Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 15:42:25 Player: CrossedViper Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (136) 680 Value Destroyed (3799) 3799 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1026) 1026 TOTAL SCORE: 10485 Bonus ------- High Alert Combat Kills 425 Follower Combat Kills 175 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -174 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 28/100 System Corruption 2% Temperature Cool (18) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Katana > --- INVENTORY (10) --- Improved Energy Well (0) Advanced Weapon Cycler Microactuators Experimental Thermal Shield Datajack Impact Mace Katana Signal Generator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Improved Energy Well Improved Armor Integrity Analyzer Layered Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun Katana > --- INVENTORY -------- Improved Energy Well Advanced Weapon Cycler Microactuators Experimental Thermal Shield Datajack Impact Mace Katana Signal Generator [Rating: 81] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Combat Antigrav System Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Hackware Hacking Suite Protection Powered Armor Weapon Heavy Assault Rifle Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 4 | . . . . . . . 2 . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 104 | 5 4 3 13 2 19 1 14 7 18 2 . 9 7 Power 7 | 1 . 1 1 . 1 . . . 2 . . . 1 Engine 7 | 1 . 1 1 . 1 . . . 2 . . . 1 Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 17 | 2 1 . 3 . 4 . 1 . 5 . . . 1 Treads 7 | 2 . . 3 . 2 . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . Hover 9 | . . . . . 2 . 1 . 5 . . . 1 Flight . | . . . . . . . . . . . . . . Utility 33 | . 2 1 1 . 8 . 5 1 4 2 . 6 3 Device 7 | . . . . . 3 . 2 . 1 . . 1 . Storage 8 | . 2 1 1 . 2 . . . . . . 1 1 Processor 1 | . . . . . . . . . . . . 1 . Hackware 2 | . . . . . . . 1 1 . . . . . Protection 15 | . . . . . 3 . 2 . 3 2 . 3 2 Artifact . | . . . . . . . . . . . . . . Weapon 47 | 2 1 1 8 2 6 1 8 6 7 . . 3 2 Energy Gun 3 | 1 . 1 . . 1 . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . . . . Ballistic Gun 20 | 1 1 . 3 2 4 . 5 1 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . . 3 . 1 1 2 3 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 8 | . . . . . . . 1 2 3 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 13 | . . . 2 . 5 . 1 1 2 . . 2 . Parts Lost 27 | . 1 1 2 . 4 . 1 2 . . . 8 8 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 8 | . . . 2 . 3 . . 1 . . . . 2 Utility 9 | . . . . . . . 1 . . . . 5 3 Weapon 8 | . 1 1 . . 1 . . 1 . . . 2 2 Highest Loss Streak 8 | . 1 1 1 . 4 . 1 1 . . . 8 4 Average Slot Usage (%) 89 | . 96 99 98 100 91 88 89 85 84 92 92 68 77 Engine 8 | . 14 14 11 11 11 11 9 7 6 7 7 1 . Treads 13 | . 26 14 28 33 25 . . . . . . . . Hover 10 | . . . . . 3 22 18 16 18 23 23 23 20 Device 3 | . . . . . . . 8 9 8 7 7 7 7 Storage 14 | . 24 28 22 22 16 11 9 9 7 7 7 7 9 Hackware 2 | . . . . . . . . 10 15 . . . . Protection 7 | . . . . . 4 11 16 7 4 30 30 6 10 Energy Gun 1 | . 11 13 1 . 3 . . . . . . . . Ballistic Gun 15 | . 16 14 21 23 25 27 19 18 5 . . . 10 Launcher 2 | . . . 4 9 . 5 6 2 . . . . . Slashing Weapon 4 | . . . . . . . 1 4 10 15 15 14 8 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 78 | 8 28 56 68 68 71 43 48 46 61 74 74 78 50 Greatest Support 90 | 40 40 10 60 60 60 58 58 58 90 90 90 90 90 Greatest Overweight (x) 6 | . 2 5 6 1 1 . . . 1 . . 1 5 Average Overweight (x) . | . . 