Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.22 @ 18:28:37 Player: Cogchaaaan Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (186) 930 Value Destroyed (8527) 8527 Prototype IDs (26) 520 Alien Tech Used (6) 1200 Bonus (29897) 29897 TOTAL SCORE: 50974 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 5447 Follower Combat Kills 150 Met Zhirov 300 Met Warlord at Base 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 228/300 Energy 25/450 System Corruption 10% Temperature Warm (157) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Medium Storage Unit Improved Targeting Computer Experimental Targeting Computer Experimental Targeting Computer AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Impulse Thruster Impulse Thruster Experimental Heat Sink Long-range Sensor Array Experimental System Shield Advanced Plasma Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Improved Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Impulse Thruster Impulse Thruster Experimental Heat Sink Long-range Sensor Array Experimental System Shield Advanced Plasma Cannon Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Improved Plasma Cutter [Rating: 244] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Flight Unit Biomechanical Wings Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Advanced Beam Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . 2 . . . . 1 1 . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 2 . . . . . 1 . . . . . 2 . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 7 7 . 21 2 15 11 . . 1 2 4 2 1 2 3 1 3 1 1 2 . 17 2 13 3 3 5 Power 13 | 1 . . 2 1 2 1 . . . . 1 1 . . . . . . . . . 2 . 2 . . . Engine 6 | 1 . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . 1 . . . . 1 1 . . . . . . . . . 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion 40 | 2 2 . 12 . 5 5 . . . 1 2 1 . . . . 1 . 1 . . 8 . . . . . Treads 18 | . 2 . 11 . 5 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . 1 . . 5 . . . 1 2 1 . . . . 1 . 1 . . 8 . . . . . Utility 55 | 2 4 . 3 1 7 4 . . . 1 1 . . 1 2 . 2 1 . 2 . 7 2 7 3 2 3 Device 19 | 1 . . 2 . 3 1 . . . . 1 . . . 1 . 1 . . . . 1 . 5 . . 3 Storage 5 | 1 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Processor 13 | . . . . 1 1 1 . . . . . . . 1 1 . 1 . . . . . . 2 3 2 . Hackware 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . Protection 12 | . 2 . 1 . 3 1 . . . . . . . . . . . 1 . 1 . 2 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 21 | 2 1 . 4 . 1 1 . . 1 . . . 1 1 1 1 . . . . . . . 4 . 1 2 Energy Gun 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 4 | . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 . . . . . . . 1 . . . 2 . . . . 3 . . 1 6 1 . 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Lost 25 | . . . 3 1 5 . . . . 1 1 . . . . 1 1 2 1 . 3 . 2 3 . . 1 Power 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . 1 . . . Propulsion 4 | . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . Utility 12 | . . . 2 1 2 . . . . . . . . . . . . 2 . . 1 . 1 2 . . 1 Weapon 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . Highest Loss Streak 3 | . . . 2 1 2 . . . . 1 1 . . . . 1 1 1 1 . 3 . 1 2 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 3 9 15 22 23 24 9 6 6 6 6 7 8 9 9 9 9 8 8 7 7 7 8 9 8 6 8 9 Power 1 | . 1 1 1 1 1 2 3 3 3 3 3 1 1 1 1 1 1 1 1 1 1 . 1 . . . . Propulsion 5 | 1 2 3 7 11 10 2 . . . . 1 1 2 2 2 2 1 1 . . . . 2 2 2 2 2 Utility 4 | . 3 5 6 6 7 3 2 2 2 2 1 3 3 3 4 4 2 3 3 3 4 4 4 3 . 1 3 Weapon 3 | . 2 6 6 5 4 1 1 1 1 1 1 1 1 2 2 1 2 1 2 1 . 1 1 1 2 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 1 1 2 . 4 8 . . . . . 1 1 . . . . . . 1 . 3 . 2 . . 5 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 9 | . . 1 1 . . 5 . . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 . 2 . . 3 Weapon 9 | . 1 . 1 . 2 3 . . . . . 1 . . . . . . . . . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 100 100 99 99 95 85 84 84 84 84 92 91 94 94 96 95 93 91 88 91 90 93 94 80 80 82 81 Engine 6 | . 14 14 10 11 8 1 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . 5 7 7 7 7 6 11 11 11 11 11 10 10 10 10 8 9 9 5 . . . Treads 16 | . 20 28 32 33 26 2 . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 7 . . . . . . . . . . . . . . . . . . . . . . 3 9 7 7 Flight 12 | . . . . . . 33 38 38 38 38 39 39 41 41 41 41 36 36 35 36 34 32 33 21 . . . Device 11 | . 12 14 11 11 20 11 7 7 7 7 13 11 11 11 10 11 14 11 10 10 10 9 9 6 9 7 9 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 5 9 7 7 Processor 7 | . . . . 10 2 5 7 7 7 7 6 5 5 5 5 5 10 10 10 10 10 9 9 8 26 36 32 Hackware 2 | . . . . . . . . . . . 6 5 5 5 5 5 5 5 5 5 5 13 14 6 . . . Protection 5 | . 1 . 10 . 9 7 7 7 7 7 6 4 5 5 5 5 5 5 5 7 9 7 8 5 . . . Energy Gun 2 | . 11 . . . . . . . . . . . . . 1 . . . . . . . . 7 18 13 14 Energy Cannon 5 | . 2 14 11 11 10 2 . . . . . . . . . . . . . . 1 . 2 . . . . Ballistic Gun 5 | . 