Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.25 @ 17:19:19 Player: youngster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (1517) 1517 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3913 Bonus ------- High Alert Combat Kills 194 Friendly Fire -68 Cogmind --------- Core Integrity 476/550 Matter 172/300 Energy 54/100 System Corruption 2% Temperature Cool (62) Movement Flying (29) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Weight Redist. System Propulsion Shielding Hacking Suite > --- WEAPON (2) ------- Plasma Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Analyzer Advanced Targeting Computer Propulsion Shielding Plasma Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Propulsion Shielding Hacking Suite > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Analyzer Advanced Targeting Computer Propulsion Shielding Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 56 | 6 9 31 . 10 Power 3 | 1 . 1 . 1 Engine 1 | 1 . . . . Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 18 | 2 3 12 . 1 Treads 11 | . 3 8 . . Leg 2 | 2 . . . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight 4 | . . 3 . 1 Utility 13 | 1 5 5 . 2 Device 1 | . . . . 1 Storage 6 | 1 4 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 5 | . 1 4 . . Artifact . | . . . . . Weapon 22 | 2 1 13 . 6 Energy Gun 11 | 1 . 9 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 3 | . 1 . . 2 Launcher 3 | . . 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 6 | . . 3 . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 3 | . . 2 . 1 Highest Loss Streak 2 | . . 1 . 2 Average Slot Usage (%) 97 | . 98 97 77 88 Engine 7 | . 14 3 . . Core 4 | . . 7 11 8 Treads 25 | . 19 31 . . Leg 2 | . 7 . . . Flight 2 | . . . 33 35 Storage 22 | . 26 21 11 9 Protection 6 | . . 9 11 9 Energy Gun 18 | . 14 21 11 6 Ballistic Gun 3 | . 10 . . . Ballistic Cannon 1 | . 3 . . 1 Naked Turns . | . . . . . Heaviest Build 80 | 12 74 80 17 26 Greatest Support 60 | 20 40 60 18 24 Greatest Overweight (x) 3 | 3 3 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 6 20 20 8 8 Average Capacity 17 | 5 17 19 8 8 Most Carried 20 | 5 17 20 8 8 Average Carried 16 | 3 12 19 8 7 Final Capacity 20 | 6 20 8 8 8 Final Carried 15 | 5 15 8 8 7 Class Distribution -------------------- 82% | Hauler-Mutant 12% | Mutant 4% | Sprinter Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Sprinter | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 828 | 272 190 365 . 1 Remotely . | . . . . . Salvage Created 2434 | 144 202 2059 . 29 Parts 165 | 5 18 135 . 7 Haulers Intercepted 7 | . 1 6 . . Recyclers Shooed 3 | . 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 39 | . 4 32 . 3 Guns 25 | . 4 21 . . AOE 13 | . . 10 . 3 Classes Destroyed 11 | 2 4 5 . . Builder 5 | . . 5 . . Tunneler 4 | 3 . 1 . . Hauler 7 | . 1 6 . . Recycler 3 | 1 . 2 . . Operator 5 | . . 3 . 2 Watcher 3 | . 1 2 . . Swarmer 8 | . 1 4 . 3 Grunt 22 | . 3 19 . . Brawler 2 | . . 2 . . Duelist 1 | . . 1 . . Sentry 6 | . . 6 . . Best Kill Streak 7 | 3 1 7 . 4 Combat Bots Only 6 | . 1 6 . 3 Max Kills in Single Turn 3 | 1 1 2 . 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1806 | . 170 1292 12 332 Core 247 | . 38 135 . 74 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 84 . 66 . Volleys Fired 124 | 12 23 83 . 6 Largest 2 | 2 2 2 . 2 Hottest 160 | 70 85 90 . 160 Shots Fired 238 | 24 44 161 . 9 Gun 223 | 24 42 156 . 1 Cannon 8 | . 2 . . 6 Launcher 7 | . . 5 . 2 Special . | . . . . . Kinetic 38 | 12 22 . . 4 Thermal 36 | 12 22 . . 2 Explosive 7 | . . 5 . 2 Electromagnetic 157 | . . 156 . 1 Robot Hit Streak 15 | 4 9 15 . 6 Robot Miss Streak 3 | 2 3 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 177 | 12 26 130 . 9 Core Hits 117 | 7 10 90 . 10 Critical Hits 2 | . 1 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Melee Attacks 3 | . . 3 . . Impact . | . . . . . Slashing 3 | . . 3 . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3709 | 172 248 2988 . 301 Guns 2319 | 164 230 1925 . . Cannons 98 | . . . . 98 Explosions 1266 | . . 1063 . 203 Melee . | . . . . . Ramming 26 | 8 18 . . . Kinetic 167 | 65 54 . . 48 Thermal 959 | 99 176 634 . 50 Explosive 632 | . . 429 . 203 Electromagnetic 1925 | . . 1925 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 4 . 24 Projectiles 16 | . . . . 16 Explosions 12 | . . 4 . 8 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 266 | . . 195 . 71 Shots 8 | . . 6 . 2 Rammed 2 | . 2 . . . Targets Rammed 3 | 1 2 . . . Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 375 | 82 80 375 . 96 Average Temperature 77 | 31 30 91 . 42 Received Heat Transfer 609 | . 60 462 6 81 Effects 1 | . . 1 . . Shutdowns 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . 2 . . Combat Hostiles 1 | . . 1 . . Parts Fried 13 | . . 13 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1814 | 296 518 900 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 11 | . . 11 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 761 | 20 145 761 281 443 Initial 281 | . 13 3 281 109 Average 195 | 5 26 306 281 205 Maximum Alert Level 3 | . . 3 1 2 Low Security (%) 59 | 100 100 32 . 55 Level 1 24 | . . 38 100 43 Level 2 12 | . . 21 . 1 Level 3 4 | . . 7 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 4 . 3 Investigation 5 | . 2 1 . 