Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 19:11:29 Player: P9H Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (1106) 1106 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5351 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Light Treads Advanced Targeting Computer Pulse Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Advanced Targeting Computer Core Shielding Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Pulse Rifle Gauss Rifle Coil Gun Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Light Treads Improved Heat Sink Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Improved EM Shotgun Flak Gun Assault Cannon [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Medium Treads Wheel Compact Wheel Utility Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Pulse Rifle Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . . . 2 Utility 5 | . . . . . 3 1 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 37 | 5 6 . . 1 9 4 12 . Power 5 | 1 1 . . . . 1 2 . Engine 5 | 1 1 . . . . 1 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . . . . 2 1 2 . Treads 2 | . . . . . . . 2 . Leg . | . . . . . . . . . Wheel 5 | 2 . . . . 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 2 . . 1 4 2 3 . Device 3 | . 2 . . . . . 1 . Storage 2 | 1 . . . . 1 . . . Processor 2 | . . . . 1 1 . . . Hackware 1 | . . . . . 1 . . . Protection 5 | . . . . . 1 2 2 . Artifact . | . . . . . . . . . Weapon 12 | 1 3 . . . 3 . 5 . Energy Gun 3 | . 1 . . . 1 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 2 . . . 2 . 2 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 17 | . 2 . . 1 1 . 13 . Power 2 | . . . . . . . 2 . Propulsion 3 | . . . . . . . 3 . Utility 5 | . 1 . . 1 . . 3 . Weapon 7 | . 1 . . . 1 . 5 . Highest Loss Streak 9 | . 2 . . 1 1 . 9 . To Critical Strikes . | . . . . . . . . . Average Backups 10 | 3 7 8 8 8 9 14 12 5 Power 2 | . 2 1 1 1 1 3 4 2 Propulsion 2 | 1 2 2 2 2 2 2 2 1 Utility 2 | . 1 2 2 1 . 4 3 1 Weapon 3 | . 1 3 3 3 4 4 2 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 6 . . . . 4 3 5 Power 5 | . 2 . . . . . 1 2 Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . . . . 3 1 1 Weapon 7 | . 4 . . . . 1 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 87 100 100 98 90 96 85 . Engine 12 | . 14 14 14 14 9 13 11 . Wheel 18 | . 28 28 28 28 14 13 6 . Device 4 | . 5 14 14 10 . . . . Storage 10 | . 14 14 14 14 9 7 5 . Processor 8 | . . . . 2 17 15 11 . Hackware 3 | . . . . . 5 7 5 . Protection 6 | . . . . . 8 13 15 . Energy Gun 8 | . 4 14 14 14 10 7 5 . Ballistic Gun 15 | . 19 14 14 14 15 15 10 . Peak Build Rating 50 | 5 13 13 13 13 23 33 50 1 Average Rating 20 | 3 8 13 13 12 20 30 38 1 On Entrance 12 | . 5 13 13 13 11 23 33 1 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 41 | . . . . . . . 28 13 Heaviest Build 74 | 11 17 15 15 15 34 56 74 . Greatest Support 48 | 26 26 26 26 26 26 26 48 3 Greatest Overweight (x) 4 | . . . . . 2 2 4 . Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 5 Average Capacity 10 | 7 8 8 8 8 11 15 14 5 Most Carried 15 | 5 8 8 8 8 13 15 15 5 Average Carried 10 | 3 7 8 8 7 9 14 12 5 Final Capacity 15 | 8 8 8 8 8 15 15 5 5 Final Carried 15 | 5 8 8 8 8 13 15 5 5 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Gunner 16% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 828 | 207 193 . . 26 214 124 64 . Remotely . | . . . . . . . . . Salvage Created 1055 | . 177 . . 34 315 214 315 . Parts 54 | . 9 . . 2 19 6 18 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 19 | . 4 . . 2 5 2 6 . Guns 14 | . 4 . . 2 5 2 1 . Cannons 3 | . . . . . . . 3 . AOE 2 | . . . . . . . 2 . Classes Destroyed 10 | . 1 . . 1 6 1 1 . Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . . . 1 . Recycler 3 | . . . . . 1 2 . . Operator 1 | . . . . . 1 . . . Swarmer 1 | . . . . . 1 . . . Grunt 9 | . 4 . . 1 . . 4 . Sentry 2 | . . . . . 2 . . . Demolisher 1 | . . . . 1 . . . . Hunter 5 | . . . . . 2 1 2 . Programmer 1 | . . . . . . 1 . . Best Kill Streak 4 | . 2 . . 2 2 2 4 . Combat Bots Only 4 | . 2 . . 2 2 1 4 . Max Kills in Single Turn 2 | . 1 . . 1 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 249 | . 27 . . 6 24 12 180 . Missed 67 | . 3 . . 1 4 4 55 . Hits 182 | . 24 . . 