Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 13:43:40 Player: VC94 Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2914) 2914 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 6469 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 137/300 Energy 80/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Neutrino Core Hacking Suite Hacking Suite Heavy Mace Heavy Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Advanced Assault Cannon Heavy Mace > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Neutrino Core Neutrino Core Advanced Targeting Computer Hacking Suite Hacking Suite EM Pulse Cannon Advanced Assault Cannon Heavy Rocket Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Heavy Mace [Rating: 41] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . . 2 1 . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . . . . 2 . . Parts Attached 70 | 6 4 1 18 10 18 . 13 Power 8 | 1 . . 2 1 2 . 2 Engine 3 | 1 . . 2 . . . . Core 5 | . . . . 1 2 . 2 Reactor . | . . . . . . . . Propulsion 22 | 2 1 . 9 4 4 . 2 Treads 16 | . . . 8 4 4 . . Leg 6 | 2 1 . 1 . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 2 . 1 3 3 . 1 Device . | . . . . . . . . Storage 4 | 1 1 . . . 2 . . Processor 4 | . . . 1 1 1 . 1 Hackware . | . . . . . . . . Protection 3 | . 1 . . 2 . . . Artifact . | . . . . . . . . Weapon 29 | 2 1 1 6 2 9 . 8 Energy Gun 8 | . . . 3 . 5 . . Energy Cannon 3 | . . . 1 . 1 . 1 Ballistic Gun 5 | 2 . 1 2 . . . . Ballistic Cannon 3 | . . . . . 2 . 1 Launcher 8 | . 1 . . 1 . . 6 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 36 | . 1 1 3 6 10 1 14 Power 6 | . . . 1 1 1 . 3 Propulsion 13 | . 1 . . 4 4 1 3 Utility 4 | . . . 1 1 1 . 1 Weapon 13 | . . 1 1 . 4 . 7 Highest Loss Streak 8 | . 1 1 2 3 3 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 85 | . 90 99 89 95 80 80 72 Engine 4 | . 14 14 10 5 . . . Core 3 | . . . . 2 6 7 6 Treads 17 | . . . 8 42 22 19 7 Leg 9 | . 26 28 25 . . . 5 Storage 9 | . 14 14 11 9 7 7 7 Processor 9 | . . . 7 9 13 15 14 Protection 4 | . 5 14 2 8 1 . . Energy Gun 4 | . . . 6 6 3 7 6 Energy Cannon 4 | . . . 2 5 5 7 6 Ballistic Gun 5 | . 14 26 13 . . . . Ballistic Cannon 4 | . . . . . 9 7 6 Launcher 2 | . 13 1 . 2 2 . 1 Impact Weapon 2 | . . . . . 5 7 6 Slashing Weapon 1 | . . . . 3 1 . . Naked Turns . | . . . . . . . . Heaviest Build 117 | 14 33 33 34 42 117 115 115 Greatest Support 103 | 20 20 20 80 103 83 68 48 Greatest Overweight (x) 37 | . 1 1 1 . 1 2 37 Average Overweight (x) . | . . 1 . . . 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 18 | 6 11 15 15 15 21 25 25 Most Carried 17 | 5 5 9 14 15 16 15 17 Average Carried 11 | 1 3 6 9 11 12 15 15 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 15 | 2 4 9 10 8 15 15 6 Class Distribution -------------------- 50% | Mutant 42% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1533 | 185 . 271 186 310 304 162 115 Remotely . | . . . . . . . . Salvage Created 2629 | . 66 252 315 1076 382 45 493 Parts 156 | . 15 16 24 66 23 2 10 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 18 | . . . . . . 5 13 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 72 | . 4 9 7 27 9 2 14 Melee 7 | . . . . 7 . . . Guns 19 | . 1 7 6 4 1 . . Cannons 18 | . . . 1 5 6 2 4 AOE 28 | . 3 2 . 11 2 . 10 Classes Destroyed 15 | . 4 1 1 2 5 . 2 Worker 3 | . 1 . . 2 . . . Builder 3 | . 1 . . 2 . . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . 1 . . . . . Mechanic 2 | . . . . . 1 . 1 Operator 1 | . . . . 1 . . . Watcher 1 | . . . . . 1 . . Swarmer 22 | . 3 6 1 6 2 2 2 Grunt 29 | . 