Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 21:31:41 Player: Duduxx Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (186) 930 Value Destroyed (6408) 6408 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (972) 972 TOTAL SCORE: 19630 Bonus ------- Follower Combat Kills 372 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 71/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Remote Force Field Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Myomer Leg Biometal Leg Biometal Leg Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Precision Energy Filter Layered Medium Armor Plating Layered Medium Armor Plating Advanced Remote Force Field Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Nova Cannon > --- INVENTORY -------- Layered Medium Armor Plating [Rating: 132] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 . . . . 2 . . . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . Utility 12 | . . 1 . . . 1 1 . . 2 . . . . 1 . . . . . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 263 | 8 9 2 9 . . 11 22 8 . 25 . 5 1 4 26 . 18 5 7 3 1 24 2 3 9 39 22 Power 31 | 1 1 . 1 . . 2 1 1 . . . 1 . . 3 . 1 1 . 1 . 6 . . 1 4 6 Engine 9 | 1 1 . 1 . . 1 1 1 . . . 1 . . 1 . . . . . . 1 . . . . . Core 8 | . . . . . . 1 . . . . . . . . 2 . 1 . . . . 3 . . . . 1 Reactor 14 | . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . 1 4 5 Propulsion 87 | 2 4 1 3 . . 3 11 2 . 8 . 1 . 3 12 . 3 2 1 . . 9 1 . 3 12 6 Treads 19 | 2 2 . . . . 2 9 2 . 1 . . . . . . . . . . . . . . . 1 . Leg 10 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 3 3 1 Wheel 8 | . 2 1 3 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hover 16 | . . . . . . . 1 . . . . . . . 6 . . . . . . . . . . 5 4 Flight 34 | . . . . . . . 1 . . 7 . 1 . 3 5 . 3 2 1 . . 7 . . . 3 1 Utility 100 | 2 2 1 2 . . 2 6 3 . 12 . 1 1 . 11 . 12 1 5 2 1 6 1 2 4 16 7 Device 44 | 1 . . 2 . . . 2 1 . 5 . 1 1 . 5 . 6 . 3 2 . 2 1 2 2 7 1 Storage 5 | 1 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Processor 20 | . 1 . . . . 1 . 2 . 3 . . . . 3 . 5 . . . . 2 . . 1 1 1 Hackware 19 | . . . . . . . 3 . . 4 . . . . 3 . . . 2 . 1 1 . . . 2 3 Protection 12 | . . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 6 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 3 2 . 3 . . 4 4 2 . 5 . 2 . 1 . . 2 1 1 . . 3 . 1 1 7 3 Energy Gun 17 | 1 2 . . . . 2 2 1 . 1 . . . . . . . . . . . 1 . . . 5 2 Energy Cannon 7 | . . . 1 . . 1 1 1 . . . . . . . . . . . . . 1 . . 1 1 . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Launcher 3 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . 1 . . . 4 . 1 . 1 . . 2 1 1 . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . 1 . . 1 . . 1 . . . . . . 4 . . . . . 3 1 Corrupted Parts 6 | . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . 2 . System Corruption 25 | . . . . . . 4 1 . . 10 . 5 . . . . . . . . . . . . . 5 . Parts Lost 165 | . 5 2 6 . . 7 4 7 1 . 2 2 . 7 20 . 2 3 6 . . 13 2 7 11 32 26 Power 20 | . 1 . 1 . . 1 . 1 . . . 1 . . 3 . . . 1 . . 3 . 1 . 3 4 Propulsion 64 | . 2 1 2 . . 2 2 2 1 . 2 . . 4 7 . 2 2 1 . . 6 1 3 5 11 8 Utility 53 | . . 1 1 . . 1 1 2 . . . 1 . 1 9 . . 1 3 . . 2 1 2 5 12 10 Weapon 28 | . 2 . 2 . . 3 1 2 . . . . . 2 1 . . . 1 . . 2 . 1 1 6 4 Highest Loss Streak 14 | . 3 1 4 . . 3 2 3 1 . 2 2 . 4 9 . 1 2 3 . . 5 2 7 8 14 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 10 | 2 4 7 9 13 14 14 20 19 17 6 5 4 5 4 2 3 3 6 7 5 7 4 3 3 2 2 2 Power 1 | . 1 1 2 3 3 2 3 3 4 1 1 . . 1 1 1 1 1 . . 1 . . 1 1 . . Propulsion 1 | 1 2 2 2 2 2 1 3 6 4 . 2 1 1 . . . 1 1 . . . . . . . . . Utility 3 | . . 1 2 4 5 5 6 3 2 . 1 1 1 1 . 2 1 2 2 3 4 2 1 1 . 1 1 Weapon 3 | . . 2 3 4 4 4 7 7 7 2 1 1 2 1 . . . 1 2 2 2 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 15 | . . . . . . 2 3 . . 4 . . . 1 . . 2 1 . . . 1 . 1 . . . Power 7 | . . . . . . 1 1 . . 2 . . . . . . 1 1 . . . . . 1 . . . Propulsion 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Weapon 4 | . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 92 86 91 100 100 85 97 96 99 97 99 93 93 94 79 64 85 83 79 76 76 72 93 85 71 59 38 Engine 4 | . 14 11 11 11 11 2 6 6 7 6 6 5 6 6 4 . . . . . . . . . . . . Core 1 | . . . . . . 5 . . . . . . . . . 5 5 2 . 3 . 2 5 3 . . . Treads 11 | . 15 . . . . 6 34 36 37 4 . . . . . . . . . . . . . . . 1 . Wheel 4 | . 6 24 25 33 33 17 . . . . . . . . . . . . . . . 1 . . . . . Hover 2 | . . . . . . . . . . . . . . . 24 . . . . . . . . . . 4 2 Flight 8 | . . . . . . . . . . 27 32 30 33 32 2 23 27 23 22 23 23 17 34 26 12 4 4 Device 9 | . 10 4 11 11 11 9 5 7 7 15 13 11 18 19 10 11 13 5 5 5 5 2 11 17 16 8 6 Storage 4 | . 12 11 11 11 11 9 7 7 7 . . . . . . . . 4 5 5 5 . . . . . . Processor 8 | . 4 6 . . . 7 6 5 15 12 6 6 1 . 4 5 15 23 23 23 23 21 15 11 10 14 8 Hackware 10 | . . . . . . . 13 14 7 15 26 26 26 25 21 11 11 11 9 5 5 14 13 10 8 6 9 Protection 3 | . . 