Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 12:31:41 Player: gortmind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (99) 495 Value Destroyed (2218) 2218 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 4732 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 213/300 Energy 460/460 System Corruption 2% Temperature Critical (760) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Titanium Leg > --- UTILITY (4) ------ Cooling System Improved Sensor Array Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Ion Cannon > --- INVENTORY (5) ---- Heavy Ion Engine Heavy Ion Engine Improved Light Armor Plating Component Analysis Suite Precision Beam Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Cooling System Improved Sensor Array Improved Signal Interpreter Weapon Cycler > --- WEAPON ----------- Spread Laser Improved Medium Laser Ion Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Hardened Medium Armor Plating Improved Light Armor Plating [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Cooling System Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 1 | . . . . 1 Parts Attached 44 | 8 4 20 1 11 Power 9 | 1 . 7 . 1 Engine 9 | 1 . 7 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . 3 . 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 3 2 5 1 5 Device 8 | 2 2 2 . 2 Storage 2 | 1 . . . 1 Processor 3 | . . 2 . 1 Hackware 1 | . . . 1 . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 12 | 2 2 5 . 3 Energy Gun 6 | 1 1 2 . 2 Energy Cannon 3 | . . 2 . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 16 | . . 9 . 7 Power 3 | . . 3 . . Propulsion 5 | . . 2 . 3 Utility 3 | . . 2 . 1 Weapon 5 | . . 2 . 3 Highest Loss Streak 3 | . . 3 . 2 To Critical Strikes . | . . . . . Average Backups 4 | 5 4 3 4 4 Power 1 | . 1 . 2 2 Propulsion . | 3 1 . . . Utility . | . . . . 1 Weapon 1 | 1 . 1 2 1 Tool/Special . | . . . . . Unused Backups 18 | 1 8 2 . 7 Power 3 | 1 . . . 2 Propulsion 5 | . 4 . . 1 Utility 4 | . 1 . . 3 Weapon 6 | . 3 2 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 85 100 92 Engine 17 | . 13 16 22 18 Leg 3 | . . . . 8 Wheel 14 | . 26 20 22 3 Device 19 | . 20 11 11 25 Storage 1 | . 6 . . . Processor 8 | . . 13 11 8 Protection 3 | . . 2 11 1 Energy Gun 10 | . 14 3 . 15 Energy Cannon 9 | . . 7 22 11 Impact Weapon 3 | . 9 9 . . Peak Build Rating 31 | 9 9 19 21 31 Average Rating 18 | 7 7 11 19 28 On Entrance 10 | . 7 8 19 19 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 40 | 13 13 31 31 40 Greatest Support 32 | 20 20 32 32 32 Greatest Overweight (x) 12 | . . 2 . 12 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 7 6 5 5 5 Most Carried 8 | 8 8 5 5 5 Average Carried 4 | 6 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 7 | 7 4 5 4 5 Class Distribution -------------------- 50% | Mutant 32% | Skirmisher 9% | Assassin 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 999 | 334 98 276 46 245 Remotely . | . . . . . Salvage Created 3493 | 155 275 1212 436 1415 Parts 176 | 8 16 59 29 64 Haulers Intercepted 10 | . 1 5 . 4 Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 65 | . 9 23 11 22 Melee 7 | . 3 4 . . Guns 23 | . 4 4 . 15 Cannons 28 | . . 10 11 7 Classes Destroyed 11 | 3 4 3 . 1 Worker 5 | 2 1 2 . . Builder 3 | . . 2 . 1 Tunneler 3 | 2 . . 1 . Hauler 10 | . 1 5 . 4 Recycler 5 | 1 . 1 1 2 Operator 1 | . . . . 1 Watcher 7 | . 1 3 . 3 Swarmer 25 | . 6 8 7 4 Grunt 30 | . 3 9 4 14 Brawler 3 | . . 1 . 2 Sentry 7 | . . 5 . 2 Best Kill Streak 14 | 2 4 14 8 4 Combat Bots Only 10 | . 3 10 8 4 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 220 | . 37 80 24 79 Missed 51 | . 