Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 17:34:42 Player: Mr Goldstein Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (15) 75 Value Destroyed (448) 448 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1397) 1397 TOTAL SCORE: 6540 Bonus ------- Pacifist 834 High Alert Combat Kills 18 Follower Combat Kills 245 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 68/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Terrain Scan Processor System Shield System Guard > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Long-range Sensor Array Greatsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Centrium Heavy Treads > --- UTILITY ---------- Improved Terrain Scan Processor System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Titanium Leg VTOL Module Long-range Sensor Array Improved Signal Interpreter Improved Grenade Launcher [Rating: 25] Favorites ----------- Power None Propulsion Medium Treads Treads Medium Treads Leg VSS Leg Flight Unit Flight Unit Utility Improved Terrain Scan Processor Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Hackware System Shield Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . Power 1 | . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . 2 2 . . . . . 2 . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 31 | 2 . . 3 4 2 . . 1 3 3 8 5 Power . | . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | 2 . . 1 2 1 . . . 2 1 4 1 Treads 8 | 2 . . 1 1 1 . . . . 1 2 . Leg 1 | . . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . . . . . . 2 . 2 1 Utility 8 | . . . 2 2 . . . . . 1 2 1 Device 3 | . . . . 2 . . . . . 1 . . Storage . | . . . . . . . . . . . . . Processor 3 | . . . 1 . . . . . . . 1 1 Hackware 2 | . . . 1 . . . . . . . 1 . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | . . . . . 1 . . 1 1 1 2 3 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . . 1 . . 1 1 1 2 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . . Parts Lost 16 | . . . 2 2 . . . 5 1 1 3 2 Power . | . . . . . . . . . . . . . Propulsion 12 | . . . 2 2 . . . 2 . 1 3 2 Utility 3 | . . . . . . . . 2 1 . . . Weapon 1 | . . . . . . . . 1 . . . . Highest Loss Streak 5 | . . . 2 1 . . . 5 1 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 31 | . 28 22 27 30 51 53 53 51 17 21 18 26 Treads 6 | . 28 22 14 10 7 7 7 6 . . 2 2 Leg 2 | . . . . 1 7 7 7 6 . . . . Flight 1 | . . . . . . . . . 6 10 2 2 Device 4 | . . . . 3 15 15 15 14 3 3 . . Processor 6 | . . . 6 7 7 7 7 7 6 6 6 13 Hackware 5 | . . . 6 7 7 7 7 6 . . 5 6 Launcher 1 | . . . . . 5 7 7 7 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 9 | . . . . 2 3 3 3 9 1 3 . 6 Greatest Support 9 | 3 3 3 3 3 3 3 3 3 8 8 9 8 Greatest Overweight (x) 2 | . . . . . . . . 2 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 3 4 3 4 4 4 4 5 5 5 Average Carried 3 | . . 1 2 2 2 2 4 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 3 4 2 4 4 4 4 5 5 3 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Matter Collected 423 | 84 . . 141 . . . . . . . 148 50 Remotely . | . . . . . . . . . . . . . Salvage Created 266 | . . . . . 36 . . 48 16 . . 166 Parts 24 | . . . . . 5 . . 6 5 . . 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . 3 . . 15 . . . 9 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Combat Hostiles Destroyed 15 | . . . . . 3 . . 5 3 . . 4 AOE 15 | . . . . . 3 . . 5 3 . . 4 Classes Destroyed 4 | . . . . . 1 . . 1 . . . 2 Drone 1 | . . . . . . . . 1 . . . . Swarmer 11 | . . . . . 3 . . 4 3 . . 1 Grunt 1 | . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . 2 Best Kill Streak 5 | . . . . . 3 . . 5 3 . . 3 Combat Bots Only 5 | . . . . . 3 . . 5 3 . . 3 Max Kills in Single Turn 2 | . . . . . 2 . . 2 2 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . 