Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 15:38:56 Player: Red_Zig Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (6593) 6593 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 13196 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 140 Friendly Fire -120 Cogmind --------- Core Integrity 0/1300 Matter 47/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Huge Storage Unit Point Defense Array Improved System Restoration Module Peak State ------------ > --- POWER ------------ Fission Core Particle Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Energy Well Target Analyzer Core Analyzer Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Force Field Long-range Tractor Beam > --- WEAPON ----------- Mass Driver Mass Driver Linear Accelerator Linear Accelerator > --- INVENTORY -------- Fission Core Fission Core Medium Treads Improved Medium Treads Improved Heat Sink Huge Storage Unit Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Cloaking Device Cloaking Device Point Defense Array Dynamic Insulation System Improved System Restoration Module Improved System Restoration Module Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Mass Driver [Rating: 118] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Improved Targeting Computer Protection Layered Medium Armor Plating Weapon Minigun Energy Gun High-powered Shock Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Missile Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . . 1 . . . Utility 8 | . . . 1 . 2 . . 1 1 2 1 Weapon 2 | . . . 1 . . . . . 1 . . Parts Attached 180 | 7 1 16 8 9 15 13 . 64 15 9 23 Power 15 | 1 . . 1 1 . 1 . 7 1 . 3 Engine 4 | 1 . . 1 . . 1 . 1 . . . Core 10 | . . . . 1 . . . 6 1 . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 36 | 4 . 5 . 3 2 3 . 12 . 3 4 Treads 24 | . . 4 . 3 2 3 . 5 . 3 4 Leg 7 | 2 . 1 . . . . . 4 . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . 3 . . . Utility 78 | . 1 4 5 1 13 5 . 30 5 6 8 Device 54 | . 1 2 2 . 12 5 . 18 3 5 6 Storage 10 | . . 1 1 . . . . 6 1 1 . Processor 6 | . . . 1 1 1 . . 3 . . . Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 1 . . . . 3 1 . 2 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 . 7 2 4 . 4 . 15 9 . 8 Energy Gun 6 | . . . . . . 1 . 5 . . . Energy Cannon 2 | . . . . . . . . 2 . . . Ballistic Gun 19 | 2 . 4 2 3 . . . 4 4 . . Ballistic Cannon 18 | . . . . . . 1 . 4 5 . 8 Launcher 6 | . . 3 . 1 . 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 48 | . . . 2 3 . 10 . 15 . . 18 Power 5 | . . . . 1 . 1 . 1 . . 2 Propulsion 17 | . . . . 2 . 6 . 2 . . 7 Utility 15 | . . . 1 . . . . 6 . . 8 Weapon 11 | . . . 1 . . 3 . 6 . . 1 Highest Loss Streak 17 | . . . 1 1 . 5 . 4 . . 17 To Critical Strikes 3 | . . . . . . 1 . . . . 2 Average Slot Usage (%) 86 | . 79 91 100 96 99 73 69 82 99 100 92 Engine 3 | . 14 11 9 2 . 5 7 1 . . . Core 3 | . . . . 5 7 1 . 4 5 5 5 Treads 19 | . . 24 36 33 29 4 . 19 29 26 21 Leg 1 | . 28 11 . . . . . 2 . . . Device 10 | . 8 10 12 7 7 6 7 12 10 21 20 Storage 7 | . . 9 9 9 7 7 7 5 9 10 8 Processor 15 | . . . 4 10 22 23 23 9 17 15 12 Protection 1 | . . 1 . . . . . 4 1 . 1 Energy Cannon 1 | . . . . . . . . 4 . . . Ballistic Gun 9 | . 28 20 27 22 23 3 . . 11 . . Ballistic Cannon 5 | . . . . . . 5 7 8 10 21 16 Launcher 4 | . . 1 . 4 . 12 15 1 . . . Naked Turns 13 | . . . . . . . . 13 . . . Heaviest Build 182 | 7 8 59 103 100 108 113 113 141 139 142 182 Greatest Support 156 | 20 20 89 89 89 83 88 3 156 150 150 147 Greatest Overweight (x) 56 | 1 . 2 1 1 1 37 37 37 . . 56 Average Overweight (x) 1 | . . . . 1 1 16 37 . . . . Largest Inventory Capacity 25 | 5 5 20 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 5 18 24 25 25 25 25 19 25 25 24 Most Carried 25 | 5 5 20 22 25 25 25 16 25 25 24 25 Average Carried 18 | 3 4 14 20 22 24 17 16 15 24 21 23 Final Capacity 25 | 5 5 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 5 20 21 24 24 16 16 25 24 24 5 Class Distribution -------------------- 57% | Gunner 23% | Scavenger-Gunner 9% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Matter Collected 5131 | 237 34 490 496 290 321 464 . 