Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:04:21 Player: Patryk Z Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 964 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 360/450 System Corruption 2% Temperature Cool (0) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Battery Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Armored Wheel Armored Wheel Large Battery [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Sensor Array Device Sensor Array Storage Large Battery Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 28 | 6 17 5 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg . | . . . Wheel 7 | 2 3 2 Hover . | . . . Flight . | . . . Utility 8 | . 7 1 Device 2 | . 2 . Storage 2 | . 1 1 Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 4 | . 4 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 86 | . 88 73 Engine 13 | . 14 11 Wheel 22 | . 23 16 Device 8 | . 8 9 Storage 1 | . . 2 Protection 11 | . 11 10 Energy Gun 11 | . 10 21 Ballistic Gun 14 | . 15 1 Naked Turns . | . . . Heaviest Build 13 | 9 13 13 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 5 Average Carried 4 | . 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 1 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 626 | 272 298 56 Remotely . | . . . Salvage Created 616 | 31 492 93 Parts 53 | 3 37 13 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 18 | 1 11 6 Melee 1 | . . 1 Guns 15 | 1 9 5 AOE 2 | . 2 . Classes Destroyed 6 | 1 5 . Worker 2 | . 2 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 9 | . 3 6 Grunt 9 | 1 8 . Best Kill Streak 6 | 1 6 2 Combat Bots Only 5 | 1 5 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . 1 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 163 | 2 50 111 Missed 41 | . 15 26 Damage Taken 1175 | 24 467 684 Core 255 | 12 68 175 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 65 | 2 44 19 Largest 2 | 2 2 2 Hottest 100 | 40 100 100 Shots Fired 126 | 4 87 35 Gun 118 | 4 79 35 Cannon . | . . . Launcher 8 | . 8 . Special . | . . . Kinetic 68 | 4 61 3 Thermal 50 | . 18 32 Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 6 | 4 6 2 Robot Miss Streak 12 | . 3 12 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 60 | 4 46 10 Core Hits 37 | 2 28 7 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1122 | 49 941 132 Guns 735 | 49 559 127 Cannons . | . . . Explosions 377 | . 377 . Melee . | . . . Ramming 10 | . 5 5 Kinetic 490 | 49 416 25 Thermal 245 | . 143 102 Explosive 377 | . 377 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 5 | . 4 1 Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Heat Flow Errors 1 | . 1 . Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles . | . . . Explosions 1 | . 1 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 50 | . 48 2 Shots 3 | . 3 . Rammed 3 | . 2 1 Targets Rammed 3 | . 2 1 Kicked . | . . . Crushed . | . . . Highest Temperature 407 | . 242 407 Average Temperature 135 | . 82 185 Received Heat Transfer 198 | 12 186 . Effects 5 | . . 5 Shutdowns 2 | . . 2 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 668 | . 372 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 302 | 20 302 114 Initial 14 | . 13 14 Average 120 | 3 136 74 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 92 100 Level 1 5 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | 1 18 9 Peak Tracking Total 6 | 1 4 6 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 19 . Successful 11 | . 11 . Failed 8 | . 8 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 2 | . 2 . Robot Analysis 1 | . 1 . Alert Level 1 | . 1 . Garrison Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 159 | . 159 . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1033 | 68 841 124 Spaces Moved 730 | 61 613 56 Core 20 | 20 . . Treads . | . . . Legs . | . . . Wheels 710 | 41 613 56 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 90 Average Speed 91 | 70 92 99 Slowest Speed 105 | 80 105 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 9 90 6 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 7 | . 7 . Terrain Destroyed 43 | . 43 . Melee . | . . . Projectile . | . . . AOE 43 | . 43 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 966 | 81 796 89 Wait 116 | 7 101 8 Move 728 | 60 612 56 Hop . | . . . Pick Up 14 | 6 8 . Fast Attach 12 | . 11 1 Attach 10 | 5 1 4 Detach . | . . . Swap 6 | 1 5 . Drop 12 | . 12 . Fire 65 | 2 44 19 Melee . | . . . Ram 3 | . 2 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 43 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 14) 247 | -10/Materials | Discovered new exit (range 16) 324 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 8) 398 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Entered Mines 996 | -10/Mines | Core integrity fell below 50% 1015 | -10/Mines | Core integrity fell below 20% 1034 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00975_ Power failure, Ion Engine shutdown. 00980_ Overheating: System interference. 00980_ Med. Laser temporarily disabled. 00983_ Power failure, Ion Engine shutdown. 00993_ S-10 Pest destroyed. 00995_ Ion Engine destroyed. 00998_ Sensor Array destroyed. 01002_ Lgt. Armor Plating destroyed. 01003_ Med. Laser destroyed. 01009_ Acquired Lgt. Assault Rifle. 01009_ Med. Laser destroyed. 01010_ Arm. Wheel destroyed. 01014_ S-10 Pest destroyed. 01016_ System corrupted: Component data lost. 01016_ Lgt. Assault Rifle destroyed. 01023_ Slammed into S-10 Pest. 01023_ S-10 Pest destroyed. [Achievement: Fist Fight] 01024_ Acquired 30 matter. 01033_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????#####????????????????????? | | ???????????????## #####????????????????? | | ???????????????# ####?????????????? | | ???????????????# %=##????????????? | | ???????????????## % #????????????? | | ????????????????#### ** #????????????? | | ???????????????????## == #????????????? | | ????????????????????# %* = ##????????????? | | ????????????????????## [=* #?????????????? | | ?????????????????????### ##?????????????? | | ???????????????????????## #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????#s#??????????????? | | ????????????????????????#s#??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????#=#??????????????? | | ????????????????????????#@#??????????????? | | ????????????????????????#*#??????????????? | | ????????????????????????#=#??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? #??????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Loot Pinata Challenges ------------ None Game ------ Seed OmegaMediumBox Manual? 0 Play Time 00:36:54 Cumulative 4.2 hours Start 2024.04.07 @ 19:24:30 End 2024.04.07 @ 20:04:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 32x21 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 069d267d-054c-44bb-8148-dace0cf68ada