Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 11:09:28 Player: saltine Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (264) 1320 Value Destroyed (12840) 12840 Prototype IDs (224) 4480 Alien Tech Used (6) 1200 Bonus (13768) 13768 TOTAL SCORE: 43508 Bonus ------- High Alert Combat Kills 3026 Follower Combat Kills 277 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Friendly Fire -135 Cogmind --------- Core Integrity 0/1600 Matter 17/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Experimental Energy Well (600) Enhanced Quantum Rifle Heavy Missile Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Experimental Cooling System 2N-1CE's Frost Array Improved Coolant Injector Huge Storage Unit Advanced Transmission Jammer Layered Heavy Armor Plating Experimental Powered Armor Graphene Brace Deep Network Scanner Deep Network Scanner > --- WEAPON ----------- Enhanced Quantum Rifle Potential Cannon Railgun > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink Experimental Heat Sink Experimental Energy Well Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Gauss Cannon Heavy Missile Launcher [Rating: 233] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Force Field Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Deep Network Scanner Protection Layered Medium Armor Plating Weapon Gauss Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Neutron Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Utility 11 | . . . 1 . . . 1 1 . . . . 1 1 . . . . . . . 2 . 2 . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 197 | 2 5 . 10 3 . 1 16 14 10 . 18 2 15 5 6 1 2 1 4 15 13 1 1 1 5 12 34 Power 20 | . . . 1 . . . 2 1 1 . 1 . 2 . . . 1 . 1 3 1 . . . . 2 4 Engine 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . 1 . 1 . . . 1 . 1 3 1 . . . . 2 4 Propulsion 41 | 2 . . 3 1 . . 6 5 3 . 4 2 2 1 1 . . . 1 3 . . . . . 1 6 Treads 29 | 2 . . 3 1 . . 5 2 . . . 1 2 1 1 . . . 1 3 . . . . . 1 6 Leg 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . 1 3 3 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | . 3 . 3 1 . 1 4 3 4 . 9 . 9 3 1 . 1 1 1 5 3 1 1 1 4 6 8 Device 34 | . . . . . . . 2 1 2 . 4 . 2 2 1 . . 1 1 4 . . . . 3 6 5 Storage 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . 1 . 1 . . 1 1 2 1 . 2 . . . . . . . . . . . . . . . 1 Hackware 6 | . . . . . . . . . . . . . 3 1 . . . . . . 1 . . 1 . . . Protection 21 | . . . 2 1 . . 1 . 1 . 3 . 4 . . . 1 . . 1 2 1 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | . 2 . 3 1 . . 4 5 2 . 4 . 2 1 4 1 . . 1 4 9 . . . 1 3 16 Energy Gun 5 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . 1 Energy Cannon 25 | . . . 2 . . . . 1 . . 1 . . 1 1 . . . . 2 6 . . . . 3 8 Ballistic Gun 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . 2 Ballistic Cannon 9 | . 2 . 1 1 . . . 1 . . 2 . 1 . 1 . . . . . . . . . . . . Launcher 14 | . . . . . . . 1 2 . . . . 1 . 2 1 . . . 1 . . . . 1 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . . . . . . 2 . . . 1 . . 1 5 . 1 . 1 . . Parts Lost 71 | . . . 2 1 . . 7 7 10 . 1 1 3 . 4 . . . . 2 . . . 1 1 2 29 Power 12 | . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . 1 7 Propulsion 20 | . . . . 1 . . 5 3 3 . . 1 . . 1 . . . . . . . . . . . 6 Utility 25 | . . . . . . . 1 2 4 . . . 2 . 1 . . . . 2 . . . 1 1 1 10 Weapon 14 | . . . 1 . . . . 2 2 . 1 . . . 2 . . . . . . . . . . . 6 Highest Loss Streak 25 | . . . 1 1 . . 3 5 8 . 1 1 3 . 4 . . . . 1 . . . 1 1 1 25 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 99 99 100 100 94 90 82 84 91 99 95 87 85 77 84 88 78 83 74 81 81 77 79 76 75 Engine 2 | . 14 14 8 . . . 2 3 4 7 4 . . . . . . . . . . . . . . . . Core 2 | . . . 2 11 11 11 5 3 2 . . . 