Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.30 @ 08:00:14 Player: Gatamar Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (149) 745 Value Destroyed (4434) 4434 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 7807 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 0/700 Matter 102/300 Energy 300/300 System Corruption 15% Temperature Cool (92) Movement Walking (330) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Gauss Cannon Mini Assault Cannon > --- INVENTORY (25) --- Nuclear Core Light Nuclear Core Improved Heat Sink Medium Storage Unit Machine Analyzer Improved Terrain Scanner Drone Bay (2/2) Drone Bay (2/2) Particle Cannon Particle Cannon Plasma Cannon Plasma Cannon Gauss Rifle Advanced Assault Cannon Gauss Cannon Gauss Cannon Datajack Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Heavy Flail > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit Improved Terrain Scanner Drone Bay Drone Bay Drone Bay Particle Cannon Particle Cannon Plasma Cannon Minigun Gauss Rifle Advanced Assault Cannon Gauss Cannon Gauss Cannon Mini Assault Cannon EMP Blaster Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 1 . Weapon 1 | . . . . 1 . Parts Attached 73 | 8 7 9 9 23 17 Power 13 | 1 2 1 1 5 3 Engine 6 | 1 2 1 1 1 . Core 7 | . . . . 4 3 Reactor . | . . . . . . Propulsion 22 | 2 1 4 3 7 5 Treads 18 | 2 1 3 3 7 2 Leg 3 | . . . . . 3 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 3 1 1 2 5 4 Device 3 | 1 . . . . 2 Storage 3 | 2 1 . . . . Processor 1 | . . . . . 1 Hackware 2 | . . . 1 1 . Protection 7 | . . 1 1 4 1 Artifact . | . . . . . . Weapon 22 | 2 3 3 3 6 5 Energy Gun 2 | 1 . . . 1 . Energy Cannon 5 | . 1 1 1 1 1 Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon 6 | . . . . 4 2 Launcher 1 | . . . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 1 . 1 . . Unidentified Prototypes 3 | . . . . 2 1 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 33 | . 3 2 2 6 20 Power 5 | . 1 1 . 2 1 Propulsion 12 | . . 1 . 1 10 Utility 9 | . . . 1 3 5 Weapon 7 | . 2 . 1 . 4 Highest Loss Streak 6 | . 2 2 1 1 6 To Critical Strikes . | . . . . . . Average Backups 21 | 1 13 24 24 24 21 Power 2 | . 1 . 2 3 2 Propulsion 4 | . 3 3 5 5 2 Utility 5 | . 4 8 5 6 5 Weapon 7 | . 3 10 9 8 10 Tool/Special . | . . . . . . Unused Backups 26 | . . 6 . 7 13 Power 5 | . . 1 . 2 2 Propulsion 1 | . . 1 . . . Utility 7 | . . 1 . . 6 Weapon 13 | . . 3 . 5 5 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 98 98 99 98 90 Engine 5 | . 13 10 9 1 . Core 3 | . . . . 5 6 Treads 31 | . 28 43 36 29 24 Device 8 | . 13 5 9 6 6 Storage 9 | . 14 11 9 7 7 Processor 1 | . . . . . 6 Hackware 3 | . . . 8 5 7 Protection 8 | . . 4 9 15 6 Energy Cannon 7 | . 8 9 11 6 3 Ballistic Gun 5 | . 13 12 4 . 1 Ballistic Cannon 5 | . . . . 7 13 Impact Weapon 2 | . . . 1 7 1 Peak Build Rating 40 | 7 10 16 25 39 40 Average Rating 24 | 5 8 14 23 33 36 On Entrance 16 | . 7 10 16 24 39 Avg Prop Armor Cover (%) 5 | . . . . 5 . Naked Turns . | . . . . . . Heaviest Build 115 | 12 90 99 101 111 115 Greatest Support 88 | 40 40 80 82 88 88 Greatest Overweight (x) 5 | 1 2 1 1 1 5 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 Most Carried 25 | 3 24 25 25 25 25 Average Carried 21 | 1 13 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 24 25 24 23 19 Class Distribution -------------------- 44% | Mutant 32% | Scavenger-Mutant 11% | Scientist-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3167 | 288 119 254 110 1162 1234 Remotely . | . . . . . . Salvage Created 5553 | 84 643 1236 408 1670 1512 Parts 269 | 7 40 70 18 81 53 Haulers Intercepted 8 | . 