4 2 1 . . . . . . . . . Largest Inventory Capacity 18 | 4 12 18 18 18 18 10 10 10 10 10 10 10 10 Average Capacity 12 | 4 10 16 18 18 15 10 10 10 10 10 10 10 10 Most Carried 18 | 4 8 14 18 18 18 10 10 10 10 10 10 10 9 Average Carried 11 | 2 6 11 17 17 13 10 8 9 7 8 8 8 8 Final Capacity 18 | 4 12 18 18 18 10 10 10 10 10 10 10 10 10 Final Carried 18 | 4 7 14 18 18 10 10 10 9 10 8 10 9 8 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 16% | Gunner 10% | Machinist-Mutant 6% | Hacker-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Machinist-Mutant | -7/Lower Caves Machinist-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 2772 | 250 140 48 291 214 405 46 377 405 321 20 . 95 160 Remotely . | . . . . . . . . . . . . . . Salvage Created 4365 | . 308 87 452 343 435 39 600 818 573 56 65 404 185 Parts 270 | . 25 5 33 18 43 13 33 49 22 . 1 15 13 Haulers Intercepted 5 | . 1 . 1 . . . 1 . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 1 . 16 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 103 | . 10 2 18 9 7 7 14 19 7 . 1 4 5 Melee 8 | . . . . . . . . 1 2 . 1 2 2 Guns 31 | . 10 2 1 2 3 . 3 4 3 . . . 3 Cannons 1 | . . . 1 . . . . . . . . . . AOE 58 | . . . 16 7 4 7 11 13 . . . . . Classes Destroyed 19 | . 4 . 6 1 3 1 2 . 2 . . . . Worker 6 | . . . 1 . . . 3 . 2 . . . . Builder 3 | . 1 . . . . . . 2 . . . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 5 | . 1 . 1 . . . 1 . 2 . . . . Recycler 5 | . . . 1 2 . . 1 . 1 . . . . Mechanic 2 | . . . 1 . . . . 1 . . . . . Operator 4 | . . . . . . . 2 1 1 . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 31 | . 6 . 7 4 . 7 . 3 . . . . 4 Grunt 42 | . 4 2 8 4 . . 10 9 5 . . . . Brawler 3 | . . . 1 . . . 1 1 . . . . . Duelist 4 | . . . . . . . 1 2 . . . . 1 Protector 2 | . . . . 1 . . . 1 . . . . . Sentry 8 | . . . 2 . . . 2 3 . . 1 . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . Zionite 8 | . . . . . 8 . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . Best Kill Streak 12 | . 7 2 12 4 11 5 7 10 5 . 1 2 2 Combat Bots Only 10 | . 6 2 10 4 5 4 6 9 2 . 1 2 2 Max Kills in Single Turn 4 | . 2 1 2 3 2 3 2 4 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 2 2 2 3 2 4 . . . . . Melee 1 | . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Damage Taken 7240 | . 352 107 256 251 647 37 682 512 976 15 387 1242 1776 Core 1157 | . 62 16 15 47 71 . 132 109 72 . 55 234 344 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 68 . . . 66 . 56 . . . . . Volleys Fired 205 | . 38 6 21 13 34 5 32 19 18 . . 9 10 Largest 3 | . 2 2 3 3 3 2 3 2 2 . . 1 2 Hottest 114 | . 60 70 114 66 66 46 76 56 51 . . 36 60 Shots Fired 403 | . 75 11 29 26 104 6 61 27 35 . . 9 20 Gun 332 | . 75 11 8 21 100 2 45 16 34 . . . 20 Cannon 4 | . . . 4 . . . . . . . . . . Launcher 67 | . . . 17 5 4 4 16 11 1 . . 9 . Special . | . . . . . . . . . . . . . . Kinetic 243 | . 43 7 8 21 47 2 45 16 34 . . . 20 Thermal 93 | . 32 4 4 . 53 . . . . . . . . Explosive 52 | . . . 17 5 4 4 16 6 . . . . . Electromagnetic 15 | . . . . . . . . 5 1 . . 9 . Robot Hit Streak 18 | . 13 8 9 9 18 2 8 9 7 . . . 9 Robot Miss Streak 7 | . 3 2 1 1 3 1 4 3 7 . . . 2 Penetration Max 2 | . . . . . . . 2 . . . . . . Secondary Targets 5 | . . . . 1 . . 1 . 1 . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . 1 . 1 . . . 1 Autonomous 53 | . . . . . 53 . . . . . . . . Shots Hit Robots 323 | . 53 7 13 16 76 2 35 23 59 1 8 9 21 Core Hits 257 | . 18 7 33 19 40 8 36 46 25 . 1 15 9 Critical Hits 15 | . . . . . 3 . 5 1 . . . . 6 Critical Kills 4 | . . . . . . . 2 1 . . . . 1 Critical Parts Destroyed 8 | . . . . . 1 . 2 . . . . . 5 Melee Attacks 93 | . . . . . . . 2 8 42 1 11 15 14 Impact 15 | . . . . . . . . . 15 . . . . Slashing 77 | . . . . . . . 2 8 26 1 11 15 14 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . 5 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . 3 . 3 1 . Damage Inflicted 14405 | . 549 74 1621 997 2275 622 2364 2048 1861 173 368 971 482 Guns 4078 | . 