5 20 8 125 . Projectile 182 | . 24 . . 5 20 8 125 . AOE 3 | . . . . 3 . . . . Critical Strikes 9 | . . . . . . 2 7 . Actively Blocked 2 | . . . . . . 1 1 . Damage Taken 3152 | . 366 . . 165 305 126 2190 . Core 609 | . 90 . . 50 34 13 422 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . 6 3 41 . Core Remaining (%) 77 | 100 . . . 44 93 98 50 . Volleys Fired 81 | . 24 . . 5 18 15 19 . Largest 4 | . 2 . . 2 3 3 4 . Hottest 176 | . 65 . . 68 131 114 176 . Shots Fired 200 | . 45 . . 10 53 28 64 . Gun 177 | . 45 . . 10 53 28 41 . Cannon 23 | . . . . . . . 23 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 153 | . 43 . . 5 32 21 52 . Thermal 37 | . . . . . 18 7 12 . Explosive . | . . . . . . . . . Electromagnetic 10 | . 2 . . 5 3 . . . Robot Hit Streak 20 | . 10 . . 5 20 15 6 . Robot Miss Streak 6 | . 4 . . 5 2 1 6 . Penetration Max 1 | . . . . . 1 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 138 | . 27 . . 6 43 19 43 . Core Hits 68 | . 12 . . 2 19 8 27 . Critical Kills 4 | . . . . . 1 . 3 . Critical Parts Destroyed 4 | . . . . . . . 4 . Critical Strikes 9 | . . . . . 1 . 8 . Destroy 8 | . . . . . 1 . 7 . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2797 | . 314 . . 88 801 375 1219 . Guns 2062 | . 314 . . 88 801 369 490 . Cannons 402 | . . . . . . . 402 . Explosions 327 | . . . . . . . 327 . Melee . | . . . . . . . . . Ramming 6 | . . . . . . 6 . . Kinetic 1894 | . 291 . . 46 487 263 807 . Thermal 447 | . . . . . 256 106 85 . Explosive 327 | . . . . . . . 327 . Electromagnetic 123 | . 23 . . 42 58 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . 3 . . Average Corruption 2 | . . . . . . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . . . . . . 30 . Projectiles 14 | . . . . . . . 14 . Explosions 16 | . . . . . . . 16 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 6 . Impact . | . . . . . . . . . Kinetic 6 | . . . . . . . 6 . Secondary . | . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . 3 76 . Shots 1 | . . . . . . . 1 . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 494 | . 18 . . 32 171 63 494 . Average Temperature 115 | . 7 . . 18 55 31 207 . Received Heat Transfer 486 | . 207 . . 27 36 . 216 . Effects 13 | . . . . . . . 13 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Short Circuit 2 | . . . . . . . 2 . Damage (major) 4 | . . . . . . . 4 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . Heat Transferred 962 | . . . . . 555 222 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 100 100 65 100 Level 1 5 | . . . . . . . 34 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 308 | . 65 . . 40 90 31 308 79 Initial 79 | . . . . . 3 . . 79 Average 28 | . 16 . . 7 28 2 119 79 Influence Increases 842 | . 153 . . 65 180 71 373 . Destroy 0b10 Robot/C 380 | . 80 . . 40 100 40 120 . Destroy 0b10 Robot/NC 30 | . . . . . 15 10 5 . Destroy Leader 120 | . 20 . . 10 50 20 20 . Successful Hack 8 | . 8 . . . . . . . Disable Machine 195 | . . . . . 15 . 180 . Destroy Structure 49 | . . . . . . 1 48 . Lose Combat Pursuer 60 | . 45 . . 15 . . . . Influence Decreases 763 | . 153 . . 55 190 71 210 84 Entered New Map 91 | . . . . . 7 . . 84 Time Decay 497 | . 133 . . 30 173 71 90 . Lost Part 160 | . 20 . . 10 10 . 120 . Lost Ally 15 | . . . . 15 . . . . Squads Dispatched 5 | . . . . . 1 1 3 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . . . . . 1 . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 6 | . 2 . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 55 | . 11 . . 3 9 15 15 2 Peak Tracking Total 4 | . 4 . . 2 3 3 4 2 Tactical Retreats 3 | . 2 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 4 | . . . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 13 | . . . . . 1 . 12 . Max in Single Turn 4 | . . . . . 1 . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 3 | . 2 . 1 . . . . . Terminals 2 | . 2 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . 4 . 1 . . . . . Successful 3 | . 2 . 1 . . . . . Failed 2 | . 2 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . 4 . . . . . . . Terminals 4 | . 4 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . . . Record 1 | . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 12 | . . . . 12 . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2545 | 60 476 64 326 201 472 610 323 13 Spaces Moved 2056 | 57 400 71 340 199 345 433 189 22 Core 93 | 14 . . . . . . 57 22 Treads 21 | . . . . . . . 21 . Legs . | . . . . . . . . . Wheels 1942 | 43 400 71 340 199 345 433 111 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 105 50 50 Average Speed 98 | 80 90 90 90 90 107 109 114 50 Slowest Speed 240 | 90 90 90 90 90 130 130 240 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 3 48 15 77 34 28 17 8 1 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 . 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 51 | . . . . . . 1 50 . Melee . | . . . . . . . . . Projectile 3 | . . . . . . 1 2 . AOE 48 | . . . . . . . 48 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 2422 | 71 480 70 359 210 406 549 254 23 Wait 175 | . 29 . 20 5 24 74 22 1 Move 2048 | 56 399 70 339 198 344 432 188 22 Hop . | . . . . . . . . . Pick Up 44 | 10 13 . . 1 7 8 5 . Fast Attach 5 | . 1 . . . 3 1 . . Attach 26 | 5 4 . . 1 2 2 12 . Detach . | . . . . . . . . . Swap 10 | . 2 . . . 4 2 2 . Drop 24 | . 8 . . . 4 6 6 . Fire 81 | . 24 . . 5 18 15 19 . Melee . | . . . . . . . . . Ram 1 | . . . . . . 1 . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Entered Mines 570 | -10/Mines | Learned 8 Materials zone layouts 584 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 595 | -10/Mines | Discovered new exit (range 5) 601 | -10/Mines | Entered Exiles 601 | -10/Exiles | Found Exiles lab abandoned 601 | -10/Exiles | Accompanied by 3 allies 897 | -10/Exiles | Discovered new exit (range 11) 927 | -10/Exiles | Entered Mines 927 | -9/Mines | Accompanied by 3 allies 938 | -9/Mines | Learned location of Recycling (-9) 959 | -9/Mines | Met a Derelict bent on vengeance 1001 | -9/Mines | Assembled infested the area 1006 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1075 | -9/Mines | Discovered new exit (range 13) 1080 | -9/Mines | Lost 3 allies 1080 | -9/Mines | Core integrity fell below 50% 1118 | -9/Mines | Learned location of Storage (-9) 1128 | -9/Mines | Entered Materials 1128 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1129 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Met 7R-MNS 1600 | -8/Materials | Entered Factory 1600 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1601 | -7/Factory | Caught up to 7R-MNS 1973 | -7/Factory | Build established: Scavenger-Gunner 2192 | -7/Factory | Discovered new exit (range 6) 2210 | -7/Factory | Entered another Factory area 2210 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2211 | -6/Factory | Caught up to 7R-MNS 2479 | -6/Factory | Lost 3 parts (1u2w) 2505 | -6/Factory | Released all parts (9) 2515 | -6/Factory | Spotted B-75 Beast 2522 | -6/Factory | Discovered new exit (range 16) 2533 | -6/Factory | Entered another Factory area 2533 | -5/Factory | Evolved 2 slots: Propulsion x2 2534 | -5/Factory | Lost 9 parts (2p2n2u3w) 2546 | -5/Factory | Self-destructed Last Messages --------------- 02505_ Released Imp. EM Shotgun. [Achievement: Live, Flee, And Rebuild] 02505_ U-05 Engineer builds a Wall. 02506_ U-05 Engineer lays Concrete. 02507_ Penetrated by Slug. 02507_ U-05 Engineer lays Concrete. 02508_ U-05 Engineer builds a Wall. 02508_ U-05 Engineer lays Concrete. 02508_ Penetrated by Slug. 02509_ U-05 Engineer lays Concrete. 02510_ Penetrated by Slug. 02511_ The unstable cave ceiling collapses. 02522_ EXIT=FOUND 02529_ K-01 Serf destroyed. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: I Have A Map?] 02545_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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""" #??????? | | ??????????# """ ## """ #??????? | | ??????????# ## #??????? | | ???????????########## ! #??????? | | ????????????????????#########??????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 13 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em I Have A Map? Live, Flee, And Rebuild Organ Harvest That Tickles There's More Where That Came From Challenges ------------ None Game ------ Seed SuperchargedOpticalPod Manual? 0 Play Time 00:30:05 Cumulative 71.4 hours Start 2025.10.21 @ 18:41:59 End 2025.12.15 @ 19:11:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4db4defe-33e3-415f-88f8-bb841c44faaa