6 5 5 5 2 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 2 7 5 5 5 5 7 11 10 14 15 13 13 12 12 10 10 Treads 16 | . 28 28 33 32 33 33 32 8 . . . . 7 17 16 17 17 17 15 15 15 13 13 12 12 11 10 Leg 3 | . . . . . . . . . . . 18 29 14 . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 16 16 15 4 . . . . . . . . . . . . . . . . Device 11 | . . . . . . . 5 14 8 7 10 15 12 13 11 11 11 17 15 13 16 13 13 12 16 25 27 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 5 | . 13 14 10 11 11 11 8 12 14 15 11 . . . . . . . . . . . . . . . 1 Hackware 5 | . . . . . . . . . . . . . 8 14 17 17 17 17 15 14 10 9 9 10 8 7 5 Protection 6 | . . . 11 11 11 11 11 1 4 7 7 15 10 5 4 . 2 . . 1 3 9 9 8 7 4 2 Energy Cannon 5 | . . . 6 11 11 11 2 2 2 . 3 7 6 4 5 11 11 11 10 9 4 9 9 8 5 4 5 Ballistic Cannon 7 | . 27 28 15 11 11 11 5 1 . . 6 15 13 11 9 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 14 15 15 5 . . . . . . . . . . . . . . . . Naked Turns 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Heaviest Build 217 | 12 93 93 98 102 102 102 112 110 111 111 144 144 150 143 141 135 142 142 164 177 197 217 217 217 217 214 211 Greatest Support 235 | 40 40 40 60 63 63 63 83 52 52 24 112 112 140 170 170 170 170 170 210 235 235 235 235 235 235 235 230 Greatest Overweight (x) 9 | . 2 2 1 1 1 1 8 9 4 4 4 1 2 . . . . . . 1 . . . . . . . Average Overweight (x) 1 | . 1 2 1 1 1 1 2 3 3 4 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 24 25 25 25 25 25 24 25 25 25 25 25 23 25 25 25 25 25 Average Carried 23 | 4 15 20 23 24 24 25 24 24 20 20 24 24 24 24 24 23 24 24 24 24 24 23 24 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 20 20 25 25 25 25 23 25 19 24 25 25 25 25 23 23 25 25 25 23 25 23 25 25 25 25 25 Class Distribution -------------------- 35% | Hacker-Tank 23% | Mutant 15% | Gladiator 10% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Gunner | -4/Armory Hacker-Mutant | -4/Lab Hacker-Tank | -3/Research Hacker-Tank | -3/Quarantine Wizard-Tank | -2/Research Hacker-Tank | -2/Testing Hacker-Tank | -1/Access Hacker-Tank | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Matter Collected 5561 | 201 386 84 400 121 . 81 332 302 107 22 229 261 584 122 214 23 . 150 276 226 321 . 65 20 397 219 418 Remotely 645 | . . . . . . . . . . . . . 168 . 92 . . . . . . . . . 213 64 108 Salvage Created 10263 | . 349 66 532 85 . 118 587 561 407 . 340 240 877 97 481 69 . 31 532 333 87 . 406 126 1274 957 1708 Parts 489 | . 28 1 36 15 . 10 27 26 9 . 23 11 45 4 14 7 . 3 24 21 5 . 26 6 47 39 62 Haulers Intercepted 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . 2 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 9 . . 11 . . 13 8 . 7 . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Combat Hostiles Destroyed 214 | . 11 2 13 9 . 7 14 10 5 . 4 8 18 2 12 4 . 2 9 10 1 . 7 1 17 14 34 Melee 18 | . . . . . . . 7 3 5 . 3 . . . . . . . . . . . . . . . . Guns 18 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . 5 5 4 Cannons 127 | . 11 2 13 9 . 7 5 4 . . 1 8 10 2 5 2 . . 9 6 . . 6 1 8 4 14 AOE 45 | . . . . . . . 1 3 . . . . 8 . 7 2 . 2 . 3 . . . . 3 3 13 Classes Destroyed 20 | . 4 . 1 . . 1 2 3 1 . . 1 . . . . . 1 . 1 . . 1 . . 1 3 Worker 12 | . . . . . . . . 1 . . . . 3 . . . . . 1 . . . . . 4 . 3 Builder 13 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 7 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . 2 . . . . . 1 2 . . . . 1 . . . . . . . . . . . 1 1 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 Swarmer 58 | . 6 . 3 9 . 6 3 . 2 . . 3 3 . . 4 . . 2 4 . . 3 . . . 10 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 73 | . 5 2 4 . . . 7 6 2 . . 2 6 1 7 . . . 3 . . . . . 