2/Section 7 | Found Alien Artifact 9130 | -2/Section 7 | Identified Integrated Mediator 9130 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 9266 | -2/Section 7 | Spotted B-90 Cyclops 9327 | -2/Section 7 | Spotted Alpha 7 9330 | -2/Section 7 | Spotted Alpha 7 9355 | -2/Section 7 | Spotted Executioner 9355 | -2/Section 7 | Spotted Executioner 9363 | -2/Section 7 | Found Alien Artifact 9365 | -2/Section 7 | Found Alien Artifact 9367 | -2/Section 7 | Found Alien Artifact 9375 | -2/Section 7 | Found Alien Reactor 9381 | -2/Section 7 | Spotted Striker 9381 | -2/Section 7 | Spotted Striker 9384 | -2/Section 7 | Spotted Executioner 9388 | -2/Section 7 | Identified Core Reset Matrix 9388 | -2/Section 7 | Identified Terrabomb (x2) 9388 | -2/Section 7 | Identified Matter Drive 9388 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 9388 | -2/Section 7 | Used Core Reset Matrix 9392 | -2/Section 7 | Sensed 15 artifacts in vicinity 9395 | -2/Section 7 | Integrated with Sigix Exoskeleton 9429 | -2/Section 7 | Spotted Executioner 9435 | -2/Section 7 | Used Terrabomb 9435 | -2/Section 7 | Spotted Striker 9435 | -2/Section 7 | Spotted Striker 9442 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Shearcannon 9443 | -2/Section 7 | Found Sigix Shearcannon 9449 | -2/Section 7 | Warped through subspace 9472 | -2/Section 7 | Warped through subspace 9505 | -2/Section 7 | Found Integrated Reactor 9505 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9521 | -2/Section 7 | Discovered exit to Access (range 16) 9530 | -2/Section 7 | Found Integrated Reactor 9530 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 9543 | -2/Section 7 | Found Microwarp Drive 9556 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 9564 | -2/Section 7 | Core integrity fell below 50% 9568 | -2/Section 7 | Entered Access 9568 | -1/Access | Evolved 2 slots: Weapon x2 9573 | -1/Access | Emitted hypermatrix ping 9578 | -1/Access | Assembled emerged from beneath the floor 9640 | -1/Access | Destroyed 8 combat bots 9650 | -1/Access | Build established: Alien-Sigix 9694 | -1/Access | Assembled emerged from beneath the floor 9720 | -1/Access | Assembled emerged from beneath the floor 9750 | -1/Access | Assembled emerged from beneath the floor 9784 | -1/Access | Spotted Investigator 9785 | -1/Access | Scanned by Researcher 9786 | -1/Access | Destroyed Investigator 9834 | -1/Access | Assembled emerged from beneath the floor 9891 | -1/Access | Discovered new exit (range 18) 9921 | -1/Access | Assembled emerged from beneath the floor 9942 | -1/Access | Spotted Executioner 9942 | -1/Access | Spotted Executioner 9942 | -1/Access | Spotted Striker 9966 | -1/Access | Assembled emerged from beneath the floor 10009 | -1/Access | Discovered new exit (range 18) 10039 | -1/Access | Spotted Striker 10039 | -1/Access | Spotted Striker 10039 | -1/Access | Spotted Executioner 10061 | -1/Access | Spotted Striker 10061 | -1/Access | Spotted Executioner 10061 | -1/Access | Spotted Executioner 10099 | -1/Access | Spotted B-99 Colossus 10100 | -1/Access | Spotted B-99 Colossus 10106 | -1/Access | Core integrity fell below 50% 10108 | -1/Access | Entered Command 10113 | -1/Command | Emitted hypermatrix ping 10118 | -1/Command | Assembled emerged from beneath the floor 10147 | -1/Command | Assembled emerged from beneath the floor 10176 | -1/Command | Spotted Combat Programmer 10176 | -1/Command | Destroyed Combat Programmer 10176 | -1/Command | Spotted Combat Programmer 10179 | -1/Command | Destroyed Combat Programmer 10190 | -1/Command | Spotted M Guard 10190 | -1/Command | Spotted M Guard 10201 | -1/Command | Destroyed M Guard 10207 | -1/Command | Destroyed M Guard 10207 | -1/Command | All MAIN.C guards destroyed 10214 | -1/Command | Found Prototype Reactor 10214 | -1/Command | Identified Zero-point Reactor 10230 | -1/Command | Met MAIN.C 