Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 14:21:35 Player: Ayera Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2714) 2714 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 5899 Bonus ------- High Alert Combat Kills 75 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 90/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Heat Sink Weapon Cycler Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Airjet Aerolev Unit Heat Sink Weapon Cycler Weapon Cycler Recalibrator Gatling Laser Heavy Assault Rifle Advanced Assault Cannon Gauss Cannon [Rating: 45] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Hacking Suite Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 108 | 6 19 12 41 24 5 1 Power 11 | 1 3 1 4 2 . . Engine 5 | 1 2 . 1 1 . . Core 6 | . 1 1 3 1 . . Reactor . | . . . . . . . Propulsion 47 | 2 10 2 20 10 3 . Treads 2 | . . . 2 . . . Leg 31 | 2 6 2 13 7 1 . Wheel 2 | . . . . 2 . . Hover 8 | . . . 5 1 2 . Flight 4 | . 4 . . . . . Utility 21 | 1 3 2 8 6 . 1 Device 7 | . 1 1 2 2 . 1 Storage 3 | 1 1 . 1 . . . Processor 4 | . . . 3 1 . . Hackware 2 | . 1 1 . . . . Protection 5 | . . . 2 3 . . Artifact . | . . . . . . . Weapon 29 | 2 3 7 9 6 2 . Energy Gun 10 | . 1 . 6 3 . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 1 7 2 2 1 . Ballistic Cannon 3 | . . . 1 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 43 | . 3 3 18 13 5 1 Power 5 | . 1 . 2 1 1 . Propulsion 10 | . . . 5 3 2 . Utility 10 | . 1 . 3 3 2 1 Weapon 18 | . 1 3 8 6 . . Highest Loss Streak 6 | . 2 1 6 5 5 1 Average Slot Usage (%) 86 | . 90 95 93 80 39 1 Engine 3 | . 13 . . 5 . . Core 5 | . . 10 8 . 3 . Leg 17 | . 25 22 21 7 1 . Hover 3 | . . . 2 9 9 . Device 6 | . 1 10 7 3 7 1 Storage 9 | . 14 11 9 7 3 . Processor 5 | . . . 6 13 7 . Hackware 6 | . 7 11 8 . . . Protection 2 | . . . 3 5 . . Energy Gun 4 | . . . 9 4 . . Ballistic Gun 17 | . 18 28 13 14 3 . Special Melee Weapon 1 | . 7 1 . . . . Naked Turns 139 | . . . . . 64 75 Heaviest Build 61 | 11 23 33 54 61 50 3 Greatest Support 56 | 20 20 20 54 56 31 3 Greatest Overweight (x) 13 | . 4 1 2 13 4 . Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 12 | 6 10 10 12 12 12 4 Average Capacity 10 | 5 7 10 11 12 7 4 Most Carried 12 | 2 7 10 10 12 9 4 Average Carried 7 | 1 4 9 6 10 6 4 Final Capacity 12 | 6 10 10 12 12 4 4 Final Carried 10 | 2 7 10 9 10 4 4 Class Distribution -------------------- 39% | Scavenger-Gunner 20% | Mutant 19% | Scavenger-Mutant 12% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2316 | 218 302 313 814 639 . 30 Remotely 25 | . 25 . . . . . Salvage Created 3054 | . 421 513 1124 996 . . Parts 161 | . 28 42 43 48 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 7 | . 4 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 63 | . 10 16 18 19 . . Melee 1 | . . . 1 . . . Guns 57 | . 10 16 17 14 . . Cannons 3 | . . . . 3 . . AOE 2 | . . . . 2 . . Classes Destroyed 12 | . 4 2 1 5 . . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Recycler 4 | . 1 . 3 . . . Operator 2 | . 1 . . 1 . . Watcher 2 | . . 2 . . . . Swarmer 16 | . 3 10 . 3 . . Grunt 25 | . 7 2 11 5 . . Brawler 2 | . . . . 2 . . Duelist 1 | . . . . 1 . . Sentry 12 | . . 4 4 4 . . Hunter 5 | . . . 3 2 . . Programmer 2 | . . . . 2 . . Best Kill Streak 6 | . 5 6 4 5 . . Combat Bots Only 6 | . 5 6 4 5 . . Max Kills in Single Turn 4 | . 1 3 1 4 . . Gunslinging 1 | . . 1 . . . . Exploded 2 | . . . . 2 . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5980 | . 