Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.20 @ 20:58:20 Player: EpikMaowPhailure Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (2865) 2865 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-206) -206 TOTAL SCORE: 5654 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 20 Friendly Fire -284 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 9/100 System Corruption 4% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Aerolev Unit Xenon Bombardment Thruster > --- UTILITY (4) ------ Huge Storage Unit Actuator Array Force Booster > --- WEAPON (3) ------- Scythe Great Axe Great Axe > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Wheel Gravmag System Cooled Airjet Improved Heat Sink Coolant Injector Huge Storage Unit Huge Storage Unit Recalibrator Scythe Scythe Scythe Scythe Scythe Scythe Great Axe Great Axe Great Axe Great Axe Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Actuator Array Force Booster > --- WEAPON ----------- Scythe Great Axe Great Axe > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Aerolev Unit Gravmag System Xenon Bombardment Thruster Improved Heat Sink Coolant Injector Huge Storage Unit Huge Storage Unit Recalibrator Scythe Scythe Scythe Scythe Scythe Scythe Great Axe Great Axe Great Axe Great Axe Great Axe [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 1 . . 1 Weapon 1 | . . . . . 1 Parts Attached 118 | 5 9 6 14 22 62 Power 26 | 1 1 1 5 3 15 Engine 16 | 1 . 1 5 3 6 Core 10 | . 1 . . . 9 Reactor . | . . . . . . Propulsion 43 | 2 1 2 2 11 25 Treads 5 | . . 2 . 3 . Leg 28 | 2 1 . 2 8 15 Wheel . | . . . . . . Hover 7 | . . . . . 7 Flight 3 | . . . . . 3 Utility 28 | . 5 2 3 3 15 Device 15 | . 2 1 2 2 8 Storage 5 | . 2 . . . 3 Processor 4 | . 1 1 . . 2 Hackware . | . . . . . . Protection 4 | . . . 1 1 2 Artifact . | . . . . . . Weapon 21 | 2 2 1 4 5 7 Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . 2 1 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 9 | . . . . 2 7 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 32 | . . 2 3 4 23 Power 9 | . . . 2 1 6 Propulsion 11 | . . 1 . 1 9 Utility 10 | . . 1 . 2 7 Weapon 2 | . . . 1 . 1 Highest Loss Streak 5 | . . 1 1 1 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 95 89 94 96 95 Engine 11 | . 11 7 18 17 6 Core 5 | . 2 11 2 . 7 Treads 2 | . . 15 . 8 . Leg 19 | . 28 5 22 27 15 Hover 5 | . . . . . 13 Device 9 | . 12 8 11 4 10 Storage 8 | . 10 11 11 9 7 Processor 3 | . . 7 4 . 3 Protection 4 | . . . 2 11 5 Energy Gun 2 | . 1 . 9 . . Ballistic Gun 4 | . 14 11 9 1 . Launcher 4 | . 12 10 2 8 . Slashing Weapon 10 | . . . . 7 22 Naked Turns . | . . . . . . Heaviest Build 115 | 7 50 55 71 71 115 Greatest Support 66 | 20 20 43 26 66 53 Greatest Overweight (x) 7 | . 2 5 2 1 7 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 25 | 5 20 20 20 20 25 Average Capacity 19 | 5 8 20 20 20 23 Most Carried 25 | 5 8 12 20 20 25 Average Carried 16 | 2 6 7 13 19 22 Final Capacity 25 | 5 20 20 20 20 25 Final Carried 22 | 5 8 12 20 19 22 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Matter Collected 2009 | 265 260 203 259 506 516 Remotely . | . . . . . . Salvage Created 3288 | 32 197 314 510 832 1403 Parts 184 | 2 14 14 36 60 58 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Combat Hostiles Destroyed 68 | 1 10 6 12 16 23 Melee 33 | . . . . 10 23 Guns 16 | 1 . 1 12 2 . AOE 19 | . 10 5 . 4 . Classes Destroyed 15 | 1 3 2 . 7 2 Worker 6 | . . . . 6 . Builder 1 | . 1 . . . . Hauler 1 | . . . . 1 . Recycler 9 | . 1 2 . 2 4 Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Drone 2 | . . . . 2 . Watcher 4 | . . . . 