7 11 11 11 9 3 . . . . . . . . . 1 . . . . . . . 2 4 . Energy Gun 4 | . 8 11 . . . 7 12 7 . . . . . . . . . . . . . . . . . 3 1 Energy Cannon 2 | . . . 10 11 11 3 2 6 15 1 . . . . . . . . . . . . . . . 1 . Ballistic Gun 2 | . 19 11 10 11 11 5 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 11 13 10 6 9 7 5 6 7 4 5 5 4 5 3 2 . . Peak Build Rating 132 | 7 8 10 14 13 13 27 55 55 51 69 67 64 67 70 83 54 87 84 89 75 76 105 105 109 115 132 104 Average Rating 51 | 5 6 8 11 13 13 18 39 49 50 61 66 61 65 65 62 53 79 80 81 68 70 72 102 97 89 90 69 On Entrance 49 | . 7 8 9 13 13 13 27 55 51 51 67 62 64 66 47 53 54 73 84 67 70 76 102 105 72 23 44 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 87 89 93 93 93 96 100 102 102 102 19 19 18 23 24 21 28 29 31 27 27 31 33 48 28 88 40 Greatest Support 140 | 40 40 36 36 36 36 80 140 140 140 140 28 26 26 28 72 24 40 39 36 27 30 47 50 43 65 90 87 Greatest Overweight (x) 5 | . 4 4 5 2 2 4 1 . . 1 . . . . 2 . 1 . 1 . 1 1 . 2 . 2 1 Average Overweight (x) . | . 1 3 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 5 5 5 5 15 Average Capacity 15 | 7 11 25 25 25 25 25 25 25 25 6 5 5 5 5 5 5 5 9 10 10 10 5 5 5 5 5 5 Most Carried 25 | 3 7 9 13 14 14 19 25 22 18 19 5 5 5 5 5 5 5 9 10 7 8 8 5 5 4 5 4 Average Carried 10 | 2 4 7 9 13 14 14 20 19 17 5 4 4 4 4 2 4 4 6 7 5 7 4 4 4 2 2 2 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 5 Final Carried 22 | 3 7 9 13 14 14 19 22 18 17 5 5 5 5 5 3 5 5 8 5 7 8 5 4 4 3 4 1 Class Distribution -------------------- 37% | Scavenger-Mutant 22% | Hacker-Mutant 13% | Mutant 12% | Hacker-Sprinter 6% | Hacker-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Ninja | -5/Waste Hacker-Scout | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 3881 | 138 177 66 235 . . 252 512 205 16 241 106 62 . 87 220 . 220 147 54 . 51 129 219 52 38 411 243 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7110 | 26 499 200 507 . . 779 901 389 370 241 62 119 . 304 498 . 217 246 213 . . 248 429 162 38 428 234 Parts 403 | 3 24 15 33 . . 48 47 14 10 20 3 5 . 17 32 . 14 16 11 . . 12 13 5 . 47 14 Haulers Intercepted 5 | . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Recyclers Shooed 6 | . 1 1 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . 10 10 . . 3 . 11 . . . 20 13 . . . 8 7 . . . Prevented 9 | . . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 146 | . 10 5 13 . . 19 23 9 7 2 1 4 . 8 8 . 5 7 3 . . 4 5 3 1 6 3 Melee 47 | . . . . . . . . . . 2 1 3 . 7 7 . 5 7 3 . . 3 5 3 1 . . Guns 41 | . 10 5 6 . . 6 11 3 . . . . . . . . . . . . . . . . . . . Cannons 31 | . . . 4 . . 6 3 4 6 . . . . . . . . . . . . 1 . . . 5 2 AOE 22 | . . . 3 . . 6 7 2 . . . 1 . 1 1 . . . . . . . . . . 1 . Classes Destroyed 16 | 1 3 3 2 . . 1 1 2 1 . . . . 1 . . . . . . . . 1 . . . . Worker 6 | . . . 1 . . . 3 . . 1 . . . . . . . . . . . . . . . 1 . Builder 7 | . . . 5 . . . 1 . . . . . . . 1 . . . . . . . . . . . . Tunneler 5 | 1 . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . 1 . . . . 2 2 . . 3 . . . . 2 . . . . . . 1 . . . 1 . Watcher 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . Swarmer 64 | . . 4 9 . . 9 7 3 1 . . 4 . 6 5 . 3 6 . . . . 3 3 1 . . Grunt 33 | . 10 . 4 . . 7 7 . 5 . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 10 | . . 1 . . . 3 2 . . 1 . . . 1 . . . . . . . 1 . . . . 1 Hunter 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . . . Programmer 25 | . . . . . . . 7 1 . 1 . . . . 3 . 2 . . . . 3 . . . 6 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Thug 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | 1 8 6 8 . . 7 6 5 4 2 1 4 . 4 4 . 3 3 2 . . 2 3 3 1 2 2 Combat Bots Only 8 | . 8 5 6 . . 4 5 5 4 1 1 4 . 4 4 . 3 3 2 . . 2 3 3 1 2 2 Max Kills in Single Turn 5 | 1 1 1 2 . . 3 5 2 1 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . 3 4 2 . . . 1 . 1 1 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Hostile Shots Fired 1934 | . 111 32 70 . . 97 157 62 17 43 10 31 . 39 99 . 16 47 34 . 17 147 38 67 130 331 339 Missed 771 | . 31 6 35 . . 36 54 19 8 29 6 17 . 23 33 . 5 17 13 . 12 71 18 19 65 118 136 Hits 1163 | . 80 26 35 . . 61 103 43 9 14 4 14 . 16 66 . 11 30 21 . 5 76 20 48 65 213 203 Melee 22 | . . . . . . . . 5 . . 1 . . . . . . . . . . . . . 16 . . Projectile 1141 | . 80 26 35 . . 61 103 38 9 14 3 14 . 16 66 . 11 30 21 . 5 76 20 48 49 213 203 AOE 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Critical Strikes 47 | . 1 1 2 . . 2 5 1 1 . . . . . 2 . . 1 . . 1 4 . . 5 15 6 Part Disruptions 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . Damage Taken 21519 | . 938 270 385 . . 776 1589 889 162 119 90 198 . 337 1653 . 197 446 361 . 106 1325 336 568 1514 4939 4321 Core 4798 | . 212 56 110 . . 195 61 84 32 10 20 40 . 16 296 . 57 168 52 . 39 381 32 127 438 761 1611 Absorbed by Shields 354 | . . . . . . . . . . . . . . . 