Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 23:22:56 Player: Moddy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (2741) 2741 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 7021 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 136 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Core Analyzer Graphene Brace > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Cooled Particle Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Gravmag System Gravmag System VTOL Module > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Core Analyzer Graphene Brace System Shield Corruption Screen > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core VTOL Module Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Advanced Assault Cannon [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Layered Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Slots Evolved 6 | . . . . 4 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 66 | 6 1 . . 32 18 4 . 5 Power 9 | 1 . . . 6 2 . . . Engine 1 | 1 . . . . . . . . Core 8 | . . . . 6 2 . . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . . . 12 6 1 . 2 Treads 4 | . . . . 2 1 . . 1 Leg 13 | 2 . . . 9 2 . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . 2 . . . Flight 4 | . . . . 1 1 1 . 1 Utility 19 | 1 1 . . 9 6 1 . 1 Device 8 | . . . . 5 3 . . . Storage 2 | 1 . . . 1 . . . . Processor 6 | . 1 . . 2 2 1 . . Hackware 1 | . . . . . 1 . . . Protection 2 | . . . . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 15 | 2 . . . 5 4 2 . 2 Energy Gun 6 | 2 . . . 4 . . . . Energy Cannon 8 | . . . . 1 4 2 . 1 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 39 | . . . . 14 9 2 . 14 Power 4 | . . . . 3 1 . . . Propulsion 19 | . . . . 6 6 1 . 6 Utility 11 | . . . . 3 2 1 . 5 Weapon 5 | . . . . 2 . . . 3 Highest Loss Streak 5 | . . . . 4 5 2 . 5 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 4 7 8 7 7 6 6 4 Power 1 | . 1 1 1 1 . 1 1 1 Propulsion . | 1 2 2 2 . . 1 1 . Utility 2 | . . 2 3 2 3 . . . Weapon 2 | 1 1 1 2 1 2 4 4 3 Tool/Special . | . . . . . . . . . Unused Backups 22 | . . 2 1 13 6 . . . Power 3 | . . 1 . 2 . . . . Propulsion 8 | . . . . 7 1 . . . Utility 5 | . . 1 . 2 2 . . . Weapon 5 | . . . 1 2 2 . . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 92 | . 86 100 100 97 96 97 100 74 Engine 2 | . 14 14 14 1 . . . . Core 5 | . . . . 7 6 7 7 7 Treads 2 | . . . . . 1 7 7 5 Leg 18 | . 28 28 28 32 19 . . . Hover 1 | . . . . . 1 15 15 1 Flight 3 | . . . . . 5 5 7 6 Device 10 | . . . . 7 17 15 15 14 Storage 7 | . 14 14 14 9 7 7 7 2 Processor 14 | . 1 14 14 17 11 13 15 15 Hackware 2 | . . . . . 6 7 7 2 Protection 1 | . . . . 1 . . . 3 Energy Gun 10 | . 28 28 28 16 2 . . . Energy Cannon 7 | . . . . 1 12 15 15 13 Peak Build Rating 52 | 6 8 8 8 40 51 52 52 52 Average Rating 32 | 4 6 8 8 33 36 51 52 41 On Entrance 23 | . 6 8 8 8 24 51 52 52 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 14 14 14 14 27 37 27 27 30 Greatest Support 72 | 20 20 20 20 72 35 18 18 58 Greatest Overweight (x) 9 | 3 . . . 2 8 1 1 9 Average Overweight (x) . | . . . . . . 1 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 6 Most Carried 8 | 7 6 8 8 8 8 8 6 8 Average Carried 6 | 4 4 7 8 7 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 6 8 8 8 8 6 6 3 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Matter Collected 964 | 141 30 92 107 358 155 10 . 71 Remotely . | . . . . . . . . . Salvage Created 2758 | . 30 . 95 1422 552 152 . 507 Parts 137 | . 2 . 6 70 29 6 . 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 36 | . . . 9 . . 6 . 21 Prevented 2 | . . . 2 . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Combat Hostiles Destroyed 62 | . . . 3 35 13 3 . 8 Guns 34 | . . . 3 31 . . . . Cannons 21 | . . . . 3 7 3 . 8 AOE 7 | . . . . 1 6 . . . Classes Destroyed 13 | . 1 . 2 4 1 1 . 4 Builder 1 | . . . . . . . . 1 Recycler 4 | . . . . 2 2 . . . Watcher 2 | . 1 . . 1 . . . . Swarmer 15 | . . . 2 7 4 . . 2 Grunt 28 | . . . . 17 7 2 . 2 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . 1 . . Sentry 10 | . . . 1 8 . . . 1 Hunter 2 | . . . . 2 . . . . Programmer 2 | . . . . . 2 . . . Heavy 1 | . . . . 1 . . . . Behemoth 2 | . . . . . . . . 2 Samaritan 1 | . . . . . . . . 1 Best Kill Streak 6 | . 1 . 