11 4 13 Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Duelist 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . Sentry 21 | . . . 6 . . . 3 2 1 . . . 1 1 1 . . . 3 1 . . . 1 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 13 | . . . . . . 1 1 . . . . 2 4 . . . . . . . . . . . 3 . 2 Programmer 24 | . . . . . . . . 1 . . . . 2 . . . . 1 1 4 . . 4 . 3 6 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Combat Programmer 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 2 5 6 . 6 4 6 3 . 1 3 7 1 8 4 . 1 6 6 1 . 5 1 18 5 14 Combat Bots Only 11 | . 3 2 4 6 . 6 4 4 3 . 1 3 5 1 8 4 . 1 6 6 1 . 4 1 6 4 11 Max Kills in Single Turn 6 | . 1 1 2 2 . 1 1 2 1 . 1 1 5 1 4 2 . 3 1 4 1 . 2 1 6 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . 1 1 . . . . 3 . 4 2 . 1 . 3 . . . . 1 1 3 Melee 1 | . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Data Miner (-7/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Hostile Shots Fired 1482 | . 63 4 61 48 . 29 121 94 138 29 25 48 171 9 40 12 . 4 18 44 31 . 34 5 114 73 267 Missed 354 | . 19 4 15 10 . 9 31 36 48 6 11 9 26 4 4 3 . 1 3 6 5 . 9 . 34 15 46 Damage Taken 23084 | . 403 . 560 296 . 171 1205 957 889 127 610 343 2220 53 684 60 . 54 169 1057 351 . 284 99 1137 1508 9847 Core 2831 | . 86 . 67 45 . . 135 172 107 27 181 27 170 . 28 . . . 8 52 12 . . . 91 . 1623 Absorbed by Shields 3698 | . . . . . . . 125 . 91 132 . 341 541 56 214 65 . 57 178 419 334 . 297 102 746 . . Reduced by Siege Mode 2200 | . . . . . . . . . . . . . 224 . 67 . . . 16 192 100 . . . 129 157 1315 Ignored by Resistances 502 | . . . . . . . 42 . . . 30 . . . . . . . . . . . . . . . 430 Regen/Repaired (Parts) 322 | . . . . . . . . . . . . . . 152 . . . . . . . . . . . . 170 Core Remaining (%) 78 | 100 . 65 . . . 72 75 . . . . 26 80 . . . . 97 . . 84 . 100 . 84 . . Volleys Fired 569 | . 40 5 43 19 . 15 22 23 . . 5 20 52 10 12 5 . 6 23 31 34 56 13 6 37 35 57 Largest 4 | . 2 2 2 2 . 2 2 2 . . 2 3 3 3 3 3 . 3 2 3 3 2 4 4 4 3 4 Hottest 480 | . 78 78 107 123 . 123 123 81 . . 138 186 186 186 186 216 . 216 180 275 275 240 340 340 259 355 480 Shots Fired 1212 | . 80 10 84 32 . 22 34 28 . . 10 49 123 22 33 8 . 18 41 63 79 83 40 15 110 79 149 Gun 218 | . . . . . . . 9 . . . . . . . . . . . . 17 23 . 18 6 56 46 43 Cannon 930 | . 80 10 84 32 . 22 22 21 . . 10 49 122 22 27 7 . 12 41 45 56 83 22 9 37 33 84 Launcher 64 | . . . . . . . 3 7 . . . . 1 . 6 1 . 6 . 1 . . . . 17 . 22 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 518 | . 80 10 67 19 . 15 22 19 . . 5 40 71 12 12 . . . . 17 22 . 9 3 28 27 40 Thermal 630 | . . . 17 13 . 7 9 2 . . 5 9 51 10 15 7 . 12 41 45 57 83 31 12 65 52 87 Explosive 64 | . . . . . . . 3 7 . . . . 1 . 6 1 . 6 . 1 . . . . 17 . 22 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 9 10 7 5 . 4 7 14 . . 4 9 10 6 26 27 . 4 9 19 20 . 5 7 8 12 20 Robot Miss Streak 9 | . 6 1 9 4 . 5 2 3 . . 3 3 7 2 1 2 . 3 2 1 2 . 4 1 4 3 4 Penetration Max 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . 2 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 695 | . 42 7 44 16 . 10 43 29 20 . 31 27 59 12 27 5 . 10 30 35 54 . 15 7 48 40 84 Core Hits 439 | . 16 3 19 9 . 7 22 21 9 . 15 13 38 4 25 5 . 6 16 13 10 . 10 3 63 27 85 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 38 | . 3 1 3 . . . 7 3 2 . 7 2 3 . . . . . . . . . . . 1 2 4 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 18 | . 3 1 3 . . . 3 3 . . . 2 3 . . . . . . . . . . . . . . Sever 12 | . . . . . . . 4 . 2 . 6 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 118 | . . . . . . . 27 16 26 . 49 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . 27 16 26 . 26 . . . . . . . . . . . . . . . . Piercing 23 | . . . . . . . . . . . 23 . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 1 5 . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . 4 4 2 . 7 . . . . . . . . . . . . . . . . Damage Inflicted 39515 | . 999 144 1122 423 . 301 1607 1431 1035 . 1150 850 3381 452 1681 321 . 498 1345 1693 1453 . 924 277 4421 4398 9609 Guns 3963 | . . . . . . . 149 . . . . . . . . . . . . 322 383 . 271 91 1152 862 733 Cannons 19998 | . 984 144 1122 423 . 301 412 368 . . 157 850 2021 452 807 186 . 218 1345 1098 1070 . 653 186 1026 1982 4193 Explosions 12073 | . . . . . . . 203 572 . . . . 1360 . 874 135 . 280 . 273 . . . . 2241 1452 4683 Melee 3355 | . . . . . . . 836 491 1035 . 993 . . . . . . . . . . . . . . . . Ramming 126 | . 15 . . . . . 7 . . . . . . . . . . . . . . . . . 2 102 . Kinetic 7663 | . 984 144 916 223 . 201 412 368 . . 81 607 853 291 315 . . . . 322 383 . 69 27 494 338 635 Thermal 20766 | . . . 206 200 . 100 149 . . . 76 243 2355 161 492 186 . 218 1345 1098 1070 . 855 250 1684 3958 6120 Explosive 7605 | . . . . . . . 203 572 . . . . 173 . 874 135 . 280 . 273 . . . . 2241 . 2854 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3114 | . . . . . . . 836 491 1035 . 752 . . . . . . . . . . . . . . . . Piercing 241 | . . . . . . . . . . . 241 . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 2 2 2 2 2 6 . . . . . . 3 9 . 2 . 4 13 13 Average Corruption 5 | . . . . . . . . 1 2 2 2 2 5 . . . . . . 2 8 . 1 . 3 8 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Effects 148 | . . . . . . . . 7 10 9 9 11 5 . . . . . . 5 18 . 3 . 2 18 51 Message Errors 32 | . . . . . . . . 1 3 1 2 3 . . . . . . . 1 6 . 2 . . 8 5 Matter Fused 37 | . . . . . . . . 2 3 3 3 1 4 . . . . . . 1 3 . 1 . 1 3 12 Heat Flow Errors 23 | . . . . . . . . . . 3 1 3 . . . . . . . . 5 . . . . . 11 Energy Discharges 10 | . . . . . . . . . 1 . 1 1 . . . . . . . . 1 . . . . 2 4 Parts Rejected 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Data Loss (minor) 17 | . . . . . . . . 2 1 1 2 2 . . . . . . . . 1 . . . 1 . 7 Data Loss (major) 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 4 Misfires 7 | . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . . 3 Alerts 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2305 | . 22 . 1 24 . 11 63 39 169 . 45 5 176 . 56 11 . 66 77 143 7 . 123 . 119 760 388 Projectiles 1278 | . 22 . 1 24 . 11 . 21 . . . 5 53 . 38 11 . 28 77 143 7 . 123 . 79 403 232 Explosions 723 | . . . . . . . . . . . . . 123 . 18 . . 38 . . . . . . 40 348 156 Melee 304 | . . . . . . . 63 18 169 . 45 . . . . . . . . . . . . . . 9 . Knockbacks 52 | . 9 3 7 1 . . 3 4 . . 1 8 11 1 3 . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 49 | . 8 3 7 1 . . 3 4 . . 1 7 11 1 3 . . . . . . . . . . . . Secondary 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 607 | . . . . . . . . 91 . . . . 77 . 59 . . 27 . . 18 . . . 63 25 247 Shots 17 | . . . . . . . . 4 . . . . 2 . 2 . . 1 . . 1 . . . 1 1 5 Rammed 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Targets Rammed 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 398 | . 264 90 315 378 . 375 398 157 . 256 338 274 349 34 31 30 . 2 . 156 195 192 54 167 . . 104 Average Temperature 110 | . 73 46 75 202 . 180 176 56 . 106 168 103 129 15 9 20 . 2 . 74 122 79 27 94 . . 56 Received Heat Transfer 2389 | . 105 . 201 . . . 624 330 114 6 . 44 180 8 153 . . 4 30 . . . . 8 87 45 450 Effects 8 | . . . . 2 . . 3 . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 32 | . . . . . . . . . . . . . 2 . 2 . . . 1 3 1 . 1 1 7 5 9 Total Turns 653 | . . . . . . . . . . . . . 107 . 36 . . . 29 34 74 . 10 3 69 116 175 Longest Duration 74 | . . . . . . . . . . . . . 55 . 22 . . . 29 19 74 . 