Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 15:54:14 Player: Granite Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (128) 640 Value Destroyed (5904) 5904 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 13646 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 358 Friendly Fire -59 Cogmind --------- Core Integrity 0/1450 Matter 155/300 Energy 99/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Improved Weapon Cycler Heavy Armor Plating Improved Medium Armor Plating Improved Thermal Shield > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Improved Heat Sink Energy Well Seismic Detector Improved Armor Integrity Analyzer Improved Weapon Cycler Layered Medium Armor Plating Heavy Shock Bomb Launcher Smartbomb Launcher Improved Plasma Cutter [Rating: 107] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Plasma Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 2 | . . . 1 . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . . . . 2 . Utility 8 | . . 1 1 1 1 . . 1 1 . 2 Weapon 2 | . . . . . 1 . . 1 . . . Parts Attached 132 | 7 4 10 11 3 3 10 . 15 44 2 23 Power 19 | 2 . 1 3 . . 1 . 1 7 1 3 Engine 4 | 2 . 1 1 . . . . . . . . Core 6 | . . . 2 . . 1 . 1 2 . . Reactor 9 | . . . . . . . . . 5 1 3 Propulsion 26 | 2 . 4 3 1 . 1 . 4 5 . 6 Treads 11 | 2 . . . . . . . 4 5 . . Leg 6 | . . . . . . . . . . . 6 Wheel 9 | . . 4 3 1 . 1 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 2 1 3 2 2 5 . 4 18 1 9 Device 26 | . . 1 2 1 . 2 . 2 12 1 5 Storage 6 | 1 2 . . . . . . 1 2 . . Processor 5 | . . . 1 . 1 1 . 1 1 . . Hackware 1 | . . . . . . . . . 1 . . Protection 10 | . . . . 1 1 2 . . 2 . 4 Artifact . | . . . . . . . . . . . . Weapon 39 | 2 2 4 2 . 1 3 . 6 14 . 5 Energy Gun 5 | 1 . . . . . . . . 3 . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 17 | 1 1 3 2 . 1 1 . 5 3 . . Ballistic Cannon 7 | . . . . . . 2 . . 5 . . Launcher 8 | . 1 1 . . . . . 1 3 . 2 Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . . . 2 . 3 Parts Lost 72 | . . 4 1 . . 9 . 10 18 4 26 Power 13 | . . 1 . . . 1 . 1 4 2 4 Propulsion 17 | . . 2 1 . . 2 . 1 4 1 6 Utility 22 | . . . . . . 4 . 3 5 1 9 Weapon 20 | . . 1 . . . 2 . 5 5 . 7 Highest Loss Streak 17 | . . 2 1 . . 8 . 4 5 2 17 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 95 98 100 99 89 93 98 89 73 48 Engine 2 | . 14 10 . . . . . . . . . Core 7 | . . . 17 15 13 11 13 11 7 . . Reactor 2 | . . . . . . . . . 6 13 5 Treads 10 | . 28 1 . . . . . 18 16 4 . Wheel 10 | . . 30 26 30 26 18 20 3 . . . Device 14 | . . 11 9 11 13 14 20 16 18 21 14 Storage 10 | . 27 22 18 10 6 6 6 5 6 9 6 Processor 8 | . . . 8 7 12 13 13 16 10 . . Protection 2 | . . . . 7 6 4 . . 2 4 1 Energy Gun 2 | . 3 . . . . . . . 7 . 1 Ballistic Gun 12 | . 15 19 17 15 20 14 13 16 5 . . Ballistic Cannon 3 | . . . . . . 4 6 5 2 19 6 Launcher 1 | . 8 . . . . . . . . . 1 Naked Turns 65 | . . . . . . . . . . . 65 Heaviest Build 127 | 14 34 37 45 48 56 62 55 72 116 116 127 Greatest Support 128 | 40 40 40 48 64 64 64 42 87 117 70 128 Greatest Overweight (x) 32 | . . 1 1 . . 1 1 2 1 32 6 Average Overweight (x) . | . . . . . . . 