Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 15:32:00 Player: Jimothy Jimone Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (35) 175 Value Destroyed (832) 832 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4907 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 150/160 System Corruption 8% Temperature Cool (2) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Advanced Weight Redist. System > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Particle Charger Cloak of Protection Improved Shield Generator > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Machine Analyzer Improved Shield Generator Beam Rifle [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Particle Charger Device Particle Charger Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 2 | . . . 1 . . . 1 . Propulsion 1 | . . . . . . . . 1 Utility 2 | . . . 1 . . . . 1 Weapon 1 | . . . . . . . 1 . Parts Attached 59 | 7 4 3 12 . 1 3 14 15 Power 13 | 2 . 1 . . . 3 5 2 Engine 9 | 2 . . . . . 3 4 . Core 4 | . . 1 . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 15 | 2 . 1 6 . . . 1 5 Treads 1 | . . . . . . . 1 . Leg 3 | . . . 3 . . . . . Wheel 4 | 2 . 1 . . . . . 1 Hover . | . . . . . . . . . Flight 7 | . . . 3 . . . . 4 Utility 16 | 1 3 . 4 . 1 . 3 4 Device 12 | . 3 . 3 . 1 . 2 3 Storage 1 | 1 . . . . . . . . Processor 2 | . . . 1 . . . . 1 Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 1 1 2 . . . 5 4 Energy Gun 6 | . . 1 2 . . . 3 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 5 | 2 . . . . . . . 3 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 23 | . . 4 4 . . . . 15 Power 6 | . . 1 1 . . . . 4 Propulsion 3 | . . 1 1 . . . . 1 Utility 8 | . . 1 1 . . . . 6 Weapon 6 | . . 1 1 . . . . 4 Highest Loss Streak 11 | . . 4 3 . . . . 11 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 2 4 3 2 5 5 5 4 2 Power . | . 1 1 . . . . 1 1 Propulsion . | 1 1 . 1 . . . . . Utility 1 | . . 2 . 2 2 1 1 . Weapon 1 | . 1 . . 3 3 3 . . Tool/Special . | . . . . . . . . . Unused Backups 4 | . 2 . . . . . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 95 78 82 88 88 97 83 52 Engine 13 | . 14 5 10 11 11 19 21 6 Core 3 | . . 7 2 . . . 5 8 Leg 11 | . . . 11 22 22 22 7 . Wheel 3 | . 28 18 3 . . . . 1 Flight 1 | . . . 4 . . . . 7 Device 24 | . 19 18 22 33 33 33 21 9 Processor 1 | . . . 6 . . . . 3 Hackware 1 | . . . . . . . 3 3 Energy Gun 14 | . . 8 16 22 22 22 14 3 Energy Cannon 1 | . . . . . . . 5 . Ballistic Gun 3 | . 23 14 3 . . . . 3 Peak Build Rating 40 | 6 7 7 14 14 21 22 40 32 Average Rating 19 | 4 6 6 10 14 19 21 31 20 On Entrance 13 | . 6 7 7 14 14 21 22 26 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . 5 Naked Turns 44 | . . . . . . . . 44 Heaviest Build 62 | 13 14 12 15 15 22 25 62 39 Greatest Support 26 | 20 20 26 20 20 20 20 20 20 Greatest Overweight (x) 12 | . . . 2 . 1 1 12 5 Average Overweight (x) . | . . . . . . 1 4 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 3 2 5 5 4 4 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 3 5 5 5 5 5 2 Class Distribution -------------------- 82% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1028 | 200 134 92 165 . . 84 104 249 Remotely . | . . . . . . . . . Salvage Created 880 | . 217 92 242 . . 91 148 90 Parts 64 | . 18 3 19 . . 11 2 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . 8 2 8 . . 6 3 3 Melee 1 | . . . . . . . . 1 Guns 23 | . 3 2 8 . . 6 2 2 AOE 5 | . 5 . . . . . . . Classes Destroyed 6 | . 4 . 1 . . . . 1 Worker 2 | . 2 . . . . . . . Builder 1 | . . . . . . . . 1 Watcher 2 | . 1 . 1 . . . . . Swarmer 16 | . 3 . 4 . . 6 . 3 Grunt 12 | . 5 2 3 . . . 2 . Brawler 2 | . . . 1 . . . 1 . Best Kill Streak 9 | . 