549 74 49 198 1662 18 455 338 448 . . . 287 Cannons 41 | . . . 41 . . . . . . . . . . Explosions 7338 | . . . 1531 771 589 604 1786 1561 . . . 496 . Melee 2896 | . . . . . . . 123 149 1413 173 368 475 195 Ramming 52 | . . . . 28 24 . . . . . . . . Kinetic 2501 | . 304 49 49 198 355 18 455 338 448 . . . 287 Thermal 1948 | . 245 25 41 . 1307 . . 228 . . . 102 . Explosive 6038 | . . . 1531 771 589 604 1786 757 . . . . . Electromagnetic 970 | . . . . . . . . 576 . . . 394 . Impact 430 | . . . . . . . . . 430 . . . . Slashing 2466 | . . . . . . . 123 149 983 173 368 475 195 Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 2 2 2 Average Corruption 1 | . . . . . . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . 6 3 4 5 5 Message Errors 13 | . . . . . . . . . 3 2 3 3 2 Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . . . . . 1 1 . 2 1 Targeting Errors 3 | . . . . . . . . . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 516 | . . . 34 32 11 55 36 78 65 150 . 55 . Projectiles . | . . . . . . . . . . . . . . Explosions 227 | . . . 34 32 11 55 36 59 . . . . . Melee 289 | . . . . . . . . 19 65 150 . 55 . Knockbacks 6 | . . . . . . . . . 6 . . . . Impact 4 | . . . . . . . . . 4 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . Self-Inflicted Damage 68 | . . . 3 33 17 . 15 . . . . . . Shots 4 | . . . 1 1 1 . 1 . . . . . . Rammed 9 | . . . . 2 7 . . . . . . . . Targets Rammed 9 | . . . . 2 7 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 330 | . 54 68 96 36 27 16 330 92 242 . 242 . 207 Average Temperature 83 | . 24 30 30 20 14 6 129 32 134 . 122 . 99 Received Heat Transfer 1542 | . 90 57 93 69 . . 297 171 342 . 96 162 165 Effects 4 | . . . . . . . 3 . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 2 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . . 2 . Parts Fried 9 | . . . . . . . . 2 2 . . 5 . Impact Corruptions 4 | . . . . . . . . . 4 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 11 . . . . . . . . Heat Transferred 2371 | . 550 74 74 . 1273 . . 300 . . . 100 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 3 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Peak Influence 882 | . 307 174 641 286 . 317 853 882 620 . . . . Initial 332 | . . 119 67 171 . . 123 296 332 . . . . Average 274 | . 146 167 287 176 . 93 542 617 271 . . . . Maximum Alert Level 3 | . 1 . 2 1 . 1 3 3 2 . . . . Low Security (%) 49 | 100 56 100 36 68 . 64 13 . 47 . . . . Level 1 25 | . 43 . 38 31 . 35 13 15 25 . . . . Level 2 16 | . . . 25 . . . 37 48 27 . . . . Level 3 7 | . . . . . . . 35 36 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 1 1 . . 6 4 8 . . . 1 Investigation 5 | . . . . . . . 1 . 4 . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 11 | . 2 . 1 . . . 3 2 3 . . . . Assault 4 | . . . . 1 . . . 2 . . . . 1 Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 11 | . 4 . 1 . . . 3 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 210 | . 15 4 25 13 20 11 34 26 18 5 2 4 33 Peak Tracking Total 10 | . 5 2 4 5 9 7 9 9 4 5 1 4 10 Tactical Retreats 26 | . 1 . 1 1 3 1 1 4 2 2 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 27 | . . . 4 . 11 1 5 1 3 . 1 1 . Max in Single Turn 3 | . . . 1 . 3 1 1 1 2 . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 29 | . 1 . . . 2 . 3 6 12 . 1 4 . Terminals 16 | . 1 . . . . . 2 6 7 . . . . Fabricators 3 | . . . . . . . . . 3 . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 92 | . 5 . . . 2 . 7 11 42 . 1 24 . Successful 63 | . 1 . . . 2 . 5 5 25 . 1 24 . Failed 28 | . 3 . . . . . 2 6 17 . . . . Catastrophic 3 | . 1 . . . . . . 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 29 | . 4 . . . 1 . 2 8 14 . . . . Terminals 47 | . 5 . . . . . 