64 . . . . . . . . 290 . . . Redirected to Shielding 51 | . . 10 22 . . 19 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Regen/Repaired (Parts) 34 | . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 15 . . . 58 64 . . 74 . . . . 89 . . . . . . 35 . . 53 66 47 . Volleys Fired 434 | 2 45 14 59 . . 68 86 26 12 . . 1 . 2 . . . . . . . 1 . . 4 76 38 Largest 2 | 2 2 2 2 . . 2 2 2 2 . . 1 . 1 . . . . . . . 1 . . 1 2 2 Hottest 178 | 40 60 60 80 . . 121 138 148 143 . . 39 . 39 . . . . . . . 105 . . 94 178 112 Shots Fired 746 | 4 89 28 111 . . 125 168 53 23 . . 1 . 2 . . . . . . . 1 . . 4 90 47 Gun 519 | 4 89 28 61 . . 72 144 36 . . . . . . . . . . . . . . . . . 59 26 Cannon 208 | . . . 47 . . 47 20 14 23 . . . . . . . . . . . . 1 . . 4 31 21 Launcher 19 | . . . 3 . . 6 4 3 . . . 1 . 2 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 199 | 4 59 14 56 . . 36 . . . . . . . . . . . . . . . . . . . 9 21 Thermal 394 | . 30 14 52 . . 57 147 40 23 . . . . . . . . . . . . 1 . . . 30 . Explosive 16 | . . . 3 . . 6 4 3 . . . . . . . . . . . . . . . . . . . Electromagnetic 137 | . . . . . . 26 17 10 . . . 1 . 2 . . . . . . . . . . 4 51 26 Robot Hit Streak 33 | 1 14 6 8 . . 31 33 14 8 . . 7 . 1 . . . . . . . 2 . . 3 11 8 Robot Miss Streak 10 | 1 4 4 4 . . 6 3 3 2 . . . . 1 . . . . . . . . . . 1 10 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 4 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 654 | 2 58 15 70 . . 79 118 42 16 18 3 6 . 13 36 . 11 15 7 . . 34 19 5 6 51 30 Core Hits 298 | 1 25 9 33 . . 41 53 29 8 7 1 4 . 10 13 . 8 8 4 . . 8 8 4 1 15 8 Critical Kills 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . . . 1 . . 3 12 . 1 . . . . 1 6 . 2 2 2 . . 8 1 . . 1 3 Burn 12 | . . . . . . 1 11 . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Corrupt 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Sever 22 | . . . . . . . . . . . . . . 1 6 . 2 2 2 . . 8 1 . . . . Melee Attacks 294 | . . . . . . 3 . . . 47 4 9 1 16 67 5 16 28 10 . . 51 19 11 7 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 294 | . . . . . . 3 . . . 47 4 9 1 16 67 5 16 28 10 . . 51 19 11 7 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . . . 3 . . . . 5 . . 3 . . . . 7 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Follow-up Attacks 8 | . . . . . . . . . . 2 1 . . 1 1 . 1 2 . . . . . . . . . Damage Inflicted 18494 | 30 615 151 1007 . . 1814 3152 1008 385 839 84 269 . 672 1622 . 411 736 408 . . 1197 1503 371 290 1273 657 Guns 4870 | 25 615 151 307 . . 623 2121 680 . . . . . . . . . . . . . . . . . 204 144 Cannons 3568 | . . . 521 . . 660 189 211 385 . . . . . . . . . . . . 35 . . 71 997 499 Explosions 1828 | . . . 179 . . 530 785 117 . . . 71 . 74 . . . . . . . . . . . 72 . Melee 8151 | . . . . . . . . . . 839 84 198 . 598 1622 . 411 736 408 . . 1162 1503 371 219 . . Ramming 77 | 5 . . . . . 1 57 . . . . . . . . . . . . . . . . . . . 14 Kinetic 1558 | 25 346 54 272 . . 145 . . . . . . . . . . . . . . . . . . . 217 499 Thermal 5989 | . 269 97 556 . . 689 2194 851 385 . . . . . . . . . . . . 35 . . . 913 . Explosive 1518 | . . . 179 . . 459 763 117 . . . . . . . . . . . . . . . . . . . Electromagnetic 1201 | . . . . . . 520 138 40 . . . 71 . 74 . . . . . . . . . . 71 143 144 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8151 | . . . . . . . . . . 839 84 198 . 598 1622 . 411 736 408 . . 1162 1503 371 219 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . . . . 4 7 9 6 10 3 8 8 . 12 22 22 4 4 4 4 7 7 7 7 41 32 Average Corruption 7 | . . . . . . 4 4 7 6 5 3 6 8 . 4 20 13 4 4 4 4 4 7 7 4 25 16 Corruption Purged 34 | . . . . . . . . 3 . 7 . . . . 5 . 19 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 305 | . . . . . . 5 93 32 6 13 2 6 3 . 11 5 14 6 3 4 1 11 8 15 2 46 19 Message Errors 72 | . . . . . . 1 21 7 1 4 . 2 . . 2 1 2 1 . . 1 3 3 7 . 11 5 Matter Fused 60 | . . . . . . 1 26 7 1 2 . . 1 . . . 5 2 1 2 . 2 . . . 9 1 Heat Flow Errors 33 | . . . . . . 2 7 4 . 1 1 . 1 . 4 . . 1 . 1 . 3 . 2 1 2 3 Energy Discharges 38 | . . . . . . . 13 4 . 3 1 2 . . 2 2 1 1 2 . . 1 1 1 1 3 . Parts Rejected 6 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 4 . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 48 | . . . . . . 1 19 4 1 2 . 2 . . 1 . 3 1 . 1 . . 2 4 . 3 4 Data Loss (major) 15 | . . . . . . . 2 3 2 1 . . . . . . 3 . . . . 1 2 1 . . . Misfires 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . Alerts 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . 1 . Misdirections 14 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 7 5 Weapon Failures 8 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1296 | . . . 13 . . 130 42 1 . 160 . 20 . 42 95 . 17 55 24 . . 104 374 105 29 69 16 Projectiles 96 | . . . 8 . . 3 . . . . . . . . . . . . . . . . . . . 69 16 Explosions 169 | . . . 