9 2 4 . . 3 3 3 Combat Bots Only 6 | . 6 2 4 . . 3 3 3 Max Kills in Single Turn 4 | . 4 1 1 . . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 4 . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 303 | . 28 38 21 . . 37 20 159 Missed 95 | . 10 11 6 . . 13 3 52 Hits 208 | . 18 27 15 . . 24 17 107 Projectile 208 | . 18 27 15 . . 24 17 107 Critical Strikes 5 | . 1 1 . . . . 2 1 Damage Taken 3066 | . 218 369 345 . . 177 369 1588 Core 1217 | . 37 117 136 . . 33 193 701 Absorbed by Shields 265 | . . . 3 . . 14 72 176 Core Remaining (%) 64 | 100 . 38 . . . 57 64 . Volleys Fired 103 | . 16 17 21 . . 13 9 27 Largest 3 | . 2 2 2 . . 2 3 3 Hottest 216 | . 50 60 112 . . 112 216 69 Shots Fired 170 | . 26 23 39 . . 24 21 37 Gun 149 | . 23 23 39 . . 24 9 31 Cannon 12 | . . . . . . . 12 . Launcher 3 | . 3 . . . . . . . Special 6 | . . . . . . . . 6 Kinetic 73 | . 23 17 7 . . . . 26 Thermal 78 | . . . 28 . . 24 21 5 Explosive 3 | . 3 . . . . . . . Electromagnetic 10 | . . 6 4 . . . . . Robot Hit Streak 8 | . 5 6 8 . . 4 4 5 Robot Miss Streak 13 | . 1 3 2 . . 5 2 13 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 93 | . 20 13 22 . . 11 11 16 Core Hits 61 | . 21 6 10 . . 6 5 13 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 5 | . . 2 1 . . 1 1 . Burn 3 | . . . 1 . . 1 1 . Destroy 2 | . . 2 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2125 | . 690 196 329 . . 197 281 432 Guns 1264 | . 195 196 329 . . 197 83 264 Cannons 198 | . . . . . . . 198 . Explosions 489 | . 489 . . . . . . . Melee . | . . . . . . . . . Ramming 174 | . 6 . . . . . . 168 Kinetic 656 | . 195 181 45 . . . . 235 Thermal 768 | . . . 261 . . 197 281 29 Explosive 489 | . 489 . . . . . . . Electromagnetic 38 | . . 15 23 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 7 | . . . . . . . . 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . . . . . . . . 10 Message Errors 4 | . . . . . . . . 4 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 9 | . . . 9 . . . . . Projectiles . | . . . . . . . . . Explosions 9 | . . . 9 . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 174 | . 3 . 98 . . . . 73 Shots 1 | . . . 1 . . . . . Rammed 64 | . 3 . . . . . . 61 Targets Rammed 64 | . 3 . . . . . . 61 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1076 | . 10 23 132 . . 432 1076 172 Average Temperature 239 | . 6 7 64 . . 186 492 46 Received Heat Transfer 483 | . 117 228 10 . . . 128 . Effects 46 | . . . . . . 4 42 . Shutdowns 14 | . . . . . . 3 11 . Energy Bleed 5 | . . . . . . . 5 . Interference 7 | . . . . . . . 7 . Matter Decay 4 | . . . . . . 1 3 . Short Circuit 4 | . . . . . . . 4 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 9 | . . . . . . . 9 . Damage (core) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 4 | . . . 2 . . 1 1 . Heat Transferred 1941 | . . . 740 . . 518 609 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 163 | . 163 47 150 42 . 75 79 62 Initial 47 | . . 47 5 42 . . 20 . Average 22 | . 51 21 65 32 . 18 11 8 Influence Increases 952 | . 223 65 295 . . 155 94 120 Destroy 0b10 Robot/C 600 | . 160 40 160 . . 120 60 60 Destroy 0b10 Robot/NC 25 | . 15 . 5 . . . . 5 Destroy Leader 114 | . 32 10 32 . . 20 10 10 Successful Hack 12 | . . . 7 . . . 5 . Disable Machine 75 | . . . 60 . . . 15 . Destroy Structure 51 | . 16 . 31 . . . 4 . Lose Combat Pursuer 75 | . . 15 . . . 15 . 45 Influence Decreases 952 | . 100 173 200 88 22 101 148 120 Entered New Map 210 | . . 76 10 68 22 . 34 . Time Decay 655 | . 100 80 150 20 . 101 114 90 Lost Part 87 | . . 17 40 . . . . 30 Squads Dispatched 3 | . 1 . 1 . . . . 1 Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 47 | . 9 4 11 . . 