Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 04:07:51 // Winter2019/RPGLIKE Player: JSLIN Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (298) 1490 Value Destroyed (10966) 10966 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (936) 936 TOTAL SCORE: 21732 Bonus ------- High Alert Combat Kills 172 Follower Combat Kills 758 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -894 Cogmind --------- Core Integrity 1200/1200 Matter 290/300 Energy 680/680 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Signal Interpreter Long-range Terrain Scanner Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Shielding Improved Medium Armor Plating Layered Medium Armor Plating Advanced System Shield > --- WEAPON (2) ------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY (8) ---- Particle Accelerator Improved Weapon Shielding System Restoration Module Mapping Drone Bay (3/3) Improved EM Pulse Cannon Proton Cannon Heavy Shock Bomb Launcher Great Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Particle Accelerator Improved Weapon Shielding Improved Medium Armor Plating Layered Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Long-range Terrain Scanner Improved Weapon Shielding System Restoration Module Mapping Drone Bay Improved EM Pulse Cannon Proton Cannon Heavy Shock Bomb Launcher Great Axe [Rating: 90] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Hacking Suite Device Weapon Cycler Storage Advanced Energy Well Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved EM Pulse Cannon Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 11 | 3 . 1 . 2 . . 1 . . 1 1 . . 1 . . 1 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . . . . . 1 . . . . . . Utility 7 | 1 . 1 . 2 . . 1 . . 1 . . . . . . 1 . . . Weapon 1 | 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 369 | 7 3 41 5 33 23 19 25 1 18 17 13 15 . 25 52 10 39 11 12 . Power 22 | 1 . 2 . 1 2 1 . . 2 2 3 1 . 1 1 2 1 2 . . Engine 15 | 1 . 2 . 1 2 1 . . 2 1 3 1 . . . 1 . . . . Core 4 | . . . . . . . . . . . . . . 1 1 1 . 1 . . Reactor 3 | . . . . . . . . . . 1 . . . . . . 1 1 . . Propulsion 26 | 2 . 7 . 4 4 1 . . 1 . . 1 . 1 3 . . 2 . . Treads 23 | . . 7 . 4 4 1 . . 1 . . 1 . 1 3 . . 1 . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 . . Utility 96 | 2 1 3 1 8 6 1 3 . 1 5 3 5 . 5 21 2 17 6 6 . Device 53 | 2 1 1 1 2 . . 1 . . 2 3 5 . 4 12 2 10 2 5 . Storage 1 | . . . . . . . . . . . . . . . . . . 1 . . Processor 8 | . . 1 . 1 2 . . . . . . . . 1 3 . . . . . Hackware 3 | . . 1 . 1 . . . . . . . . . . . . . 1 . . Protection 31 | . . . . 4 4 1 2 . 1 3 . . . . 6 . 7 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 225 | 2 2 29 4 20 11 16 22 1 14 10 7 8 . 18 27 6 21 1 6 . Energy Gun 23 | 2 2 16 2 . . . . . . . . . . . . 1 . . . . Energy Cannon 102 | . . 1 . 12 6 7 13 . 6 5 4 3 . 11 15 3 12 . 4 . Ballistic Gun 4 | . . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 2 . 2 . . . . . . . . . . . . . Launcher 58 | . . 2 1 3 1 8 4 1 6 2 3 4 . 6 4 2 8 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 5 2 . . . . . . . . . . . . . . . Slashing Weapon 27 | . . 6 1 . . 1 3 . 2 3 . 1 . 1 8 . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . . . . . . 1 1 1 . . . . . 5 . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 98 99 100 98 98 100 100 100 100 99 99 99 100 99 99 100 99 99 100 100 Engine 10 | . 14 12 12 10 9 10 9 9 9 7 10 15 21 14 13 7 4 . . . Core 3 | . . . . . . . . . . . . . . 5 6 11 12 11 12 12 Treads 18 | . . 17 25 20 19 20 19 18 18 16 15 14 14 16 20 20 18 17 18 18 Device 9 | . 28 12 12 10 . . . 9 9 13 15 14 14 13 10 6 6 6 6 6 Processor 16 | . . 11 12 13 20 20 19 18 18 16 15 14 14 13 20 20 18 18 18 18 Hackware 8 | . . 11 12 10 10 10 9 9 9 8 7 7 7 6 6 6 6 6 6 6 Protection 13 | . . . . 11 19 20 19 18 18 18 15 14 14 12 8 13 17 17 18 18 Energy Gun 2 | . 26 19 24 . . . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . 18 16 18 18 17 11 14 8 7 7 8 8 6 9 10 7 12 Launcher 2 | . . . . . . 1 . . 6 . 6 6 7 4 . 5 2 1 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 12 16 16 35 32 41 41 41 43 51 64 79 79 82 86 73 78 78 80 . Greatest Support 95 | 20 20 51 51 51 55 57 57 57 65 65 65 65 65 95 95 86 86 86 86 . Greatest Overweight (x) 2 | 1 . . . . 2 . . . . . . 1 1 1 . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 Average Capacity 6 | 2 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 Most Carried 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 Average Carried 6 | 1 2 2 3 4 4 5 5 6 5 6 6 6 7 7 7 8 7 8 8 8 Final Capacity 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 Final Carried 8 | 2 2 4 4 5 5 6 6 6 6 7 7 7 7 8 8 8 8 8 8 8 Class Distribution -------------------- 43% | Hacker-Mutant 25% | Generator-Mutant 10% | Generator-Skirmisher 10% | Mutant 3% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Generator-Mutant | -6/Zion Generator-Mutant | -5/Proximity Caves Generator-Mutant | -5/Factory Generator-Skirmisher | -5/Upper Caves Generator-Mutant | -5/Upper Caves Generator-Skirmisher | -5/Zhirov Generator-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5608 | 270 10 519 70 358 222 342 391 . 394 198 288 243 50 448 588 212 684 120 201 . Remotely 10 | 10 . . . . . . . . . . . . . . . . . . . . Salvage Created 12544 | 86 10 1377 359 1748 245 513 915 . 1063 404 677 799 . 701 854 238 1844 173 538 . Parts 667 | 6 8 105 15 79 11 26 46 . 45 14 27 39 . 48 76 14 58 10 40 . Haulers Intercepted 12 | . . 6 . 3 1 . . . . 1 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . 5 20 . 11 . 6 13 . 12 . . 9 . 14 . Prevented 249 | . . . . . . 23 17 . 42 . 23 22 . 35 . 13 49 5 20 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 236 | . 2 26 9 30 1 9 18 . 19 4 13 19 . 17 23 4 25 . 17 . Melee 3 | . . . 3 . . . . . . . . . . . . . . . . . Guns 25 | . 2 19 4 . . . . . . . . . . . . . . . . . Cannons 65 | . . . . 15 1 3 8 . 4 2 3 4 . 4 10 1 6 . 4 . AOE 93 | . . 6 2 10 . 5 7 . 8 . 7 13 . 7 11 1 6 . 10 . Classes Destroyed 18 | 2 2 8 1 1 1 1 1 . . . . . . . . . 1 . . . Worker 7 | . . 4 . 1 . . . . . . . . . . 2 . . . . . Builder 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . . . . 1 . . . . . Hauler 12 | . . 6 . 3 1 . . . . 1 1 . . . . . . . . . Recycler 9 | 1 . 1 2 2 1 . . . . . . . . . 2 . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . 2 . 2 . . . . . . . . . . . . . . . . Watcher 17 | . 1 3 . 5 2 . . . . 1 . . . . 5 . . . . . Swarmer 70 | . . 4 . 10 . . 7 . 3 . 3 9 . 9 13 1 1 . 10 . Grunt 90 | . 2 13 5 11 . 6 4 . 10 2 9 5 . 3 . 1 15 . 4 . Brawler 7 | . . 1 . . . 1 . . 2 . . 2 . . . . 1 . . . Duelist 13 | . . 1 1 1 . . . . 3 1 1 3 . . . . 2 . . . Sentry 23 | . . 7 . 7 . 1 . . . . . 1 . . 3 1 2 . 1 . Hunter 6 | . . . . 1 . . . . . . . . . 2 . . 3 . . . Programmer 16 | . . . . . 1 . 2 . . 1 . . . 2 7 . 1 . 2 . Behemoth 7 | . . . . . . 1 1 . 1 . . 1 . 1 . 1 1 . . . Decomposer 2 | . . . . . . 1 1 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . Assembled 3 | . . . 3 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . Savage 3 | . . . . . . . 3 . . . . . . . . . . . . . Best Kill Streak 13 | 2 2 5 5 5 1 3 4 . 4 2 4 6 . 4 13 3 5 . 7 . Combat Bots Only 10 | . 2 5 4 4 1 3 4 . 4 2 4 6 . 4 10 3 5 . 7 . Max Kills in Single Turn 5 | 1 1 4 1 3 1 2 2 . 2 1 1 4 . 2 5 1 2 . 3 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 1 3 . 2 2 . 2 . 1 3 . 2 4 1 2 . 3 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Damage Taken 6821 | . 16 1083 298 468 . 379 808 . 313 17 79 372 . 414 1283 218 873 . 200 . Core 4554 | . 16 878 238 354 . 275 403 . 193 6 58 236 . 241 929 138 480 . 109 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Core 3851 | . . 701 203 291 . 201 333 . 115 6 44 226 . 209 843 121 449 . 109 . Core Remaining (%) 91 | 100 97 . 52 90 . . . . 99 . . . . 100 . . . . 100 . Volleys Fired 576 | 2 6 84 13 61 9 31 51 . 50 12 27 28 . 41 47 21 66 7 20 . Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 . 2 2 2 2 2 2 . Hottest 196 | 100 100 130 100 138 138 138 144 . 180 180 144 144 . 196 196 144 196 144 196 . Shots Fired 898 | 4 12 164 24 116 18 41 85 . 58 19 32 37 . 53 81 26 90 10 28 . Gun 198 | 4 12 160 22 . . . . . . . . . . . . . . . . . Cannon 463 | . . . . 110 18 18 68 . 24 14 14 18 . 24 72 10 48 10 15 . Launcher 237 | . . 4 2 6 . 23 17 . 34 5 18 19 . 29 9 16 42 . 13 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . 14 . . 5 . 8 . . . . . . . . . . . . . Thermal 146 | 4 12 28 . . 5 . 8 . 2 14 . . . 10 50 . 2 . 11 . Explosive 6 | . . 4 2 . . . . . . . . . . . . . . . . . Electromagnetic 719 | . . 118 22 116 8 41 69 . 56 5 32 37 . 43 31 26 88 10 17 . Robot Hit Streak 35 | 3 5 13 10 26 9 16 23 . 18 11 8 19 . 20 30 17 15 25 35 . Robot Miss Streak 5 | 1 1 3 2 5 1 1 1 . 1 1 1 1 . 1 2 . 2 . