Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 17:53:46 Player: Waste Result: Destroyed by VT-JKA(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2315) 2315 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 5548 Bonus ------- High Alert Combat Kills 278 Follower Combat Kills 107 Registered with UFD 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Improved EM Shotgun Advanced EMP Blaster Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Structural Scanner Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Advanced EMP Blaster Advanced EMP Blaster Mining Laser [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon LU-1G1's Laser Shovel Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . 1 . . . Weapon 2 | . . 1 1 . . . Parts Attached 59 | 6 11 13 8 11 1 9 Power 6 | 1 1 1 1 . . 2 Engine 6 | 1 1 1 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 4 6 1 5 . . Treads 11 | 2 4 . . 5 . . Leg 7 | . . 6 1 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 4 1 4 . . 3 Device 7 | . 3 1 . . . 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 22 | 2 2 5 2 6 1 4 Energy Gun 5 | 1 . 3 . . . 1 Energy Cannon 4 | . 1 1 . 2 . . Ballistic Gun 9 | 1 1 1 2 2 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special Weapon 2 | . . . . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 4 1 1 . 1 Parts Lost 16 | . 1 . . 2 . 13 Power 3 | . . . . . . 3 Propulsion 3 | . . . . . . 3 Utility 3 | . . . . . . 3 Weapon 7 | . 1 . . 2 . 4 Highest Loss Streak 12 | . 1 . . 2 . 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 96 97 100 99 100 99 Engine 9 | . 14 11 9 9 9 8 Treads 21 | . 27 2 . 17 27 26 Leg 5 | . . 29 27 9 . . Device 11 | . 11 11 9 . . 15 Storage 9 | . 14 11 9 9 9 9 Processor 2 | . . . . 9 9 1 Protection 2 | . . . 9 9 9 1 Energy Gun 2 | . 14 12 5 . . . Energy Cannon 14 | . 1 14 9 4 18 17 Ballistic Gun 17 | . 11 4 21 30 18 17 Naked Turns 2 | . . . . . . 2 Heaviest Build 67 | 11 51 57 67 65 62 62 Greatest Support 60 | 40 40 40 35 60 60 60 Greatest Overweight (x) 19 | . 2 1 2 1 1 19 Average Overweight (x) . | . . 1 1 . 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 19 Most Carried 20 | 8 8 20 20 20 17 17 Average Carried 15 | 5 7 15 19 19 17 16 Final Capacity 20 | 8 20 20 20 20 20 5 Final Carried 20 | 8 8 20 20 17 17 5 Class Distribution -------------------- 49% | Scavenger-Skirmisher 20% | Scavenger-Tank 10% | Gunner 10% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Skirmisher | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 1633 | 172 219 177 92 866 18 89 Remotely . | . . . . . . . Salvage Created 3091 | 38 446 697 31 1725 75 79 Parts 161 | 7 23 42 3 82 . 4 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed 3 | . 2 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 53 | . 7 13 . 32 . 1 Guns 37 | . 6 5 . 25 . 1 Cannons 10 | . 1 7 . 2 . . AOE 4 | . . . . 4 . . Classes Destroyed 14 | 1 6 2 . 4 . 1 Worker 2 | . 1 . . 1 . . Builder 1 | . . . . 1 . . Tunneler 3 | 2 . . . . . 1 Hauler 3 | . 1 2 . . . . Recycler 3 | . 2 . . . 1 . Watcher 4 | . 1 1 1 1 . . Swarmer 3 | . 2 . . 1 . . Grunt 31 | . 5 9 . 17 . . Brawler 3 | . . 1 . 2 . . Duelist 2 | . . . . 2 . . Protector 1 | . . . . 1 . . Sentry 11 | . . 3 . 8 . . Hunter 1 | . . . . 1 . . Explorer 1 | . . . . . . 1 Thug 1 | . . . . 1 . . Best Kill Streak 8 | 1 6 4 1 8 1 2 Combat Bots Only 8 | . 3 4 . 8 . 1 Max Kills in Single Turn 3 | 1 2 1 1 3 1 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 240 | . 54 36 . 91 . 59 Missed 62 | . 19 11 . 27 . 5 Damage Taken 3595 | . 422 337 . 1141 . 1695 Core 677 | . 53 67 . 135 . 422 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 78 83 . . . . Volleys Fired 159 | 9 42 27 2 67 . 12 Largest 4 | 2 2 3 4 4 . 4 Hottest 184 | 70 110 184 170 184 . 184 Shots Fired 461 | 18 79 79 8 250 . 27 Gun 391 | 18 78 42 6 234 . 13 Cannon 64 | . 