Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.12 @ 18:47:19 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (51) 255 Value Destroyed (1776) 1776 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1062) 1062 TOTAL SCORE: 7353 Bonus ------- Follower Combat Kills 522 Met Imprinter 300 Was Imprinted 300 Friendly Fire -60 Cogmind --------- Core Integrity 837/1000 Matter 4/300 Energy 200/200 System Corruption 5% Temperature Hot (299) Movement Core (1300) Ox25 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Makeshift Armor Plating Improved System Restoration Module Drone Bay (0/2) Drone Bay (1/2) > --- WEAPON (3) ------- Mass Driver > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Enhanced Armored Leg Gravmag System Advanced Sensor Array Advanced Particle Charger Improved Kinecellerator Reflective Plating Improved Focal Shield Improved Thermal Shield Experimental Thermal Shield Force Field Drone Bay (0/2) Long-range Proton Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Makeshift Armor Plating Reflective Plating Force Field Improved Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Advanced Particle Charger Improved Kinecellerator Experimental Thermal Shield Force Field Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Drone Bay Hacking Drone Bay Improved Proton Missile Launcher Improved Proton Missile Launcher [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Tactical Coordination Suite Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Armor Plating Weapon Bore Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 2 . Utility 5 | . . . 1 . . . 2 2 Weapon 1 | . . . . . . . 1 . Parts Attached 98 | 6 1 3 15 . 12 3 34 24 Power 12 | 1 . . 2 . 1 1 5 2 Engine 8 | 1 . . 2 . 1 1 3 . Core 4 | . . . . . . . 2 2 Reactor . | . . . . . . . . . Propulsion 28 | 2 . . 6 . 1 2 11 6 Treads . | . . . . . . . . . Leg 19 | 2 . . 5 . 1 2 7 2 Wheel 2 | . . . . . . . 2 . Hover 6 | . . . . . . . 2 4 Flight 1 | . . . 1 . . . . . Utility 33 | 1 1 3 2 . 5 . 9 12 Device 18 | . . 2 . . 2 . 5 9 Storage 4 | 1 1 . . . 1 . . 1 Processor 1 | . . . . . . . 1 . Hackware 1 | . . . . . . . 1 . Protection 9 | . . 1 2 . 2 . 2 2 Artifact . | . . . . . . . . . Weapon 25 | 2 . . 5 . 5 . 9 4 Energy Gun 2 | . . . 1 . . . 1 . Energy Cannon 4 | . . . . . . . 2 2 Ballistic Gun 7 | 2 . . 4 . . . 1 . Ballistic Cannon 6 | . . . . . 2 . 3 1 Launcher 4 | . . . . . 2 . 1 1 Special Weapon 2 | . . . . . 1 . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 3 . 1 2 Parts Lost 43 | . . . 8 . . . 24 11 Power 5 | . . . 1 . . . 4 . Propulsion 16 | . . . 3 . . . 9 4 Utility 10 | . . . 1 . . . 5 4 Weapon 12 | . . . 3 . . . 6 3 Highest Loss Streak 14 | . . . 4 . . . 14 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 85 95 85 88 97 100 81 86 Engine 9 | . 14 14 10 11 11 11 10 . Core 1 | . . . . . . . . 11 Leg 23 | . 28 28 31 33 33 33 14 3 Wheel 1 | . . . . . . . 6 2 Hover 2 | . . . . . . . 1 13 Device 7 | . . 3 . . 7 11 9 10 Storage 9 | . 14 14 11 11 11 11 6 4 Processor 1 | . . . . . . . 3 5 Hackware 1 | . . . . . . . 6 4 Protection 8 | . . 6 10 11 12 11 2 8 Energy Cannon 3 | . . . . . . . 7 11 Ballistic Gun 7 | . 28 28 18 11 . . 2 . Ballistic Cannon 5 | . . . . . 4 22 6 . Launcher 1 | . . . . . 7 . . . Special Weapon 2 | . . . . . 8 . . . Naked Turns . | . . . . . . . . . Heaviest Build 105 | 14 29 32 34 34 76 77 105 94 Greatest Support 75 | 20 20 20 35 35 40 45 75 50 Greatest Overweight (x) 5 | 3 1 1 1 . 1 1 4 5 Average Overweight (x) 1 | . . 1 . . . 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 11 15 15 15 15 20 20 19 Most Carried 20 | 4 8 15 15 11 16 20 20 20 Average Carried 14 | 2 6 11 13 11 14 19 15 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 Final Carried 20 | 2 7 14 11 11 16 20 16 19 Class Distribution -------------------- 38% | Mutant 36% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1978 | 222 38 174 433 . 