Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 22:36:47 Player: Finestep Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (8417) 8417 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1731) 1731 TOTAL SCORE: 16863 Bonus ------- High Alert Combat Kills 1410 Follower Combat Kills 37 Entered DSFs 500 Met Data Miner 300 Friendly Fire -516 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 220/220 System Corruption 48% Temperature Cool (46) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Core Analyzer Improved Heavy Armor Plating > --- WEAPON (3) ------- Compact Ion Cannon Enhanced Coil Gun > --- INVENTORY (20) --- Advanced Terrain Scanner Transport Network Coupler 0b10 Decoder Chip [Generic] Transmission Jammer Improved Transmission Jammer Graphene Brace Shield Generator Long-range Tractor Beam Decoy Drone Bay (7/16) Long-range Proton Cannon Heavy Mace Power Maul Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Heavy Gatling Laser Improved Heavy Machine Gun Enhanced Coil Gun > --- INVENTORY -------- Advanced Heat Sink Advanced Terrain Scanner Transport Network Coupler 0b10 Decoder Chip [Generic] Transmission Jammer Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace Shield Generator Long-range Tractor Beam Decoy Drone Bay Compact Ion Cannon Heavy Mace Power Maul Dirty Bomb Trap [Rating: 100] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 6 | . . . . . 3 1 . 1 . . . . 1 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 281 | 7 19 5 1 1 73 3 35 42 2 12 3 15 63 Power 24 | 1 2 1 1 . 5 . 3 2 . . . . 9 Engine 11 | 1 2 1 . . 2 . 2 1 . . . . 2 Core 12 | . . . 1 . 3 . 1 1 . . . . 6 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 61 | 2 6 3 . . 14 1 6 7 . 3 . 3 16 Treads 31 | . . . . . 11 1 6 5 . 3 . 3 2 Leg 23 | 2 6 3 . . 3 . . . . . . . 9 Wheel 7 | . . . . . . . . 2 . . . . 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 92 | 2 6 . . . 19 2 16 14 . 9 . 5 19 Device 42 | 1 . . . . 5 1 11 8 . 4 . 4 8 Storage 6 | 1 2 . . . . . . 2 . . . 1 . Processor 11 | . . . . . 1 1 2 3 . . . . 4 Hackware 3 | . . . . . . . . . . . . . 3 Protection 30 | . 4 . . . 13 . 3 1 . 5 . . 4 Artifact . | . . . . . . . . . . . . . . Weapon 104 | 2 5 1 . 1 35 . 10 19 2 . 3 7 19 Energy Gun 24 | . . . . 1 15 . 3 . . . . . 5 Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 35 | 2 3 1 . . . . 4 11 1 . 3 3 7 Ballistic Cannon 12 | . . . . . 11 . 1 . . . . . . Launcher 10 | . . . . . 1 . 1 2 1 . . 2 3 Special Weapon 4 | . 2 . . . 2 . . . . . . . . Impact Weapon 17 | . . . . . 6 . 1 6 . . . 2 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 . 1 1 . . . . 2 Corrupted Parts 7 | . . . . . . . . . . . . . 7 System Corruption 45 | . . . . . . . . . . . . . 45 Parts Lost 51 | . 2 1 . . 4 . 7 6 . . . 1 30 Power 7 | . 1 . . . . . 1 . . . . . 5 Propulsion 14 | . . . . . . . . 3 . . . . 11 Utility 15 | . 1 . . . 1 . 5 1 . . . 1 6 Weapon 15 | . . 1 . . 3 . 1 2 . . . . 8 Highest Loss Streak 8 | . 1 1 . . 1 . 6 4 . . . 1 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 99 99 100 100 99 100 94 88 80 80 68 85 80 Engine 6 | . 13 14 . . 4 7 6 5 6 6 6 6 3 Core 2 | . . . 13 14 4 . . . . . . . 5 Treads 16 | . . . . . 17 30 29 20 26 26 26 26 16 Leg 8 | . 28 28 28 28 9 . . . . . . . 2 Device 8 | . 1 . . . 10 9 17 15 6 6 13 12 10 Storage 8 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 Processor 5 | . . . . . 