Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 19:46:40 Player: AshCrow Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (9) 45 Value Destroyed (200) 200 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5865 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Armored Leg Layered Light Armor Plating Makeshift Thermal Plating EM Pulse Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Makeshift Terrain Scanner Core Analyzer > --- WEAPON ----------- Improved Datajack > --- INVENTORY -------- Aluminum Leg Armored Leg Layered Light Armor Plating Makeshift Thermal Plating EM Pulse Gun [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Makeshift Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 . . Power 2 | . . . . 1 . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . 2 . . . Utility 6 | . . . . 1 2 1 . . . 2 . . Weapon . | . . . . . . . . . . . . . Parts Attached 30 | 6 . 2 7 1 3 2 3 . 2 1 3 . Power 4 | 1 . . 2 . . 1 . . . . . . Engine 3 | 1 . . 2 . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 10 | 2 . 1 2 . 1 1 2 . . 1 . . Treads 2 | 2 . . . . . . . . . . . . Leg 2 | . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6 | . . 1 2 . 1 1 . . . 1 . . Utility 7 | 1 . . . . 2 . 1 . 2 . 1 . Device 4 | . . . . . 1 . . . 2 . 1 . Storage 1 | 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 2 . 1 3 1 . . . . . . 2 . Energy Gun 4 | 1 . 1 1 . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 . . 1 . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . Parts Lost 26 | . 2 2 2 2 3 4 3 . 2 . 6 . Power 4 | . 1 . 1 . 1 1 . . . . . . Propulsion 9 | . . 1 . 1 2 2 2 . . . 1 . Utility 6 | . . . . . . 1 1 . 2 . 2 . Weapon 7 | . 1 1 1 1 . . . . . . 3 . Highest Loss Streak 4 | . 2 2 2 1 3 4 2 . 2 . 3 . To Critical Strikes 2 | . . 1 . . . . 1 . . . . . Average Backups 5 | 2 4 5 6 6 8 7 4 5 5 5 4 5 Power . | . 1 1 . . 1 . . . . . . . Propulsion 2 | 1 2 2 4 4 3 3 2 2 2 2 2 2 Utility . | . . . . . . . . 1 1 1 1 2 Weapon 1 | . 1 1 2 2 1 1 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 7 | . . . . . 2 1 . . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 2 Utility 2 | . . . . . . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . Average Slot Usage (%) 32 | . 83 31 53 53 32 20 14 13 18 14 16 5 Engine 3 | . 12 . 7 9 4 . . . . . . . Treads 3 | . 28 9 . . . . . . . . . . Flight 7 | . . 5 22 23 10 6 . . . 4 2 . Storage 5 | . 14 11 11 9 7 4 . . . . . . Processor 4 | . . . . . 4 6 7 13 11 10 8 5 Energy Gun 2 | . 14 6 3 2 . . . . . . . . Ballistic Gun 2 | . 14 . 1 8 . . . . . . . . Peak Build Rating 32 | 6 6 5 10 11 17 18 10 8 17 22 32 5 Average Rating 9 | 4 5 3 6 8 9 9 6 8 14 21 18 5 On Entrance 7 | . 6 4 4 10 10 8 7 8 8 8 22 5 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 12 | 12 12 9 12 12 9 8 3 . 2 . 6 . Greatest Support 40 | 40 40 40 20 13 9 11 20 3 3 15 15 3 Greatest Overweight (x) 2 | 1 . 2 2 . 1 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 7 5 5 5 5 5 5 Most Carried 8 | 4 4 6 8 8 8 8 5 5 5 5 5 5 Average Carried 5 | 2 4 5 6 6 7 7 4 5 5 5 4 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 4 6 6 8 8 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Matter Collected 510 | 227 33 . 101 . . . 58 . . . 91 . Remotely . | . . . . . . . . . . . . . Salvage Created 204 | . . 60 122 . . . . . . . 22 . Parts 15 | . . 4 11 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Combat Hostiles Destroyed 8 | . . 1 6 . . . . . . . 1 . Guns 3 | . . 1 1 . . . . . . . 1 . AOE 5 | . . . 5 . . . . . . . . . Classes Destroyed 4 | . . 1 3 . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . Swarmer 5 | . . . 4 . . . . . . . 1 . Grunt 2 | . . . 2 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . Best Kill Streak 5 | . . 1 5 . . . . . . . 1 . Combat Bots Only 4 | . . 