Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.20 @ 12:47:18 Player: darki Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (82) 410 Value Destroyed (2979) 2979 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 7346 Bonus ------- High Alert Combat Kills 302 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -306 Cogmind --------- Core Integrity 0/550 Matter 258/300 Energy 113/265 System Corruption 0% Temperature Critical (807) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit Relay Coupler [Sentry] (1) > --- WEAPON (2) ------- Firepult > --- INVENTORY (20) --- Reinforced Ion Engine VSS Leg High-capacity Matter Pod (200) Experimental Sensor Array Relay Coupler [NC] (31) Relay Coupler [Swarmer] (38) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (17) Relay Coupler [Specialist] (17) Particle Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Reflective Plating Relay Coupler [Sentry] > --- WEAPON ----------- Firepult > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Small Storage Unit High-capacity Matter Pod Structural Scanner Experimental Sensor Array Particle Charger Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Specialist] Beam Rifle Particle Gun Autogun Improved Datajack Improved Datajack Mining Laser [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Relay Coupler [Sentry] Protection Reflective Plating Weapon Beam Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 65 | . 8 9 1 3 30 8 6 Power 6 | . 1 1 . 1 2 . 1 Engine 4 | . 1 1 . . 1 . 1 Core 2 | . . . . 1 1 . . Reactor . | . . . . . . . . Propulsion 18 | . 4 . . 2 10 1 1 Treads 4 | . 2 . . . 2 . . Leg 12 | . . . . 2 8 1 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . 2 . . . . . . Utility 20 | . 1 1 1 . 13 2 2 Device 14 | . 1 1 . . 10 1 1 Storage 2 | . . . 1 . 1 . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 3 | . . . . . 2 . 1 Artifact . | . . . . . . . . Weapon 21 | . 2 7 . . 5 5 2 Energy Gun 6 | . . 2 . . 4 . . Energy Cannon 9 | . . 5 . . . 3 1 Ballistic Gun 3 | . 2 . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 1 Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 22 | . 3 . . . 15 1 3 Power 3 | . 1 . . . 2 . . Propulsion 6 | . 2 . . . 4 . . Utility 9 | . . . . . 5 1 3 Weapon 4 | . . . . . 4 . . Highest Loss Streak 7 | . 2 . . . 7 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 77 89 100 99 75 82 86 Engine 6 | . 4 13 14 7 . 9 9 Core 2 | . . . . 7 7 . . Treads 7 | . 21 28 28 1 2 . . Leg 13 | . 5 . . 26 14 18 18 Device 20 | . 13 14 14 14 22 27 25 Storage 10 | . 14 14 14 14 9 9 9 Hackware 1 | . . . . . . 2 9 Protection 2 | . . . . . 1 6 7 Energy Gun 7 | . . 9 14 14 11 3 . Energy Cannon 6 | . . 9 14 14 3 6 8 Ballistic Gun 2 | . 16 . . . 1 . . Naked Turns . | . . . . . . . . Heaviest Build 80 | 13 14 21 56 56 63 79 80 Greatest Support 40 | 20 40 40 40 40 40 23 20 Greatest Overweight (x) 14 | . 3 . 1 5 14 3 7 Average Overweight (x) 1 | . . . . 1 1 2 3 Largest Inventory Capacity 20 | . 8 8 20 20 20 20 20 Average Capacity 16 | . 8 8 9 20 20 20 20 Most Carried 20 | . 8 8 8 14 17 20 20 Average Carried 12 | . 6 6 7 9 13 18 18 Final Capacity 20 | 8 8 8 20 20 20 20 20 Final Carried 18 | 6 8 6 8 14 16 17 18 Class Distribution -------------------- 57% | Scavenger-Mutant 28% | Mutant 13% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Matter Collected 1273 | 200 146 242 . 40 522 65 58 Remotely . | . . . . . . . . Salvage Created 2999 | . 170 302 . 161 860 786 720 Parts 115 | . 19 15 . 9 40 13 19 Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 4 | . 