6 15 8 10 6 6 6 6 9 Protection 10 | . 12 14 14 14 19 12 6 5 6 5 6 6 2 Energy Gun 2 | . . . . 8 6 . 4 . . . . . 1 Ballistic Gun 13 | . 27 27 28 19 . . 6 18 19 20 2 16 10 Ballistic Cannon 2 | . . . . . 9 7 1 . . . . . . Impact Weapon 1 | . . . . . 1 7 2 . . . . 3 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 93 | 13 30 30 30 31 52 45 61 89 89 91 81 84 93 Greatest Support 112 | 20 20 20 20 20 84 112 112 96 88 96 96 106 98 Greatest Overweight (x) 7 | . 1 1 1 1 1 . . 4 1 1 . . 7 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 7 11 15 15 15 15 15 15 17 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 14 15 20 20 20 20 20 20 Average Carried 16 | 3 10 14 14 14 14 13 14 17 19 19 20 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 15 14 15 20 20 20 20 20 14 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Skirmisher 21% | Scavenger-Mutant 10% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 7441 | 216 391 110 . 22 1758 . 439 1890 310 248 . 371 1686 Remotely 43 | . . . . . . . . . . 10 . 33 . Salvage Created 11297 | 126 757 193 . . 2296 . 565 3439 178 156 . 447 3140 Parts 540 | 12 53 8 . . 114 . 21 160 8 6 . 18 140 Haulers Intercepted 11 | . 1 . . . 5 . . 3 . . . . 2 Recyclers Shooed 14 | . 1 . . . 3 . . 6 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 2 5 . 9 . Prevented 9 | . . . . . . . . . 2 . . 7 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 156 | . 18 4 . . 35 . 13 33 4 4 . 8 37 Melee 4 | . . . . . . . 2 . . . . . 2 Guns 109 | . 18 4 . . 10 . 10 26 . 4 . 5 32 Cannons 22 | . . . . . 22 . . . . . . . . AOE 16 | . . . . . . . . 7 4 . . 2 3 Classes Destroyed 20 | 2 5 . . . 6 . 2 1 1 . . 1 2 Worker 10 | . . . . . 2 . . 1 . . . . 7 Builder 13 | . . . . . 3 . . . . . . . 10 Tunneler 5 | 3 . . . . . . . . . . . . 2 Hauler 11 | . 1 . . . 5 . . 3 . . . . 2 Recycler 23 | 1 . . . . 7 . . 12 . . . . 3 Minesweeper 1 | . . . . . . . . . . . . 1 . Mechanic 6 | . . . . . 2 . . 2 . . . . 2 Operator 7 | . 1 . . . 6 . . . . . . . . Watcher 9 | . 1 . . . 3 . . 4 . . . . 1 Swarmer 24 | . 3 . . . 3 . 6 3 4 3 . . 2 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 74 | . 15 4 . . 20 . 2 9 . . . 3 21 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 2 | . . . . . 1 . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . 1 Sentry 13 | . . . . . 9 . . 2 . 1 . 1 . Specialist 8 | . . . . . . . 3 4 . . . . 1 Hunter 14 | . . . . . 2 . 1 4 . . . 2 5 Programmer 14 | . . . . . . . . 9 . . . 1 4 Heavy 4 | . . . . . . . 1 2 . . . . 1 Savage 1 | . . . . . . . . . 1 . . . . Commander 1 | . . . . . . . . . . 1 . . . Best Kill Streak 19 | 3 5 2 . . 5 . 5 13 4 3 . 4 19 Combat Bots Only 15 | . 5 2 . . 3 . 5 11 4 3 . 4 15 Max Kills in Single Turn 7 | 1 1 1 . . 2 . 2 7 2 2 . 2 2 Gunslinging 1 | . . . . . . . 1 . . 1 . . 1 Exploded 6 | . . . . . . . . 6 2 . . 2 1 Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Damage Taken 13185 | . 842 263 . . 1737 . 1673 2756 195 293 . 787 4639 Core 1551 | . 129 . . . 144 . 58 170 . . . 43 1007 Absorbed by Shields 257 | . . . . . . . . . . . . 28 229 Redirected to Shielding 160 | . . . . . 100 . 60 . . . . . . Regen/Repaired (Parts) 320 | . . . . . 320 . . . . . . . . Core Remaining (%) 77 | 100 . . . 48 73 . 91 . . . . 74 . Volleys Fired 616 | 15 79 18 . 1 172 . 20 124 7 15 . 31 134 Largest 3 | 2 2 2 . 2 2 . 2 3 3 3 . 3 3 Hottest 300 | 40 100 40 . 40 122 . 122 72 45 45 . 45 300 Shots Fired 1370 | 30 157 36 . 