1 2 2 1 2 Recyclers Shooed 9 | . 3 2 . 1 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 95 | . 11 22 5 30 27 Melee 1 | . . . . 1 . Guns 21 | . 9 5 1 . 6 Cannons 68 | . 2 16 4 26 20 AOE 1 | . . . . 1 . Classes Destroyed 15 | 2 7 1 1 4 . Worker 17 | . 1 1 . 10 5 Builder 6 | . . . . 5 1 Tunneler 2 | 1 . . . 1 . Hauler 8 | . 1 2 2 1 2 Recycler 11 | 1 1 2 . 4 3 Mechanic 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Watcher 7 | . 2 2 1 . 2 Swarmer 15 | . 3 3 . 9 . Grunt 51 | . 6 14 2 6 23 Brawler 1 | . . . . 1 . Sentry 15 | . . 5 2 5 3 Hunter 3 | . . . 1 2 . Programmer 8 | . . . . 7 1 Subdweller 2 | . 2 . . . . Best Kill Streak 10 | 1 3 6 3 10 6 Combat Bots Only 5 | . 3 5 2 4 5 Max Kills in Single Turn 6 | 1 2 1 1 6 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 840 | . 95 74 20 276 375 Missed 263 | . 33 13 10 85 122 Hits 577 | . 62 61 10 191 253 Melee 1 | . . . . 1 . Projectile 576 | . 62 61 10 190 253 AOE 1 | . . . . 1 . Critical Strikes 11 | . . 1 1 3 6 Part Disruptions 1 | . . . . 1 . Damage Taken 7006 | . 747 681 484 2296 2798 Core 940 | . 182 57 . 231 470 Absorbed by Shields 222 | . . . . . 222 Regen/Repaired (Parts) 120 | . 2 118 . . . Core Remaining (%) 78 | 100 27 85 100 . . Volleys Fired 358 | 8 56 58 15 94 127 Largest 3 | 2 2 2 2 2 3 Hottest 148 | 70 80 91 136 108 148 Shots Fired 658 | 16 102 99 28 175 238 Gun 174 | 16 67 46 5 . 40 Cannon 479 | . 35 50 23 175 196 Launcher 2 | . . . . . 2 Special 3 | . . 3 . . . Kinetic 436 | 8 47 46 5 119 211 Thermal 220 | 8 55 53 23 56 25 Explosive . | . . . . . . Electromagnetic 2 | . . . . . 2 Robot Hit Streak 14 | 7 14 14 8 12 11 Robot Miss Streak 5 | 3 3 3 2 5 4 Penetration Max 1 | . . . . 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 412 | 11 69 55 22 124 131 Core Hits 183 | 3 30 34 10 52 54 Critical Kills 6 | . 1 1 1 1 2 Critical Parts Destroyed 7 | . . . . 6 1 Critical Strikes 38 | 1 5 1 1 17 13 Burn 5 | 1 4 . . . . Meltdown 4 | . . 1 1 1 1 Destroy 1 | . 1 . . . . Blast 20 | . . . . 10 10 Smash 8 | . . . . 6 2 Melee Attacks 67 | . 3 . 7 48 9 Impact 61 | . . . 4 48 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 24 | . 3 . 3 10 8 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11342 | 110 845 1108 392 4768 4119 Guns 1356 | 110 429 332 43 . 442 Cannons 7117 | . 404 738 349 2895 2731 Explosions 622 | . . . . 496 126 Melee 2135 | . . . . 1365 770 Ramming 112 | . 12 38 . 12 50 Kinetic 5583 | 37 242 332 43 1958 2971 Thermal 2890 | 73 591 738 349 937 202 Explosive 496 | . . . . 496 . Electromagnetic 126 | . . . . . 126 Impact 2135 | . . . . 1365 770 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 15 | . . . 2 9 15 Average Corruption 7 | . . . 2 6 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 138 | . . . . 80 58 Message Errors 39 | . . . . 24 15 Matter Fused 25 | . . . . 12 13 Heat Flow Errors 18 | . . . . 13 5 Energy Discharges 15 | . . . . 12 3 Parts Rejected 6 | . . . . 2 4 Parts Fused 2 | . . . . 2 . Data Loss (minor) 13 | . . . . 9 4 Data Loss (major) 4 | . . . . . 4 Misfires 5 | . . . . 2 3 Alerts 2 | . . . . 2 . Weapon Failures 9 | . . . . 2 7 Overload Shots . | . . . . . . Overflow Damage 1281 | . . 4 . 838 439 Projectiles 97 | . . 1 . 7 89 Explosions 9 | . . . . 9 . Melee 1175 | . . 3 . 822 350 Knockbacks 32 | . . . . 18 14 Impact 8 | . . . . 7 1 Kinetic 21 | . . . . 11 10 Secondary 3 | . . . . . 3 Self-Inflicted Damage 66 | . . . . 55 11 Shots 2 | . . . . 1 1 Rammed 13 | 1 1 3 . 2 6 Targets Rammed 14 | 1 1 3 . 