10 3 22 62 36 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 Parts Melted 16 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 7 5 Heat Transferred 13001 | . . . 370 296 . 148 259 . . . . . 700 . 37 148 . 37 481 629 1147 . 629 222 1480 2691 3727 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Peak Influence 1817 | . 253 50 281 337 . 181 243 159 . . . . 557 347 . . . . 251 188 . 107 216 54 732 953 1817 Initial 609 | . . . 19 71 . . . 42 . . . . 37 272 . . . . . 24 . . 2 8 24 439 609 Average 268 | . 71 44 155 230 . 29 104 66 . . . . 325 241 . . . . 96 120 . 59 95 24 308 676 1128 Maximum Alert Level 5 | . 1 . 1 1 . . 1 . . . . . 2 1 . . . . 1 . . . 1 . 3 3 5 Low Security (%) 62 | 100 87 100 68 29 . 100 84 100 . . . . 33 34 . . . . 78 100 . 100 75 100 49 . . Level 1 16 | . 12 . 31 70 . . 15 . . . . . 25 65 . . . . 21 . . . 24 . 10 . . Level 2 9 | . . . . . . . . . . . . . 40 . . . . . . . . . . . 33 57 4 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 42 49 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . 1 . . . 1 2 . . . . 7 2 . . . . . 1 . . . . 4 5 5 Investigation 4 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 2 2 Reinforcement 9 | . . . 1 . . . 1 . . . . . 1 2 . . . . . . . . . . 3 . 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Distress Signals 15 | . 1 . 5 . . . 3 . . . . . 1 . . . . . . 1 . . 1 . . 1 2 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 6 39 Distress Signals 46 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 38 Times Spotted 312 | . 19 2 37 11 . 7 22 15 7 2 4 8 25 4 11 5 . 4 10 14 1 . 11 1 28 19 45 Peak Tracking Total 10 | . 4 2 7 4 . 3 5 4 4 1 2 3 6 2 7 5 . 2 3 5 1 1 4 2 9 4 10 Tactical Retreats 11 | . . . 2 3 . . 1 1 3 1 . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Traps Triggered 6 | . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Disabled 49 | . 1 . 1 1 . . . . . . . . 21 . 2 . . . 1 6 5 2 3 . 2 2 2 Max in Single Turn 8 | . 1 . 1 1 . . . . . . . . 8 . 1 . . . 1 1 2 1 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Machines Accessed 78 | . 8 . 7 2 1 . 1 6 . 1 3 . 8 4 . . 6 . 2 2 2 2 8 3 5 4 3 Terminals 50 | . 7 . 7 1 . . 1 4 . . . . 4 3 . . . . 1 2 . 2 7 2 4 3 2 Fabricators 5 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 . Total Hacks 205 | . 20 . 22 3 1 . 4 11 . 1 25 . 17 7 . . 15 . 4 3 20 3 21 12 8 4 4 Successful 151 | . 11 . 13 3 1 . 2 3 . 1 25 . 9 5 . . 15 . 2 2 20 3 16 10 4 4 2 Failed 54 | . 9 . 9 . . . 2 8 . . . . 8 2 . . . . 2 1 . . 5 2 4 . 2 Catastrophic 13 | . 1 . 1 . . . . 2 . . . . 3 2 . . . . . . . . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 4 . 8 2 . . 1 2 . . . . 7 4 . . . . 3 1 . 1 4 4 2 . 2 Terminals 113 | . 17 . 22 2 . . 4 7 . . . . 6 5 . . . . 3 3 . 3 19 11 6 3 2 Fabricators 12 | . . . . . . . . 4 . . . . 7 . . . . . 1 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Garrison Access 6 | . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . 1 . Terminal Hacks 119 | . 7 . 8 2 1 . 1 1 . 1 25 . 1 2 . . 15 . 1 2 20 3 14 9 3 3 . Record 40 | . . . . . 1 . . . . . 6 . . . . . 7 . . . 20 . 3 3 . . . Part Schematic 18 | . . . . . . . . . . . 11 . 1 . . . 4 . . 1 . . . . 1 . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . 3 . . . . . 4 . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . 1 3 . Level Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Locate Traps 10 | . 3 . 3 . . . . . . . . . . 1 . . . . 1 . . . 2 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 5 . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Unauthorized Hacks 14 | . 2 . 5 1 . . 1 1 . . . . 2 1 . . . . 1 . . . . . . . . Terminals 12 | . 2 . 5 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 1 . . 1 1 . . . . 