Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.14 @ 23:11:51 Player: TKR101010 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (1835) 1835 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5375 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 100/100 System Corruption 2% Temperature Cool (329) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Long-range Sensor Array Improved Medium Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (10) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Battery High-capacity Matter Pod Advanced Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Spread Laser Beamcaster Plasma Cannon > --- INVENTORY -------- Microactuators Improved Medium Armor Plating Lightning Gun [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility High-capacity Matter Pod Device Terrain Scanner Storage High-capacity Matter Pod Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 2 | . . . 1 . . . . 1 Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 69 | 6 4 . 3 11 . 6 18 21 Power 11 | 1 . . 1 2 . 1 3 3 Engine 9 | 1 . . 1 1 . 1 3 2 Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 . . . 3 . 2 5 3 Treads 5 | . . . . . . . 3 2 Leg 5 | 2 . . . 3 . . . . Wheel 2 | . . . . . . . 2 . Hover 1 | . . . . . . . . 1 Flight 2 | . . . . . . 2 . . Utility 22 | 1 3 . 1 4 . . 6 7 Device 6 | . 1 . 1 1 . . 2 1 Storage 6 | 1 . . . 2 . . 2 1 Processor 4 | . 1 . . . . . 1 2 Hackware . | . . . . . . . . . Protection 6 | . 1 . . 1 . . 1 3 Artifact . | . . . . . . . . . Weapon 21 | 2 1 . 1 2 . 3 4 8 Energy Gun 8 | 1 . . . . . 1 1 5 Energy Cannon 2 | . 1 . . . . . . 1 Ballistic Gun 7 | 1 . . . 1 . 2 3 . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 Parts Lost 44 | . . . 4 3 . 5 12 20 Power 9 | . . . 1 . . 1 2 5 Propulsion 11 | . . . 1 2 . 1 3 4 Utility 8 | . . . 1 . . . 3 4 Weapon 16 | . . . 1 1 . 3 4 7 Highest Loss Streak 8 | . . . 4 2 . 4 4 8 Average Slot Usage (%) 85 | . 91 100 94 89 88 85 67 83 Engine 12 | . 14 14 20 11 11 17 8 11 Core 4 | . . . . 8 11 . . 5 Treads 2 | . . . . . . . 6 10 Leg 10 | . 28 28 20 18 11 7 . . Flight 1 | . . . . . . 6 5 . Device 2 | . 4 . 8 . . . 6 4 Storage 16 | . 13 . . 14 22 22 22 12 Processor 3 | . 1 14 11 7 . . . 4 Protection 9 | . . 14 11 10 11 11 4 12 Energy Gun 5 | . 14 14 9 . . 3 3 9 Energy Cannon 1 | . . 14 11 . . . . 1 Ballistic Gun 7 | . 13 . . 5 11 10 9 3 Launcher 4 | . . . . 10 11 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 99 | 10 11 9 15 36 36 36 99 62 Greatest Support 40 | 20 20 20 20 20 10 10 40 40 Greatest Overweight (x) 30 | 3 . . . 4 3 10 30 18 Average Overweight (x) 1 | . . . . . 3 3 4 1 Largest Inventory Capacity 30 | 6 6 4 4 10 10 10 30 10 Average Capacity 8 | 5 5 4 4 6 10 10 14 5 Most Carried 10 | 4 6 4 4 6 9 10 6 5 Average Carried 4 | . 4 3 3 3 7 9 2 1 Final Capacity 10 | 6 4 4 4 10 10 10 4 10 Final Carried 9 | 1 3 4 3 6 9 7 2 . Class Distribution -------------------- 59% | Scavenger-Mutant 26% | Mutant 6% | Scavenger-Tank 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1387 | 166 331 20 30 143 . 236 230 231 Remotely . | . . . . . . . . . Salvage Created 1750 | . 258 . 148 253 . 223 368 500 Parts 148 | . 23 . 8 27 . 25 35 30 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 68 | . 7 . 5 17 . 15 14 10 Guns 38 | . 6 . 4 2 . 6 14 6 Cannons 4 | . . . 1 . . . . 3 AOE 25 | . 1 . . 15 . 9 . . Classes Destroyed 9 | . 4 . 1 . . . 1 3 Worker 5 | . 1 . . 1 . . 1 2 Builder 1 | . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 39 | . 3 . 3 11 . 12 10 . Grunt 16 | . 4 . 1 4 . 3 . 4 Sentry 7 | . . . 1 2 . . 2 2 Hunter 4 | . . . . . . . 2 2 Programmer 2 | . . . . . . . . 2 Best Kill Streak 8 | . 5 . 3 8 . 4 5 4 Combat Bots Only 7 | . 4 . 3 7 . 4 5 3 Max Kills in Single Turn 4 | . 1 . 1 3 . 4 1 1 Gunslinging 1 | . . . . . . 1 . . Exploded 4 | . 1 . . 3 . 4 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 5409 | . 253 . 263 343 . 355 1730 2465 Core 1242 | . 46 . 42 58 . 51 340 705 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 81 . . . 62 38 . Volleys Fired 191 | . 17 . 18 15 . 20 62 59 Largest 3 | . 2 . 2 2 . 2 2 3 Hottest 183 | . 60 . 100 53 . 89 65 183 Shots Fired 297 | . 34 . 31 20 . 36 80 96 Gun 221 | . 34 . 13 5 . 31 80 58 Cannon 56 | . . . 18 . . . . 38 Launcher 20 | . . . . 15 . 5 . . Special . | . . . . . . . . . Kinetic 173 | . 17 . . 5 . 24 77 50 Thermal 64 | . . . 18 . . 7 3 36 Explosive 20 | . . . . 15 . 5 . . Electromagnetic 40 | . 17 . 13 . . . . 10 Robot Hit Streak 11 | . 6 . 7 5 . 