1 3 3 17 2 . 3 Brawler 3 | . . . . . . . 3 Duelist 4 | . . . . . . . 4 Sentry 11 | . . . 3 4 2 . 2 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 12 | . 6 3 2 12 3 2 7 Combat Bots Only 8 | . 3 3 2 8 3 2 7 Max Kills in Single Turn 3 | . 2 2 1 3 2 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . 2 1 . 3 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 486 | . 8 37 39 169 128 12 93 Missed 119 | . 2 6 13 33 35 4 26 Damage Taken 6801 | . 223 380 310 2095 1491 119 2183 Core 1018 | . 57 89 30 89 63 . 690 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 41 92 83 . . . Volleys Fired 141 | . 6 25 23 48 22 2 15 Largest 4 | . 2 2 2 2 3 3 4 Hottest 232 | . 50 50 113 113 162 193 232 Shots Fired 278 | . 8 41 44 80 61 6 38 Gun 144 | . 6 38 43 32 16 2 7 Cannon 91 | . . . 1 32 33 4 21 Launcher 43 | . 2 3 . 16 12 . 10 Special . | . . . . . . . . Kinetic 102 | . 6 38 30 . 16 2 10 Thermal 80 | . . . 1 32 29 4 14 Explosive 43 | . 2 3 . 16 12 . 10 Electromagnetic 53 | . . . 13 32 4 . 4 Robot Hit Streak 15 | . 3 7 8 7 15 2 4 Robot Miss Streak 4 | . 2 4 2 3 4 3 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 192 | . 4 26 26 62 44 3 27 Core Hits 145 | . 4 18 12 57 19 2 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . Critical Strikes 6 | . 1 . . 2 2 . 1 Burn 1 | . . . . . 1 . . Destroy 1 | . 1 . . . . . . Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . 1 . . . Smash 1 | . . . . . 1 . . Sever 1 | . . . . 1 . . . Melee Attacks 24 | . . . . 20 4 . . Impact 4 | . . . . . 4 . . Slashing 20 | . . . . 20 . . . Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6769 | . 404 489 329 2394 1265 79 1809 Guns 1324 | . 38 285 309 340 209 . 143 Cannons 1431 | . . . 20 432 435 79 465 Explosions 3437 | . 366 204 . 1127 539 . 1201 Melee 577 | . . . . 495 82 . . Ramming . | . . . . . . . . Kinetic 915 | . 38 285 195 . 129 26 242 Thermal 1397 | . . . 20 432 618 53 274 Explosive 3283 | . 366 204 . 1127 385 . 1201 Electromagnetic 597 | . . . 114 340 51 . 92 Impact 82 | . . . . . 82 . . Slashing 495 | . . . . 495 . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 2 2 11 Average Corruption 2 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . . . . . 21 8 12 Message Errors 9 | . . . . . 6 . 3 Matter Fused 14 | . . . . . 8 4 2 Heat Flow Errors 5 | . . . . . 3 . 2 Energy Discharges 5 | . . . . . 1 2 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 2 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . 1 . . Weapon Failures 2 | . . . . . 1 . 1 Overload Shots . | . . . . . . . . Overflow Damage 432 | . 46 . . 79 190 . 117 Projectiles 5 | . . . . 2 3 . . Explosions 330 | . 46 . . 62 105 . 117 Melee 97 | . . . . 15 82 . . Knockbacks 3 | . . . . . 1 . 2 Impact . | . . . . . . . . Kinetic 3 | . . . . . 1 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 877 | . 175 75 . 168 182 . 277 Shots 21 | . 3 3 . 6 3 . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 489 | . . 77 60 489 315 126 450 Average Temperature 140 | . . 20 31 179 114 67 197 Received Heat Transfer 1806 | . . 108 129 990 237 . 342 Effects 22 | . . . . 14 5 . 3 Shutdowns 4 | . . . . 3 . . 1 Energy Bleed 4 | . . . . 2 . . 2 Interference 11 | . . . . 6 5 . . Matter Decay 1 | . . . . 1 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 1 . 1 Heat Transferred 2312 | . . . 37 777 914 74 510 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 657 | . 231 264 217 657 486 . . Initial 298 | . . 90 52 26 298 . . Average 233 | . 169 188 110 255 309 . . Maximum Alert Level 2 | . 