2 7 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 439 | 90 200 297 173 439 362 Average Temperature 90 | 46 53 65 56 109 106 Received Heat Transfer 2222 | . 150 273 54 273 1472 Effects 13 | . . 1 . 11 1 Shutdowns 3 | . . . . 2 1 Energy Bleed 2 | . . 1 . 1 . Interference 4 | . . . . 4 . Matter Decay 2 | . . . . 2 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 12 | . . 1 . 6 5 Combat Hostiles 1 | . . . . 1 . Parts Fried 18 | . . 1 . 10 7 Impact Corruptions 42 | . . 1 . 28 13 Robots Melted 4 | . . 1 1 1 1 Combat Hostiles 3 | . . 1 . 1 1 Parts Melted 15 | . 2 2 2 6 3 Heat Transferred 5957 | 296 1702 1332 629 1628 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 73 | 100 100 52 100 78 32 Level 1 24 | . . 47 . 21 55 Level 2 2 | . . . . . 11 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 471 | 5 90 394 148 360 471 Initial 160 | . . . 148 . 160 Average 121 | . 11 181 63 117 252 Influence Increases 3269 | 10 306 689 184 1050 1030 Destroy 0b10 Robot/C 1860 | . 180 440 100 600 540 Destroy 0b10 Robot/NC 270 | 10 30 35 15 115 65 Destroy Leader 470 | . 46 118 36 132 138 Trap Triggered on 0b10 10 | . 10 . . . . Successful Hack 75 | . 9 2 13 45 6 Disable Machine 150 | . 30 . . 60 60 Destroy Structure 134 | . 1 4 5 68 56 Lose Combat Pursuer 300 | . . 90 15 30 165 Influence Decreases 2799 | 10 306 337 536 696 914 Entered New Map 398 | . . . 204 . 194 Time Decay 1930 | 10 305 317 312 476 510 Lost Part 301 | . 1 20 20 60 200 Lost Ally 20 | . . . . 10 10 Purge Threat 150 | . . . . 150 . Squads Dispatched 23 | . 2 3 . 8 10 Investigation 3 | . . 1 . 1 1 Extermination 7 | . . . . 6 1 Reinforcement 11 | . 2 2 . 1 6 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 11 | . 1 5 1 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 155 | . 24 34 14 39 44 Peak Tracking Total 7 | . 6 7 4 5 6 Tactical Retreats 12 | . . 3 1 2 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 4 | . . 1 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts 73 | . 58 . 15 . . Triggered . | . . . . . . Disarmed 2 | . 1 . 1 . . Reprogrammed 7 | . 7 . . . . Reused 3 | . 3 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 10 | . 2 . . 4 4 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 20 | . 4 3 4 6 3 Terminals 11 | . 3 1 2 2 3 Fabricators 3 | . . . . 3 . Repair Stations 2 | . 1 1 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 1 2 1 . Garrison Access . | . . . . . . Total Hacks 52 | . 11 11 13 13 4 Successful 33 | . 6 7 9 9 2 Failed 17 | . 5 3 3 4 2 Catastrophic 4 | . 1 . 1 1 1 Database Lockouts 2 | . . 1 1 . . Manual 3 | . . 1 . 2 . Terminals 25 | . 8 2 5 6 4 Fabricators 4 | . . . . 4 . Repair Stations 8 | . 3 5 . . . Recycling Units . | . . . . . . Scanalyzers 15 | . . 4 8 3 . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 1 2 5 2 Record 1 | . . . 1 . . Open Door 2 | . . . . . 2 Branch Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . 1 . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 3 | . 1 . 1 1 . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 6 | . 2 4 . . . Scan Component 3 | . 1 2 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 12 | . . 2 7 3 . Retrieve Study 12 | . . 2 7 3 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 4 2 2 4 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 1 | . . . . 1 . Authchips . | . . . . . . Time 58 | . . . . 58 . Total Robot Build Rating 3 | . . . . 3 . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 12 | . . 2 7 3 . Parts Repaired 3 | . 1 2 . . . Time 78 | . 26 52 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 3 | . 