Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 17:45:01 Player: N.W.L. Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (321) 1605 Value Destroyed (11748) 11748 Prototype IDs (143) 2860 Alien Tech Used (6) 1200 Bonus (11625) 11625 TOTAL SCORE: 39438 Bonus ------- High Alert Combat Kills 712 Follower Combat Kills 716 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2396 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -1299 Cogmind --------- Core Integrity 0/1450 Matter 152/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Terrain Scan Processor Experimental Salvage Targeting Computer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (0) Crosscalibrator Core Cannon Concept XC Strikerail Peak State ------------ > --- POWER ------------ Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Terrain Scan Processor Advanced Transmission Jammer Experimental Reaction Control System Centrium Light Armor Plating Experimental Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Core Cannon Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Medium Matter Pod Advanced Sensor Array Long-range Terrain Scanner Concept Antimissile System Concept XC Strikerail Neutron Missile Launcher [Rating: 184] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Backup Power VII Reactor Zionite Light DM Reactor Propulsion Cooled VTOL Module Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Gun Armor Weapon Minigun Energy Gun Subdweller Laser Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Slug Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Slots Evolved 16 | . . . 4 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 . . Utility 9 | . . . 2 . . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 275 | 8 11 7 27 1 6 6 1 5 . 16 29 1 1 2 13 1 13 . 9 3 6 11 3 2 21 1 10 13 3 21 10 14 Power 32 | 1 2 . 4 . 1 1 . . . 2 4 . . . 2 . . . 1 1 . 1 2 . 2 1 . 2 . 3 . 2 Engine 16 | 1 1 . 4 . 1 1 . . . 2 2 . . . 1 . . . 1 . . . . . . 1 . . . 1 . . Core 8 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . . 1 . . . 1 Reactor 8 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . 1 . . 1 . 2 . 1 Propulsion 44 | 2 2 1 9 . 1 . 1 . . 3 9 . . . . . 3 . . . . 2 . . 2 . 2 . . 7 . . Treads 17 | 2 2 1 8 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . 1 . . . . . . . 4 . . . . . 3 . . . . 2 . . 2 . 2 . . 6 . . Utility 125 | 2 3 1 6 . 4 4 . 2 . 4 14 . . 1 9 1 8 . 2 2 5 6 . 2 10 . 6 10 1 8 7 7 Device 57 | 1 2 . 4 . . 1 . . . 4 6 . . 1 3 . 1 . 1 . 3 4 . 1 2 . 4 6 1 4 3 5 Storage 11 | 1 . . 1 . 2 . . . . . . . . . 1 . 1 . 1 . . . . . 1 . 1 1 . . . 1 Processor 20 | . . . . . 1 . . . . . 2 . . . . 1 2 . . . 1 1 . 1 5 . 1 2 . 1 1 1 Hackware 17 | . . . . . 1 1 . . . . 3 . . . 1 . 3 . . 1 1 1 . . 1 . . 1 . 1 2 . Protection 20 | . 1 1 1 . . 2 . 2 . . 3 . . . 4 . 1 . . 1 . . . . 1 . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 3 4 5 8 1 . 1 . 3 . 7 2 1 1 1 2 . 2 . 6 . 1 2 1 . 7 . 2 1 2 3 3 5 Energy Gun 14 | 1 2 1 . . . . . . . 2 1 1 . . 1 . . . . . . . . . 1 . . 1 2 . 1 . Energy Cannon 10 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . 2 . . 1 . 2 . . . 1 1 Ballistic Gun 22 | 2 2 . 8 1 . . . . . 1 . . . . . . 1 . . . . . 1 . 4 . . . . . . 2 Ballistic Cannon 9 | . . 1 . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . 1 . . Launcher 3 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 3 . 1 . . 1 . . . 1 . . . . . . . 1 . . . . . 1 1 Piercing Weapon 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . 1 . 1 . . 1 . . . . 2 1 . . 6 . 3 . . 3 . 1 . . 10 . 1 5 . 9 6 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Lost 77 | . . . . . 3 1 . 5 . 19 2 . . . 1 1 4 . 4 . . 4 . . 2 4 . 1 . 2 1 23 Power 14 | . . . . . 2 1 . . . 3 . . . . 1 . . . 1 . . . . . 1 1 . . . 1 1 2 Propulsion 16 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . 1 . . . . . 8 Utility 33 | . . . . . . . . 1 . 6 1 . . . . 1 3 . 2 . . 3 . . 1 2 . . . 1 . 12 Weapon 14 | . . . . . 1 . . 4 . 3 1 . . . . . 1 . 1 . . 1 . . . . . 1 . . . 1 Highest Loss Streak 13 | . . . . . 2 1 . 3 . 8 1 . . . 1 1 2 . 4 . . 3 . . 1 2 . 1 . 2 1 13 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 7 4 8 10 15 19 19 19 20 17 15 4 4 5 4 4 4 5 4 4 5 5 5 5 5 4 6 9 8 8 9 8 Power . | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 3 4 5 3 4 4 1 . 1 1 1 1 1 1 2 2 2 2 1 2 2 2 1 1 2 2 1 2 1 Utility 4 | . 2 1 2 3 6 10 9 9 10 8 7 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 2 5 4 4 4 3 Weapon 3 | 1 3 2 4 4 4 4 4 3 4 6 5 2 2 2 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . 2 6 8 . 2 . 1 1 . . 13 . 1 . . . 2 . . . . . . . . . 2 1 . 10 1 . Power 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Propulsion 9 | . . 1 2 . 1 . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Utility 23 | . . 1 2 . 1 . . 1 . . 6 . . . . . 1 . . . . . . . . . 1 . . 9 1 . Weapon 13 | . 1 4 4 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 85 91 100 94 91 92 90 92 85 85 91 92 93 84 86 85 83 75 83 83 88 85 88 90 80 86 90 89 90 90 85 Engine 9 | . 9 14 25 25 20 13 7 7 7 6 4 . . . 1 . . . . 2 . 4 2 . . . 2 . . . . . Core 1 | . 4 . . . . . . . . . 1 6 6 6 1 . . . . . . 4 7 10 8 2 4 9 9 1 . . Treads 10 | . 28 28 18 18 17 6 7 7 7 17 2 . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 6 25 25 25 25 25 24 22 22 22 22 20 20 20 20 20 21 22 22 24 25 24 Device 13 | . 14 . 12 12 10 13 13 14 15 21 20 21 25 25 19 18 18 16 9 11 14 17 14 18 14 10 17 15 13 15 13 11 Storage 4 | . 11 . 5 6 6 6 7 7 7 7 4 . . . 3 . . . 1 5 1 . . . . . 1 4 4 4 4 3 Processor 6 | . . . . . 4 6 7 7 7 7 9 12 12 12 6 11 14 11 11 11 11 10 10 10 13 11 10 9 9 10 12 11 Hackware 7 | . . . . . 1 12 8 7 7 . 3 12 12 12 10 12 12 22 22 22 22 21 20 20 20 19 13 17 18 14 15 13 Protection 4 | . 2 14 5 6 3 . 7 7 7 . 4 . . . 6 6 1 . . . . . . . 1 5 3 2 3 3 2 3 Energy Gun 1 | . 9 8 1 . . . . . . . 3 5 5 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 4 1 . . 1 . . . . 8 . . . . . 3 5 . . . 4 5 5 2 . 3 4 4 4 . . Ballistic Gun 9 | . 18 7 20 29 27 19 22 5 . . . . . . . . . . . . . . . . 4 5 . . . . . . Ballistic Cannon 1 | . . 6 . . . . . . . 4 1 . . . . . . . 3 . . . . . . . . . . . 4 2 Slashing Weapon 1 | . . . . . . . . 15 23 7 . . 3 6 . . 1 . . . . . . . 4 5 4 4 3 2 . . Peak Build Rating 184 | 7 13 16 64 65 66 62 47 48 48 51 67 67 68 68 76 82 100 87 92 86 96 108 112 110 140 130 138 142 136 168 175 184 Average Rating 66 | 5 9 13 49 64 56 52 44 46 48 37 53 63 67 67 66 77 87 86 74 82 88 103 105 107 119 119 128 131 131 149 161 150 On Entrance 77 | . 7 10 14 64 64 52 47 45 48 48 28 57 67 68 67 72 73 86 87 77 86 96 104 103 110 126 109 133 135 135 164 159 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 18 35 85 73 83 109 86 91 86 97 92 20 20 20 29 21 28 28 32 24 27 29 30 31 34 24 41 41 43 61 53 56 Greatest Support 72 | 40 40 40 60 60 60 28 28 28 28 63 72 20 20 20 20 20 35 28 34 28 34 36 30 30 33 37 44 54 41 58 63 63 Greatest Overweight (x) 24 | . . . 3 24 2 3 3 3 3 3 9 . . . 5 1 1 . 10 . . 1 . 1 1 . . . 1 3 1 1 Average Overweight (x) . | . . . 1 1 . 