134 169 643 165 Remotely . | . . . . . . . . . Salvage Created 1976 | . 86 196 427 . . 50 1070 147 Parts 89 | . 7 5 29 . . 1 38 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 1 . 1 . . . 4 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 1 20 . . Prevented 13 | . . . . . . 13 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 39 | . 2 6 12 . . 1 16 2 Guns 22 | . 2 6 12 . . . 2 . Cannons 12 | . . . . . . 1 9 2 AOE 5 | . . . . . . . 5 . Classes Destroyed 16 | . 1 2 4 . . 1 8 . Worker 3 | . . . . . . . 3 . Builder 3 | . . . . . . . 2 1 Tunneler 1 | . . . . . . . 1 . Recycler 5 | . . 1 1 . . . 3 . Mechanic 1 | . . . . . . . 1 . Watcher 3 | . . . 2 . . . . 1 Swarmer 7 | . . . 6 . . . 1 . Grunt 15 | . 2 2 3 . . . 8 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . . 2 . . . . . Specialist 2 | . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . Programmer 5 | . . . . . . . 3 2 Heavy 1 | . . . . . . . 1 . Assembled 4 | . . 4 . . . . . . Best Kill Streak 10 | . 2 4 5 . . 1 10 3 Combat Bots Only 5 | . 2 4 3 . . 1 5 2 Max Kills in Single Turn 2 | . 1 2 2 . . 1 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Damage Taken 6433 | . 119 346 815 . . 211 3310 1632 Core 1150 | . 22 105 106 . . 23 731 163 Absorbed by Shields 33 | . . . . . . . . 33 Regen/Repaired (Parts) 487 | . . . . . . . 48 439 Core Remaining (%) 57 | 100 . 49 . . . 67 14 . Volleys Fired 208 | . 13 21 54 . . 8 64 48 Largest 3 | . 2 2 2 . . 2 3 3 Hottest 252 | . 40 40 70 . . 114 203 252 Shots Fired 344 | . 26 42 96 . . 16 105 59 Gun 186 | . 26 42 96 . . . 21 1 Cannon 149 | . . . . . . 16 78 55 Launcher 6 | . . . . . . . 3 3 Special 3 | . . . . . . . 3 . Kinetic 258 | . 26 42 88 . . 16 62 24 Thermal 58 | . . . . . . . 37 21 Explosive 6 | . . . . . . . 6 . Electromagnetic 22 | . . . 8 . . . . 14 Robot Hit Streak 14 | . 6 8 14 . . 8 8 7 Robot Miss Streak 12 | . 2 4 6 . . 5 12 5 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 214 | . 17 28 69 . . 10 56 34 Core Hits 115 | . 6 12 26 . . 3 62 6 Critical Kills 4 | . . . . . . 1 3 . Critical Parts Destroyed 9 | . . . 1 . . 1 7 . Critical Strikes 16 | . . . 1 . . 4 10 1 Destroy 15 | . . . 1 . . 4 10 . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6501 | . 203 373 1085 . . 226 3390 1224 Guns 2000 | . 203 365 1071 . . . 361 . Cannons 2590 | . . . . . . 226 1337 1027 Explosions 1886 | . . . 14 . . . 1675 197 Melee . | . . . . . . . . . Ramming 8 | . . 8 . . . . . . Kinetic 3266 | . 203 365 1010 . . 226 883 579 Thermal 1253 | . . . 14 . . . 858 381 Explosive 1739 | . . . . . . . 1632 107 Electromagnetic 218 | . . . 61 . . . . 157 Impact . | . . . . . . . . . Slashing 17 | . . . . . . . 17 . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . 1 2 7 Average Corruption 1 | . . . . . . 1 1 3 Corruption Purged 3 | . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . 5 10 7 Message Errors 6 | . . . . . . 2 3 1 Matter Fused 6 | . . . . . . 3 2 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . 3 . Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 186 | . . . 14 . . . 65 107 Projectiles 102 | . . . . . . . 6 96 Explosions 84 | . . . 14 . . . 59 11 Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . 4 6 Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . 3 6 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 235 | . . . 39 . . . 107 89 Shots 6 | . . . 1 . . . 2 3 Rammed . | . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked 1 | . . 1 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 916 | . . 