1 1 1 2 2 . . Low Security (%) 31 | 100 21 41 93 40 . . . Level 1 62 | . 78 58 6 48 91 . . Level 2 5 | . . . . 11 8 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 2 . 1 4 4 . 1 Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 7 | . 2 . 1 3 1 . . Assault 2 | . . . . . 1 . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 6 | . . . 1 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 8 10 9 40 12 4 17 Peak Tracking Total 7 | . 3 3 2 7 3 4 7 Tactical Retreats 4 | . . . . 3 . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 7 | . . . 2 1 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 10 | . 3 . . 1 5 . 1 Max in Single Turn 3 | . 2 . . 1 3 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 6 | . 2 . 3 1 . . . Terminals 6 | . 2 . 3 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 8 | . 4 . 3 1 . . . Successful 3 | . 1 . 1 1 . . . Failed 5 | . 3 . 2 . . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 4 . 3 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 1 . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 2 . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . Machine Destruction 2 | . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies 3 | . . . . . 3 . . Largest Group 3 | . . . . . 3 3 3 Highest-Rated Group 93 | . . . . . 93 93 93 Highest-Rated Ally 31 | . . . . . 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . . . 6 28 Total Damage 420 | . . . . . . 85 335 Kills 6 | . . . . . . 2 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 4956 | 56 379 590 556 774 1514 449 638 Spaces Moved 2121 | 45 235 274 268 332 634 167 166 Core 18 | 16 . . . . . . 2 Treads 1294 | . . . 60 332 634 167 101 Legs 809 | 29 235 274 208 . . . 63 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 240 320 Average Speed 201 | 95 151 190 153 166 217 266 346 Slowest Speed 1900 | 120 190 190 190 170 240 320 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 33 | 3 51 72 27 33 15 37 28 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . . . 2 3 Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 382 | . 65 20 . 96 121 1 79 Melee 2 | . . . . . 2 . . Projectile 8 | . . . . . 5 1 2 AOE 372 | . 65 20 . 96 114 . 77 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 2526 | 58 250 305 376 449 721 168 199 Wait 48 | . . . 36 10 1 . 1 Move 2114 | 44 234 273 267 331 633 166 166 Hop . | . . . . . . . . Pick Up 91 | 8 5 6 21 17 31 . 3 Fast Attach . | . . . . . . . . Attach 64 | 6 3 1 17 9 16 . 12 Detach . | . . . . . . . . Swap 6 | . 1 . 1 1 2 . 1 Drop 38 | . 1 . 11 13 12 . 1 Fire 141 | . 6 25 23 48 22 2 15 Melee 24 | . . . . 20 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 7) 436 | -10/Materials | Entered Mines 530 | -10/Mines | Learned location of 1 exit from Materials 757 | -10/Mines | Core integrity fell below 50% 833 | -10/Mines | Discovered new exit (range 11) 989 | -10/Mines | Discovered new exit (range 11) 1015 | -10/Mines | Learned location of Storage (-9) 1026 | -10/Mines | Entered Materials 1026 | -9/Materials | Evolved 2 slots: Propulsion x2 1027 | -9/Materials | Identified exit to Mines 1507 | -9/Materials | Discovered new exit (range 16) 1582 | -9/Materials | Entered another Materials area 1582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -8/Materials | Destroyed 7 combat bots 2140 | -8/Materials | Lost 3 parts (2n1u) 2312 | -8/Materials | Destroyed 8 combat bots 2338 | -8/Materials | Discovered new exit (range 8) 2356 | -8/Materials | Entered Factory 2356 | -7/Factory | Evolved 2 slots: Weapon x2 2728 | -7/Factory | Lost 