2 336 . 40 363 13 43 . 72 278 Gun 1150 | 30 156 36 . 2 157 . 40 351 8 43 . 65 262 Cannon 179 | . . . . . 172 . . . . . . . 7 Launcher 35 | . . . . . 2 . . 12 5 . . 7 9 Special 6 | . 1 . . . 5 . . . . . . . . Kinetic 1107 | 30 156 36 . 2 173 . 24 351 8 43 . 65 219 Thermal 122 | . 1 . . . 65 . 16 . . . . . 40 Explosive 2 | . . . . . 2 . . . . . . . . Electromagnetic 139 | . . . . . 96 . . 12 5 . . 7 19 Robot Hit Streak 19 | 8 16 10 . 1 19 . 15 14 15 8 . 13 11 Robot Miss Streak 23 | 2 9 4 . 1 23 . 3 4 . 4 . 2 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 19 | . 5 . . . . . 2 3 . 1 . . 8 Max Gunslinging Chain 1 | . 1 . . . . . 1 1 . 1 . . 1 Shots Hit Robots 931 | 19 100 26 . 1 263 . 43 228 5 22 . 47 177 Core Hits 566 | 9 50 14 . . 174 . 15 129 11 9 . 22 133 Critical Kills 11 | . . . . . . . . 2 . 1 . . 8 Critical Parts Destroyed 14 | . 1 . . . . . 1 4 . . . 1 7 Critical Strikes 33 | . 1 . . . 7 . 1 6 . 1 . 1 16 Burn 4 | . . . . . 4 . . . . . . . . Destroy 21 | . 1 . . . . . . 6 . 1 . 1 12 Corrupt 4 | . . . . . 3 . . . . . . . 1 Smash 4 | . . . . . . . 1 . . . . . 3 Melee Attacks 84 | . . . . . 19 4 31 8 . . . 7 15 Impact 84 | . . . . . 19 4 31 8 . . . 7 15 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . 7 . 1 . . . . . 7 Combat Hostiles 1 | . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 23417 | 158 802 227 . 8 4537 . 1310 6949 369 519 . 1401 7137 Guns 14931 | 158 802 211 . 8 1628 . 513 5273 113 519 . 899 4807 Cannons 2336 | . . . . . 2204 . . . . . . . 132 Explosions 3834 | . . . . . . . . 1620 256 . . 502 1456 Melee 2221 | . . . . . 695 . 787 45 . . . . 694 Ramming 95 | . . 16 . . 10 . 10 11 . . . . 48 Kinetic 14229 | 158 802 211 . 8 2210 . 262 5273 113 519 . 899 3774 Thermal 3390 | . . . . . 701 . 251 601 107 . . 143 1587 Explosive . | . . . . . . . . . . . . . . Electromagnetic 3482 | . . . . . 921 . . 1019 149 . . 359 1034 Impact 2221 | . . . . . 695 . 787 45 . . . . 694 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . . . 10 10 10 10 11 48 Average Corruption 9 | . . . . . . . . 6 10 10 10 10 17 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 224 | . . . . . . . . 53 52 35 6 54 24 Message Errors 64 | . . . . . . . . 11 15 14 2 14 8 Matter Fused 49 | . . . . . . . . 11 16 5 3 12 2 Heat Flow Errors 25 | . . . . . . . . 6 9 4 . 5 1 Energy Discharges 25 | . . . . . . . . 8 4 4 1 5 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 25 | . . . . . . . . 7 3 2 . 11 2 Data Loss (major) 11 | . . . . . . . . 3 1 4 . 2 1 Misfires 10 | . . . . . . . . 2 2 . . 4 2 Alerts 3 | . . . . . . . . 1 2 . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 10 | . . . . . . . . 4 . 2 . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1201 | . . . . . 495 . 143 70 . . . . 493 Projectiles . | . . . . . . . . . . . . . . Explosions 124 | . . . . . . . . 70 . . . . 54 Melee 1077 | . . . . . 495 . 143 . . . . . 439 Knockbacks 60 | . . . . . 56 . 2 . . . . . 2 Impact 9 | . . . . . 5 . 2 . . . . . 2 Kinetic 48 | . . . . . 48 . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . . . 2 . 1 2 . . . . 4 Targets Rammed 18 | . . 4 . 1 3 . 2 2 . . . . 6 Kicked 6 | . . 4 . 1 1 . . . . . . . . Crushed 3 | . . . . . . . 1 . . . . . 2 Highest Temperature 742 | . 57 48 . 10 159 . 58 276 256 225 . 255 742 Average Temperature 79 | . 16 19 . 7 22 . 23 66 109 68 . 89 173 Received Heat Transfer 3120 | . 441 165 . . 