10 24 7 10 Hits 169 | . 27 56 17 69 Melee 4 | . . 2 . 2 Projectile 165 | . 27 54 17 67 Critical Strikes 6 | . . 3 . 3 Damage Taken 2412 | . 264 670 142 1336 Core 840 | . 46 211 33 550 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 51 | . 51 . . . Core Remaining (%) 73 | 100 81 . 39 . Volleys Fired 182 | 18 20 55 21 68 Largest 3 | 2 2 2 2 3 Hottest 189 | 70 90 124 124 189 Shots Fired 362 | 36 38 58 45 185 Gun 192 | 36 38 15 . 103 Cannon 170 | . . 43 45 82 Launcher . | . . . . . Special . | . . . . . Kinetic 34 | 18 16 . . . Thermal 234 | 18 22 41 22 131 Explosive . | . . . . . Electromagnetic 94 | . . 17 23 54 Robot Hit Streak 13 | 6 11 4 5 13 Robot Miss Streak 8 | 3 4 4 3 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 245 | 22 32 63 15 113 Core Hits 175 | 6 12 27 13 117 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 7 | . 3 4 . . Critical Strikes 12 | . 4 5 . 3 Burn 1 | . 1 . . . Corrupt 3 | . . . . 3 Smash 8 | . 3 5 . . Melee Attacks 83 | . 21 62 . . Impact 83 | . 21 62 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 1 4 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5598 | 278 675 1997 378 2270 Guns 1788 | 278 286 81 . 1143 Cannons 1973 | . . 555 378 1040 Explosions 87 | . . . . 87 Melee 1750 | . 389 1361 . . Ramming . | . . . . . Kinetic 292 | 167 125 . . . Thermal 2484 | 111 161 470 164 1578 Explosive . | . . . . . Electromagnetic 1072 | . . 166 214 692 Impact 1750 | . 389 1361 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 2 Average Corruption 4 | . . 5 5 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 15 15 4 Message Errors 9 | . . 3 6 . Matter Fused 9 | . . 7 2 . Heat Flow Errors 3 | . . 1 . 2 Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . . 1 . Data Loss (minor) 4 | . . 2 2 . Data Loss (major) 4 | . . 1 1 2 Misfires 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 611 | . 188 411 . 12 Projectiles 23 | . . 11 . 12 Explosions . | . . . . . Melee 588 | . 188 400 . . Knockbacks 6 | . 3 3 . . Impact 6 | . 3 3 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 972 | 38 99 611 168 972 Average Temperature 142 | 14 40 110 50 236 Received Heat Transfer 786 | . 72 243 12 459 Effects 50 | . . 10 . 40 Shutdowns 13 | . . 3 . 10 Energy Bleed 3 | . . 1 . 2 Interference 9 | . . . . 9 Matter Decay 4 | . . . . 4 Short Circuit 3 | . . 1 . 2 Damage (minor) 5 | . . 2 . 3 Damage (major) 9 | . . 3 . 6 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 12 | . 3 9 . . Combat Hostiles 7 | . 2 5 . . Parts Fried 15 | . 1 12 . 2 Impact Corruptions 28 | . 10 18 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 1 2 Heat Transferred 4403 | 333 543 851 296 2380 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 89 | 100 100 54 100 98 Level 1 10 | . . 44 . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 401 | 5 127 401 172 213 Initial 138 | . . 32 138 65 Average 91 | . 55 208 70 64 Influence Increases 2059 | 25 326 721 269 718 Destroy 0b10 Robot/C 1340 | . 180 460 220 480 Destroy 0b10 Robot/NC 170 | 25 15 65 10 55 Destroy Leader 284 | . 44 116 20 104 Allied During Kill 15 | . . . 9 6 Successful Hack 64 | . 36 2 10 16 Disable Machine 90 | . . 45 . 45 Destroy Structure 21 | . 6 3 . 12 Lose Combat Pursuer 75 | . 45 30 . . Influence Decreases 1864 | 25 249 444 454 692 Entered New Map 365 | . . 45 216 104 Time Decay 1356 | 25 249 346 238 498 Lost Part 123 | . . 53 . 70 Lost Ally 20 | . . . . 20 Squads Dispatched 7 | . 1 3 . 3 Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 9 | . 2 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 12 36 10 33 Peak Tracking Total 5 | . 