14 14 10 11 7 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 1 2 . . . Peak Build Rating 244 | 7 11 11 22 19 31 37 29 29 30 34 46 57 60 62 69 67 74 80 71 82 84 119 129 221 233 242 244 Average Rating 57 | 5 8 11 17 18 25 28 29 28 28 29 44 55 57 61 64 62 70 72 70 76 76 102 120 148 231 239 238 On Entrance 67 | . 7 11 11 19 19 30 29 29 29 29 34 46 57 57 62 65 62 74 71 71 79 70 119 121 221 231 242 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 12 87 29 98 95 108 108 22 22 22 22 23 29 36 30 32 30 31 31 30 31 40 35 46 48 43 43 61 Greatest Support 69 | 20 40 40 69 63 66 63 22 22 22 26 30 36 36 36 36 36 39 39 39 38 38 50 50 60 60 60 60 Greatest Overweight (x) 3 | 3 2 . 2 1 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 16 | 7 14 15 24 25 25 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 Most Carried 25 | 4 15 15 25 24 25 23 6 6 7 7 9 10 10 10 10 10 10 9 8 9 8 10 10 10 8 10 10 Average Carried 14 | 3 9 15 22 23 24 7 6 5 6 6 7 8 9 9 9 9 8 8 7 7 7 8 9 8 6 8 9 Final Capacity 25 | 8 15 15 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 24 | 4 15 15 24 24 23 6 6 6 7 6 8 10 9 10 10 10 9 8 7 8 8 10 9 9 7 10 10 Class Distribution -------------------- 39% | Mutant 17% | Scavenger-Mutant 11% | Scavenger-Sprinter 10% | Alien-Sigix 7% | Hacker-Scout 5% | Derelict-Scout 4% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Scout | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Zhirov Derelict-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Matter Collected 3375 | 280 142 . 809 84 324 65 . 50 20 10 40 40 80 50 . 79 . 43 7 350 . 155 . 475 30 40 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10242 | 128 474 . 1579 149 826 65 . . . . 313 116 79 . . 76 . . . 178 . 155 . 2359 532 1484 1729 Parts 511 | 7 36 . 98 4 49 2 . . . . 11 8 10 . . 5 . . . 2 . 4 . 113 23 75 64 Haulers Intercepted 13 | . 2 . 6 . 2 . . . . . 1 . . . . . . . . . . . . . 1 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 3 . 1 . . 6 . . 4 . . . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 134 | . 9 . 29 7 15 . . . . . . . 9 . . 5 . . . . . . . 29 6 16 9 Melee 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Guns 53 | . 9 . 3 3 2 . . . . . . . . . . . . . . . . . . 7 6 16 7 Cannons 36 | . . . 20 4 12 . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . . 4 . . . . . . . . . 9 . . 3 . . . . . . . 12 . . . Classes Destroyed 21 | 2 4 . 4 1 1 . . . . . 1 1 . . . . . . . . . . . 5 1 1 . Worker 9 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 4 1 Builder 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 13 | . 2 . 6 . 2 . . . . . 1 . . . . . . . . . . . . . 1 1 . Recycler 10 | 1 2 . 1 . 1 1 . . . . 1 . . . . . . . . . . 1 . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Watcher 12 | . 2 . 3 . 1 . . . . . 1 2 . . . . . . . . . . . . . 2 1 Swarmer 38 | . 7 . 7 . 4 . . . . . . . 9 . . 5 . . . . . . . . . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 33 | . 2 . 11 2 5 . . . . . . . . . . . . . . . . . . 10 1 2 . Brawler 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . . Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 2 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . 9 . 4 . . . . . . . . . . . . . . . . . . . . . . Hunter 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . 4 Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 2 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 27 | 2 3 . 8 2 4 1 . . . . 3 2 9 . . 5 . . . . . 1 . 27 3 9 10 Combat Bots Only 26 | . 3 . 5 2 4 . . . . . . . 9 . . 5 . . . . . . . 26 3 6 4 Max Kills in Single Turn 4 | 1 1 . 3 1 1 1 . . . . 1 1 3 . . 3 . . . . . 1 . 4 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploded 4 | . . . 3 . . . . . . . . . 3 . . 3 . . . . . . . 4 . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1610 | . 48 . 110 24 78 . 7 . . 9 9 11 5 2 . 26 8 14 31 . 30 . 52 505 188 110 343 Missed 648 | . 20 . 28 7 17 . 5 . . 2 4 8 2 1 . 13 2 6 18 . 16 . 25 222 91 40 121 Damage Taken 12542 | . 322 . 1118 228 942 . 27 . . 112 76 66 48 12 . 217 122 167 276 . 330 . 521 2737 1047 888 3286 Core 3160 | . 67 . 138 28 113 . . . . 36 . 23 . . . 12 27 39 78 . 97 . 111 803 330 274 984 Absorbed by Shields 2946 | . . . . . . . . . . . . . . . . . . . . . . . . 1294 . . 1652 Redirected to Core 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . Redirected to Shielding 250 | . 21 . 82 . . . . . . . . . . . . . . . . . 59 . 22 66 . . . Ignored by Resistances 10818 | . . . . . . . . . . . . . . . . . . . . . . . . 3732 1101 933 5052 Regen/Repaired (Parts) 2733 | . . . . . . . . . . . . 139 . . . . . . . . . . . . 2594 . . Core Remaining (%) 75 | 100 . 73 . 58 79 . . . . 94 100 . . . . 96 . . . . 79 . . 29 47 . . Volleys Fired 467 | 10 42 . 94 17 50 . . . . . . . 5 . . 14 . 5 . . 4 19 10 42 37 49 69 Largest 2 | 2 2 . 2 2 2 . . . . . . . 1 . . 1 . 1 . . 1 1 1 2 2 2 2 Hottest 200 | 70 88 . 91 91 143 . . . . . . . 39 . . 98 . 98 . . 98 98 98 200 200 200 200 Shots Fired 808 | 20 83 . 