1 4 . . . . . . . 1 . Max Kills in Single Turn 5 | . . 1 5 . . . . . . . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Hostile Shots Fired 614 | . 61 64 38 30 53 67 78 . 37 39 143 4 Missed 278 | . 22 34 11 18 29 25 37 . 16 23 61 2 Hits 336 | . 39 30 27 12 24 42 41 . 21 16 82 2 Projectile 336 | . 39 30 27 12 24 42 41 . 21 16 82 2 Critical Strikes 9 | . . 2 1 . . 1 2 . . . 3 . Damage Taken 4667 | . 471 307 302 122 176 707 542 . 376 230 1395 39 Core 2811 | . 46 174 132 42 99 505 340 . 310 134 990 39 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 64 | 100 81 . 23 92 85 . . . 69 . . . Volleys Fired 21 | . . 6 7 . . . . . . . 8 . Largest 2 | . . 2 1 . . . . . . . 2 . Hottest 124 | . . 80 45 . . . . . . . 124 . Shots Fired 25 | . . 8 7 . . . . . . . 10 . Gun 24 | . . 8 6 . . . . . . . 10 . Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 8 . Thermal 2 | . . . . . . . . . . . 2 . Explosive 1 | . . . 1 . . . . . . . . . Electromagnetic 14 | . . 8 6 . . . . . . . . . Robot Hit Streak 8 | . . 8 2 . . . . . . . 1 . Robot Miss Streak 3 | . . . 2 . . . . . . . 3 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 19 | . . 8 5 1 . . . . . . 5 . Core Hits 13 | . . 2 8 . . 1 . . 1 . 1 . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 5 | . . . . 2 . . . . . . 3 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 598 | . . 85 436 . . 22 . . 6 . 49 . Guns 185 | . . 85 58 . . . . . . . 42 . Cannons . | . . . . . . . . . . . . . Explosions 364 | . . . 364 . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 49 | . . . 14 . . 22 . . 6 . 7 . Kinetic 42 | . . . . . . . . . . . 42 . Thermal 110 | . . . 110 . . . . . . . . . Explosive 254 | . . . 254 . . . . . . . . . Electromagnetic 143 | . . 85 58 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 4 4 4 . . 6 6 Average Corruption 3 | . . . . . 1 2 4 4 . . 4 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . . . . . . 2 5 1 . . 2 . Message Errors 2 | . . . . . . . 1 . . . 1 . Matter Fused 4 | . . . . . . 1 1 1 . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . 1 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 36 | . . . 21 . . 9 . . 3 . 3 . Shots 1 | . . . 1 . . . . . . . . . Rammed 12 | . . . 1 . . 7 . . 2 . 2 . Targets Rammed 12 | . . . 1 . . 7 . . 2 . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 177 | . . 19 11 . . . 177 . . . 38 . Average Temperature 29 | . . 6 5 . . . 106 . . . 28 . Received Heat Transfer 720 | . 261 63 129 27 48 165 27 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . Heat Transferred 100 | . . . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 98 | 100 100 100 100 84 100 100 . . 100 100 . . Level 1 1 | . . . . 15 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 215 | . . 162 198 215 95 50 . . . 65 . . Initial 85 | . . . 63 46 85 21 . . . . . . Average 62 | . . 28 155 135 62 17 . . . 10 . . Influence Increases 1207 | . . 232 217 243 60 75 60 . . 65 255 . Destroy 0b10 Robot/C 160 | . . 20 120 . . . . . . . 20 . Destroy 0b10 Robot/NC 5 | . . . 5 . . . . . . . . . Destroy Leader 40 | . . 10 20 . . . . . . . 10 . Successful Hack 45 | . . 7 . 33 . . . . . 5 . . Select Force Hacks 30 | . . . . . 30 . . . . . . . Destroy Structure 12 | . . . 12 . . . . . . . . . Partial Spotted 75 | . . 45 . . 15 15 . . . . . . Lose Combat Pursuer 840 | . . 150 60 210 15 60 60 . . 60 225 . Influence Decreases 1099 | . . 70 259 174 204 115 65 . . 10 175 27 Entered New Map 352 | . . . 99 74 104 24 3 . . . 21 27 Time Decay 597 | . . 70 140 80 70 51 62 . . 10 114 . Lost Part 150 | . . . 20 20 30 40 . . . . 40 . Squads Dispatched 13 | . 1 2 . 1 3 4 . . 1 1 . . Investigation 9 | . 1 1 . 1 3 2 . . 1 . . . Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . 1 . . . 2 . . . 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Distress Signals 2 | . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 149 | . 9 26 12 23 6 23 6 . 6 13 21 4 Peak Tracking Total 23 | . 8 23 6 9 5 11 5 . 6 8 8 4 Tactical Retreats 19 | . . 2 2 2 1 3 2 . . 1 6 . ECM-based Alert Blocks 3 | . . . . . . 3 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Traps Triggered 5 | . 1 . . 1 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Machines Accessed 17 | . . 2 . 6 4 2 . . 1 1 1 . Terminals 16 | . . 2 . 6 3 2 . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 38 | . . 5 . 10 11 6 . . 2 3 1 . Successful 13 | . . 1 . 7 2 . . . . 2 1 . Failed 25 | . . 4 . 3 9 6 . . 2 1 . . Catastrophic 7 | . . 2 . . 3 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . . 3 . 11 8 6 . . 2 2 . . Terminals 34 | . . 5 . 10 7 6 . . 2 3 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 . 1 1 . . . . 1 1 . Record 2 | . . . . . 1 . . . . . 1 . Robot Analysis 1 | . . . . 1 . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . 6 1 . . . . 1 . . Terminals 7 | . . . . 6 . . . . . 1 . . Botnet 7 | . . . . 6 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . 2 . 4 3 2 . . 1 1 . . Full Trace Events 6 | . . 1 . . 2 2 . . 1 . . . Feedback Events 2 | . . . . . 1 1 . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . 1 . . . . . . 1 . Robot Hacks Applied 2 | . . . . 1 . . . . . . 1 . parse_system 2 | . . . . 1 . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Active Infowar (turns) 1028 | . . . . . 116 166 332 34 77 64 239 . Optics 1028 | . . . . . 116 166 332 34 77 64 239 . Terrain 207 | . . . . . . . . . 63 . 144 . Jamming 1 | . . . . . . . . . 1 . . . ECM 5 | . . . . . 2 3 . . . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Turns Passed 2078 | 94 162 204 284 160 159 166 332 34 77 64 337 5 Spaces Moved 3434 | 54 102 301 344 419 341 412 462 68 127 150 644 10 Core 943 | 9 . 4 3 . 28 54 329 68 127 5 306 10 Treads 193 | 45 102 44 2 . . . . . . . . . Legs 133 | . . . . . . . 133 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2165 | . . 253 339 419 313 358 . . . 145 338 . Fastest Speed 34 | 50 160 40 34 34 35 34 50 50 50 40 40 50 Average Speed 54 | 147 160 59 66 35 43 37 70 50 50 40 44 50 Slowest Speed 200 | 160 160 160 200 37 110 150 120 50 50 50 100 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . . 12 6 10 . 2 . . . 2 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 5 25 32 48 42 11 18 76 15 2 4 81 4 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 . 1 . Scrap Searched 8 | . . . 2 . . . 3 . . . 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 15 | . . . 13 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . 2 . AOE 13 | . . . 13 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Fac Upp Upp Total 3561 | 66 101 307 383 421 351 420 468 67 138 150 679 10 Wait 73 | 3 . 8 24 7 . 1 1 . 8 2 19 . Move 3363 | 53 101 280 332 399 340 408 461 67 126 145 641 10 Hop 28 | . . 8 6 9 . 2 . . . 2 1 . Pick Up 15 | 4 . 1 3 2 2 . 2 . . . 1 . Fast Attach 28 | 6 . 1 5 1 4 3 2 . 2 1 3 . Attach 7 | . . 1 3 . . . 2 . . . 1 . Detach 3 | . . 2 1 . . . . . . . . . Swap 1 | . . . 1 . . . . . . . . . Drop 7 | . . . 1 1 5 . . . . . . . Fire 21 | . . 6 7 . . . . . . . 8 . Melee 5 | . . . . 2 . . . . . . 3 . Ram 10 | . . . . . . 6 . . 2 . 