Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 20:18:04 Player: McSaucyNugget Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (120) 600 Value Destroyed (5702) 5702 Prototype IDs (63) 1260 Alien Tech Used (3) 600 Bonus (5729) 5729 TOTAL SCORE: 22591 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 234 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1868 Scanned by Researcher 500 Met Optimus at Protoforge 1000 Friendly Fire -242 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 80/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads Gyrokinetic Inverter > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Multirail Enhanced Hardcell Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gravjet Array Gravjet Array > --- UTILITY ---------- Advanced Heat Sink Spectral Analyzer Experimental Launcher Guidance Computer Concept Weapon Articulator Experimental Core Analyzer Experimental Armor Integrity Analyzer Concept Core Shell Improved Propulsion Shielding Improved Propulsion Shielding Heavy Armor Plating > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Compact HERF Cannon > --- INVENTORY -------- Overtuned Flexi-carbon Leg Antigrav System Improved Propulsion Shielding Subatomic Replicator Heavy Machine Gun [Rating: 179] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Overtuned Armored Exoskeleton Wheel Armored Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Spectral Analyzer Hackware System Mapper Protection Makeshift Kinetic Plating Weapon Heavy Pick Energy Gun Plasma Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Falx Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Slots Evolved 18 | . . . . . 8 . . . 2 . . . . . 2 2 . . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 3 . . . 1 . . . . . . 1 . . . . 1 Utility 10 | . . . . . 4 . . . . . . . . . 2 1 . . 2 . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 198 | 6 9 5 . 6 30 3 . 1 15 1 2 . 12 . 13 3 10 35 12 22 13 Power 23 | 1 1 . . 1 3 . . . 2 1 . . 1 . 2 . 1 4 1 4 1 Engine 4 | 1 . . . . 1 . . . . . . . . . . . 1 1 . . . Core 8 | . 1 . . 1 2 . . . 2 . . . . . 1 . . 1 . . . Reactor 11 | . . . . . . . . . . 1 . . 1 . 1 . . 2 1 4 1 Propulsion 60 | 2 1 2 . 3 10 . . . 5 . . . 3 . 3 1 3 13 3 1 10 Treads 6 | 2 1 . . . 1 . . . . . . . . . . . . . . . 2 Leg 9 | . . . . . 1 . . . . . . . . . . . . 8 . . . Wheel 8 | . . 2 . 3 3 . . . . . . . . . . . . . . . . Hover 24 | . . . . . 5 . . . 2 . . . 3 . 2 . 1 3 3 1 4 Flight 13 | . . . . . . . . . 3 . . . . . 1 1 2 2 . . 4 Utility 74 | 1 3 1 . 1 10 2 . . 7 . 1 . 5 . 6 2 5 12 5 12 1 Device 28 | . . . . . 8 1 . . 4 . . . 2 . 1 . 3 3 1 5 . Storage 6 | 1 1 . . 1 . . . . . . . . . . 1 . 1 . . 1 . Processor 13 | . . . . . 1 . . . 2 . . . 1 . . 2 1 5 . 1 . Hackware 7 | . . . . . . 1 . . . . . . 1 . 2 . . . . 2 1 Protection 20 | . 2 1 . . 1 . . . 1 . 1 . 1 . 2 . . 4 4 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 4 2 . 1 7 1 . 1 1 . 1 . 3 . 2 . 1 6 3 5 1 Energy Gun 6 | . . . . 1 2 . . . . . . . . . . . . 1 2 . . Energy Cannon 4 | . . . . . 1 . . . 1 . . . . . 1 . . . 1 . . Ballistic Gun 11 | 2 1 . . . 2 1 . . . . . . . . . . . 3 . 2 . Ballistic Cannon 5 | . 1 1 . . 1 . . . . . . . . . 1 . . . . 1 . Launcher 6 | . 1 1 . . . . . . . . 1 . . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . 3 . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . . . . 1 1 1 . 5 . 2 . 2 14 . 8 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . 1 2 . . System Corruption 21 | . . . . . . . . . . . . . . . . . . 10 11 . . Parts Lost 97 | . 1 3 . . 8 2 . 12 . . . 2 2 2 9 3 3 18 4 21 7 Power 11 | . . . . . 3 . . 1 . . . . 1 . 1 1 . 1 . 3 . Propulsion 33 | . 1 2 . . 2 1 . 3 . . . 1 1 . 4 . 1 6 . 6 5 Utility 38 | . . 1 . . 2 1 . 5 . . . 1 . 1 2 2 2 6 3 11 1 Weapon 15 | . . . . . 1 . . 3 . . . . . 1 2 . . 5 1 1 1 Highest Loss Streak 12 | . 1 1 . . 2 2 . 12 . . . 2 2 4 6 4 2 7 4 10 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . Average Backups 7 | 1 8 9 9 11 10 3 4 4 4 5 5 5 4 4 4 3 5 5 4 9 3 Power . | . 1 1 1 1 1 . . . . 1 1 1 1 . . 1 . . . . . Propulsion 1 | 1 2 2 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 2 1 Utility 1 | . 1 3 3 2 2 1 2 2 2 2 1 1 . . . . . . . 3 . Weapon 2 | . 2 3 4 4 4 . 1 1 1 2 2 2 2 2 1 2 2 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 2 . 1 6 4 . . . 2 . 2 . 2 . 1 . 2 2 . 3 . Power 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . . . 1 . . . . . . 1 . Utility 7 | . . . . 2 . . . . 1 . 2 . . . 1 . . 1 . . . Weapon 4 | . 1 . . . . . . . 1 . . . 1 . . . . . . 1 . Tool/Special 8 | . . . 1 2 1 . . . . . . . . . . . 2 1 . 1 . Average Slot Usage (%) 76 | . 88 92 100 96 85 95 86 70 40 70 70 69 82 79 79 33 69 63 75 71 13 Engine 1 | . 7 . . . . 6 6 5 . . . . 3 . . . 2 2 . . . Core 6 | . 6 14 14 14 5 . . . 2 5 5 5 4 8 9 2 1 . . . . Treads 4 | . 21 14 14 1 1 . . . . . . . . . . . . . . . . Wheel 5 | . . 7 14 23 17 . . . . . . . . . . . . . . . . Hover 7 | . . . . . 6 31 26 22 7 11 11 11 20 23 18 3 5 2 18 20 6 Flight 2 | . . . . . . . . . 6 17 17 16 5 . . 4 15 5 1 . . Device 6 | . . . . . 22 19 13 10 11 17 17 16 8 10 10 3 4 3 6 12 . Storage 6 | . 14 14 14 14 4 . . . . . . . . . . . 1 1 . 3 . Processor 6 | . . . . . . 6 6 5 8 11 11 11 10 11 10 7 18 19 17 7 . Hackware 2 | . . . . . . 