864 . 144 174 . 6 . 204 1122 Effects 17 | . . . . . . . . . 1 . . 3 13 Shutdowns 6 | . . . . . . . . . . . . . 6 Energy Bleed 3 | . . . . . . . . . 1 . . . 2 Interference 3 | . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (major) 2 | . . . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . . . 1 . Combat Hostiles 3 | . . . . . 2 . . . . . . 1 . Parts Fried 27 | . . . . . 15 . . 1 2 . . . 9 Impact Corruptions 33 | . . . . . 16 . 5 1 . . . . 11 Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 11 | . . . . . 7 . 1 1 . . . . 2 Heat Transferred 5605 | . . . . . 1665 . 555 850 100 . . 150 2285 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . 4 1 . . 2 3 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Peak Influence 1076 | 20 328 120 . . 560 474 554 1076 . . . . 1067 Initial 331 | . 13 30 . . . 254 331 290 . . . . . Average 309 | 6 198 31 . . 241 444 383 631 . . . . 342 Maximum Alert Level 3 | . 1 . . . 2 2 2 3 . . . . 3 Low Security (%) 46 | 100 61 100 . 100 52 . . . . . . . 58 Level 1 22 | . 38 . . . 21 8 75 32 . . . . 1 Level 2 17 | . . . . . 25 91 24 20 . . . . 11 Level 3 13 | . . . . . . . . 47 . . . . 28 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 38 | . 5 . . . 7 1 2 10 . . . . 13 Investigation 16 | . 4 . . . 2 1 . 4 . . . . 5 Extermination 5 | . . . . . . . . 4 . . . . 1 Reinforcement 16 | . 1 . . . 5 . 2 2 . . . . 6 Assault 1 | . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 3 Construction Impeded 3 | . . . . . 1 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Active Scanning Responses 3 | . . . . . . . . . . . . . 3 Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 . . . 4 . . . . . . . 3 Communications Jammed 19 | . . . . . . . . 5 . . . . 14 Distress Signals 15 | . . . . . . . . 1 . . . . 14 Times Spotted 247 | . 27 4 . . 65 . 15 49 2 4 . 9 72 Peak Tracking Total 18 | . 6 2 . . 6 . 5 10 4 3 . 4 18 Tactical Retreats 11 | . . . . . 5 . . 1 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 6 | . 2 . . . . . . 2 . . . . 2 Indirectly 3 | . . . . . . . . 1 . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . Reused 1 | . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 Triggered 2 | . . . . . . . . . 1 . . . 1 Most Traps Carried 2 | . . . . . . . . . . . . 2 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 18 | . . . . . 5 . 2 5 . 1 . . 5 Max in Single Turn 1 | . . . . . 1 . 1 1 . 1 . . 1 Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 48 | . 8 2 1 . 12 3 . 10 1 2 4 . 5 Terminals 24 | . 6 1 . . 8 2 . 5 . . . . 2 Fabricators 2 | . . . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units 4 | . 2 . . . 1 . . 1 . . . . . Scanalyzers 4 | . . . . . 1 . . 2 . . . . 1 Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 Total Hacks 152 | . 17 3 4 . 40 10 . 27 1 8 29 . 13 Successful 103 | . 8 1 4 . 25 7 . 11 1 8 29 . 9 Failed 49 | . 9 2 . . 15 3 . 16 . . . . 4 Catastrophic 7 | . 1 . . . 1 1 . 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 6 2 . . 11 7 . 9 . . . . 3 Terminals 62 | . 13 2 . . 20 8 . 13 . . . . 6 Fabricators 7 | . . . . . . . . 2 . . . . 5 Repair Stations 12 | . . . . . 12 . . . . . . . . Recycling Units 11 | . 4 . . . 3 . . 4 . . . . . Scanalyzers 11 | . . . . . 5 . . 5 . . . . 1 Garrison Access 6 | . . . . . . 2 . 3 . . . . 1 Terminal Hacks 62 | . 5 1 4 . 6 3 . 3 1 8 29 . 2 Record 22 | . . . 4 . . . . . . 7 11 . . Part Schematic 9 | . . . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . . . 6 . . Prototype ID Bank 6 | . 3 . . . . . . . . . 3 . . Open Door 3 | . . 1 . . . . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . . . 2 Repair Station Hacks 10 | . . . . . 10 . . . . . . . . Scan Component 5 | . . . . . 5 . . . . . . . . Repair 5 | . . . . . 5 . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 . . 1 . . . . . Retrieve Components 3 | . 1 . . . 1 . . 1 . . . . . Scanalyzer 6 | . . . . . 4 . . 2 . . . . . Insert Component 3 | . . . . . 2 . . 1 . . . . . Analyze 3 | . . . . . 2 . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . 1 Unauthorized Hacks 17 | . 2 . . . 4 4 . 5 . . . . 2 Terminals 9 | . 1 . . . 3 3 . 1 . . . . 1 Track 2 | . 1 . . . . 1 . . . . . . . Botnet 5 | . . . . . 2 1 . 1 . . . . 1 Disrupt 1 | . . . . . 1 . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 Fabnet 1 | . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . 1 . . . . . Tunnel 3 | . 1 . . . 1 . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . . Jam 2 | . . . . . . 1 . 1 . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 35 | . 8 1 . . 10 3 . 9 . . . . 4 Full Trace Events 4 | . 1 . . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . 3 . . 9 . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . 1 Time 338 | . . . . . . . . . . . . . 338 Total Part Build Rating 12 | . . . . . . . . . . . . . 12 Parts Repaired 5 | . . . . . 5 . . . . . . . . Time 178 | . . . . . 178 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 14 | . 3 . . . 9 . . 2 . . . . . Parts Scanalyzed 3 | . . . . . 2 . . 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . 2 . 1 . Largest Group 2 | . . . . . . . . . . 2 . 1 . Highest-Rated Group 96 | . . . . . . . . . . 51 . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 31 . 96 . Total Orders 3 | . . . . . . . 2 1 . . . . . STAY 1 | . . . . . . . 1 . . . . . . RETURN 2 | . . . . . . . 1 1 . . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 . Total Damage 533 | . . . . . . . . . . . . 533 . Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 1 . 1 . Drone Launches 11 | . . . . . . . 6 5 . . . . . Drone Recoveries 2 | . . . . . . . 1 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 15998 | 120 1228 1139 609 292 3894 187 660 2228 1337 1011 155 1377 1761 Spaces Moved 7617 | 58 631 567 320 151 1771 107 262 997 787 482 91 671 722 Core 7 | 7 . . . . . . . . . . . . . Treads 5019 | . . . . . 1228 107 262 822 787 482 91 671 569 Legs 2285 | 51 631 567 320 151 543 . . . . . . . 22 Wheels 306 | . . . . . . . . 175 . . . . 131 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 123 160 160 140 167 165 165 162 120 Average Speed 170 | 111 151 190 190 190 165 160 162 176 167 195 165 164 163 Slowest Speed 470 | 120 190 190 190 190 240 160 165 320 247 250 165 165 470 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 89 92 64 37 86 3 99 33 81 67 68 81 13 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 10 | . 1 1 1 1 1 . . 1 2 1 1 . . Known Exits Taken 6 | . . . . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . 1 . . . . 2 3 . 2 . Spaces Dug 45 | . . . . . 16 4 3 7 . . . 7 8 Terrain Destroyed 130 | . 1 . . . 22 4 3 10 2 . . 23 65 Melee 39 | . . . . . 10 4 3 7 . . . 7 8 Projectile 55 | . 1 . . . 4 . . . . . . . 50 AOE 36 | . . . . . 8 . . 3 2 . . 