1320 329 490 660 Remotely 1885 | . . . . . . . . 466 329 467 623 Salvage Created 5803 | . 139 476 744 943 573 521 38 1348 287 339 395 Parts 298 | . 6 33 39 45 40 16 4 58 17 22 18 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled 57 | . . 12 2 . 6 20 . 17 . . . Retrieved Matter 408 | . . 44 15 . 74 48 . 227 . . . Parts Self-Destructed 14 | . . . . . . 11 3 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Combat Hostiles Destroyed 130 | . 3 12 17 13 9 12 1 33 7 12 11 Guns 69 | . 3 11 17 13 9 10 . 4 2 . . Cannons 53 | . . . . . . . . 25 5 12 11 AOE 7 | . . 1 . . . 2 1 3 . . . Classes Destroyed 16 | . 1 4 2 3 1 . . 3 1 . 1 Worker 4 | . . . . 3 . . . 1 . . . Builder 2 | . . 1 . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . 1 . . Drone 1 | . . . . . . . . 1 . . . Watcher 9 | . . 2 1 1 3 . . 1 . 1 . Swarmer 27 | . . 3 4 . . 4 . 4 3 5 4 Grunt 55 | . 3 6 10 7 4 5 . 12 4 3 1 Brawler 1 | . . . . . . . . 1 . . . Duelist 3 | . . . 1 . . 2 . . . . . Sentry 21 | . . 3 1 6 1 1 . 5 . 2 2 Hunter 4 | . . . 1 . . . . 3 . . . Programmer 17 | . . . . . 4 . 1 7 . 2 3 Behemoth 2 | . . . . . . . . 1 . . 1 Best Kill Streak 6 | . 3 3 4 4 3 4 1 4 4 5 6 Combat Bots Only 5 | . 3 3 4 4 3 4 1 3 4 5 5 Max Kills in Single Turn 3 | . 1 3 2 2 1 2 1 2 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . 1 . . . 2 1 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Hostile Shots Fired 1187 | . 13 74 63 49 49 88 . 362 22 33 434 Missed 365 | . 9 20 14 16 20 19 . 102 12 16 137 Damage Taken 10664 | . 34 470 561 407 305 1097 . 3020 59 344 4367 Core 2200 | . 17 144 13 . 39 99 . 538 . 44 1306 Absorbed by Shields 735 | . . . . . . . . 4 62 128 541 Redirected to Shielding 47 | . . . . . . . . 47 . . . Ignored by Resistances 3208 | . 11 146 165 116 92 310 . 878 35 132 1323 Regen/Repaired (Parts) 526 | . . . . 225 148 . . . . 153 . Core Remaining (%) 83 | 100 93 64 . 97 . . 80 36 100 96 . Volleys Fired 340 | . 12 46 37 36 30 34 1 86 13 19 26 Largest 4 | . 2 2 3 3 3 3 3 3 4 4 4 Hottest 254 | . 40 61 75 75 75 111 120 254 228 228 246 Shots Fired 891 | . 24 87 111 83 91 90 3 206 45 62 89 Gun 570 | . 24 86 111 83 91 86 . 64 25 . . Cannon 314 | . . . . . . 2 1 140 20 62 89 Launcher 7 | . . 1 . . . 2 2 2 . . . Special . | . . . . . . . . . . . . Kinetic 772 | . 24 86 111 83 91 83 1 97 45 62 89 Thermal 82 | . . . . . . 5 . 77 . . . Explosive 7 | . . 1 . . . 2 2 2 . . . Electromagnetic 30 | . . . . . . . . 30 . . . Robot Hit Streak 44 | . 16 22 44 28 26 25 . 16 16 16 11 Robot Miss Streak 6 | . 2 2 2 3 2 1 . 6 2 2 4 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 20 | . . 3 7 2 1 6 . . 1 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . 1 . . Shots Hit Robots 663 | . 19 67 97 66 65 74 . 152 27 39 57 Core Hits 339 | . 9 20 33 33 28 26 2 127 12 22 27 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . . Critical Strikes 20 | . . 1 1 . . 1 . 4 2 6 5 Burn 2 | . . . . . . . . 2 . . . Destroy 3 | . . 1 1 . . . . . 1 . . Blast 13 | . . . . . . 1 . . 1 6 5 Corrupt 2 | . . . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16017 | . 152 1225 1594 1208 1233 1452 37 4450 742 1725 2199 Guns 7584 | . 152 1099 1594 1172 1220 1274 . 692 381 . . Cannons 7658 | . . . . . . 48 . 3492 361 1558 2199 Explosions 722 | . . 126 . . . 130 37 262 . 167 . Melee . | . . . . . . . . . . . . Ramming 53 | . . . . 36 13 . . 4 . . . Kinetic 12706 | . 152 1099 1594 1172 1220 1222 . 1748 742 1558 2199 Thermal 2525 | . . . . . . 100 . 2258 . 167 . Explosive 380 | . . 126 . . . 130 37 87 . . . Electromagnetic 353 | . . . . . . . . 353 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 2 . . 5 . 1 9 Average Corruption 2 | . . . . . 1 . . 3 . 1 6 Corruption Purged 7 | . . . . . 2 . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . 8 . . 33 . 1 7 Message Errors 14 | . . . . . 3 . . 10 . . 1 Matter Fused 12 | . . . . . 2 . . 