2 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 5 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 15 10 10 10 10 Average Capacity 10 | 6 7 5 9 10 16 20 20 20 20 20 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 10 9 Most Carried 20 | 3 8 5 10 10 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 10 | 1 7 4 8 10 15 19 19 19 20 17 15 4 4 4 4 4 4 5 4 4 5 4 5 5 5 4 6 9 9 9 9 9 Final Capacity 20 | 8 5 5 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 5 Final Carried 20 | 3 5 5 10 10 20 20 20 20 20 16 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 10 10 10 10 10 5 Class Distribution -------------------- 18% | Mutant 18% | Gunner 15% | Hacker-Sprinter 9% | Hacker-Scout 8% | Tank 4% | Scavenger-Gunner 3% | Hacker-Ninja 3% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Hacker-Gunner | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -6/Deep Caves Hacker-Assassin | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Sprinter | -3/Garrison Hacker-Sprinter | -2/Research Hacker-Scout | -2/Testing Hacker-Ninja | -2/Protoforge Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Matter Collected 10839 | 192 355 613 1994 368 1632 313 240 345 . 346 507 20 55 40 359 50 142 47 209 65 135 97 161 65 994 28 125 280 90 285 197 490 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Salvage Created 14795 | 162 700 301 3014 368 2062 327 189 381 . 908 1244 79 245 . 281 134 374 . 430 455 32 176 156 49 1055 2 238 138 422 266 120 487 Parts 685 | 13 44 26 143 28 116 16 10 17 . 28 35 . 4 . 22 3 21 . 9 4 7 9 7 4 38 . 15 9 14 14 8 21 Haulers Intercepted 24 | . 2 . 4 . 6 1 . . . . 5 . . . . . 2 . . . . 1 . . . . . 1 . 2 . . Recyclers Shooed 8 | . 2 . 3 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . 14 . . . . 5 14 . 35 . . 1 . . 5 . . 3 1 4 . 10 3 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Combat Hostiles Destroyed 185 | . 10 6 42 11 25 5 7 8 . 17 6 . . . 4 1 . . 4 . 1 . 5 . 17 2 . . 4 . 1 9 Melee 26 | . . . . . . . . 3 . 11 . . . . . 1 . . . . . . . . 1 . . . 2 . 1 7 Guns 102 | . 10 1 35 7 25 5 3 2 . 3 1 . . . . . . . . . . . . . 9 . . . 1 . . . Cannons 25 | . . 5 1 . . . . 2 . 2 4 . . . . . . . 4 . . . . . 5 . . . 1 . . 1 AOE 29 | . . . 6 4 . . 4 . . . . . . . 4 . . . . . 1 . 5 . 2 2 . . . . . 1 Classes Destroyed 28 | 2 7 2 4 1 . 1 . 2 . 1 . . . . 1 1 . . 1 . . . . . 3 . . . . . . 2 Worker 26 | . 2 . 13 . 4 . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . 1 2 . Builder 8 | . 1 . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . . 1 Tunneler 16 | 5 . . . . 1 . . . . . 4 . . . . . 2 . . . . 1 . . . . 2 . . 1 . . Hauler 24 | . 2 . 4 . 6 1 . . . . 5 . . . . . 2 . . . . 1 . . . . . 1 . 2 . . Recycler 18 | 1 1 . 10 . 4 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 5 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 2 . . . . . . . . Mechanic 4 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . Operator 10 | . 1 . 1 . 4 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . 1 Drone 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 2 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 2 . 4 . 4 . . . . . 4 . . . . . 1 . . . . 1 . . . . 2 . . . 1 1 Swarmer 34 | . . . 3 4 3 . 5 3 . 4 2 . . . . . . . 4 . . . 5 . . . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 76 | . 10 . 26 3 8 3 1 3 . 9 2 . . . . . . . . . . . . . 7 . . . 3 . . 1 Brawler 4 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . . . . . . Duelist 4 | . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 9 3 8 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Specialist 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 8 | . . . . 1 3 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 Programmer 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . V-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Butcher 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 4 2 8 4 4 4 4 3 . 5 3 1 . . 4 1 2 . 4 . 1 1 5 1 4 2 2 2 3 4 2 4 Combat Bots Only 6 | . 2 2 6 4 4 4 4 3 . 5 2 . . . 3 1 . . 4 . 1 . 5 . 3 2 . . 3 . 1 4 Max Kills in Single Turn 3 | 1 1 1 3 2 2 1 3 1 . 1 2 1 1 . 2 1 1 . 1 . 1 1 2 1 2 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . 3 . . . . . . . 2 . . . . . 1 . 2 . 2 1 . . . . . 1 Melee 1 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Hostile Shots Fired 1165 | . 39 50 118 14 44 45 41 68 . 176 28 18 . . 15 8 47 1 37 . 2 9 16 . 53 92 2 2 14 18 3 205 Missed 415 | . 5 21 28 4 7 17 13 10 . 41 7 15 . . 9 4 20 1 14 . 2 5 8 . 28 47 1 1 6 7 2 92 Hits 750 | . 34 29 90 10 37 28 28 58 . 135 21 3 . . 6 4 27 . 23 . . 4 8 . 25 45 1 1 8 11 1 113 Melee 15 | . . . . . 1 . . 1 . 10 . . . . . . 1 . . . . . . . . 1 . . . . . 1 Projectile 735 | . 34 29 90 10 36 28 28 57 . 125 21 3 . . 6 4 26 . 23 . . 4 8 . 25 44 1 1 8 11 1 112 AOE 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Critical Strikes 33 | . . 1 4 . 2 1 1 1 . 6 1 . . . . . . . . . . 1 . . 1 5 . . 2 . . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 14834 | . 320 624 1242 164 570 358 104 975 . 2445 461 22 . . 247 54 740 . 339 . . 394 126 . 542 991 29 44 165 392 20 3466 Core 2938 | . 92 132 57 37 74 51 8 64 . 428 20 6 . . 2 . 136 . 67 . . 91 32 . 108 216 . 18 . 80 . 1219 Absorbed by Shields 933 | . 114 . 192 6 12 . 108 124 . 144 . . . . . . . . . . . . . . 131 . . . . . . 102 Ignored by Resistances 510 | . . . . . . 16 51 120 . 22 . . . . . . . . . . . . . . . . . . . . . 301 Regen/Repaired (Parts) 690 | . . . . . . . . . . . . . . 32 . . . . . . . 89 . . 25 . 449 . . 62 33 . Core Remaining (%) 66 | 100 . 10 . . 69 . . . . 21 . . . . . 96 . . . . 79 . . . . 61 . . 98 . . . Volleys Fired 885 | 24 79 111 136 16 79 34 10 25 . 17 39 20 14 . 26 1 17 16 10 . 2 13 7 . 107 3 9 15 19 6 10 20 Largest 5 | 2 2 2 5 5 5 3 3 3 . 3 3 1 1 . 1 1 1 1 2 . 1 1 2 . 2 1 1 1 3 1 1 1 Hottest 300 | 60 60 140 140 125 125 75 75 115 . 152 235 225 75 . 90 90 90 90 138 . 39 113 149 . 110 39 113 113 251 113 58 300 Shots Fired 1803 | 47 155 127 436 67 297 78 24 54 . 33 81 20 14 . 26 1 17 17 16 . 2 14 9 . 174 3 9 15 30 6 11 20 Gun 1332 | 47 155 23 406 65 289 66 21 38 . 14 19 20 14 . . . . . . . . . . . 142 1 . . 12 . . . Cannon 429 | . . 100 24 . 8 12 . 12 . 19 62 . . . 15 1 17 17 16 . . 14 6 . 31 . 9 15 18 6 11 16 Launcher 42 | . . 4 6 2 . . 3 4 . . . . . . 11 . . . . . 2 . 3 . 1 2 . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1313 | 28 111 96 401 67 289 66 24 42 . 18 . . . . . . . . 13 . . . . . 134 1 . . . . 11 12 Thermal 429 | 19 44 31 35 . 8 12 . 12 . 15 81 20 14 . 15 1 17 17 3 . . 14 6 . 1 . 9 15 30 6 . 4 Explosive 23 | . . . . . . . . . . . . . . . 11 . . . . . 2 . 3 . 1 2 . . . . . 4 Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . Robot Hit Streak 15 | 7 12 9 14 7 13 6 7 13 . 3 13 . 14 . 15 . 3 . 1 . . 2 . . 9 . . . 7 1 1 2 Robot Miss Streak 7 | 4 5 4 7 5 6 6 2 2 . 6 3 . . . 1 . 2 2 1 . . 1 3 . 3 . . . 1 2 2 1 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Secondary Targets 9 | . 2 . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1071 | 26 103 30 256 27 164 40 17 45 . 70 55 2 12 . 8 5 16 . 17 10 1 6 2 2 80 . 7 7 18 19 6 20 Core Hits 572 | 8 47 18 144 18 78 14 12 18 . 29 32 . 6 . 19 3 5 . 9 6 1 3 8 2 54 2 5 1 9 3 3 15 Critical Kills 10 | . . 1 . 1 . . . 1 . 2 1 . . . . . . . 3 . . . . . 1 . . . . . . . Critical Parts Destroyed 13 | . . . 1 . . 1 . . . . 3 1 . . . . . . 1 . . . . . 5 . . . . . . 1 Critical Strikes 54 | . . 1 1 1 . 1 . 1 . 14 4 1 . . 2 1 1 . 6 1 . . . . 16 . . 1 . . . 2 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . 1 1 1 . 1 . . . 2 . . . . . . . . 4 . . . . . 7 . . . . . . 1 Smash 4 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . 1 . . . . Impale 8 | . . . . . . . . . . . . . . . 2 1 1 . 2 1 . . . . . . . . . . . 1 Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . Melee Attacks 515 | . . 2 1 12 2 . . 35 . 88 54 7 2 7 14 13 39 . 14 14 1 30 4 3 8 1 35 24 20 32 13 40 Impact 95 | . . 2 1 12 2 . . . . 16 54 7 1 . . . . . . . . . . . . . . . . . . . Slashing 243 | . . . . . . . . 35 . 72 . . 1 2 1 . 15 . . . . . . . 6 1 35 24 20 31 . . Piercing 177 | . . . . . . . . . . . . . . 5 13 13 24 . 14 14 1 30 4 3 2 . . . . 1 13 40 Sneak Attacks 62 | . . . . . . . . 2 . 3 9 1 . . 6 . 7 . 10 . 1 2 . 2 1 . 4 3 1 5 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 26 | . . . . . . . . 4 . 22 . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36547 | 241 953 797 5593 671 2899 721 539 1410 . 2549 2423 216 372 . 1442 319 1087 . 881 663 158 358 522 125 6215 141 527 398 732 1015 400 2180 Guns 14410 | 241 948 274 3998 424 2861 721 282 397 . 137 404 . 225 . . . . . . . . . . . 3329 . . . 169 . . . Cannons 5225 | . . 323 467 . . . . 244 . 118 852 . . . . . 128 . 176 . . 37 . . 2114 . . . 137 41 48 540 Explosions 4677 | . . 200 1125 247 . . 257 226 . . . . . . 947 . . . . . 77 . 446 . 484 141 . . . . . 527 Melee 12151 | . . . . . 38 . . 543 . 2294 1167 216 147 . 495 319 943 . 705 663 81 321 76 125 288 . 527 398 426 974 352 1053 Ramming 84 | . 5 . 3 . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . 60 Kinetic 15133 | 111 621 475 4978 671 2861 721 539 623 . 165 . . . . . . . . 113 . . . . . 3207 . . . . . 48 . Thermal 4321 | 130 327 322 612 . . . . 244 . 90 1256 . 225 . . . 128 . 63 . . 37 . . . . . . 306 41 . 540 Explosive 2622 | . . . . . . . . . . . . . . . 947 . . . . . 77 . 446 . 484 141 . . . . . 527 Electromagnetic 122 | . . . . . . . . . . . . . . . . . . . . . . . . . 122 . . . . . . . Impact 2029 | . . . . . 38 . . . . 461 1167 216 147 . . . . . . . . . . . . . . . . . . . Slashing 5672 | . . . . . . . . 543 . 1833 . . . . 92 . 591 . . . . . . . 288 . 527 398 426 974 . . Piercing 4450 | . . . . . . . . . . . . . . . 403 319 352 . 705 663 81 321 76 125 . . . . . . 352 1053 Entropic 2114 | . . . . . . . . . . . . . . . . . . . . . . . . . 2114 . . . . . . . Highest Corruption 27 | . . . 2 2 2 . . 3 3 6 2 2 2 2 . . 3 3 3 3 3 4 4 4 4 5 . 1 1 5 5 27 Average Corruption 3 | . . . 2 2 2 . . 3 3 5 2 2 2 2 . . 3 3 3 3 3 4 4 4 4 2 . 1 1 5 5 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 225 | . . . 1 20 38 . . 17 2 46 6 2 3 . . . 2 8 9 2 7 6 2 5 2 . . 3 5 6 10 23 Message Errors 48 | . . . . 6 5 . . 3 . 12 2 1 1 . . . 1 . 2 . . 1 . 2 . . . 1 1 3 3 4 Matter Fused 50 | . . . . 3 7 . . 6 . 15 2 1 . . . . 1 2 . 1 3 . . 1 . . . . . . 2 6 Heat Flow Errors 27 | . . . . 2 7 . . 1 . 5 1 . . . . . . 2 3 . . . . . . . . 1 1 2 2 . Energy Discharges 30 | . . . . 1 5 . . 5 . 3 1 . 1 . . . . 1 2 . 2 2 . 1 2 . . 1 1 . . 2 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 23 | . . . 1 2 6 . . 1 2 4 . . . . . . . 2 1 . . 1 . . . . . . . 1 1 1 Data Loss (major) 13 | . . . . 1 4 . . 1 . 4 . . 1 . . . . . . 1 . . . . . . . . . . 1 . Misfires 13 | . . . . 4 2 . . . . . . . . . . . . 1 1 . . 1 1 . . . . . 2 . 1 . Alerts 5 | . . . . 1 . . . . . 1 . . . . . . . . . . 2 . . 1 . . . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 3328 | . . . 23 . 3 . 3 . . 236 783 204 140 . 107 29 232 . 197 137 47 15 23 . 121 . 58 79 7 214 94 576 Projectiles 411 | . . . 11 . . . . . . . 23 . . . . . . . 16 . . . . . 121 . . . . . . 240 Explosions 80 | . . . 12 . . . 3 . . . . . . . . . . . . . 47 . . . . . . . . . . 18 Melee 2837 | . . . . . 3 . . . . 236 760 204 140 . 107 29 232 . 181 137 . 15 23 . . . 58 79 7 214 94 318 Knockbacks 5 | . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . . 1 Impact 3 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 155 | . . . 96 14 . . . . . . . . . . 7 . 8 . . . . . . . . . . . . . . 30 Shots 4 | . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Rammed 5 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Targets Rammed 5 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 464 | 60 194 42 370 121 293 301 171 316 . 262 191 130 4 . 24 4 283 464 277 . 188 . . . . 16 56 250 257 149 310 221 Average Temperature 75 | 24 46 33 82 30 63 79 81 140 . 61 65 59 4 . 11 3 68 101 114 . 97 . . . . 16 21 88 75 39 88 76 Received Heat Transfer 2632 | . 158 138 553 36 211 144 49 182 . 612 54 6 . . 54 . 9 . . . . 9 . . 37 178 9 . 76 36 9 72 Effects 8 | . . . 1 . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . 1 . . . . 1 10 3 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 30 | . . . . . 1 . . . . 4 16 2 7 . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . . . . . . . . 10 . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 6261 | 300 725 420 804 . . . . 333 . 259 2167 . 407 . . . 200 . 100 . . 37 . . . . . . 472 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Maximum Alert Level 4 | . . . 3 4 2 . . . . . 2 . . . . . 1 . . . . 1 . . . . 1 . 2 2 . 2 Low Security (%) 48 | 100 100 . 55 . 4 100 . . . . 51 . . . . . 90 . . . . 88 . . . . 52 100 5 . 100 67 Level 1 27 | . . . 4 . 66 . . . . . 39 . . . . . 9 . . . . 11 . . . . 47 . 51 85 . 28 Level 2 15 | . . . 25 18 28 . . . . . 8 . . . . . . . . . . . . . . . . . 43 14 . 3 Level 3 8 | . . . 14 73 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1190 | 15 127 . 899 1190 579 133 . . . . 481 . . . . . 230 . . . . 300 . . . . 226 112 691 421 153 431 Initial 583 | . . . . 583 579 133 . . . . 52 . . . . . 150 . . . . 300 . . . . 207 86 25 388 114 58 Average 277 | 2 48 . 300 914 357 36 . . . . 185 . . . . . 139 . . . . 78 . . . . 191 48 421 331 55 146 Influence Increases 10749 | 30 382 130 1406 607 910 153 150 190 . 577 901 55 10 . . 81 584 75 185 15 85 569 110 10 687 145 383 288 666 170 378 817 Destroy 0b10 Robot/C 3780 | . 200 40 840 220 500 100 140 160 . 440 280 . . . . 40 . . 80 . . 40 100 . 360 . . . 80 . 20 140 Destroy 0b10 Robot/NC 735 | 30 50 . 170 . 115 5 . . . 10 95 10 10 . . 15 40 . . 15 10 20 . 10 5 10 30 15 5 25 15 25 Destroy Leader 726 | . 48 . 216 10 190 32 10 30 . 40 76 . . . . . 6 . . . . 4 10 . . . 4 2 20 4 2 22 Allied During Kill 260 | . . . . . . . . . . 27 61 . . . . 26 . . . . . 4 . . 142 . . . . . . . Trap Triggered on 0b10 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 60 . . . Successful Hack 430 | . 39 . 31 . 4 10 . . . . 56 . . . . . 46 . . . . 14 . . . . 57 33 . 15 107 18 Disable Machine 615 | . . . 60 30 45 . . . . . 45 . . . . . 45 . . . . 30 . . . . 45 105 90 15 60 45 Anti-Garrison Action 600 | . . . . 300 . . . . . . 150 . . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 808 | . . . 74 32 11 6 . . . . 63 . . . . . 42 . . . . 52 . . . . 52 38 96 21 39 282 Advance Influence 600 | . . . . . . . . . . . . . . . . . 150 . . . . 300 . . . . 150 . . . . . Partial Spotted 375 | . . . . 15 . . . . . . 45 . . . . . 30 . . . . 60 . . . . 15 30 15 15 30 120 Lose Combat Pursuer 1740 | . 45 90 15 . 45 . . . . 60 30 45 . . . . 225 75 105 . 75 45 . . 180 135 30 45 150 75 105 165 Influence Decreases 10424 | 30 382 130 509 314 1806 370 215 180 22 493 714 326 10 . . 