2 5 6 3 . 3 Combat Bots Only 6 | . . . 2 5 6 3 . 2 Max Kills in Single Turn 6 | . 1 . 2 2 6 1 . 1 Gunslinging 1 | . . . 1 1 . . . . Exploded 6 | . . . . 1 6 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Hostile Shots Fired 551 | . . . 17 202 93 20 . 219 Missed 207 | . . . 6 80 30 6 . 85 Hits 344 | . . . 11 122 63 14 . 134 Melee 4 | . . . . . . 3 . 1 Projectile 340 | . . . 11 122 63 11 . 133 Critical Strikes 17 | . . . 1 10 3 1 . 2 Actively Blocked 4 | . . . . . 1 1 . 2 Part Disruptions 1 | . . . . . 1 . . . Damage Taken 5008 | . . . 124 1786 968 281 . 1849 Core 1111 | . . . 51 358 226 32 . 444 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 20 | . . . . 20 . . . . Core Remaining (%) 71 | 100 . . 79 34 . . . . Volleys Fired 181 | . 3 1 11 91 32 9 . 34 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 150 | . 80 80 80 150 130 60 . 60 Shots Fired 352 | . 6 2 22 179 61 18 . 64 Gun 182 | . 6 2 22 150 2 . . . Cannon 170 | . . . . 29 59 18 . 64 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Thermal 302 | . . . . 164 60 18 . 60 Explosive . | . . . . . . . . . Electromagnetic 46 | . 6 2 22 15 1 . . . Robot Hit Streak 10 | . 2 . 3 9 9 10 . 7 Robot Miss Streak 13 | . 2 . 2 13 3 1 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 220 | . 2 . 7 138 23 13 . 37 Core Hits 195 | . 2 . 4 147 16 6 . 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6085 | . 70 . 91 2897 1519 350 . 1158 Guns 2546 | . 70 . 91 2385 . . . . Cannons 2542 | . . . . 390 644 350 . 1158 Explosions 988 | . . . . 113 875 . . . Melee . | . . . . . . . . . Ramming 9 | . . . . 9 . . . . Kinetic 76 | . . . . . . . . 76 Thermal 5618 | . . . . 2667 1519 350 . 1082 Explosive 113 | . . . . 113 . . . . Electromagnetic 269 | . 70 . 91 108 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 2 2 2 2 Average Corruption 2 | . . . . 3 1 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 Effects 37 | . . . . 19 3 3 1 11 Message Errors 9 | . . . . 5 . 1 . 3 Matter Fused 9 | . . . . 4 . 1 . 4 Heat Flow Errors 5 | . . . . 3 . . . 2 Energy Discharges 5 | . . . . 3 . . 1 1 Data Loss (minor) 5 | . . . . 2 2 1 . . Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . 1 1 . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 72 | . . . . . 67 5 . . Projectiles 5 | . . . . . . 5 . . Explosions 67 | . . . . . 67 . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 3 | . . . . 2 . . . 1 Kicked 2 | . . . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 638 | . 18 18 13 638 93 . . 255 Average Temperature 118 | . 12 12 13 130 25 . . 111 Received Heat Transfer 1362 | . . . 36 702 225 99 . 300 Effects 7 | . . . . 7 . . . . Shutdowns 2 | . . . . 2 . . . . Energy Bleed 2 | . . . . 2 . . . . Matter Decay 1 | . . . . 1 . . . . Damage (major) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . 1 5 . . 2 Heat Transferred 5835 | . . . . 2597 1314 481 . 1443 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Maximum Alert Level 2 | . . . . 2 1 . . . Low Security (%) 59 | 100 100 100 . 41 66 . . . Level 1 24 | . . . . 24 33 . . . Level 2 15 | . . . . 34 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 557 | . 14 . . 557 337 . . . Initial 236 | . . . . . 236 . . . Average 177 | . 1 . . 278 130 . . . Influence Increases 2033 | . 21 . 98 1103 460 70 . 281 Destroy 0b10 Robot/C 1300 | . . . 80 700 260 60 . 200 Destroy 0b10 Robot/NC 40 | . 5 . . 15 10 . . 10 Destroy Leader 244 | . 2 . . 182 40 10 . 10 Allied During Kill 19 | . . . 3 . . . . 16 Successful Hack 14 | . 14 . . . . . . . Disable Machine 135 | . . . . 30 105 . . . Destroy Structure 86 | . . . . 41 45 . . . Lose Combat Pursuer 195 | . . . 15 135 . . . 45 Influence Decreases 1970 | . 21 . 98 582 680 272 99 218 Entered New Map 496 | . . . . . 285 112 99 . Time Decay 1170 | . 21 . 98 442 341 140 . 128 Lost Part 285 | . . . . 140 54 20 . 71 Lost Ally 19 | . . . . . . . . 19 Squads Dispatched 14 | . . . . 10 4 . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 6 | . . . . 4 2 . . . Assault . | . . . . . . . . . Garrison 6 | . . . . 6 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Distress Signals 6 | . 1 . . 2 1 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | . 3 . 7 49 17 3 . 25 Peak Tracking Total 9 | . 2 . 2 6 7 3 . 9 Tactical Retreats 9 | . . . 