4 6 5 . . . . 2 5 10 9 9 4 . 3 2 Protection 7 | . 9 13 14 14 3 6 6 4 . 5 5 4 7 5 6 . . 4 13 7 . Energy Gun 2 | . . . . 9 10 6 6 4 . . . . . . . . . . 6 3 . Ballistic Gun 3 | . 17 9 . . 3 11 13 8 . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 13 12 4 . . . . . . . . . . 2 . . . . . . Launcher 1 | . 5 1 1 . . . . . . . . . 1 . . . . 1 . . . Impact Weapon 3 | . 4 3 14 14 . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . 12 11 7 . 5 5 . . 2 Peak Build Rating 179 | 6 12 15 14 26 70 70 63 63 61 69 67 61 115 91 117 62 137 168 179 179 64 Average Rating 56 | 4 7 12 14 22 54 66 63 50 36 61 61 60 85 86 96 49 108 121 169 148 29 On Entrance 55 | . 6 12 14 14 25 65 63 63 2 61 61 61 49 91 89 59 62 122 128 149 17 Naked Turns 90 | . . . . . . . . 13 26 . . . . . . . . . . . 51 Heaviest Build 99 | 12 23 33 32 40 58 35 32 32 18 10 15 15 34 31 55 7 43 99 82 92 41 Greatest Support 205 | 40 40 40 10 28 64 50 43 43 31 18 18 24 57 55 66 24 48 205 93 93 48 Greatest Overweight (x) 4 | . 1 3 3 2 4 . . . 1 . . . . . . . 1 . 1 2 2 Average Overweight (x) . | . . 1 2 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 5 15 5 Average Capacity 8 | 6 9 10 10 11 12 5 5 5 5 5 5 5 5 5 5 5 7 6 5 14 5 Most Carried 15 | 3 10 10 10 15 15 5 5 5 5 5 5 5 5 5 5 4 10 10 5 15 5 Average Carried 7 | 1 8 9 9 11 11 4 5 5 4 5 4 5 4 4 4 3 5 6 4 9 4 Final Capacity 15 | 8 10 10 10 15 5 5 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 Final Carried 15 | 3 10 9 10 15 3 5 5 5 5 5 5 5 5 4 4 4 9 4 5 5 3 Class Distribution -------------------- 55% | Mutant 16% | Hacker-Scout 5% | Sprinter 3% | Scavenger-Scrapper 3% | Scavenger-Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scavenger-Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Mutant | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Mutant | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Scrapper | -3/Protoforge Scavenger-Gunner | -2/Research Scavenger-Scout | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Matter Collected 4848 | 146 490 286 213 60 592 93 . 10 11 . . 34 905 50 49 . 288 870 94 375 282 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3679 | . 348 181 . . 1199 45 . . 11 . 39 . 443 23 94 . 155 527 94 266 254 Parts 206 | . 22 13 . . 66 3 . . 4 . 8 . 13 2 10 . 8 12 5 15 25 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . 10 . . . 2 . 1 . . . 1 . 3 . . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Combat Hostiles Destroyed 93 | . 10 9 . . 18 1 . . . . 4 . 16 4 2 . 1 13 1 8 6 Melee 12 | . . . . . 3 . . . . . . . . 1 2 . 1 . . 1 4 Guns 19 | . 3 2 . . 12 1 . . . . . . . . . . . . . . 1 Cannons 9 | . . 7 . . . . . . . . . . . . . . . 1 1 . . AOE 51 | . 7 . . . 3 . . . . . 4 . 16 3 . . . 12 . 5 1 Classes Destroyed 24 | . 6 2 . . 3 1 . . . . . . 7 . . . . 2 . 2 1 Worker 4 | . . . . . 3 . . . 1 . . . . . . . . . . . . Builder 5 | . 1 . . . 1 . . . . . . . . . 1 . . . . . 2 Tunneler 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . Recycler 4 | . 1 . . . 2 . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . 2 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . 1 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . Watcher 6 | . 3 . . . 2 . . . . . . . . . . . . . . 1 . Swarmer 34 | . 6 4 . . 6 . . . . . 4 . 1 4 . . . 1 . 7 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . Grunt 18 | . 4 2 . . 5 . . . . . . . 5 . . . . 2 . . . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 2 . . . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sentry 5 | . . . . . 4 . . . . . . . . . . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Programmer 12 | . . . . . 3 . . . . . . . 2 . 2 . 1 . . . 4 Hotshot 6 | . . . . . . . . . . . . . . . . . . 6 . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 4 4 . . 6 1 . . 1 . 4 . 11 4 1 . 1 4 1 7 3 Combat Bots Only 10 | . 3 4 . . 4 1 . . . . 4 . 10 4 1 . 1 4 1 7 2 Max Kills in Single Turn 4 | . 2 1 . . 4 1 . . 1 . 2 . 3 2 1 . 1 3 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 . . . . . 2 . 3 2 . . . 2 . 3 1 Melee 1 | . . . . . 1 . . . . . . . . 1 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Hostile Shots Fired 1460 | . 42 69 . . 179 25 . 88 2 . 18 4 42 21 121 40 34 295 46 305 129 Missed 533 | . 10 18 . . 67 12 . 35 . . 11 . 11 6 47 23 18 125 8 95 47 Hits 927 | . 32 51 . . 112 13 . 53 2 . 7 4 31 15 74 17 16 170 38 210 82 Melee 10 | . . . . . . . . 1 . . . . . . 1 . . 3 . . 5 Projectile 917 | . 32 51 . . 112 13 . 52 2 . 7 4 31 15 73 17 16 167 38 210 77 AOE 11 | . . . . . . . . . . . 1 . 1 . 7 . . . . . 2 Critical Strikes 48 | . 1 . . . 1 . . . . . . . 2 . 5 1 . 12 3 14 9 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Part Disruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . Damage Taken 20938 | . 492 535 . . 1510 195 . 1016 192 . 104 99 851 237 1892 305 356 4877 977 4951 2349 Core 4593 | . 48 99 . . 227 . . 274 108 . 51 22 118 42 189 166 155 736 32 713 1613 Absorbed by Shields 131 | . . . . . . . . 31 . . . . . . . 17 . 23 . 60 . Redirected to Shielding 618 | . . . . . . . . . . . . . . . . . . 270 199 149 . Ignored by Resistances 85 | . . 26 . . 59 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 720 | . . . . . . . . . . . . . 3 . . . . 20 . 