5 . . 127 36 1 . . . . . . . . . . . . . . . . . . . Melee 1031 | . . . . . . . 6 . . 160 . 20 . 42 95 . 17 55 24 . . 104 374 105 29 . . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 326 | . . . 32 . . 61 101 80 . . . . . . . . . . . . . . . . . 47 5 Shots 7 | . . . 1 . . 1 2 2 . . . . . . . . . . . . . . . . . 1 . Rammed 10 | 2 . . . . . 1 4 . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 12 | 2 . . . . . 1 5 . . . . . . . . . . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 223 37 139 . . 360 427 198 4 276 248 . 90 2 234 . . 160 . 235 369 288 . 225 160 486 240 Average Temperature 93 | . 80 13 26 . . 60 82 66 2 106 175 . 55 2 89 . . 94 . 128 297 111 . 110 61 132 72 Received Heat Transfer 2463 | . 543 75 156 . . 270 309 108 99 33 27 . . 30 79 . . . . . 359 93 . 21 18 72 171 Effects 24 | . . . . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . 20 . Shutdowns 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Interference 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 12 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . Parts Melted 34 | . . . . . . 6 16 6 4 . 1 . . . . . . . . . . . . . . 1 . Heat Transferred 11329 | . 600 225 1185 . . 1530 4662 1745 629 . . . . . . . . . . . . 37 . . . 716 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Low Security (%) 94 | 100 100 100 100 . 100 100 80 . . 100 . . . . 100 100 100 . . . . 100 . . 100 100 100 Level 1 5 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 376 | 5 120 100 135 . . 149 376 . . 83 . . . . 127 6 55 . . . . 50 . . 40 51 180 Initial 52 | . . 27 25 . . . 51 . . 52 . . . . 34 6 1 . . . . 31 . . . . . Average 48 | . 53 50 49 . . 52 90 . . 32 . . . . 20 2 13 . . . . 16 . . 2 8 19 Influence Increases 5213 | 5 252 125 417 . . 570 725 117 154 269 24 72 . 299 375 6 146 250 140 . 60 253 110 95 107 235 407 Destroy 0b10 Robot/C 2956 | . 200 100 300 . . 380 460 96 128 32 16 64 . 200 160 . 100 180 100 . . 80 100 60 20 120 60 Destroy 0b10 Robot/NC 205 | 5 10 5 40 . . 35 35 . . 20 . . . . 25 . 5 . . . . 5 . 10 . 10 . Destroy Leader 594 | . 42 20 40 . . 86 120 20 16 18 8 8 . 20 34 . 22 30 10 . . 20 10 10 10 30 20 Allied During Kill 72 | . . . 2 . . . . 1 10 . . . . 19 . . . 40 . . . . . . . . . Successful Hack 87 | . . . . . . 7 10 . . 34 . . . . 4 . . . . . . 32 . . . . . Disable Machine 105 | . . . . . . 30 45 . . . . . . . . . . . . . . . . . . 30 . Destroy Structure 270 | . . . 20 . . 32 55 . . 21 . . . . 32 6 4 . . . . 26 . . 2 45 27 Partial Spotted 132 | . . . . . . . . . . 72 . . . . . . . . . . . 15 . . . . 45 Lose Combat Pursuer 792 | . . . 15 . . . . . . 72 . . . 60 120 . 15 . 30 . 60 75 . 15 75 . 255 Influence Decreases 5061 | 5 186 126 482 . . 455 477 480 70 283 90 74 2 244 411 23 116 228 154 40 10 300 73 135 107 235 255 Entered New Map 468 | . . 39 40 . . . 64 135 . 32 26 2 2 . 21 13 1 13 11 40 . 19 2 8 . . . Time Decay 3424 | 5 136 67 362 . . 392 375 275 60 231 54 72 . 123 220 10 95 185 90 . 10 222 51 85 32 138 134 Lost Part 1058 | . 50 20 60 . . 63 38 70 10 . 10 . . 70 170 . 20 30 33 . . 59 20 42 75 97 121 Lost Ally 111 | . . . 20 . . . . . . 20 . . . 51 . . . . 20 . . . . . . . . Squads Dispatched 60 | . 3 1 1 . . 5 13 . . 9 . . . . 5 . 1 . . . . 3 . . 4 4 11 Investigation 15 | . 1 . . . . 2 5 . . 4 . . . . 2 . . . . . . . . . 1 . . Extermination 23 | . . . . . . . 6 . . 3 . . . . 2 . 1 . . . . 3 . . 1 3 4 Reinforcement 18 | . 2 1 . . . 3 2 . . 2 . . . . 1 . . . . . . . . . 2 1 4 Assault 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 11 | . 3 1 . . . 2 2 . . . . . . . 1 . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 16 13 15 . . 31 37 10 8 17 3 4 . 19 23 6 8 11 10 . 7 19 4 4 15 15 34 Peak Tracking Total 11 | . 6 7 4 . . 6 4 5 4 6 3 4 . 5 7 6 4 4 5 . 7 5 2 4 9 5 11 Tactical Retreats 26 | . . . 1 . . . . . . 4 . . . 3 2 . 1 . 1 . 1 4 . 1 2 . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 16 | . 1 . . . . . 7 . . 2 . . . . 3 . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 8 | . . . . . . 2 3 . . . . . . . . . . . 1 . . . . . . 2 . Max in Single Turn 2 | . . . . . . 2 2 . . . . . . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 53 | . . . . 2 . 5 8 . . 8 1 . . 1 4 . 2 2 1 9 . 4 1 1 2 2 . Terminals 28 | . . . . . . 3 6 . . 5 . . . 1 3 . 2 1 . . . 4 1 . 1 1 . Fabricators 5 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Hacks 162 | . . . . 7 . 12 20 . . 29 1 . . 4 13 . 5 2 1 48 . 7 4 1 6 2 . Successful 102 | . . . . 7 . 3 5 . . 13 1 . . 4 6 . 1 2 1 48 . 5 4 1 1 . . Failed 60 | . . . . . . 9 15 . . 16 . . . . 7 . 4 . . . . 2 . . 5 2 . Catastrophic 12 | . . . . . . 2 . . . 4 . . . . 3 . 1 . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . . . . 1 . 3 12 . . 10 . . . . 9 . 5 2 . 1 . 5 . . 2 . . Terminals 71 | . . . . . . 8 15 . . 15 . . . 4 9 . 5 1 . . . 7 4 . 2 1 . Fabricators 17 | . . . . . . . 