Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 21:25:56 Player: Peawet Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (258) 258 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 1392 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 202/400 Matter 220/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit VTOL Module > --- UTILITY (4) ------ Heat Sink Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Targeting Computer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit VTOL Module > --- UTILITY ---------- Heat Sink Sensor Array Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Particle Gun > --- INVENTORY -------- Aluminum Leg [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 24 | 6 8 2 8 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 5 | 2 2 1 . Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 6 | 1 1 . 4 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 4 1 2 Energy Gun 4 | 2 . 1 1 Energy Cannon 3 | . 3 . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 5 | 1 6 7 1 Power . | . 1 . . Propulsion . | . . . . Utility 2 | . 2 3 . Weapon 2 | . 2 2 . Tool/Special . | . . . . Unused Backups 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 89 | . 98 95 69 Engine 10 | . 14 13 . Leg 20 | . 28 26 3 Flight 3 | . . . 15 Device 4 | . . . 19 Storage 10 | . 14 13 . Processor 12 | . 12 13 10 Protection 1 | . . . 6 Energy Gun 3 | . 3 . 9 Energy Cannon 18 | . 22 26 . Special Weapon 1 | . . . 6 Peak Build Rating 13 | 6 11 11 13 Average Rating 9 | 4 10 10 9 On Entrance 4 | . 6 11 2 Naked Turns 19 | . . 19 . Heaviest Build 18 | 14 18 18 13 Greatest Support 20 | 20 20 20 3 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 6 8 7 5 Most Carried 8 | 2 8 8 4 Average Carried 5 | 1 6 7 1 Final Capacity 8 | 8 8 5 5 Final Carried 8 | 2 8 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 359 | 240 89 30 . Remotely . | . . . . Salvage Created 359 | . 175 184 . Parts 18 | . 6 12 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 10 | . 2 8 . Cannons 10 | . 2 8 . Classes Destroyed 3 | . 2 1 . Recycler 1 | . 1 . . Swarmer 6 | . . 6 . Grunt 4 | . 2 2 . Best Kill Streak 3 | . 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 101 | . 18 35 48 Missed 26 | . 1 13 12 Hits 75 | . 17 22 36 Melee 2 | . . 2 . Projectile 73 | . 17 20 36 Critical Strikes 1 | . . . 1 Damage Taken 1038 | . 232 262 544 Core 321 | . 35 88 198 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 . 50 . Volleys Fired 35 | . 14 15 6 Largest 2 | . 2 2 2 Hottest 165 | . 136 136 165 Shots Fired 65 | . 24 30 11 Gun 12 | . 3 . 9 Cannon 51 | . 21 30 . Launcher . | . . . . Special 2 | . . . 2 Kinetic 3 | . 3 . . Thermal 59 | . 21 30 8 Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 9 | . 8 5 9 Robot Miss Streak 6 | . 2 6 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 37 | . 12 16 9 Core Hits 16 | . 5 10 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 744 | . 228 367 149 Guns 172 | . 23 . 149 Cannons 572 | . 205 367 . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 23 | . 23 . . Thermal 670 | . 205 367 98 Explosive . | . . . . Electromagnetic 51 | . . . 51 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 426 | . 426 387 136 Average Temperature 149 | . 158 167 70 Received Heat Transfer 362 | . 126 56 180 Effects 4 | . 3 1 . Shutdowns 1 | . 1 . . Energy Bleed 1 | . . 1 . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1258 | . 370 666 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | . 55 141 15 Initial 7 | . . 6 7 Average 37 | . 25 67 1 Influence Increases 308 | . 88 205 15 Destroy 0b10 Robot/C 200 | . 40 160 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 40 | . 10 30 . Successful Hack 3 | . 3 . . Disable Machine 45 | . 30 15 . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 303 | . 70 202 31 Entered New Map 26 | . . 12 14 Time Decay 277 | . 70 190 17 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 4 25 4 Peak Tracking Total 15 | . 3 15 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Maintenance Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 5 | . . . 5 Sensors 5 | . . . 5 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 890 | 59 226 399 206 Spaces Moved 632 | 43 130 315 144 Core 194 | 5 . 45 144 Treads . | . . . . Legs 438 | 38 130 270 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 100 Average Speed 114 | 113 120 110 118 Slowest Speed 250 | 120 120 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 25 55 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 724 | 50 174 337 163 Wait 15 | . 12 3 . Move 629 | 42 129 314 144 Hop . | . . . . Pick Up 13 | 2 7 1 3 Fast Attach 11 | 6 1 1 3 Attach 6 | . . . 6 Detach . | . . . . Swap 8 | . 7 1 . Drop 7 | . 4 2 1 Fire 35 | . 14 15 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 12) 286 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 544 | -10/Mines | Discovered new exit (range 8) 632 | -10/Mines | Assembled infested the area 637 | -10/Mines | Assisted by a Guerilla fighting off Assembled 661 | -10/Mines | Released all parts (7) 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Utility x2 716 | -9/Materials | Discovered new exit (range 6) 880 | -9/Materials | Lost 3 parts (1u2w) 891 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00716_ EXIT=FOUND 00717_ Acquired EM Shotgun. 00721_ Connecting with Terminal... 00721_ Current location identified: Materials 00742_ Acquired VTOL Module. 00744_ Dropped Aluminum Leg. 00747_ Acquired Flight Unit. 00752_ Acquired Aluminum Leg. 00774_ Acquired Hrd. Light Armor Plating. 00807_ Mining Laser destroyed. 00816_ Y-45 Defender misfires. 00839_ EM Shotgun destroyed. 00843_ Sensor Array destroyed. 00845_ Y-45 Defender misfires. 00849_ Particle Gun destroyed. 00871_ Acquired Imp. Targeting Computer. 00879_ Critical hit (Burn: +37). 00890_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????? ?????????????? | | ???????????????????# ?????????????? | | ???????????????????? ?????????????? | | ???????????????????? ?????????????? | | ???????????????????? ?????????????? | | ???????????????????? ?????????????? | | ????????????????????# ##???????????? | | ????????????????????# ???????????? | | ????????????????????# ???????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ????????????? | | ????????????????????# ########?????? | | ????????????????????# # #?????? | | ????????????????????# #@ #?????? | | ????????????????????# + #?????? | | ????????????????????# # k #?????? | | ????????????????????# # #?????? | | ????????????????????# # #?????? | | ?????????????######## ##########???? | | ?????????????#!!!![[# # #???? | | ?????????????#!!!![[# # #???? | | ?????????????# # + #???? | | ???????????????# # # !! #???? | | ???????????##### # ! #???? | | ???????????+ / """ #???? | | ?????????????### # """ #???? | | ???????????????# # """ #???? | | ???????????????# + #???? | | ???????????????# ############???? | | ???????????????# ## ##??????? | | ??????????????# # ## """ ???????? | | ?????????? # ## """ #???????? | | ??????? # ## """ #???????? | | ??????? # #? ######### | | ????????####### ?# ####+### # | | ???????############?# / # | | ???????# #### # # | | ???????# ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaEfficiencyTriangulator Manual? 0 Play Time 00:08:48 Cumulative 18.9 hours Start 2025.05.25 @ 15:21:48 End 2025.05.25 @ 21:25:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53da70f9-d32a-4bf2-84bf-857cc380271f