697 . Core Remaining (%) 55 | 100 . . . 41 . . . 41 . . . . . 65 83 . . 10 . 48 . Volleys Fired 223 | . 39 41 . . 38 3 . . 6 . 2 . 22 2 5 . . 34 3 18 10 Largest 3 | . 2 2 . . 3 3 . . 1 . 1 . 1 1 1 . . 3 2 3 1 Hottest 225 | . 40 66 . . 225 136 . . 90 . 46 . 46 46 100 . . 168 182 212 58 Shots Fired 347 | . 50 77 . . 93 9 . . 6 . 2 . 22 2 5 . . 37 6 28 10 Gun 175 | . 37 23 . . 71 9 . . . . . . . . . . . 3 3 26 3 Cannon 92 | . . 49 . . 16 . . . 6 . . . . . 5 . . 9 3 . 4 Launcher 80 | . 13 5 . . 6 . . . . . 2 . 22 2 . . . 25 . 2 3 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 188 | . 37 77 . . 50 6 . . . . . . . . 2 . . 3 . 6 7 Thermal 74 | . . . . . 42 3 . . 6 . . . . . . . . . 3 20 . Explosive 69 | . 13 . . . . . . . . . 2 . 22 2 . . . 25 . 2 3 Electromagnetic 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . Entropic 12 | . . . . . . . . . . . . . . . 3 . . 9 . . . Robot Hit Streak 16 | . 5 16 . . 9 3 . . 4 . 1 . 8 5 2 . . 5 7 10 9 Robot Miss Streak 6 | . 2 2 . . 6 3 . . 1 . 2 . 1 . 1 . . 1 . 2 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 236 | . 32 44 . . 71 6 . . 2 . 1 . 11 3 11 . 4 16 5 13 17 Core Hits 234 | . 21 17 . . 41 4 . . 2 . 7 . 57 4 1 . 1 57 3 8 11 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . 2 . . . 1 . . . . . . . . . . . . . . 1 2 Critical Strikes 14 | . 2 . . . 6 . . . . . . . . . . . 1 2 . 1 2 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . Destroy 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 Smash 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . Sever 2 | . . . . . 2 . . . . . . . . . . . . . . . . Sunder 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Melee Attacks 132 | . 3 2 . . 13 . . 3 . . . . . 8 30 . 16 21 . 15 21 Impact 20 | . 3 2 . . . . . . . . . . . . . . . . . 15 . Slashing 16 | . . . . . 13 . . 3 . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . . . 8 17 . 7 17 . . 21 Entropic 26 | . . . . . . . . . . . . . . . 13 . 9 4 . . . Sneak Attacks 7 | . 1 . . . 2 . . . . . . . . . 1 . 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 1 . 1 . . . . Damage Inflicted 18905 | . 973 1111 . . 2427 98 . . 178 . 426 . 3959 550 960 . 347 5219 160 1434 1063 Guns 2105 | . 311 231 . . 1167 98 . . . . . . . . . . . 20 54 188 36 Cannons 1760 | . . 575 . . 205 . . . 66 . . . . . 258 . . 555 101 . . Explosions 12204 | . 570 305 . . 483 . . . 112 . 426 . 3959 484 . . . 4644 . 850 371 Melee 2620 | . 92 . . . 562 . . . . . . . . 66 702 . 347 . . 210 641 Ramming 216 | . . . . . 10 . . . . . . . . . . . . . 5 186 15 Kinetic 2676 | . 311 1111 . . 1099 54 . . . . . . . . . . . 20 . 45 36 Thermal 1143 | . . . . . 724 44 . . 178 . . . . . . . . . 54 143 . Explosive 11304 | . 570 . . . . . . . . . 426 . 3959 484 . . . 4644 . 850 371 Electromagnetic 133 | . . . . . 32 . . . . . . . . . . . . . 101 . . Impact 343 | . 92 . . . . . . . . . . . . . . . . 41 . 210 . Slashing 562 | . . . . . 562 . . . . . . . . . . . . . . . . Piercing 855 | . . . . . . . . . . . . . . 66 112 . 36 . . . 641 Entropic 1673 | . . . . . . . . . . . . . . . 848 . 311 514 . . . Highest Corruption 29 | . . . . . 4 4 4 16 . . . . 2 2 6 . 1 14 11 29 1 Average Corruption 5 | . . . . . 3 4 4 5 . . . . 1 2 4 . 1 6 10 12 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 94 | . . . . . 13 5 . 2 . . . . 1 9 6 . 1 26 5 23 3 Message Errors 18 | . . . . . 2 3 . . . . . . . 1 3 . . 3 . 5 1 Matter Fused 18 | . . . . . 2 . . . . . . . . 2 1 . . 6 . 6 1 Heat Flow Errors 13 | . . . . . 1 2 . . . . . . . 2 . . . 5 1 2 . Energy Discharges 13 | . . . . . 1 . . . . . . . . 1 2 . . 6 1 1 1 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . Data Loss (minor) 15 | . . . . . 4 . . 1 . . . . 1 2 . . 1 2 1 3 . Data Loss (major) 3 | . . . . . 1 . . . . . . . . 1 . . . . . 1 . Alerts 3 | . . . . . . . . . . . . . . . . . . 1 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 2 1 3 . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1441 | . 109 70 . . 160 . . . . . 48 . 59 39 279 . 184 59 . 296 138 Projectiles 80 | . . 20 . . 2 . . . . . . . . . 58 . . . . . . Explosions 481 | . 17 50 . . 54 . . . . . 48 . 59 39 . . . 59 . 146 9 Melee 880 | . 92 . . . 104 . . . . . . . . . 221 . 184 . . 150 129 Knockbacks 13 | . . 8 . . 3 . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 11 | . . 8 . . 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 486 | . 138 29 . . 61 . . . 145 . . . . . . . . 14 2 91 6 Shots 12 | . 7 1 . . 1 . . . 2 . . . . . . . . 1 . . . Rammed 15 | . . . . . 3 . . . . . . . . . . . . . 1 7 4 Targets Rammed 15 | . . . . . 3 . . . . . . . . . . . . . 1 7 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 392 | . 20 9 . . 222 276 . 319 34 . . 3 255 306 168 . . 233 392 208 . Average Temperature 116 | . 6 9 . . 48 137 . 158 13 . . 3 138 139 72 . . 71 161 28 . Received Heat Transfer 2335 | . 123 150 . . 330 24 . 128 9 . . 18 72 9 287 51 9 394 225 416 90 Effects 7 | . . . . . . . . . . . . . 1 1 . . . . 5 . . Energy Bleed 4 | . . . . . . . . . . . . . 1 1 . . . . 2 . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 5 | . 3 . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 9 | . 4 . . . . . . . . . . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 5 1 . . . . . . 