6 10 11 Robot Miss Streak 6 | . 3 . 4 5 . 6 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . . . . 3 2 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 Shots Hit Robots 189 | . 20 . 17 8 . 19 58 67 Core Hits 125 | . 14 . 6 25 . 23 26 31 Critical Hits 1 | . . . . . . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4449 | . 364 . 310 1035 . 861 486 1393 Guns 1854 | . 260 . 98 36 . 195 486 779 Cannons 826 | . . . 212 . . . . 614 Explosions 1769 | . 104 . . 999 . 666 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1320 | . 74 . . 36 . 97 471 642 Thermal 1092 | . 104 . 212 . . 98 15 663 Explosive 1665 | . . . . 999 . 666 . . Electromagnetic 372 | . 186 . 98 . . . . 88 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 . 2 Average Corruption 1 | . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . Effects 14 | . . . 1 4 . 2 . 7 Message Errors 3 | . . . . 2 . 1 . . Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 5 | . . . . 2 . 1 . 2 Data Loss (minor) 1 | . . . 1 . . . . . Targeting Errors 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 67 | . . . . 42 . 10 . 15 Projectiles 15 | . . . . . . . . 15 Explosions 52 | . . . . 42 . 10 . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 98 | . . . . 75 . 23 . . Shots 6 | . . . . 4 . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 1123 | . 15 . 315 52 . 157 9 1123 Average Temperature 224 | . 7 . 162 22 . 56 5 299 Received Heat Transfer 876 | . 78 . 69 63 . 90 99 477 Effects 52 | . . . 3 . . . . 49 Shutdowns 14 | . . . . . . . . 14 Energy Bleed 9 | . . . . . . . . 9 Interference 9 | . . . 3 . . . . 6 Matter Decay 2 | . . . . . . . . 2 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 7 | . . . . . . . . 7 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 8 | . . . 4 . . . . 4 Heat Transferred 2050 | . 100 . 444 . . 185 37 1284 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 344 | . 212 82 163 344 . 198 200 165 Initial 82 | . . 82 31 59 . . . 49 Average 90 | . 50 82 79 202 . 109 33 52 Maximum Alert Level 1 | . 1 . . 1 . . 1 . Low Security (%) 90 | 100 85 100 100 52 . 100 99 100 Level 1 9 | . 14 . . 47 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 1 4 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . 1 . 1 . . . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . . . 2 1 . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 8 . 7 16 . 11 17 20 Peak Tracking Total 7 | . 3 . 5 7 . 4 5 5 Tactical Retreats . | . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . 5 . . . . Max in Single Turn 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 6 | . 1 . 3 1 1 . . . Terminals 4 | . 1 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 2 . 9 1 23 . . . Successful 33 | . 2 . 7 1 23 . . . Failed 1 | . . . 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . Manual 6 | . . . 3 . 3 . . . Terminals 11 | . 2 . 9 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 33 | . 2 . 7 1 23 . . . Record 30 | . 1 . 6 . 23 . . . Robot Analysis 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4381 | 78 373 162 204 658 674 814 556 862 Spaces Moved 2013 | 51 242 135 125 406 320 318 106 310 Core 66 | 27 . . . 2 . 9 10 18 Treads 353 | . . . . . . . 61 292 Legs 1483 | 24 242 135 125 404 320 233 . . Wheels 21 | . . . . . . . 21 . Hover . | . . . . . . . . . Flight 90 | . . . . . . 76 14 . Fastest Speed 50 | 50 120 120 120 120 210 210 90 160 Average Speed 183 | 124 120 120 120 138 210 234 363 212 Slowest Speed 1550 | 200 120 120 120 250 210 550 1550 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 53 30 17 74 75 66 15 10 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 181 | . 13 . . 113 . 50 . 5 Melee . | . . . . . . . . . Projectile 5 | . . . . . . . . 5 AOE 176 | . 13 . . 113 . 50 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 2456 | 66 298 135 148 489 323 359 208 430 Wait 65 | 1 16 . 1 32 . 9 . 6 Move 2005 | 50 241 134 124 405 319 317 105 310 Hop . | . . . . . . . . . Pick Up 84 | 8 11 1 2 16 3 5 17 21 Fast Attach . | . . . . . . . . . Attach 69 | 6 4 . 3 11 . 6 18 21 Detach 10 | . 1 . . 2 . . 1 6 Swap . | . . . . . . . . . Drop 32 | 1 8 . . 8 1 2 5 7 Fire 191 | . 17 . 18 15 . 