81 370 214 230 45 85 552 67 70 320 427 314 408 9 657 478 596 Entered New Map 2330 | . . . . 314 611 161 30 3 22 . 32 101 . . . . . 80 15 30 . . 8 12 . 367 28 68 9 303 90 46 Time Decay 6142 | 30 382 130 509 . 715 209 185 157 . 352 342 215 10 . . 41 310 134 175 15 85 241 59 58 280 40 286 330 . 334 208 310 Lost Part 631 | . . . . . 30 . . 20 . 141 20 . . . . . 40 . 40 . . 30 . . 20 20 . 10 . 20 10 230 Lost Ally 271 | . . . . . . . . . . . 20 10 . . . 40 20 . . . . 131 . . 20 . . . . . 20 10 Purge Threat 1050 | . . . . . 450 . . . . . 300 . . . . . . . . . . 150 . . . . . . . . 150 . Squads Dispatched 57 | . 2 . 8 . 7 4 . . . 1 10 . . . . . 4 . 1 . . 7 . . . . 5 1 . . 4 3 Investigation 9 | . 1 . 1 . 1 . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . 1 Extermination 17 | . . . . . . 1 . . . . 4 . . . . . 3 . . . . 3 . . . . 3 . . . 2 1 Reinforcement 21 | . 1 . 4 . 3 3 . . . . 1 . . . . . . . . . . 4 . . . . 1 1 . . 2 1 Assault 5 | . . . 1 . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . Garrison 5 | . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Distress Signals 17 | . 2 . 5 . 3 . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 3 1 . Communications Jammed 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Times Spotted 540 | . 23 12 60 7 40 8 5 8 . 28 20 3 . . 9 5 27 3 11 . 7 15 5 . 117 24 8 8 11 14 18 44 Peak Tracking Total 17 | . 5 3 6 2 4 4 4 5 . 7 4 3 . . 5 3 8 5 7 . 7 7 5 . 17 14 3 2 5 5 4 15 Tactical Retreats 53 | . 3 1 1 . 2 . . . . 3 2 2 . . . . 5 1 2 . 1 1 . . 6 2 1 3 5 3 3 6 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Traps Triggered 19 | . . 1 3 3 2 1 . . . . 4 . . . . . . . . . . 1 . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reused 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Installed 15 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 8 . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . . 1 1 2 2 . 5 5 2 2 2 2 . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Machines Disabled 63 | . . 4 4 5 3 . . 1 . . 4 . . . . 2 3 . . 2 . 2 . . 3 . 3 8 10 1 4 4 Max in Single Turn 3 | . . 3 2 1 1 . . 1 . . 1 . . . . . 1 . . 1 . 1 . . 1 . 1 1 2 1 1 1 Garrison Access 6 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 2 1 . Garrison Relay 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Machines Accessed 114 | . 5 2 7 1 10 2 . 1 4 . 14 1 1 1 . . 15 . 1 4 . 9 . . 4 . 5 9 . 2 11 5 Terminals 71 | . 4 . 6 1 10 2 . . . . 11 . . . . . 11 . . . . 5 . . . . 2 8 . 1 6 4 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Repair Stations 7 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . 1 . Recycling Units 6 | . . . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 1 Total Hacks 345 | . 14 4 19 2 28 7 . 1 20 . 44 1 1 3 . . 38 . 1 17 . 37 . . 9 . 10 34 . 4 37 14 Successful 220 | . 6 4 9 . 11 4 . 1 20 . 20 1 1 3 . . 20 . 1 17 . 27 . . 9 . 5 23 . 3 28 7 Failed 125 | . 8 . 10 2 17 3 . . . . 24 . . . . . 18 . . . . 10 . . . . 5 11 . 1 9 7 Catastrophic 25 | . 2 . 5 1 2 . . . . . 8 . . . . . 3 . . . . 2 . . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 181 | . 12 . 14 . 26 4 . . . . 22 . . 6 . . 25 . . . . 23 . . . . 3 19 . . 21 6 Terminals 234 | . 13 . 18 2 28 7 . . . . 38 . . . . . 32 . . . . 21 . . . . 4 33 . 2 25 11 Fabricators 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 . Repair Stations 17 | . 1 . . . . . . . . . 2 . . . . . 2 . . . . 5 . . . . 4 . . . 3 . Recycling Units 17 | . . . . . . . . . . . 3 . . . . . 1 . . . . 11 . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 10 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 2 1 3 Terminal Hacks 116 | . 2 4 2 . 4 2 . 1 20 . 9 1 1 3 . . 6 . 1 17 . 6 . . 9 . . 15 . 2 7 4 Record 24 | . . 3 . . . . . . 6 . . . . . . . . . . 5 . . . . 8 . . 2 . . . . Part Schematic 16 | . 1 . . . . . . . 8 . . . . 3 . . . . . 4 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Prototype ID Bank 16 | . . . 1 . . . . . 3 . . . . . . . . . . 4 . . . . . . . 6 . 1 1 . Open Door 5 | . . . . . . . . 1 . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 1 . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Alert Level 4 | . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Unreport Threat 8 | . . . . . 3 . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Status 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . 1 . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Zone Layout 7 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . 1 2 Proto ID Catalog 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 12 | . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . . 4 . . . 2 . Scan Component 5 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . 1 . Repair 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . Refit 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . 2 . . . . . 1 . . . . 5 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 7 | . . . . . . . . . . . 2 . . . . . 1 . . . . 4 . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 6 | . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 1 . Unlock Access 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . Unauthorized Hacks 75 | . 4 . 6 . 7 2 . . . . 8 . . . . . 11 . . . . 11 . . . . 1 7 . . 15 3 Terminals 65 | . 4 . 6 . 7 2 . . . . 8 . . . . . 11 . . . . 6 . . . . 1 7 . . 10 3 Track 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . Assimilate 6 | . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 1 Botnet 5 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . Operators 7 | . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . 1 1 Skim 43 | . 4 . 6 . 5 1 . . . . 5 . . . . . 6 . . . . 5 . . . . . 5 . . 5 1 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 5 . 6 1 10 2 . . . . 13 . . . . . 13 . . . . 6 . . . . 5 9 . 2 10 4 Full Trace Events 7 | . . . 1 1 . . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Part Schematics Acquired 33 | . 1 . . . . . . . 8 . . . . 18 . . . . . 4 . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . Time 262 | . . . . . . . . . . . . . . . . . . . . . . 182 . . . . 36 . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . . . . . . . . 3 . . . . 6 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . 10 . . . . . . 3 . . . . . . . . . . . . . . . . . 7 2 . . Machine Destruction 22 | . . . . 10 . . . . . . 3 . . . . . . . . . . . . . . . . . 7 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Total Allies 28 | . . . . . . . . . . 2 1 . . 2 . . 2 . . . . 12 . . 5 . . . . . 3 1 Largest Group 5 | . . . . . . . . . . 2 1 1 . 2 2 2 1 . . . . 4 . . 5 . . . . . 3 1 Highest-Rated Group 269 | . . . . . . . . . . 126 96 26 . 192 192 192 26 . . . . 142 . . 269 . . . . . 123 45 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 26 . 96 96 96 26 . . . . 46 . . 64 . . . . . 45 45 Initial Warlord ECA Mod 122 | . . . . . 7 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 3 3 3 3 2 2 2 2 6 6 6 Total Orders 9 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . 1 STAY 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . 1 FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Ally Attacks 146 | . . . . . . . . . . 22 29 . . . 30 17 . . . . . 29 . . 19 . . . . . . . Total Damage 4179 | . . . . . . . . . . 632 732 . . . 731 421 . . . . . 657 . . 