2 . . . . . . . . Heat Transferred 2257 | . . . . . 1700 100 . . 124 . . . . . . . . . 74 259 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Maximum Alert Level 3 | . . . . . 2 . . . 1 . . . . . 1 1 . 2 1 3 2 Low Security (%) 68 | 100 100 . 100 . 52 . . . 80 100 100 . . . 70 92 100 46 . 44 . Level 1 18 | . . . . . 44 . . . 19 . . . . . 29 7 . 19 100 3 49 Level 2 12 | . . . . . 2 . . . . . . . . . . . . 33 . 47 50 Level 3 . | . . . . . . . . . . . . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 711 | . 127 . 108 . 407 . . . 273 43 132 . . . 259 214 125 567 335 711 458 Initial 376 | . . . 108 . . . . . 46 43 23 . . . . 134 120 34 315 143 376 Average 155 | . 30 . 48 . 182 . . . 106 40 52 . . . 98 160 87 257 309 356 376 Influence Increases 6039 | . 391 335 . . 802 30 . 150 357 . 129 . 295 90 459 150 162 1234 60 929 466 Destroy 0b10 Robot/C 2040 | . 200 160 . . 480 20 . . . . 80 . 280 80 40 . 20 340 20 200 120 Destroy 0b10 Robot/NC 140 | . 30 . . . 50 . . . 10 . . . 15 . 5 . 5 10 . 5 10 Destroy Leader 374 | . 56 10 . . 136 10 . . . . 10 . . 10 20 . . 50 10 32 30 Allied During Kill 82 | . . . . . 44 . . . . . . . . . . . . 26 . 12 . Successful Hack 108 | . . . . . . . . . . . . . . . 6 . 45 22 . 8 27 Disable Machine 525 | . 15 . . . 15 . . . 75 . . . . . . . 60 300 . 60 . Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 565 | . 75 . . . 47 . . . 62 . 24 . . . 28 . 2 156 . 132 39 Partial Spotted 210 | . . . . . . . . . 45 . 15 . . . 15 15 . 30 15 45 30 Lose Combat Pursuer 1845 | . 15 165 . . 30 . . 150 15 . . . . . 345 135 30 300 15 435 210 Influence Decreases 5607 | . 391 108 227 . 416 253 163 75 307 92 40 122 68 317 203 192 314 735 366 556 662 Entered New Map 1673 | . . . 119 . . 143 163 . 29 82 10 46 . 227 . 122 94 28 246 112 252 Time Decay 2753 | . 381 98 108 . 276 90 . 15 278 10 30 76 48 70 123 40 180 446 80 214 190 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . 150 Lost Part 860 | . 10 10 . . 80 20 . 60 . . . . 20 20 80 30 30 180 40 210 70 Lost Ally 171 | . . . . . 60 . . . . . . . . . . . 10 81 . 20 . Squads Dispatched 47 | . 3 . . . 7 . . . 5 . 2 . . . 7 . 1 5 2 10 5 Investigation 18 | . . . . . 5 . . . 2 . 1 . . . 4 . . 4 . 1 1 Extermination 8 | . . . . . 2 . . . 1 . . . . . 1 . 1 . 1 2 . Reinforcement 17 | . 3 . . . . . . . . . 1 . . . 2 . . 1 1 5 4 Assault 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Distress Signals 24 | . . . . . 3 . . . . . . . . . 3 1 . 5 1 3 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 445 | . 15 12 . . 42 2 . 23 3 6 6 1 59 7 40 17 13 93 12 57 37 Peak Tracking Total 18 | . 3 6 . . 9 1 . 14 1 6 7 1 18 3 15 8 5 11 10 18 17 Tactical Retreats 46 | . 1 3 . . 2 . . 3 1 . . . . 1 6 4 1 7 1 9 7 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Traps Triggered 14 | . 3 . . . 1 . . 1 1 . . . . . . 2 2 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Machines Disabled 40 | . 1 3 . . 1 . . . 6 . . . . . . . 4 21 . 4 . Max in Single Turn 5 | . 1 3 . . 1 . . . 5 . . . . . . . 1 4 . 1 . Garrison Access 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Machines Accessed 63 | . 2 . 2 4 5 . 4 1 6 . 1 . 8 . 6 1 10 8 1 3 1 Terminals 26 | . 2 . 2 . . . . 1 . . . . . . 3 1 9 4 1 2 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 14 | . . . . . 5 . . . 2 . 1 . . . 3 . . 3 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . . . . . . 1 . . . . Total Hacks 130 | . 3 . 3 10 7 . 24 1 9 . 1 . 13 . 12 3 14 22 1 6 1 Successful 89 | . 1 . 1 10 4 . 24 1 6 . 1 . 13 . 6 1 8 9 . 3 1 Failed 41 | . 2 . 2 . 3 . . . 3 . . . . . 6 2 6 13 1 3 . Catastrophic 7 | . . . . . 1 . . . . . . . . . 2 . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . . . 8 . . . 3 . 1 . 1 . 11 3 5 7 . 1 . Terminals 46 | . 3 . 3 . . . . 1 . . . . . . 7 3 13 11 1 3 1 Fabricators 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 3 . Recycling Units 26 | . . . . . 7 . . . 3 . 1 . . . 5 . . 10 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . Terminal Hacks 67 | . 1 . 1 10 . . 24 1 . . . . 13 . 3 1 6 5 . 1 1 Record 34 | . 1 . 1 9 . . 11 . . . . . 7 . . . 4 1 . . . Part Schematic 11 | . . . . . . . 10 . . . . . . . 1 . . . . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . . 5 . . . . . . . . Open Door 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . 2 . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks 13 | . . . . . 4 . . . 2 . 1 . . . 3 . 1 2 . . . Terminals 1 | . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 4 . . . 2 . 1 . . . 3 . . 2 . . . Fedlink 10 | . . . . . 3 . . . 2 . 1 . . . 3 . . 1 . . . Scrapoids 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 2 . 1 . . . 2 . . . . . 2 1 6 6 1 3 1 Full Trace Events 4 | . . . . . . . . . . . . . . . 1 . . 2 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 5 | . . . . . . . 3 . . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 10 . 1 . . . . . 1 . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Time 28 | . . . . . . . . . . . . . . . . . . . . 28 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Total Allies 13 | . . . . . 5 . . . . 1 . . . . . . 1 5 . 1 . Largest Group 5 | . . . . . 5 . . . . 1 . . . . . . 1 5 . 1 . Highest-Rated Group 320 | . . . . . 143 . . . . 31 . . . . . . 45 320 . 158 . Highest-Rated Ally 158 | . . . . . 