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 567 | 3 7 110 22 85 13 21 53 . 28 13 14 22 . 25 61 11 53 10 16 . Core Hits 433 | 3 6 54 15 42 5 23 37 . 37 10 29 30 . 25 44 7 41 2 23 . Critical Hits 6 | . . . . . 3 1 2 . . . . . . . . . . . . . Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Melee Attacks 132 | . . 15 14 21 13 1 9 . 2 6 . 1 . 4 45 . 1 . . . Impact 34 | . . . . 21 13 . . . . . . . . . . . . . . . Slashing 98 | . . 15 14 . . 1 9 . 2 6 . 1 . 4 45 . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27161 | 50 114 2586 660 2920 407 1216 2238 . 2123 687 1397 1782 . 2095 3378 575 3161 252 1520 . Guns 2263 | 50 114 1827 272 . . . . . . . . . . . . . . . . . Cannons 11688 | . . . . 2690 407 378 1278 . 416 376 384 455 . 760 2523 228 1137 252 404 . Explosions 12884 | . . 745 236 230 . 823 939 . 1707 306 1013 1327 . 1335 736 347 2024 . 1116 . Melee 267 | . . . 148 . . . . . . . . . . . 119 . . . . . Ramming 59 | . . 14 4 . . 15 21 . . 5 . . . . . . . . . . Kinetic 473 | . . 182 . . 86 . 205 . . . . . . . . . . . . . Thermal 5248 | 50 114 607 24 . 106 167 376 . . 376 73 82 . 491 2093 . 259 . 430 . Explosive 663 | . . 451 212 . . . . . . . . . . . . . . . . . Electromagnetic 20451 | . . 1332 272 2920 215 1034 1636 . 2123 306 1324 1700 . 1604 1166 575 2902 252 1090 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 267 | . . . 148 . . . . . . . . . . . 119 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . . . . . 4 4 1 . . 2 . 1 . . . Average Corruption 2 | . . . . 1 . . . . . 4 2 1 . . 1 . 1 . . . Corruption Purged 10 | . . . . . . . . . . . 4 1 . . 4 . 1 . . . Effects 40 | . . . . 1 . . . . . 17 12 1 . . 8 . 1 . . . Message Errors 13 | . . . . 1 . . . . . 3 6 . . . 3 . . . . . Matter Fused 7 | . . . . . . . . . . 4 3 . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . 3 . . . . . . . . . . Energy Discharges 6 | . . . . . . . . . . 3 1 1 . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . . 4 2 . . . 3 . . . . . Targeting Errors 2 | . . . . . . . . . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 812 | . . 11 . 169 17 35 24 . 3 2 15 58 . 52 271 17 92 31 15 . Projectiles 516 | . . . . 168 17 23 24 . . 2 . 9 . 30 187 . 19 31 6 . Explosions 217 | . . 11 . 1 . 12 . . 3 . 15 49 . 22 5 17 73 . 9 . Melee 79 | . . . . . . . . . . . . . . . 79 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 521 | . . 79 94 . . 50 14 . 1 . 1 24 . . 99 1 158 . . . Shots 21 | . . 3 2 . . 1 1 . 1 . 1 1 . . 3 1 7 . . . Rammed 14 | . . 2 3 . . 1 6 . . 2 . . . . . . . . . . Targets Rammed 16 | . . 4 3 . . 1 6 . . 2 . . . . . . . . . . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 284 | 21 114 276 . 4 . 29 174 . 156 226 20 56 . 284 251 4 84 . 27 . Average Temperature 54 | 14 51 120 . 2 . 16 42 . 64 61 9 22 . 88 69 4 39 . 10 . Received Heat Transfer 1374 | . 9 315 30 234 . 99 132 . 84 9 42 45 . 57 63 51 153 . 51 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 57 | . . 1 . 9 . 1 4 . 7 2 3 3 . 6 2 2 13 1 3 . Combat Hostiles 51 | . . 1 . 5 . 1 3 . 7 2 3 2 . 6 2 2 13 1 3 . Parts Fried 136 | . . 10 . 26 4 6 8 . 9 4 12 10 . 8 8 2 24 . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . 1 1 . . . . . . . . . . . 7 . . . 1 . Heat Transferred 5680 | 148 333 1190 50 . 148 150 400 . . 500 50 100 . 309 1793 . 187 . 322 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 28 | . . 5 1 2 . 1 3 . 2 . 1 2 . 1 5 . 3 . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Peak Influence 569 | 10 63 399 400 440 187 . . . . 307 . . . . 569 . . . . 88 Average Influence 221 | 2 23 145 278 285 95 . . . . 114 . . . . 306 . . . . 88 Maximum Alert Level 2 | . . 1 2 2 . . . . . 1 . . . . 2 . . . . . Low Security (%) 47 | 100 100 62 12 21 100 . . . . 88 . . . . 32 . . . . 100 Level 1 31 | . . 37 81 64 . . . . . 11 . . . . 3 . . . . . Level 2 21 | . . . 5 13 . . . . . . . . . . 63 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 4 . 7 2 . . . . 2 . . . . 4 . 1 . . . Investigation 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Extermination 6 | . . . . . 2 . . . . 1 . . . . 3 . . . . . Reinforcement 9 | . 1 3 . 3 . . . . . 1 . . . . 1 . . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 3 . 5 . . . . . . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 4 39 13 44 2 14 17 . 25 6 15 17 . 18 29 3 29 . 16 . Peak Tracking Total 9 | . 2 5 4 4 2 3 4 . 4 3 4 7 . 5 9 3 5 . 7 . Tactical Retreats 26 | . . 