Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 03:34:29 Player: Keestofa Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (174) 870 Value Destroyed (9390) 9390 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (7861) 7861 TOTAL SCORE: 24701 Bonus ------- High Alert Combat Kills 3073 Follower Combat Kills 2011 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -23 Cogmind --------- Core Integrity 0/1300 Matter 228/300 Energy 74/150 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Active Sensor Suite Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Powered Armor Experimental Thermal Shield > --- WEAPON ----------- Advanced Variable Charge Gun Quantum Rifle Matter Neutralizer Nova Cannon Advanced KE Penetrator > --- INVENTORY -------- Neutrino Core Neutrino Core Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Improved Thunder Leg Layered Heavy Armor Plating Advanced Component Analysis Suite Advanced Variable Charge Gun Advanced Variable Charge Gun Neutron Cannon Matter Neutralizer Tesla Bomb Launcher [Rating: 167] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Tesla Bomb Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Slots Evolved 14 | . . 2 2 2 2 . . 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . Propulsion 4 | . . 2 . . 1 . . . . . 1 . . Utility 6 | . . . 1 1 . . . 2 . . . 2 . Weapon 3 | . . . 1 . 1 . . . . . 1 . . Parts Attached 214 | 8 2 21 11 25 9 2 1 8 19 11 8 46 43 Power 35 | 2 . 4 3 9 . . . 1 1 1 1 6 7 Engine 15 | 2 . 4 3 6 . . . . . . . . . Core 6 | . . . . 3 . . . 1 1 . . 1 . Reactor 14 | . . . . . . . . . . 1 1 5 7 Propulsion 63 | 2 1 8 1 5 4 2 . 3 7 5 2 12 11 Treads 8 | . . . . . . . . . . 3 1 1 3 Leg 52 | 2 1 8 1 5 4 2 . 3 7 2 1 11 5 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . 2 Utility 55 | 2 1 4 1 4 2 . 1 3 6 2 2 18 9 Device 30 | 1 . 1 1 2 1 . 1 1 3 . 1 9 9 Storage 5 | 1 1 1 . . . . . . . . 1 1 . Processor 3 | . . . . 1 . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . . Protection 17 | . . 2 . 1 1 . . 1 2 2 . 8 . Artifact . | . . . . . . . . . . . . . . Weapon 61 | 2 . 5 6 7 3 . . 1 5 3 3 10 16 Energy Gun 33 | 1 . 3 2 4 2 . . . 3 2 1 2 13 Energy Cannon 9 | . . . . . 1 . . 1 1 . 1 5 . Ballistic Gun 10 | 1 . 2 2 1 . . . . . 1 1 2 . Ballistic Cannon 6 | . . . 1 2 . . . . 1 . . . 2 Launcher 2 | . . . 1 . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 4 4 1 . . . . 4 4 4 . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 5 | . . . . . . . . . . 5 . . . Parts Lost 74 | . . 1 . 2 . 1 . 2 1 . . 29 38 Power 13 | . . . . 2 . . . . . . . 3 8 Propulsion 20 | . . . . . . 1 . . . . . 8 11 Utility 20 | . . . . . . . . 2 . . . 11 7 Weapon 21 | . . 1 . . . . . . 1 . . 7 12 Highest Loss Streak 17 | . . 1 . 1 . 1 . 2 1 . . 16 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Backups 12 | 1 3 13 14 14 14 14 14 12 13 13 13 12 10 Power 2 | . 1 3 3 2 3 2 2 2 3 2 2 1 . Propulsion 3 | . . 3 3 3 2 1 1 1 2 2 3 4 3 Utility 3 | . 1 3 3 2 3 4 5 3 3 3 3 2 2 Weapon 4 | . 1 2 4 6 5 6 6 5 5 4 3 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . . 5 4 7 3 . . 1 2 3 4 6 8 Power 5 | . . 2 1 . . . . 1 . . . 1 . Propulsion 8 | . . . . 1 . . . . . . . 4 3 Utility 12 | . . 3 . 3 1 . . . . . 2 . 3 Weapon 18 | . . . 3 3 2 . . . 2 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 99 99 94 99 99 100 99 99 89 83 83 85 Engine 5 | . 14 10 9 9 13 13 13 8 5 . . . . Core 1 | . . . . 1 . . . 2 5 5 . 1 . Reactor 2 | . . . . . . . . . . 4 9 7 8 Treads 3 | . . . . . . . . . . 9 14 11 4 Leg 23 | . 28 43 35 29 32 32 33 29 29 7 . 