5 . . 4 . . . . 4 . . . . . . . . . 4 . . Repair Stations 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 87 | . . . . 7 . 1 2 . . 6 1 . . 4 4 . 1 2 1 48 . 5 4 1 . . . Record 52 | . . . . 6 . . . . . . . . . 4 . . . 1 . 36 . 1 4 . . . . Part Schematic 5 | . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . . 1 . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . . . . 1 . . 2 . . . . . . 1 . . . . 2 . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . 1 . . . . 2 . . . . . . . . . 1 . . Load Schematic 5 | . . . . . . . 2 . . 1 . . . . 1 . . . . . . . . . 1 . . Build 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . Used 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacking Detections 30 | . . . . . . 4 7 . . 7 . . . 1 3 . 1 . . . . 3 1 . 2 1 . Full Trace Events 14 | . . . . . . 2 5 . . 3 . . . . 2 . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . 1 . . . 1 . . 2 . 1 . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . 36 . . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 10 | . . . 1 . . . . 2 . . . . 5 . . . . 2 . . . . . . . . . Largest Group 5 | . . . 1 . . . . 2 1 1 . . 5 5 . . . 2 2 . . . . . . . . Highest-Rated Group 192 | . . . 31 . . . . 51 31 31 . . 147 147 . . . 192 184 . . . . . . . . Highest-Rated Ally 96 | . . . 31 . . . . 31 31 31 . . 51 51 . . . 96 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 75 | . . . 4 . . . . 4 14 6 . . . 24 . . . 13 10 . . . . . . . . Total Damage 1692 | . . . 61 . . . . 83 247 61 . . . 334 . . . 522 384 . . . . . . . . Kills 13 | . . . 2 . . . . 1 1 . . . . 2 . . . 4 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Active Infowar (turns) 7757 | 37 332 62 493 278 114 1505 . . . 139 . . . . 30 75 402 423 202 100 80 589 290 527 371 1030 678 Optics 4362 | . . . . . . . . . . . . . . . . . 72 423 202 100 80 589 290 527 371 1030 678 Terrain 435 | . . . . . . . . . . . . . . . 30 75 330 . . . . . . . . . . Structural 2293 | . . . 396 278 114 1505 . . . . . . . . . . . . . . . . . . . . . Traps 139 | . . . . . . . . . . 139 . . . . . . . . . . . . . . . . . Seismic 528 | 37 332 62 97 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 466 | . . . . . . . . . . . . . . . . . . . . . . 466 . . . . . ECM 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 15 | . . . 1 . . . . . . . 1 1 2 2 . . . 1 1 . 2 . 2 2 . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . Patrols 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . Guards 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 16973 | 105 435 155 1013 278 114 1899 3983 954 130 966 184 204 276 376 1068 75 434 423 202 100 80 589 290 527 371 1058 684 Spaces Moved 18427 | 52 179 81 611 239 48 598 1854 523 58 2116 653 584 562 796 1209 184 899 838 546 333 273 1083 845 843 472 995 953 Core 343 | 2 17 . . . . . . . . . . . . . 2 . . . . . . 1 . . 40 130 151 Treads 2795 | 50 96 . . . . 130 1854 523 58 36 . . . . . . . . . . . . . . . 48 . Legs 348 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 297 37 Wheels 1513 | . 66 81 611 239 48 468 . . . . . . . . . . . . . . . . . . . . . Hover 1659 | . . . . . . . . . . . . . . . 1044 . . . . . . . . . . 332 283 Flight 11769 | . . . . . . . . . . 2080 653 584 562 796 163 184 899 838 546 333 273 1082 845 843 418 188 482 Fastest Speed 20 | 50 140 116 116 116 116 116 160 160 160 24 25 25 25 25 29 31 28 26 27 27 24 24 20 33 44 40 39 Average Speed 68 | 155 162 131 126 116 116 157 192 160 160 33 26 26 25 25 64 31 30 28 29 27 28 33 28 57 59 72 50 Slowest Speed 320 | 160 320 140 175 116 116 243 245 160 160 160 28 28 25 30 175 31 110 31 104 27 110 117 37 196 120 190 190 Overloaded Moves 78 | . . . . . . . . . . . . . . . . . . . . . 16 23 2 1 36 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . . 12 . . . . . . 1 . . 6 . 7 . . 7 8 7 Potential Cave-ins 18 | . . . . . . . . . . . . . . . 11 3 . 4 . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 51 | 5 31 21 88 64 16 45 48 72 11 44 87 70 60 86 32 86 21 92 72 63 59 26 94 71 12 26 33 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 8 | . . . . 1 . . . . . . . . 2 . . . . . . 3 1 . 1 . . . . Known Exits Taken 5 | . . . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . 1 . . Unknown Exits Taken 20 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 23 | . . . 1 . . . . 2 1 . 2 3 . 4 . . . 2 3 . 1 . 2 2 . . . Spaces Dug 78 | . . . . . . 3 . . . 21 . 1 . 1 21 5 3 6 1 . . 13 . 1 1 . 1 Terrain Destroyed 257 | . . . 28 . . 45 61 26 . 21 . 1 . 1 21 5 3 6 1 . . 13 . 1 1 14 9 Melee 77 | . . . . . . 3 . . . 21 . 1 . 1 21 5 3 6 1 . . 13 . 1 1 . . Projectile 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 AOE 162 | . . . 28 . . 42 61 26 . . . . . . . . . . . . . . . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 21534 | 68 241 103 751 239 106 1434 2106 582 71 2307 661 619 695 947 1408 193 1031 990 569 335 274 1229 868 868 534 1212 1093 Wait 1797 | . 