3 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 69 | . 8 8 . 5 16 23 9 Melee 1 | . . . . . 1 . . Guns 27 | . 8 4 . 3 12 . . Cannons 14 | . . 4 . 2 1 5 2 AOE 19 | . . . . . 1 14 4 Classes Destroyed 13 | . 3 3 . . 5 . 2 Worker 1 | . 1 . . . . . . Builder 3 | . . . . . . . 3 Hauler 2 | . 1 . . . 1 . . Recycler 4 | . . 1 . . 1 . 2 Operator 3 | . . . . . 1 . 2 Watcher 2 | . . . . . 2 . . Swarmer 28 | . 8 4 . 2 3 10 1 Grunt 26 | . . . . 3 6 11 6 Brawler 1 | . . . . . 1 . . Duelist 2 | . . . . . 2 . . Sentry 7 | . . . . . 4 2 1 Hunter 1 | . . . . . . . 1 Assembled 4 | . . 4 . . . . . Thug 2 | . . 2 . . . . . Best Kill Streak 5 | . 2 3 . 3 3 5 5 Combat Bots Only 5 | . 2 3 . 3 3 5 4 Max Kills in Single Turn 4 | . 1 1 . 1 1 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Damage Taken 3313 | . 451 114 . 98 1979 237 434 Core 724 | . 98 16 . 29 301 33 247 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 . . . 42 . . . Volleys Fired 178 | . 42 18 . 8 69 27 14 Largest 2 | . 2 2 . 2 2 2 1 Hottest 250 | . 40 135 . 135 135 250 250 Shots Fired 313 | . 84 35 . 16 135 29 14 Gun 231 | . 84 13 . 8 122 4 . Cannon 81 | . . 22 . 8 13 24 14 Launcher . | . . . . . . . . Special 1 | . . . . . . 1 . Kinetic 105 | . 84 . . . 21 . . Thermal 208 | . . 35 . 16 114 29 14 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | . 8 14 . 19 19 8 7 Robot Miss Streak 8 | . 4 2 . 2 4 8 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 206 | . 48 23 . 10 95 16 14 Core Hits 130 | . 15 11 . 6 32 34 32 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 1 . . . 10 . . Burn 10 | . . . . . 10 . . Destroy 1 | . 1 . . . . . . Melee Attacks 2 | . . . . . . 1 1 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5250 | . 505 451 . 212 1701 1249 1132 Guns 2366 | . 505 187 . 126 1548 . . Cannons 958 | . . 264 . 86 138 226 244 Explosions 1911 | . . . . . . 1023 888 Melee . | . . . . . . . . Ramming 15 | . . . . . 15 . . Kinetic 713 | . 505 . . . 208 . . Thermal 4522 | . . 451 . 212 1478 1249 1132 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . 21 . . . . 5 Projectiles 21 | . . 21 . . . . . Explosions 5 | . . . . . . . 5 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 67 | . . . . . . 67 . Shots 13 | . . . . . . 13 . Rammed 14 | . . . . . 14 . . Targets Rammed 15 | . . . . . 15 . . Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 917 | . . 252 . 264 15 488 917 Average Temperature 176 | . . 81 . 108 4 188 317 Received Heat Transfer 1047 | . . . . 48 846 81 72 Effects 30 | . . . . . . 8 22 Shutdowns 5 | . . . . . . 2 3 Energy Bleed 3 | . . . . . . 2 1 Interference 4 | . . . . . . 2 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . 1 1 Damage (major) 12 | . . . . . . 1 11 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 8 | . . . . . 1 4 3 Combat Hostiles 8 | . . . . . 1 4 3 Parts Melted 81 | . . . . 1 14 37 29 Heat Transferred 18226 | . . 888 . 407 3811 6640 6480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Peak Influence 1041 | . 269 172 . 106 226 1041 639 Initial 507 | . . 82 . . . 146 507 Average 274 | . 140 55 . 67 43 657 571 Maximum Alert Level 3 | . 1 . . . 1 3 2 Low Security (%) 63 | . 81 100 . 100 97 7 . Level 1 8 | . 18 . . . 2 19 . Level 2 12 | . . . . . . 18 100 Level 3 16 | . . . . . . 54 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . . 4 . 3 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . 2 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 91 | . 24 10 . 4 24 17 12 Peak Tracking Total 6 | . 5 3 . 2 3 5 6 Tactical Retreats 6 | . 4 . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 2 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 5 | . . . . . 5 . . Traps Extracted . | . . . . . . . . Installed 5 | . . . . . 5 . . Triggered 5 | . . . . . 5 . . Most Traps Carried 5 | . . . . 5 5 . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Disabled 9 | . . . . . 2 4 3 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Machines Accessed 10 | . 2 . 2 . 5 . 1 Terminals 6 | . 1 . . . 4 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 25 | . 5 . 5 . 11 . 4 Successful 17 | . 2 . 5 . 9 . 1 Failed 8 | . 3 . . . 2 . 3 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 16 | . 5 . 1 . 6 . 4 Terminals 16 | . 2 . . . 10 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 9 | . . . 5 . 4 . . Record 4 | . . . 4 . . . . Prototype ID Bank 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Recall Investigation 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 7 | . 2 . . . 4 . 1 Terminals 6 | . 1 . . . 4 . 1 Botnet 6 | . 1 . . . 4 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 2 . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 2 | . . . . . . 1 1 Non-combat . | . . . . . . . . Combat 2 | . . . . . . 1 1 Robot Hacks Applied 2 | . . . . . . 1 1 overwrite_iff 1 | . . . . . . . 1 formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 16 | . . . . . . 16 . Machine Destruction 16 | . . . . . . 16 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 3 . . . 1 1 Largest Group 3 | . . 3 3 3 . 1 1 Highest-Rated Group 40 | . . 40 40 40 . 15 15 Highest-Rated Ally 16 | . . 16 16 16 . 15 15 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . 15 . 1 . Total Damage 121 | . . . . 92 . 29 . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Turns Passed 8144 | . 797 968 390 881 2295 2280 533 Spaces Moved 2450 | 1 405 278 229 318 510 598 111 Core 1 | . . . . . 1 . . Treads 889 | . 309 278 229 8 65 . . Legs 1539 | 1 75 . . 310 444 598 111 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 21 | . 21 . . . . . . Fastest Speed 117 | 120 117 160 160 240 245 260 260 Average Speed 238 | 120 150 160 169 260 261 312 331 Slowest Speed 750 | 120 290 160 240 470 750 330 610 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 2 74 42 60 64 30 88 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . . . . . . . 84 Melee . | . . . . . . . . Projectile 7 | . . . . . . . 7 AOE 77 | . . . . . . . 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Total 4438 | . 517 771 233 357 1307 987 266 Wait 1602 | . 47 450 . 20 654 311 120 Move 2444 | . 404 277 228 317 510 597 111 Hop . | . . . . . . . . Pick Up 45 | . 7 6 2 6 11 6 7 Fast Attach 26 | . 3 1 . 3 16 1 2 Attach 31 | . 4 7 . . 10 7 3 Detach 19 | . 2 5 . . 4 7 1 Swap 8 | . 1 1 1 . 4 . 1 Drop 38 | . 7 6 2 3 9 5 6 Fire 178 | . 42 18 . 8 69 27 14 Melee 2 | . . . . . . 1 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 15 | . . . . . 15 . . Escape Stasis 25 | . . . . . . 25 . Rewire . | . . . . . . . . Trap 5 | . . . . . 5 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 428 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Discovered new exit (range 9) 798 | -10/Materials | Entered Mines 802 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 959 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 963 | -10/Mines | Found Prototype Device 999 | -10/Mines | Learned Materials garrison access intel 1055 | -10/Mines | Discovered new exit (range 12) 1094 | -10/Mines | Assembled infested the area 1587 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1748 | -10/Mines | Discovered