4 17 Device 11 | . 14 2 8 11 6 6 6 10 8 10 10 19 20 Storage 6 | . 14 11 9 7 6 6 6 5 5 5 5 4 8 Processor 2 | . . . . 2 6 6 6 9 7 5 5 1 . Protection 7 | . . 8 9 7 6 6 6 6 10 10 10 7 2 Energy Gun 13 | . 14 11 9 14 25 25 26 20 12 10 10 8 13 Energy Cannon 2 | . . . . . . . . 1 5 5 5 8 . Ballistic Gun 4 | . 14 10 12 . . . . . . . 4 4 2 Ballistic Cannon 2 | . . . 5 7 . . . . 2 5 3 . 3 Peak Build Rating 167 | 7 7 17 28 48 62 62 62 72 79 116 147 167 166 Average Rating 82 | 5 7 15 25 37 54 60 60 67 75 111 139 154 143 On Entrance 60 | . 7 7 16 28 46 62 60 60 72 79 116 143 145 Avg Prop Armor Cover (%) 3 | . . 6 . . . . . . . 2 . . 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 15 20 39 46 60 68 61 61 76 91 105 114 135 119 Greatest Support 240 | 20 20 40 47 57 84 84 84 89 95 160 240 240 155 Greatest Overweight (x) 4 | . . 1 1 1 1 . . . 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 3 13 14 14 14 14 15 13 14 14 14 13 13 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 15 15 15 15 15 15 15 15 15 15 15 3 Class Distribution -------------------- 46% | Scavenger-Tank 15% | Scavenger-Mutant 12% | Skirmisher 10% | Tank 6% | Commander-Tank 4% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Skirmisher | -5/Factory Commander-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Matter Collected 5560 | 261 68 429 205 574 273 90 10 53 414 301 148 1189 1545 Remotely . | . . . . . . . . . . . . . . Salvage Created 9726 | 28 105 655 294 789 722 297 113 386 1386 236 274 2569 1872 Parts 333 | 5 8 31 11 36 17 8 6 11 42 8 8 87 55 Haulers Intercepted 7 | . . 2 2 2 . . . . 1 . . . . Recyclers Shooed 5 | . . . . . 2 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 8 6 . . . . . . Prevented 4 | . . . . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Combat Hostiles Destroyed 145 | . 2 11 4 13 6 5 2 7 18 4 1 43 29 Guns 88 | . 2 10 4 11 3 5 1 3 4 4 1 19 21 Cannons 31 | . . . . 1 1 . . 3 7 . . 12 7 AOE 8 | . . . . . . . . . . . . 8 . Classes Destroyed 20 | 1 2 3 1 6 . . . . 1 . . 2 4 Worker 2 | . . . . 2 . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . Tunneler 3 | 2 . . . . . . . . . . 1 . . Hauler 7 | . . 2 2 2 . . . . 1 . . . . Recycler 6 | . . . . 2 2 . . . 1 . 1 . . Watcher 9 | . 2 1 . 1 1 . . . 2 . 1 . 1 Swarmer 16 | . . . . 2 . . . . 4 . . 10 . Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 55 | . 2 6 2 7 . 3 . 3 7 2 . 13 10 Brawler 4 | . . 1 . . . 1 . . . . . . 2 Duelist 6 | . . . . 1 . . . . . . . 1 4 Protector 1 | . . . . . . . . . . . . . 1 Sentry 19 | . . 4 2 1 2 . . . 5 . 1 3 1 Demolisher 3 | . . . . . . . . . . . . 3 . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 21 | . . . . 1 3 1 2 2 . . . 8 4 Programmer 6 | . . . . 1 1 . . 2 . . . . 2 Heavy 1 | . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . 2 . . 1 1 Cetus Guard 2 | . . . . . . . . . . 2 . . . Striker 4 | . . . . . . . . . . . . 4 . Best Kill Streak 8 | 1 1 5 2 6 3 4 2 7 5 2 2 8 6 Combat Bots Only 8 | . 1 5 1 4 2 4 2 7 4 2 1 8 6 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 1 1 1 1 2 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Hostile Shots Fired 1363 | . 6 72 20 93 41 17 18 34 68 18 7 500 469 Missed 386 | . 1 20 3 30 17 2 8 12 23 5 2 153 110 Hits 977 | . 5 52 17 63 24 15 10 22 45 13 5 347 359 Melee 45 | . . . . 3 . . . . . . . 18 24 Projectile 932 | . 5 52 17 60 24 15 10 22 45 13 5 329 335 AOE 25 | . . . . . . . . . . . . 25 . Critical Strikes 50 | . . . . . . 1 . . 2 1 . 17 29 Actively Blocked 29 | . . . . . . . . . . . . . 29 Damage Taken 20907 | . 