31 . . . . 31 . . . . . . 45 64 . 158 . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 113 | . . . . . 79 . . . . 6 . . . . . . . 22 . 6 . Total Damage 2333 | . . . . . 1260 . . . . 106 . . . . . . . 584 . 383 . Kills 13 | . . . . . 8 . . . . . . . . . . . . 4 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Active Infowar (turns) 5391 | . . . . . 593 191 50 125 495 25 78 272 579 538 400 93 378 1105 38 431 . Optics 3037 | . . . . . . . . . . . . . 251 538 400 93 378 1105 38 234 . Sensors 3773 | . . . . . 446 191 50 87 84 25 78 272 528 458 400 20 320 383 . 431 . Terrain 673 | . . . . . 307 191 50 125 . . . . . . . . . . . . . Seismic 861 | . . . . . . . . . 494 25 78 264 . . . . . . . . . Machine Analysis 909 | . . . . . . . . . . . . . . . . 23 378 508 . . . Jamming 600 | . . . . . . . . . 1 . . 268 331 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . 1 . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Turns Passed 10646 | 82 1576 748 262 1480 811 191 50 138 827 25 78 272 579 538 400 93 378 1105 168 455 390 Spaces Moved 11662 | 45 752 399 234 1352 622 287 77 195 1055 77 222 432 1000 514 651 210 669 1472 231 603 563 Core 416 | 2 . . . . . . . 26 50 . . . . . . . . 55 . . 283 Treads 934 | 43 752 139 . . . . . . . . . . . . . . . . . . . Legs 336 | . . . . . . . . . . . . . . . . . . 336 . . . Wheels 2218 | . . 260 234 1352 372 . . . . . . . . . . . . . . . . Hover 3899 | . . . . . 250 287 77 169 15 . . . 814 514 482 1 61 122 231 603 273 Flight 3859 | . . . . . . . . . 990 77 222 432 186 . 169 209 608 959 . . 7 Fastest Speed 24 | 50 160 95 110 105 58 58 65 50 29 30 30 24 34 50 35 35 32 35 36 40 38 Average Speed 70 | 155 192 148 110 107 92 59 65 64 34 30 30 30 48 50 45 35 41 58 44 44 48 Slowest Speed 400 | 160 240 240 125 120 400 65 65 74 115 30 30 34 61 50 50 70 110 140 100 146 150 Overloaded Moves 10 | . . . . . . . . . 3 . . 7 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . 6 . 1 . . . 1 8 9 8 . . 1 Potential Cave-ins 10 | . . . . . . . . . . . . . 3 . 2 . . . . 2 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 46 | 4 97 24 52 90 15 38 68 35 27 74 8 55 91 73 32 13 62 62 11 75 15 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 4 | . . 1 . . 1 . 1 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . Scrap Searched 18 | . . 8 . 5 . 1 . 1 . . . 1 . 2 . . . . . . . Spaces Dug 54 | . 8 . . . . . . 2 2 . . . . . 12 . 1 13 . 8 8 Terrain Destroyed 658 | . 103 54 . . 56 . . 2 40 . 11 . 153 45 14 . 1 110 . 52 17 Melee 39 | . 1 . . . . . . 2 . . . . . . 10 . 1 12 . 8 5 Projectile 15 | . . 2 . . 1 . . . 2 . . . . . 4 . . 3 . . 3 AOE 604 | . 102 52 . . 55 . . . 38 . 11 . 153 45 . . . 95 . 44 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Dat Pro Fac Was Fac Upp War Pro Fac Res Qua Frg Res Tes Acc Total 13489 | 55 823 472 237 1385 754 301 76 201 1506 78 230 573 1067 779 712 218 736 1634 283 746 623 Wait 997 | . . 20 . . 29 . . . 413 . . 140 14 255 1 . 26 39 33 27 . Move 11579 | 44 751 398 233 1351 621 286 76 194 1043 76 219 431 999 513 648 194 650 1460 230 601 561 Hop 28 | . . . . . . . . . 6 . 1 . . . 1 7 9 3 . . 1 Pick Up 83 | 5 10 2 2 13 8 5 . . 7 . 2 . 5 1 3 1 10 3 . 6 . Fast Attach 153 | 4 5 1 . 4 13 2 . 1 11 1 1 . 11 . 7 4 15 32 11 17 13 Attach 69 | 2 . 2 . . 9 1 . . 8 . 1 . 2 2 7 1 5 10 1 13 5 Detach 57 | . . . . . . . . . 7 . 1 1 2 . 6 . 2 14 1 18 5 Swap 45 | . 10 5 1 2 12 . . 1 . . . . 2 . 2 . . 4 1 5 . Drop 94 | . 5 1 1 15 8 4 . 1 5 1 3 1 10 . 7 . 5 14 1 9 3 Fire 223 | . 39 41 . . 38 3 . . 6 . 2 . 22 2 5 . . 34 3 18 10 Melee 119 | . 3 2 . . 13 . . 3 . . . . . 6 25 . 14 17 . 15 21 Ram 16 | . . . . . 3 . . . . . . . . . . . . . 2 7 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . 1 . . . . . . . 11 . 4 . 8 . Rewire 2 | . . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Protoforge -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Discovered new exit (range 10) 883 | -10/Materials | Derelicts attacked the area 991 | -10/Materials | Discovered new exit (range 6) 1606 | -10/Materials | Discovered new exit (range 8) 1618 | -10/Materials | Discovered new exit (range 7) 1659 | -10/Materials | Entered Subcaves 1664 | -10/Subcaves | Learned Materials garrison access intel 2065 | -10/Subcaves | Disturbed a concealed Subdweller 2083 | -10/Subcaves | Core integrity fell below 50% 2174 | -10/Subcaves | Discovered new exit (range 15) 2351 | -10/Subcaves | Discovered new exit (range 16) 2407 | -10/Subcaves | Entered Recycling 2643 | -8/Recycling | Scanned before Scraplab entrance 2658 | -8/Recycling | Entered Scraplab 2667 | -8/Recycling | Discovered new exit (range 2) 2669 | -8/Recycling | Entered Scraptown 2901 | -8/Scraptown | Discovered new exit (range 11) 2965 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2968 | -8/Scraptown | Learned Factory terminal intel 3002 | -8/Scraptown | Visited The Evicted 3029 | -8/Scraptown | Visited SPCMW 3048 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3086 | -8/Scraptown | Visited Symbiants 3118 | -8/Scraptown | Visited Supply Room 3166 | -8/Scraptown | Visited UFD Registry 3166 | -8/Scraptown | Registered with UFD as "Fissionninja" 3173 | -8/Scraptown | Visited Fellowship of the Rings 3201 | -8/Scraptown | Visited Awakened 