2 Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 1 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 7 52 2 17 Peak Tracking Total 11 | . 2 6 2 11 Tactical Retreats 5 | . . 4 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 5 | . 2 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Sabotaged 1 | . . . . 1 Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 20 | . 9 7 . 4 Terminals 15 | . 6 6 . 3 Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 18 16 . 11 Successful 26 | . 9 9 . 8 Failed 19 | . 9 7 . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 34 | . 12 12 . 10 Terminals 38 | . 14 14 . 10 Fabricators . | . . . . . Repair Stations 4 | . 2 2 . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 2 . 1 Prototype ID Bank 3 | . 2 1 . . Level Access Points 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 17 | . 5 5 . 7 Terminals 14 | . 3 5 . 6 Track 2 | . . 1 . 1 Assimilate 1 | . . . . 1 Botnet 6 | . 2 3 . 1 Disrupt 1 | . . . . 1 Operators 3 | . 1 1 . 1 Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Tunnel 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 5 7 . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 52 | . 26 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders 1 | . . . . 1 STAY 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3032 | 112 1028 1728 3 161 Spaces Moved 1546 | 55 544 719 8 220 Core 16 | 16 . . . . Treads 1070 | . 368 702 . . Legs 215 | 39 176 . . . Wheels . | . . . . . Hover . | . . . . . Flight 245 | . . 17 8 220 Fastest Speed 27 | 50 120 29 29 27 Average Speed 148 | 116 165 176 29 29 Slowest Speed 220 | 200 220 180 29 99 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . . 1 . 6 Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 74 61 4 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 3 | . 2 . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 102 | . . 88 . 14 Melee . | . . . . . Projectile . | . . . . . AOE 102 | . . 88 . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2034 | 78 632 1017 7 300 Wait 219 | . 41 116 . 62 Move 1530 | 55 543 716 7 209 Hop 6 | . . 1 . 5 Pick Up 40 | 5 7 25 . 3 Fast Attach 23 | 6 5 7 . 5 Attach 7 | . 1 4 . 2 Detach 8 | . 4 3 . 1 Swap 26 | . 3 20 . 3 Drop 38 | . 3 31 . 4 Fire 124 | 12 23 83 . 6 Melee 3 | . . 3 . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . 2 . . . Escape Stasis . | . . . . . Rewire 8 | . . 8 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 6) 685 | -10/Materials | Build established: Hauler-Mutant 927 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Discovered new exit (range 7) 1062 | -10/Materials | Repaired Lgt. Treads 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1218 | -9/Materials | Identified exit to Materials 2102 | -9/Materials | Repaired Flight Unit 2825 | -9/Materials | Discovered new exit (range 3) 2869 | -9/Materials | Entered Mines 2871 | -9/Mines | Discovered exit to Materials (range 4) 2871 | -9/Mines | Learned location of 1 exit from Lower Caves 2872 | -9/Mines | Entered Materials 2872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3033 | -8/Materials | Self-destructed Last Messages --------------- 02997_ Dropped Flak Cannon. 02999_ Acquired Imp. Signal Interpreter. 03000_ Triggered Shock Trap. 03000_ The floor emits a surge of raw power. 03000_ System corrupted (+2). 03005_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03006_ Dropped Flak Cannon. 03007_ Acquired Plasma Cannon. 03013_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03025_ Destroyed Datajack. 03029_ S-10 Pest destroyed. 03029_ O-16 Technician destroyed. 03029_ Terminal disabled. 03029_ VTOL Module destroyed. 03029_ Destroyed VTOL Module. 03029_ S-10 Pest destroyed. 03029_ Lgt. Nuclear Core destroyed. 03031_ Acquired 1 matter. 03031_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????????????????????Y???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ??????????????####### #?###??????????????????? | | ????????##+##?# ## ###????????????????? | | ????????= ?# ] #????????????????? | | ???????# ### % = #????????????????? | | ?????? Y @Y[ +????????????????? | | ????????? ?## %=[ #????????????????? | | ????????? ??## " #= #????????????????? | | ?????????# #???# ## s###????????????????? | | ?????????# #???########?# ###+##?????????????? | | ?????????# ############## ## #######???????? | | ?????????# + ?? | | ?????????###################[ ######????????? | | ???????????????????????????## ##?????????????? | | ????????????????????????????# #??????????????? | | ????????????????????????##### #??????????????? | | ????????????????????????#[[ #??????????????? | | ????????????????????????#[[ #??????????????? | | ????????????????????????#== #??????????????? | | ????????????????????????#== #??????????????? | | ????????????????????????#]] #??????????????? | | ????????????????????????# ] #??????????????? | | ?????##########???########### #??????????????? | | ?????# #???# #???# #??????????????? | | ?????# #???# ##### #??????????????? | | ?????# #???# #??????????????? | | ?????# k #???# u#######??????????????? | | ?????# ##### g ###??????????????????? | | ?????# # ## #######????????????? | | ?????# # # #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredDispersionBroadsword Manual? 0 Play Time 00:33:04 Cumulative 93.7 hours Start 2021.09.24 @ 17:28:09 End 2021.09.25 @ 17:19:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ee421111-2ca0-4047-823f-06c1c328b221