1006 . . . . . . . Kills 26 | . . . . . . . . . . 6 8 . . . 5 3 . . . . . 3 . . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Active Infowar (turns) 18928 | 13 48 . 799 . 1517 675 500 910 111 1748 1955 568 187 465 926 501 684 434 285 85 329 591 150 172 1083 149 622 864 716 752 449 640 Optics 11622 | . . . . . . . . . . . 1086 568 187 465 926 501 684 434 285 85 329 591 150 172 1083 149 622 864 716 752 449 524 Sensors 1649 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 452 . . 1 602 IFF 1792 | . . . . . . . . . . . 442 565 187 465 133 . . . . . . . . . . . . . . . . . Terrain 4288 | . . . . . . . . . . . . . . . 15 417 360 400 37 . . 574 150 171 390 . . 740 538 145 280 71 Traps 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Seismic 14376 | 13 48 . 799 . 1517 675 500 910 111 1748 1952 567 187 465 692 483 . . . . . . . . . . 537 858 716 752 449 397 Machine Analysis 445 | . . . . . . . . . . . . . . . . . 444 . . . . . . . . . . 1 . . . . Jamming 2488 | . . . . . . 380 . . . . . . . 32 260 84 661 402 . . . 184 . . . . . . . . 3 482 ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 6 | . 1 . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 3 . . . . 1 2 . 1 . . 2 1 . 1 . 1 1 . 2 . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Turns Passed 29359 | 180 1175 2990 3475 1296 3291 694 500 1011 111 1878 1955 568 187 465 926 501 684 434 392 85 329 591 150 172 1083 149 622 864 716 752 449 684 Spaces Moved 26655 | 65 545 1418 1160 340 1404 427 324 570 77 597 1544 650 382 1094 1198 486 1452 453 611 159 550 1055 339 326 1942 539 1174 1076 867 1554 1262 1015 Core 70 | 3 . . . . . . . . . . 2 . . . 24 . . . 33 . . . . . . . . . . . . 8 Treads 5248 | 62 545 1418 1160 340 1000 . . . . 582 141 . . . . . . . . . . . . . . . . . . . . . Legs 257 | . . . . . . . . . . . 257 . . . . . . . . . . . . . . . . . . . . . Wheels 1817 | . . . . . 404 427 324 570 77 15 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19263 | . . . . . . . . . . . 1144 650 382 1094 1174 486 1452 453 578 159 550 1055 339 326 1942 539 1174 1076 867 1554 1262 1007 Fastest Speed 5 | 50 160 160 160 250 130 130 130 130 145 145 26 26 26 26 26 26 5 27 17 27 17 17 27 27 26 20 14 18 25 21 5 5 Average Speed 73 | 154 160 160 251 250 189 133 141 144 145 236 96 26 26 26 33 66 24 27 47 27 26 27 27 29 27 25 24 24 25 29 23 20 Slowest Speed 550 | 160 160 160 400 250 250 145 145 145 145 400 500 26 26 26 300 91 94 27 550 27 27 95 27 95 96 27 27 25 97 230 92 92 Overloaded Moves 532 | . . . . . . . . . . . . . . . . . 52 . 22 . 40 4 . . . 126 11 10 . . 13 254 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 61 | . . . . . . . . . . . . . . . . . 3 . . . . 6 . . 14 6 . . . 10 14 8 Potential Cave-ins 34 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 2 . . 28 Cave-ins Triggered 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 61 | 6 86 77 73 45 88 14 57 61 68 76 50 67 56 87 77 73 43 73 80 63 66 28 66 53 97 86 30 89 47 36 96 25 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 15 | . . . . . 1 . 1 1 1 . 1 . 2 2 . 1 . . 1 3 . . . . 1 . . . . . . . Known Exits Taken 16 | . . . 1 . 1 1 1 . . 1 1 . . . . 1 1 . . . 1 1 1 . . 1 1 1 . 1 1 . Unknown Exits Taken 14 | 1 1 1 . . . . . 1 1 . . 1 1 1 1 . . 1 1 1 . . . 1 1 . . . . . . . Scrap Searched 34 | . . 3 . . . . 2 2 . 1 . 1 4 3 . 1 . 2 3 . 4 . 2 2 . 4 . . . . . . Spaces Dug 271 | . . 4 1 12 3 3 . 9 . 3 40 5 1 . 8 5 16 7 5 . . 21 17 1 2 2 24 16 4 4 6 52 Terrain Destroyed 938 | . . 34 72 13 9 7 6 44 . 9 56 8 2 . 129 5 22 14 8 . 29 27 65 1 36 34 28 22 65 8 12 173 Melee 154 | . . 2 1 4 1 . . 9 . 2 29 5 1 . 5 4 11 . 4 . . 14 1 1 2 1 22 10 1 3 5 16 Projectile 249 | . . 3 5 . 8 7 . 2 . 7 27 3 1 . 15 1 11 14 4 . . 13 6 . 23 1 6 12 11 5 7 57 AOE 535 | . . 29 66 9 . . 6 33 . . . . . . 109 . . . . . 29 . 58 . 11 32 . . 53 . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Gar Res Tes Frg Total 34306 | 99 715 2010 1453 746 1905 500 350 685 76 937 1887 1019 453 1263 1669 633 1680 747 678 182 725 1305 383 395 2287 540 1466 1622 1323 1804 1368 1401 Wait 5371 | . 57 441 79 360 373 24 7 49 . 220 130 338 49 156 387 127 139 278 29 2 157 193 24 61 187 . 218 465 373 148 67 233 Move 26521 | 64 544 1417 1160 339 1403 426 323 569 76 596 1543 649 381 1093 1197 485 1445 452 610 158 549 1043 338 325 1921 528 1173 1076 866 1534 1240 998 Hop 41 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . 6 4 . . . 9 7 7 Pick Up 165 | 3 11 8 15 . 19 3 3 5 . 10 24 . 2 2 2 . 3 . 1 1 1 2 . . . . 9 5 12 17 4 3 Fast Attach 156 | 7 . 1 10 . 2 1 . 4 . 3 19 2 1 1 13 1 11 . 8 1 3 10 2 1 10 1 9 4 4 7 7 13 Attach 75 | . 2 . 4 . 2 2 1 4 . 14 9 1 1 1 5 1 5 . 1 . . 1 . . . 2 1 . 1 2 . 15 Detach 56 | . . . 2 . 1 1 1 2 . . 8 . 1 . 6 1 5 . . . . 1 . . 2 1 2 . 3 3 1 15 Swap 240 | 1 11 8 23 9 13 8 3 1 . 9 14 2 . 2 5 3 4 1 . 5 9 2 5 5 21 . 3 24 2 23 11 13 Drop 215 | . 9 11 22 . 11 1 2 4 . 1 32 . 2 3 14 1 8 . 5 1 3 5 3 . 9 . 7 7 15 23 8 8 Fire 885 | 24 79 111 136 16 79 34 10 25 . 17 39 20 14 . 26 1 17 16 10 . 2 13 7 . 107 3 9 15 19 6 10 20 Melee 473 | . . 2 1 12 2 . . 22 . 62 54 7 2 5 14 13 39 . 14 14 1 30 4 3 7 1 35 24 20 32 13 40 Ram 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . 10 . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 35 Rewire 18 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 13 . . . . . . . Trap 15 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 8 . . . Miscellaneous 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / [*Arm] / *Qua) -3/Quarantine (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 103 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 15) 747 | -10/Materials | Discovered new exit (range 8) 1067 | -10/Materials | Discovered new exit (range 15) 1228 | -10/Materials | Discovered new exit (range 16) 1338 | -10/Materials | Discovered new exit (range 5) 1356 | -10/Materials | Entered Subcaves 1357 | -10/Subcaves | Approached by a straggling Scientist 1365 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1462 | -10/Subcaves | Disturbed a concealed Subdweller 1529 | -10/Subcaves | Learned location of 2 exits from Materials 1536 | -10/Subcaves | Learned 2 Materials zone layouts 1574 | -10/Subcaves | Found Prototype Device 1605 | -10/Subcaves | A Subdweller sparked back to life 1695 | -10/Subcaves | Visited Clippyterm 1700 | -10/Subcaves | Learned Factory emergency access door positions 1808 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2206 | -10/Subcaves | Discovered new exit (range 16) 2314 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2329 | -10/Subcaves | Core integrity fell below 50% 2734 | -10/Subcaves | Visited 4L-MR0's lab 2767 | -10/Subcaves | Identified Power Bank 2774 | -10/Subcaves | Found Gun Armor 2912 | -10/Subcaves | Learned Materials emergency access door positions 2961 | -10/Subcaves | Core integrity fell below 20% 3297 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3335 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3615 | -10/Subcaves | Discovered new exit (range 16) 3676 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3681 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3692 | -10/Subcaves | Build established: Subdweller-Mutant 3824 | -10/Subcaves | Discovered new exit (range 12) 3921 