Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.17 @ 00:28:45 Player: Rathori Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3032) 3032 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 6553 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 47 Cogmind --------- Core Integrity 0/700 Matter 17/300 Energy 97/100 System Corruption 6% Temperature Cool (18) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Heat Sink Improved Coolant Injector Structural Scanner Advanced Terrain Scanner Advanced Terrain Scanner Terrain Scan Processor Improved Terrain Scan Processor Maneuvering Thrusters Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Battle Rifle Bore Cannon > --- INVENTORY -------- Improved Heat Sink Improved Coolant Injector Advanced Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Maneuvering Thrusters Cloaking Device Battle Rifle Mini Grenade Launcher Improved Datajack [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 4 | . . . 2 . 2 . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 143 | 6 20 2 32 42 1 10 30 Power 15 | 1 2 . 6 2 . 2 2 Engine 11 | 1 1 . 6 2 . . 1 Core 1 | . 1 . . . . . . Reactor 3 | . . . . . . 2 1 Propulsion 51 | 2 5 . 14 16 . 4 10 Treads 7 | . . . . . . 2 5 Leg 37 | 2 5 . 14 10 . 2 4 Wheel 5 | . . . . 4 . . 1 Hover 2 | . . . . 2 . . . Flight . | . . . . . . . . Utility 37 | 1 6 . 7 14 1 1 7 Device 13 | . 1 . 2 7 1 . 2 Storage 7 | 1 3 . 1 . . . 2 Processor 3 | . 1 . . 2 . . . Hackware 1 | . . . . 1 . . . Protection 13 | . 1 . 4 4 . 1 3 Artifact . | . . . . . . . . Weapon 40 | 2 7 2 5 10 . 3 11 Energy Gun 11 | 1 3 . 1 6 . . . Energy Cannon 4 | . . . 1 1 . . 2 Ballistic Gun 16 | 1 2 1 3 3 . 2 4 Ballistic Cannon 5 | . . . . . . 1 4 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 3 | . 2 1 . . . . . Unidentified Prototypes 3 | . . . 1 1 . . 1 Parts Lost 41 | . 3 . 3 20 . . 15 Power 4 | . 1 . . 1 . . 2 Propulsion 16 | . . . 1 8 . . 7 Utility 6 | . . . 1 4 . . 1 Weapon 15 | . 2 . 1 7 . . 5 Highest Loss Streak 9 | . 1 . 1 9 . . 4 Average Slot Usage (%) 85 | . 97 100 98 75 84 78 76 Engine 6 | . 7 14 10 8 7 . 2 Core 1 | . 6 . . . . . . Reactor 1 | . . . . . . 6 4 Treads 7 | . . . . . . 14 18 Leg 19 | . 28 28 43 17 . 7 6 Wheel 1 | . . . . 2 30 3 . Device 3 | . . 14 3 6 7 1 1 Storage 10 | . 14 14 11 9 7 7 9 Processor 4 | . 2 . . 9 7 7 5 Hackware 4 | . . . . 7 7 7 7 Protection 5 | . 10 . 7 . . 5 4 Energy Gun 4 | . 11 14 7 3 . . . Energy Cannon 1 | . . . 3 5 7 1 . Ballistic Gun 9 | . 14 13 10 5 7 10 7 Ballistic Cannon 1 | . . . . . . 2 4 Naked Turns . | . . . . . . . . Heaviest Build 92 | 12 27 25 49 50 45 67 92 Greatest Support 183 | 20 20 20 50 73 73 140 183 Greatest Overweight (x) 30 | 1 1 1 1 14 . . 30 Average Overweight (x) . | . . 1 . 2 . . . Largest Inventory Capacity 20 | 6 12 10 12 12 12 12 20 Average Capacity 11 | 5 9 10 10 12 12 12 14 Most Carried 19 | 2 10 9 12 12 12 12 19 Average Carried 10 | 1 8 9 10 10 11 11 13 Final Capacity 12 | 6 10 10 12 12 12 12 12 Final Carried 12 | 2 9 9 11 10 12 12 10 Class Distribution -------------------- 51% | Mutant 36% | Scavenger-Mutant 10% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 2256 | 242 244 16 378 537 . 184 655 Remotely . | . . . . . . . . Salvage Created 3940 | . 559 16 684 1707 . 235 739 Parts 204 | . 44 3 47 70 . 2 38 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 77 | . 14 1 18 28 . . 16 Melee 1 | . . . . . . . 1 Guns 56 | . 14 1 14 21 . . 6 Cannons 13 | . . . 2 4 . . 7 AOE 4 | . . . 1 1 . . 2 Classes Destroyed 10 | . 4 . 1 2 . . 3 Worker 2 | . 1 . . 1 . . . Builder 1 | . . . . . . . 1 Recycler 8 | . . . . 7 . . 1 Watcher 3 | . 3 . . . . . . Swarmer 19 | . 5 1 6 7 . . . Grunt 40 | . 9 . 8 16 . . 7 Duelist 1 | . . . . 1 . . . Sentry 11 | . . . 4 4 . . 3 Hunter 3 | . . . . . . . 3 Programmer 3 | . . . . . . . 3 Best Kill Streak 7 | . 3 1 3 7 . . 2 Combat Bots Only 7 | . 3 1 3 7 . . 2 Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . 1 1 . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 7042 | . 581 16 918 2162 . . 3365 Core 1365 | . 175 . 102 386 . . 