new exit (range 5) 1766 | -10/Mines | Entered Exiles 1766 | -10/Exiles | Accompanied by 3 allies 1804 | -10/Exiles | Met 8R-AWN 1833 | -10/Exiles | Met EX-HEX 1887 | -10/Exiles | Met EX-BIN 1910 | -10/Exiles | Aligned with FarCom system 1911 | -10/Exiles | Given EX-Vault access code 1948 | -10/Exiles | Opened EX-Vault 1961 | -10/Exiles | Found Firepult 1997 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2043 | -10/Exiles | Met EX-DEC 2046 | -10/Exiles | Learned location of Zion (-7) 2129 | -10/Exiles | Discovered new exit (range 12) 2156 | -10/Exiles | Left Exiles lab with Firepult 2156 | -10/Exiles | Entered Mines 2156 | -9/Mines | Accompanied by 3 allies 2161 | -9/Mines | Met a Derelict bent on vengeance 2167 | -9/Mines | Core integrity fell below 50% 2507 | -9/Mines | Build established: Scavenger-Mutant 2510 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2686 | -9/Mines | Discovered new exit (range 6) 2868 | -9/Mines | Found a hidden stash of uninstalled traps 3037 | -9/Mines | Entered Materials 3037 | -8/Materials | Evolved 4 slots: Utility x4 3038 | -8/Materials | Identified exit to Factory 3038 | -8/Materials | Identified Exp. Sensor Array 3039 | -8/Materials | Loaded intel: 1 garrison access location 4553 | -8/Materials | Lost 7 parts (1p1n4u1w) 5034 | -8/Materials | Garrison activated, responded to threat 5083 | -8/Materials | Lost 3 parts (1p1n1u) 5263 | -8/Materials | Core integrity fell below 50% 5332 | -8/Materials | Identified exit to Garrison 5332 | -8/Materials | Entered Garrison 5456 | -8/Garrison | Triggered checkpoint 5529 | -8/Garrison | Garrison Relay disabled 5936 | -8/Garrison | Triggered checkpoint 6214 | -8/Garrison | Discovered new exit (range 15) 6287 | -8/Garrison | Installed Relay Interface Framework 6364 | -8/Garrison | Triggered checkpoint 6558 | -8/Garrison | Triggered checkpoint 6783 | -8/Garrison | Discovered new exit (range 8) 6894 | -8/Garrison | Triggered checkpoint 7230 | -8/Garrison | Triggered checkpoint 7298 | -8/Garrison | Build established: Bothacker-Mutant 7416 | -8/Garrison | Triggered checkpoint 7477 | -8/Garrison | Garrison Relay disabled 7569 | -8/Garrison | Discovered new exit (range 12) 7612 | -8/Garrison | Entered Materials 8052 | -8/Materials | Core integrity fell below 20% 8146 | -8/Materials | Core destroyed Last Messages --------------- 08143_ Particle Gun melted. 08143_ Structural Scanner melted. 08143_ Terrain Scanner melted. 08143_ Wheel melted. 08143_ U-05 Engineer destroyed. 08144_ G-47 Trooper heat damages core (-7). 08144_ G-47 Trooper overheating. 08144_ Hrd. Light Armor Plating destroyed. 08145_ Power failure, Imp. Ion Engine shutdown. 08145_ G-47 Trooper heat short circuits Aluminum Leg. 08145_ G-47 Trooper overheating. 08145_ Lgt. Nuclear Core melted. 08145_ G-47 Trooper destroyed. 08145_ Melted Lgt. Treads. 08145_ S-10 Pest destroyed. 08145_ Heat Sink melted. 08145_ Lgt. Armor Plating melted. 08145_ Heat Sink melted. 08145_ Y-45 Defender destroyed. 08146_ Overheating: Core damaged (-82). 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T # """ """ #??????????????? | | ??????????????# # #??????????????? | | ??????????????########## #####??????????????? | | ????????????????????????##??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 21 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadArmorNukerbomber Manual? 0 Play Time 00:37:30 Cumulative 131.5 hours Start 2022.11.20 @ 12:09:00 End 2022.11.20 @ 12:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83323476-7a15-41f9-9570-d7116ecda3d0