2 . 1 . . Non-combat 3 | . 2 . 1 . . Combat . | . . . . . . Robot Hacks Applied 3 | . 2 . 1 . . parse_system 1 | . . . 1 . . no_distress 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 15 | . . . . 15 . Highest-Rated Ally 15 | . . . . 15 . Total Orders 2 | . . . . 1 1 FOLLOW 1 | . . . . 1 . EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 6768 | 15 1703 602 711 2498 1239 Optics 1239 | . . . . . 1239 Seismic 5529 | 15 1703 602 711 2498 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . . . 4 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 7894 | 100 1729 1180 711 2781 1393 Spaces Moved 2718 | 41 467 413 284 1091 422 Core 5 | 5 . . . . . Treads 2711 | 36 467 413 284 1091 420 Legs 2 | . . . . . 2 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 200 196 196 200 Average Speed 223 | 150 304 221 201 205 205 Slowest Speed 360 | 160 320 240 206 213 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 34 | 5 60 41 23 31 47 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 29 | . . . 4 24 1 Terrain Destroyed 130 | . . . 4 62 64 Melee 28 | . . . 4 24 . Projectile 86 | . . . . 22 64 AOE 16 | . . . . 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 3790 | 61 674 578 385 1389 703 Wait 359 | . 60 65 47 89 98 Move 2714 | 41 466 412 283 1090 422 Hop . | . . . . . . Pick Up 68 | 3 21 13 4 15 12 Fast Attach 31 | 8 2 4 . 11 6 Attach 34 | . 2 4 4 7 17 Detach . | . . . . . . Swap 34 | . 5 7 8 12 2 Drop 39 | 1 . 12 2 21 3 Fire 358 | 8 56 58 15 94 127 Melee 67 | . 3 . 7 48 9 Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . 1 3 . 2 7 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 73 | . 58 . 15 . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Repaired Seismic Detector 280 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 980 | -10/Materials | Discovered new exit (range 15) 1001 | -10/Materials | Derelicts attacked the area 1095 | -10/Materials | Core integrity fell below 50% 1683 | -10/Materials | Discovered new exit (range 4) 1830 | -10/Materials | Entered another Materials area 1830 | -9/Materials | Evolved 2 slots: Propulsion x2 2185 | -9/Materials | Repaired Seismic Detector 2230 | -9/Materials | Repaired Lgt. Treads 2544 | -9/Materials | Central database locked down 2802 | -9/Materials | Discovered new exit (range 14) 3010 | -9/Materials | Entered another Materials area 3010 | -8/Materials | Evolved 2 slots: Utility x2 3458 | -8/Materials | Central database locked down 3681 | -8/Materials | Crushed by falling debris 3690 | -8/Materials | Discovered new exit (range 16) 3721 | -8/Materials | Entered Factory 3721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3742 | -7/Factory | Build established: Scientist-Mutant 4759 | -7/Factory | Build established: Scavenger-Mutant 5246 | -7/Factory | Fabricated M-14 Sweeper (x1) 5582 | -7/Factory | Identified exit to Storage 5582 | -7/Factory | Identified exit to Lower Caves 6502 | -7/Factory | Entered Storage 6773 | -7/Storage | Lost 3 parts (1p2n) 6797 | -7/Storage | Garrison activated, responded to threat 6855 | -7/Storage | Core integrity fell below 50% 6915 | -7/Storage | Lost 4 parts (2n1u1w) 7131 | -7/Storage | Learned location of Armory (-3) 7225 | -7/Storage | Build established: Tank 7426 | -7/Storage | System corruption reached 10% 7670 | -7/Storage | Lost 5 parts (2n2u1w) 7697 | -7/Storage | Core integrity fell below 20% 7833 | -7/Storage | Garrison activated, responded to threat 7895 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07882_ G-47 Trooper destroyed. 