636 727 2156 1862 217 382 Core 1164 | . 123 142 196 200 168 335 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 50 64 64 . . . Volleys Fired 298 | . 80 56 101 54 7 . Largest 3 | . 2 3 3 3 2 . Hottest 199 | . 60 69 199 108 76 . Shots Fired 559 | . 103 104 195 144 13 . Gun 524 | . 103 104 177 133 7 . Cannon 35 | . . . 18 11 6 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 477 | . 100 104 149 111 13 . Thermal 82 | . 3 . 46 33 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 19 | . 18 19 19 19 7 . Robot Miss Streak 4 | . 3 4 4 4 1 . Penetration Max 1 | . . . . 1 . . Secondary Targets 6 | . 1 2 2 1 . . Max Gunslinging Chain 2 | . 1 2 1 1 . . Shots Hit Robots 380 | . 83 63 123 100 11 . Core Hits 165 | . 31 33 47 48 . 6 Critical Hits 9 | . 2 1 1 5 . . Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 6 | . 1 1 1 3 . . Melee Attacks 5 | . 4 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . 1 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6215 | . 649 723 2095 2402 275 71 Guns 5266 | . 649 721 1792 1953 151 . Cannons 585 | . . . 284 177 124 . Explosions 266 | . . . . 266 . . Melee . | . . . . . . . Ramming 98 | . . 2 19 6 . 71 Kinetic 4863 | . 626 721 1610 1631 275 . Thermal 1254 | . 23 . 466 765 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 24 | . . . . 6 24 24 Average Corruption 8 | . . . . 4 15 24 Corruption Purged . | . . . . . . . Effects 39 | . . . . 17 13 9 Message Errors 7 | . . . . 2 3 2 Matter Fused 3 | . . . . 3 . . Heat Flow Errors 3 | . . . . 2 . 1 Energy Discharges 4 | . . . . 4 . . Parts Rejected 2 | . . . . 1 1 . Data Loss (minor) 4 | . . . . 2 1 1 Misfires 1 | . . . . . 1 . Misdirections 10 | . . . . . 5 5 Targeting Errors 3 | . . . . 3 . . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 24 | . . . . 24 . . Projectiles . | . . . . . . . Explosions 24 | . . . . 24 . . Melee . | . . . . . . . Knockbacks 4 | . . . 3 1 . . Impact . | . . . . . . . Kinetic 4 | . . . 3 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 464 | . . . 8 424 . 32 Shots 5 | . . . . 5 . . Rammed 24 | . . . 6 1 . 17 Targets Rammed 25 | . . 1 6 1 . 17 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 416 | . 24 39 416 260 37 190 Average Temperature 92 | . 9 14 132 65 10 105 Received Heat Transfer 1683 | . 255 132 864 420 . 12 Effects 10 | . . . 10 . . . Shutdowns 3 | . . . 3 . . . Energy Bleed 4 | . . . 4 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 2 5 . . Heat Transferred 2286 | . 50 . 1098 1138 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 605 | . 210 297 237 605 212 133 Initial 211 | . . . 26 44 211 113 Average 117 | . 64 117 84 197 184 116 Maximum Alert Level 2 | . 1 1 1 2 1 . Low Security (%) 89 | 100 90 95 96 75 59 100 Level 1 5 | . 9 4 3 5 40 . Level 2 4 | . . . . 19 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 1 3 6 . . Investigation . | . . . . . . . Extermination 2 | . . . . 2 . . Reinforcement 7 | . 2 1 3 1 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 8 | . 2 1 4 1 . . Communications Jammed 23 | . . 9 14 . . . Distress Signals 22 | . . 9 13 . . . Times Spotted 124 | . 22 28 35 28 6 5 Peak Tracking Total 6 | . 5 6 5 5 6 5 Tactical Retreats 7 | . 2 2 1 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 6 | . . . 1 5 . . Indirectly . | . . . . . . . Trap Hack Attempts 4 | . 4 . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 18 | . . . . 18 . . Max in Single Turn 16 | . . . . 16 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 1 | . . . . 