58 645 252 816 313 259 175 427 875 408 123 8681 7875 Core 1702 | . . 118 45 97 5 28 . 38 17 25 28 380 921 Absorbed by Shields 152 | . . . . . . . . . 152 . . . . Reduced by Siege Mode 988 | . . . . . . . . . . 7 . 630 351 Ignored by Resistances 518 | . . . . . . . . . . . . 518 . Regen/Repaired (Parts) 342 | . . 113 84 . . . . . 145 . . . . Core Remaining (%) 91 | 100 100 70 91 86 . . 96 . . 92 97 . . Volleys Fired 426 | 2 11 63 18 44 22 9 4 14 38 14 4 94 89 Largest 5 | 2 2 2 3 3 4 4 4 4 4 4 5 5 5 Hottest 718 | 70 70 112 121 138 150 125 125 195 305 300 375 718 354 Shots Fired 1468 | 4 22 114 54 133 82 36 16 54 147 50 20 373 363 Gun 1067 | 4 22 114 48 94 80 36 16 40 90 22 12 215 274 Cannon 388 | . . . 6 39 2 . . 14 57 28 8 148 86 Launcher 13 | . . . . . . . . . . . . 10 3 Special . | . . . . . . . . . . . . . . Kinetic 394 | 2 11 40 36 39 . . . . 16 14 7 83 146 Thermal 1053 | 2 11 74 18 94 82 36 16 54 131 36 13 272 214 Explosive . | . . . . . . . . . . . . . . Electromagnetic 21 | . . . . . . . . . . . . 18 3 Robot Hit Streak 38 | 2 3 16 12 22 16 14 11 10 23 13 12 38 21 Robot Miss Streak 6 | . 3 5 5 6 4 1 1 2 3 5 1 6 6 Penetration Max 1 | . . . . 1 . . . . . . . 1 1 Secondary Targets 6 | . . 2 . 1 . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 1 . . . . . . Shots Hit Robots 924 | 2 11 72 35 81 54 25 14 40 100 28 15 222 225 Core Hits 393 | 2 6 23 14 41 24 13 5 16 37 15 11 96 90 Critical Kills 4 | . 1 . . . . . . . 1 . . 1 1 Critical Parts Destroyed 9 | . . . . . . . . . . . . 7 2 Critical Strikes 44 | . 1 3 1 4 1 1 1 4 5 2 1 9 11 Burn 19 | . . 3 1 2 1 1 1 4 4 2 . . . Meltdown 2 | . . . . . . . . . 1 . . . 1 Destroy 13 | . 1 . . . . . . . . . 1 9 2 Blast 8 | . . . . 2 . . . . . . . . 6 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 5 | . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26487 | 24 141 1083 646 1908 1127 495 308 1062 2703 824 563 8033 7570 Guns 16778 | 24 141 1076 556 1344 1074 495 308 785 1600 346 258 3757 5014 Cannons 8107 | . . . 79 530 32 . . 277 1079 477 177 3420 2036 Explosions 1307 | . . . . . . . . . . . 113 856 338 Melee 182 | . . . . . . . . . . . . . 182 Ramming 113 | . . 7 11 34 21 . . . 24 1 15 . . Kinetic 5970 | 12 129 353 395 530 . . . . 179 234 118 1136 2884 Thermal 19036 | 12 12 723 240 1344 1106 495 308 1062 2500 589 430 6049 4166 Explosive 50 | . . . . . . . . . . . . . 50 Electromagnetic 1136 | . . . . . . . . . . . . 848 288 Impact . | . . . . . . . . . . . . . . Slashing 182 | . . . . . . . . . . . . . 182 Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 6 1 1 1 4 4 9 . . 12 Average Corruption 4 | . . . . 5 1 1 1 3 4 8 . . 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 76 | . . . . 30 1 2 . 1 14 26 . . 2 Message Errors 23 | . . . . 9 1 2 . . 4 7 . . . Matter Fused 13 | . . . . 4 . . . 1 2 6 . . . Heat Flow Errors 6 | . . . . . . . . . 4 2 . . . Energy Discharges 8 | . . . . 4 . . . . 2 1 . . 1 Parts Rejected 3 | . . . . 1 . . . . 1 1 . . . Parts Fused 2 | . . . . 1 . . . . . 1 . . . Data Loss (minor) 8 | . . . . 3 . . . . . 4 . . 1 Data Loss (major) 5 | . . . . 3 . . . . . 2 . . . Misfires 5 | . . . . 2 . . . . 1 2 . . . Alerts 2 | . . . . 2 . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . 3 2 Effects 1 | . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . 1 Overflow Damage 163 | . . . . 13 . . . 17 40 . . 65 28 Projectiles 129 | . . . . 13 . . . 17 40 . . 34 25 Explosions 34 | . . . . . . . . . . . . 31 3 Melee . | . . . . . . . . . . . . . . Knockbacks 29 | . . . . 