3438 | -8/Scraptown | Visited Abandonware Association 3452 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 3452 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 3478 | -8/Scraptown | Visited Scrapoid Research Area 3494 | -8/Scraptown | Visited Infowarlord's Domain 3501 | -8/Scraptown | Found Exp. Sensor Array 3527 | -8/Scraptown | Visited Observation Area 3682 | -8/Scraptown | Visited Scrap Suit Storage 3689 | -8/Scraptown | Found Scrap Suit 3723 | -8/Scraptown | Visited Junk Repository 3773 | -8/Scraptown | Visited Science Guys 3807 | -8/Scraptown | Visited Chapter 10 3828 | -8/Scraptown | Visited Curators Association 3869 | -8/Scraptown | Visited Cartography Club 4078 | -8/Scraptown | Met Optimus 4078 | -8/Scraptown | Accepted into 0bPrime 4144 | -8/Scraptown | Discovered new exit (range 5) 4149 | -8/Scraptown | Entered Factory 4149 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x4, Weapon x1 4150 | -6/Factory | Loaded intel: 26 terminal locations 4323 | -6/Factory | Spotted B-75 Beast 4445 | -6/Factory | Discovered new exit (range 6) 4592 | -6/Factory | Loaded intel: 8 recycling unit locations 4719 | -6/Factory | Scrapoids reinforcements arrived? 4781 | -6/Factory | Learned location of Protoforge (-3) 4797 | -6/Factory | Discovered new exit (range 13) 4960 | -6/Factory | Entered Lower Caves 5101 | -6/Lower Caves | Spotted B-75 Beast 5149 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5151 | -6/Lower Caves | Entered Data Miner 5151 | -6/Data Miner | Discovered new exit (range 6) 5164 | -6/Data Miner | Met Data Miner 5175 | -6/Data Miner | Learned location of Section 7 (-3) 5175 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5186 | -6/Data Miner | Received God Mode back door access code from Data Miner 5201 | -6/Data Miner | Entered Proximity Caves 5298 | -5/Proximity Caves | Spotted B-75 Beast 5299 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 5318 | -5/Proximity Caves | Core integrity fell below 50% 5327 | -5/Proximity Caves | System corruption reached 10% 5336 | -5/Proximity Caves | Discovered new exit (range 7) 5339 | -5/Proximity Caves | Entered Factory 5339 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5357 | -5/Factory | Lost 12 parts (1p3n5u3w) 5399 | -5/Factory | Loaded intel: 8 recycling unit locations 5590 | -5/Factory | Discovered new exit (range 10) 5595 | -5/Factory | Identified exit to Factory 6053 | -5/Factory | Discovered exit to Factory (range 9) 6099 | -5/Factory | Incoming investigation squad redirected 6166 | -5/Factory | Manually triggered Chute Trap 6166 | -5/Factory | Sucked down chute 6166 | -5/Factory | Entered Waste 6167 | -5/Waste | Met a frightened Derelict 6168 | -5/Waste | Spotted C-40 Crusher 6170 | -5/Waste | Spotted C-40 Crusher 6172 | -5/Waste | Spotted C-40 Crusher 6179 | -5/Waste | Spotted C-40 Crusher 6179 | -5/Waste | Spotted C-40 Crusher 6181 | -5/Waste | Spotted C-40 Crusher 6189 | -5/Waste | Discovered new exit (range 10) 6191 | -5/Waste | Identified exit to Factory 6191 | -5/Waste | Entered Factory 6240 | -5/Factory | Discovered new exit (range 12) 6249 | -5/Factory | Identified exit to Upper Caves 6260 | -5/Factory | Loaded intel: 8 recycling unit locations 6269 | -5/Factory | Entered Upper Caves 6381 | -5/Upper Caves | Build established: Sprinter 6469 | -5/Upper Caves | Encountered a Warlord checkpoint 6531 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6540 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6540 | -5/Upper Caves | Identified exit to Warlord 6541 | -5/Upper Caves | Entered Warlord 6688 | -5/Warlord | Visited the Vortex Lab 6696 | -5/Warlord | Found Prototype Piercing Weapon 6696 | -5/Warlord | Identified Vortex Lance 6698 | -5/Warlord | Found Vortex Lance 6701 | -5/Warlord | Found Prototype Energy Cannon 6708 | -5/Warlord | Warlord's base attacked by MAIN.C 6766 | -5/Warlord | Opened Warlord's prototype stash 6768 | -5/Warlord | Found Prototype Device 6768 | -5/Warlord | Identified Thermal Barrier 6772 | -5/Warlord | Found Prototype Hackware 6772 | -5/Warlord | Identified System Mapper 6799 | -5/Warlord | Rebuked by Warlord 6869 | -5/Warlord | Found Spectral Analyzer 6880 | -5/Warlord | Found Prototype Reactor 6880 | -5/Warlord | Identified Vortex Chain Reactor 6998 | -5/Warlord | P-80 Master assimilated allied 8F-MR7(m) 7022 | -5/Warlord | Warlord forces counterattacked 7032 | -5/Warlord | Lost 5 allies 7053 | -5/Warlord | Spotted Executioner 7055 | -5/Warlord | Destroyed 10 combat bots 7072 | -5/Warlord | Destroyed Executioner 7078 | -5/Warlord | Spotted Executioner 7108 | -5/Warlord | Spotted Striker 7108 | -5/Warlord | Spotted Executioner 7110 | -5/Warlord | Discovered new exit (range 22) 7119 | -5/Warlord | Identified exit to Proximity Caves 7120 | -5/Warlord | Entered Proximity Caves 7155 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 7191 | -4/Proximity Caves | Learned Research terminal intel 7496 | -4/Proximity Caves | Build established: Hacker-Scout 7654 | -4/Proximity Caves | Discovered exit to Factory (range 10) 7658 | -4/Proximity Caves | Entered Factory 7658 | -4/Factory | Evolved 2 slots: Utility x2 7723 | -4/Factory | Loaded intel: 8 recycling unit locations 7768 | -4/Factory | Found