175 34 100 . . . . . . . 5 . . 14 . 5 . . 4 19 10 64 57 86 132 Gun 554 | 20 80 . 81 17 43 . . . . . . . . . . . . . . . . . . 48 57 86 122 Cannon 228 | . 3 . 91 17 57 . . . . . . . . . . 13 . 5 . . 4 19 10 9 . . . Launcher 26 | . . . 3 . . . . . . . . . 5 . . 1 . . . . . . . 7 . . 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 193 | 10 42 . 81 17 43 . . . . . . . . . . . . . . . . . . . . . . Thermal 276 | 10 41 . 91 17 57 . . . . . . . . . . 13 . 5 . . 4 19 10 9 . . . Explosive 9 | . . . 3 . . . . . . . . . 5 . . 1 . . . . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 10 Slashing 313 | . . . . . . . . . . . . . . . . . . . . . . . . 48 57 86 122 Robot Hit Streak 21 | 2 7 . 12 4 7 . . . . . . . 8 . . 2 . . . . . . . 19 9 13 21 Robot Miss Streak 5 | 3 4 . 4 5 3 . . . . . . . 1 . . . . . . . . . . 3 4 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 14 | . 2 . . . . . . . . . . . . . . . . . . . . . . 3 2 6 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Shots Hit Robots 479 | 10 49 . 101 16 63 1 . . . . 7 7 2 . . 4 . . . 5 . 3 . 36 24 51 100 Core Hits 343 | 5 22 . 47 9 28 . . . . . 3 4 11 . . 5 . . . 1 . 1 . 113 13 32 49 Critical Kills 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . 3 . 2 . 2 . . . . . . . . . . . . . . . . . . 2 1 1 2 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 Melee Attacks 142 | . . . . . . 1 . 2 1 . 16 18 7 6 . 10 4 7 . 5 5 47 2 11 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 142 | . . . . . . 1 . 2 1 . 16 18 7 6 . 10 4 7 . 5 5 47 2 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . . . . 5 1 . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27187 | 97 541 11 2129 289 1282 61 . . . . 417 319 627 . . 482 . . . 415 . 174 . 7460 1711 4181 6991 Guns 15844 | 97 478 . 421 123 375 . . . . . . . . . . . . . . . . . . 2450 1586 3873 6441 Cannons 2542 | . 63 . 1432 166 881 . . . . . . . . . . . . . . . . . . . . . . Explosions 6741 | . . . 242 . . . . . . . . . 627 . . 359 . . . . . . . 4963 . . 550 Melee 1509 | . . . . . . 61 . . . . 417 319 . . . 123 . . . 415 . 174 . . . . . Ramming 551 | . . 11 34 . 26 . . . . . . . . . . . . . . . . . . 47 125 308 . Kinetic 1150 | 48 183 . 421 123 375 . . . . . . . . . . . . . . . . . . . . . . Thermal 4745 | 49 358 . 1432 166 881 . . . . . . . . . . . . . . . . . . 1859 . . . Explosive 1825 | . . . 242 . . . . . . . . . 627 . . 359 . . . . . . . 597 . . . Electromagnetic 3057 | . . . . . . . . . . . . . . . . . . . . . . . . 2507 . . 550 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15859 | . . . . . . 61 . . . . 417 319 . . . 123 . . . 415 . 174 . 2450 1586 3873 6441 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 7 . . 10 Average Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 3 . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 9 Effects 19 | . . . . . 10 . . . . . . . . . . . . . . . . . 2 2 . . 5 Message Errors 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . . Matter Fused 6 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 Heat Flow Errors 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 467 | . . . 36 5 3 21 . . . . 103 37 5 . . . . . . 104 . 17 . 53 . 83 . Projectiles 8 | . . . . 5 3 . . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . . 36 . . . . . . . . . 5 . . . . . . . . . . 53 . . . Melee 365 | . . . . . . 21 . . . . 103 37 . . . . . . . 104 . 17 . . . 83 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . 22 . 101 . . . . . . . . . . 31 . . . . . . . 116 . . 17 Shots 20 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 14 . . 3 Rammed 9 | . . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 19 | . . 3 4 . 3 . . . . . . . . . . . . . . . . . . 1 2 6 . Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 452 | 90 160 . 452 48 148 . . 5 . 1 . . 1 . . 184 . 104 38 . 100 220 23 448 2 . 153 Average Temperature 81 | 40 50 . 70 16 19 . . 5 . 1 . . 1 . . 70 . 47 16 . 39 75 16 135 2 . 43 Received Heat Transfer 2098 | . 24 . 405 81 306 . . . . . . 9 . . . . 9 30 85 . . . 81 178 189 27 674 Effects 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 14 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 2 2 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 2 Parts Fried 25 | . . . . . . . . . . . . . . . . . . . . . . . . 11 . 7 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Melted 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 5 . 2 . . . . . . . . . . . . . . . . . . 2 . . . Heat Transferred 6923 | 148 1221 . 2516 296 1517 . . . . . . . . . . . . . . . . . . 1225 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 5 5 5 5 Low Security (%) 79 | 100 100 100 66 100 100 100 . . . . 100 100 . . . . 100 . . . . 100 100 65 . . . Level 1 8 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 14 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 85 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . 34 96 92 . Peak Influence 2665 | 5 115 . 360 50 139 42 . . . . 