2 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Entered another Materials area 257 | -9/Materials | Evolved 2 slots: Propulsion x2 305 | -9/Materials | Build established: Mutant 341 | -9/Materials | Identified exit to Mines 461 | -9/Materials | Entered Mines 470 | -9/Mines | Core integrity fell below 50% 508 | -9/Mines | Met a Derelict bent on vengeance 700 | -9/Mines | Learned location of Storage (-7) 740 | -9/Mines | Discovered new exit (range 6) 745 | -9/Mines | Entered Materials 745 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 897 | -8/Materials | Discovered new exit (range 14) 905 | -8/Materials | Entered Factory 905 | -7/Factory | Evolved 2 slots: Utility x2 906 | -7/Factory | Identified exit to Storage 1039 | -7/Factory | Lost 3 parts (1p2n) 1057 | -7/Factory | Discovered new exit (range 19) 1064 | -7/Factory | Entered another Factory area 1064 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1227 | -6/Factory | Discovered new exit (range 5) 1228 | -6/Factory | Lost 4 parts (1p2n1u) 1228 | -6/Factory | Core integrity fell below 50% 1230 | -6/Factory | Entered Lower Caves 1373 | -6/Lower Caves | Core integrity fell below 20% 1383 | -6/Lower Caves | Encountered a Warlord checkpoint 1479 | -6/Lower Caves | Spotted B-75 Beast 1560 | -6/Lower Caves | Discovered new exit (range 5) 1562 | -6/Lower Caves | Entered another Lower Caves area 1576 | -6/Lower Caves | Spotted B-75 Beast 1587 | -6/Lower Caves | Discovered new exit (range 15) 1596 | -6/Lower Caves | Entered Factory 1596 | -5/Factory | Evolved 2 slots: Propulsion x2 1666 | -5/Factory | Discovered new exit (range 13) 1673 | -5/Factory | Entered another Factory area 1673 | -4/Factory | Evolved 2 slots: Utility x2 1714 | -4/Factory | Identified exit to Upper Caves 1737 | -4/Factory | Entered Upper Caves 1884 | -4/Upper Caves | Learned location of 1 exit from Research 1915 | -4/Upper Caves | Learned 8 Research zone layouts 1957 | -4/Upper Caves | Lost 3 parts (1n1u1w) 1960 | -4/Upper Caves | Core integrity fell below 50% 2004 | -4/Upper Caves | Core integrity fell below 20% 2007 | -4/Upper Caves | Lost 3 parts (1u2w) 2066 | -4/Upper Caves | Discovered new exit (range 16) 2074 | -4/Upper Caves | Entered another Upper Caves area 2079 | -4/Upper Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01963_ Acquired 8 matter. 01976_ Adv. Visual Processing Unit destroyed. 01979_ LZ0NQOSHQO N/>EEA=TS/HTNOVEONZ VELTG 01982_ P-70 Sage resets S-27 Virus, system corruption cleaned. 02012_ Searching scrap... 02012_ Found Battle Cannon. 02012_ Found Imp. Terrain Scanner. 02012_ Found Imp. Terrain Scan Processor. 02012_ Found Mak. ECM Suite. 02012_ Found 33 Matter. 02013_ System corrupted: Matter fused (-10). 02013_ Acquired 10 matter. 02066_ EXIT=FOUND 02069_ Connecting with Outpost Terminal... >>Query(Status Report %%%%) %%%%%%% %%% %%%%% %%%% %%% %%%%%%%%% %%% %% %%%%. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????##??????????????????????? | | ??????????????????? ??????????????????????? | | ??????????????????? ###???????????????????? | | ??????????????????## ##??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# ####???????????????? | | ??????????????????# #???????????????? | | ?????????????????## #???????????????? | | ?????????????????# ##???????????????? | | ?????????????????# ## ##????????????????? | | ?????????????????# ?# #?????????????????? | | ?????????????????# ??# ####??????????????? | | ?????????????????# ??# # #??????????????? | | ?????????????????# ## #??????????????? | | ?????????? @ #??????????????? | | ?????????? #??????????????? | | ?????????? ##??????????????? | | ?????????? g g #???????????????? | | ??????????? bg ##???????????????? | | ???????????#### #????????????????? | | ??????????????# ????????????????? | | ?????????????# ### ????????????????? | | ?????????????# ##??# ##???????????????? | | ?????????????###???? ##????????????????? | | ???????????????????? #?????????????????? | | ???????????????????######?????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonTrackerMaterializer Manual? 0 Play Time 00:48:05 Cumulative 67.0 hours Start 2026.10.14 @ 18:23:22 End 2026.10.14 @ 19:46:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 109 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a80fb01b-e635-4fa7-817d-c8ffc9ac9cea