10231 | -1/Command | 0b10 Conduit disabled 10234 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 10234 | -1/Command | High security lockdown imminent 10234 | -1/Command | Destroyed MAIN.C Shell 10234 | -1/Command | Spotted M Shell/Def 10234 | -1/Command | Spotted M Shell/Atk 10234 | -1/Command | Spotted M Shell/Def 10234 | -1/Command | Spotted M Shell/Atk 10234 | -1/Command | Spotted M Shell/Def 10234 | -1/Command | Spotted M Shell/Def 10236 | -1/Command | Spotted M Shell/Atk 10236 | -1/Command | Spotted M Shell/Atk 10237 | -1/Command | MAIN.C activated Command garrisons 10243 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 10264 | -1/Command | Core integrity fell below 20% 10272 | -1/Command | Destroyed MAIN.C 10273 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 10297 | -1/Command | Destroyed M Shell/Atk 10301 | -1/Command | Found Prototype Protection 10306 | -1/Command | Found Prototype Protection 10306 | -1/Command | Destroyed by M Shell/Atk with Heavy Hardcell Cannon Last Messages --------------- 10284_ Slug penetrates Wall. 10284_ Slug penetrates B-74 Champion. 10284_ B-74 Champion destroyed. 10284_ Slug penetrates B-74 Champion. 10285_ Quantum Shear penetrates M Shell/Atk. 10285_ Quantum Shear penetrates Reinforced Barrier. 10285_ Quantum Shear penetrates M Shell/Atk. 10290_ Slug penetrates Reinforced Barrier. 10291_ Quantum Shear penetrates M Shell/Atk. 10295_ B-74 Champion reactivates. 10297_ Quantum Shear penetrates M Shell/Atk. 10297_ M Shell/Atk destroyed. 10297_ Quantum Shear penetrates Reinforced Barrier. 10298_ Knocked back. 10299_ Slug penetrates Wall. 10299_ Acquired 35 matter. 10299_ Knocked back. 10301_ Acquired Prototype Protection. 10304_ M Shell/Def knocked back. 10306_ Acquired Prototype Protection. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#???#??#?#???????????? | | ???????????????????????#####################???#?? | | ????????????????????############################## | | ?????????????????################################# | | ????????????????################################## | | ??????????????#################################### | | ?????????????##################################### | | ????????????###################################### | | ???????????####################################### | | ???????????####################################### | | ??????????######################################## | | ?????????######################################### | | ?????????######################################### | | ?????????######################################### | | ????????"""" 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" " ##################### # | | ?????????????????############################## ## | | ????????????????????############################# | | ?????????????????????????#?#?#####?############## | | ????????????????????????????????????############ | | ?????????????????????????????????????############# | | ??????????????????????????????????????############ | | ???????????????????????????????????????########### | | ?????????????????????????????????????????######### | | ??????????????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 50 Energy Generation 67 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Evasion (%) 76 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -4/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Subatomic Replicator Integrated Mediator Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Terrabomb Sigix Shearcannon Transdimensional Reconstructor Integrated Reactor Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed GreatLaserGun Manual? 0 Play Time 03:36:54 Cumulative 471.0 hours Start 2023.10.08 @ 13:43:21 End 2023.10.09 @ 03:05:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 515 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff4ca4f5-06b4-465c-bb03-2b287c4ba93d