4 . Swarmer 15 | . 3 . 3 7 2 Grunt 31 | 1 7 2 4 2 15 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 18 | . . 3 5 6 4 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 1 5 4 4 8 4 Combat Bots Only 5 | 1 3 3 4 5 4 Max Kills in Single Turn 3 | 1 2 1 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . 1 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Damage Taken 5662 | 32 126 427 586 1171 3320 Core 1032 | . 7 101 31 185 708 Absorbed by Shields 308 | . 48 72 . . 188 Redirected to Shielding 51 | . . . . . 51 Core Remaining (%) 82 | 100 97 . 67 66 . Volleys Fired 115 | 5 17 21 46 26 . Largest 2 | 1 1 2 2 2 . Hottest 66 | 20 30 50 60 66 . Shots Fired 172 | 5 17 27 84 39 . Gun 120 | 5 . 12 84 19 . Cannon . | . . . . . . Launcher 52 | . 17 15 . 20 . Special . | . . . . . . Kinetic 82 | 5 . 12 46 19 . Thermal 38 | . . . 38 . . Explosive 52 | . 17 15 . 20 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 5 5 8 7 . Robot Miss Streak 4 | 2 2 2 4 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 195 | 3 8 19 50 48 67 Core Hits 128 | 2 14 15 21 46 30 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . . . 1 11 Sever 12 | . . . . 1 11 Melee Attacks 140 | . . . . 43 97 Impact . | . . . . . . Slashing 140 | . . . . 43 97 Piercing . | . . . . . . Sneak Attacks 11 | . . . . 6 5 Combat Hostiles . | . . . . . . Follow-up Attacks 25 | . . . . 5 20 Damage Inflicted 7233 | 37 1025 694 670 1992 2815 Guns 997 | 37 . 107 664 189 . Cannons . | . . . . . . Explosions 2382 | . 1025 581 . 776 . Melee 3829 | . . . . 1027 2802 Ramming 25 | . . 6 6 . 13 Kinetic 730 | 37 . 107 397 189 . Thermal 267 | . . . 267 . . Explosive 2382 | . 1025 581 . 776 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 3829 | . . . . 1027 2802 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 238 | . 17 4 . 88 129 Projectiles . | . . . . . . Explosions 27 | . 17 4 . 6 . Melee 211 | . . . . 82 129 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . 88 47 . 81 6 Shots 9 | . 4 2 . 3 . Rammed 2 | . . 1 . . 1 Targets Rammed 4 | . . 1 2 . 1 Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 47 | . 1 12 20 47 16 Average Temperature 14 | . 1 8 6 22 4 Received Heat Transfer 1561 | 18 24 193 189 225 912 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 625 | . . . 625 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Peak Influence 517 | 20 400 352 252 517 331 Initial 221 | . 13 84 76 51 221 Average 194 | 4 180 230 112 333 178 Maximum Alert Level 2 | . 2 1 1 2 1 Low Security (%) 59 | 100 47 22 86 17 73 Level 1 33 | . 49 77 13 45 26 Level 2 6 | . 3 . . 36 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 1 . 2 1 5 Investigation 5 | . 1 . 1 1 2 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . 1 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Distress Signals 8 | . 1 . 3 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 103 | 1 11 8 20 25 38 Peak Tracking Total 5 | 1 3 3 5 5 4 Tactical Retreats 7 | . . . 2 1 4 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Machines Disabled 15 | . 3 4 . 7 1 Max in Single Turn 2 | . 1 1 . 2 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Machines Accessed 5 | . 1 1 2 . 1 Terminals 5 | . 1 1 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 2 2 2 . 5 Successful 10 | . 2 2 2 . 4 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 2 2 2 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 2 2 2 . 4 Record 6 | . 2 1 . . 3 Open Door 2 | . . . 2 . . Alert Level 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Jun Mat Mat Sto Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 187 | . . . . . 