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 10 10 14 15 15 15 9 15 15 14 14 Average Carried 11 | 2 6 8 10 14 13 12 9 11 12 11 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 8 14 15 15 9 9 13 11 14 2 Class Distribution -------------------- 28% | Scavenger-Gunner 24% | Mutant 16% | Gunner 13% | Scavenger-Mutant 6% | Scavenger-Skirmisher 4% | Generator-Tank 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -5/Factory Scavenger-Gunner | -4/Factory Generator-Tank | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 4481 | 197 382 522 249 53 106 511 . 864 1000 131 466 Remotely . | . . . . . . . . . . . . Salvage Created 6080 | . 451 597 435 53 128 726 . 1139 1814 109 628 Parts 261 | . 28 27 21 2 3 14 . 58 85 1 22 Haulers Intercepted 2 | . . . . 1 . . . . . . 1 Recyclers Shooed 8 | . . 2 1 . . . . 2 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 16 1 . . . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 98 | . 8 9 4 . . 14 . 15 35 2 11 Melee 8 | . . . . . . . . . 8 . . Guns 44 | . 2 9 4 . . 7 . 12 9 . 1 Cannons 21 | . . . . . . 7 . 3 3 2 6 AOE 23 | . 6 . . . . . . . 13 . 4 Classes Destroyed 15 | . 5 1 . 1 . 4 . 3 1 . . Worker 10 | . 3 1 . . . . . 3 3 . . Builder 3 | . . . . . . . . 2 . 1 . Hauler 2 | . . . . 1 . . . . . . 1 Recycler 10 | . 2 2 3 . 1 . . 1 1 . . Operator 2 | . 1 . . . . . . . 1 . . Watcher 3 | . 1 1 . . . . . 1 . . . Swarmer 7 | . . . . . . 1 . . 6 . . Saboteur 1 | . . . . . . . . . 1 . . Grunt 43 | . 8 5 2 . . 4 . 8 10 . 6 Brawler 4 | . . . . . . 2 . . 2 . . Duelist 3 | . . . . . . 2 . 1 . . . Sentry 17 | . . 4 2 . . 2 . 2 5 2 . Hunter 5 | . . . . . . . . 1 . . 4 Programmer 16 | . . . . . . 2 . 2 11 . 1 Heavy 1 | . . . . . . . . 1 . . . Decomposer 2 | . . . . . . 2 . . . . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 10 | . 5 3 3 1 1 5 . 7 10 2 4 Combat Bots Only 10 | . 3 2 2 . . 5 . 6 10 1 4 Max Kills in Single Turn 3 | . 1 1 1 1 1 2 . 1 3 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 1 . . . . . . . 2 . 2 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Damage Taken 12494 | . 339 453 163 22 151 1252 . 1526 3838 654 4096 Core 2189 | . 52 105 15 . 15 129 . 30 316 69 1458 Absorbed by Shields 1086 | . . . . . . 22 . 889 175 . . Redirected to Shielding 105 | . . . . . . 105 . . . . . Core Remaining (%) 88 | 100 79 73 97 100 . . 83 97 72 94 . Volleys Fired 345 | . 35 56 24 6 7 39 . 58 74 5 41 Largest 4 | . 2 2 2 2 3 3 . 4 4 4 4 Hottest 259 | . 60 40 46 46 69 95 . 144 236 236 259 Shots Fired 869 | . 63 99 48 12 21 117 . 230 182 20 77 Gun 633 | . 53 99 48 12 21 82 . 171 126 . 21 Cannon 189 | . . . . . . 35 . 58 32 20 44 Launcher 45 | . 10 . . . . . . 1 24 . 10 Special 2 | . . . . . . . . . . . 2 Kinetic 731 | . 38 99 48 12 21 117 . 229 103 20 44 Thermal 70 | . . . . . . . . . 47 . 23 Explosive 32 | . 10 . . . . . . 1 11 . 10 Electromagnetic 36 | . 15 . . . . . . . 21 . . Robot Hit Streak 21 | . 13 14 9 6 12 20 . 21 16 8 7 Robot Miss Streak 6 | . 3 6 3 1 6 3 . 5 4 1 4 Penetration Max 1 | . . . . . . . . 1 1 . 1 Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 568 | . 43 63 29 9 13 87 . 151 117 12 44 Core Hits 279 | . 29 25 14 2 3 38 . 55 74 7 32 Critical Kills 5 | . . 1 . . . . . 2 2 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 19 | . . 1 . . . . . 7 6 2 3 Burn 4 | . . . . . . . . . 3 . 1 Destroy 6 | . . 1 . . . . . 3 2 . . Blast 9 | . . . . . . . . 4 1 2 2 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 15296 | . 963 789 448 147 213 1815 . 3414 4894 443 2170 Guns 7667 | . 444 789 448 147 213 1099 . 