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4346 | -10/Subcaves | Entered Materials 4346 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4347 | -8/Materials | Identified exit to Factory 4500 | -8/Materials | Attached Power Bank, gained temporary slots: Power x3 5165 | -8/Materials | Build established: Tank 5698 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 6417 | -8/Materials | Garrison activated, responded to threat 7429 | -8/Materials | Build established: Scavenger-Gunner 7546 | -8/Materials | First assault squad dispatched 7728 | -8/Materials | Garrison activated, responded to threat 7821 | -8/Materials | Identified exit to Garrison 7821 | -8/Materials | Entered Garrison 7931 | -8/Garrison | Build established: Gunner 7979 | -8/Garrison | Triggered checkpoint 8047 | -8/Garrison | Garrison Relay disabled 8138 | -8/Garrison | Garrison Relay disabled 8201 | -8/Garrison | Triggered checkpoint 8397 | -8/Garrison | Garrison Relay disabled 8478 | -8/Garrison | Discovered new exit (range 11) 9007 | -8/Garrison | Triggered checkpoint 9117 | -8/Garrison | Entered Materials 10459 | -8/Materials | Garrison activated, responded to threat 10552 | -8/Materials | Discovered exit to Factory (range 10) 11709 | -8/Materials | Learned location of 3 exits from Factory 11765 | -8/Materials | Learned location of 3 exits from Factory 11813 | -8/Materials | Learned 12 Factory zone layouts 11853 | -8/Materials | Learned Factory garrison access intel 11884 | -8/Materials | Learned 4 Recycling zone layouts 11933 | -8/Materials | Learned location of 1 exit from Lower Caves 12002 | -8/Materials | Learned 4 Factory zone layouts 12408 | -8/Materials | Entered Factory 12408 | -7/Factory | Evolved 2 slots: Utility x2 12409 | -7/Factory | Identified exit to Factory 12410 | -7/Factory | Identified exit to Lower Caves 12413 | -7/Factory | Loaded intel: 4 garrison access locations 12852 | -7/Factory | Build established: Hacker-Gunner 13102 | -7/Factory | Entered Lower Caves 13103 | -7/Lower Caves | Identified exit to Lower Caves 13113 | -7/Lower Caves | Met a Warlord Commander 13114 | -7/Lower Caves | Learned location of Warlord (-4) 13115 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13120 | -7/Lower Caves | Found Encrypted Comm Array 13209 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13490 | -7/Lower Caves | Learned Factory stockpile data 13505 | -7/Lower Caves | Build established: Tank 13602 | -7/Lower Caves | Entered another Lower Caves area 13761 | -7/Lower Caves | Spotted B-75 Beast 13794 | -7/Lower Caves | Destroyed B-75 Beast 13823 | -7/Lower Caves | Lost 3 parts (1u2w) 14150 | -7/Lower Caves | Build established: Mutant 14276 | -7/Lower Caves | Discovered new exit (range 8) 14283 | -7/Lower Caves | Encountered a Warlord checkpoint 14305 | -7/Lower Caves | Learned location of Zion (-6) 14315 | -7/Lower Caves | Learned Factory security intel 14613 | -7/Lower Caves | Entered Data Miner 14613 | -7/Data Miner | Discovered new exit (range 6) 14641 | -7/Data Miner | Met Data Miner 14666 | -7/Data Miner | Learned location of Section 7 (-2) 14690 | -7/Data Miner | Received God Mode back door access code from Data Miner 14724 | -7/Data Miner | Entered Proximity Caves 14744 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14849 | -6/Proximity Caves | Lost 6 parts (1p3n2u) 14966 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 15593 | -6/Proximity Caves | Build established: Derelict-Gladiator 16012 | -6/Proximity Caves | Core integrity fell below 50% 16056 | -6/Proximity Caves | Escorted by Enhanced Grunt 16099 | -6/Proximity Caves | Lost 8 parts (1p4n2u1w) 16324 | -6/Proximity Caves | Build established: Mutant 16602 | -6/Proximity Caves | Entered Factory 16602 | -6/Factory | Accompanied by 1 ally 16602 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16603 | -6/Factory | Identified exit to Factory 17299 | -6/Factory | Build established: Gunner 17606 | -6/Factory | Build established: Scavenger-Gunner 18139 | -6/Factory | Discovered exit to Factory (range 12) 18299 | -6/Factory | Discovered exit to Factory (range 18) 18312 | -6/Factory | Build established: Sprinter 18421 | -6/Factory | Learned location of 2 exits from Proximity Caves 18454 | -6/Factory | Identified exit to Lower Caves 18481 | -6/Factory | Learned 2 Lower Caves zone layouts 18557 | -6/Factory | Entered Lower Caves 18557 | -6/Lower Caves | Accompanied by 1 ally 18658 | -6/Lower Caves | Build established: Hacker-Sprinter 18733 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18867 | -6/Lower Caves | Discovered new exit (range 10) 18878 | -6/Lower Caves | Found Alien Artifact 18878 | -6/Lower Caves | Identified Core Expander 18878 | -6/Lower Caves | Installed Core Expander, added new Utility slot 19125 | -6/Lower Caves | Entered another Lower Caves area 19130 | -6/Lower Caves | Encountered a Warlord checkpoint 19248 | -6/Lower Caves | Learned location of Extension (-4) 19311 | -6/Lower Caves | Discovered new exit (range 7) 19312 | -6/Lower Caves | Entered Zion 19324 | -6/Zion | Given A8's code to call for help 19332 | -6/Zion | System corruption cleaned by Quarantine Array 19341 | -6/Zion | Discovered new exit (range 15) 19343 | -6/Zion | Found CR-A16's Pointy Stick 19447 | -6/Zion | Learned 4 Factory zone layouts 19458 | -6/Zion | Visited the Megawrench Repair Shop 19516 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19527 | -6/Zion | Met Imprinter 19646 | -6/Zion | Megawrench repaired 3 parts 19669 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19670 | -6/Zion | Opened final containment barrier to the Deep Caves 19673 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19764 | -6/Zion | Discovered new exit (range 3) 19764 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19777 | -6/Zion | Entered Deep Caves 19777 | -6/Deep Caves | Accompanied by 2 allies 19878 | -6/Deep Caves | Found Unknown Device 19878 | -6/Deep Caves | Identified Surveybot 24 Scanner 19898 | -6/Deep Caves | Found Unknown Processor 19959 | -6/Deep Caves | Attacked by Z-Imprinter 19973 | -6/Deep Caves | Allies destroyed Z-Imprinter 20377 | -6/Deep Caves | Found Prototype Protection 20377 | -6/Deep Caves | Identified Zio. Heavy Carapace 20599 | -6/Deep Caves | Discovered new exit (range 7) 20640 | -6/Deep Caves | Spotted AG-19478 20649 | -6/Deep Caves | Spotted AG-98537 20703 | -6/Deep Caves | Entered Proximity Caves 20703 | -5/Proximity Caves | Accompanied by 2 allies 20710 | -5/Proximity Caves | Spotter reported a threat 20760 | -5/Proximity Caves | Identified Surveybot 24 Chip 20886 | -5/Proximity Caves | Learned location of Armory (-3) 21076 | -5/Proximity Caves | Build established: Hacker-Assassin 21185 | -5/Proximity Caves | Spotted B-75 Beast 21204 | -5/Proximity Caves | Entered Factory 21204 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21211 | -5/Factory | Discovered new exit (range 17) 21586 | -5/Factory | Identified exit to Upper Caves 21666 | -5/Factory | Identified exit to Factory 21705 | -5/Factory | Crushed by falling debris 21861 | -5/Factory | Learned Armory security intel 21888 | -5/Factory | Entered Upper Caves 21937 | -5/Upper Caves | Spotted B-75 Beast 22062 | -5/Upper Caves | Learned Factory non-interactive