1 7 . . . 1 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Machines Disabled 10 | . . . . 2 7 . . 1 Max in Single Turn 7 | . . . . 2 7 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Machines Accessed 10 | . 2 . . 2 2 . 4 . Terminals 5 | . 2 . . 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 43 | . 4 . . 4 8 . 27 . Successful 30 | . 1 . . . 2 . 27 . Failed 13 | . 3 . . 4 6 . . . Catastrophic 3 | . 1 . . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 15 | . 4 . . 3 8 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 30 | . 1 . . . 2 . 27 . Record 11 | . . . . . . . 11 . Part Schematic 9 | . . . . . . . 9 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 4 | . . . . . 1 . 3 . Emergency Access Points 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . 2 2 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Total Allies 2 | . . 1 . . . . . 1 Largest Group 1 | . . 1 1 . . . . 1 Highest-Rated Group 89 | . . 31 31 . . . . 89 Highest-Rated Ally 89 | . . 31 31 . . . . 89 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . 10 . . . . 23 Total Damage 928 | . . . 125 . . . . 803 Kills 4 | . . . 1 . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Active Infowar (turns) 2768 | . 14 181 578 1161 834 . . . Optics 2653 | . 14 181 578 1161 719 . . . Sensors 391 | . . . . . 391 . . . ECM 11 | . . . . . 11 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Turns Passed 4796 | 114 100 181 578 1243 1149 283 123 1025 Spaces Moved 2793 | 81 73 145 442 618 762 185 91 396 Core 160 | 20 . . . . 2 . . 138 Treads 238 | . . . . . 22 . . 216 Legs 2011 | 61 73 145 442 618 672 . . . Wheels . | . . . . . . . . . Hover 375 | . . . . . 66 185 91 33 Flight 9 | . . . . . . . . 9 Fastest Speed 50 | 50 120 120 120 120 120 136 136 136 Average Speed 140 | 123 120 120 120 122 127 136 136 231 Slowest Speed 500 | 200 120 120 120 260 450 136 136 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 20 36 28 51 18 27 75 50 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug 5 | . . . . . 5 . . . Terrain Destroyed 123 | . . . . 56 57 1 . 9 Melee . | . . . . . . . . . Projectile 27 | . . . . 6 11 1 . 9 AOE 96 | . . . . 50 46 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Dat Pro Total 3350 | 95 79 152 469 943 886 197 90 439 Wait 163 | . . . 15 124 24 . . . Move 2785 | 80 72 144 441 617 761 184 90 396 Hop . | . . . . . . . . . Pick Up 97 | 9 3 4 1 47 30 . . 3 Fast Attach 1 | 1 . . . . . . . . Attach 50 | 5 1 . . 22 15 2 . 5 Detach . | . . . . . . . . . Swap 19 | . . . . 12 5 2 . . Drop 50 | . . 2 1 28 19 . . . Fire 181 | . 3 1 11 91 32 9 . 34 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 2 | . . . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . 1 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 9) 215 | -10/Materials | Entered Mines 243 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 380 | -10/Mines | Received a Mining Laser from a helpful Derelict 389 | -10/Mines | Discovered new exit (range 6) 396 | -10/Mines | Entered Subcaves 396 | -10/Subcaves | Accompanied by 1 ally 397 | -10/Subcaves | Approached by a straggling Scientist 404 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 450 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 959 | -10/Subcaves | Discovered new exit (range 9) 964 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 974 | -10/Subcaves | Entered Materials 974 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1121 | -8/Materials | Garrison activated, responded to threat 1474 | -8/Materials | Garrison activated, responded to threat 1822 | -8/Materials | Lost 3 parts (1p1n1u) 1986 | -8/Materials | Lost 4 parts (1p3n) 2014 | -8/Materials | Core integrity fell below 50% 2207 | -8/Materials | Discovered new exit (range 10) 2217 | -8/Materials | Entered Factory 2217 | -7/Factory | Evolved 2 slots: Utility x2 2239 | -7/Factory | Build established: Scavenger-Mutant 3086 | -7/Factory | Lost 5 parts (3n2u) 3344 | -7/Factory | Discovered new exit (range 7) 3366 | -7/Factory | Entered Lower Caves 3639 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3649 | -7/Lower Caves | Entered Data Miner 3649 | -7/Data Miner | Discovered new exit (range 6) 3675 | -7/Data Miner | Met Data Miner 3716 | -7/Data Miner | Learned location