2681 1570 . 276 Cannons 3419 | . . . . . . 716 . 693 695 443 872 Explosions 3940 | . 519 . . . . . . 40 2409 . 972 Melee . | . . . . . . . . . . . . Ramming 230 | . . . . . . . . . 220 . 10 Kinetic 9978 | . 306 789 448 147 213 1815 . 3374 1571 443 872 Thermal 1177 | . . . . . . . . . 861 . 316 Explosive 3357 | . 519 . . . . . . 40 1826 . 972 Electromagnetic 554 | . 138 . . . . . . . 416 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 1 18 1 21 Average Corruption 8 | . . . . . . . . 1 8 1 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 62 | . . . . . . . . 3 54 . 5 Message Errors 15 | . . . . . . . . 2 13 . . Matter Fused 10 | . . . . . . . . 1 9 . . Heat Flow Errors 11 | . . . . . . . . . 10 . 1 Energy Discharges 8 | . . . . . . . . . 7 . 1 Data Loss (minor) 8 | . . . . . . . . . 6 . 2 Misfires 2 | . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 2 . 1 Weapon Failures 4 | . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 215 | . . . . . . 18 . 15 179 3 . Projectiles 62 | . . . . . . 18 . 15 26 3 . Explosions 153 | . . . . . . . . . 153 . . Melee . | . . . . . . . . . . . . Knockbacks 23 | . . . . . . 10 . 4 5 . 4 Impact 1 | . . . . . . . . . 1 . . Kinetic 21 | . . . . . . 9 . 4 4 . 4 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 474 | . 49 . . . . . . . 217 74 134 Shots 18 | . 3 . . . . . . . 10 1 4 Rammed 36 | . . . . . . . . . 36 . . Targets Rammed 50 | . . . . . . . . . 45 . 5 Kicked 5 | . . . . . . . . . . . 5 Crushed 9 | . . . . . . . . . 9 . . Highest Temperature 573 | . 90 5 15 . 2 171 . 225 476 246 573 Average Temperature 102 | . 36 4 9 . 2 46 . 89 136 96 188 Received Heat Transfer 1740 | . 168 195 63 9 33 265 . 212 552 27 216 Effects 13 | . . . . . . . . . 5 . 8 Shutdowns 8 | . . . . . . . . . 3 . 5 Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . 2 . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Fried 2 | . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . . . . . . . . 8 . 1 Heat Transferred 2273 | . . . . . . . . . 1755 . 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Peak Influence 921 | . 307 419 284 83 233 . . 202 921 622 739 Initial 472 | . . 117 134 37 . . . 35 52 472 338 Average 192 | . 174 283 200 51 67 . . 94 157 505 568 Maximum Alert Level 3 | . 1 2 1 . 1 . . 1 3 2 3 Low Security (%) 65 | 100 53 20 60 100 92 . . 97 75 . . Level 1 19 | . 46 69 40 . 7 . . 2 14 . 6 Level 2 12 | . . 10 . . . . . . 6 100 68 Level 3 2 | . . . . . . . . . 4 . 24 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 2 . 1 1 . . 9 9 3 4 Investigation 3 | . . . . . . . . 1 1 . 1 Extermination 7 | . . . . . . . . 1 4 1 1 Reinforcement 8 | . 1 2 . . 1 . . 3 . . 1 Assault 5 | . . . . . . . . 1 1 2 1 Garrison 7 | . . . . 1 . . . 3 3 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 11 | . 2 2 . . 1 . . 2 2 . 2 Communications Jammed 3 | . . . . . . . . . 3 . . Distress Signals . | . . . . . . . . . . . . Times Spotted 175 | . 17 20 9 4 8 19 . 22 44 5 27 Peak Tracking Total 9 | . 4 4 3 2 2 9 . 6 9 5 8 Tactical Retreats 6 | . 1 1 . . . 2 . . 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 6 | . . 1 . 1 2 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 18 | . 3 . . . . . . 4 9 1 1 Max in Single Turn 4 | . 1 . . . . . . 1 4 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 12 | . . . . . 2 1 . 