Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.29 @ 21:41:58

Player: Cog on my mind

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (32)      160
Value Destroyed (675)      675
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1315

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     244/300
Energy                     250/250
System Corruption          2%
Temperature                Cool (9)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY (2) ------
    Medium Storage Unit
           Seismic Detector
>          --- WEAPON (2) -------
           Assault Rifle
           Assault Rifle
>          --- INVENTORY (10) ---
           Aluminum Leg
           Wheel
     Large Storage Unit
    Medium Matter Pod (100)
  Improved Terrain Scanner
           Propulsion Shielding
     Light Armor Plating
           Grenade Launcher

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Wheel
           Wheel
>          --- UTILITY ----------
    Medium Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Assault Rifle
           Assault Rifle
>          --- INVENTORY --------
   Compact Wheel
   Compact Wheel
           Hover Unit
     Large Storage Unit
    Medium Matter Pod
           Signal Interpreter
  Improved Terrain Scanner
           Propulsion Shielding
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             26   | 10  13  3   
  Power                    5    | 2   3   .   
    Engine                 5    | 2   3   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 4   5   1   
    Treads                 .    | .   .   .   
    Leg                    5    | .   4   1   
    Wheel                  5    | 4   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 2   2   2   
    Device                 3    | 1   1   1   
    Storage                2    | 1   1   .   
    Processor              1    | .   .   1   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   5    | 2   3   .   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          5    | 2   3   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 4    | .   3   1   
  Power                    1    | .   1   .   
  Propulsion               2    | .   1   1   
  Utility                  .    | .   .   .   
  Weapon                   1    | .   1   .   
  Highest Loss Streak      1    | .   1   1   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   99  98  
  Engine                   13   | .   13  14  
  Leg                      17   | .   15  26  
  Wheel                    10   | .   12  .   
  Device                   13   | .   14  13  
  Storage                  14   | .   14  14  
  Ballistic Gun            27   | .   27  28  
Peak Build Rating          8    | 7   8   8   
  Average Rating           7    | 5   7   7   
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             20   | 13  20  20  
  Greatest Support         32   | 32  20  20  
  Greatest Overweight (x)  1    | .   1   .   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 10   | 8   10  10  
  Average Capacity         9    | 7   9   10  
  Most Carried             10   | 3   10  10  
  Average Carried          8    | .   8   9   
  Final Capacity           10   | 8   10  10  
  Final Carried            10   | 3   10  8   