1 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . 1 . . Successful 1 | . . . . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . 1 . . Record 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 1 | . . . . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . 3 1 . . . . Non-combat 4 | . 3 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 4 | . 3 1 . . . . parse_system 3 | . 2 1 . . . . find_recycling 1 | . 1 . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4860 | 66 812 1248 1382 1109 132 111 Spaces Moved 2888 | 53 469 690 658 681 157 180 Core 322 | 11 . . . 3 128 180 Treads 44 | . . . 44 . . . Legs 1830 | 42 434 690 503 161 . . Wheels 205 | . . . . 205 . . Hover 452 | . . . 111 312 29 . Flight 35 | . 35 . . . . . Fastest Speed 37 | 50 37 150 108 100 50 50 Average Speed 128 | 105 127 150 145 127 65 50 Slowest Speed 700 | 120 360 150 190 700 300 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 5 65 67 51 16 88 5 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 53 | . . . . 52 1 . Melee . | . . . . . . . Projectile 3 | . . . . 2 1 . AOE 50 | . . . . 50 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 3574 | 60 594 821 924 804 171 200 Wait 184 | . 6 49 93 33 1 2 Move 2883 | 52 468 689 657 681 156 180 Hop . | . . . . . . . Pick Up 24 | 2 2 5 10 5 . . Fast Attach 64 | 6 13 7 19 17 1 1 Attach 19 | . . . 11 4 4 . Detach 2 | . . . . . 2 . Swap 25 | . 6 5 11 3 . . Drop 41 | . 11 8 16 6 . . Fire 298 | . 80 56 101 54 7 . Melee 5 | . 4 1 . . . . Ram 18 | . . . . 1 . 17 Kick 7 | . . 1 6 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . 4 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Build established: Scavenger-Mutant 762 | -10/Materials | Discovered new exit (range 8) 864 | -10/Materials | Discovered new exit (range 9) 879 | -10/Materials | Entered another Materials area 879 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1473 | -9/Materials | Discovered new exit (range 16) 1487 | -9/Materials | Build established: Scavenger-Gunner 1612 | -9/Materials | Discovered new exit (range 9) 2092 | -9/Materials | Discovered new exit (range 12) 2127 | -9/Materials | Entered another Materials area 2127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2441 | -8/Materials | Build established: Scavenger-Tank 2528 | -8/Materials | Discovered new exit (range 8) 2599 | -8/Materials | Lost 4 parts (1n2u1w) 2683 | -8/Materials | Lost 6 parts (1p1n1u3w) 2950 | -8/Materials | Build established: Scavenger-Gunner 3053 | -8/Materials | Lost 3 parts (1n2w) 3094 | -8/Materials | Lost 4 parts (1p2n1w) 3232 | -8/Materials | Discovered new exit (range 16) 3509 | -8/Materials | Entered Factory 3509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3887 | -7/Factory | Build established: Gunner 3890 | -7/Factory | Garrison activated, responded to threat 4520 | -7/Factory | Lost 5 parts (1p2n2w) 4618 | -7/Factory | Sucked down chute 4618 | -7/Factory | Entered Waste 4631 | -7/Waste | Spotted C-40 Crusher 4633 | -7/Waste | EMP discharged 4633 | -7/Waste | System corruption reached 10% 4658 | -7/Waste | Spotted C-40 Crusher 4667 | -7/Waste | Spotted C-40 Crusher 4672 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4683 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4683 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4686 | -7/Waste | Crushed by Compactor (1 part destroyed) 4687 | -7/Waste | Core integrity fell below 50% 4703 | -7/Waste | Spotted C-40 Crusher 4704 | -7/Waste | Spotted C-40 Crusher 4714 | -7/Waste | Spotted C-40 Crusher 4717 | -7/Waste | Lost 5 parts (1p2n2u) 4733 | -7/Waste | EMP discharged 4742 | -7/Waste | Discovered new exit (range 16) 4750 | -7/Waste | Entered Factory 4784 | -7/Factory | Build established: Mutant 4855 | -7/Factory | Core integrity fell below 20% 4861 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04715_ ZU3VU4PSSMAQQG>VGW 04723_ ALERT: Foreign system detected. Charging EMP. 04733_ System corrupted (+8). 