20 22 . . 199 916 396 Average Temperature 197 | . . 7 5 . . 88 287 187 Received Heat Transfer 1061 | . 66 128 165 . . 45 549 108 Effects 59 | . . . . . . . 46 13 Shutdowns 20 | . . . . . . . 16 4 Energy Bleed 8 | . . . . . . . 6 2 Interference 11 | . . . . . . . 5 6 Matter Decay 3 | . . . . . . . 3 . Short Circuit 5 | . . . . . . . 4 1 Damage (minor) 3 | . . . . . . . 3 . Damage (major) 6 | . . . . . . . 6 . Damage (core) 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . . . 5 1 Heat Transferred 1798 | . . . 50 . . . 1248 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Peak Influence 379 | . 71 97 256 42 . . 367 379 Initial 126 | . . 27 . 42 . . 126 79 Average 107 | . 50 31 79 42 . . 213 71 Maximum Alert Level 1 | . . . 1 . . . 1 1 Low Security (%) 80 | 100 100 100 96 100 . . 50 90 Level 1 19 | . . . 3 . . . 49 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . . . 2 . . 1 8 3 Investigation 2 | . . . . . . 1 1 . Extermination 5 | . . . . . . . 3 2 Reinforcement 7 | . . . 2 . . . 4 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Distress Signals 2 | . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 88 | . 7 9 24 . . 16 20 12 Peak Tracking Total 12 | . 3 12 4 . . 7 6 5 Tactical Retreats 5 | . . 1 2 . . 1 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 2 | . . . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 12 | . . . . . . . 9 3 Max in Single Turn 4 | . . . . . . . 4 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 16 | . 3 1 2 . . 1 4 5 Terminals 5 | . 2 . 2 . . 1 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . . . . . . . 1 2 Recycling Units 4 | . 1 . . . . . . 3 Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 33 | . 8 1 5 . . 4 9 6 Successful 14 | . . 1 . . . 4 5 4 Failed 19 | . 8 . 5 . . . 4 2 Catastrophic 4 | . 2 . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 7 . 5 . 1 . 5 . Terminals 16 | . 7 . 5 . . 4 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 5 | . . . . . . . 2 3 Recycling Units 4 | . 1 . . . . . . 3 Scanalyzers 5 | . . . . . . . 5 . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 5 | . . 1 . . . 4 . . Record 4 | . . . . . . 4 . . Open Door 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Network Status 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 2 Scan Component 2 | . . . . . . . 1 1 Repair 2 | . . . . . . . 1 1 Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 2 | . . . . . . . . 2 Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . 2 . . 1 2 3 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 Time 32 | . . . . . . . 19 13 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Total Allies 8 | . . . . . 8 . . . Largest Group 8 | . . . . . 8 8 4 . Highest-Rated Group 408 | . . . . . 408 408 211 . Highest-Rated Ally 96 | . . . . . 96 96 96 . Total Orders . | . . . . . . . . . Ally Attacks 88 | . . . . . . 60 28 . Total Damage 2824 | . . . . . . 2078 746 . Kills 14 | . . . . . . 13 1 . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 1 2 . . Drone Launches 9 | . . . . . . . . 9 Drone Recoveries 2 | . . . . . . . . 2 Zionite Intel Received 1 | . . . . . . . 1 . Main Access 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Turns Passed 8005 | 56 337 1039 598 44 2001 1159 1590 1181 Spaces Moved 3858 | 38 190 429 290 37 1050 582 612 630 Core 21 | 21 . . . . . . . . Treads . | . . . . . . . . . Legs 2834 | 17 190 429 290 37 1050 582 239 . Wheels 652 | . . . . . . . 373 279 Hover 351 | . . . . . . . . 351 Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 190 115 102 Average Speed 169 | 111 153 190 129 120 186 190 163 143 Slowest Speed 330 | 200 190 190 190 120 190 190 330 175 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 4 42 82 31 14 90 77 11 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 192 | . . . 