3 parts (1u2w) 3240 | -7/Factory | Build established: Gunner 3743 | -7/Factory | Cargo convoy interrupted 3834 | -7/Factory | Allied Derelicts emerged from ambush trap array 3860 | -7/Factory | Discovered new exit (range 4) 3870 | -7/Factory | Entered Lower Caves 3870 | -7/Lower Caves | Accompanied by 3 allies 4169 | -7/Lower Caves | Identified exit to Lower Caves 4319 | -7/Lower Caves | Entered another Lower Caves area 4319 | -7/Lower Caves | Accompanied by 3 allies 4629 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4859 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4884 | -7/Lower Caves | Crushed by falling debris 4884 | -7/Lower Caves | System corruption reached 10% 4887 | -7/Lower Caves | Core integrity fell below 50% 4890 | -7/Lower Caves | Destroyed 7 combat bots 4927 | -7/Lower Caves | Lost 8 parts (2p2n1u3w) 4950 | -7/Lower Caves | Core integrity fell below 20% 4957 | -7/Lower Caves | Destroyed self with Heavy Missile Launcher Last Messages --------------- Critical hit (Burn: +37). Hvy. Missile Launcher severed. G-47 Trooper knocked back. EM Pulse Cannon destroyed. Mic. Nuclear Core destroyed. The unstable cave ceiling collapses. L-41 Fighter knocked back. Adv. Assault Cannon destroyed. Hvy. Missile Launcher severed. M-28 Smith repairs G-47 Trooper. Hvy. Missile Launcher severed. Critical hit (Burn: +37). G-47 Trooper destroyed. Destroyed Imp. Melee Analysis Suite. M-28 Smith destroyed. G-50 Soldier destroyed. The unstable cave ceiling collapses. L-41 Fighter destroyed. Hvy. Missile Launcher destroyed. Destroyed Hvy. Missile Launcher. Map ----- +----------------------------------------------------+ | ??????????????????????????????#! #???????????????? | | ??????????????????????????????#%!#???????????????? | | ??????????????????????????????#| #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# ###?????????????? | | ??????????????????????????????# ##????????????? | | ???????????????????????######## ##???????????? | | ???????????????? ##??????????? | | ???????????????????????## #### #??????????? | | ????????????????????????# #?## #??????????? | | ??????????????????????### ### #??????????? | | ??????????????????????# = #??????????? | | ??????????????????????## %! ##??????????? | | ???????????????????????# ##### ! ##???????????? | | ??????????????????????## #??# #????????????? | | ?????????????????????## ##??# #????????????? | | ?????????????????????# ;#??# ####????????????? | | ?????????????????????## #### #???????????????? | | ??????????????????????## % #???????????????? | | ??????????????????????# ##???????????????? | | ??????????????????????# = ##???????????????? | | ??????????????????????# #???????????????? | | ????????????????####### %!=% #???????????????? | | ?????????????# ]@% % ##???????????????? | | ?????????????# # #???????????????? | | ????????????# #???????????????? | | ????????????# #???????????????? | | ????????????# #???????????????? | | ????????????# % ##???????????????? | | ???????????? # #???????????????? | | ???????????? # # ###???????????????? | | ?????????????## ## # #?????????????????? | | ??????????????## ##?????????????????? | | ???????????????## ### #?????????????????? | | ????????????????###??## # ##?????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 5 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseTeslaCalibrator Manual? 0 Play Time 00:37:10 Cumulative 6.4 hours Start 2024.04.13 @ 13:06:20 End 2024.04.13 @ 13:43:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04d156f5-008b-4f45-85f9-07d7b9c24ee8