Imp. Powered Armor 7980 | -4/Factory | Identified Vortex Driver 8020 | -4/Factory | Lost 6 parts (1p3n1u1w) 8024 | -4/Factory | Identified exit to Research 8034 | -4/Factory | Incoming investigation squad redirected 8035 | -4/Factory | Spotted B-86 Titan 8058 | -4/Factory | Entered Research 8058 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8059 | -3/Research | Loaded intel: 26 terminal locations 8065 | -3/Research | Identified exit to Quarantine 8065 | -3/Research | Discovered new exit (range 22) 8149 | -3/Research | Lost 4 parts (1p3u) 8151 | -3/Research | Entered Quarantine 8303 | -3/Quarantine | Found Exp. Sensor Array 8419 | -3/Quarantine | Found Alien Artifact 8424 | -3/Quarantine | Found Alien Artifact 8425 | -3/Quarantine | Found Alien Artifact 8426 | -3/Quarantine | Found Alien Artifact 8432 | -3/Quarantine | Found Alien Artifact 8433 | -3/Quarantine | Found Alien Artifact 8446 | -3/Quarantine | Found Alien Artifact 8446 | -3/Quarantine | Identified Subatomic Replicator 8489 | -3/Quarantine | Discovered new exit (range 19) 8499 | -3/Quarantine | Spotted Fortress 8526 | -3/Quarantine | Discovered new exit (range 6) 8526 | -3/Quarantine | Discovered new exit (range 6) 8528 | -3/Quarantine | Identified exit to Section 7 8529 | -3/Quarantine | Identified exit to Protoforge 8529 | -3/Quarantine | Entered Protoforge 8530 | -3/Protoforge | Superfortress began startup sequence 8536 | -3/Protoforge | Spotted B-86 Titan 8623 | -3/Protoforge | Spotted Hotshot 8623 | -3/Protoforge | Spotted Hotshot 8649 | -3/Protoforge | Spotted Hotshot 8649 | -3/Protoforge | Spotted Hotshot 8795 | -3/Protoforge | Identified Hpw. Transdimensional Reconstructor (x2) 8795 | -3/Protoforge | Warped through subspace 8795 | -3/Protoforge | Spotted EXE-6 8795 | -3/Protoforge | Spotted EXE-6 8807 | -3/Protoforge | Spotted Decapitator 8807 | -3/Protoforge | Spotted Decapitator 8811 | -3/Protoforge | UFD initiated attack on Protoforge 8811 | -3/Protoforge | Loaded intel: 3 recycling unit locations 8847 | -3/Protoforge | Optimus greeted in Protoforge 8849 | -3/Protoforge | Scrapoids reinforcements arrived? 8852 | -3/Protoforge | Found Prototype Processor 8852 | -3/Protoforge | Identified Exp. Core Analyzer 8860 | -3/Protoforge | Found Prototype Processor 8860 | -3/Protoforge | Identified Exp. Armor Integrity Analyzer 8863 | -3/Protoforge | Found Prototype Ballistic Gun 8863 | -3/Protoforge | Identified Cep. XC Strikerail 8880 | -3/Protoforge | Identified Dimensional Node Initializer 8880 | -3/Protoforge | Initialized slip node 8932 | -3/Protoforge | Core integrity fell below 50% 8953 | -3/Protoforge | Spotted Decapitator 8953 | -3/Protoforge | Spotted Decapitator 8953 | -3/Protoforge | Spotted Decapitator 8953 | -3/Protoforge | Spotted Decapitator 8958 | -3/Protoforge | Lost 3 parts (1p1n1u) 8967 | -3/Protoforge | Spotted V516-f 8967 | -3/Protoforge | Spotted V400-v 8972 | -3/Protoforge | Spotted V372-j 8992 | -3/Protoforge | Warped through subspace to slip node 9010 | -3/Protoforge | Spotted Striker 9012 | -3/Protoforge | Spotted Striker 9033 | -3/Protoforge | Spotted Executioner 9034 | -3/Protoforge | Spotted Striker 9036 | -3/Protoforge | Found Corrupted Scrap Suit 9037 | -3/Protoforge | System corruption reached 10% 9041 | -3/Protoforge | Found Prototype Processor 9041 | -3/Protoforge | Identified Exp. Target Analyzer 9046 | -3/Protoforge | Destroyed Hotshot 9072 | -3/Protoforge | Destroyed Hotshot 9103 | -3/Protoforge | Lost 3 allies 9121 | -3/Protoforge | Spotted Striker 9162 | -3/Protoforge | Spotted Executioner 9179 | -3/Protoforge | Destroyed Executioner 9256 | -3/Protoforge | Spotted Hotshot 9259 | -3/Protoforge | Spotted Hotshot 9261 | -3/Protoforge | Spotted Hotshot 9264 | -3/Protoforge | Spotted Hotshot 9266 | -3/Protoforge | Destroyed Hotshot 9275 | -3/Protoforge | Destroyed Hotshot 9277 | -3/Protoforge | Destroyed Hotshot 9283 | -3/Protoforge | Destroyed Hotshot 9291 | -3/Protoforge | Build established: Scavenger-Scrapper 9386 | -3/Protoforge | Spotted Executioner 9386 | -3/Protoforge | Spotted Executioner 9388 | -3/Protoforge | Spotted Overlord 9428 | -3/Protoforge | Lost 4 parts (1u3w) 9460 | -3/Protoforge | Found Scrap Suit 9466 | -3/Protoforge | Spotted Executioner 9471 | -3/Protoforge | Spotted Striker 9473 | -3/Protoforge | Spotted Striker 9474 | -3/Protoforge | Spotted Executioner 9475 | -3/Protoforge | Spotted Striker 9476 | -3/Protoforge | Spotted Executioner 9481 | -3/Protoforge | Core integrity fell below 20% 9492 | -3/Protoforge | Destroyed Striker 9496 | -3/Protoforge | Spotted Executioner 9497 | -3/Protoforge | Spotted Striker 9518 | -3/Protoforge | Spotted Hotshot 9519 | -3/Protoforge | Spotted Hotshot 9524 | -3/Protoforge | Spotted Striker 9526 | -3/Protoforge | Spotted Striker 9537 | -3/Protoforge | Lost 25 allies 9537 | -3/Protoforge | Spotted Hotshot 9547 | -3/Protoforge | Found Prototype Protection 9547 | -3/Protoforge | Identified Cep. Core Shell 9549 | -3/Protoforge | Found Cep. Core Shell 9554 | -3/Protoforge | Found Prototype Device 9554 | -3/Protoforge | Identified Cep. Weapon Articulator 9559 | -3/Protoforge | Found Prototype Launcher 9559 | -3/Protoforge | Identified Cep. Concussive Dispersal Blaster 9603 | -3/Protoforge | Lost 7 parts (2n4u1w) 9629 | -3/Protoforge | Discovered new exit (range 15) 9634 | -3/Protoforge | Entered Research 9634 | -2/Research | Evolved 2 slots: Utility x2 9711 | -2/Research | System corruption reached 10% 9767 | -2/Research | Discovered new exit (range 10) 9802 | -2/Research | Entered Testing 9828 | -2/Testing | Lost 4 parts (3u1w) 9846 | -2/Testing | Rewired PY-ZKAF611XL5 9855 | -2/Testing | Adv. Hacking Suite fried by hacking feedback 9883 | -2/Testing | Repaired Antigrav System 9913 | -2/Testing | Found Prototype Device 9913 | -2/Testing | Identified AEGIS Remote Shield 9927 | -2/Testing | Scanned by Researcher 9954 | -2/Testing | Found Lgt. Regenerative Plating 9957 | -2/Testing | Found Prototype Protection 9957 | -2/Testing | Identified Med. Regenerative Plating 9963 | -2/Testing | Found Prototype Protection 9963 | -2/Testing | Identified SHELL Armor 10000 | -2/Testing | Found Prototype Launcher 10015 | -2/Testing | Identified Gui. Micro-nuke Launcher 10052 | -2/Testing | First assault squad dispatched 10058 | -2/Testing | Found Prototype Launcher 10059 | -2/Testing | Destroyed 7 combat bots 10081 | -2/Testing | Found Prototype Ballistic Gun 10081 | -2/Testing | Identified Hyp. Multirail 10085 | -2/Testing | Spotted Striker 10188 | -2/Testing | Crushed by falling debris 10219 | -2/Testing | Lost 9 parts (1p2n6u) 10250 | -2/Testing | Discovered new exit (range 9) 10257 | -2/Testing | Core integrity fell below 50% 10257 | -2/Testing | Entered Access 10257 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10294 | -1/Access | Lost 11 parts (2p4n4u1w) 10435 | -1/Access | Identified exit to Surface 10459 | -1/Access | Build established: Mutant 10507 | -1/Access | Search patrols dispatched 10518 | -1/Access | Incoming investigation squad redirected 10626 | -1/Access | Core integrity fell below 50% 10638 | -1/Access | Core integrity fell below 20% 10647 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 10629_ Xenon Bombardment Thruster destroyed. 10631_ C-30 ARC bursts open, deploying its payload. 10631_ H-88 Terminator unfolds itself. 10632_ Slammed into G-73 Enforcer. 10633_ Slug penetrates Wall. 10633_ Slammed into G-73 Enforcer. 10634_ Penetrated by Slug. 10634_ G-73 Enforcer destroyed. 10635_ Slammed into G-73 Enforcer. 10636_ Acquired 32 matter. 10637_ Slug penetrates Wall. 10638_ Penetrated by Slug. 10638_ Slug penetrates Wall. 10641_ Penetrated by Slug. 10641_ Slug penetrates Wall. 10644_ Penetrated by Slug. 10644_ Slug penetrates Wall. 10647_ Slug penetrates H-88 Terminator. 10647_ Penetrated by Slug. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????#!## #?????????????# # | | ?????????????????#!## #?????????????# # | | ?????????????????# ##"##########????# # | | ???? ??????????#!## "" #????# # | | ??# ??????????#*##! "" !#?????? ??# | | ??# ??????????# ## """" #???????? ????# | | ??# ??????????# ## """" ###########+####### | | ??# ??????????# ## """" # | | ??# ###########+## """" # | | ??# # " # """" # | | ??# # """= #! "" / | | ??# # """ !! # # | | ??# # "|==! # # | | ??# # [% ! # # | | ??# # ] !# #######+###+####### | | ??# # ! + #???? ????? | | ??# #! # #???# ! ! ??? | | ??# "/%% # #???# ! ? | | ??# "%#!= ############???# | | ??# "# #??????????????#= ""T"" ! | | ??# # #??????????????# """"" | | ??# ########################################### | | ??# k ?????????? | | ??# ????????? | | ??# h ????????? | | ??# h @ ????????? | | ??##################+#############???????????????? | | ??????????????????" #??????????????????????????? | | ???????????????? """ #??????????????????????????? | | ?????????????? """ #??????????????????????????? | | ?????????????# " #??????????????????????????? | | ?????????????? #??????????????????????????? | | ?????????????# #????????????????????????### | | ?????????????# ? #????????????????????????# | | ??????????????? [ #????????????????????????# | | ??????????????? #????????????????????????# | | ???????????????########????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????### | | ?????????????????????????????????????????????# " | | ?????????????????????????????????????????????##"## | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 43 Energy Capacity 540 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 10 Resistance: TH 50 Core Shielding 90 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 30 Launcher Accuracy 60 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Med. Storage Unit | -4/Factory | Hacked Hds. Centrium Leg | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Vibroblade | -2/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-55 Analyst | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Antigrav System | 21% | -2/Testing Alien Tech Used ----------------- Subatomic Replicator High-powered Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Charge!!! Oh No You Don't! Overachiever Reappropriation Streaker Challenges ------------ None Game ------ Seed GodStealthMapper Manual? 0 Play Time 03:17:13 Cumulative 51.1 hours Start 2025.05.23 @ 08:06:36 End 2025.05.23 @ 20:18:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/1/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d90997f-8806-4414-bd19-eae4e5607bb5