1 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 7 1 . . 1 5 . . . . 7 3 . . . . 2 1 . 1 4 2 3 1 3 Full Trace Events 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . 11 . 1 . . . 4 . . 1 . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Time 109 | . . . . . . . . . . . . . . 89 . . . . . . . . . . . . 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 1 . . . 1 2 . . . . 1 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Total Allies 8 | . . 3 . . . . . . . . . . . . 1 . . . 1 2 . . . . 1 . . Largest Group 3 | . . 3 3 . . . . . . . . . . . 1 1 1 1 2 3 . . . . 1 . . Highest-Rated Group 195 | . . 40 40 . . . . . . . . . . . 49 49 49 49 114 195 . . . . 144 . . Highest-Rated Ally 144 | . . 16 16 . . . . . . . . . . . 49 49 49 49 65 65 . . . . 144 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . 28 . . . . . . . . . . . . 1 . 5 9 . . . . . 12 . . Total Damage 1596 | . . . 280 . . . . . . . . . . . . 23 . 132 259 . . . . . 902 . . Kills 12 | . . . 6 . . . . . . . . . . . . 1 . 2 1 . . . . . 2 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Robot Analysis Total 134 | . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 . 1 . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Turns Passed 17751 | 20 1261 191 1312 501 660 462 808 1240 540 484 714 780 1367 609 615 191 275 447 421 644 632 432 440 291 542 743 1129 Spaces Moved 8300 | 11 398 56 480 185 275 177 277 757 330 320 303 371 551 328 345 111 167 263 198 315 307 171 250 172 232 344 606 Core 120 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 120 Treads 5584 | 11 398 56 480 185 275 177 211 . . . . . 102 328 345 111 167 263 198 315 307 171 250 172 232 344 486 Legs 1018 | . . . . . . . . . . . 198 371 449 . . . . . . . . . . . . . . Wheels 1578 | . . . . . . . 66 757 330 320 105 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 320 240 240 240 240 210 108 123 150 150 190 160 160 160 160 160 160 160 155 155 155 155 155 155 150 50 Average Speed 178 | 160 278 320 240 240 240 240 232 145 140 150 176 190 193 160 160 160 160 160 160 155 155 155 155 155 155 151 130 Slowest Speed 320 | 160 320 320 240 240 240 240 240 225 150 150 190 190 320 160 160 160 160 160 160 237 155 155 155 155 155 155 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploration Rate (%) 38 | 2 77 23 51 40 66 52 27 22 59 42 80 68 18 9 64 23 61 44 9 24 99 7 37 6 37 12 22 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 30 | . . . . . 1 . . . . . 26 . . . . . 3 . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . 1 1 1 . . . 1 . . 1 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . 1 1 . . . . 1 . Scrap Searched 17 | . . . . 1 . 2 . . 1 3 . 3 . . 3 1 . 3 . . . . . . . . . Spaces Dug 81 | . . . 1 . . . . 3 . . . . 7 4 . . . . 1 8 7 25 1 3 8 7 6 Terrain Destroyed 1144 | . 6 . 2 6 . 16 28 31 . . 2 17 93 7 92 13 . 77 5 21 40 26 9 5 184 102 362 Melee 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 256 | . 6 . 2 6 . 16 6 6 . . 2 17 31 7 7 2 . 7 5 13 14 26 9 5 26 16 27 AOE 884 | . . . . . . . 22 22 . . . . 62 . 85 11 . 70 . 8 25 . . . 158 86 335 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Acc Com Total 10010 | 14 470 60 560 211 276 193 365 853 366 324 412 404 751 393 380 117 174 276 259 419 398 255 277 186 332 483 802 Wait 524 | . 4 . 1 . . . 6 21 6 . 22 1 106 43 7 . . . 17 18 16 28 5 6 50 79 88 Move 8273 | 10 397 55 479 184 274 176 276 756 329 319 302 370 550 327 344 110 166 262 197 314 306 170 249 171 231 343 606 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | . 17 . 15 2 1 . 13 16 1 5 13 6 13 5 3 1 3 3 7 13 10 . 4 2 2 4 4 Fast Attach 70 | . 3 . 2 2 . 1 2 4 3 . 9 . 2 1 . . 3 . 1 8 10 . 2 . 2 6 9 Attach 82 | . . . 4 1 . . 8 7 7 . 2 1 6 2 4 1 . . 2 5 4 1 . 