 Class Distribution 
--------------------
 97% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           1103 | 335 695 73  
  Remotely                 .    | .   .   .   
Salvage Created            1077 | 124 874 79  
  Parts                    66   | 7   54  5   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           3    | 1   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  20   | .   18  2   
  Guns                     20   | .   18  2   
Classes Destroyed          9    | 2   7   .   
  Worker                   1    | .   1   .   
  Builder                  1    | .   1   .   
  Tunneler                 2    | 2   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 2    | 1   1   .   
  Operator                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    14   | .   12  2   
Best Kill Streak           4    | 3   4   1   
  Combat Bots Only         3    | .   3   1   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        122  | .    99   23   
  Missed                   30   | .    28   2    
Damage Taken               1078 | .    768  310  
  Core                     263  | .    193  70   
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              106  | 8    81   17   
  Largest                  2    | 2    2    2    
  Hottest                  40   | 40   40   40   
Shots Fired                209  | 16   160  33   
  Gun                      209  | 16   160  33   
  Cannon                   .    | .    .    .    
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  209  | 16   160  33   
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         14   | 3    14   4    
  Robot Miss Streak        2    | 2    2    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    3    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           139  | 9    109  21   
  Core Hits                55   | 4    44   7    
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1675 | 114  1298 263  
  Guns                     1675 | 114  1298 263  
  Cannons                  .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  1675 | 114  1298 263  
  Thermal                  .    | .    .    .    
  Explosive                .    | .    .    .    
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       1    | .    1    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  7    | .    3    4    
    Matter Fused           1    | .    1    .    
    Energy Discharges      2    | .    2    .    
    Data Loss (minor)      1    | .    .    1    
    Data Loss (major)      2    | .    .    2    
    Weapon Failures        1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        26   | .    26   2    
  Average Temperature      5    | .    8    2    
  Received Heat Transfer   474  | .    288  186  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             343  | 15  343 52  
  Initial                  12   | .   9   12  
  Average                  147  | 7   178 35  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         64   | 100 55  100 
  Level 1                  35   | .   44  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          5    | .   5   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              29   | .   25  4   
  Peak Tracking Total      3    | .   3   2   
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          9    | .   9   .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                29   | .   29  .   
  Successful               18   | .   18  .   
  Failed                   11   | .   11  .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   20   | .   20  .   
  Terminals                27   | .   27  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             8    | .   8   .   
  Prototype ID Bank        3    | .   3   .   
  Branch Access Points     1    | .   1   .   
  Unreport Threat          2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         10   | .   10  .   
  Terminals                8    | .   8   .   
    Track                  3    | .   3   .   
    Botnet                 4    | .   4   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          1    | .   1   .   
    Corruption             1    | .   1   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               1341 | 92   1066 183  
Spaces Moved               841  | 51   707  83   
  Core                     3    | 3    .    .    
  Treads                   .    | .    .    .    
  Legs                     425  | .    342  83   
  Wheels                   413  | 48   365  .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   80   120  
  Average Speed            101  | 93   99   120  
  Slowest Speed            120  | 100  120  120  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       45   | 4    98   33   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    2    1    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          .    | .    .    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      .    | .    .    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Total                      1121 | 74  915 132 
  Wait                     122  | 3   90  29  
  Move                     839  | 50  706 83  
  Hop                      .    | .   .   .   
  Pick Up                  15   | 3   12  .   
  Fast Attach              11   | 7   4   .   
  Attach                   1    | .   .   1   
  Detach                   .    | .   .   .   
  Swap                     14   | 3   9   2   
  Drop                     13   | .   13  .   
  Fire                     106  | 8   81  17  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
   93 | -11/Scrapyard | Entered Materials
  303 | -10/Materials | Build established: Mutant
  309 | -10/Materials | Discovered new exit (range 14)
  535 | -10/Materials | Core integrity fell below 50%
  627 | -10/Materials | Discovered new exit (range 11)
  785 | -10/Materials | Identified exit to Mines
  971 | -10/Materials | Discovered new exit (range 15)
 1159 | -10/Materials | Entered Mines
 1243 | -10/Mines     | Core integrity fell below 20%
 1266 | -10/Mines     | Discovered new exit (range 9)
 1280 | -10/Mines     | Identified exit to Materials
 1323 | -10/Mines     | Learned Materials garrison access intel
 1342 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
01234_ Acquired 6 matter.
01236_ K-01 Serf collects debris.
01237_ Acquired 3 matter.
01239_ System corrupted: Assault Rifle jammed.
01240_ K-01 Serf collects debris. <x3>
01248_ G-47 Trooper destroyed.
01249_ K-01 Serf collects debris. <x2>
01252_ R-06 Scavenger collects Aluminum Leg.
01253_ Acquired 34 matter.
01255_ K-01 Serf collects debris. <x3>
01266_ EXIT=FOUND
01280_ EXIT=IDENTIFIED: MATERIALS
01280_ System corrupted: Substantial component
  data lost.
01281_ Discarded Signal Interpreter.
01295_ System corrupted: Substantial component
  data lost.
01323_ Acquired derelict log, extracted data.
Data stored: Materials garrison access intel.
01333_ System corrupted: Component data lost.

 Map 
-----
+----------------------------------------------------+
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| ##         ##????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PoweredScanProcessor
  Manual?         0
Play Time         00:16:33
  Cumulative      58.2 hours
  Start           2024.12.29 @ 21:26:36
  End             2024.12.29 @ 21:41:58
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          9
  Rogue           9
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/1/0/0/0/0/0/0
Lore%             35
Gallery%          39
Achievement%      46
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 75fab229-8347-4f30-9cf0-57269c03bfa7