1 37 2 12 . 12 Launcher 4 | . . . . 4 . . Special 2 | . . . . . . 2 Kinetic 305 | 9 37 11 5 234 . 9 Thermal 148 | 9 42 68 3 12 . 14 Explosive . | . . . . . . . Electromagnetic 8 | . . . . 4 . 4 Robot Hit Streak 16 | 3 11 16 3 14 . 9 Robot Miss Streak 4 | 3 4 3 3 4 . 1 Penetration Max . | . . . . . . . Secondary Targets 11 | . 3 . . 8 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 294 | 10 52 48 4 172 . 8 Core Hits 133 | 5 22 19 3 81 . 3 Critical Kills 2 | 1 . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 11 | 1 5 3 . 2 . . Burn 8 | . 5 3 . . . . Destroy 3 | 1 . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5231 | 115 568 879 64 3429 27 149 Guns 3837 | 115 551 414 64 2648 . 45 Cannons 750 | . 17 465 . 164 . 104 Explosions 578 | . . . . 578 . . Melee . | . . . . . . . Ramming 66 | . . . . 39 27 . Kinetic 3085 | 41 189 98 64 2648 . 45 Thermal 1519 | 74 379 781 . 181 . 104 Explosive . | . . . . . . . Electromagnetic 561 | . . . . 561 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 6 . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 6 | . . . . 6 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 13 | . . . . 13 . . Shots 1 | . . . . 1 . . Rammed 8 | . . . . 4 4 . Targets Rammed 10 | . . . . 5 5 . Kicked . | . . . . . . . Crushed 2 | . . . . 1 1 . Highest Temperature 378 | 110 328 296 30 378 . 270 Average Temperature 90 | 52 89 76 20 102 . 80 Received Heat Transfer 1390 | . 192 126 . 504 . 568 Effects 6 | . . 4 . . . 2 Energy Bleed 2 | . . 2 . . . . Interference 4 | . . 2 . . . 2 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 11 | . 3 7 . 1 . . Heat Transferred 4083 | 222 1480 1850 . 346 . 185 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . 3 . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Peak Influence 845 | 10 166 237 58 845 287 . Initial 282 | . 6 16 36 24 282 . Average 221 | 3 96 108 42 469 285 . Maximum Alert Level 3 | . . 1 . 3 1 . Low Security (%) 59 | 100 100 87 100 16 . . Level 1 20 | . . 12 . 15 100 . Level 2 13 | . . . . 48 . . Level 3 5 | . . . . 19 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 2 . 9 . . Investigation 2 | . . 1 . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 1 1 . 3 . . Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 6 | . . 1 . 5 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 11 17 2 49 . 7 Peak Tracking Total 9 | . 4 4 1 9 . 6 Tactical Retreats 3 | . . 2 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 8 | . 4 . . 4 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 7 | . . . . 4 . 3 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 7 | . 2 3 . 2 . . Terminals 6 | . 2 3 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 17 | . 3 8 . 6 . . Successful 4 | . 1 2 . 1 . . Failed 12 | . 1 6 . 5 . . Catastrophic 1 | . . 1 . . . . Database Lockouts 1 | . 1 . . . . . Manual 11 | . 3 8 . . . . Terminals 15 | . 3 8 . 4 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . 1 1 . 1 . . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Botnet 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 2 . 2 . . Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . 30 . . Total Damage 404 | . . . . 404 . . Kills 4 | . . . . 4 . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 7207 | 188 488 841 281 890 396 4123 Spaces Moved 2124 | 90 201 347 106 330 160 890 Core 6 | 4 . . . . . 2 Treads 1579 | 86 201 32 . 212 160 888 Legs 539 | . . 315 106 118 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 190 160 240 160 Average Speed 213 | 155 171 194 244 185 240 238 Slowest Speed 1000 | 160 320 240 260 240 240 1000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 6 49 30 9 69 43 42 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . . . 1 Spaces Dug 21 | . . . . . . 21 Terrain Destroyed 26 | . . . . 14 . 12 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 13 | . . . . 