Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:34:16 Player: SonVince Result: Destroyed by as-76979 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (853) 853 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2143 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Heat Sink Visual Processing Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Autogun Shotgun Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Heat Sink Visual Processing Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Autogun Shotgun Shotgun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 15 14 . Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads . | . . . . Leg 9 | 2 2 5 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 5 2 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 3 | . 2 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 6 6 . Energy Gun 6 | . 4 2 . Energy Cannon . | . . . . Ballistic Gun 8 | 2 2 4 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 17 | . 5 7 5 Power 3 | . 1 1 1 Propulsion 8 | . 2 4 2 Utility 1 | . 1 . . Weapon 5 | . 1 2 2 Highest Loss Streak 6 | . 4 6 5 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 94 85 41 Engine 10 | . 12 10 3 Leg 26 | . 27 31 7 Storage 12 | . 14 11 11 Processor 9 | . 6 11 11 Protection 1 | . 3 . . Energy Gun 6 | . 13 3 . Ballistic Gun 15 | . 14 17 7 Naked Turns . | . . . . Heaviest Build 49 | 11 33 49 49 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 13 | 2 2 9 13 Average Overweight (x) 1 | . . . 6 Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 14 | 7 12 15 20 Most Carried 15 | 6 10 15 13 Average Carried 10 | 3 6 13 13 Final Capacity 20 | 8 15 20 20 Final Carried 13 | 4 10 13 13 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 877 | 199 238 440 . Remotely . | . . . . Salvage Created 1140 | . 401 739 . Parts 76 | . 24 52 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 23 | . 7 16 . Guns 21 | . 7 14 . AOE 2 | . . 2 . Classes Destroyed 6 | . 3 3 . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Watcher 4 | . 1 3 . Swarmer 3 | . . 3 . Grunt 17 | . 7 10 . Sentry 3 | . . 3 . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 167 | . 71 80 16 Missed 31 | . 13 17 1 Damage Taken 2192 | . 642 902 648 Core 589 | . 177 115 297 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 29 . . Volleys Fired 102 | . 44 57 1 Largest 2 | . 2 2 2 Hottest 112 | . 112 101 46 Shots Fired 193 | . 88 103 2 Gun 193 | . 88 103 2 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 130 | . 52 76 2 Thermal 49 | . 34 15 . Explosive . | . . . . Electromagnetic 14 | . 2 12 . Robot Hit Streak 12 | . 11 12 . Robot Miss Streak 7 | . 3 7 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 116 | . 54 62 . Core Hits 48 | . 18 30 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 2 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1656 | . 607 1049 . Guns 1575 | . 604 971 . Cannons . | . . . . Explosions 78 | . . 78 . Melee . | . . . . Ramming 3 | . 3 . . Kinetic 1025 | . 354 671 . Thermal 470 | . 250 220 . Explosive 46 | . . 46 . Electromagnetic 112 | . . 112 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . . 44 . Projectiles . | . . . . Explosions 44 | . . 44 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 156 | . . 156 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 279 | . 279 108 . Average Temperature 52 | . 83 20 . Received Heat Transfer 645 | . 348 297 . Effects 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1258 | . 851 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 269 | . 111 269 76 Initial 76 | . . 5 76 Average 91 | . 55 140 42 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 87 100 Level 1 5 | . . 12 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 15 26 4 Peak Tracking Total 5 | . 3 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 6 2 . Successful 5 | . 4 1 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 6 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Reinforcement Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2318 | 57 898 1060 303 Spaces Moved 981 | 40 379 495 67 Core 49 | 14 . 6 29 Treads . | . . . . Legs 932 | 26 379 489 38 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 260 Average Speed 179 | 106 164 160 452 Slowest Speed 700 | 190 260 500 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 52 34 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 25 . Melee . | . . . . Projectile . | . . . . AOE 25 | . . 25 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1369 | 53 572 675 69 Wait 200 | . 111 88 1 Move 978 | 39 378 494 67 Hop . | . . . . Pick Up 40 | 8 17 15 . Fast Attach 4 | 2 . 2 . Attach 15 | 4 6 5 . Detach . | . . . . Swap 16 | . 9 7 . Drop 13 | . 6 7 . Fire 102 | . 44 57 1 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 668 | -10/Materials | Core integrity fell below 50% 719 | -10/Materials | Lost 4 parts (1p2n1w) 937 | -10/Materials | Discovered new exit (range 8) 956 | -10/Materials | Entered another Materials area 956 | -9/Materials | Evolved 2 slots: Propulsion x2 1397 | -9/Materials | Build established: Scavenger-Mutant 1680 | -9/Materials | Lost 6 parts (1p4n1w) 1901 | -9/Materials | Build established: Mutant 1941 | -9/Materials | Discovered new exit (range 4) 1959 | -9/Materials | Discovered new exit (range 9) 2016 | -9/Materials | Entered Mines 2072 | -9/Mines | Assembled infested the area 2077 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2121 | -9/Mines | Core integrity fell below 50% 2125 | -9/Mines | Core integrity fell below 20% 2151 | -9/Mines | Lost 5 parts (1p2n2w) 2319 | -9/Mines | Destroyed by as-76979 with Assembled Heavy Rifle Last Messages --------------- U-05 Engineer lays Concrete. WX-AFH(h) destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. as-06635 destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Autogun destroyed. Lgt. Ion Engine destroyed. Aluminum Leg destroyed. The unstable cave ceiling collapses. Autogun destroyed. Aluminum Leg destroyed. T-07 Excavator destroyed. The unstable cave ceiling collapses. D-53 Grenadier destroyed. The unstable cave ceiling collapses. as-38043 destroyed. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????# ##?????###?????#????????????? | | ?????????????????### # #?### ## #????????????? | | ?????????????????# =% # # # ##???????????? | | ??????????????????? a% # # # # # #?????????? | | ?????????????????????# !## ### ????????? | | ??????????????????????# =@* # #??????????? | | ??????????????????????## !| #?????????????? | | ??????????????????????# ! ## # #???????????? | | ??####????????????????# ##% # #???????????????? | | ?## ##???????????????# ##= ## # ????????????? | | ?# ##????????????### # # # ???###???????????? | | ## #??????????#### # #??????????????????? | | # #?????????### #### ###??????????????????? | | #?????????# ## # # #??????????????????? | | ##????????## ## # #??????????????????? | | #?????????# #### ### # #??????????????????? | | ############ # ## # #??????????????????? | | # # # #??????????????????? | | ## ############ # ## ## #??????????????????? | | ?######?????????# # ## ####??????????????????? | | ????????????????## # ###?????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledLinkedSlayer Manual? 0 Play Time 00:28:05 Cumulative 3.1 hours Start 2024.03.31 @ 14:23:29 End 2024.03.31 @ 15:34:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 008724a5-2a48-4071-ae89-fb266364eafe