9 . . . . 3 . . . 17 Impact 1 | . . . . . . . . . 1 . . . . Kinetic 24 | . . . . 6 . . . . 2 . . . 16 Secondary 4 | . . . . 3 . . . . . . . . 1 Self-Inflicted Damage 101 | . . . . . . . . . . . . 70 31 Shots 4 | . . . . . . . . . . . . 2 2 Rammed 2 | . . . . . . . . . . 1 1 . . Targets Rammed 18 | . . 1 2 8 2 . . . 3 1 1 . . Kicked 16 | . . 1 2 8 2 . . . 3 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 594 | 9 54 447 181 120 334 119 167 486 370 223 153 594 437 Average Temperature 119 | 6 18 122 52 27 112 48 84 228 130 65 76 159 127 Received Heat Transfer 2481 | . 30 294 99 204 12 72 . 63 161 27 27 343 1149 Effects 36 | . . 6 . . 1 . . 5 3 . . 19 2 Shutdowns 11 | . . 1 . . . . . 2 . . . 7 1 Energy Bleed 2 | . . . . . . . . 1 . . . 1 . Interference 9 | . . 3 . . . . . . 3 . . 3 . Matter Decay 4 | . . 1 . . 1 . . 1 . . . . 1 Short Circuit 2 | . . 1 . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . 1 . . . 1 . Damage (major) 6 | . . . . . . . . . . . . 6 . Siege Activations 19 | . . . . . . . . . . 2 1 9 7 Total Turns 306 | . . . . . . . . . . 25 1 201 79 Longest Duration 134 | . . . . . . . . . . 14 1 134 28 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . . . . . 1 1 . 5 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 16 | . . 1 . 1 2 . 1 1 7 . . 2 1 Combat Hostiles 16 | . . 1 . 1 2 . 1 1 7 . . 2 1 Parts Melted 91 | . . 9 . 3 12 6 4 11 17 2 . 11 16 Heat Transferred 28063 | 37 37 2035 518 2664 2085 999 629 1991 4490 1168 570 6048 4792 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 2 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Maximum Alert Level 4 | . . . . 1 . . . . 4 3 1 4 4 Low Security (%) 48 | 100 100 100 100 59 100 . . 100 44 . . 4 . Level 1 9 | . . . . 40 . . . . 9 . 100 6 . Level 2 5 | . . . . . . . . . 16 54 . 1 1 Level 3 28 | . . . . . . . . . 18 45 . 60 88 Level 4 8 | . . . . . . . . . 12 . . 27 9 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1348 | 5 50 122 31 303 124 . . 138 1171 812 355 1348 1149 Initial 705 | . . 16 . . 124 . . 6 59 655 355 170 705 Average 441 | . 5 25 8 125 55 . . 17 439 694 330 946 975 Influence Increases 7342 | 10 75 313 166 544 191 120 50 182 1820 475 110 2264 1022 Destroy 0b10 Robot/C 3740 | . 40 220 80 260 120 100 40 140 800 220 20 1140 560 Destroy 0b10 Robot/NC 170 | 10 10 15 15 40 15 . . . 20 10 15 10 10 Destroy Leader 704 | . 24 76 24 56 52 20 10 30 84 10 12 202 104 Allied During Kill 1448 | . . . . . . . . . 791 183 47 427 . Successful Hack 163 | . . . 30 27 2 . . . 38 18 . 24 24 Disable Machine 225 | . . . . 30 . . . . . . . 105 90 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . Destroy Structure 412 | . 1 2 2 11 2 . . 12 72 34 16 146 114 Lose Combat Pursuer 330 | . . . 15 120 . . . . 15 . . 60 120 Influence Decreases 6411 | 10 35 353 166 289 364 202 40 70 771 1010 421 1245 1435 Entered New Map 1844 | . . 24 . . 131 31 . 4 63 516 281 155 639 Time Decay 3237 | 10 35 319 166 269 233 161 40 46 428 334 120 660 416 Lost Part 740 | . . 10 . 20 . 10 . 20 10 . . 290 380 Lost Ally 440 | . . . . . . . . . 120 160 20 140 . Purge Threat 150 | . . . . . . . . . 150 . . . . Squads Dispatched 42 | . 2 3 . 4 3 . . 4 5 1 1 8 11 Investigation 14 | . . 1 . . 2 . . . 4 1 . 5 1 Extermination 6 | . . . . 1 1 . . 1 . . 1 . 2 Reinforcement 12 | . 2 2 . . . . . 2 1 . . 3 2 Assault 6 | . . . . . . . . . . . . . 6 Garrison 4 | . . . . 3 . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 1 . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Distress Signals 15 | . . . 1 3 . . . 1 1 2 . 