of Section 7 (-2) 3716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3738 | -7/Data Miner | Received God Mode back door access code from Data Miner 3772 | -7/Data Miner | Entered Proximity Caves 3774 | -6/Proximity Caves | Spotter reported a threat 3775 | -6/Proximity Caves | Spotter reported a threat 3799 | -6/Proximity Caves | Spotted B-75 Beast 3841 | -6/Proximity Caves | Core integrity fell below 50% 3848 | -6/Proximity Caves | Destroyed B-75 Beast 4139 | -6/Proximity Caves | Spotter reported a threat 4162 | -6/Proximity Caves | Spotted B-75 Beast 4163 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 4223 | -6/Proximity Caves | Spotter reported a threat 4244 | -6/Proximity Caves | Spotter reported a threat 4246 | -6/Proximity Caves | Escorted by Enhanced Grunt 4251 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 4273 | -6/Proximity Caves | Destroyed B-75 Beast 4324 | -6/Proximity Caves | Spotter reported a threat 4325 | -6/Proximity Caves | Spotter reported a threat 4378 | -6/Proximity Caves | Spotter reported a threat 4627 | -6/Proximity Caves | Spotter reported a threat 4680 | -6/Proximity Caves | Spotter reported a threat 4709 | -6/Proximity Caves | Core integrity fell below 20% 4745 | -6/Proximity Caves | Lost 3 parts (1u2w) 4791 | -6/Proximity Caves | Spotter reported a threat 4797 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lyr. Medium Armor Plating destroyed. Corruption Screen intercepted 1% system corruption. Knocked back. B-48 Gladiator destroyed. R-10 Processor collects Terrain Scan Processor. U-05 Engineer lays Concrete. Rnf. Deuterium Engine fries itself beyond repair. U-05 Engineer lays Concrete. ALERT: Unidentified potential threat approaching Complex 0b10. U-05 Engineer lays Concrete. Cld. Particle Cannon destroyed. Imp. Heat Sink destroyed. S-27 Virus destroyed. ALERT: Unidentified potential threat approaching Complex 0b10. S-27 Virus destroyed. Corruption Screen destroyed. Map ----- +----------------------------------------------------+ | + #?????????# ####???????# # | | # + ^ ########### #??????????# # | | + ^ #??????????# ###### | | + #??????????# #????? | | """## ###########+#####???????# #????? | | #### #?????#%%% %%%#???????# #????? | | #??# #?????#%%% %%%#?????### ###??? | | #??##### #####?????#%%% %%%#?????# #??? | | #??????# #?????????#%%% %%%#?????### ###??? | | #??????####?????????## #???????# #????? | | "##???????????????????### ## #???????# #????? | | %% #?????????????????????########???????# #????? | | "##????????????????????????????????????# #????? | | " #????????????????????????????????????# #????? | | % ""#????????????????????????????????????# #????? | | #????????????????????????????????????#++#????? | | ##????????????????????????????????????# #????? | | % #???????????????#?????????????????????# #????? | | ##??????##???##### ??????#####?????????# #????? | | ""#????? ##### ??????# #?????????# ###### | | "" #????%%% ?????# #?????????# # | | """####% #??# $ ???## ##??####### | | " % #???# % ### #### | | " % #?##### # [%s ### | | ## #% % n*%=% ##??? | | %%#?? ## @ ######////###### #???? | | ##????#?? ### ## ## #??""" ""???# #???? | | #"###??????????????#???## # " " " ??# ??? | | ###?????????????????????# # ?# ?? | | ??????????????????????? # # | | ??????????????????????? # ####++#### # #### | | ?????????????????????? #ss# ?????????? # #??? | | ????????????????????? #Y + ???????????? + #??? | | ##???????????????????? +??????????????+ ??? | | ?????????????????????? ? #??????????????? # ??? | | ?????????????????????# ? #??????????????? ## ?? | | ?????????????????????##? #??????????????? ?? ?? | | ???????????????????????# #???????????????$ ????? | | ????????????????????????# ???????????????? ????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 360 Matter Capacity 400 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Corruption Block 8 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty The Oracle Challenges ------------ None Game ------ Seed ProjectionGunCharge Manual? 0 Play Time 00:47:03 Cumulative 14.6 hours Start 2025.05.26 @ 21:48:53 End 2025.05.26 @ 23:22:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 25x20 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 824f7c62-1336-4fc4-a31f-5e31c0d6d960