Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 08:23:15 Player: Ben'n'Dan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (30) 30 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2835 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 429/700 Matter 280/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Cesium-ion Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Greatsword > --- INVENTORY (4) ---- Ion Engine Micro Nuclear Core Faulty Aerolev Unit Improved Cooling System Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Aerolev Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Nuclear Core Aerolev Unit Improved Cooling System [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Hacking Suite Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 19 | 2 . . 10 7 Power 4 | . . . 1 3 Engine 4 | . . . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | . . . 6 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 7 | . . . 6 1 Utility 1 | . . . 1 . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 12 | . . 2 3 7 Power 1 | . . . 1 . Propulsion 6 | . . . 2 4 Utility 1 | . . . . 1 Weapon 4 | . . 2 . 2 Highest Loss Streak 4 | . . 2 3 4 Average Slot Usage (%) 39 | . 28 18 43 45 Engine 5 | . . . 5 8 Hover 1 | . . . . 3 Flight 14 | . . . 21 18 Hackware 4 | . . . 4 6 Ballistic Gun 12 | . 28 18 11 6 Naked Turns 29 | . . 8 21 . Heaviest Build 16 | 2 2 2 5 16 Greatest Support 18 | 3 3 3 18 18 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | 2 2 2 4 4 Average Carried 2 | 1 2 2 3 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 2 2 2 3 4 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Sprinter 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 335 | 220 . . 85 30 Remotely . | . . . . . Salvage Created 49 | . . . 49 . Parts 6 | . . . 6 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 3 | . . . 3 . Melee 1 | . . . 1 . Guns 2 | . . . 2 . Classes Destroyed 1 | . . . 1 . Swarmer 3 | . . . 3 . Best Kill Streak 3 | . . . 3 . Combat Bots Only 3 | . . . 3 . Max Kills in Single Turn 1 | . . . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1544 | . 52 286 543 663 Core 742 | . . 169 302 271 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 100 57 45 . Volleys Fired 5 | . . . 5 . Largest 1 | . . . 1 . Hottest 20 | . . . 20 . Shots Fired 5 | . . . 5 . Gun 5 | . . . 5 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 5 | . . . 5 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 1 | . . . 1 . Robot Miss Streak 1 | . . . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . . 3 . Core Hits 6 | . . . 6 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 57 | . . . 57 . Guns 35 | . . . 35 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 22 | . . . 22 . Kinetic 35 | . . . 35 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . 10 . Shots . | . . . . . Rammed 8 | . . . 8 . Targets Rammed 8 | . . . 8 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . . . 7 7 Average Temperature 5 | . . . 7 4 Received Heat Transfer 405 | . 30 105 108 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 135 | . 44 58 119 135 Average Influence 67 | . 18 36 77 89 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 3 1 1 Investigation 3 | . . 1 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 5 14 14 16 Peak Tracking Total 11 | . 5 11 10 9 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . 2 1 2 2 Terminals 7 | . 2 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 6 1 4 4 Successful 4 | . 2 . 1 1 Failed 11 | . 4 1 3 3 Catastrophic 4 | . 1 1 1 1 Database Lockouts . | . . . . . Manual 10 | . 4 1 4 1 Terminals 15 | . 6 1 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 1 1 Level Access Points 3 | . 1 . 1 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 1 1 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 493 | 16 63 69 108 237 Spaces Moved 1103 | 23 126 137 196 621 Core 376 | 23 126 137 25 65 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 727 | . . . 171 556 Fastest Speed 31 | 50 50 50 31 31 Average Speed 39 | 50 50 50 37 35 Slowest Speed 50 | 50 50 50 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 10 | . . . 5 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 31 20 17 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1137 | 26 125 136 218 632 Wait 2 | . . . 1 1 Move 1081 | 22 125 136 187 611 Hop 8 | . . . 3 5 Pick Up 9 | 2 . . 3 4 Fast Attach 14 | 2 . . 9 3 Attach 5 | . . . 1 4 Detach 1 | . . . . 1 Swap . | . . . . . Drop 4 | . . . 1 3 Fire 5 | . . . 5 . Melee . | . . . . . Ram 8 | . . . 8 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / [*Sto] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Materials 80 | -10/Materials | Entered another Materials area 80 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 146 | -9/Materials | Discovered new exit (range 6) 149 | -9/Materials | Entered another Materials area 149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 248 | -8/Materials | Core integrity fell below 50% 251 | -8/Materials | Identified exit to Factory 257 | -8/Materials | Entered Factory 257 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 284 | -7/Factory | Lost 3 parts (1p2n) 374 | -7/Factory | Identified exit to Factory 380 | -7/Factory | Discovered new exit (range 15) 421 | -7/Factory | Lost 4 parts (4n) 477 | -7/Factory | Discovered new exit (range 14) 494 | -7/Factory | Self-destructed Last Messages --------------- (181,157) (13,8) (25,184) Map updated. 00380_ EXIT=FOUND 00381_ Flight Unit destroyed. 00381_ Dropped Lgt. Assault Rifle. 00381_ Identified Aerolev Unit. 00387_ Flight Unit destroyed. 00387_ Dropped Deuterium Engine. 00388_ Dropped Ion Engine. 00389_ Acquired Ion Engine. 00390_ Cesium-ion Thruster destroyed. 00424_ Acquired Cesium-ion Thruster. 00454_ Door malfunctions. 00464_ Acquired Greatsword. 00464_ Hacking Suite destroyed. 00470_ Subcomponent Replicator disabled. 00471_ K-01 Serf collects debris. 00477_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????########???????????? | | ??????????#]] #???????????? | | ??????????#]] #???????????? | | ??????????# #???????????? | | ??????????# !#???????????? | | +###??????# ! #???????????? | | #???????? ????????????? | | ###########+####??????????? | | < #??????????? | | ############## #?????###### | | #????????????# #?????# # | | #############?# #?????# / # | | # #?# #?????# # | | + #?# #######@ # | | # """" #?# + # | | # """" ?/???# # # | | #?"""" ???????# # # | | #?""""??????+ + # | | #?? ??????###+####### # | | #??###????????????????###### | | ##?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | +###?????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ########?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderGatlingBox Manual? 0 Play Time 00:14:05 Cumulative 119.3 hours Start 2020.06.07 @ 08:13:06 End 2020.06.07 @ 08:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 278 Rogue 270 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a738d6e0-9ecd-4ab6-91e2-39e3285cae68