2 . . 4 114 72 Melee . | . . . . . . . . . Projectile 46 | . . . . . . 4 23 19 AOE 146 | . . . 2 . . . 91 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Total 5001 | 51 210 610 420 36 1096 624 1107 847 Wait 703 | . . 149 52 . 12 15 369 106 Move 3850 | 37 189 428 289 36 1049 581 611 630 Hop . | . . . . . . . . . Pick Up 103 | 8 6 7 8 . 13 9 25 27 Fast Attach 14 | . . . . . 2 . 4 8 Attach 57 | 6 1 2 12 . 1 . 29 6 Detach 5 | . . 1 1 . . . 2 1 Swap 28 | . . 1 3 . 9 3 1 11 Drop 32 | . 1 . 1 . 10 8 2 10 Fire 208 | . 13 21 54 . . 8 64 48 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Entered Mines 627 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 631 | -10/Mines | Found Prototype Device 632 | -10/Mines | Identified Exp. Sensor Array 748 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 822 | -10/Mines | Learned location of Zion (-7) 911 | -10/Mines | Assembled infested the area 916 | -10/Mines | Assisted by a Guerilla fighting off Assembled 969 | -10/Mines | Core integrity fell below 50% 1078 | -10/Mines | Learned Materials security intel 1423 | -10/Mines | Discovered new exit (range 6) 1433 | -10/Mines | Entered Materials 1433 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -9/Materials | Discovered new exit (range 10) 1972 | -9/Materials | Discovered new exit (range 16) 1987 | -9/Materials | Lost 4 parts (1p1n1u1w) 2031 | -9/Materials | Entered Mines 2070 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2075 | -9/Mines | Entered Zion 2143 | -7/Zion | Found Prototype Special Weapon 2144 | -7/Zion | Identified RU-N14's Throwing Claymores 2147 | -7/Zion | Found RU-N14's Throwing Claymores 2150 | -7/Zion | Found RU-N14's Throwing Claymores 2183 | -7/Zion | Discovered new exit (range 11) 2260 | -7/Zion | Build established: Scavenger-Mutant 2265 | -7/Zion | Found Prototype Launcher 2266 | -7/Zion | Identified Rocket Array 2487 | -7/Zion | Given A8's code to call for help 2647 | -7/Zion | Gained Derelict followers 2741 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2744 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3061 | -7/Zion | Learned Factory stockpile data 3224 | -7/Zion | Imprinted 3226 | -7/Zion | Declared Zion's savior 3227 | -7/Zion | Build established: Mutant 3354 | -7/Zion | Given the Hacking Drone Bay 3394 | -7/Zion | Found Prototype Device 3395 | -7/Zion | Identified Hacking Drone Bay 3531 | -7/Zion | Learned location of Testing (-2) 3936 | -7/Zion | Build established: Derelict-Mutant 4076 | -7/Zion | Entered Proximity Caves 4076 | -6/Proximity Caves | Accompanied by 8 allies 4145 | -6/Proximity Caves | Learned 4 Factory zone layouts 4274 | -6/Proximity Caves | Build established: Scavenger-Mutant 4475 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4525 | -6/Proximity Caves | Learned Research trap positions 4525 | -6/Proximity Caves | Learned Armory emergency access door positions 4550 | -6/Proximity Caves | Learned Factory emergency access door positions 4706 | -6/Proximity Caves | Spotted B-75 Beast 4723 | -6/Proximity Caves | Allies destroyed B-75 Beast 5087 | -6/Proximity Caves | Discovered new exit (range 12) 5235 | -6/Proximity Caves | Entered Factory 5235 | -6/Factory | Accompanied by 4 allies 5235 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5291 | -6/Factory | Repaired Carbon-fiber Leg 5541 | -6/Factory | Build established: Scavenger-Tank 5641 | -6/Factory | Found Prototype Device 5786 | -6/Factory | Lost 14 parts (2p6n2u4w) 5946 | -6/Factory | Identified Exp. Thermal Shield 6099 | -6/Factory | Retrieved Zion intel report: Main Access 6099 | -6/Factory | Identified exit to Factory 6217 | -6/Factory | Build established: Scavenger-Skirmisher 6577 | -6/Factory | Terminal network hard line cut 6699 | -6/Factory | Core integrity fell below 50% 6722 | -6/Factory | Core integrity fell below 20% 6756 | -6/Factory | Lost 9 parts (2p2n3u2w) 6825 | -6/Factory | Entered another Factory area 6825 | -5/Factory | Evolved 2 slots: Utility x2 6984 | -5/Factory | Build established: Scavenger-Mutant 7329 | -5/Factory | Build established: Scavenger-Tank 7620 | -5/Factory | Repaired Hcp. Storage Unit 8006 | -5/Factory | Self-destructed Last Messages --------------- 07985_ Imp. Hacking Suite destroyed. 07985_ Imp. Gravmag System destroyed. 07986_ R-10 Processor collects Hpw. Shock Rifle. 07987_ Imp. System Restoration Module purges 1% system corruption (5%). 07989_ Slug penetrates H-66 Slayer. 07990_ U-05 Engineer builds a Wall. 07991_ H-66 Slayer knocked back. 07993_ Penetrated by Slug. 07993_ Acquired 14 matter. 07995_ Power failure, Mic. Fission Core shutdown. 07996_ Penetrated by Slug. 07997_ Slug penetrates H-66 Slayer. 07997_ H-66 Slayer knocked back. 07998_ System corrupted: IFF burst signal emitted. 07999_ Gravmag Array destroyed. 08002_ Drone released from Drone Bay. 08002_ Overheating: System interference. 08002_ Drone Bay temporarily disabled. 08002_ Mass Driver temporarily disabled. 08003_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????? ??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????" ??????????????????????????????????????? | | ???"???" ??????????????????????????????????????? | | ?? ?? #?????????????????????????????????????? | | ??"" """ ###???????????????????????????????????? | | """ """ ???????????????????????????????????? | | """ """ ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #?????????????????????????????????????? | | #??#??????????????????????????????????? | | #??# ?????????????????????????????????? | | """" ####/#############????????????????????? | | """" # #????????????????????? | | """" + ! #????????????????????? | | """" # #????????????????????? | | """ # ##???????????????????? | | | """" # ##???????????????????? | | """" # ##???????????????????? | | # #????????????????????? | | m # #????????????????????? | | # % %#????????????????????? | | ###############p#######???????????????? | | #######+###############; @ k #???????????????? | | ????????????# #?## % %% #???????????????? | | ????????????# """ #??# n % #???????????????? | | ????????????# """ #??# % h #?############### | | ????????????# """ ########;###;### | | ????????????# # | | ????????????# """ # | | ????????????# """ + ###### | | ????????????# """ # #????# | | ????????????# ### #????# | | ????????????# #?# #????# | | ???########?# #?# #####+##+#????# | | #### #?# ##" #?# #????# | | # #?########### #?# #????# | | # "" #?# ## ####?# #????# | | " # Y" #?# """ ## #????# #????# | | " # "" #?# "Y ## #????# #???## | | " # #?# """ ## #????# #???#" | | ##+####### ## #????########???#" | | + """ ## #???????????????#" | | ##### ####### """ ## #??????????????# " | | ????# #?????# ! """ ## #??????????????##" | | ??### ###???# ## #???????????????#" | | ### #???###+####### ##+#######????????????#" | | ## ###### ###### # #????????????#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 31 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 700 Resistance: TH 10 Phase Shifting 5 Evasion (%) 55 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystLobotomyBattery Manual? 0 Play Time 00:50:23 Cumulative 48.9 hours Start 2023.10.12 @ 14:24:06 End 2023.10.12 @ 18:47:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 86 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed08676-4f8e-4253-91df-a77411c20d90