Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.28 @ 17:49:02 Player: Vivisector9999 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (431) 431 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1456 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Sensor Array Advanced Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Advanced Signal Interpreter Advanced Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Flak Cannon Maul > --- INVENTORY -------- Light Ion Engine Sensor Array Advanced Signal Interpreter Light Armor Plating [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Hacking Suite Device Improved Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Maul Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 5 3 13 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | . 3 3 Device 4 | . 2 2 Storage . | . . . Processor 1 | . . 1 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 90 | . 85 91 Engine 17 | . 14 18 Leg 15 | . . 17 Wheel 6 | . 28 2 Device 10 | . 10 10 Processor 8 | . . 9 Hackware 9 | . 3 10 Energy Gun 2 | . 14 . Ballistic Gun 2 | . 14 . Ballistic Cannon 7 | . . 9 Impact Weapon 8 | . . 10 Naked Turns . | . . . Heaviest Build 22 | 6 7 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 1 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 4 3 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 487 | 252 14 221 Remotely . | . . . Salvage Created 444 | 34 14 396 Parts 28 | 4 3 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 15 | 1 . 14 Melee 4 | . . 4 Guns 1 | 1 . . Cannons 7 | . . 7 Classes Destroyed 5 | 1 1 3 Operator 1 | . 1 . Watcher 1 | . . 1 Swarmer 7 | . . 7 Grunt 4 | 1 . 3 Sentry 4 | . . 4 Best Kill Streak 6 | 1 1 6 Combat Bots Only 6 | 1 . 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1025 | 33 . 992 Core 403 | . . 403 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 27 | 2 5 20 Largest 2 | 2 2 1 Hottest 70 | 70 70 44 Shots Fired 34 | 4 10 20 Gun 19 | 4 10 5 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 27 | 2 5 20 Thermal 7 | 2 5 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 3 5 7 Robot Miss Streak 6 | . 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 48 | 3 6 39 Core Hits 31 | 2 3 26 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 26 | . . 26 Impact 26 | . . 26 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1092 | 35 44 1013 Guns 89 | 35 44 10 Cannons 318 | . . 318 Explosions . | . . . Melee 628 | . . 628 Ramming 57 | . . 57 Kinetic 357 | 10 19 328 Thermal 50 | 25 25 . Explosive . | . . . Electromagnetic . | . . . Impact 628 | . . 628 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 123 | . . 123 Projectiles 27 | . . 27 Explosions . | . . . Melee 96 | . . 96 Knockbacks 7 | . . 7 Impact 3 | . . 3 Kinetic 3 | . . 3 Secondary 1 | . . 1 Self-Inflicted Damage 24 | . . 24 Shots . | . . . Rammed 19 | . . 19 Targets Rammed 19 | . . 19 Kicked . | . . . Crushed . | . . . Highest Temperature 52 | 52 10 27 Average Temperature 16 | 29 7 15 Received Heat Transfer 219 | 18 . 201 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions 7 | . . 7 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | 74 74 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 237 | 20 53 237 Average Influence 61 | 2 29 72 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 88 Level 1 9 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | 1 3 21 Peak Tracking Total 6 | 1 3 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 3 1 Successful 3 | . 2 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 961 | 71 128 762 Spaces Moved 641 | 70 132 439 Core 20 | 16 . 4 Treads . | . . . Legs 365 | . . 365 Wheels 256 | 54 132 70 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 107 | 73 80 120 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 7 29 34 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 832 | 85 146 601 Wait 60 | . . 60 Move 639 | 69 131 439 Hop . | . . . Pick Up 27 | 9 4 14 Fast Attach . | . . . Attach 14 | 5 3 6 Detach . | . . . Swap 7 | . . 7 Drop 13 | . 3 10 Fire 27 | 2 5 20 Melee 26 | . . 26 Ram 19 | . . 19 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 72 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 315 | -9/Materials | Build established: Mutant 931 | -9/Materials | Core integrity fell below 50% 942 | -9/Materials | Core integrity fell below 20% 962 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00928_ R-06 Scavenger collects Lgt. Treads. 00930_ Slammed into S-10 Pest. 00932_ R-06 Scavenger collects Hvy. Assault Rifle. 00933_ Slammed into S-10 Pest. 00937_ Imp. Sensor Array destroyed. 00938_ Slammed into S-10 Pest. 00938_ S-10 Pest destroyed. [Achievement: Fist Fight] 00939_ Slammed into S-10 Pest. 00942_ Destabilizing: Core damaged (-16). 00943_ Slammed into S-10 Pest. 00943_ Destabilizing: System corrupted (+1). 00944_ Slammed into S-10 Pest. 00948_ Hacking Suite destroyed. 00948_ Slammed into S-10 Pest. 00948_ S-10 Pest destroyed. 00952_ Acquired Lgt. Assault Rifle. 00955_ R-06 Scavenger collects Lgt. Ion Engine. 00956_ R-06 Scavenger collects Flight Unit. 00959_ Destroyed Flight Unit. 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