1 1 6 19 Detach 16 | . 1 . . . . . . 1 . . 2 . 1 . 2 . . . 1 1 1 . . . . 2 4 Swap 52 | 2 2 . 4 . . . 6 3 . . 7 1 7 2 2 . . 1 1 3 1 . . . 3 1 6 Drop 149 | 2 5 . 11 3 1 1 9 10 . . 16 5 14 3 3 . 2 3 6 21 16 . 4 . 1 4 9 Fire 569 | . 40 5 43 19 . 15 22 23 . . 5 20 52 10 12 5 . 6 23 31 34 56 13 6 37 35 57 Melee 88 | . . . . . . . 22 12 20 . 34 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . . 3 . . 1 4 5 . . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 3) 21 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 9) 619 | -10/Materials | Discovered new exit (range 11) 1034 | -10/Materials | Discovered new exit (range 9) 1239 | -10/Materials | Discovered new exit (range 7) 1282 | -10/Materials | Entered Mines 1384 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1448 | -10/Mines | Discovered new exit (range 8) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Accompanied by 3 allies 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1720 | -9/Materials | Discovered new exit (range 17) 2526 | -9/Materials | Discovered new exit (range 16) 2723 | -9/Materials | Build established: Scavenger-Mutant 2785 | -9/Materials | Entered Mines 2952 | -9/Mines | Discovered new exit (range 8) 3042 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3166 | -9/Mines | Discovered new exit (range 5) 3276 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3276 | -9/Mines | Discovered new exit (range 5) 3286 | -9/Mines | Entered Exiles 3342 | -9/Exiles | Met 8R-AWN 3349 | -9/Exiles | Build established: Mutant 3385 | -9/Exiles | Met EX-HEX 3488 | -9/Exiles | Met EX-DEC 3500 | -9/Exiles | Learned location of Zion (-6) 3595 | -9/Exiles | Visited The Gauntlet 3926 | -9/Exiles | Discovered new exit (range 10) 3946 | -9/Exiles | Entered Mines 4389 | -8/Mines | Discovered new exit (range 9) 4408 | -8/Mines | Entered Materials 4408 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5024 | -8/Materials | Lost 3 parts (2n1u) 5184 | -8/Materials | Discovered new exit (range 8) 5213 | -8/Materials | Build established: Gladiator 5216 | -8/Materials | Entered Factory 5216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5578 | -7/Factory | Lost 5 parts (2n2u1w) 5936 | -7/Factory | Discovered new exit (range 15) 6143 | -7/Factory | Identified exit to Storage 6143 | -7/Factory | Identified exit to Lower Caves 6456 | -7/Factory | Entered Lower Caves 6458 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6540 | -7/Lower Caves | Spotted B-75 Beast 6682 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 6921 | -7/Lower Caves | Learned Factory terminal intel 6985 | -7/Lower Caves | Discovered new exit (range 9) 6996 | -7/Lower Caves | Entered another Lower Caves area 7128 | -7/Lower Caves | Spotted B-75 Beast 7161 | -7/Lower Caves | Encountered a Warlord checkpoint 7178 | -7/Lower Caves | Learned Factory trap positions 7459 | -7/Lower Caves | Discovered new exit (range 14) 7480 | -7/Lower Caves | Entered Data Miner 7481 | -7/Data Miner | Discovered new exit (range 6) 7509 | -7/Data Miner | Met Data Miner 7536 | -7/Data Miner | Learned location of Section 7 (-2) 7536 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7560 | -7/Data Miner | Received God Mode back door access code from Data Miner 7603 | -7/Data Miner | Destroyed Data Miner 7606 | -7/Data Miner | Interfaced with the Data Conduit 7695 | -7/Data Miner | Core integrity fell below 50% 7815 | -7/Data Miner | Found Exp. Thermal Shield 7956 | -7/Data Miner | Found Prototype Hackware 7960 | -7/Data Miner | Found Prototype Hackware 8194 | -7/Data Miner | Entered Proximity Caves 8254 | -6/Proximity Caves | Build established: Scavenger-Tank 8768 | -6/Proximity Caves | Learned 