Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 12:27:52 Player: TheTravelingGuy Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1013) 1013 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 7306 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/1450 Matter 21/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Coolant Injector Advanced Terrain Scanner Improved Cloaking Device Improved Cloaking Device Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Weight Redist. System Triangulator Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Cloaking Device Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Particle Reactor Advanced Coolant Injector Compact Matter Pod Advanced Terrain Scanner [Rating: 99] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Target Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . 1 . . 1 . . 1 Utility 12 | . . 2 . 1 2 2 1 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 71 | 6 1 22 1 12 5 6 5 3 3 7 Power 12 | 1 . 3 . 1 1 1 1 . . 4 Engine 6 | 1 . 3 . 1 1 . . . . . Core 2 | . . . . . . 1 1 . . . Reactor 4 | . . . . . . . . . . 4 Propulsion 17 | 1 . 4 1 5 1 1 1 1 . 2 Treads . | . . . . . . . . . . . Leg 8 | 1 . 4 1 2 . . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . 1 . 1 . . . . Flight 7 | . . . . 2 1 . 1 1 . 2 Utility 33 | 2 1 9 . 5 3 4 3 2 3 1 Device 15 | 1 1 3 . . 3 2 3 . 1 1 Storage 3 | 1 . 2 . . . . . . . . Processor 7 | . . 3 . 1 . 2 . . 1 . Hackware 7 | . . . . 4 . . . 2 1 . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | 2 . 6 . 1 . . . . . . Energy Gun 2 | 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 1 . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 31 | . . 11 1 . 3 2 3 . 1 10 Power 7 | . . 2 . . 1 1 1 . . 2 Propulsion 9 | . . 4 . . 2 . . . 1 2 Utility 12 | . . 3 . . . 1 2 . . 6 Weapon 3 | . . 2 1 . . . . . . . Highest Loss Streak 6 | . . 3 1 . 3 2 2 . 1 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 6 10 12 6 4 4 4 3 3 3 Power . | . 1 . . . . . . . . . Propulsion 1 | 2 3 1 1 . . . . . . . Utility 4 | . 1 5 9 5 3 3 3 3 3 3 Weapon 1 | . 1 3 2 . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . 4 . 3 . 1 . . . 4 Power 1 | . . 1 . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . Utility 9 | . . 1 . 3 . 1 . . . 4 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 97 99 79 70 71 74 79 79 68 Engine 7 | . 14 10 11 9 5 . . . . . Leg 13 | . 14 21 22 5 . . . . . . Flight 3 | . . . . 14 10 6 9 10 9 12 Device 13 | . 14 14 . . 14 23 21 21 23 11 Storage 7 | . 14 11 11 2 . . . . . . Processor 13 | . . 12 33 14 7 7 11 10 9 7 Hackware 10 | . . . . 27 30 26 23 30 31 28 Protection 2 | . . 4 . . . . . . . . Energy Gun 5 | . 14 10 . . . . . . . . Ballistic Gun 8 | . 14 11 21 4 . . . . . . Peak Build Rating 99 | 6 7 20 19 25 27 48 62 75 85 99 Average Rating 26 | 4 6 15 18 20 24 35 51 69 82 81 On Entrance 31 | . 6 6 18 19 23 27 43 57 75 77 Avg Prop Armor Cover (%) 12 | . . . . . 13 12 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 14 14 41 31 29 8 10 11 11 11 36 Greatest Support 43 | 10 10 20 20 40 12 12 19 28 28 43 Greatest Overweight (x) 3 | 1 1 3 1 1 . . . . . 1 Average Overweight (x) . | . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 5 5 5 5 Average Capacity 11 | 7 8 14 15 7 5 5 5 5 5 5 Most Carried 15 | 7 8 15 14 15 5 5 5 5 5 5 Average Carried 8 | 4 6 10 12 6 4 4 4 3 3 3 Final Capacity 15 | 8 8 15 15 5 5 5 5 5 5 5 Final Carried 14 | 6 7 13 14 5 5 5 3 5 3 5 Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Mutant 19% | Hacker-Mutant 8% | Wizard-Mutant 3% | Hacker-Ninja 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Ninja | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Sprinter | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Matter Collected 1190 | 258 . 603 126 40 . 149 . . 14 . Remotely . | . . . . . . . . . . . Salvage Created 1426 | 10 . 1347 49 20 . . . . . . Parts 113 | 5 . 99 6 3 . . . . . . Haulers Intercepted 4 | . . 4 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 31 | . . 28 3 . . . . . . . Guns 28 | . . 25 3 . . . . . . . AOE 3 | . . 3 . . . . . . . . Classes Destroyed 11 | 1 . 10 . . . . . . . . Worker 3 | . . 3 . . . . . . . . Builder 2 | . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 4 | . . 4 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . Operator 3 | . . 