1 3 66 . 59 723 95 7 1 53 4 17 129 121 85 4 86 108 . . . 46 . 2 42 73 72 Move 18309 | 52 178 80 610 238 47 597 1853 522 57 2092 652 583 561 795 1208 183 896 837 545 320 272 1068 844 842 457 979 941 Hop 44 | . . . . . . . . . . 11 . . . . . . 1 . . 6 . 7 . . 7 7 5 Pick Up 90 | 3 6 3 6 1 . 15 16 2 . 5 1 1 1 2 2 1 2 7 2 . 1 6 1 2 1 2 1 Fast Attach 211 | 8 5 2 5 . . 4 10 3 . 18 . 2 1 2 26 . 17 2 2 5 1 23 2 2 9 42 20 Attach 100 | . 2 1 3 . . 8 7 7 1 10 1 2 . 4 9 . 1 5 6 . . 10 . 3 3 12 5 Detach 79 | 1 . . 1 . . 3 5 2 . 13 . 1 1 3 6 . 4 4 2 3 . 7 . 3 3 13 4 Swap 38 | . 2 . 1 . . 7 14 2 . 6 . 2 . 2 . . . 1 . . . . . 1 . . . Drop 96 | 1 2 . . . . 5 15 1 . 30 . 1 1 2 5 . 9 2 2 1 . 10 2 2 1 1 3 Fire 434 | 2 45 14 59 . . 68 86 26 12 . . 1 . 2 . . . . . . . 1 . . 4 76 38 Melee 277 | . . . . . . 3 . . . 39 3 9 1 14 66 5 15 24 10 . . 51 19 11 7 . . Ram 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 6 | 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . . 30 . . . . 1 . . . . . . . . . . 7 . Rewire 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x2 / Arm / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Core integrity fell below 50% 323 | -10/Materials | Build established: Mutant 327 | -10/Materials | Lost 3 parts (1n2w) 351 | -10/Materials | Destroyed 8 combat bots 380 | -10/Materials | Core integrity fell below 20% 502 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Discovered new exit (range 14) 696 | -9/Materials | Entered Mines 706 | -9/Mines | Met a Derelict bent on vengeance 749 | -9/Mines | Lost 4 parts (2n2w) 824 | -9/Mines | Identified exit to Materials 1032 | -9/Mines | Discovered exit to Materials (range 11) 1076 | -9/Mines | Build established: Scavenger-Mutant 1097 | -9/Mines | Met a Derelict testing a Signal Generator 1703 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1703 | -9/Mines | Discovered new exit (range 5) 1709 | -9/Mines | Entered Exiles 1737 | -9/Exiles | Met 8R-AWN 1757 | -9/Exiles | Met EX-HEX 1795 | -9/Exiles | Met EX-BIN 1809 | -9/Exiles | Aligned with FarCom system 1810 | -9/Exiles | Given EX-Vault access code 1837 | -9/Exiles | Opened EX-Vault 1844 | -9/Exiles | Found 0b10 Alert Chip 1869 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1885 | -9/Exiles | Exiles lab attacked by MAIN.C 1942 | -9/Exiles | Learned location of Zion (-6) 1974 | -9/Exiles | Discovered new exit (range 14) 1987 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1987 | -9/Exiles | Entered Mines 2025 | -8/Mines | Discovered exit to Materials (range 10) 2101 | -8/Mines | Entered Materials 2101 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -8/Materials | Identified exit to Storage 3650 | -8/Materials | Lost 3 parts (1n1u1w) 3795 | -8/Materials | Discovered new exit (range 15) 4000 | -8/Materials | Entered Factory 4000 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4203 | -7/Factory | Discovered new exit (range 13) 4911 | -7/Factory | Discovered new exit (range 11) 5672 | -7/Factory | Discovered new exit (range 16) 7201 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 7208 | -7/Factory | Build established: Hacker-Mutant 7983 | -7/Factory | Entered Lower Caves 8473 | -7/Lower Caves | Attacked by a faux Warlord 8495 | -7/Lower Caves | Lost 3 parts (1n1u1w) 8742 | -7/Lower Caves | Build established: Mutant 8757 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8848 | -7/Lower Caves | Discovered new exit (range 13) 8937 | -7/Lower Caves | Entered another Lower Caves area 8937 | -7/Lower Caves | Accompanied by 1 ally 9029 | -7/Lower Caves | Discovered new exit (range 10) 9067 | -7/Lower Caves | Entered Factory 9067 | -6/Factory | Accompanied by 1 ally 9067 | -6/Factory | Evolved 2 slots: Utility x2 9131 | -6/Factory | System corruption reached 10% 9271 | -6/Factory | Discovered new exit (range 7) 9829 | -6/Factory | Identified exit to Lower Caves 9873 | -6/Factory | Build established: Hacker-Sprinter 9896 | -6/Factory | Repaired Nuclear Pulse Thruster 9922 | -6/Factory | Repaired Imp. Reaction Control System 10033 | -6/Factory | Entered Lower Caves 10036 | -6/Lower Caves | Entered a destroyed Warlord outpost 10119 | -6/Lower Caves | Learned Factory security intel 10201 | -6/Lower Caves | Discovered new exit (range 5) 10217 | -6/Lower Caves | Entered another Lower Caves area 10261 | -6/Lower Caves | Discovered new exit (range 14) 10365 | -6/Lower Caves | Learned Factory emergency access door positions 10419 | -6/Lower Caves | Discovered new exit (range 9) 10421 | -6/Lower Caves | Entered Zion 10426 | -6/Zion | Gained Derelict followers 10451 | -6/Zion | Given A8's code to call for help 10493 | -6/Zion | Given the Hacking Drone Bay 10495 | -6/Zion | Found Prototype Device 10495 | -6/Zion | Identified Hacking Drone Bay 10499 | -6/Zion | Discovered