187 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Jun Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 2 2 . Drone Recoveries 2 | . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Turns Passed 5040 | 113 492 427 1012 909 2087 Spaces Moved 2078 | 86 316 144 355 344 833 Core 20 | 20 . . . . . Treads 205 | . . 111 . 94 . Legs 1437 | 66 316 33 355 250 417 Wheels . | . . . . . . Hover 408 | . . . . . 408 Flight 8 | . . . . . 8 Fastest Speed 50 | 50 120 240 190 160 158 Average Speed 196 | 103 129 251 231 200 204 Slowest Speed 590 | 120 260 470 260 240 590 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 8 59 17 44 42 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 320 | . 135 51 . 134 . Melee . | . . . . . . Projectile . | . . . . . . AOE 320 | . 135 51 . 134 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Jun Mat Mat Sto Mat Fac Total 2698 | 105 388 181 460 471 1093 Wait 87 | . 23 1 6 11 46 Move 2073 | 85 315 143 354 343 833 Hop . | . . . . . . Pick Up 122 | 10 13 7 26 18 48 Fast Attach 8 | . 1 . . 3 4 Attach 49 | 5 4 4 6 5 25 Detach 2 | . . 1 . . 1 Swap 61 | . 4 2 8 14 33 Drop 76 | . 11 1 12 17 35 Fire 115 | 5 17 21 46 26 . Melee 101 | . . . . 34 67 Ram 1 | . . . . . 1 Kick 2 | . . . 2 . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 77 | -11/Junkyard | Discovered new exit (range 8) 114 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 847 | -9/Materials | Discovered new exit (range 8) 934 | -9/Materials | Discovered new exit (range 14) 1033 | -9/Materials | Entered Storage 1854 | -9/Storage | Discovered new exit (range 13) 2045 | -9/Storage | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Propulsion x2 2365 | -8/Materials | Build established: Scavenger-Mutant 2932 | -8/Materials | Discovered new exit (range 10) 2954 | -8/Materials | Entered Factory 2954 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3345 | -7/Factory | Lost 3 parts (1n2u) 3609 | -7/Factory | Allied Derelicts emerged from ambush trap array 3952 | -7/Factory | Lost 5 parts (2p1n2u) 4325 | -7/Factory | Build established: Mutant 4843 | -7/Factory | Core integrity fell below 50% 4999 | -7/Factory | Lost 3 parts (3n) 5025 | -7/Factory | Core integrity fell below 20% 5041 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04994_ K-01 Serf collects debris. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. 05002_ K-01 Serf collects debris. 05015_ Lgt. Deuterium Engine destroyed. 05017_ Great Axe follow-up attack on S-27 Virus. 05017_ Scythe follow-up attack on S-27 Virus. 05019_ Adv. Weight Redist. System destroyed. 05020_ System corrupted: Energy discharge (-70). 05021_ Imp. Deuterium Engine destroyed. 05021_ VTOL Module destroyed. 05026_ Great Axe follow-up attack on S-27 Virus. 05030_ K-01 Serf cleans the Matter Pump. 05030_ S-27 Virus destroyed. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 05032_ K-01 Serf collects debris. 05034_ K-01 Serf cleans the Matter Pump. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????# # # | | ?????????????????# # # | | ?????????????????# # # | | ?????????????????# + # | | ?????????????????# # # | | ?????????????????# # # | | ?????????????????# # # | | ????????????????# ## ## # | | ?????????????? T ?# ## # | | ??????????????### ?# ## # | | ????????????????## #?# ## / # | | ????????????????? ??# ############ | | ????????????????###??# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# [ #??????????? | | ????????????########## #??????????? | | ??????# ^ *% #??????????? | | ??????# #??????????? | | ?????? 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