5 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 248 | . 6 13 5 21 6 5 2 9 41 15 2 62 61 Peak Tracking Total 13 | . 2 3 2 8 2 4 2 4 7 5 1 8 13 Tactical Retreats 16 | . . . 1 5 . . . . 1 . . 4 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Traps Triggered 9 | . . . . 1 . . . . 2 . . 5 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Machines Disabled 17 | . . . . 2 . . . . 1 . . 8 6 Max in Single Turn 3 | . . . . 1 . . . . . . . 1 3 Garrison Access 2 | . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Machines Accessed 37 | . 3 2 6 6 2 . . . 10 3 . 3 2 Terminals 24 | . 3 1 3 3 . . . . 9 3 . 1 1 Fabricators 3 | . . . . . 1 . . . . . . 1 1 Repair Stations 5 | . . 1 1 1 . . . . 1 . . 1 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 101 | . 5 7 15 12 12 . . . 26 12 . 7 5 Successful 47 | . . 4 10 1 10 . . . 10 5 . 3 4 Failed 53 | . 5 3 5 11 1 . . . 16 7 . 4 1 Catastrophic 10 | . . . . 4 . . . . 4 1 . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 27 | . 5 2 4 4 . . . 1 4 3 . 2 2 Terminals 59 | . 5 2 7 5 . . . . 24 12 . 1 3 Fabricators 8 | . . . . . 3 . . . . . . 3 2 Repair Stations 17 | . . 5 5 2 . . . . 2 . . 3 . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 15 | . . . 2 4 9 . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Terminal Hacks 14 | . . . 1 . . . . . 7 5 . . 1 Record 5 | . . . . . . . . . . 5 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Open Door 4 | . . . . . . . . . 4 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . 1 Fabricator Hacks 5 | . . . . . 2 . . . . . . 1 2 Load Schematic 3 | . . . . . 1 . . . . . . 1 1 Build 2 | . . . . . 1 . . . . . . . 1 Repair Station Hacks 11 | . . 4 4 . . . . . 2 . . 1 . Scan Component 6 | . . 2 2 . . . . . 1 . . 1 . Repair 5 | . . 2 2 . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . 8 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . Retrieve Study 3 | . . . 2 . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . . . 2 1 . . . . 1 . . 1 1 Terminals 6 | . . . 2 1 . . . . 1 . . 1 1 Botnet 6 | . . . 2 1 . . . . 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 32 | . 3 2 5 6 2 . . . 8 1 . 3 2 Full Trace Events 10 | . . 1 . . 2 . . . 4 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . 1 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 131 | . . . . . 73 . . . . . . . 58 Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Part Studies Acquired 3 | . . . 2 . 1 . . . . . . . . Parts Repaired 5 | . . 2 2 . . . . . 1 . . . . Time 148 | . . 52 52 . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Total Allies 24 | . . . . . . . . . 19 5 . . . Largest Group 13 | . . . . . . . . . 13 12 8 7 . Highest-Rated Group 564 | . . . . . . . . . 520 564 564 468 . Highest-Rated Ally 159 | . . . . . . . . . 159 159 96 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 270 | . . . . . . . . . 135 55 4 76 . Total Damage 7072 | . . . . . . . . . 2378 1378 75 3241 . Kills 48 | . . . . . . . . . 22 10 . 16 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Active Infowar (turns) 3480 | 11 333 327 304 1134 427 488 41 415 . . . . . Sensors 1838 | . . . . 467 427 488 41 415 . . . . . Traps 971 | . . . 304 667 . . . . . . . . . Seismic 671 | 11 333 327 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Turns Passed 11115 | 96 333 1682 611 1136 582 527 81 514 1050 744 255 2491 1013 Spaces Moved 5534 | 61 130 326 333 714 366 392 51 360 558 395 113 1273 462 Core 32 | 5 . . . . . . . . . . . . 27 Treads 1600 | . . . . . . . . . . 