new exit (range 15) 10506 | -6/Zion | System corruption cleaned by Quarantine Array 10542 | -6/Zion | Identified exit to Deep Caves 10697 | -6/Zion | Entered Proximity Caves 10697 | -5/Proximity Caves | Accompanied by 5 allies 10713 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10753 | -5/Proximity Caves | Lost 3 allies 10816 | -5/Proximity Caves | Identified exit to Factory 10820 | -5/Proximity Caves | Learned Extension trap positions 10820 | -5/Proximity Caves | Learned Research emergency access door positions 10820 | -5/Proximity Caves | Learned Extension garrison access intel 10873 | -5/Proximity Caves | Learned Factory terminal intel 10926 | -5/Proximity Caves | Spotted B-75 Beast 11073 | -5/Proximity Caves | Entered Factory 11073 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11076 | -5/Factory | Loaded intel: 28 terminal locations 11098 | -5/Factory | Lost 4 parts (2n1u1w) 11295 | -5/Factory | Discovered new exit (range 14) 11338 | -5/Factory | Build established: Hacker-Gladiator 11519 | -5/Factory | Lost 6 parts (2n3u1w) 11769 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11810 | -5/Factory | Build established: Hacker-Mutant 11992 | -5/Factory | Lost 3 parts (1p2u) 12054 | -5/Factory | Spotted B-75 Beast 12088 | -5/Factory | Crushed by falling debris 12089 | -5/Factory | System corruption reached 10% 12139 | -5/Factory | Lost 9 parts (1p5n3u) 12141 | -5/Factory | Manually triggered Chute Trap 12141 | -5/Factory | Sucked down chute 12141 | -5/Factory | Entered Waste 12156 | -5/Waste | EMP discharged 12157 | -5/Waste | Spotted C-40 Crusher 12159 | -5/Waste | Spotted C-40 Crusher 12180 | -5/Waste | Spotted C-40 Crusher 12181 | -5/Waste | Spotted C-40 Crusher 12181 | -5/Waste | Spotted C-40 Crusher 12181 | -5/Waste | Spotted C-40 Crusher 12211 | -5/Waste | Discovered new exit (range 10) 12216 | -5/Waste | Entered Factory 12336 | -5/Factory | Found Imp. Powered Armor 12579 | -5/Factory | Discovered new exit (range 18) 12650 | -5/Factory | Entered Upper Caves 12742 | -5/Upper Caves | Spotted B-75 Beast 12793 | -5/Upper Caves | Build established: Hacker-Sprinter 12821 | -5/Upper Caves | Core integrity fell below 50% 12878 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 12880 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 12978 | -5/Upper Caves | Allies destroyed B-75 Beast 12983 | -5/Upper Caves | Encountered a Warlord checkpoint 13033 | -5/Upper Caves | Learned Factory garrison access intel 13044 | -5/Upper Caves | Discovered new exit (range 13) 13073 | -5/Upper Caves | Entered another Upper Caves area 13073 | -5/Upper Caves | Accompanied by 2 allies 13073 | -5/Upper Caves | Discovered new exit (range 8) 13079 | -5/Upper Caves | Learned Factory trap positions 13120 | -5/Upper Caves | Encountered a Warlord checkpoint 13188 | -5/Upper Caves | Lost 3 parts (3u) 13208 | -5/Upper Caves | Discovered new exit (range 6) 13234 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13275 | -5/Upper Caves | Entered Zhirov 13275 | -5/Zhirov | Discovered new exit (range 3) 13280 | -5/Zhirov | Met Zhirov 13285 | -5/Zhirov | Lost 3 parts (1p1n1w) 13290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13306 | -5/Zhirov | Found Alien Artifact 13306 | -5/Zhirov | Identified Integrated Reactor 13306 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13310 | -5/Zhirov | Found Alien Artifact 13310 | -5/Zhirov | Identified Transdimensional Reconstructor 13310 | -5/Zhirov | Warped through subspace 13346 | -5/Zhirov | Learned location of Quarantine (-2) 13346 | -5/Zhirov | Learned location of Testing (-3) 13346 | -5/Zhirov | Learned location of Command (-1) 13375 | -5/Zhirov | Entered Proximity Caves 13404 | -4/Proximity Caves | Identified exit to Factory 13421 | -4/Proximity Caves | Spotted B-86 Titan 13433 | -4/Proximity Caves | Build established: Scavenger-Sprinter 13455 | -4/Proximity Caves | Entered Factory 13455 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13456 | -4/Factory | Loaded intel: 107 trap records 13457 | -4/Factory | Loaded intel: 4 garrison access locations 13494 | -4/Factory | Spotted B-86 Titan 13584 | -4/Factory | Lost 5 parts (2n2u1w) 13824 | -4/Factory | Lost 3 parts (2p1n) 13859 | -4/Factory | Build established: Hacker-Mutant 13917 | -4/Factory | Lost 5 parts (1p3n1w) 14028 | -4/Factory | Discovered new exit (range 21) 14044 | -4/Factory | Entered Upper Caves 14176 | -4/Upper Caves | Learned Research stockpile data 14177 | -4/Upper Caves | Learned 4 Research zone layouts 14306 | -4/Upper Caves | Learned location of Armory (-3) 14306 | -4/Upper Caves | Learned Armory stockpile data 14320 | -4/Upper Caves | Discovered new exit (range 6) 14334 | -4/Upper Caves | Entered another Upper Caves area 14335 | -4/Upper Caves | Discovered new exit (range 4) 14345 | -4/Upper Caves | Learned Research