2 . 1 . . . . . . Watcher 4 | . . 4 . . . . . . . . Swarmer 12 | . . 9 3 . . . . . . . Grunt 13 | . . 13 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 5 | . . 5 . . . . . . . . Best Kill Streak 7 | 1 . 7 3 1 . . . . . . Combat Bots Only 6 | . . 6 3 . . . . . . . Max Kills in Single Turn 4 | 1 . 4 1 1 . . . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 441 | . . 176 34 17 33 14 40 10 11 106 Missed 177 | . . 50 13 11 22 7 22 3 6 43 Hits 264 | . . 126 21 6 11 7 18 7 5 63 Melee 25 | . . 4 . . . . . . . 21 Projectile 239 | . . 122 21 6 11 7 18 7 5 42 AOE 2 | . . . . . . . . . . 2 Critical Strikes 11 | . . . . . . . . 1 . 10 Damage Taken 4526 | . . 1468 166 94 74 177 294 135 128 1990 Core 2140 | . . 271 31 45 39 78 129 37 50 1460 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 100 . 24 91 94 90 87 96 96 . Volleys Fired 141 | 1 . 118 20 2 . . . . . . Largest 2 | 2 . 2 2 2 . . . . . . Hottest 100 | 70 . 100 43 40 . . . . . . Shots Fired 261 | 2 . 220 35 4 . . . . . . Gun 252 | 2 . 211 35 4 . . . . . . Cannon . | . . . . . . . . . . . Launcher 5 | . . 5 . . . . . . . . Special 4 | . . 4 . . . . . . . . Kinetic 185 | 1 . 145 35 4 . . . . . . Thermal 71 | 1 . 70 . . . . . . . . Explosive 5 | . . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 1 . 11 6 2 . . . . . . Robot Miss Streak 4 | . . 4 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 175 | 1 . 146 17 5 . 4 1 1 . . Core Hits 82 | 1 . 73 6 2 . . . . . . Critical Kills 4 | . . 4 . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . Critical Strikes 16 | . . 15 1 . . . . . . . Burn 10 | . . 10 . . . . . . . . Destroy 6 | . . 5 1 . . . . . . . Melee Attacks 10 | . . . . 2 1 4 1 2 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 . 4 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2258 | 12 . 2044 178 24 . . . . . . Guns 1994 | 12 . 1780 178 24 . . . . . . Cannons . | . . . . . . . . . . . Explosions 259 | . . 259 . . . . . . . . Melee . | . . . . . . . . . . . Ramming 5 | . . 5 . . . . . . . . Kinetic 1326 | . . 1124 178 24 . . . . . . Thermal 668 | 12 . 656 . . . . . . . . Explosive 259 | . . 259 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 1 . . . . . . 2 Average Corruption 1 | . . 1 1 . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . 7 . . . . . . 1 Message Errors 1 | . . . 1 . . . . . . . Matter Fused 5 | . . . 4 . . . . . . 1 Heat Flow Errors 2 | . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . Kicked 2 | . . 2 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 469 | 30 . 469 265 . . . . . . 3 Average Temperature 81 | 18 . 78 124 . . . . . . 3 Received Heat Transfer 717 | . . 504 . 36 12 18 36 21 18 72 Effects 1 | . . 1 . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . 8 . . . . . . . . Heat Transferred 2701 | 37 . 2664 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . 2 1 . . . . . . . Low Security (%) 69 | 100 100 43 75 100 100 100 100 100 100 100 Level 1 27 | . . 50 24 . . . . . . . Level 2 2 | . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 575 | 5 . 575 222 118 39 50 45 70 46 65 Initial 222 | . . . 222 7 24 . . 11 31 6 Average 119 | . . 196 137 34 13 12 17 25 29 10 Influence Increases 1958 | 5 6 962 70 261 104 160 75 90 60 165 Destroy 0b10 Robot/C 620 | . . 560 60 . . . . . . . Destroy 0b10 Robot/NC 90 | 5 . 80 . 5 . . . . . . Destroy Leader 166 | . . 156 10 . . . . . . . Successful Hack 78 | . 6 17 . 16 29 10 . . . . Disable Machine 30 | . . 30 . . . . . . . . Destroy Structure 44 | . . 44 . . . . . . . . Partial Spotted 300 | . . . . 105 45 30 15 . 30 75 Lose Combat Pursuer 630 | . . 75 . 135 30 120 60 90 30 90 Influence Decreases 1913 | 5 6 391 621 226 159 160 50 55 109 131 Entered New Map 441 | . . . 349 13 31 . . 14 29 5 Time Decay 1149 | 5 6 281 262 115 108 150 30 41 70 81 Lost Part 225 | . . 110 10 . 20 10 20 . 10 45 Purge Threat 98 | . . . . 98 . . . . . . Squads Dispatched 16 | . . 4 . 2 1 4 1 1 . 3 Investigation 4 | . . 1 . 1 . 2 . . . . Extermination 3 | . . . . . 1 1 . . . 1 Reinforcement 9 | . . 3 . 1 . 1 1 1 . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . . 5 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 137 | . . 48 4 16 2 15 11 11 11 19 Peak Tracking Total 12 | . . 5 2 7 2 6 6 5 6 12 Tactical Retreats 24 | . . 