13 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 4479 | 120 274 458 126 472 165 2864 Wait 2072 | 6 12 49 4 49 . 1952 Move 2118 | 89 200 346 105 329 159 890 Hop . | . . . . . . . Pick Up 31 | 9 3 12 2 4 . 1 Fast Attach 20 | 6 6 5 1 2 . . Attach 12 | . 1 3 2 4 . 2 Detach 3 | . . 3 . . . . Swap 27 | . 4 5 5 5 1 7 Drop 27 | 1 6 8 5 7 . . Fire 159 | 9 42 27 2 67 . 12 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 10 | . . . . 5 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 523 | -10/Materials | Central database locked down 525 | -10/Materials | Discovered new exit (range 9) 563 | -10/Materials | Discovered new exit (range 13) 677 | -10/Materials | Entered another Materials area 677 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1040 | -9/Materials | Build established: Gunner 1454 | -9/Materials | Discovered new exit (range 7) 1489 | -9/Materials | Identified exit to Mines 1518 | -9/Materials | Entered another Materials area 1518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1650 | -8/Materials | Discovered new exit (range 15) 1798 | -8/Materials | Identified exit to Storage 1799 | -8/Materials | Entered Storage 1818 | -8/Storage | Build established: Tank 1853 | -8/Storage | Met a pair of Derelict thieves 2009 | -8/Storage | Destroyed 8 combat bots 2254 | -8/Storage | Discovered new exit (range 6) 2366 | -8/Storage | Garrison activated, responded to threat 2387 | -8/Storage | Destroyed 7 combat bots 2402 | -8/Storage | Build established: Scavenger-Tank 2680 | -8/Storage | Discovered new exit (range 3) 2682 | -8/Storage | Identified exit to Recycling 2689 | -8/Storage | Entered Recycling 3029 | -8/Recycling | Scanned before Scraplab entrance 3063 | -8/Recycling | Entered Scraplab 3082 | -8/Recycling | Discovered new exit (range 2) 3082 | -8/Recycling | Identified exit to Scraptown 3085 | -8/Recycling | Entered Scraptown 3265 | -8/Scraptown | Visited UFD Registry 3265 | -8/Scraptown | Registered with UFD as "Armorshell" 3489 | -8/Scraptown | Discovered new exit (range 3) 3852 | -8/Scraptown | Visited Cave Peace 3868 | -8/Scraptown | Build established: Scavenger-Skirmisher 3921 | -8/Scraptown | Visited Assassins FH 4000 | -8/Scraptown | Discovered new exit (range 13) 4429 | -8/Scraptown | Visited Derelict Rescue Squad 4494 | -8/Scraptown | Visited LU-1G1's Boring Crew 6967 | -8/Scraptown | Attacked by Scraptown defenders 7035 | -8/Scraptown | Found Prototype Special Weapon 7036 | -8/Scraptown | Identified LU-1G1's Laser Shovel 7195 | -8/Scraptown | Core integrity fell below 50% 7205 | -8/Scraptown | Core integrity fell below 20% 7208 | -8/Scraptown | Destroyed by VT-JKA(j) with Overtuned Pulse Rifle Last Messages --------------- 07196_ Supplies damaged. 07196_ Adv. Beam Cannon destroyed. 07197_ Critical hit (Burn: +50). 07198_ Penetrated by Siege Slug. 07198_ Siege Slug penetrates Machine. 07199_ Critical hit (Burn: +50). 07200_ The unstable cave ceiling collapses. 07200_ Critical hit (Burn: +50). 07201_ Triborg exits siege mode. 07202_ Triborg activates siege mode. 07202_ Penetrated by Siege Slug. 07202_ Siege Slug penetrates Earth. 07203_ ANNOUNCEMENT: HQ reinforcements inbound. Hold tight! 07204_ Penetrated by Siege Slug. 07204_ Siege Slug penetrates Earth. 07206_ Penetrated by Siege Slug. 07206_ Hcp. Storage Unit destroyed. 07206_ Critical hit (Blast). 07206_ Knocked back. 07206_ Siege Slug penetrates Earth. 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"##?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneFluxWings Manual? 0 Play Time 00:24:03 Cumulative 277.8 hours Start 2024.07.19 @ 17:02:41 End 2024.07.19 @ 17:53:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/1/2/1/1/0/0/1/1 Lore% 74 Gallery% 79 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c87ea9e-f75e-45c6-9f81-5b32a4acc4ce