5 5 4 5 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 25 | . 7 6 2 10 Terminals 20 | . 5 3 2 10 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 1 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 70 | . 23 17 3 27 Successful 32 | . 14 7 2 9 Failed 37 | . 9 9 1 18 Catastrophic 6 | . 1 1 1 3 Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 54 | . 14 10 3 27 Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 3 | . 2 1 . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 20 | . 7 2 2 9 Prototype ID Bank 3 | . 1 . . 2 Branch Access Points 1 | . . . . 1 Alert Level 3 | . 1 1 . 1 Locate Traps 3 | . . 1 . 2 Dispatch Records 1 | . . . . 1 Security Status 1 | . 1 . . . Patrol Status 1 | . 1 . . . Transport Status 2 | . 1 . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 3 | . 2 1 . . Report Inventory 2 | . 1 1 . . Retrieve Components 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 1 | . . 1 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 18 | . 5 5 . 8 Full Trace Events 4 | . . 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 47 | . . . 47 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 146 | . . . . 146 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 2734 | 170 671 585 . 1308 Sensors 1659 | . . 351 . 1308 Terrain 157 | 157 . . . . Seismic 824 | 13 671 140 . . T.N.C. 445 | . . 445 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3775 | 239 671 816 508 1541 Spaces Moved 2198 | 135 468 484 456 655 Core 65 | 18 . . . 47 Treads . | . . . . . Legs 321 | . . . . 321 Wheels 1812 | 117 468 484 456 287 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 90 105 Average Speed 113 | 76 80 88 90 179 Slowest Speed 650 | 80 80 110 90 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 10 | . . 10 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 69 44 90 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . . 2 . Spaces Dug 18 | . 4 14 . . Terrain Destroyed 26 | . 4 14 . 8 Melee 18 | . 4 14 . . Projectile 3 | . . . . 3 AOE 5 | . . . . 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 3080 | 235 701 723 511 910 Wait 462 | 57 155 71 29 150 Move 2194 | 134 467 483 455 655 Hop . | . . . . . Pick Up 72 | 16 15 22 2 17 Fast Attach . | . . . . . Attach 38 | 7 8 14 1 8 Detach . | . . . . . Swap 14 | 1 1 7 1 4 Drop 35 | 2 14 9 2 8 Fire 182 | 18 20 55 21 68 Melee 83 | . 21 62 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 240 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Derelicts attacked the area 818 | -10/Materials | Repaired Lgt. Ion Engine 859 | -10/Materials | Repaired Wheel 875 | -10/Materials | Discovered new exit (range 15) 911 | -10/Materials | Entered another Materials area 911 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1091 | -9/Materials | Lost 3 parts (2u1w) 1449 | -9/Materials | Destroyed 10 combat bots 1460 | -9/Materials | Build established: Assassin 1516 | -9/Materials | Core integrity fell below 50% 1595 | -9/Materials | Discovered new exit (range 12) 1650 | -9/Materials | Identified exit to Mines 1704 | -9/Materials | Central database locked down 1727 | -9/Materials | Entered Mines 1783 | -9/Mines | Learned location of Zion (-6) 1784 | -9/Mines | Discovered new exit (range 6) 1790 | -9/Mines | Identified exit to Materials 1818 | -9/Mines | Build established: Mutant 1963 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2145 | -9/Mines | Excavation squad dispatched 2145 | -9/Mines | A large section of the Mines collapsed 2205 | -9/Mines | Discovered exit to Materials (range 4) 2235 | -9/Mines | Entered Materials 2235 | -8/Materials | Accompanied by 1 ally 2235 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2240 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2242 | -8/Materials | Destroyed 8 combat bots 2620 | -8/Materials | Discovered new exit (range 8) 2716 | -8/Materials | Build established: Skirmisher 3718 | -8/Materials | Garrison activated, responded to threat 3759 | -8/Materials | Core integrity fell below 50% 3775 | -8/Materials | Core integrity fell below 20% 3776 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03761_ Weapon Cycler temporarily disabled. 