2 2 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Damage Taken 2830 | . 42 100 420 204 173 . . 500 98 34 732 527 Core 1399 | . 16 14 141 71 84 . . 205 39 34 515 280 Absorbed by Shields 20 | . . . . . . . . . . . 20 . Core Remaining (%) 82 | 100 93 96 74 . . . . 48 . . . . Volleys Fired 14 | . . . . . 4 . . 3 3 . 1 3 Largest 2 | . . . . . 1 . . 2 1 . 1 1 Hottest 66 | . . . . . 30 . . 66 36 . 36 36 Shots Fired 17 | . . . . . 4 . . 6 3 . 1 3 Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 17 | . . . . . 4 . . 6 3 . 1 3 Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 17 | . . . . . 4 . . 6 3 . 1 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . 3 . . . 1 . . 2 Robot Miss Streak 1 | . . . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 5 | . . . . . 3 . . . 1 . . 1 Core Hits 23 | . . . . . 3 . . 8 5 . . 7 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 1362 | . . . 8 . 299 . . 362 365 . . 328 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 1344 | . . . . . 299 . . 362 355 . . 328 Melee . | . . . . . . . . . . . . . Ramming 18 | . . . 8 . . . . . 10 . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 1344 | . . . . . 299 . . 362 355 . . 328 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . 1 1 1 1 1 1 . . . . Average Corruption 1 | . . . 1 1 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 83 | . . . . . 54 . . 12 17 . . . Projectiles . | . . . . . . . . . . . . . Explosions 83 | . . . . . 54 . . 12 17 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . 3 . 71 . . . 15 . . . Shots 4 | . . . . . 3 . . . 1 . . . Rammed 6 | . . . 4 . . . . . 2 . . . Targets Rammed 6 | . . . 4 . . . . . 2 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 14 | . . . 14 . . . . . . . . . Average Temperature 14 | . . . 14 . . . . . . . . . Received Heat Transfer 705 | . . 33 198 42 . . . 99 18 . 246 69 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Peak Influence 557 | . 15 44 193 180 . . . . 557 244 455 . Initial 389 | . . 5 18 87 . . . . 389 194 145 . Average 196 | . 6 17 62 132 . . . . 464 211 258 . Maximum Alert Level 2 | . . . . . . . . . 2 1 2 . Low Security (%) 65 | 100 100 100 100 100 . . . . . 32 45 . Level 1 21 | . . . . . . . . . 16 67 44 . Level 2 13 | . . . . . . . . . 83 . 10 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . 2 2 . . . . 1 . 2 . Investigation 5 | . . . 2 1 . . . . 1 . 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 1 | . . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Distress Signals 2 | . . . . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 101 | . 5 8 14 7 4 . . 12 8 5 16 22 Peak Tracking Total 13 | . 5 10 12 5 3 . . 6 7 4 7 13 Tactical Retreats 15 | . . . 3 1 . . . . 1 . 6 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Traps Triggered 4 | . . . . 1 . . . . 2 . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Machines Accessed 13 | . . 1 2 3 . . 3 . 1 . 2 1 Terminals 8 | . . 1 2 2 . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 44 | . . 4 6 7 . . 21 . 1 . 4 1 Successful 26 | . . 1 . 1 . . 21 . 1 . 1 1 Failed 18 | . . 3 6 6 . . . . . . 3 . Catastrophic 10 | . . 2 3 4 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . 4 6 4 . . . . 1 . . . Terminals 19 | . . 4 6 4 . . . . 1 . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . . 1 . 1 . . 21 . . . 1 1 Record 2 | . . . . . . . 2 . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals 1 | . . . . . . . . . 1 . . . Botnet 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . 1 2 2 . . . . . . 1 . Full Trace Events 5 | . . 1 2 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Total Allies 23 | . . . . 2 . . . 1 . 19 . 1 Largest Group 19 | . . . . 2 . . . 1 . 19 . 