2 1 1 . 3 2 . 4 1 3 . . 5 . . 4 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 1 1 . 2 3 . . . . . . 1 . . 2 . . . . . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 15 | . . 2 . 3 2 . 1 . . . . 1 . . 5 . 1 . . . Max in Single Turn 1 | . . 1 . 1 1 . 1 . . . . 1 . . 1 . 1 . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 66 | . . 10 . 12 7 2 2 4 . 10 1 1 1 . 6 1 . 9 . . Terminals 32 | . . 8 . 10 4 . . . . 7 . . . . 3 . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations 7 | . . 2 . 1 1 . . . . 1 . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Total Hacks 233 | . . 36 . 35 26 2 2 27 . 32 1 1 4 . 18 1 . 48 . . Successful 196 | . . 23 . 27 22 2 2 27 . 25 1 1 4 . 13 1 . 48 . . Failed 36 | . . 13 . 7 4 . . . . 7 . . . . 5 . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . Manual 86 | . . 28 . 22 16 . . . . 14 . . . . 6 . . . . . Terminals 118 | . . 34 . 32 18 . . . . 26 . . . . 8 . . . . . Fabricators 8 | . . . . . 3 . . . . . . . . . 5 . . . . . Repair Stations 17 | . . 2 . 2 4 . . . . 4 . . . . 5 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Terminal Hacks 137 | . . 13 . 15 8 2 2 27 . 13 1 1 4 . 2 1 . 48 . . Record 48 | . . . . . . . 1 11 . . . . . . . . . 36 . . Part Schematic 16 | . . . . 1 . . . 6 . 1 . . 4 . . . . 4 . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 8 | . . . . 1 1 . . . . 2 . . . . . . . 4 . . Prototype ID Bank 18 | . . 3 . 2 1 . . 3 . 4 . . . . 1 . . 4 . . Open Door 6 | . . . . . . 2 1 . . . 1 1 . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . 1 . 3 . . . . . 1 . . . . . . . . . . Locate Traps 7 | . . 1 . 3 1 . . . . 2 . . . . . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . 4 . 3 1 . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . 2 . . . . . . . . . 4 . . . . . Load Schematic 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Build 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Repair Station Hacks 14 | . . . . 2 4 . . . . 4 . . . . 4 . . . . . Scan Component 7 | . . . . 1 2 . . . . 2 . . . . 2 . . . . . Repair 7 | . . . . 1 2 . . . . 2 . . . . 2 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Seal Access 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 80 | . . 20 . 19 16 . . . . 17 . . . . 8 . . . . . Terminals 33 | . . 10 . 9 6 . . . . 6 . . . . 2 . . . . . Track 11 | . . 6 . 4 1 . . . . . . . . . . . . . . . Assimilate 6 | . . . . 1 2 . . . . 2 . . . . 1 . . . . . Botnet 11 | . . 3 . 3 2 . . . . 2 . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . Operators 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Prioritize 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . . 10 . 9 4 . . . . 8 . . . . 6 . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 1 . . . 6 . 1 . . 4 . . . . 4 . . Parts Built 6 | . . . . . 2 . . . . . . . . . 4 . . . . . Matter 438 | . . . . . 146 . . . . . . . . . 292 . . . . . Time 145 | . . . . . 36 . . . . . . . . . 109 . . . . . Total Part Build Rating 18 | . . . . . 6 . . . . . . . . . 12 . . . . . Parts Repaired 7 | . . . . 1 2 . . . . 2 . . . . 2 . . . . . Time 284 | . . . . 44 89 . . . . 82 . . . . 69 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 10 | . . . 4 . 1 . . . 1 . . 2 . . 1 . 1 . . . Largest Group 3 | . . . 3 2 1 1 1 1 2 2 1 3 . . 1 . 1 . . . Highest-Rated Group 144 | . . . 47 47 10 10 9 9 103 102 94 144 . . 10 . 29 . . . Highest-Rated Ally 94 | . . . 31 31 10 10 9 9 94 94 94 94 . . 10 . 29 . . . Total Orders 39 | . . . . . . 6 14 . 8 10 . . . . 1 . . . . . STAY 3 | . . . . . . 1 2 . . . . . . . . . . . . . GOTO 19 | . . . . . . 2 6 . 4 6 . . . . 1 . . . . . FOLLOW 17 | . . . . . . 3 6 . 4 4 . . . . . . . . . . Ally Attacks 123 | . . . 51 2 . . . . 20 5 16 20 . . . . 9 . . . Total Damage 2950 | . . . 558 43 . . . . 752 144 549 732 . . . . 172 . . . Kills 28 | . . . 11 1 . . . . 6 3 3 3 . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . . . . 1 1 . . . . 2 . . . . . . . 4 . . Derelict Logs Recovered 13 | . . . 1 . . 1 1 . 1 . 1 1 1 2 . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 28891 | 98 112 2287 909 2188 841 2015 2002 119 2052 1087 1663 2063 1596 1689 2921 1341 1999 368 1537 4 Spaces Moved 14849 | 74 55 1178 496 1024 409 1224 1121 78 1177 472 978 1095 886 890 988 747 940 189 828 . Core 18 | 17 . . . . 1 . . . . . . . . . . . . . . . Treads 14311 | . . 