4 5 . . Terminals 5 | . . . . . 1 . . 2 2 . . Fabricators 2 | . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . 1 1 . . Garrison Access . | . . . . . . . . . . . . Total Hacks 19 | . . . . . 3 1 . 6 9 . . Successful 12 | . . . . . 2 1 . 3 6 . . Failed 7 | . . . . . 1 . . 3 3 . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 5 | . . . . . 1 . . 2 2 . . Fabricators 5 | . . . . . . . . 3 2 . . Repair Stations 3 | . . . . . . . . . 3 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . 1 2 . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . 1 . 1 1 . . Open Door 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 2 2 . . Load Schematic 2 | . . . . . . . . 1 1 . . Build 2 | . . . . . . . . 1 1 . . Repair Station Hacks 1 | . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . 2 . . Insert Component 2 | . . . . . 1 . . . 1 . . Analyze 2 | . . . . . 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . . . 1 . . 4 5 . . Full Trace Events 2 | . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Built 4 | . . . . . . . . 2 2 . . Authchips . | . . . . . . . . . . . . Time 146 | . . . . . . . . 73 73 . . Total Part Build Rating 12 | . . . . . . . . 6 6 . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 2 . . 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total Allies 9 | . . . . 3 3 2 . . 1 . . Largest Group 5 | . . . . 3 5 2 1 . 1 . . Highest-Rated Group 155 | . . . . 93 155 62 29 . 47 . . Highest-Rated Ally 47 | . . . . 31 31 31 29 . 47 . . Total Orders 1 | . . . . . . . 1 . . . . ROAM 1 | . . . . . . . 1 . . . . Ally Attacks 93 | . . . . 6 58 18 3 . 8 . . Total Damage 1318 | . . . . 86 624 282 55 . 271 . . Kills 12 | . . . . 1 7 3 . . 1 . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 7455 | 75 763 549 415 446 442 858 121 1119 1902 331 434 Spaces Moved 4460 | 41 401 375 294 406 412 619 88 516 895 128 285 Core 162 | 8 . . . . . . . . . 1 153 Treads 1917 | 33 401 9 . . . . . 452 895 127 . Legs 132 | . . . . . . . . . . . 132 Wheels 2249 | . . 366 294 406 412 619 88 64 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 80 100 100 100 100 108 108 165 240 50 Average Speed 132 | 138 160 93 100 100 100 112 108 163 168 251 103 Slowest Speed 1650 | 160 160 240 115 100 100 115 108 250 245 1650 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 57 34 23 12 10 78 13 18 20 5 11 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 4 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 331 | . 41 . . . . 4 . 18 178 26 64 Melee . | . . . . . . . . . . . . Projectile 41 | . . . . . . 4 . 4 12 4 17 AOE 290 | . 41 . . . . . . 14 166 22 47 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total 5416 | 59 460 473 365 436 426 697 114 681 1177 144 384 Wait 219 | 3 9 24 11 7 1 15 27 56 58 6 2 Move 4449 | 40 400 374 293 405 411 618 87 515 894 127 285 Hop . | . . . . . . . . . . . . Pick Up 141 | 9 10 6 18 9 3 5 . 25 37 4 15 Fast Attach 2 | . . . . . . 1 . 1 . . . Attach 101 | 6 2 7 5 2 3 8 . 10 33 2 23 Detach 8 | . . 1 . . . . . . 6 . 1 Swap 29 | 1 2 3 6 1 . 1 . 4 11 . . Drop 64 | . 2 2 8 6 1 3 . 12 18 . 12 Fire 345 | . 35 56 24 6 7 39 . 58 74 5 41 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 5 Crush 45 | . . . . . . . . . 45 . . Escape Stasis . | . . . . . . . . . . . . Rewire 8 | . . . . . . 7 . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 693 | -10/Materials | Discovered new exit (range 16) 839 | -10/Materials | Entered another Materials area 839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1372 | -9/Materials | Discovered new exit (range 16) 1388 | -9/Materials | Entered another Materials area 1388 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1634 | -8/Materials | Discovered new exit (range 20) 1698 | -8/Materials | Discovered new exit (range 9) 1803 | -8/Materials | Entered Factory 1803 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -7/Factory | Garrison activated, responded to threat 2008 | -7/Factory | Build established: Scavenger-Mutant 2040 | -7/Factory | Allied Derelicts emerged from ambush trap array 2139 | -7/Factory | Discovered new exit (range 11) 2249 | -7/Factory | Entered another Factory area 2249 | -6/Factory | Accompanied by 3 allies 2249 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2456 | -6/Factory | Allied Derelicts emerged from ambush trap array 2548 | -6/Factory | Build established: Scavenger-Gunner 2681 | -6/Factory | Discovered new exit (range 4) 2691 | -6/Factory | Entered Lower Caves 2691 | -6/Lower Caves | Accompanied by 2 allies 2719 | -6/Lower Caves | P-60 Hacker assimilated allied EZ-AQL(g) 3150 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3254 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 3445 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3512 | -6/Lower Caves | Discovered new exit (range 19) 3549 | -6/Lower Caves | Entered another Lower Caves area 3549 | -6/Lower Caves | Accompanied by 1 ally 3665 | -6/Lower Caves | Discovered new exit (range 5) 3670 | -6/Lower Caves | Entered Factory 3670 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3785 | -5/Factory | Fabricated Arm. Treads (x2) 3985 | -5/Factory | Garrison activated, responded to threat 4055 | -5/Factory | Build established: Gunner 4564 | -5/Factory | Cargo convoy interrupted 4690 | -5/Factory | Discovered new exit (range 19) 4739 | -5/Factory | Lost 3 parts (2u1w) 4789 | -5/Factory | Entered another Factory area 4789 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4818 | -4/Factory | Lost 4 parts (1p3w) 4889 | -4/Factory | Fabricated Arm. Treads? 4949 | -4/Factory | Lost 3 parts (1u2w) 5094 | -4/Factory | Found Prototype Processor 5095 | -4/Factory | Identified Exp. Signal Interpreter 5200 | -4/Factory | Spotted B-86 Titan 5474 | -4/Factory | Build established: Scavenger-Skirmisher 5918 | -4/Factory | Build established: Scavenger-Gunner 6098 | -4/Factory | Found Prototype Device 6099 | -4/Factory | Identified Exp. ECM Suite 6212 | -4/Factory | System corruption reached 10% 6244 | -4/Factory | Lost 5 parts (1p2u2w) 6257 | -4/Factory | Garrison activated, responded to threat 6311 | -4/Factory | Destroyed 10 combat bots 6429 | -4/Factory | Discovered new exit (range 17) 6572 | -4/Factory | First assault squad dispatched 6640 | -4/Factory | Destroyed 7 combat bots 6691 | -4/Factory | Entered Research 6691 | -3/Research | Evolved 2 slots: Propulsion x2 6975 | -3/Research | Discovered new exit (range 15) 6991 | -3/Research | First assault squad dispatched 7022 | -3/Research | Entered another Research area 7022 | -2/Research | Evolved 2 slots: Utility x2 7184 | -2/Research | Lost 5 parts (2p2u1w) 7317 | -2/Research | First assault squad dispatched 7339 | -2/Research | System corruption reached 10% 7377 | -2/Research | Core integrity fell below 50% 7394 | -2/Research | Lost 17 parts (1p4n6u6w) 7406 | -2/Research | Found Prototype Device 7407 | -2/Research | Identified Exp. Shock Absorption System 7435 | -2/Research | Core integrity fell below 20% 7456 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07403_ Acquired Adv. Cryofiber Web. 07406_ Acquired Prototype Device. 