16 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Total 9491 | 86 783 599 322 155 2361 115 405 1278 798 527 96 881 1085 Wait 609 | . 19 . . . 247 . 29 57 1 5 . 136 115 Move 7605 | 57 630 566 319 150 1770 107 261 996 786 481 90 670 722 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 6 19 1 1 1 27 1 5 22 1 3 . 11 14 Fast Attach 94 | 7 1 . . . 21 . 17 9 . 9 3 . 27 Attach 63 | . 4 1 1 1 16 2 7 6 . 2 . 4 19 Detach 16 | . . . . . 2 . 6 4 . . . . 4 Swap 125 | . 14 4 . . 37 1 11 27 2 1 . 11 17 Drop 148 | 1 17 5 1 1 47 . 16 23 1 11 3 11 11 Fire 616 | 15 79 18 . 1 172 . 20 124 7 15 . 31 134 Melee 84 | . . . . . 19 4 31 8 . . . 7 15 Ram . | . . . . . . . . . . . . . . Kick 6 | . . 4 . 1 1 . . . . . . . . Crush 12 | . . . . . 2 . 2 2 . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 16) 687 | -10/Materials | Discovered new exit (range 13) 715 | -10/Materials | Core integrity fell below 50% 966 | -10/Materials | Discovered new exit (range 7) 1216 | -10/Materials | Discovered new exit (range 8) 1349 | -10/Materials | Entered Mines 1426 | -10/Mines | Build established: Scavenger-Mutant 1558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1800 | -10/Mines | Learned location of Zion (-7) 1859 | -10/Mines | Discovered new exit (range 15) 1864 | -10/Mines | Learned Materials garrison access intel 1934 | -10/Mines | Found the Drone Emporium 1945 | -10/Mines | Found Prototype Device 2488 | -10/Mines | Entered Exiles 2548 | -10/Exiles | Met 8R-AWN 2575 | -10/Exiles | Met EX-HEX 2651 | -10/Exiles | Met EX-DEC 2960 | -10/Exiles | Met EX-BIN 3072 | -10/Exiles | Discovered new exit (range 14) 3097 | -10/Exiles | Entered Mines 3168 | -9/Mines | Discovered new exit (range 9) 3389 | -9/Mines | Entered Materials 3389 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3390 | -8/Materials | Loaded intel: 1 garrison access location 3506 | -8/Materials | Identified Decoy Drone Bay 3860 | -8/Materials | Build established: Mutant 4386 | -8/Materials | Discovered new exit (range 10) 5742 | -8/Materials | Repaired Flak Cannon 5798 | -8/Materials | Repaired Imp. Treads 5831 | -8/Materials | Repaired Imp. Treads 5876 | -8/Materials | Discovered new exit (range 8) 6128 | -8/Materials | Identified exit to Storage 6602 | -8/Materials | Discovered new exit (range 11) 6754 | -8/Materials | Repaired Flak Cannon 6794 | -8/Materials | Repaired Flak Cannon 7283 | -8/Materials | Entered Factory 7283 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7363 | -7/Factory | Discovered new exit (range 13) 7470 | -7/Factory | Identified exit to DSF 7470 | -7/Factory | Entered DSF 7553 | -7/DSF | Additional patrols routed to DSF 7684 | -7/DSF | Discovered new exit (range 40) 7704 | -7/DSF | Lost 6 parts (1p4u1w) 8026 | -7/DSF | Sterilization system engaged 8046 | -7/DSF | Ambient heat levels rising (+10) 8061 | -7/DSF | Ambient heat levels rising (+10) 8076 | -7/DSF | Ambient heat levels rising (+10) 8091 | -7/DSF | Ambient heat levels rising (+10) 8106 | -7/DSF | Ambient heat levels rising (+10) 8121 | -7/DSF | Ambient heat levels rising (+10) 8130 | -7/DSF | Entered Factory 8130 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8424 | -6/Factory | Build established: Scavenger-Skirmisher 8861 | -6/Factory | Discovered new exit (range 9) 9099 | -6/Factory | Discovered new exit (range 17) 9358 | -6/Factory | Cargo convoy interrupted 9410 | -6/Factory | Lost 4 parts (2n1u1w) 9423 | -6/Factory | Destroyed 11 combat