770 496 1024 408 1224 1121 78 1177 472 978 1095 886 890 988 747 940 189 828 . Legs 520 | 57 55 408 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 150 152 152 152 152 160 160 160 180 160 160 170 170 170 170 . Average Speed 161 | 107 120 146 160 163 157 152 152 152 159 160 160 162 180 170 166 170 170 170 170 . Slowest Speed 190 | 120 120 160 160 165 190 152 152 152 160 160 160 180 180 180 170 170 170 190 170 . Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 70 | 3 20 75 97 83 13 96 96 69 99 12 97 93 87 97 28 97 85 62 91 . Regions Visited 20 Branch Regions 13 Pre-discovered Areas 11 | . . . . . . . . 1 . . 1 1 1 1 . 1 . 3 2 . Known Exits Taken 18 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . . 1 . . 5 7 . 5 . 3 2 3 1 . 2 3 . 1 . Spaces Dug 128 | . . 15 . 18 12 1 8 . 4 6 . 6 . 1 45 . 12 . . . Terrain Destroyed 303 | . . 51 27 21 14 11 20 . 11 9 5 6 . 6 84 . 25 . 13 . Melee 109 | . . 15 . 18 12 1 8 . 2 6 . 1 . 1 44 . 1 . . . Projectile 20 | . . . . . 2 . 1 . 2 3 . . . 3 7 . . . 2 . AOE 174 | . . 36 27 3 . 10 11 . 7 . 5 5 . 2 33 . 24 . 11 . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 18597 | 85 88 1554 564 1391 568 1328 1306 78 1292 774 1048 1350 889 1004 2096 790 1239 225 924 4 Wait 2277 | 1 24 171 22 201 107 33 60 . 29 256 18 192 2 25 911 3 158 4 56 4 Move 14829 | 73 54 1177 495 1023 408 1223 1120 77 1176 471 977 1094 885 889 987 746 939 188 827 . Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 39 | 2 . 5 2 3 2 5 2 . 2 5 1 3 1 1 3 . 2 . . . Fast Attach 104 | 7 3 19 1 12 11 2 2 . 3 3 6 3 . 3 8 3 7 10 1 . Attach 8 | . . 1 . . . 1 2 . . 2 . . . . 1 . 1 . . . Detach 5 | . . 2 . 1 . . . . . . . . . . 1 . . 1 . . Swap 259 | . . 21 4 21 12 16 21 1 15 12 7 13 . 22 43 7 31 2 11 . Drop 116 | . 1 26 3 14 6 7 3 . 6 4 6 5 1 2 10 4 8 9 1 . Fire 576 | 2 6 84 13 61 9 31 51 . 50 12 27 28 . 41 47 21 66 7 20 . Melee 132 | . . 15 14 21 13 1 9 . 2 6 . 1 . 4 45 . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . Crush 14 | . . 2 3 . . 1 6 . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 5 . . . . 1 . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 228 | . . 29 7 34 . 8 30 . 9 1 6 6 . 17 40 6 25 4 6 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 6) 211 | -10/Materials | Entered another Materials area 213 | -9/Materials | Reached level 2 230 | -9/Materials | Upgraded with Utility slot (x1) 561 | -9/Materials | Build established: Skirmisher 974 | -9/Materials | Build established: Mutant 986 | -9/Materials | Discovered new exit (range 6) 992 | -9/Materials | Identified exit to Mines 1301 | -9/Materials | Reached level 3 1379 | -9/Materials | Discovered new exit (range 15) 1745 | -9/Materials | Discovered new exit (range 16) 1902 | -9/Materials | Reached level 4 2121 | -9/Materials | Discovered new exit (range 15) 2270 | -9/Materials | Discovered exit to Mines (range 13) 2498 | -9/Materials | Entered Mines 2499 | -9/Mines | Met a Derelict bent on vengeance 2501 | -9/Mines | Core integrity fell below 50% 2502 | -9/Mines | Reached level 5 2565 | -9/Mines | Excavation squad dispatched 2565 | -9/Mines | A large section of the Mines collapsed 2629 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2815 | -9/Mines | Excavation squad dispatched 2822 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2867 | -9/Mines | Discovered new exit (range 12) 2883 | -9/Mines | Identified exit to Materials 3105 | -9/Mines | Reached level 6 3130 | -9/Mines | Discovered exit to Materials (range 3) 3300 | -9/Mines | Received a Mining Laser from a helpful Derelict 3407 | -9/Mines | Entered Materials 3407 | -8/Materials | Accompanied by 2 allies 3408 | -8/Materials | Identified exit to Factory 3409 | -8/Materials | Reached level 7 3410 | -8/Materials | Upgraded with Utility slot (x1) 3692 | -8/Materials | Core integrity fell below 50% 3759 | -8/Materials | Reached level 8 3775 | -8/Materials | Build established: Hacker-Skirmisher 3898 | -8/Materials | Garrison activated, responded to threat 4119 | -8/Materials | Reached level 9 4140 | -8/Materials | Central database locked down 4231 | -8/Materials | Discovered exit to Factory (range 16) 4386 | -8/Materials | Build established: Hacker-Mutant 4411 | -8/Materials | Upgraded with Utility slot (x1) 4515 | -8/Materials | Discovered exit to Factory (range 14) 4942 | -8/Materials | Repaired Imp. EM Pulse Cannon 4968 | -8/Materials | Reached level 10 5595 | -8/Materials | Entered Factory 5597 | -7/Factory | Reached level 11 5893 | -7/Factory | Identified exit to Lower Caves 6106 | -7/Factory | Repaired Hrd. Medium Armor Plating 6159 | -7/Factory | Repaired Cld. Ion Engine 6197 | -7/Factory | Discovered new exit (range 11) 6291 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6436 | -7/Factory | Entered Lower Caves 6436 | -7/Lower Caves | Accompanied by 1 ally 6518 | -7/Lower Caves | Reached level 12 6811 | -7/Lower Caves | Learned Factory terminal intel 6906 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6917 | -7/Lower Caves | Identified exit to Zion 7483 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7697 | -7/Lower Caves | Spotted B-75 Beast 7712 | -7/Lower Caves | Destroyed B-75 Beast 8189 | -7/Lower Caves | Discovered new exit (range 7) 8444 | -7/Lower Caves | Identified exit to Lower Caves 8451 | -7/Lower Caves | Entered another Lower Caves area 8451 | -7/Lower Caves | Accompanied by 1 ally 8452 | -7/Lower Caves | Encountered a Warlord checkpoint 8456 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8465 | -7/Lower Caves | Discovered new exit (range 12) 8480 | -7/Lower Caves | Identified exit to Factory 8509 | -7/Lower Caves | Reached level 13 8597 | -7/Lower Caves | Spotted B-75 Beast 8625 | -7/Lower Caves | Core integrity fell below 50% 8641 | -7/Lower Caves | Destroyed B-75 Beast 10014 | -7/Lower Caves | Reached level 14 10023 | -7/Lower Caves | Discovered new exit (range 6) 10034 | -7/Lower Caves | Identified exit to Data Miner 10273 | -7/Lower Caves | Upgraded with Utility slot (x1) 10336 | -7/Lower Caves | Ambushed by wild Derelicts 10453 | -7/Lower Caves | Entered Data Miner 10453 | -7/Data Miner | Accompanied by 1 ally 10453 | -7/Data Miner | Discovered new exit (range 7) 10460 | -7/Data Miner | Identified exit to Proximity Caves 10482 | -7/Data Miner | Met Data Miner 10514 | -7/Data Miner | Learned location of Section 7 (-2) 10514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10536 | -7/Data Miner | Received God Mode back door access code from Data Miner 10572 | -7/Data Miner | Entered Proximity Caves 10572 | -6/Proximity Caves | Accompanied by 1 ally 10634 | -6/Proximity Caves | Spotted B-75 Beast 10637 | -6/Proximity Caves | Reached level 15 10637 | -6/Proximity Caves | Destroyed B-75 Beast 10777 | -6/Proximity Caves | Escorted by Enhanced Grunt 11109 | -6/Proximity Caves | Learned Factory stockpile data 11266 | -6/Proximity Caves | Reached level 16 12282 | -6/Proximity Caves | Reached level 17 12624 | -6/Proximity Caves | Entered Factory 12624 | -6/Factory | Accompanied by 2 allies 12626 | -6/Factory | Loaded intel: 22 terminal locations 12626 | -6/Factory | Reached level 18 12627 | -6/Factory | Upgraded with Utility slot (x1) 12667 | -6/Factory | Identified exit to Lower Caves 12667 | -6/Factory | Identified exit to Extension 12943 | -6/Factory | Build established: Scavenger-Mutant 13120 | -6/Factory | Repaired Imp. Weapon Shielding 13165 | -6/Factory | Repaired Weapon Cycler 13556 | -6/Factory | Build established: Hacker-Mutant 13711 | -6/Factory | Entered Lower Caves 13711 | -6/Lower Caves | Accompanied by 1 ally 14501 | -6/Lower Caves | Encountered a Warlord checkpoint 14544 | -6/Lower Caves | Reached level 19 14773 | -6/Lower Caves | Upgraded with Power slot (x1) 15223 | -6/Lower Caves | Discovered new exit (range 16) 15265 | -6/Lower Caves | Identified exit to Lower Caves 15374 | -6/Lower Caves | Entered another Lower Caves area 15374 | -6/Lower Caves | Accompanied by 1 ally 15376 | -6/Lower Caves | Discovered new exit (range 10) 15390 | -6/Lower Caves | Identified exit to Factory 15584 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15655 | -6/Lower Caves | Spotted B-75 Beast 15676 | -6/Lower Caves | Destroyed B-75 Beast 16227 | -6/Lower Caves | Learned location of Zion (-6) 16694 | -6/Lower Caves | Reached level 20 16906 | -6/Lower Caves | Discovered exit to Zion (range 14) 17129 | -6/Lower Caves | Found Alien Artifact 17129 | -6/Lower Caves | Identified Core Expander 17129 | -6/Lower Caves | Installed Core Expander, added new Power slot 17437 | -6/Lower Caves | Entered Zion 17502 | -6/Zion | Identified exit to Deep Caves 17551 | -6/Zion | Discovered new exit (range 14) 17572 | -6/Zion | Identified exit to Proximity Caves 17598 | -6/Zion | Build established: Generator-Mutant 18213 | -6/Zion | Learned Factory fabricator intel 18370 | -6/Zion | Learned Factory emergency access door positions 19033 | -6/Zion | Entered Proximity Caves 19114 | -5/Proximity Caves | Learned Factory stockpile data 19615 | -5/Proximity Caves | Reached level 21 19830 | -5/Proximity Caves | Discovered exit to Factory (range 23) 19834 | -5/Proximity Caves | Upgraded with Propulsion slot (x1) 19974 | -5/Proximity Caves | Spotted B-75 Beast 19987 | -5/Proximity Caves | Destroyed B-75 Beast 20722 | -5/Proximity Caves | Entered Factory 20725 | -5/Factory | Loaded intel: 6 fabricator locations 21003 | -5/Factory | Repaired Imp. Particle Charger 21622 | -5/Factory | Crushed by falling debris 21663 | -5/Factory | Reached level 22 21713 | -5/Factory | Destroyed 10 combat bots 21813 | -5/Factory | Discovered new exit (range 15) 21957 | -5/Factory | Identified exit to Factory 22013 | -5/Factory | Repaired Med. Reactive Plating 22587 | -5/Factory | Discovered exit to Factory (range 17) 23111 | -5/Factory | Discovered exit to Factory (range 15) 23266 | -5/Factory | Identified exit to Upper Caves 23580 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 23621 | -5/Factory | Fabricated Imp. Weapon Shielding (x2) 23643 | -5/Factory | Entered Upper Caves 23778 | -5/Upper Caves | Build established: Generator-Skirmisher 23971 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24623 | -5/Upper Caves | Spotted B-75 Beast 24634 | -5/Upper Caves | Destroyed B-75 Beast 24665 | -5/Upper Caves | Discovered new exit (range 20) 24824 | -5/Upper Caves | Identified exit to Upper Caves 24894 | -5/Upper Caves | Build established: Generator-Mutant 24984 | -5/Upper Caves | Entered another Upper Caves area 25026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25032 | -5/Upper Caves | Reached level 23 25044 | -5/Upper Caves | Upgraded with Utility slot (x1) 25046 | -5/Upper Caves | Discovered exit to Factory (range 23) 25981 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26568 | -5/Upper Caves | Discovered new exit (range 11) 26584 | -5/Upper Caves | Identified exit to Zhirov 26635 | -5/Upper Caves | Spotted B-75 Beast 26642 | -5/Upper Caves | Destroyed B-75 Beast 26961 | -5/Upper Caves | Build established: Generator-Skirmisher 26983 | -5/Upper Caves | Entered Zhirov 26983 | -5/Zhirov | Discovered new exit (range 3) 26987 | -5/Zhirov | Identified exit to Proximity Caves 27014 | -5/Zhirov | Met Zhirov 27048 | -5/Zhirov | Learned location of Quarantine (-2) 27048 | -5/Zhirov | Learned location of Testing (-3) 27048 | -5/Zhirov | Learned location of Command (-1) 27085 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27127 | -5/Zhirov | Found Alien Artifact 27127 | -5/Zhirov | Identified Integrated Reactor 27127 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 27351 | -5/Zhirov | Entered Proximity Caves 27353 | -4/Proximity Caves | Reached level 24 27543 | -4/Proximity Caves | Build established: Generator-Mutant 28102 | -4/Proximity Caves | Destroyed 7 combat bots 28392 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28732 | -4/Proximity Caves | Discovered exit to Factory (range 8) 28888 | -4/Proximity Caves | Entered Factory 28890 | -4/Factory | Reached level 25 28892 | -4/Factory | Self-destructed Last Messages --------------- 28705_ C-30 ARC bursts open, deploying its payload. 28705_ S-27 Virus unfolds itself. 28707_ S-27 Virus destroyed. 28709_ Destroyed VTOL Module. 28709_ Chain reaction triggered in Lgt. Nuclear Core. 28709_ S-27 Virus destroyed. 28712_ VTOL Module self-destruct mechanism malfunctions. 28713_ Autogun fries itself beyond repair. 28714_ Autogun self-destruct mechanism malfunctions. 28718_ Lgt. Nuclear Core self-destruct mechanism malfunctions. 28719_ Autogun fries itself beyond repair. 28723_ Acquired 33 matter. 28725_ Autogun fries itself beyond repair. 28726_ Used Protomatter to restore core integrity (+14) 28732_ Protomatter-7 decays. 28732_ EXIT=FOUND: FACTORY 28734_ Acquired 1 matter. LOCATION=FACTORY GOAL=ESCAPE 28890_ Reached level 25. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????"???????"?????????????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????#??????????o??????????????? | | ?????????????#?????????????????? ????????????????? | | ????????????????#??????????????????????#?????????? | | ?????????????#???????????????????????????????????? | | ???????????????????