1 Highest-Rated Group 684 | . . . . 62 . . . 96 . 684 . 140 Highest-Rated Ally 140 | . . . . 31 . . . 96 . 50 . 140 Total Orders . | . . . . . . . . . . . . . Ally Attacks 88 | . . . . 12 . . . 16 . 55 . 5 Total Damage 3881 | . . . . 186 . . . 408 . 3123 . 164 Kills 17 | . . . . 1 . . . 4 . 10 . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Turns Passed 1392 | 14 27 44 152 200 114 69 42 147 112 71 286 114 Spaces Moved 2726 | 21 51 87 282 384 208 134 84 264 251 182 586 192 Core 2085 | 21 51 87 282 384 208 134 84 264 59 10 392 109 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 641 | . . . . . . . . . 192 172 194 83 Fastest Speed 32 | 50 50 50 50 50 50 50 50 50 34 34 32 50 Average Speed 47 | 50 50 50 50 50 50 50 50 51 39 35 44 52 Slowest Speed 150 | 50 50 50 50 50 50 50 50 150 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 1 2 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 18 18 31 13 52 29 73 55 11 78 21 36 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . . 1 . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . 1 . 1 . . . 2 Spaces Dug 49 | . . . . . 8 . . 23 . . 18 . Terrain Destroyed 142 | . . . . . 19 . . 48 27 . 18 30 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 142 | . . . . . 19 . . 48 27 . 18 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Low Total 2790 | 22 51 86 291 389 213 135 83 268 260 185 605 202 Wait 1 | . . . . . . . . . . . . 1 Move 2700 | 20 50 86 281 383 207 133 83 263 249 178 577 190 Hop 7 | . . . . . . . . . 1 1 4 1 Pick Up 13 | . 1 . 3 2 . 2 . . 1 1 3 . Fast Attach 15 | 2 . . 2 3 . . . . 1 3 3 1 Attach 16 | . . . 1 1 2 . . 1 2 . 5 4 Detach 7 | . . . . . . . . 1 1 . 3 2 Swap . | . . . . . . . . . . . . . Drop 4 | . . . . . . . . . . 2 2 . Fire 14 | . . . . . 4 . . 3 3 . 1 3 Melee . | . . . . . . . . . . . . . Ram 6 | . . . 4 . . . . . 2 . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . 7 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 15 | -11/Junkyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 6) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Utility x2 56 | -9/Materials | Identified exit to Materials 86 | -9/Materials | Entered another Materials area 86 | -8/Materials | Evolved 2 slots: Utility x2 226 | -8/Materials | Discovered new exit (range 6) 238 | -8/Materials | Entered Factory 238 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 254 | -7/Factory | Identified exit to Lower Caves 305 | -7/Factory | Build established: Mutant 333 | -7/Factory | Discovered new exit (range 13) 343 | -7/Factory | Allied Derelicts emerged from ambush trap array 438 | -7/Factory | Entered Lower Caves 548 | -7/Lower Caves | Discovered new exit (range 7) 552 | -7/Lower Caves | Entered another Lower Caves area 604 | -7/Lower Caves | Learned Factory security intel 616 | -7/Lower Caves | Discovered new exit (range 11) 621 | -7/Lower Caves | Entered Data Miner 621 | -7/Data Miner | Discovered new exit (range 7) 631 | -7/Data Miner | Met Data Miner 644 | -7/Data Miner | Learned location of Section 7 (-2) 644 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 651 | -7/Data Miner | Received God Mode back door access code from Data Miner 663 | -7/Data Miner | Entered Proximity Caves 666 | -6/Proximity Caves | Spotter reported a threat 667 | -6/Proximity Caves | Spotter reported a threat 675 | -6/Proximity Caves | Escorted by Enhanced Grunt 756 | -6/Proximity Caves | Learned 8 Factory zone layouts 803 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 803 | -6/Proximity Caves | Discovered new exit (range 15) 810 | -6/Proximity Caves | Core integrity fell below 50% 810 | -6/Proximity Caves | Entered Factory 810 | -6/Factory | Evolved 2 slots: Utility x2 839 | -6/Factory | Lost 5 parts (2n2u1w) 852 | -6/Factory | Incoming investigation squad redirected 922 | -6/Factory | Sucked down chute 922 | -6/Factory | Entered Waste 942 | -6/Waste | Spotted C-40 Crusher 963 | -6/Waste | Warlord forces began an assault 970 | -6/Waste | Spotted C-40 Crusher 971 | -6/Waste | Allies destroyed C-40 Crusher 971 | -6/Waste | Spotted C-40 Crusher 972 | -6/Waste | Spotted C-40 Crusher 978 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 978 | -6/Waste | Spotted C-40 Crusher 978 | -6/Waste | Spotted C-40 Crusher 984 | -6/Waste | Discovered new exit (range 13) 993 | -6/Waste | Entered Factory 1047 | -6/Factory | Spotted B-75 Beast 1102 | -6/Factory | Identified exit to Lower Caves 1184 | -6/Factory | Core integrity fell below 50% 1279 | -6/Factory | Entered Lower Caves 1289 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1334 | -6/Lower Caves | Core integrity fell below 20% 1372 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1381 | -6/Lower Caves | 1C-UTU showed up to help 1393 | -6/Lower Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- lighting up their boring little complex." 01352_ Warlord Statue destroyed. 01366_ M-22 Extractor failed to extract Fire Trap. 01366_ M-22 Extractor reprogrammed Fire Trap. 01367_ M-22 Extractor extracted Fire Trap. 01372_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 01373_ M-22 Extractor critical extraction failure triggered Fire Trap. 01373_ Burning plasma bursts from the floor. 01375_ Acquired 21 matter. 01377_ M-22 Extractor reprogrammed Dirty Bomb Trap. 01380_ VTOL Module fries itself beyond repair. 01380_ Mak. Flight Unit destroyed. 01381_ M-22 Extractor extracted Dirty Bomb Trap. 1C-UTU: "Let me deal with this, you get out of here!" 01382_ VTOL Module fries itself beyond repair. 01387_ S-27 Virus destroyed. 01392_ G-50 Soldier destroyed. 01392_ L-41 Fighter destroyed. 01393_ The unstable cave ceiling collapses. 01393_ Carbon-fiber Leg crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????"????## ##?# | | ??????????????????????????### ????# #?# | | ?????????????????????????## ???## #??## | | ????????????????????????## ##### #????# | | ???????????????????###### ## ###### | | ??????????????? #### | | ?????????????? | | ???????????????? ######## | | ??????????#???????# ### #??????## | | ??????????# ??????????## #?## #???????? | | ??????##### ##?????????## ##### #???????? | | ?????# #?????????# ####??####?? | | ?????# ?????????# #???## ### | | ?????# ####????# * b#### ##??## | | ?????# ????##% #??## #??## | | ?????? ???## [g ????# ##??# ### | | ????????? #??## #???# ##???## ## | | ?????????????# #### #???# ##?????## | | ??????????????# !%/#???# #???????## | | ??????????????# #???# ????????## | | ??????????????# #### % #### #??????# # | | ??????????????# #??# #??????# ## | | ??????????????# ??# # ???? ## | | ??????????????# ?? #?## ### ??? #? | | ??????????????## ##?### #???###?? ?###?? ? | | ???????????????# #????# @#??????????????? ? | | ???????????????# #????# #??????????????## ? | | ???????????????# #????# #???????????????# | | ??????????????? $????# #???????????????# | | ??????????????? ????# #??????????????? | | ??????????????? """????# #??????????????? | | ???????????????""""????# #?????????????? ? | | ???????????????""""????# #????????????????? ? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ##??????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Containment 8 Evasion (%) 63 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostMissileMagmablaster Manual? 0 Play Time 00:21:27 Cumulative 164.1 hours Start 2023.05.01 @ 17:11:19 End 2023.05.01 @ 17:34:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 489 Rogue 489 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65f8bb4e-8531-4637-90be-d511568c7a05