10 . . . Heat Flow Errors 5 | . . . . . . . . 2 . 1 2 Energy Discharges 4 | . . . . . 1 . . 2 . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 1 . . 5 . . 2 Data Loss (major) 3 | . . . . . . . . 2 . . 1 Misfires 2 | . . . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 117 | . . . . . . 3 . 28 . 49 37 Projectiles 91 | . . . . . . 3 . 4 . 47 37 Explosions 26 | . . . . . . . . 24 . 2 . Melee . | . . . . . . . . . . . . Knockbacks 50 | . . . . . . 1 . 23 2 9 15 Impact . | . . . . . . . . . . . . Kinetic 50 | . . . . . . 1 . 23 2 9 15 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 466 | . . . . . . 26 . 151 . 224 65 Shots 10 | . . . . . . 1 . 3 . 5 1 Rammed 7 | . . . . 5 2 . . . . . . Targets Rammed 9 | . . . . 5 2 . . 2 . . . Kicked 2 | . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 613 | . 6 34 199 93 80 395 36 436 252 391 613 Average Temperature 120 | . 6 9 58 21 28 161 20 147 99 127 246 Received Heat Transfer 2733 | . 24 222 288 234 48 414 . 988 . 52 463 Effects 36 | . . . . . . 2 . 22 . . 12 Shutdowns 9 | . . . . . . . . 5 . . 4 Energy Bleed 6 | . . . . . . . . 5 . . 1 Interference 9 | . . . . . . 1 . 8 . . . Matter Decay 1 | . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . 1 . 2 . . 1 Damage (minor) 2 | . . . . . . . . 1 . . 1 Damage (major) 4 | . . . . . . . . 1 . . 3 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 6 | . . . . . . . . 6 . . . Heat Transferred 3431 | . . . . . . 185 . 3096 . 150 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Peak Influence 457 | . 85 253 318 292 210 . . 170 146 457 350 Initial 172 | . . 30 73 109 1 . . 16 . 42 172 Average 81 | . 18 105 190 124 26 . . 39 43 293 181 Maximum Alert Level 2 | . . 1 1 1 1 . . . . 2 1 Low Security (%) 86 | 100 100 89 66 83 98 . . 100 100 15 41 Level 1 12 | . . 10 33 16 1 . . . . 66 58 Level 2 . | . . . . . . . . . . 18 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . 2 2 4 7 . . 9 1 1 4 Investigation 3 | . . 1 1 1 . . . . . . . Extermination 14 | . . . . . 4 . . 7 . 1 2 Reinforcement 8 | . . 1 1 . 3 . . 2 1 . . Assault 1 | . . . . . . . . . . . 1 Garrison 4 | . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Distress Signals 6 | . . 2 1 1 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 194 | . 3 24 21 23 16 18 . 41 10 17 21 Peak Tracking Total 9 | . 2 5 4 6 3 9 . 4 4 5 7 Tactical Retreats 13 | . . . . 2 1 5 . 2 2 1 . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Traps Triggered 6 | . . 1 1 1 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Machines Disabled 18 | . . . . . 1 1 . 5 3 5 3 Max in Single Turn 5 | . . . . . 1 1 . 5 2 5 2 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Machines Accessed 16 | . . . 1 4 3 . . 2 1 3 2 Terminals 8 | . . . 1 2 1 . . 1 . 2 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 3 | . . . . 1 1 . . . . 1 . Recycling Units 2 | . . . . . . . . . 1 . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . Total Hacks 28 | . . . 2 9 5 . . 3 1 5 3 Successful 20 | . . . 1 8 4 . . 2 . 4 1 Failed 8 | . . . 1 1 1 . . 1 1 1 2 Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 11 | . . . 2 3 1 . . 2 . 2 1 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 10 | . . . . 5 2 . . . . 3 . Recycling Units 3 | . . . . . . . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . . Terminal Hacks 8 | . . . 1 2 1 . . 1 . 2 1 Record 2 | . . . 1 . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . 1 . Open Door 2 | . . . . 2 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . 5 2 . . . . 2 . Scan Component 5 | . . . . 3 1 . . . . 1 . Repair 4 | . . . . 2 1 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . 1 3 . . . 1 1 2 2 Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 1 . . . . 1 . Time 158 | . . . . 76 32 . . . . 50 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 4 . . 2 Machine Destruction 2 | . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Total Allies 10 | . . . . 10 . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . Highest-Rated Group 173 | . . . . 