#??????????????? ?????????????? | | ???????????????????????????????u?????????????????? | | ??????????#?????????????? ??????????? ???????????? | | ????? ???????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ???????????????????????????????# ????????????????? | | ???? ???????????????? ?????????? ???????????????? | | ???"??????????????????#??????????????????????????? | | ????????????????????????????????????? ???????????? | | ?????????????????? ???????"????????????????? ????? | | ?????????????????????????????????? ??????????????? | | ????????????????? ??????????????#????????????????? | | ????????????? ???????????????????? ?????? ?+?????? | | ?????????????? ???????#######?????????????????? ?? | | ??????????????????????# #???????? ???????? ??? | | ??#??????????????##+### #??????????? ????????? | | ?????????? @ #??#?????????? ??????? | | ?????????? ??? ???? ??????? | | ?????????? ????????#?? | | ??????????? """"" """"" """"" ?????????? | | ??????????? """"" """"" """???????????u??? | | ????????????##### """ """ ""???????????????? | | ????????????????# ???????????????? | | ?????????? ?????????? ???????????????? | | ????????????????????? ? ?????????????????? | | ?????? ?????????????? ???? ?????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ##?????????????????????? | | ??????????????????????? ????#??????????????????? | | ??????????????????????? ????? ?????????????????? | | ???????????????????#????##?????????? ????????????? | | ???????????? ????????????????????????????????????? | | ?????????? ??????????????????????????????????????? | | ????????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 84 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 24 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 19 Item Schematics ----------------- Adv. Signal Interpreter | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Imp. Weapon Shielding | -6/Factory | Hacked Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Flamer | -6/Zion | Free Enh. Flamer | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Adv. Signal Interpreter | x2 | -5/Factory Imp. Weapon Shielding | x2 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Levels Raised 24 | . . 3 2 4 1 1 2 . 3 1 1 1 . 1 1 . 1 . 1 1 XP Earned 39225 | 3000 285 5040 2524 5958 1965 1550 2200 453 4532 1643 1195 1186 152 1860 1967 319 875 152 1635 734 XP Spent 37230 | 2925 . 4450 1595 7380 1650 1500 2950 . 1450 4550 1485 . . 3050 . . 2300 600 1345 . Upgrades 82 | 10 . 16 7 15 2 1 5 . 7 3 6 . . 3 . . 1 1 5 . Power Slot 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion Slot 2 | 1 . . . . . . . . . . . . . 1 . . . . . . Utility Slot 7 | 1 . 1 . 2 . . 1 . . 1 . . . . . . 1 . . . Weapon Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . Core Integrity 12 | . . 3 2 1 . . . . 2 . 1 . . . . . . . 3 . Heat Dissipation 12 | 1 . 1 . 3 . . 1 . 3 . 1 . . 1 . . . . 1 . Energy Generation 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . Energy Storage 4 | . . 1 . 1 . . 1 . . . 1 . . . . . . . . . Mass Support 1 | . . 1 . . . . . . . . . . . . . . . . . . Inventory Capacity 8 | 2 . 2 . 1 . 1 . . . 1 . . . 1 . . . . . . Sensor Range 12 | 3 . 6 1 . . . 1 . . . 1 . . . . . . . . . Terrain Scan Density 1 | . . . . . . . . . . . 1 . . . . . . . . . Ranged Accuracy 4 | 1 . . 1 . 1 . . . . . . . . . . . . . 1 . Hack Attack % 3 | . . . 1 1 . . . . . . . . . . . . . 1 . . Hack Defense % 1 | . . . . 1 . . . . . . . . . . . . . . . . KI Resistance % 3 | . . . . 2 . . 1 . . . . . . . . . . . . . TH Resistance % 3 | . . . 2 1 . . . . . . . . . . . . . . . . TH Damage % 3 | . . . . . . . . . 2 1 . . . . . . . . . . Protomatter Created 4418 | . 80 354 87 416 . 186 417 . 408 37 281 415 . 239 533 86 542 87 250 . Integrity Restored 4698 | . . 579 147 701 . 174 631 . 192 1 116 128 . 349 875 125 483 88 109 . Core 4554 | . . 579 147 678 . 174 586 . 192 1 64 128 . 349 875 125 459 88 109 . Parts 144 | . . . . 23 . . 45 . . . 52 . . . . . 24 . . . Protomatter Decayed 2812 | . 42 158 167 181 . 89 237 . 294 36 283 445 . 114 154 39 374 57 142 . Game ------ Seed ReactiveShrapnelWarhead Manual? 0 Play Time 05:16:33 Cumulative 385.3 hours Start 2020.03.08 @ 04:37:05 End 2020.03.15 @ 04:07:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/1/0/0/0/0 Lore% 75 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a35fca9-1568-402c-bd35-f7e245b5ec1e