07883_ K-01 Serf collects debris. 07884_ R-06 Scavenger collects Prototype Energy Cannon. 07885_ G-47 Trooper knocked back. 07886_ K-01 Serf collects debris. 07886_ U-05 Engineer builds a Wall. 07887_ R-06 Scavenger collects Prototype Engine. 07888_ K-01 Serf collects debris. 07890_ R-06 Scavenger collects Med. Storage Unit. 07890_ M-28 Smith repairs R-06 Scavenger Com. Wheel. 07890_ K-01 Serf collects debris. 07891_ G-47 Trooper knocked back. 07892_ K-01 Serf collects debris. 07894_ System corrupted: Gauss Cannon jammed. 07894_ G-47 Trooper knocked back. 07894_ K-01 Serf collects debris. 07895_ R-06 Scavenger collects Gatling Laser. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#####?????? | | ???????????????????????????????????????#! !#?????? | | ???????????????????????????????????????#! !#?????? | | ???????????????????????????????????????# !!#?????? | | ???????????????????????????????????????#! !#?????? | | ???????????????????????????????????????# ##????? | | ???????????????????????????????????????# T#????? | | ???????????????????????????????????????# ##??### | | ?????????????????????????????????????####+###### | | ?????????????????????????????????????# " | | ?????????????????????????????????????# T | | ??????????????????#??????????????????# | | ??????????????????# ?????????????????########### ! | | ??????????????????# ???????????+???????????????#" | | ??????????????????# %?????????? #??????????????#" | | ??????????????????# ?????????? #??????????????#"% | | ??????????????????# ?????????# #??????????????##* | | ??????????????????# ! ????????# #???????????????#% | | ??????????????????#!%=##??????# #???#???????????# | | ??????????????????# !%# ??????# #??""???????????# | | ?????????????????## "# ?##??# #??"????????????# | | ?????????????????# ==#;#;#### ## ?? ??????# | | ?????????????????# !=%Y @==[! # ????##+ | | ?????????????????# g%[gk %%%% =%+ == ?????# | | ????????????????#; rmk !!!% ; == ??????# | | ????????????????## % % ## !!!k=# == ??????# | | ?????????????????#######; !! %#??? ????##?### | | ???????????????????????## ##?????????# #### | | ?????????????????######## #?????????# | | ?????????????? =! %;#????????#""" | | ???????????????####### !! %[%#######???#""" | | ?????????????????????# %! #####!#???#""" | | ?????????????????????# *%%!%!%##????# | | ?????????????????????# #####+##+##### #####?#%% | | ?????????????????????# ???????? #####[###########+ | | ?????????????????????# ?????????#?#=# !*=* % | | ?????????????????????#????????????############ | | ??????????????????????????????????????????#### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????###+# | | ?????????????????????????????????????????###### # | | ?????????????????????????????????????????# !# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????#!!!!#T## | | ?????????????????????????????????????????########? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Repaired ---------- Seismic Detector | 90% | -10/Materials Seismic Detector | 45% | -9/Materials Lgt. Treads | 23% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Wheel | -8/Materials | Hacked Imp. Light Cannon | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Datajack | -8/Materials | Hacked EMP Blaster | -8/Materials | Hacked Plasma Cannon | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed ArmorArchitectMatter Manual? 0 Play Time 00:59:54 Cumulative 40.8 hours Start 2026.05.30 @ 06:59:29 End 2026.05.30 @ 08:00:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ede02adf-2eed-41ba-9834-39d1ecf8eae3