4 11 27 . . . . Fabricators 10 | . . . . . . . . . 10 . . . . Repair Stations 2 | . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 3 . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 46 | . 1 . . . 2 . 1 5 12 . 1 24 . Record 12 | . . . . . 1 . . . . . . 11 . Part Schematic 8 | . . . . . . . . . 2 . . 6 . Robot Schematic 5 | . . . . . . . . . 1 . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 3 | . . . . . . . . 2 . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . . . . . 1 2 3 . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 6 . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . Build 3 | . . . . . . . . . 3 . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 3 . 2 . . . . Insert Component 2 | . . . . . . . 1 . 1 . . . . Analyze 3 | . . . . . . . 2 . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 . 3 . . . . Terminals 4 | . . . . . . . 1 . 3 . . . . Track 1 | . . . . . . . . . 1 . . . . Botnet 1 | . . . . . . . . . 1 . . . . Operators 2 | . . . . . . . 1 . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 1 . . . . . 3 4 12 . . . . Full Trace Events 5 | . . . . . . . 1 . 4 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 3 . . 6 . Parts Built 6 | . . . . . . . . . 6 . . . . Matter 592 | . . . . . . . . . 592 . . . . Time 120 | . . . . . . . . . 120 . . . . Total Part Build Rating 32 | . . . . . . . . . 32 . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . Time 34 | . . . . . . . . . 34 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat 1 | . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 6 | . . . . 1 . . . 2 3 . . . . Largest Group 3 | . . . . 1 . . . 2 3 . . . . Highest-Rated Group 93 | . . . . 31 . . . 62 93 . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 8 . . . 9 22 . . . . Total Damage 653 | . . . . 125 . . . 193 335 . . . . Kills 8 | . . . . 2 . . . 3 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 6576 | 95 332 245 423 825 1389 193 399 297 752 228 433 548 417 Spaces Moved 4827 | 70 125 172 206 393 775 273 433 330 682 308 493 186 381 Core 26 | 25 . . . . . . . . . . . . 1 Treads 1263 | 45 107 . 127 393 591 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 269 | . 18 172 79 . . . . . . . . . . Hover 3269 | . . . . . 184 273 433 330 682 308 493 186 380 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 130 180 66 66 66 66 66 72 72 72 72 Average Speed 102 | 120 151 124 163 180 153 66 66 68 71 72 72 84 85 Slowest Speed 300 | 160 160 130 180 180 180 66 66 80 150 72 72 150 300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 37 44 26 89 89 63 35 78 21 51 69 80 48 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 . 1 1 1 . Scrap Searched 9 | . . 2 . 2 . 1 . . . . 3 . 1 Spaces Dug 69 | . . . 13 29 . 10 14 . 1 . . . 2 Terrain Destroyed 398 | . . . 116 65 35 36 96 42 1 . . 5 2 Melee 3 | . . . . . . . . . 1 . . . 2 Projectile 7 | . . . . . 6 . 1 . . . . . . AOE 388 | . . . 116 65 29 36 95 42 . . . 5 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 6023 | 79 192 193 273 488 938 278 504 372 865 312 555 540 434 Wait 639 | . 21 . . 73 52 . 15 2 96 . 54 320 6 Move 4814 | 69 124 171 205 392 774 272 432 329 681 307 492 185 381 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 5 5 10 19 3 18 . 4 1 5 . 2 1 8 Fast Attach 37 | 4 1 . 3 . 9 . 3 2 8 . . 4 3 Attach 39 | 1 2 1 4 . 7 . 5 3 7 2 . 4 3 Detach 10 | . . . . . . . 1 2 4 . . 2 1 Swap 28 | . 1 2 6 2 3 1 6 2 3 . . 1 1 Drop 78 | . . 3 15 3 34 . 4 4 6 2 . . 7 Fire 205 | . 38 6 21 13 34 5 32 19 18 . . 9 10 Melee 83 | . . . . . . . 2 8 37 1 7 14 14 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . . . 2 7 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 96 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Entered Mines 505 | -10/Mines | Assembled infested the area 510 | -10/Mines | Assisted by a Guerilla fighting off Assembled 565 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 586 | -10/Mines | Discovered new exit (range 7) 673 | -10/Mines | Entered Materials 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 856 | -9/Materials | Discovered new exit (range 14) 1052 | -9/Materials | Destroyed 10 combat bots 1075 | -9/Materials | Discovered new exit (range 10) 1096 | -9/Materials | Entered Mines 1253 | -9/Mines | Met a Derelict testing a Signal Generator 1256 | -9/Mines | Discovered new exit (range 5) 1262 | -9/Mines | Found Signal Generator 1695 | -9/Mines | Discovered new exit (range 9) 1914 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1914 | -9/Mines | Discovered new exit (range 5) 1921 | -9/Mines | Entered Exiles 1965 | -9/Exiles | Met 8R-AWN 1993 | -9/Exiles | Met EX-HEX 2066 | -9/Exiles | Build established: Gunner 2099 | -9/Exiles | Met EX-DEC 2130 | -9/Exiles | Learned location of Zion (-6) 2338 | -9/Exiles | Met EX-BIN 2363 | -9/Exiles | Aligned with FarCom system 2365 | -9/Exiles | Given EX-Vault access code 2406 | -9/Exiles | Opened EX-Vault 2422 | -9/Exiles | Found AWS/Thermal 2460 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2576 | -9/Exiles | Discovered new exit (range 10) 2629 | -9/Exiles | Attacked by the Exiles 2760 | -9/Exiles | Destroyed 8R-AWN 2778 | -9/Exiles | Lost 4 parts (3n1w) 2802 | -9/Exiles | Found Prototype Ballistic Gun 2802 | -9/Exiles | Identified 8R-AWN's Boregun 2975 | -9/Exiles | Destroyed EX-DEC 3016 | -9/Exiles | Destroyed EX-BIN 3017 | -9/Exiles | Destroyed EX-HEX 3213 | -9/Exiles | Found Prototype Device 3213 | -9/Exiles | Identified AS-neutralizer No. 17b 3219 | -9/Exiles | Found Prototype Protection 3233 | -9/Exiles | Found 8R-AWN's Boregun 3310 | -9/Exiles | Entered Mines 3487 | -8/Mines | Discovered new exit (range 15) 3503 | -8/Mines | Entered Materials 3503 | -8/Materials | Evolved 2 slots: Utility x2 3504 | -8/Materials | Identified exit to Storage 3744 | -8/Materials | Garrison activated, responded to threat 3887 | -8/Materials | Discovered new exit (range 5) 3902 | -8/Materials | Entered Storage 3938 | -8/Storage | Build established: Scavenger-Mutant 4000 | -8/Storage | Destroyed 7 combat bots 4110 | -8/Storage | Met a pair of Derelict thieves 4172 | -8/Storage | Destroyed 9 combat bots 4184 | -8/Storage | Discovered new exit (range 16) 4199 | -8/Storage | Entered Factory 4199 | -7/Factory | Evolved 2 slots: Utility x2 4448 | -7/Factory | Allied Derelicts emerged from ambush trap array 4508 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 4514 | -7/Factory | Identified 8R-AWN's Armor/EX 4672 | -7/Factory | Repaired Cmb. Antigrav System 4748 | -7/Factory | Fabricated Powered Armor (x2) 4781 | -7/Factory | Fabricated Powered Armor? 4808 | -7/Factory | Local fabrication network quarantined 4827 | -7/Factory | Identified exit to Lower Caves 4951 | -7/Factory | Entered Lower Caves 4960 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5174 | -7/Lower Caves | Discovered new exit (range 6) 5176 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5179 | -7/Lower Caves | Entered another Lower Caves area 5220 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5259 | -7/Lower Caves | Build established: Machinist-Mutant 5266 | -7/Lower Caves | Encountered a Warlord checkpoint 5278 | -7/Lower Caves | Learned 4 Factory zone layouts 5490 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5606 | -7/Lower Caves | Discovered new exit (range 5) 5612 | -7/Lower Caves | Entered Data Miner 5612 | -7/Data Miner | Discovered new exit (range 6) 5626 | -7/Data Miner | Met Data Miner 5644 | -7/Data Miner | Learned location of Section 7 (-2) 5644 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5651 | -7/Data Miner | Received God Mode back door access code from Data Miner 5675 | -7/Data Miner | Data Conduit disabled 5738 | -7/Data Miner | Core integrity fell below 50% 5764 | -7/Data Miner | Lost 8 parts (1p5u2w) 5969 | -7/Data Miner | Build established: Mutant 6110 | -7/Data Miner | Found Prototype Device 6110 | -7/Data Miner | Identified Exp. Thermal Shield 6160 | -7/Data Miner | Entered Proximity Caves 6171 | -6/Proximity Caves | Learned Factory stockpile data 6322 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6394 | -6/Proximity Caves | Build established: Scavenger-Mutant 6430 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6570 | -6/Proximity Caves | Core integrity fell below 20% 6577 | -6/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06541_ Slug penetrates Wall. 06543_ Penetrated by Slug. 06544_ VTOL Module fries itself beyond repair. 06545_ Penetrated by Slug. 06545_ 8R-AWN's Boregun destroyed. 06548_ Slug penetrates B-48 Gladiator. 06552_ Cmb. Antigrav System destroyed. 06566_ Slug penetrates B-48 Gladiator. 06566_ L-41 Fighter destroyed. 06568_ C-30 ARC bursts open, deploying its payload. 06568_ G-67 Veteran unfolds itself. 06568_ G-50 Soldier unfolds itself. 06568_ B-48 Gladiator unfolds itself. 06568_ E-15 Imp unfolds itself. 06569_ Penetrated by Slug. 06572_ Exp. Heat Sink destroyed. 06572_ Cmb. Antigrav System blown off. 06572_ Imp. Energy Well blown off. 06572_ E-15 Imp destroyed. 06574_ Cmb. Antigrav System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###??????###??????????????????????? | | ???????????????# ?????? #??????????????????????? | | ???????????????# ######## #??????????????????????? | | ???????????????# #""""""# #??????????????????????? | | ????????????#### #"b # ###?####??????????##???? | | ????????##### ## #" ## @=!### ##??????### ##??? | | ######### # #" # b b ####??? #??? | | ## # #" # #???? ???? | | ## # #" # bb #???? #???? | | ## ## ### ### ###gg #### #????# #???? | | # #?##### %" YY ##??# ###### ###?? | | #?????# ### ##???# #?? | | ########### ## ##????# ###### ###?? | | ### ! ###?????# #????# #???? | | ########=%##???????# #????# #???? | | ####### % ##???### ##????????# #????# #???? | | ##??????## ##???## #?????????# #????# #???? | | ?????????## #!##??# ##?????????# #????# #???? | | ??????????#####"#??# ##??????????# #????#[ #???? | | ???????####?### ##?# #???????????# #????#% #???? | | ???????# ### #?# #?????###### ##??##= #???? | | ???????# #### ##????## % #### #???? | | ##?###?# #?#####???# %% % ### ##??? | | ### ## #???# ###?#% ## #??? | | # #### ##???# ### ##?%### #??? | | ## ##??## ####### ####? ## #??? | | ## #?????### ##### ## ##??? | | #### ##??????# """" %= %% ## #???? | | #??## #??????? """" %% % ## #???? | | ????## ##??????# """" # =%% % % #####%[ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 18 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: TH 10 Resistance: EX 90 Core Shielding 20 Weapon Cycling 25 Evasion (%) 51 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Cmb. Antigrav System | -7/Factory | Scanalyzed Microactuators | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Antigrav System | x2 | -7/Factory Powered Armor | x2 | -7/Factory Powered Armor | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedCryofiberConverter Manual? 0 Play Time 00:55:20 Cumulative 426.4 hours Start 2021.06.05 @ 14:42:51 End 2021.06.05 @ 15:42:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 319 Adventurer 0 Explorer 7 Win Type - Total 18 Types 8/1/9/0/0/0/0/0/0 Lore% 81 Gallery% 94 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 937ba1ab-9ac6-4d72-be25-9192625ca176