364 113 996 127 Legs 3883 | 56 130 326 333 714 366 392 51 360 558 31 . 277 289 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . . . . . . . . . . . . . 19 Fastest Speed 35 | 50 120 120 107 107 107 112 119 119 114 114 160 116 35 Average Speed 130 | 114 120 121 119 118 113 115 119 119 120 156 160 150 127 Slowest Speed 250 | 120 120 190 190 185 177 119 119 119 184 240 240 160 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 26 21 27 19 11 62 9 12 79 78 4 50 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 5 . . . . . . . Spaces Dug 5 | . . . . 1 . . . . . . . 4 . Terrain Destroyed 200 | . . . . 8 1 . . 5 17 8 7 77 77 Melee . | . . . . . . . . . . . . . . Projectile 164 | . . . . 8 1 . . 5 17 8 3 60 62 AOE 36 | . . . . . . . . . . . 4 17 15 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Ext Cet Fac Res Arm Total 8668 | 79 284 1502 517 920 477 442 60 420 869 495 181 1678 744 Wait 1929 | 8 136 1056 116 78 51 28 4 27 84 44 27 190 80 Move 5517 | 60 129 325 332 713 365 391 50 359 557 394 112 1268 462 Hop 2 | . . . . . . . . . . . . 2 . Pick Up 124 | 1 5 11 13 14 6 1 . 4 6 8 9 29 17 Fast Attach 81 | 7 . 5 5 11 2 . . . 3 5 4 20 19 Attach 73 | . . 4 3 4 2 2 . 5 3 . 4 28 18 Detach 25 | . . 3 1 4 . 1 . . 1 2 5 5 3 Swap 147 | 1 2 18 9 14 17 7 2 7 19 9 3 20 19 Drop 187 | . 1 16 18 30 10 3 . 4 21 18 12 22 32 Fire 426 | 2 11 63 18 44 22 9 4 14 38 14 4 94 89 Melee 5 | . . . . . . . . . . . . . 5 Ram . | . . . . . . . . . . . . . . Kick 16 | . . 1 2 8 2 . . . 3 . . . . Crush 2 | . . . . . . . . . . 1 1 . . Escape Stasis 8 | . . . . . . . . . 8 . . . . Rewire 126 | . . . . . . . . . 126 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: [*Fac] / *Cet) -5/Cetus (discovered 3 exits: [*Fac x2] / [*Arc]) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 430 | -10/Materials | Entered another Materials area 430 | -9/Materials | Evolved 2 slots: Propulsion x2 753 | -9/Materials | Build established: Scavenger-Mutant 975 | -9/Materials | Repaired Aluminum Leg 1003 | -9/Materials | Repaired Aluminum Leg 2088 | -9/Materials | Discovered new exit (range 8) 2112 | -9/Materials | Entered another Materials area 2112 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2640 | -8/Materials | Discovered new exit (range 10) 2687 | -8/Materials | Repaired Aluminum Leg+ 2708 | -8/Materials | Build established: Tank 2714 | -8/Materials | Repaired Aluminum Leg+ 2723 | -8/Materials | Entered Factory 2723 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3009 | -7/Factory | Build established: Scavenger-Tank 3309 | -7/Factory | Garrison activated, responded to threat 3822 | -7/Factory | Discovered new exit (range 12) 3834 | -7/Factory | Identified exit to Factory 3859 | -7/Factory | Entered another Factory area 3859 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3881 | -6/Factory | Build established: Skirmisher 4116 | -6/Factory | Central database locked down 4385 | -6/Factory | Fabricated Titanium Leg (x2) 4424 | -6/Factory | Discovered new exit (range 4) 4440 | -6/Factory | Identified exit to Lower Caves 4441 | -6/Factory | Entered Lower Caves 4699 | -6/Lower Caves | Identified exit to Lower Caves 4968 | -6/Lower Caves | Entered another Lower Caves area 5032 | -6/Lower Caves | Discovered new exit (range 12) 5048 | -6/Lower Caves | Identified exit to Factory 5049 | -6/Lower Caves | Entered Factory 5049 | -5/Factory | Evolved 2 slots: Utility x2 5472 | -5/Factory | Garrison activated, responded to threat 5531 | -5/Factory | Destroyed 7 combat bots 5545 | -5/Factory | Discovered new exit (range 16) 5563 | -5/Factory | Entered Extension 5950 | -5/Extension | Rescued A7 5987 | -5/Extension | Rescued a captive Derelict 5991 | -5/Extension | Spotted B-75 Beast 6002 | -5/Extension | Spotted B-75 Beast 6016 | -5/Extension | Destroyed B-75 Beast 6025 | -5/Extension | Destroyed B-75 Beast 6057 | -5/Extension | Found Imp. Powered Armor 6116 | -5/Extension | Build established: Commander-Tank 6301 | -5/Extension | Rescued a captive Derelict 6413 | -5/Extension | Repaired Imp. Medium Armor Plating 6517 | -5/Extension | Rescued a captive Derelict 6519 | -5/Extension | Rescued a captive Derelict 6546 | -5/Extension | Discovered new exit (range 10) 6548 | -5/Extension | Discovered new exit (range 6) 6613 | -5/Extension | Entered Cetus 6613 | -5/Cetus | Accompanied by 12 allies (A7) 6618 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 6623 | -5/Cetus | Spotted Cetus Guard 6623 | -5/Cetus | Spotted Cetus Guard 6629 | -5/Cetus | Spotted Cetus Guard 6631 | -5/Cetus | Destroyed Cetus Guard 6632 | -5/Cetus | Allies destroyed Cetus Guard 6634 | -5/Cetus | Spotted Cetus Guard 6642 | -5/Cetus | Allies destroyed Cetus Guard 6643 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 6648 | -5/Cetus | Destroyed Cetus Guard 6674 | -5/Cetus | Lost 7 allies 6774 | -5/Cetus | Started Cetus Manufacturing Module 6799 | -5/Cetus | Manufactured an Enhanced Grunt 6824 | -5/Cetus | Manufactured an Enhanced Grunt 6829 | -5/Cetus | Discovered new exit (range 16) 6849 | -5/Cetus | Manufactured an Enhanced Grunt 6863 | -5/Cetus | Spotted Cetus Guard 6864 | -5/Cetus | Spotted Cetus Guard 6868 | -5/Cetus | Spotted Cetus Guard 6870 | -5/Cetus | Spotted Cetus Guard 6873 | -5/Cetus | Allies destroyed Cetus Guard 6874 | -5/Cetus | Manufactured an Enhanced Grunt 6875 | -5/Cetus | Allies destroyed Cetus Guard 6876 | -5/Cetus | Allies destroyed Cetus Guard 6883 | -5/Cetus | Allies destroyed Cetus Guard 6899 | -5/Cetus | Manufactured an Enhanced Grunt 6906 | -5/Cetus | Discovered new exit (range 16) 6915 | -5/Cetus | Met Revision 17 6953 | -5/Cetus | Build established: Scavenger-Tank 7136 | -5/Cetus | Discovered new exit (range 16) 7357 | -5/Cetus | Entered Factory 7357 | -4/Factory | Accompanied by 8 allies 7357 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7526 | -4/Factory | Discovered new exit (range 16) 7579 | -4/Factory | Found Prototype Device 7579 | -4/Factory | Identified Exp. Thermal Shield 7612 | -4/Factory | Entered Research 7612 | -3/Research | Accompanied by 7 allies 7612 | -3/Research | Evolved 2 slots: Utility x2 7812 | -3/Research | Revision forces began assault on 0b10 7917 | -3/Research | Met up with Revision 17++ 8174 | -3/Research | Spotted B-86 Titan 8188 | -3/Research | Destroyed B-86 Titan 8237 | -3/Research | Found Prototype Launcher 8238 | -3/Research | Identified Tesla Bomb Launcher 8312 | -3/Research | Research terminal network offline 9559 | -3/Research | Lost 3 allies 9598 | -3/Research | Spotted Striker 9599 | -3/Research | Spotted Striker 9612 | -3/Research | Destroyed Striker 9619 | -3/Research | Destroyed Striker 9669 | -3/Research | Destroyed 8 combat bots 9677 | -3/Research | Lost 11 parts (1p3n5u2w) 9732 | -3/Research | Spotted Striker 9734 | -3/Research | Spotted Striker 9795 | -3/Research | Destroyed Striker 9814 | -3/Research | Destroyed Striker 9901 | -3/Research | Lost 16 parts (2p5n4u5w) 9916 | -3/Research | Spotted B-90 Cyclops 10099 | -3/Research | Discovered new exit (range 4) 10103 | -3/Research | Entered Armory 10353 | -3/Armory | First assault squad dispatched 10696 | -3/Armory | Found Prototype Device 10763 | -3/Armory | Identified Active Sensor Suite 10960 | -3/Armory | Spotted B-86 Titan 10969 | -3/Armory | Destroyed B-86 Titan 11034 | -3/Armory | Core integrity fell below 50% 11071 | -3/Armory | Lost 17 parts (4p3n4u6w) 11095 | -3/Armory | Core integrity fell below 20% 11102 | -3/Armory | System corruption reached 10% 11116 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11094_ Penetrated by Slug. 11094_ Slug penetrates Wall. 11094_ Myomer Leg destroyed. 11098_ Acquired Hardcell Cannon. 11099_ P-80 Master knocked back. 11101_ Emergency Access malfunctions. 11103_ ALERT: Unidentified disturbance in Zone 6U, multiple assault carriers dispatched. 11109_ System corrupted: Component data lost. 11110_ P-80 Master knocked back. 11111_ P-80 Master Mic. Antimatter Reactor blasted off. 11112_ Slug penetrates Wall. 11112_ Adv. Weapon Cycler destroyed. 11114_ Hardcell Cannon destroyed. 11114_ Adv. Component Analysis Suite destroyed. 11116_ Acquired Mic. Antimatter Reactor. 11116_ P-80 Master resets H-77 Assassin, system corruption cleaned. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ??????????????????????##" "#??# ! T # | | ???????????????????????## [#??# " ########## # | | ?????????????????????####!!###"# "##???#"""### ## | | ?????????????????????# %"[[[% #" ######"Y"### #? | | ?????????????????????# "" "" # # # #? | | ?????????????????????#?"=*[ # # """"" # #? | | ???????????????????????"=!""? # # """"" # #? | | ???????????????????????" """? + + """"" # #? | | ???????????????????????" ["?? # # # #? | | ?????###########???????"""""???# ############ #? | | ?????# #????????? ?????# #? | | ?????# #########+####??# #? | | ???### # #??# ^ ############? | | ####"" % " [[[ #??# #???????????? | | # [!# ! [[[ #??# #???????????? | | ?####" [% =! ! [[[ #??# #???????????? | | ?# " ! " #??# #???????????? | | #####" !=% #"#"/#########??# #???????????? | | #"#######+###### #????????# #???????????? | | !%[ = ########## ##??????????? | | % ! = ! "#??????????? | | % != "#??????????? | | ! ##########+###+###?????????? | | ############"### ### ????????? | | #???????#######g#;###; ????????? | | #????????# %gg hp@ ????????? | | #????????# pph # ????????? | | #????????# """ """ # #???????? | | #????????# """ """ # #???????? | | "" #????????# """ """ # #???????? | | "" #????????# # #???????? | | ""?#????????# # #???????? | | #???????????##############################???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 41 Energy Capacity 575 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 1700 Resistance: TH 30 Power Shielding 66 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- Imp. Targeting Computer | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Shield Leg | -5/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -6/Factory Repaired ---------- Aluminum Leg | 36% | -9/Materials Aluminum Leg | 37% | -9/Materials Aluminum Leg | 48% | -8/Materials Aluminum Leg | 57% | -8/Materials Imp. Medium Armor Plating | 39% | -5/Extension Studied --------- Aluminum Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Fancy Inventory Ooh, Shiny! Party Time Project G-00 Revising The Future Revolutionary Research Rockin' Loadout Turtlemind Challenges ------------ None Game ------ Seed ActuatorTitaniumMapper Manual? 0 Play Time 03:56:42 Cumulative 43.3 hours Start 2026.04.16 @ 23:26:13 End 2026.04.17 @ 03:34:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce6789c5-8497-44d1-8195-53549a4985b4