07407_ Identified Exp. Shock Absorption System. 07408_ Dropped Exp. Shock Absorption System. 07419_ Adv. Cryofiber Web destroyed. 07424_ System corrupted: Heat flow error (+181). 07428_ Door malfunctions. 07441_ System corrupted: Component data lost. 07441_ K-01 Serf cleans the Vacuum Chamber. 07442_ K-01 Serf destroyed. 07444_ K-01 Serf collects debris. 07445_ Myomer Leg destroyed. 07445_ K-01 Serf collects debris. 07447_ K-01 Serf cleans the Vacuum Chamber. 07448_ K-01 Serf collects debris. 07450_ Dropped Quantum Reactor. 07451_ K-01 Serf cleans the Vacuum Chamber. 07452_ K-01 Serf collects debris. 07455_ K-01 Serf cleans the Vacuum Chamber. 07456_ Acquired 20 matter. Map ----- +----------------------------------------------------+ | ####+### # # #?????#########?# # | | # + # +???????????????# # | | + # # #???????????????# # | | # #""" # #???????????????# # | | # #""" # #???????????????# ! # | | # ########""" # #???????????????######## | | # # # # ???????????????????????# | | # # = # [# ???????????????????????# | | # / ########## +??????????????????????# | | # # #????????# #??????????????????????# | | # / #????????# #??????????????????????# | | # # #????????# #??????????????????????# | | # # #????????# #??????????????????????# | | # # #????????#^ #??????????????????????? | | # #????????# ###############????????? | | ## # #????????+ w #????????? | | ?# # #????????# #????????? | | ?# # #????????# #????????? | | ?# # #????????# #????????? | | ?# # #????????# """ #????????? | | ?# #####/##????????# !! """ #????????? | | ?# #?### ########### !! """k #????????? | | ?# ??# gg p * #????????? | | ?# ??# g k #????????? | | ?# ^ pg * #????????? | | ?# k @p #????????? | | ?+ ########## =###############????????? | | ?# #????????# #??????????????????????? | | ?# #????????# #??????????????????????? | | ?# #????????+ ?????????????????????? | | ?# #????????# ????????????????????? | | ?# #????????# ???????????????????? | | ?# """ #????????# ??????????????????? | | ?# "F" #????????# ??????????????????? | | ?# ??? #????????# ??????????????????? | | ???????" ?????????# ???????????????????? | | ???????" ?????????# ?????????????????????? | | ???????? ?????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ?????????????????????? | | ???????????????????????## ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 120 Energy Generation 57 Energy Capacity 1040 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 825 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 14 Item Schematics ----------------- Arm. Treads | -6/Factory | Scanalyzed Hvy. Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -5/Factory Arm. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerTeslaMallet Manual? 0 Play Time 02:04:20 Cumulative 45.5 hours Start 2022.03.28 @ 12:04:25 End 2022.03.28 @ 15:54:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56280fce-8f39-4e87-aabb-9812c9921d73