702 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 58 | 100 . 30 74 29 . . . Volleys Fired 316 | . 41 2 62 110 . 25 76 Largest 2 | . 2 2 2 2 . 2 2 Hottest 130 | . 60 60 83 130 . 50 126 Shots Fired 549 | . 74 4 120 182 . 28 141 Gun 439 | . 74 4 112 150 . 28 71 Cannon 106 | . . . 8 32 . . 66 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 349 | . 41 2 58 87 . 28 133 Thermal 75 | . . . . 75 . . . Explosive 4 | . . . . . . . 4 Electromagnetic 121 | . 33 2 62 20 . . 4 Robot Hit Streak 23 | . 12 1 10 18 . 23 16 Robot Miss Streak 5 | . 3 2 5 3 . 1 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 2 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 384 | . 52 3 77 130 . 26 96 Core Hits 157 | . 28 1 24 59 . 4 41 Critical Hits 11 | . . . 1 3 . 1 6 Critical Kills 5 | . . . 1 2 . . 2 Critical Parts Destroyed 5 | . . . . 1 . . 4 Melee Attacks 5 | . 3 2 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . 2 2 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6466 | . 597 12 944 2283 . 392 2238 Guns 3881 | . 566 12 677 1430 . 392 804 Cannons 1926 | . . . 182 593 . . 1151 Explosions 642 | . 31 . 85 260 . . 266 Melee . | . . . . . . . . Ramming 17 | . . . . . . . 17 Kinetic 3348 | . 194 . 223 584 . 392 1955 Thermal 1406 | . 31 . 85 1290 . . . Explosive 266 | . . . . . . . 266 Electromagnetic 1429 | . 372 12 636 409 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 . 5 . . 8 Average Corruption 4 | . 1 1 . 5 . . 5 Corruption Purged 4 | . . . . . . . 4 Effects 78 | . 4 . . 20 . . 54 Message Errors 22 | . 2 . . 5 . . 15 Matter Fused 13 | . . . . 5 . . 8 Heat Flow Errors 8 | . . . . 1 . . 7 Energy Discharges 11 | . . . . 3 . . 8 Parts Rejected 2 | . . . . . . . 2 Data Loss (minor) 6 | . 1 . . 1 . . 4 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 3 | . . . . 1 . . 2 Targeting Errors 8 | . . . . 2 . . 6 Weapon Failures 3 | . 1 . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 224 | . . . . 87 . . 137 Projectiles 112 | . . . . 9 . . 103 Explosions 112 | . . . . 78 . . 34 Melee . | . . . . . . . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 268 | . 24 . 13 93 . . 138 Shots 5 | . 1 . 1 1 . . 2 Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 156 20 199 357 . 10 249 Average Temperature 68 | . 52 15 63 80 . 5 73 Received Heat Transfer 2088 | . 153 . 276 1026 . . 633 Siege Activations 1 | . . . . . . . 1 Total Turns 2 | . . . . . . . 2 Longest Duration 2 | . . . . . . . 2 Robots Corrupted 3 | . . . 1 2 . . . Combat Hostiles 3 | . . . 1 2 . . . Parts Fried 5 | . 2 . 2 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 3 . . . Heat Transferred 2557 | . 50 . 50 2457 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 494 | . 183 74 237 494 146 51 304 Initial 146 | . . . 28 100 146 51 . Average 137 | . 60 7 118 322 146 29 128 Maximum Alert Level 2 | . . . 1 2 . . 1 Low Security (%) 71 | 100 100 100 83 17 100 100 68 Level 1 24 | . . . 16 59 . . 31 Level 2 4 | . . . . 23 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 5 1 4 3 1 . 10 Investigation 12 | . 3 . 3 . 1 . 5 Extermination 3 | . . . . . . . 3 Reinforcement 8 | . 2 . 1 3 . . 2 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . . . 1 4 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 24 2 25 39 . . 22 Peak Tracking Total 7 | . 3 3 6 7 . . 4 Tactical Retreats 6 | . . . 5 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 8 | . 2 . 1 . 1 . 4 Indirectly . | . . . . . . . . Trap Hack Attempts 29 | . 29 . . . . . . Triggered . | . . . . . . . . Disarmed 5 | . 1 . 4 . . . . Reprogrammed 11 | . 5 . 6 . . . . Reused 3 | . . . 3 . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . 3 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 15 | . 1 . . 5 . . 9 Max in Single Turn 4 | . 1 . . 4 . . 3 Garrison Access 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 33 | . 7 . 9 5 2 . 10 Terminals 21 | . 5 . 6 2 1 . 7 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . 1 . 1 1 . . . Recycling Units 4 | . 1 . 1 1 1 . . Scanalyzers 3 | . . . 1 1 . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 92 | . 22 . 27 17 4 . 22 Successful 51 | . 