117 62 . . . . 44 . . . . 56 97 2655 2665 2355 1770 Initial 1598 | . . . . 7 . 42 . . . . . 42 . . . . . . . . . 9 4 54 1493 1598 1507 Average 294 | 1 27 . 145 1 37 24 . . . . 36 32 . . . . 13 . . . . 20 26 722 1967 2062 1671 Influence Increases 7633 | 15 285 . 908 50 493 20 45 . . 20 218 169 245 . . 110 62 45 195 10 15 301 214 1366 1177 1147 523 Destroy 0b10 Robot/C 2860 | . 180 . 580 40 300 . . . . 20 . . 180 . . 100 . . . . . . . 580 120 440 320 Destroy 0b10 Robot/NC 305 | 15 30 . 55 . 25 5 . . . . 30 20 . . . . . . . 10 . 5 . 10 10 65 25 Destroy Leader 660 | . 28 . 198 10 86 . . . . . 4 4 20 . . 10 . . . . . . . 90 42 116 52 Allied During Kill 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 118 26 Successful Hack 302 | . 17 . 16 . 8 . . . . . 14 38 . . . . 24 . . . . 69 50 62 . . 4 Disable Machine 360 | . . . . . 30 . . . . . 15 . . . . . . . . . . 30 15 135 75 45 15 Destroy Structure 764 | . . . 14 . 44 . . . . . 5 62 . . . . 8 . . . . 92 14 114 147 198 66 Partial Spotted 225 | . . . . . . 15 . . . . 75 15 . . . . 15 . . . . 30 30 . 15 15 15 Lose Combat Pursuer 1995 | . 30 . 45 . . . 45 . . . 75 30 45 . . . 15 45 195 . 15 75 105 375 750 150 . Influence Decreases 3908 | 15 285 . 889 57 400 47 10 35 . 20 131 170 80 50 . 110 38 59 70 10 . 301 121 250 100 390 270 Time Decay 2540 | 15 285 . 442 50 366 47 10 35 . 10 121 170 80 50 . 100 28 59 40 10 . 287 45 160 . 10 120 Lost Part 167 | . . . 30 7 30 . . . . . 10 . . . . 10 10 . 10 . . . 20 30 . . 10 Lost Ally 712 | . . . . . . . . . . 10 . . . . . . . . 20 . . 2 . 60 100 380 140 Purge Threat 489 | . . . 417 . 4 . . . . . . . . . . . . . . . . 12 56 . . . . Squads Dispatched 80 | . . . 4 . 1 . . . . . 1 1 . . . . 1 . . . . 2 . 17 27 26 . Investigation 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Reinforcement 11 | . . . 3 . 1 . . . . . . . . . . . 1 . . . . . . 2 2 2 . Assault 54 | . . . . . . . . . . . . . . . . . . . . . . . . 12 21 21 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Distress Signals 18 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . 1 2 1 6 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 16 . 44 6 21 . 3 . . 3 8 5 7 2 . 11 4 5 13 . 5 8 12 94 84 33 21 Peak Tracking Total 46 | . 4 . 4 2 4 . 3 . . 4 3 3 4 4 . 7 3 3 9 . 5 3 12 46 28 7 9 Tactical Retreats 43 | . 1 . 2 . . . 1 . . . 3 1 1 . . . 1 1 3 . 1 4 2 9 9 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Traps Triggered 10 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . 3 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Disabled 27 | . . . . . 2 . . . . . 1 . . . 1 . . . . . . 2 1 11 5 3 1 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 1 1 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Machines Accessed 75 | . 9 . 11 . 6 . . . . . 6 7 . 1 . . 3 . . 4 . 14 6 7 . . 1 Terminals 50 | . 8 . 9 . 4 . . . . . 4 3 . . . . 2 . . . . 7 6 6 . . 1 Fabricators 4 | . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Repair Stations 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 . . . Total Hacks 178 | . 20 . 24 . 16 . . . . . 15 15 . 1 . . 4 . . 17 . 32 13 20 . . 1 Successful 100 | . 10 . 11 . 6 . . . . . 6 10 . 1 . . 2 . . 17 . 16 10 10 . . 1 Failed 77 | . 9 . 13 . 10 . . . . . 9 5 . . . . 2 . . . . 16 3 10 . . . Catastrophic 14 | . 2 . 3 . 1 . . . . . . 1 . . . . . . . . . 4 1 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 83 | . 14 . 12 . 9 . . . . . 11 5 . . . . 2 . . . . 16 6 8 . . . Terminals 120 | . 17 . 22 . 12 . . . . . 12 4 . . . . 3 . . . . 18 13 18 . . 1 Fabricators 9 | . . . . . . . . . . . 3 3 . . . . . . . . . 3 . . . . . Repair Stations 9 | . . . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . Recycling Units 14 | . 3 . 1 . 3 . . . . . . . . . . . . . . . . 7 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . 2 . . . Terminal Hacks 54 | . 5 . 8 . 2 . . . . . 2 . . 1 . . 1 . . 17 . 5 7 5 . . 1 Record 6 | . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 6 | . . . 3 . 1 . . . . . . . . . . . . . . . . 1 1 . . . . Locate Traps 9 | . 4 . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . 1 . . . . . . . 1 . . . . . . . . . . 2 2 2 . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . Network Status 3 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Retrieve Components 5 | . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 . . . Seal Access 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . 1 . . . Unauthorized Hacks 24 | . 3 . 3 . 3 . . . . . 2 2 . . . . . . . . . 4 3 4 . . . Terminals 22 | . 3 . 3 . 3 . . . . . 2 1 . . . . . . . . . 3 3 4 . . . Assimilate 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Botnet 20 | . 3 . 3 . 3 . . . . . 2 . . . . . . . . . . 2 3 4 . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Fabnet 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 10 . 5 . . . . . 6 5 . . . . 2 . . . . 8 5 6 . . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . 15 . . . . . . . . . . 4 . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Time 121 | . . . . . . . . . . . . 121 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 3 1 1 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total Allies 74 | . . . . . . . . . 7 . . 1 . . . . . . 1 . . 1 . 3 26 27 8 Largest Group 11 | . . . . . . . . . 7 7 . 1 . . . . . . 1 . . 1 . 3 7 11 8 Highest-Rated Group 197 | . . . . . . . . . 197 197 . 49 . . . . . . 12 . . 26 . 153 101 149 112 Highest-Rated Ally 58 | . . . . . . . . . 31 31 . 49 . . . . . . 12 . . 26 . 58 58 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 199 | . . . . . . . . . . 14 . 3 . . . . . . 1 . . . . 4 10 128 39 Total Damage 3334 | . . . . . . . . . . 225 . 153 . . . . . . . . . . . 132 90 2127 607 Kills 18 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 8 8 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Active Infowar (turns) 6380 | 14 950 298 1099 . 227 91 34 111 341 97 304 340 167 105 93 279 83 258 106 60 143 727 126 327 . . . Optics 227 | . . . . . 227 . . . . . . . . . . . . . . . . . . . . . . Sensors 3536 | . . . . . . 91 34 111 341 97 304 340 167 105 93 279 83 258 106 57 143 727 126 74 . . . Terrain 1829 | . . . . . . . . . . . . . . . . . 82 258 106 60 143 727 126 327 . . . Seismic 2361 | 14 950 298 1099 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . 2 1 1 . . 1 1 . . . 1 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Turns Passed 11737 | 141 1069 298 2428 1384 1332 104 34 111 341 97 304 340 167 105 93 279 83 258 106 60 143 727 126 502 324 492 289 Spaces Moved 13904 | 75 578 182 887 125 464 278 133 418 775 294 826 706 634 281 294 436 227 682 374 176 429 1715 395 759 711 783 267 Core 13 | 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2015 | . 356 182 887 125 464 1 . . . . . . . . . . . . . . . . . . . . . Legs 2232 | 62 222 . . . . . . . . . . . . . . . . . . . . . . 187 711 783 267 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9644 | . . . . . . 277 133 418 775 294 826 706 634 281 294 436 227 682 374 176 429 1715 395 572 . . . Fastest Speed 20 | 50 120 160 160 240 240 25 25 25 25 25 23 20 20 20 20 20 20 22 21 21 21 22 22 22 30 30 30 Average Speed 53 | 127 156 160 228 240 240 25 25 25 25 26 23 20 20 20 20 20 20 22 21 21 25 22 22 23 30 30 30 Slowest Speed 320 | 200 320 160 320 240 240 240 25 25 25 29 29 24 20 20 20 20 24 24 24 21 89 25 22 30 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . 3 . . . 1 4 3 . . . . 3 . 4 . 1 11 7 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 87 31 93 34 47 8 33 64 82 56 25 20 61 47 49 66 8 68 68 60 71 50 56 54 26 28 14 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . 1 . . . . . 3 . . . . . . . Known Exits Taken 20 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . 1 . 1 . . . 3 2 3 . . 3 2 . 2 . 1 . . 1 . . . . . . Spaces Dug 206 | . . . . . . . . 2 . . 5 7 7 6 . 16 4 11 . . 9 52 7 15 23 34 8 Terrain Destroyed 477 | . . . 14 . 50 . . 2 . . 5 7 54 6 . 37 4 11 . . 9 52 7 58 58 74 29 Melee 87 | . . . . . . . . 2 . . 5 7 7 6 . 3 4 7 . . 5 34 1 6 . . . Projectile 220 | . . . . . 3 . . . . . . . . . . 13 . 4 . . 4 18 6 11 58 74 29 AOE 170 | . . . 14 . 47 . . . . . . . 47 . . 21 . . . . . . . 41 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Total 17113 | 99 665 190 1116 1179 588 313 132 421 919 311 907 872 659 319 319 598 254 774 393 191 451 1965 414 1006 775 920 363 Wait 2145 | 4 16 4 55 1034 36 5 . . 139 17 61 138 9 26 10 134 22 76 23 . 11 136 3 133 17 25 11 Move 13805 | 74 577 181 886 124 463 271 132 417 774 291 818 699 633 280 293 435 221 681 367 175 426 1693 381 754 710 782 267 Hop 33 | . . . . . . 3 . . . 1 3 3 . . . . 2 . 2 . 1 10 6 2 . . . Pick Up 91 | 4 15 1 19 1 8 4 . 1 1 . 4 5 . 1 . . 2 . . 3 . 8 1 7 2 4 . Fast Attach 91 | 7 2 . 17 1 11 . . . 2 1 2 3 . 3 3 . . . . 3 . 15 1 14 1 1 4 Attach 67 | . . . 6 1 3 9 . . . 1 2 2 2 . 1 2 3 3 1 1 2 11 5 6 4 1 1 Detach 31 | . . . . . . 1 . . . . . . 2 . 1 2 . 2 . 1 2 10 3 6 . . 1 Swap 45 | . 8 . 17 . 1 2 . . . . . . . . . 1 . . . . . 1 1 2 . 4 8 Drop 104 | . 5 1 18 1 13 17 . 1 2 . 1 1 1 3 3 . . . . 3 . 15 1 15 2 . 1 Fire 467 | 10 42 . 94 17 50 . . . . . . . 5 . . 14 . 5 . . 4 19 10 42 37 49 69 Melee 142 | . . . . . . 1 . 2 1 . 16 18 7 6 . 10 4 7 . 5 5 47 2 11 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 6 . Crush 10 | . . 3 4 . 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Rewire 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . 48 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 3) 301 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 5) 780 | -10/Materials | Discovered new exit (range 11) 899 | -10/Materials | Discovered new exit (range 16) 957 | -10/Materials | Central database locked down 1211 | -10/Materials | Entered Mines 1398 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1399 | -10/Mines | Discovered new exit (range 5) 1471 | -10/Mines | Discovered new exit (range 14) 1509 | -10/Mines | Entered Materials 1509 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1982 | -9/Materials | Discovered new exit (range 16) 2164 | -9/Materials | Build established: Scavenger-Mutant 2449 | -9/Materials | Discovered new exit (range 16) 2783 | -9/Materials | Discovered new exit (range 12) 2945 | -9/Materials | Build established: Mutant 3563 | -9/Materials | Discovered new exit (range 8) 3594 | -9/Materials | Identified exit to Mines 3826 | -9/Materials | Build established: Scavenger-Mutant 3889 | -9/Materials | Discovered new exit (range 4) 3937 | -9/Materials | Entered Mines 3963 | -9/Mines | Assembled infested the area 4226 | -9/Mines | Build established: Mutant 5033 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5220 | -9/Mines | Discovered new exit (range 15) 5321 | -9/Mines | Entered Materials 5321 | -8/Materials | Evolved 2 slots: Utility x2 5735 | -8/Materials | Build established: Scavenger-Mutant 6403 | -8/Materials | Build established: Mutant 6431 | -8/Materials | Discovered new exit (range 12) 6653 | -8/Materials | Entered Factory 6653 | -7/Factory | Evolved 2 slots: Propulsion x2 6654 | -7/Factory | Identified exit to Storage 6749 | -7/Factory | Discovered new exit (range 16) 6752 | -7/Factory | Identified exit to Lower Caves 6757 | -7/Factory | Entered Lower Caves 6788 | -7/Lower Caves | Discovered new exit (range 10) 6790 | -7/Lower Caves | Identified exit to Lower Caves 6791 | -7/Lower Caves | Entered another Lower Caves area 6805 | -7/Lower Caves | Learned 4 Factory zone layouts 6831 | -7/Lower Caves | Learned location of 1 exit from Factory 6859 | -7/Lower Caves | Encountered a Warlord checkpoint 6885 | -7/Lower Caves | Discovered new exit (range 9) 6902 | -7/Lower Caves | Identified exit to Zion 6902 | -7/Lower Caves | Entered Zion 6919 | -7/Zion | Gained Derelict followers 6921 | -7/Zion | Discovered new exit (range 16) 6926 | -7/Zion | Found CR-A16's Pointy Stick 6949 | -7/Zion | Build established: Scavenger-Sprinter 6969 | -7/Zion | Received a hallucinogenic algorithm 7075 | -7/Zion | Given the Hacking Drone Bay 7103 | -7/Zion | Identified exit to Proximity Caves 7243 | -7/Zion | Entered Proximity Caves 7243 | -6/Proximity Caves | Accompanied by 7 allies 7332 | -6/Proximity Caves | Found DCF Scrap (13 items) 7337 | -6/Proximity Caves | Discovered new exit (range 11) 7340 | -6/Proximity Caves | Identified exit to Factory 7340 | -6/Proximity Caves | Entered Factory 7340 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7341 | -6/Factory | Identified exit to Factory 7576 | -6/Factory | Identified exit to Lower Caves 7640 | -6/Factory | Discovered exit to Factory (range 16) 7644 | -6/Factory | Entered another Factory area 7644 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7756 | -5/Factory | Repaired Imp. Flight Unit 7880 | -5/Factory | Repaired VTOL Module 7976 | -5/Factory | Repaired Imp. Light Armor Plating 7981 | -5/Factory | Discovered new exit (range 15) 7983 | -5/Factory | Identified exit to Upper Caves 7984 | -5/Factory | Entered Upper Caves 8044 | -5/Upper Caves | Learned 4 Factory zone layouts 8150 | -5/Upper Caves | Discovered new exit (range 6) 8150 | -5/Upper Caves | Identified exit to Upper Caves 8151 | -5/Upper Caves | Entered another Upper Caves area 8153 | -5/Upper Caves | Destroyed 9 combat bots 8183 | -5/Upper Caves | Spotted B-75 Beast 8254 | -5/Upper Caves | Discovered new exit (range 8) 8255 | -5/Upper Caves | Identified exit to Warlord 8256 | -5/Upper Caves | Entered Warlord 8295 | -5/Warlord | Found Prototype Processor 8295 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 8331 | -5/Warlord | Met Warlord 8346 | -5/Warlord | Discovered new exit (range 12) 8348 | -5/Warlord | Identified exit to Proximity Caves 8349 | -5/Warlord | Entered Proximity Caves 8408 | -4/Proximity Caves | Build established: Derelict-Sprinter 8593 | -4/Proximity Caves | Spotted B-86 Titan 8627 | -4/Proximity Caves | Discovered new exit (range 5) 8628 | -4/Proximity Caves | Identified exit to Factory 8628 | -4/Proximity Caves | Entered Factory 8628 | -4/Factory | Evolved 2 slots: Utility x2 8629 | -4/Factory | Identified exit to Extension 8690 | -4/Factory | Discovered new exit (range 14) 8695 | -4/Factory | Identified exit to Upper Caves 8695 | -4/Factory | Identified exit to Armory 8711 | -4/Factory | Entered Upper Caves 8829 | -4/Upper Caves | Encountered a Warlord checkpoint 8829 | -4/Upper Caves | Learned Research trap positions 8915 | -4/Upper Caves | Build established: Derelict-Scout 8967 | -4/Upper Caves | Discovered new exit (range 9) 8969 | -4/Upper Caves | Identified exit to Upper Caves 8969 | -4/Upper Caves | Entered another Upper Caves area 8971 | -4/Upper Caves | Spotted B-86 Titan 8986 | -4/Upper Caves | Learned Research security intel 9073 | -4/Upper Caves | Discovered new exit (range 13) 9075 | -4/Upper Caves | Identified exit to Zhirov 9075 | -4/Upper Caves | Entered Zhirov 9075 | -4/Zhirov | Discovered new exit (range 3) 9079 | -4/Zhirov | Met Zhirov 9083 | -4/Zhirov | Learned location of Testing (-2) 9083 | -4/Zhirov | Learned location of Quarantine (-3) 9083 | -4/Zhirov | Learned location of Command (-1) 9085 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9089 | -4/Zhirov | Found Alien Artifact 9089 | -4/Zhirov | Identified Integrated Reactor 9089 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9092 | -4/Zhirov | Found Alien Artifact 9135 | -4/Zhirov | Identified exit to Proximity Caves 9135 | -4/Zhirov | Entered Proximity Caves 9272 | -3/Proximity Caves | Spotted B-86 Titan 9277 | -3/Proximity Caves | Discovered new exit (range 3) 9277 | -3/Proximity Caves | Identified exit to Research 9278 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 9278 | -3/Proximity Caves | Entered Research 9278 | -3/Research | Evolved 2 slots: Utility x2 9279 | -3/Research | Loaded intel: 81 trap records 9341 | -3/Research | Identified Transdimensional Reconstructor 9415 | -3/Research | Discovered new exit (range 5) 9416 | -3/Research | Identified exit to Research 9467 | -3/Research | Discovered exit to Research (range 10) 9526 | -3/Research | Found Fusion Bomb Launcher 9584 | -3/Research | Found Gamma Bomb Array 9604 | -3/Research | Build established: Hacker-Scout 9606 | -3/Research | Identified exit to Quarantine 10005 | -3/Research | Entered Quarantine 10052 | -3/Quarantine | Found Alien Artifact 10052 | -3/Quarantine | Identified Phase Redirector 10075 | -3/Quarantine | Discovered exit to Research (range 15) 10113 | -3/Quarantine | Spotted Fortress 10129 | -3/Quarantine | Discovered new exit (range 6) 10129 | -3/Quarantine | Discovered new exit (range 6) 10130 | -3/Quarantine | Identified exit to Protoforge 10131 | -3/Quarantine | Identified exit to Section 7 10131 | -3/Quarantine | Entered Section 7 10149 | -3/Section 7 | Found Alien Artifact 10149 | -3/Section 7 | Identified Core Reset Matrix 10149 | -3/Section 7 | Used Core Reset Matrix 10153 | -3/Section 7 | Detected hypermatrix surge 10153 | -3/Section 7 | Sensed 19 artifacts in vicinity 10221 | -3/Section 7 | Found Integrated Reactor 10221 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 10357 | -3/Section 7 | Found Integrity Redistributor 10370 | -3/Section 7 | Discovered exit to Research (range 6) 10373 | -3/Section 7 | Spotted S7 Guard 10414 | -3/Section 7 | Spotted Executioner 10435 | -3/Section 7 | Scanned by Researcher 10440 | -3/Section 7 | Spotted Striker 10440 | -3/Section 7 | Spotted Striker 10446 | -3/Section 7 | Spotted Executioner 10446 | -3/Section 7 | Spotted Executioner 10458 | -3/Section 7 | Integrated with Sigix Exoskeleton 10485 | -3/Section 7 | Destroyed Striker 10491 | -3/Section 7 | Destroyed Executioner 10501 | -3/Section 7 | Destroyed Executioner 10510 | -3/Section 7 | Found Prototype Processor 10510 | -3/Section 7 | Identified Exp. Core Analyzer 10522 | -3/Section 7 | Found Prototype Processor 10529 | -3/Section 7 | Intercept squad dispatched 10538 | -3/Section 7 | Spotted Executioner 10543 | -3/Section 7 | Spotted Tracker 10543 | -3/Section 7 | Spotted Tracker 10544 | -3/Section 7 | Local machine network offline 10561 | -3/Section 7 | Spotted Combat Programmer 10562 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 10564 | -3/Section 7 | Spotted Executioner 10566 | -3/Section 7 | Spotted Combat Programmer 10575 | -3/Section 7 | Spotted Investigator 10585 | -3/Section 7 | Core integrity fell below 50% 10592 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 10593 | -3/Section 7 | Destroyed Investigator 10614 | -3/Section 7 | Destroyed Tracker 10633 | -3/Section 7 | Entered Research 10633 | -2/Research | Evolved 2 slots: Utility x2 10633 | -2/Research | Identified Exp. Targeting Computer 10635 | -2/Research | Destroyed 26 combat bots 10638 | -2/Research | Emitted hypermatrix ping 10643 | -2/Research | Assembled emerged from beneath the floor 10689 | -2/Research | Assembled emerged from beneath the floor 10737 | -2/Research | Assembled emerged from beneath the floor 10752 | -2/Research | Build established: Alien-Sigix 10879 | -2/Research | Found Prototype Hackware 10880 | -2/Research | Intercept squad dispatched 10883 | -2/Research | Spotted Tracker 10883 | -2/Research | Spotted Tracker 10893 | -2/Research | Destroyed Tracker 10903 | -2/Research | Spotted Combat Programmer 10906 | -2/Research | Sigix Exoskeleton integrity reduced to 40% 10909 | -2/Research | Destroyed Tracker 10912 | -2/Research | Destroyed Combat Programmer 10915 | -2/Research | Spotted Combat Programmer 10915 | -2/Research | Found Exp. Targeting Computer 10924 | -2/Research | Assembled emerged from beneath the floor 10929 | -2/Research | Garrison activated, responded to threat 10939 | -2/Research | Discovered new exit (range 18) 10950 | -2/Research | Used Integrity Redistributor, redistributed integrity from core (-436) 10953 | -2/Research | Core integrity fell below 50% 10957 | -2/Research | Entered Access 10957 | -1/Access | Evolved 2 slots: Utility x2 10962 | -1/Access | Emitted hypermatrix ping 10967 | -1/Access | Assembled emerged from beneath the floor 10997 | -1/Access | Found Gamma Bomb Array 11003 | -1/Access | Found Gamma Bomb Array 11030 | -1/Access | Assembled emerged from beneath the floor 11119 | -1/Access | Assembled emerged from beneath the floor 11158 | -1/Access | Discovered new exit (range 18) 11161 | -1/Access | Door terminal overloaded 11238 | -1/Access | Intercept squad dispatched 11251 | -1/Access | Spotted Tracker 11251 | -1/Access | Spotted Tracker 11262 | -1/Access | Destroyed Tracker 11265 | -1/Access | Destroyed Tracker 11284 | -1/Access | Assembled emerged from beneath the floor 11306 | -1/Access | Discovered new exit (range 18) 11322 | -1/Access | Spotted Combat Programmer 11323 | -1/Access | Spotted Combat Programmer 11337 | -1/Access | Destroyed Combat Programmer 11342 | -1/Access | Destroyed Combat Programmer 11449 | -1/Access | Entered Command 11454 | -1/Command | Emitted hypermatrix ping 11459 | -1/Command | Assembled emerged from beneath the floor 11506 | -1/Command | Spotted Combat Programmer 11506 | -1/Command | Spotted M Guard 11506 | -1/Command | Spotted Combat Programmer 11525 | -1/Command | Destroyed Combat Programmer 11543 | -1/Command | Spotted M Guard 11546 | -1/Command | Destroyed Combat Programmer 11562 | -1/Command | Destroyed M Guard 11563 | -1/Command | Destroyed M Guard 11563 | -1/Command | All MAIN.C guards destroyed 11570 | -1/Command | Found Corrupted Prototype Device 11570 | -1/Command | Identified Thermal Barrier 11577 | -1/Command | Found Corrupted Prototype Device 11577 | -1/Command | Identified AEGIS Remote Shield 11634 | -1/Command | Met MAIN.C 11637 | -1/Command | 0b10 Conduit disabled 11674 | -1/Command | System corruption reached 10% 11691 | -1/Command | Core integrity fell below 50% 11704 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 11704 | -1/Command | Destroyed MAIN.C Shell 11704 | -1/Command | Spotted M Shell/Def 11704 | -1/Command | Spotted M Shell/Atk 11704 | -1/Command | Spotted M Shell/Def 11704 | -1/Command | Spotted M Shell/Atk 11704 | -1/Command | Spotted M Shell/Atk 11704 | -1/Command | Spotted M Shell/Def 11704 | -1/Command | Spotted M Shell/Atk 11704 | -1/Command | Spotted M Shell/Def 11707 | -1/Command | MAIN.C activated Command garrisons 11721 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 11738 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 11707_ Quantum Shear penetrates MAIN.C. 11708_ Exp. Core Analyzer blasted off. 11710_ Quantum Shear penetrates 0b10 Conduit. 11711_ Sigix Sheargun blasted off. 11712_ Quantum Shear penetrates MAIN.C. 11718_ Acquired Sigix Sheargun. 11720_ Quantum Shear penetrates MAIN.C. 11721_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 11724_ Quantum Shear penetrates MAIN.C. 11728_ Quantum Shear penetrates M Shell/Def. 11730_ Critical hit (Meltdown: +150). 11731_ System corrupted: Energy discharge (-21). 11732_ Quantum Shear penetrates MAIN.C. 11737_ Critical hit (Meltdown: +150). 11737_ Quantum Shear penetrates MAIN.C. 11738_ Sigix Exoskeleton destroyed. 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""""""""#### | | ???????? #### ##### Y ] """"""""#### | | ????????#######k ##### Y " #### | | ????????####### ##### i " #### | | ????????####### """ """ " #### | | ?????????###### """ """ " """" #### | | ?????????###### """ " " " " #### | | ?????????###### ###### """""""""" " #### | | ??????????##### ###### " """ " """"""""#### | | ??????????? ###### """ " " " #### | | ??????????? ############################### | | ???????????? ####################?########## | | ?????????????#########################???????#???? | | ??????????????#######################????????????? | | ????????????????###################??????????????? | | ?????????????????#################???????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 150 Energy Generation 85 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Base Temperature (-) 100 Corruption Block 15 Armor Coverage 300 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 83 Targeting Accuracy 30 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 28 Defensive Hacking 12 Item Schematics ----------------- Hvy. Tesla Rifle | -3/Section 7 | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 55% | -5/Factory VTOL Module | 36% | -5/Factory Imp. Light Armor Plating | 41% | -5/Factory Alien Tech Used ----------------- Integrated Reactor Phase Redirector Core Reset Matrix Sigix Exoskeleton Sigix Sheargun Integrity Redistributor Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed LobotomyAlertMachine Manual? 0 Play Time 02:53:42 Cumulative 175.5 hours Start 2025.03.22 @ 11:52:33 End 2025.03.22 @ 18:28:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/2/0/0/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba27d7ee-34e9-4ab3-95ae-a26629765a93