bots 9442 | -6/Factory | Discovered new exit (range 188) 9598 | -6/Factory | Identified exit to Lower Caves 9637 | -6/Factory | Build established: Skirmisher 10106 | -6/Factory | System corruption reached 10% 10193 | -6/Factory | Build established: Scavenger-Gunner 10332 | -6/Factory | Found Prototype Device 10332 | -6/Factory | Identified Active Sensor Suite 10358 | -6/Factory | Entered Lower Caves 10359 | -6/Lower Caves | Encountered a Warlord checkpoint 10552 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11288 | -6/Lower Caves | Discovered new exit (range 9) 11303 | -6/Lower Caves | Identified exit to Lower Caves 11695 | -6/Lower Caves | Entered another Lower Caves area 11849 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11882 | -6/Lower Caves | Discovered new exit (range 15) 12467 | -6/Lower Caves | A Commander dispatched an escort 12520 | -6/Lower Caves | Learned Research trap positions 12520 | -6/Lower Caves | Learned Armory trap positions 12520 | -6/Lower Caves | Learned Research stockpile data 12520 | -6/Lower Caves | Learned Extension garrison access intel 12545 | -6/Lower Caves | Destroyed MT-LOF(g) 12627 | -6/Lower Caves | Discovered new exit (range 8) 12657 | -6/Lower Caves | Identified exit to Data Miner 12706 | -6/Lower Caves | Entered Data Miner 12706 | -6/Data Miner | Accompanied by 2 allies 12707 | -6/Data Miner | Commander's escort returned to base 12707 | -6/Data Miner | Commander's escort returned to base 12708 | -6/Data Miner | Discovered new exit (range 6) 12739 | -6/Data Miner | Met Data Miner 12767 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12767 | -6/Data Miner | Learned location of Section 7 (-2) 12794 | -6/Data Miner | Received God Mode back door access code from Data Miner 12859 | -6/Data Miner | Identified exit to Proximity Caves 12861 | -6/Data Miner | Entered Proximity Caves 12863 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13474 | -5/Proximity Caves | Escorted by Enhanced Grunt 14068 | -5/Proximity Caves | Build established: Scavenger-Assassin 14093 | -5/Proximity Caves | Discovered new exit (range 6) 14100 | -5/Proximity Caves | Identified exit to Factory 14171 | -5/Proximity Caves | Learned 4 Factory zone layouts 14238 | -5/Proximity Caves | Entered Factory 14238 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14751 | -5/Factory | Identified exit to Upper Caves 14751 | -5/Factory | Identified exit to Extension 15140 | -5/Factory | Fabricated Enh. Coil Gun (x1) 15164 | -5/Factory | Incoming investigation squad redirected 15275 | -5/Factory | Cargo convoy interrupted 15300 | -5/Factory | Incoming assault squad redirected 15311 | -5/Factory | Fabricated Combat Drone Bay? 15390 | -5/Factory | Lost 6 parts (1p1n2u2w) 15392 | -5/Factory | Destroyed 15 combat bots 15486 | -5/Factory | Lost 4 parts (3n1w) 15652 | -5/Factory | Lost 3 parts (1p2u) 15680 | -5/Factory | Core integrity fell below 50% 15707 | -5/Factory | Core integrity fell below 20% 15738 | -5/Factory | First assault squad dispatched 15746 | -5/Factory | System corruption reached 10% 15747 | -5/Factory | Lost 8 parts (2p4n2w) 15751 | -5/Factory | Found Corrupted Active Sensor Suite 15757 | -5/Factory | System corruption reached 30% 15815 | -5/Factory | Incoming investigation squad redirected 15898 | -5/Factory | Lost 4 parts (3n1w) 15980 | -5/Factory | Lost 5 parts (1p2u2w) 15999 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15953_ Slug penetrates G-50 Soldier. 