Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.23 @ 23:06:23 Player: TorA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (143) 143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1123 Bonus ------- None Cogmind --------- Core Integrity 312/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Cooling System High-capacity Storage Unit Medium Laser Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit > --- WEAPON ----------- Medium Laser Beam Cannon > --- INVENTORY -------- Light Ion Engine Cooling System High-capacity Storage Unit Medium Laser Medium Laser Medium Laser Medium Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Cooling System Device Cooling System Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 6 5 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 4 | . 2 2 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 94 | . 99 75 Engine 13 | . 14 10 Leg 26 | . 28 22 Device 12 | . 13 11 Storage 13 | . 14 11 Energy Gun 16 | . 18 11 Energy Cannon 7 | . 6 9 Ballistic Gun 2 | . 3 . Naked Turns . | . . . Heaviest Build 20 | 12 20 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | 1 . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 8 | 2 8 8 Average Carried 6 | . 6 7 Final Capacity 8 | 6 8 8 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 320 | 200 110 10 Remotely . | . . . Salvage Created 241 | . 145 96 Parts 13 | . 5 8 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 1 5 Guns 1 | . 1 . Cannons 4 | . . 4 AOE 1 | . . 1 Classes Destroyed 4 | . 2 2 Hauler 2 | . 2 . Swarmer 4 | . . 4 Grunt 1 | . 1 . Sentry 1 | . . 1 Best Kill Streak 5 | . 1 5 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 674 | . 45 629 Core 88 | . . 88 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 28 | . 15 13 Largest 2 | . 2 2 Hottest 110 | . 110 110 Shots Fired 55 | . 30 25 Gun 35 | . 19 16 Cannon 20 | . 11 9 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 55 | . 30 25 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 12 16 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | . 22 20 Core Hits 12 | . 5 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 795 | . 325 470 Guns 367 | . 203 164 Cannons 228 | . 122 106 Explosions 200 | . . 200 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 595 | . 325 270 Explosive 200 | . . 200 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 81 | . 4 77 Projectiles 4 | . 4 . Explosions 77 | . . 77 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 119 | . . 119 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . . 3 Average Temperature 3 | . . 3 Received Heat Transfer 183 | . 24 159 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 3 4 Heat Transferred 1554 | . 851 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 152 | . 91 152 Average Influence 31 | . 30 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 4 14 Peak Tracking Total 8 | . 1 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 3 | . . 3 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 6 | . 4 2 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 7 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 4 2 Record 2 | . 2 . Prototype ID Bank 1 | . . 1 Disarm Traps 1 | . . 1 Recall Reinforcements 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 702 | 72 498 132 Spaces Moved 461 | 53 360 48 Core 8 | 5 . 3 Treads . | . . . Legs 453 | 48 360 45 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 120 | 117 120 126 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 62 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . . 28 Melee . | . . . Projectile . | . . . AOE 28 | . . 28 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 552 | 60 398 94 Wait 32 | . 2 30 Move 459 | 52 359 48 Hop . | . . . Pick Up 11 | 2 9 . Fast Attach 9 | 6 3 . Attach 3 | . . 3 Detach 2 | . 2 . Swap 2 | . 2 . Drop 6 | . 6 . Fire 28 | . 15 13 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Entered another Materials area 571 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 703 | -9/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. Med. Laser destroyed. Ion Engine destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Aluminum Leg destroyed. U-05 Engineer lays Concrete. Y-45 Defender heat damages Hvy. Assault Rifle, Beam Rifle, Heat Sink, Lgt. Treads. U-05 Engineer lays Concrete. Y-45 Defender heat damages Lgt. Armor Plating. U-05 Engineer lays Concrete. Y-45 Defender heat spikes uncontrollably. U-05 Engineer lays Concrete. Y-45 Defender heat short circuits Heat Sink. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Y-45 Defender heat damages core (-7). U-05 Engineer lays Concrete. Y-45 Defender heat damages Hvy. Assault Rifle, Heat Sink, Lgt. Armor Plating, Beam Rifle. Med. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#######????????????????? | | ???????????????????????#### #????????????????? | | ???????????????????????# ###??????????????? | | ???????????????????????# # #??????????????? | | ????????????????????? # #??????????????? | | ?????????????????????? + #??????????????? | | ???????????????????????# @ ##?????????????? | | ???????????????????????# #?????????????? | | ???????????????????????# = #?????????????? | | ???????????????????????# |% #?????????????? | | ???????????????????????# Yg #?????????????? | | ???????????????????????# g= #?????????????? | | ???????????????????????# #u #?????????????? | | ?????????????############## # ##????????????? | | ?????????? ###+#####????? | | ?????????? ww ? | | ?????????????????############## T ? | | ??????????????????????????????# ? | | ??????????????????????????????# ##### ##### ?? | | ??????????????????????????????#######?????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed StorageCannonMinigun Manual? 0 Play Time 00:12:28 Cumulative 2.0 hours Start 2019.11.23 @ 22:55:31 End 2019.11.23 @ 23:06:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2a27fd3-3237-42ec-bcbf-1650f0cce08f