machine intel 22065 | -5/Upper Caves | Encountered a Warlord checkpoint 22117 | -5/Upper Caves | Discovered new exit (range 10) 22180 | -5/Upper Caves | Build established: Hacker-Scout 22322 | -5/Upper Caves | Entered another Upper Caves area 22404 | -5/Upper Caves | Lost 4 parts (1p2u1w) 22689 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22705 | -5/Upper Caves | Discovered new exit (range 21) 22714 | -5/Upper Caves | Entered Zhirov 22714 | -5/Zhirov | Discovered new exit (range 3) 22719 | -5/Zhirov | Met Zhirov 22725 | -5/Zhirov | Learned location of Quarantine (-3) 22725 | -5/Zhirov | Learned location of Testing (-2) 22725 | -5/Zhirov | Learned location of Command (-1) 22729 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22733 | -5/Zhirov | Found Alien Artifact 22733 | -5/Zhirov | Identified Integrated Reactor 22733 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22740 | -5/Zhirov | Found Alien Artifact 22799 | -5/Zhirov | Entered Proximity Caves 22878 | -4/Proximity Caves | Spotted B-86 Titan 22886 | -4/Proximity Caves | Build established: Hacker-Sprinter 22897 | -4/Proximity Caves | Spotter reported a threat 22900 | -4/Proximity Caves | Learned location of 2 exits from Research 22921 | -4/Proximity Caves | Spotter reported a threat 23128 | -4/Proximity Caves | Entered Factory 23128 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23129 | -4/Factory | Loaded intel: 195 non-interactive machine locations 23182 | -4/Factory | Discovered new exit (range 20) 23195 | -4/Factory | Identified exit to Upper Caves 23195 | -4/Factory | Identified exit to Extension 23247 | -4/Factory | Repaired Broken Exp. Heat Sink 23373 | -4/Factory | Repaired Cld. VTOL Module 23455 | -4/Factory | Crushed by falling debris 23461 | -4/Factory | Lost 3 parts (2u1w) 23578 | -4/Factory | Lost 6 allies 23600 | -4/Factory | Learned location of 2 exits from Research 23634 | -4/Factory | Learned Quarantine trap positions 23657 | -4/Factory | Identified exit to Research 23674 | -4/Factory | Learned 8 Research zone layouts 23697 | -4/Factory | Learned location of 2 exits from Factory 23719 | -4/Factory | Entered Upper Caves 23720 | -4/Upper Caves | Identified exit to Upper Caves 23845 | -4/Upper Caves | Learned Research garrison access intel 23869 | -4/Upper Caves | Entered another Upper Caves area 23875 | -4/Upper Caves | Learned Research emergency access door positions 23946 | -4/Upper Caves | Learned Research trap positions 23950 | -4/Upper Caves | Discovered new exit (range 18) 23998 | -4/Upper Caves | Build established: Hacker-Scout 24041 | -4/Upper Caves | Entered Warlord 24049 | -4/Warlord | Discovered new exit (range 9) 24076 | -4/Warlord | System corruption cleaned by Quarantine Array 24212 | -4/Warlord | Learned Quarantine stockpile data 24212 | -4/Warlord | Learned 4 Research zone layouts 24212 | -4/Warlord | Learned 4 Access zone layouts 24212 | -4/Warlord | Learned 4 Testing zone layouts 24213 | -4/Warlord | Learned Factory garrison access intel 24213 | -4/Warlord | Learned Armory repair station intel 24213 | -4/Warlord | Learned Armory scanalyzer intel 24226 | -4/Warlord | Warlord's base attacked by MAIN.C 24256 | -4/Warlord | Met Warlord 24265 | -4/Warlord | Found Prototype Device 24265 | -4/Warlord | Identified Thermal Barrier 24269 | -4/Warlord | Found Prototype Hackware 24269 | -4/Warlord | Identified Ghost Barrier 24276 | -4/Warlord | Found Prototype Processor 24276 | -4/Warlord | Identified Exp. Target Analyzer 24302 | -4/Warlord | Found Prototype Energy Cannon 24302 | -4/Warlord | Identified Vortex Driver 24501 | -4/Warlord | Warlord forces counterattacked 24526 | -4/Warlord | Spotted Executioner 24526 | -4/Warlord | Spotted Striker 24605 | -4/Warlord | Lost 6 allies 24606 | -4/Warlord | Destroyed Executioner 24626 | -4/Warlord | Spotted Executioner 24626 | -4/Warlord | Spotted Striker 24671 | -4/Warlord | Destroyed Executioner 24727 | -4/Warlord | Lost 17 allies 24732 | -4/Warlord | Build established: Wizard-Sprinter 24769 | -4/Warlord | Spotted Striker 24782 | -4/Warlord | Spotted Executioner 24836 | -4/Warlord | Spotted Executioner 24850 | -4/Warlord | Destroyed Executioner 24860 | -4/Warlord | Found Prototype Processor 24860 | -4/Warlord | Identified Exp. Core Analyzer 24901 | -4/Warlord | Warlord base infiltrated, sounded retreat 24937 | -4/Warlord | Spotted Striker 24968 | -4/Warlord | Spotted Striker 24975 | -4/Warlord | Found Prototype Device 24975 | -4/Warlord | Identified Exp. Shock Absorption System 24976 | -4/Warlord | Spotted Executioner 25037 | -4/Warlord | Spotted Striker 25124 | -4/Warlord | Entered Proximity Caves 25126 | -3/Proximity Caves | Spotter reported a threat 25168 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25258 | -3/Proximity Caves | Spotted B-86 Titan 25271 | -3/Proximity Caves | Discovered exit to Research (range 8) 25273 | -3/Proximity Caves | Entered Research 25273 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25274 | -3/Research | Identified exit to Research 25274 | -3/Research | Identified exit to Quarantine 25276 | -3/Research | Loaded intel: 89 trap records 25278 | -3/Research | Loaded intel: 4 garrison access locations 25335 | -3/Research | Incoming investigation squad redirected 25534 | -3/Research | Build established: Hacker-Scout 25576 | -3/Research | Found Prototype Device 25576 | -3/Research | Identified Exp. Shield Generator 25591 | -3/Research | Repaired Centrium Light Armor Plating 25701 | -3/Research | Discovered new exit (range 5) 25883 | -3/Research | Cargo convoy interrupted 25895 | -3/Research | Entered Quarantine 25896 | -3/Quarantine | Loaded intel: 17 trap records 25955 | -3/Quarantine | Cryocooling Duct disabled 25968 | -3/Quarantine | Cryocooling Duct disabled 25970 | -3/Quarantine | Ambient heat levels rising (+20) 25970 | -3/Quarantine | Non-combat units ordered to evacuate 25983 | -3/Quarantine | Ambient heat levels rising (+20) 25983 | -3/Quarantine | Combat units ordered to evacuate 26055 | -3/Quarantine | Found Alien Artifact 26055 | -3/Quarantine | Identified Core Reset Matrix 26055 | -3/Quarantine | Identified Transdimensional Reconstructor 26055 | -3/Quarantine | Used Core Reset Matrix 26059 | -3/Quarantine | Detected hypermatrix surge 26059 | -3/Quarantine | Sensed 10 artifacts in vicinity 26079 | -3/Quarantine | Found Dimensional Node Initializer 26079 | -3/Quarantine | Initialized slip node 26083 | -3/Quarantine | Quarantine Guard activated 26135 | -3/Quarantine | Spotted Quarantine Guard 26145 | -3/Quarantine | Spotted Quarantine Guard 26146 | -3/Quarantine | Spotted Quarantine Guard 26234 | -3/Quarantine | Spotted Quarantine Guard 26244 | -3/Quarantine | Spotted Quarantine Guard 26381 | -3/Quarantine | Found Core Stripper 26563 | -3/Quarantine | Spotted Quarantine Guard 26600 | -3/Quarantine | Found Prototype Device 26600 | -3/Quarantine | Identified Exp. ECM Suite 26608 | -3/Quarantine | Discovered exit to Research (range 16) 26608 | -3/Quarantine | Spotted Quarantine Guard 26637 | -3/Quarantine | Spotted Quarantine Guard 26650 | -3/Quarantine | Found Core Cannon 26654 | -3/Quarantine | Spotted Quarantine Guard 26655 | -3/Quarantine | Spotted Quarantine Guard 26671 | -3/Quarantine | Build established: Hacker-Sprinter 26672 | -3/Quarantine | Learned Access stockpile data 26696 | -3/Quarantine | Learned Research trap positions 26714 | -3/Quarantine | Learned Access repair station intel 26715 | -3/Quarantine | Learned Research emergency access door positions 26716 | -3/Quarantine | Learned Research garrison access intel 26739 | -3/Quarantine | Learned Access recycling unit intel 26759 | -3/Quarantine | Identified exit to Garrison 26759 | -3/Quarantine | Entered Garrison 26788 | -3/Garrison | Phase Generator disabled 26797 | -3/Garrison | Garrison Relay disabled 26859 | -3/Garrison | Garrison Relay disabled 26864 | -3/Garrison | Discovered exit to Research (range 9) 26923 | -3/Garrison | Spotted B-86 Titan 27327 | -3/Garrison | Triggered checkpoint 27475 | -3/Garrison | Entered Research 27475 | -2/Research | Warlord forces began assault on 0b10 27475 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27476 | -2/Research | Identified exit to Testing 27477 | -2/Research | Loaded intel: 90 trap records 27479 | -2/Research | Loaded intel: 3 garrison access locations 27500 | -2/Research | Distinguished unit "Cat Herders" dispatched to help 27509 | -2/Research | Spotted B-90 Cyclops 27577 | -2/Research | Lost 3 allies 27585 | -2/Research | Research machine network offline 27665 | -2/Research | Spotted B-90 Cyclops 27768 | -2/Research | Borebot progress halted 27848 | -2/Research | Found Prototype Device 27848 | -2/Research | Identified Exp. Shield Generator 27854 | -2/Research | Met up with Warlord 27907 | -2/Research | Spotted Striker 27976 | -2/Research | Met DD-05H 27988 | -2/Research | Borebot progress halted 28090 | -2/Research | Discovered new exit (range 11) 28133 | -2/Research | Met PL-HR7 28149 | -2/Research | Spotted Striker 28168 | -2/Research | Borebot progress halted 28190 | -2/Research | Identified exit to Access 28199 | -2/Research | Discovered exit to Access (range 21) 28227 | -2/Research | Entered Testing 28243 | -2/Testing | Spotted PX-6RBQYE7ZMG 28261 | -2/Testing | Discovered exit to Access (range 8) 28387 | -2/Testing | Repaired Exp. Heat Sink? 28391 | -2/Testing | Fabricated M-30 Cleanser (x1) 28451 | -2/Testing | Found Prototype Device 28451 | -2/Testing | Identified Exp. Focal Shield 28516 | -2/Testing | Build established: Hacker-Scout 28518 | -2/Testing | Spotted Striker 28519 | -2/Testing | Spotted Striker 28536 | -2/Testing | Spotted Alpha 7 28581 | -2/Testing | Found Prototype Energy Cannon 28581 | -2/Testing | Identified Potential Cannon 28609 | -2/Testing | Found Prototype Energy Gun 28609 | -2/Testing | Identified Tachyon Dispersion Ray 28657 | -2/Testing | Spotted Fortress 28671 | -2/Testing | Discovered new exit (range 6) 28671 | -2/Testing | Discovered new exit (range 7) 28672 | -2/Testing | Identified exit to Section 7 28672 | -2/Testing | Identified exit to Protoforge 28676 | -2/Testing | Entered Protoforge 28677 | -2/Protoforge | Sensed 2 artifacts in vicinity 28924 | -2/Protoforge | Superfortress began startup sequence 28957 | -2/Protoforge | Build established: Hacker-Ninja 29063 | -2/Protoforge | Found Prototype Device 29063 | -2/Protoforge | Identified Exp. Trap Extractor 29069 | -2/Protoforge | Found Prototype Device 29069 | -2/Protoforge | Identified Cep. Antimissile System 29074 | -2/Protoforge | Found Prototype Ballistic Gun 29074 | -2/Protoforge | Identified Cep. XC Strikerail 29077 | -2/Protoforge | Found Cep. XC Strikerail 29111 | -2/Protoforge | Crushed by falling debris 29127 | -2/Protoforge | Warped through subspace 29138 | -2/Protoforge | Spotted Hotshot 29138 | -2/Protoforge | Spotted Hotshot 29138 | -2/Protoforge | Spotted Hotshot 29138 | -2/Protoforge | Spotted Hotshot 29193 | -2/Protoforge | Additional patrols dispatched to research labs 29200 | -2/Protoforge | Crushed by falling debris 29201 | -2/Protoforge | System corruption reached 10% 29211 | -2/Protoforge | Crushed by falling debris 29226 | -2/Protoforge | Found Prototype Device 29226 | -2/Protoforge | Identified Crosscalibrator 29231 | -2/Protoforge | Spotted Immortal 29232 | -2/Protoforge | Spotted Decapitator 29232 | -2/Protoforge | Spotted Decapitator 29232 | -2/Protoforge | Spotted Decapitator 29232 | -2/Protoforge | Spotted Decapitator 29235 | -2/Protoforge | Spotted Immortal 29241 | -2/Protoforge | Spotted V570-b 29241 | -2/Protoforge | Spotted V623-e 29241 | -2/Protoforge | Spotted V043-w 29241 | -2/Protoforge | Spotted V594-e 29242 | -2/Protoforge | Lost 5 parts (5u) 29250 | -2/Protoforge | Found Cep. Zero-point Core 29255 | -2/Protoforge | Spotted Immortal 29259 | -2/Protoforge | Spotted Immortal 29262 | -2/Protoforge | Spotted Decapitator 29262 | -2/Protoforge | Spotted Decapitator 29262 | -2/Protoforge | Spotted V414-d 29262 | -2/Protoforge | Spotted V202-a 29286 | -2/Protoforge | Lost 3 parts (2p1n) 29298 | -2/Protoforge | Destroyed Decapitator 29302 | -2/Protoforge | Core integrity fell below 50% 29305 | -2/Protoforge | Found Prototype Piercing Weapon 29305 | -2/Protoforge | Identified Exp. Jetlance 29307 | -2/Protoforge | Found Prototype Slashing Weapon 29307 | -2/Protoforge | Identified Exp. Terror Saw 29315 | -2/Protoforge | Destroyed V594-e 29331 | -2/Protoforge | Scanned by Researcher 29350 | -2/Protoforge | Core integrity fell below 20% 29360 | -2/Protoforge | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 29349_ Slug penetrates Reinforced Barrier. 29350_ Field strength at 32. 29350_ Slug penetrates Reinforced Barrier. 29350_ Exp. Focal Shield destroyed. 29350_ Slug penetrates Reinforced Barrier. 29351_ Field strength at 15. 29352_ GF/9,D S=96|AESQXYZBEBQYNAFL0|HPX7= 29352_ Field strength at 8. 29352_ Stasis field depleted. 29352_ Med. Storage Unit destroyed. 29352_ Penetrated by Slug. 29356_ Cld. VTOL Module destroyed. 29356_ Cld. Impulse Thruster destroyed. 29356_ Knocked back. 29356_ Acquired 3 matter. 29356_ P-80 Master resets H-88 Terminator, system corruption cleaned. 29357_ Penetrated by Slug. 29358_ Knocked back. 29360_ Slug penetrates Reinforced Barrier. 29360_ Penetrated by Slug. 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T"? | | ???### # ### ## [[ ##### =#####!!!!##### ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Energy Generation 61 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 30 Point Defense Rating 480 Melee Speed Boost 20 Evasion (%) 80 Targeting Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 5 Offensive Hacking 51 Defensive Hacking 34 Trap Extractor Capacity 8 Item Schematics ----------------- Com. Particle Reactor | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ M-30 Cleanser | x1 | -2/Testing | Preloaded Repaired ---------- Exp. Heat Sink | 30% | -4/Factory | Broken Cld. VTOL Module | 45% | -4/Factory Centrium Light Armor Plating | 1% | -3/Research Exp. Heat Sink | 58% | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed RingPointThrower Manual? 0 Play Time 06:22:57 Cumulative 494.9 hours Start 2025.05.11 @ 20:46:40 End 2025.05.19 @ 17:45:01 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 218 Adventurer 0 Explorer 0 Win Type - Total 18 Types 10/2/6/0/0/0/0/0/0/0 Lore% 89 Gallery% 85 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff4df0d-c3df-4fc9-b1ef-d84e7c8448d5