15954_ Acquired 4 matter. 15957_ Slug penetrates G-50 Soldier. 15957_ G-50 Soldier destroyed. 15958_ Acquired 4 matter. 15958_ U-05 Engineer builds a Door. 15961_ Acquired Flexi-carbon Leg. 15962_ U-05 Engineer builds a Wall. 15964_ Acquired Imp. Heavy Armor Plating. 15966_ Acquired 11 matter. 15967_ U-05 Engineer builds a Wall. 15971_ Acquired Corrupted Lrn. Proton Cannon. 15975_ Acquired Carbon-fiber Leg. 15976_ Acquired 19 matter. 15983_ W80HES/COWEJ9=V#C5B6>D XTO2I 4#DT FCFGDB 15984_ U-05 Engineer builds a Wall. 15986_ K-01 Serf collects debris. 15991_ Acquired Lgt. Angular Momentum Engine. 15993_ K-01 Serf collects debris. 15994_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ##?????? ??????????????????????? | | |#####??? ???????????????????????? | | !!#!![####[== ????????????????????????? | | = !![################= ????????????? | | = ! [=!%/*=%!!= !%*!!=%%*!! ????????????? | | * !!%################! % = ????????????? | | =!# ###!#??##=#### ###%!/! ????????????? | | [###??#!#???##????????????????????????? | | # ????# #????????????????????????????? | | ##?????##????????????????????????????? | | * ##???????????###?????????????????????? | | ###/##########????##########?????????????????????? | | ### # #####??????# ##?????????????????????? | | #=## ???????????# """" #?+###?????????????????? | | # #? #??????????# """" !#? ?????????????????? | | # #? #??????????# """" # """ ?????????????????? | | + #?##??????????# """" # """ ?????????????????? | | # #?????????????# " "" # ""???????????????????? | | ### ###???????????# " =# ?????? #?????????????? | | # #???????????# *%#????? #?????????????? | | # #####???????# %! %#???? #?????????????? | | # #???????#! [ [#???" #?????????????? | | # ### #???????# %% %#?? ????????????????? | | # ### #####???#######+######+#### ????????? | | ####### ##"####### [!%=!% ????????? | | ??????# * %%% !@% % ????????? | | ??????# !///*A % % % ????????? | | ??????# %![ [ %% ![= = g "????????? | | ??????# ######*###![ !%* gg ?????????? | | ??????#### =# ####[#% ######### ?????????? | | ????????# [ [=#%[ ###?# #???? ??????????? | | ????????# # #????# ???????????????? | | ????????# + #?????# ??????????????? | | ????????# # #???????"?????????????? | | ????????#= # #?????????????????????? | | ????????## "# #?????????????????????? | | ?????????# # """###+#+#?????????????????????? | | ?????????# # ?? ???????????????????????? | | ?????????######## ?? ???????????????????????? | | ????????????????# ?? ???????????????????????? | | ????????????????# ? ???????????????????????? | | ????????????????# ? ????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ??????????????????????????? | | ????????????????# ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Melee Analysis Suite | -6/Factory | Extracted Thermic Laser | -6/Factory | Extracted Particle Reactor | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Enh. Coil Gun | x1 | -5/Factory | Authchip Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexMicroFilter Manual? 0 Play Time 01:42:58 Cumulative 579.7 hours Start 2022.04.03 @ 13:06:18 End 2022.04.03 @ 22:36:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/1/0/0/0/0 Lore% 85 Gallery% 86 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 68x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bff282f-ad50-4bb4-adaf-7e5e356ebc96