20 62 59 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 12) 452 | -10/Materials | Entered Mines 460 | -10/Mines | Identified exit to Materials 466 | -10/Mines | Met a Derelict bent on vengeance 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 648 | -9/Materials | Central database locked down 774 | -9/Materials | Discovered new exit (range 16) 818 | -9/Materials | Entered Mines 821 | -9/Mines | Lost 4 parts (1p1n1u1w) 825 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 912 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1047 | -9/Mines | Learned Materials terminal intel 1227 | -9/Mines | Found the Drone Emporium 1233 | -9/Mines | Found Prototype Device 1235 | -9/Mines | Identified Decoy Drone Bay 1289 | -9/Mines | Build established: Scavenger-Mutant 1434 | -9/Mines | Destroyed 7 combat bots 1461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1463 | -9/Mines | Discovered new exit (range 5) 1476 | -9/Mines | Entered Exiles 1528 | -9/Exiles | Met 8R-AWN 1568 | -9/Exiles | Met EX-HEX 1695 | -9/Exiles | Met EX-DEC 1738 | -9/Exiles | Visited The Gauntlet 1987 | -9/Exiles | Learned location of Zion (-7) 2129 | -9/Exiles | Discovered new exit (range 11) 2150 | -9/Exiles | Entered Mines 2715 | -8/Mines | Lost 4 parts (1p1n2w) 2900 | -8/Mines | Discovered new exit (range 9) 2964 | -8/Mines | Entered Materials 2964 | -8/Materials | Evolved 2 slots: Utility x2 2965 | -8/Materials | Identified exit to Storage 2966 | -8/Materials | Loaded intel: 12 terminal locations 3159 | -8/Materials | Lost 4 parts (1p2n1w) 3440 | -8/Materials | Core integrity fell below 50% 3490 | -8/Materials | Lost 4 parts (1p1n1u1w) 3503 | -8/Materials | Discovered new exit (range 12) 3520 | -8/Materials | Entered Factory 3520 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3661 | -7/Factory | Lost 3 parts (1p1n1w) 4180 | -7/Factory | Core integrity fell below 50% 4197 | -7/Factory | Core integrity fell below 20% 4220 | -7/Factory | Lost 8 parts (2p2n2u2w) 4382 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04361_ Penetrated by Slug. 04361_ Imp. Deuterium Engine destroyed. 04361_ System corrupted: Adv. Assault Cannon jammed. 04366_ U-05 Engineer lays Concrete. 04367_ Destroyed Targeting Computer. 04368_ Adv. Assault Cannon destroyed. 04370_ System corrupted: Heat flow error (+170). 04370_ Penetrated by Slug. 04370_ Imp. Light Armor Plating destroyed. 04370_ W-25 Informer destroyed. 04372_ K-01 Serf collects debris. 04373_ Slug penetrates Wall. 04373_ R-06 Scavenger destroyed. 04375_ K-01 Serf collects debris. 04376_ Lrn. Sensor Array permanently disabled. 04376_ Overheating: Short circuit. 04376_ Penetrated by Slug. 04378_ H-55 Commando destroyed. 04378_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????????################ | | ???????????????????????????# [ + + | | ???????????????????????????#] # # | | ???????????????????????????#]! # # | | ???????????????????????????# ![ # # | | ???????????????????????????# ! # # | | ???????????????????????????# """ # + | | ???????????????????????????# """ / # | | ???????????????????????????# """ # # | | ???????????????????????????# # # | | ???????????????????????##??########## #####+## | | ???????????????????????# ??????????# | | ???????????????????????# ??????????# | | ???????????????????????# #?????????# | | ??????????????????????##C###???????# | | ??????????????????#####gg########### | | ??????????????????# +!%@%* # | | ??????????????????##### r! # | | ?????????????????????#; % k= !% # ##### | | ?????????????????????## ! k # #???# | | ??????????????????????# # #???# | | ??????????????????????# u # #???# | | ??????????????????????# r # ^ #???# | | ??????????????????????# t^ ^ #???# | | ??????????????????????# # #???# # | | ??????????????????????# # #???#+? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????#######+###### #?????? | | ???????????????????????????? % ???? #?????? | | ???????????????????????????? ???? #?????? | | ??????????????????????????? ??? #?????? | | ??????????????????????????? ??? +?????? | | ?????????????????????????? ?? # ????? | | ?????????????????????????? ? # ???? | | ????????????????????????? #?????? | | ?????????????????????????####+####?#### #?#??????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????"???????????????????? | | ?????????????????????????????"???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 30 Energy Capacity 775 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 375 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Librarian Made in Tau Ceti IV Risk Taker Storm Trooper Challenges ------------ None Game ------ Seed ReactiveHypervelocityThrower Manual? 0 Play Time 01:06:28 Cumulative 3.0 hours Start 2022.03.14 @ 22:01:48 End 2022.03.14 @ 23:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d5eca30-cb28-415a-ab4e-19441fe138b3