10 3 10 Peak Tracking Total 7 | . 7 2 4 . . 4 3 3 Tactical Retreats 3 | . . 1 . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 4 . . . 1 . Max in Single Turn 3 | . . . 3 . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 11 | . 1 . 5 . 1 . 3 1 Terminals 7 | . 1 . 3 . . . 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 26 | . 3 . 12 . 1 . 9 1 Successful 13 | . . . 5 . 1 . 7 . Failed 12 | . 3 . 6 . . . 2 1 Catastrophic 1 | . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 8 | . . . 6 . 1 . 1 . Terminals 18 | . 3 . 9 . . . 5 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . Scanalyzers 5 | . . . 1 . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . . . 4 . 1 . 3 . Record 1 | . . . . . . . 1 . Part Schematic 1 | . . . 1 . . . . . Robot Analysis 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer 4 | . . . . . . . 4 . Insert Component 2 | . . . . . . . 2 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 . 2 . . . . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 parse_system 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 1312 | . 238 198 190 . 4 55 298 329 Optics 189 | . . . 189 . . . . . Sensors 414 | . 180 198 36 . . . . . Terrain 300 | . 238 62 . . . . . . Seismic 40 | . . . . . . . . 40 Machine Analysis 324 | . . . . . . . . 324 Cloaking 357 | . . . . . 4 55 298 . Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 4032 | 57 329 198 302 55 1127 499 776 689 Spaces Moved 2123 | 58 261 134 196 35 623 224 201 391 Core 72 | 10 . . . . . . 42 20 Treads 167 | . . . . . . . 70 97 Legs 1081 | . . . 110 35 623 224 89 . Wheels 477 | 48 261 134 34 . . . . . Hover . | . . . . . . . . . Flight 326 | . . . 52 . . . . 274 Fastest Speed 29 | 50 80 90 37 120 120 190 190 29 Average Speed 156 | 74 80 96 107 120 173 190 358 119 Slowest Speed 650 | 80 80 100 205 120 190 190 650 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 37 45 27 10 91 45 23 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . 17 . 37 . . . 2 . Melee . | . . . . . . . . . Projectile 2 | . . . . . . . 2 . AOE 54 | . 17 . 37 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2662 | 67 355 178 246 48 670 273 242 583 Wait 253 | . 64 24 2 14 47 31 . 71 Move 2113 | 57 260 133 195 34 622 223 200 389 Hop 1 | . . . . . . . . 1 Pick Up 17 | 3 4 . 5 . . 1 3 1 Fast Attach 30 | 6 2 1 5 . . 1 4 11 Attach 23 | . 1 1 6 . . . 5 10 Detach 15 | . . . 4 . . . 3 8 Swap 20 | 1 2 1 5 . 1 2 6 2 Drop 22 | . 3 1 3 . . 1 12 2 Fire 103 | . 16 17 21 . . 13 9 27 Melee . | . . . . . . . . . Ram 64 | . 3 . . . . . . 61 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered Mines 488 | -10/Mines | Lost 4 parts (1p1n1u1w) 537 | -10/Mines | Core integrity fell below 50% 578 | -10/Mines | Discovered new exit (range 8) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 670 | -9/Materials | Central database locked down 689 | -9/Materials | Lost 3 parts (1p1u1w) 846 | -9/Materials | Discovered new exit (range 11) 887 | -9/Materials | Entered Mines 911 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 933 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 934 | -9/Mines | Discovered new exit (range 5) 942 | -9/Mines | Entered Exiles 974 | -9/Exiles | Met 8R-AWN 1002 | -9/Exiles | Met EX-HEX 1042 | -9/Exiles | Met EX-BIN 1056 | -9/Exiles | Aligned with FarCom system 1058 | -9/Exiles | Given EX-Vault access code 1110 | -9/Exiles | Opened EX-Vault 1122 | -9/Exiles | Found Cloak of Protection 1262 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1319 | -9/Exiles | Met EX-DEC 1400 | -9/Exiles | Discovered new exit (range 12) 1550 | -9/Exiles | Visited The Gauntlet 2069 | -9/Exiles | Left Exiles lab with Cloak of Protection 2069 | -9/Exiles | Entered Mines 2540 | -8/Mines | Discovered new exit (range 16) 2568 | -8/Mines | Entered Materials 2568 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2858 | -8/Materials | Build established: Skirmisher 3197 | -8/Materials | Build established: Mutant 3305 | -8/Materials | Discovered new exit (range 16) 3344 | -8/Materials | Entered Factory 3344 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3713 | -7/Factory | Core integrity fell below 50% 3724 | -7/Factory | Lost 11 parts (3p1n5u2w) 3729 | -7/Factory | Core integrity fell below 20% 4033 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Heat flow error (+189). K-01 Serf cleans the Pressure Siphon. Acquired 82 matter. System corrupted: Matter fused (-9). Connecting with Repair Station... ALERT: Cargo convoy en route, clear transfer corridor. GW3WMXSU>Y9A WINAJ,O7MTD>SI&Q K-01 Serf cleans the Pressure Siphon. System corrupted: Component data lost. K-01 Serf cleans the Pressure Siphon. Autogun destroyed. Acquired Adv. Weight Redist. System. Lgt. Nuclear Core destroyed. U-05 Engineer destroyed. Autogun destroyed. K-01 Serf cleans the Pressure Siphon. K-01 Serf collects debris. Recalibrator destroyed. M-13 Machinist repairs S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# # # | | ??????????????????????????????????# """ "" # # | | ??????????????????????????????????# """ "" # # | | ??????????????????????????????????# """ T" # # | | ????????????????????????????T?????# "" # # | | ??????????????????????????????????# """ "" # # | | ??????????????????????????????????# """ + # | | ??????????????????????????????????# """ ] # # | | ??????????????????????????????????# # # | | ???????????????????????? ################ # | | ?????????????????????? !!* | | ????????????????????? !!= | | ????????????????????? !!= | | ?????????????????????? = | | ?????????????????????? =%* k | | ??????????????????????# """" ######### # | | ??????????????????????# s """????# # # | | ??????????????????????# m """????# # # | | ??????????????????????#ss # + + | | ??????????????????????# k """" # # # | | ??????????????????????# """" # =# # | | ??????????????????????# """" # # # | | ??????????????????????# # """" # # | | ??????????????????????# =! """" # """" # # | | ??????????????????????# = """" # """" # # | | ??????????????????????# @ """" # """" =# # | | ??????????????????????# # """" # + | | ??????????????????????# """" # """" # # | | ??????????????????????# """" # # # | | ??????????????????????# """" ######### | | ??????????????????????# ######### | | ??????????????????????# """" | | ??????????????????????# """" | | ??????????????????????# """" | | ??????????????????????# | | ??????????????????????# | | ??????????????????????#+#+##############+#####+### | | ???????????????????????????????# | | ???????????????????????????????#""" """ """ """ | | ???????????????????????????????#"R """ """ """ | | ???????????????????????????????#""" """ """ """ | | ???????????????????????????????# "" "" "" | | ???????????????????????????????# "" "" "" | | ???????????????????????????????# | | ???????????????????????????????# ] | | ???????????????????????????????################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 38 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Evasion (%) 64 Recoil Reduction 1 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Machine Analyzer | -8/Materials | Scanalyzed Remote Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsAngularFlakker Manual? 0 Play Time 01:08:11 Cumulative 14.1 hours Start 2026.01.21 @ 19:23:52 End 2026.01.22 @ 15:32:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32e65370-664b-4de2-afeb-d242efbc71e5