10 . 16 12 3 . 10 Failed 41 | . 12 . 11 5 1 . 12 Catastrophic 14 | . 5 . 2 1 1 . 5 Database Lockouts . | . . . . . . . . Manual 53 | . 17 . 18 5 1 . 12 Terminals 65 | . 18 . 20 9 3 . 15 Fabricators 2 | . . . . . . . 2 Repair Stations 8 | . 2 . 4 2 . . . Recycling Units 8 | . 2 . 1 4 1 . . Scanalyzers 7 | . . . 2 2 . . 3 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 20 | . 4 . 6 4 2 . 4 Record 9 | . . . . 4 2 . 3 Level Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 3 | . 1 . 1 . . . 1 Disarm Traps 1 | . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . Recall Investigation 2 | . 1 . 1 . . . . Recall Reinforcements 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . 2 . 4 2 . . . Scan Component 4 | . 1 . 2 1 . . . Repair 4 | . 1 . 2 1 . . . Recycling Unit Hacks 5 | . . . 1 3 1 . . Report Inventory 2 | . . . 1 1 . . . Retrieve Components 3 | . . . . 2 1 . . Scanalyzer 5 | . . . . 2 . . 3 Insert Component 3 | . . . . 1 . . 2 Analyze 2 | . . . . 1 . . 1 Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 11 | . 4 . 5 1 . . 1 Terminals 10 | . 4 . 5 1 . . . Track 1 | . . . 1 . . . . Botnet 8 | . 4 . 3 1 . . . Operators 1 | . . . 1 . . . . Fabricators 1 | . . . . . . . 1 Siphon 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 6 . 8 5 2 . 10 Full Trace Events 13 | . 4 . 2 1 1 . 5 Feedback Events 4 | . 1 . . . . . 3 Corruption 4 | . 1 . . . . . 3 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 Parts Built 2 | . . . . . . . 2 Matter 175 | . . . . . . . 175 Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 4 | . 1 . 2 1 . . . Time 115 | . 26 . 70 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . . . . 20 2 . . Parts Scanalyzed 2 | . . . . 1 . . 1 Part Schematics Acquired 2 | . . . . 1 . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 1 | . 1 . . . . . . Combat 1 | . 1 . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . parse_system 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . check_alert 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 2 | . . 1 . . . 1 . Largest Group 1 | . . 1 1 . . 1 1 Highest-Rated Group 31 | . . 31 31 . . 31 31 Highest-Rated Ally 31 | . . 31 31 . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 17 | . . 8 6 . . . 3 Total Damage 210 | . . 106 60 . . . 44 Kills 3 | . . 2 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 9066 | 71 2106 294 1194 1801 49 683 2868 Spaces Moved 4307 | 54 1239 183 604 619 44 392 1172 Core 117 | 8 . . . 74 . . 35 Treads 1357 | . . . . . . 369 988 Legs 2619 | 46 1239 183 604 398 . . 149 Wheels 171 | . . . . 104 44 23 . Hover 43 | . . . . 43 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 120 100 100 100 150 Average Speed 161 | 112 147 150 124 206 100 156 177 Slowest Speed 1550 | 120 150 150 150 750 100 160 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 42 | 4 90 42 46 33 2 97 28 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 19 | . . . . . . . 19 Terrain Destroyed 130 | . 2 . 6 46 . . 76 Melee . | . . . . . . . . Projectile 11 | . . . . . . . 11 AOE 119 | . 2 . 6 46 . . 65 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 5911 | 61 1446 196 935 964 49 439 1821 Wait 1006 | . 97 8 219 168 . . 514 Move 4301 | 53 1238 182 603 618 44 391 1172 Hop . | . . . . . . . . Pick Up 40 | 2 11 . 3 10 3 3 8 Fast Attach 48 | 6 2 . 5 19 . 5 11 Attach 25 | . 3 . 4 9 . 1 8 Detach 9 | . 1 . 1 4 . . 3 Swap 70 | . 15 2 23 14 1 4 11 Drop 58 | . 6 . 15 12 1 10 14 Fire 316 | . 41 2 62 110 . 25 76 Melee 5 | . 3 2 . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 29 | . 29 . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Core integrity fell below 50% 1262 | -10/Materials | Discovered new exit (range 8) 1833 | -10/Materials | Repaired Lgt. Armor Plating 2178 | -10/Materials | Entered Mines 2226 | -10/Mines | Assembled infested the area 2424 | -10/Mines | Discovered new exit (range 10) 2431 | -10/Mines | Met a Derelict testing a Signal Generator 2472 | -10/Mines | Entered Materials 2472 | -9/Materials | Accompanied by 1 ally 2472 | -9/Materials | Evolved 2 slots: Propulsion x2 2489 | -9/Materials | Identified exit to Materials 2779 | -9/Materials | Build established: Scavenger-Mutant 3512 | -9/Materials | Repaired Carbon-fiber Leg 3612 | -9/Materials | Repaired Imp. Ion Engine 3666 | -9/Materials | Entered another Materials area 3666 | -8/Materials | Evolved 2 slots: Utility x2 4227 | -8/Materials | Destroyed 7 combat bots 4230 | -8/Materials | Lost 5 parts (3n2w) 4490 | -8/Materials | Repaired Carbon-fiber Leg 4577 | -8/Materials | Lost 3 parts (2n1w) 4598 | -8/Materials | Crushed by falling debris 4612 | -8/Materials | Core integrity fell below 50% 4697 | -8/Materials | Lost 9 parts (1p3n2u3w) 4770 | -8/Materials | Discovered new exit (range 5) 4882 | -8/Materials | Build established: Mutant 5466 | -8/Materials | Identified exit to Factory 5467 | -8/Materials | Entered Factory 5467 | -7/Factory | Evolved 2 slots: Propulsion x2 5516 | -7/Factory | Sucked down chute 5516 | -7/Factory | Entered Waste 5516 | -7/Waste | The area was eerily silent 5517 | -7/Waste | Met a frightened Derelict 5921 | -7/Waste | Discovered new exit (range 10) 6198 | -7/Waste | Identified exit to Factory 6199 | -7/Waste | Entered Factory 6199 | -7/Factory | Accompanied by 1 ally 6340 | -7/Factory | Fabricated Hvy. Neutron Cannon (x2) 6361 | -7/Factory | Build established: Scavenger-Mutant 6677 | -7/Factory | Build established: Mutant 6989 | -7/Factory | Build established: Scavenger-Mutant 7719 | -7/Factory | Build established: Mutant 8091 | -7/Factory | Build established: Hauler-Mutant 8148 | -7/Factory | Lost 4 parts (1p2n1w) 8991 | -7/Factory | Core integrity fell below 50% 9014 | -7/Factory | Build established: Mutant 9045 | -7/Factory | Core integrity fell below 20% 9050 | -7/Factory | Lost 3 parts (1p1n1w) 9067 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Massive razor-sharp blades shoot up from within the floor. Carbon-fiber Leg severed. Acquired Carbon-fiber Leg. U-05 Engineer lays Concrete. Hvy. Missile Launcher destroyed. System corrupted: Matter fused (-6). Battle Rifle destroyed. 5|AKPDQRC1X9 UXZNXZM System corrupted: Imp. Medium Armor Plating rejected. Hvy. Deuterium Engine destroyed. R-06 Scavenger collects Imp. Medium Armor Plating. Carbon-fiber Leg destroyed. System corrupted: Energy discharge (-13). Battle Rifle destroyed. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F019. U-05 Engineer lays Concrete. Adv. Weight Redist. System destroyed. System corrupted: Energy discharge (-32). U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #?# / # # """""""""????????????? | | #?######### !!! + + #?????????? | | #?????????# !!! # # """""""""????????????? | | #?????????# !! # # ????????????? | | #?????????# # ###########????????????? | | #?????????#! ! # #??????????????????????? | | ??????????########### #??????????????????????? | | ?????????? #??????????????????????? | | ?????????????######## #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????######??# #??????????????????????? | | ????????????? ?# #??????????????????????? | | ???????????? 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""????????????????? | | ???????????#######??# # "Y ""????????????????? | | ????????????????????# + "" "?????????????????? | | ????????????????????# # ?????????????????????? | | ????????????????????# ###????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# @#??????????????????????? | | ????????????????????# u ?????????????????????? | | ????????????????????# u ???????????????????? | | ????????????????????# ?????????????????? | | ????????????????????# ???????????????? | | ????????????????????# ?????????????? | | ????????????????????###########+### ???????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 60 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Fist Fight GoHome() Just What I Needed Quantum Hacking Unlikely Earthworm Challenges ------------ None Game ------ Seed CooledMolecularMatrix Manual? 0 Play Time 01:44:31 Cumulative 12.5 hours Start 2021.09.16 @ 00:37:08 End 2021.09.17 @ 00:28:45 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b92b0f88-3f28-4cde-85c6-acbb653ffd27