stockpile data 14539 | -4/Upper Caves | Build established: Hacker-Gladiator 14683 | -4/Upper Caves | Spotted B-86 Titan 14766 | -4/Upper Caves | Lost 7 parts (1p3n2u1w) 14861 | -4/Upper Caves | Entered Research 14861 | -3/Research | Evolved 2 slots: Utility x2 14862 | -3/Research | Identified exit to Armory 14863 | -3/Research | Identified exit to Research 15093 | -3/Research | Discovered new exit (range 22) 15180 | -3/Research | Lost 3 parts (1n1u1w) 15221 | -3/Research | Discovered exit to Research (range 19) 15232 | -3/Research | Entered another Research area 15232 | -2/Research | Evolved 2 slots: Utility x2 15258 | -2/Research | Lost 8 parts (4n4u) 15538 | -2/Research | Build established: Hacker-Mutant 15568 | -2/Research | Found Prototype Device 15568 | -2/Research | Identified Thermal Barrier 15781 | -2/Research | System corruption reached 10% 15890 | -2/Research | Lost 13 parts (2p5n5u1w) 15985 | -2/Research | System corruption reached 30% 16051 | -2/Research | Lost 3 parts (1u2w) 16192 | -2/Research | Spotted B-90 Cyclops 16277 | -2/Research | Discovered new exit (range 14) 16279 | -2/Research | Core integrity fell below 50% 16290 | -2/Research | Entered Access 16290 | -1/Access | Evolved 2 slots: Utility x2 16298 | -1/Access | Found Prototype Hackware 16298 | -1/Access | Identified Exp. System Shield 16309 | -1/Access | Lost 14 parts (1p6n5u2w) 16609 | -1/Access | Garrison activated, responded to threat 16667 | -1/Access | Lost 4 parts (2n1u1w) 16693 | -1/Access | Spotted B-99 Colossus 16735 | -1/Access | Lost 7 parts (2p1n3u1w) 16787 | -1/Access | System corruption reached 10% 16873 | -1/Access | Lost 8 parts (1p4n2u1w) 16906 | -1/Access | System corruption reached 30% 16910 | -1/Access | Core integrity fell below 50% 16967 | -1/Access | Core integrity fell below 20% 16974 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 16912_ Linear Gravjet destroyed. 16914_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16939_ Penetrated by Slug. 16942_ K2LXXYI% EST#CK IT3T 16954_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 16961_ System corrupted: Component data lost. 16962_ Penetrated by Slug. 16962_ Adv. Target Analyzer destroyed. 16962_ Knocked back. 16968_ Enh. Optical Array destroyed. 16968_ Critical hit (Blast). 16970_ W-44 Eye sends out distress signal. 16972_ Knocked back. 16974_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #???# + ? #????????????????????? | | #???# # #????????????????????? | | #???# # "" #????????????????????? | | ######## # "" #????????????????????? | | # """""" #????????????????????? | | # """""" #????????????????????? | | # "" #????????????????????? | | # "" #????????????????????? | | # #????????????????????? | | # #????????????????????? | | #"#+###################???????????? | | ####+### # #???????????? | | # % # ?????????????? | | # % # ???????????????? | | # # !! ?????????????????? | | " # # !???????????????????? | | """" # # ?????????????????????? | | """"" # k;##+####???????????????????? | | """""######## #???????????????????? | | """" #??????# % #???????????????????? | | " #??????# % #???????????????????? | | #??????# H #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | ###???##??????# #???????????????????? | | ??????????????######## @ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????+ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# k w #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#p w #?h?????????????????? | | ???????????????p?????# #???????????????????? | | ?????????????????????+ h???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????#k #???????????????????? | | ?????????????????????#k #???????????????????? | | ??????????????????????? h ?????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????h????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 63 Energy Capacity 420 Matter Stores 300 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Power Amplification 30 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 675 Resistance: KI 25 Resistance: TH 50 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 83 Targeting Accuracy 16 Melee Accuracy 24 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 50 Offensive Hacking 36 Defensive Hacking 32 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Lrn. Phase Cannon | -6/Zion | Archive Wave Gun | -6/Zion | Archive Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Repaired ---------- Nuclear Pulse Thruster | 33% | -6/Factory Imp. Reaction Control System | 65% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deadly Force Denied? Challenges ------------ None Game ------ Seed SniperMediumHammer Manual? 0 Play Time 03:22:52 Cumulative 115.5 hours Start 2025.06.17 @ 17:40:04 End 2025.06.20 @ 21:31:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c40729a-3fea-4473-99db-06c9f6eb9dc5