4 . 4 1 5 2 2 2 4 ECM-based Alert Blocks 1 | . . . . . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Traps Triggered 8 | . . 2 . 2 . 2 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . . 2 . . . . . . . . Max in Single Turn 2 | . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Machines Accessed 26 | . 1 5 . 5 3 7 . 2 3 . Terminals 18 | . 1 4 . 4 2 5 . 1 1 . Fabricators 1 | . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 4 | . . 1 . 1 . 2 . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 93 | . 3 12 . 24 18 16 . 11 9 . Successful 44 | . 2 6 . 16 6 7 . 3 4 . Failed 49 | . 1 6 . 8 12 9 . 8 5 . Catastrophic 8 | . . 2 . 1 1 3 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 63 | . 3 10 . 16 11 12 . 7 4 . Terminals 70 | . 3 9 . 19 14 13 . 8 4 . Fabricators 4 | . . . . . 4 . . . . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 11 | . . 3 . 5 . 3 . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . . . 3 . Terminal Hacks 20 | . 1 . . 9 4 2 . 3 1 . Part Schematic 1 | . . . . 1 . . . . . . Level Access Points 4 | . . . . 1 1 . . 1 1 . Branch Access Points 2 | . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . 1 . . . . Unreport Threat 3 | . . . . 2 1 . . . . . Locate Traps 1 | . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . . . Zone Layout 5 | . 1 . . 2 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . . 2 . 1 . 3 . . . . Report Inventory 3 | . . 1 . 1 . 1 . . . . Retrieve Components 3 | . . 1 . . . 2 . . . . Scanalyzer 1 | . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 12 | . 1 4 . 3 1 2 . . 1 . Terminals 11 | . 1 3 . 3 1 2 . . 1 . Assimilate 2 | . . . . . 1 . . . 1 . Botnet 9 | . 1 3 . 3 . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 22 | . 1 4 . 5 3 7 . 2 . . Full Trace Events 2 | . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . 2 . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . 2 . 3 1 1 . . Non-combat 5 | . . . . 1 . 3 . 1 . . Combat 2 | . . . . 1 . . 1 . . . Robot Hacks Applied 7 | . . . . 2 . 3 1 1 . . parse_system 3 | . . . . 1 . . 1 1 . . no_distress 2 | . . . . 1 . 1 . . . . find_chute 1 | . . . . . . 1 . . . . find_fabricator 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 74 | . . . . . 74 . . . . . Highest-Rated Ally 37 | . . . . . 37 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 3293 | 31 118 1276 . 354 302 524 79 146 151 312 Optics 1854 | . . . . 354 302 524 79 146 149 300 Sensors 1876 | . 47 977 . . 274 524 54 . . . Terrain 1629 | . . 1276 . . . . . . 151 202 Seismic 102 | 31 71 . . . . . . . . . Triangulation 591 | . . . . . . . 1 127 151 312 Cloaking 567 | . . . . . . 88 27 146 151 155 Jamming 23 | . . . . . . 23 . . . . ECM 146 | . . . . . 128 1 1 9 7 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Turns Passed 5351 | 99 118 2690 560 355 302 524 82 146 151 324 Spaces Moved 4894 | 48 61 781 267 576 519 1060 177 292 347 766 Core 135 | 8 . . . 1 90 . . . . 36 Treads . | . . . . . . . . . . . Legs 1191 | 40 61 781 267 42 . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3568 | . . . . 533 429 1060 177 292 347 730 Fastest Speed 29 | 50 190 120 190 37 37 40 37 37 37 29 Average Speed 75 | 166 190 193 190 43 40 40 37 37 37 36 Slowest Speed 330 | 190 190 330 190 123 50 40 40 37 37 114 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . 1 3 1 1 2 2 1 Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 17 64 60 48 11 28 6 7 10 17 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . Spaces Dug 4 | . . 4 . . . . . . . . Terrain Destroyed 53 | . . 53 . . . . . . . . Melee . | . . . . . . . . . . . Projectile 4 | . . 4 . . . . . . . . AOE 49 | . . 49 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Res Res Total 6327 | 66 64 1759 291 680 610 1160 191 328 367 811 Wait 1072 | . . 795 . 59 79 72 5 26 16 20 Move 4862 | 47 60 780 266 573 512 1057 174 287 342 764 Hop 11 | . . . . 1 3 1 1 2 2 1 Pick Up 86 | 12 2 29 3 10 2 9 3 4 2 10 Fast Attach 11 | . . 1 . 5 2 2 . 1 . . Attach 68 | 6 . 18 2 9 4 8 5 3 4 9 Detach 8 | . . . . . 2 1 1 2 . 2 Swap 9 | . 1 5 . 2 . . . . . 1 Drop 43 | . 1 11 . 17 1 6 1 1 1 4 Fire 141 | 1 . 118 20 2 . . . . . . Melee 10 | . . . . 2 1 4 1 2 . . Ram . | . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 1454 | -9/Materials | Discovered new exit (range 15) 1525 | -9/Materials | Lost 3 parts (1p1u1w) 1839 | -9/Materials | Core integrity fell below 50% 1969 | -9/Materials | Build established: Scavenger-Mutant 2856 | -9/Materials | Discovered new exit (range 11) 2908 | -9/Materials | Entered Mines 3066 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3302 | -9/Mines | Build established: Mutant 3425 | -9/Mines | Learned Materials security intel 3431 | -9/Mines | Discovered new exit (range 11) 3468 | -9/Mines | Entered Materials 3468 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3469 | -8/Materials | Identified exit to Factory 3813 | -8/Materials | Build established: Hacker-Mutant 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Utility x2 3986 | -7/Factory | Lost 3 parts (1p2n) 3988 | -7/Factory | Discovered new exit (range 19) 3988 | -7/Factory | Identified exit to Factory 3988 | -7/Factory | Identified exit to Lower Caves 4090 | -7/Factory | Fabricated P-60 Hacker (x2) 4125 | -7/Factory | Entered another Factory area 4125 | -6/Factory | Evolved 2 slots: Utility x2 4638 | -6/Factory | Discovered new exit (range 18) 4648 | -6/Factory | Identified exit to Factory 4649 | -6/Factory | Entered another Factory area 4649 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4721 | -5/Factory | Discovered new exit (range 15) 4731 | -5/Factory | Identified exit to Factory 4731 | -5/Factory | Entered another Factory area 4731 | -4/Factory | Evolved 2 slots: Utility x2 4794 | -4/Factory | Discovered new exit (range 8) 4794 | -4/Factory | Identified exit to Research 4877 | -4/Factory | Entered Research 4877 | -3/Research | Evolved 2 slots: Utility x2 4996 | -3/Research | Discovered new exit (range 21) 4996 | -3/Research | Identified exit to Research 5012 | -3/Research | Build established: Wizard-Mutant 5028 | -3/Research | Entered another Research area 5028 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 5280 | -2/Research | Lost 6 parts (2p1n3u) 5338 | -2/Research | Core integrity fell below 50% 5348 | -2/Research | Core integrity fell below 20% 5352 | -2/Research | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 05253_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8C. 05256_ System corrupted: Matter fused (-7). 05258_ Acquired Lgt. Quantum Reactor. 05272_ Penetrated by Slug. 05272_ Slug penetrates Wall. 05281_ Acquired Imp. Cloaking Device. 05284_ Dropped Com. Matter Pod. 05286_ Acquired Imp. Cloaking Device. 05315_ Lgt. Quantum Reactor severed. 05316_ Impulse Thruster severed. 05326_ Electron Diverter severed. 05328_ Enh. Optical Array severed. 05330_ System Shield severed. 05334_ Field Propulsion Array destroyed. 05336_ Hacking Suite destroyed. 05340_ Triangulator severed. 05340_ Hacking Suite severed. 05347_ Adv. Signal Interpreter severed. 05349_ System Shield severed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????##############??? | | ????????????????????????# ##[ #??? | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## # | | ????????????????????????# ## [ # | | ????????????????????????#!! ## # | | ?????????????????????####!! ## # | | ??????????############Y## #? # | | ??????????# """G""" ## #? # | | ??????????# """@""" ## #?? = # | | ??????????# #? ??? # | | ??????????# ####/######+### | | ?????????# c# | | ?????????## cc | | ?????????# # | | ?????????## """ """ # | | ??????????# """ """ #+##+############# | | ??????????# """ """ #??????????????? | | ??????????# #????????????? | | ??????????# #????????????# | | ??????????##############????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????###### | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# "" | | ???????????????????????????????????# "" | | ???????????????????????????????????# "" | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 43 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 64 Target Analysis 7 Offensive Hacking 30 Defensive Hacking 40 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Item+ Junior Dev Not Today, Chutes You Again Challenges ------------ None Game ------ Seed BombZhirovGreatsword Manual? 0 Play Time 01:08:28 Cumulative 36.2 hours Start 2026.07.19 @ 09:38:04 End 2026.07.19 @ 12:27:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 61 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c840ada3-08c2-4c5a-8816-fe74b248427a