03761_ Ion Cannon temporarily disabled. 03762_ W-25 Informer sends out distress signal. 03763_ Power failure, Cld. Ion Engine shutdown. 03763_ Overheating: Core damaged (-93). 03764_ Power failure, Hvy. Ion Engine shutdown. 03765_ K-01 Serf collects debris. 03766_ Overheating: System interference. 03766_ Imp. Medium Laser temporarily disabled. 03767_ Overheating: Matter decay (-55). 03768_ Broken Aluminum Leg destroyed. 03769_ Overheating: Ion Cannon damaged (-23). 03770_ Power failure, Cld. Ion Engine shutdown. 03770_ System corrupted: Heat flow error (+275). 03771_ Titanium Leg broken. 03771_ Overheating: Short circuit. 03773_ Power failure, Hvy. Ion Engine shutdown. 03773_ K-01 Serf collects debris. 03776_ Overheating: Core damaged (-88). 03776_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ????????????????########### #??????????????????? | | ####????????????# # #??????????????????? | | !!!#????????????# # #??????????????????? | | !!!#????????????# # #??????????????????? | | #????????????# ! # #??????????????????? | | ##############?## # #??????????????????? | | +%=] #?## = #[ #??????????????????? | | #[%/ "" """ ####%=[! #[[ #??????????????????? | | #[ ! """ """ # # !%|%^ #% #??????????????????? | | # """ """ ########+##### k #####+######???????? | | # #???# ! ????? | | ######+########### [! ????? | | #### % %![["""" ????? | | ################/ """"" ########/??????? | | % #???????????#"""|[""""" #??????????????? | | !#???????????#"Y ] ##?????????????? | | #T## #???????????#""" g o ""#????????????? | | ##?## ########?????#### """"" T"#????????????? | | ????# # ?????????# """"" ""#????????????? | | ????# # """ "?????????#@g""""" ##?????????????? | | ????# + ""????????????# #??????????????? | | ##### #???????????????# #??????????????? | | ## #???????????????# "" #??????????????? | | ! ## #???????????????# "G #??????????????? | | ## %#???????????????# "" ?????????????? | | ## #??????????????? ##????????????? | | ## #???????????????# #?????????????? | | ## #???????????????#########+##?????????????? | | ## ###########??????????????????????????????? | | ## ## #???????????????????????######## | | ## ## #???????????????????????# | | /### # #???????????????????????# """""" | | =%% # #???????????????????????# """""" | | ^ ^ + [[ #???????????????????????# """""" | | % # [% #???????????????????????# """""" | | # [ #???????????????????????# """""" | | """ ## #????##+##??????????????# | | """ ## #????# ##########?????# [ | | """ ###########????+ T #?????#####+## | | % #?????????# ?# ##### #??###### | | % #?????????# ?## ###### #??# T^ # " | | ! #?????????# ??# # # #??# # "T | | ##### ##?????#######??# #" # *]*#??#^ ^ # | | #??# ####### #??# #" #!]%]#### ^ # % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 20% | -10/Materials Wheel | 52% | -10/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed TowerHoverArticulator Manual? 0 Play Time 00:59:52 Cumulative 16.3 hours Start 2026.07.29 @ 11:29:50 End 2026.07.29 @ 12:31:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 245e1f90-2a15-47d5-a377-c578c7e6ff79