173 . . . . . . . Highest-Rated Ally 29 | . . . . 29 . . . . . . . Total Orders 20 | . . . . . 2 5 4 7 2 . . EXPLORE 12 | . . . . . . 1 4 5 2 . . RETURN 8 | . . . . . 2 4 . 2 . . . Ally Attacks 31 | . . . . 31 . . . . . . . Total Damage 474 | . . . . 474 . . . . . . . Kills 5 | . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . Drone Launches 20 | . . . . . 4 6 2 6 2 . . Drone Recoveries 11 | . . . . . 2 4 2 3 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Turns Passed 17123 | 79 264 799 770 1389 2577 3991 677 4541 594 682 760 Spaces Moved 5810 | 60 189 373 297 463 994 386 36 2094 320 313 285 Core 381 | 14 . . . . . 172 36 131 . . 28 Treads 4584 | . . 232 297 463 994 214 . 1494 320 313 257 Legs 815 | 40 189 141 . . . . . 445 . . . Wheels 6 | 6 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 24 | . . . . . . . . 24 . . . Fastest Speed 50 | 50 120 120 160 240 240 240 1900 50 160 160 50 Average Speed 260 | 103 120 168 220 240 240 970 1900 189 160 161 221 Slowest Speed 2850 | 120 120 260 240 240 240 1900 1900 1900 160 162 2850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 26 25 28 56 28 96 26 40 15 12 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . 4 . . Terrain Destroyed 274 | . . 12 . . . 27 17 91 8 75 44 Melee . | . . . . . . . . . . . . Projectile 64 | . . . . . . . . . 8 28 28 AOE 210 | . . 12 . . . 27 17 91 . 47 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Fac Res Total 7230 | 78 207 473 353 680 1142 592 44 2470 375 444 372 Wait 609 | . 1 4 . 143 66 157 8 115 1 97 17 Move 5799 | 59 188 372 296 462 993 385 35 2093 319 312 285 Hop . | . . . . . . . . . . . . Pick Up 181 | 10 4 26 8 16 17 1 . 73 14 5 7 Fast Attach . | . . . . . . . . . . . . Attach 99 | 7 1 7 5 6 12 9 . 35 4 2 11 Detach 15 | . . 1 1 2 3 . . 4 . . 4 Swap 81 | . . 9 3 3 3 4 . 29 11 7 12 Drop 93 | 2 1 8 3 7 14 2 . 31 13 2 10 Fire 340 | . 12 46 37 36 30 34 1 86 13 19 26 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . Crush 7 | . . . . 5 2 . . . . . . Escape Stasis 4 | . . . . . 2 . . 2 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Propulsion x2 1114 | -9/Materials | Discovered new exit (range 16) 1143 | -9/Materials | Entered another Materials area 1143 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1441 | -8/Materials | Build established: Skirmisher 1806 | -8/Materials | Build established: Gunner 1843 | -8/Materials | Discovered new exit (range 8) 1913 | -8/Materials | Entered Storage 1921 | -8/Storage | Identified exit to Garrison 2010 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2139 | -8/Storage | Lost 3 allies 2268 | -8/Storage | Lost 7 allies 2804 | -8/Storage | Repaired Minigun 2844 | -8/Storage | Repaired Minigun 2904 | -8/Storage | Garrison activated, responded to threat 3064 | -8/Storage | Build established: Scavenger-Gunner 3252 | -8/Storage | Discovered new exit (range 8) 3302 | -8/Storage | Entered Factory 3302 | -7/Factory | Evolved 2 slots: Utility x2 4054 | -7/Factory | Repaired Imp. Treads 4938 | -7/Factory | Discovered new exit (range 16) 5439 | -7/Factory | Discovered new exit (range 15) 5879 | -7/Factory | Entered Lower Caves 6022 | -7/Lower Caves | Learned Factory trap positions 6095 | -7/Lower Caves | Encountered a Warlord checkpoint 6198 | -7/Lower Caves | Learned location of 1 exit from Factory 6396 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6465 | -7/Lower Caves | Lost 3 parts (3n) 6550 | -7/Lower Caves | Lost 5 parts (1p2n2w) 7032 | -7/Lower Caves | Build established: Gunner 9360 | -7/Lower Caves | Discovered new exit (range 16) 9870 | -7/Lower Caves | Entered another Lower Caves area 9870 | -7/Lower Caves | Accompanied by 2 allies 9897 | -7/Lower Caves | Discovered new exit (range 32) 10547 | -7/Lower Caves | Entered Factory 10547 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10548 | -6/Factory | Identified exit to Factory 10549 | -6/Factory | Loaded intel: 72 trap records 11038 | -6/Factory | Lost 4 parts (1u3w) 11332 | -6/Factory | Core integrity fell below 50% 11379 | -6/Factory | Lost 3 parts (1n2u) 12126 | -6/Factory | Spotted B-75 Beast 12236 | -6/Factory | Destroyed B-75 Beast 13298 | -6/Factory | Build established: Tank 13770 | -6/Factory | Discovered new exit (range 8) 14079 | -6/Factory | Build established: Gunner 14424 | -6/Factory | Identified exit to Lower Caves 15088 | -6/Factory | Entered another Factory area 15088 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15111 | -5/Factory | Spotted B-75 Beast 15426 | -5/Factory | Discovered new exit (range 4) 15430 | -5/Factory | Identified exit to Factory 15682 | -5/Factory | Entered another Factory area 15682 | -4/Factory | Evolved 2 slots: Utility x2 16314 | -4/Factory | Discovered new exit (range 10) 16317 | -4/Factory | Repaired Imp. Medium Treads 16359 | -4/Factory | Identified exit to Research 16364 | -4/Factory | Entered Research 16364 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16875 | -3/Research | Garrison activated, responded to threat 16891 | -3/Research | Spotted B-86 Titan 16962 | -3/Research | Destroyed B-86 Titan 17099 | -3/Research | Core integrity fell below 50% 17112 | -3/Research | Core integrity fell below 20% 17124 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates G-67 Veteran. System corrupted: Heat flow error (+162). U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired 6 matter. U-05 Engineer lays Concrete. Acquired 1 matter. Acquired 7 matter. Triggered Tiamat Bomb Trap. An explosion rips through the floor. Slug penetrates Wall. R-10 Processor collects Flexi-carbon Leg. U-05 Engineer builds a Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates G-73 Enforcer. Slug penetrates Wall. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ! #?????????????????????????????????????? | | " !" "# #?????????????????????????????????????? | | " ""G"#! #?????????????????????????????????????? | | # # " # #####+????????????????????????????????? | | # #?###[ ?????????????????????????????????? | | # #???# ??????????????????????????????????? | | #+##### ???????????????????????????????????? | | # ????????????????????????????????????? | | # #?????????????????????????????????????? | | """ # #?????????????????????????????????????? | | """ # #?????????????????????????????????????? | | """ # +??????? ????????????????????????????? | | ! + #?????? ?????????????????????????????? | | ! # #?????? ??????????????????????????????? | | """! =# #????? ??????????????????????????????? | | """ # #????? ???????????????????????????????? | | """ # #####+###???????????????? ??????????? | | # ##########+###### ??????????? | | # % % t ??????????? | | ####### % ?????????? | | ??##### % % ?????????? | | ??# # # |[ u ????????? | | ?#######/#/ ###+### ????????? | | ?## %=*]! # #@ h ????????? | | ?## * % ]] # + h????????? | | ?## %=* !! # * "" ### ????????? | | ?## ! ! # """ #?? k?????????? | | ### !! ! ! # S" #???###### ##?????????? | | # *[!! # """ #??????????? #??????????? | | ###]!!! #] """ #?????????????#??????????? | | ?#!*[[[ ] # +????????????????????????? | | # "![! # #????????????????????????? | | # # ### ######????????????????????????? | | # # """ #??##?????????????????????????????? | | ## """S""" ! #?????????????????????????????????? | | #?" "###########?????????????????????????????????? | | ?##"##???????????????????????????????????????????? | | ??# ?????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 36 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 185 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dangerous Findings It's Just You More Dakka Please Release The Drones! Remodeling Respectable Loadout Challenges ------------ None Game ------ Seed RecoilRainbowShield Manual? 0 Play Time 03:03:34 Cumulative 6.8 hours Start 2024.04.01 @ 12:27:58 End 2024.04.02 @ 15:38:56 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 6% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 33c16b0f-43e2-44d5-aad3-99d1c22d5025