04734_ 7W>,Z%7JA9Y|DIWEN%CN8LV/ETQLJ<3LHXCL 04742_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04768_ System corrupted: Heat flow error (+224). 04768_ Slammed into T-07 Excavator. 04777_ Destroyed Imp. Terrain Scanner. 04777_ T-07 Excavator system corrupted by crushing effect. 04778_ T-07 Excavator system terminally corrupted. 04779_ Acquired 30 matter. 04784_ LNM7AFR> =OUMWFEAKF&% 04802_ System corrupted: Component data lost. 04810_ Acquired Matter Filter. 04846_ Matter Filter destroyed. 04847_ Slammed into S-27 Virus. 04848_ TBTRR907QIHG8Z=R=CX4BX5AFKX Map ----- +----------------------------------------------------+ | ????????????????????????# # #? | | ????????????????????????# # #? | | ????????????????????????# # #? | | ????????????????????????# # #? | | ????????????????????????# ####+####### | | ????????????????????????# ### | | ????????????????????????# + | | ????????????????????????# ### | | ????????????????????????# #?# ###### | | ????????????????????????# ### ## | | ????????????????????????# ## # """ | | ????????????????????????#####+#+######## # """ | | ????????????????????????????# [ + """ | | ??????????????# ????????????# ###### # | | ??????????????# ???????????# #????# # """ | | ??????????????# ??????????# ############ """ | | ??????????????# ?????????# # #?# """ | | ??????????????# ????????# # #?# | | ?????????????## ######### # #?##### | | ???????????? # #?????? | | ???????????? # #?????? | | ??????????? # #?????? | | ??????????? # #?????? | | ??????????? # #?????? | | ?????????????############/### # #?????? | | ?????????????????# s@ # #####+####?????? | | ?????????????????# """ """s # #?????? | | ?????????????????# """ """ # #?????? | | ?????????????????# """ """ # #?????? | | ?????????????????# s # #?????? | | ?????????????????# """ """ # #?????? | | ?????????????????# """ """ # ######### | | ?????????????????# """ """ # # """ """ | | ????????????????????? # # """ """ | | ?????????????????????" ?"" # + """ """ | | ????????????????????????"" # # | | ?????????????????????????" # # | | ????????????????????????? # # | | ?????????????????????????#######+######### | | ??????????????????????????# #?# | | ??????????????????????????# #?######### | | ??????????????????????????# """""" #?????????? | | ??????????????????????????# """""" #?????????? | | ??????????????????????????# """""" #?????????? | | ??????????????????????????# """""" #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# """""" #?????????? | | ??????????????????????????# """""" #?????????? | | ??????????????????????????# """"""???????????? | | ??????????????????????????# """"""???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 18 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key It Was An Accident, I Swear Challenges ------------ None Game ------ Seed PulsePoweredMegatreads Manual? 0 Play Time 00:38:18 Cumulative 19.6 hours Start 2021.12.19 @ 13:40:32 End 2021.12.19 @ 14:21:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58f17a43-4991-4a49-b457-5cf874734996