12 Factory zone layouts 8922 | -6/Proximity Caves | Discovered new exit (range 8) 8974 | -6/Proximity Caves | Entered Factory 8974 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8975 | -6/Factory | Identified exit to Lower Caves 8975 | -6/Factory | Identified exit to Factory 8976 | -6/Factory | Loaded intel: 108 trap records 8977 | -6/Factory | Loaded intel: 323 machine locations 8978 | -6/Factory | Loaded intel: 26 terminal locations 9040 | -6/Factory | Identified System Mapper 9742 | -6/Factory | Identified Deep Network Scanner 9977 | -6/Factory | Fabricated Hvy. Treads (x2) 10035 | -6/Factory | Build established: Hacker-Tank 10041 | -6/Factory | Fabricated Hvy. Treads (x2) 10173 | -6/Factory | Intercept squad dispatched 10193 | -6/Factory | Spotted Tracker 10196 | -6/Factory | Spotted Combat Programmer 10228 | -6/Factory | Destroyed Combat Programmer 10248 | -6/Factory | Destroyed Tracker 10257 | -6/Factory | Discovered exit to Factory (range 10) 10268 | -6/Factory | Lost 3 parts (1p2u) 10341 | -6/Factory | Entered another Factory area 10341 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10342 | -5/Factory | Loaded intel: 267 machine locations 10363 | -5/Factory | Identified exit to Upper Caves 10363 | -5/Factory | Identified exit to Extension 10520 | -5/Factory | Repaired Neutron Cannon 10950 | -5/Factory | Entered Upper Caves 11418 | -5/Upper Caves | Identified exit to Upper Caves 11457 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11501 | -5/Upper Caves | Destroyed 8 combat bots 11506 | -5/Upper Caves | Lost 4 parts (1n1u2w) 11565 | -5/Upper Caves | Entered another Upper Caves area 11565 | -5/Upper Caves | Accompanied by 1 ally 11712 | -5/Upper Caves | Discovered new exit (range 15) 11756 | -5/Upper Caves | Entered Zhirov 11756 | -5/Zhirov | Accompanied by 1 ally 11756 | -5/Zhirov | Discovered new exit (range 3) 11785 | -5/Zhirov | Met Zhirov 11825 | -5/Zhirov | Found Alien Artifact 11855 | -5/Zhirov | Found Alien Artifact 11855 | -5/Zhirov | Identified Integrated Dissipator 11855 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11984 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12031 | -5/Zhirov | Entered Proximity Caves 12031 | -4/Proximity Caves | Accompanied by 1 ally 12469 | -4/Proximity Caves | Discovered new exit (range 7) 12478 | -4/Proximity Caves | Entered Factory 12478 | -4/Factory | Accompanied by 1 ally 12478 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12479 | -4/Factory | Identified exit to Armory 12480 | -4/Factory | Loaded intel: 255 machine locations 12581 | -4/Factory | Discovered new exit (range 9) 12899 | -4/Factory | Entered Armory 12899 | -4/Armory | Accompanied by 1 ally 12900 | -4/Armory | Loaded intel: 84 machine locations 13396 | -4/Armory | Build established: Hacker-Gunner 13435 | -4/Armory | Identified Transdimensional Reconstructor 13435 | -4/Armory | Warped through subspace to slip node 13435 | -4/Armory | Discovered new exit (range 1) 13543 | -4/Armory | Entered Lab 13543 | -4/Lab | Discovered new exit (range 9) 13561 | -4/Lab | Hidden lab's door opened automatically 13561 | -4/Lab | Sensor layout match revealed 13562 | -4/Lab | Gained access to the hidden lab's interior 13565 | -4/Lab | Decrypted terminal 13568 | -4/Lab | Detected by scanners 13574 | -4/Lab | Confronted by A5 13643 | -4/Lab | Destroyed A5 13657 | -4/Lab | Found Exp. Hacking Suite 13665 | -4/Lab | Found Exp. System Shield 13681 | -4/Lab | Decrypted terminal 13723 | -4/Lab | Found Prototype Protection 13723 | -4/Lab | Identified Exp. Powered Armor 13751 | -4/Lab | Decrypted terminal 13751 | -4/Lab | Acquired modification code for an L2 power cell 13837 | -4/Lab | Found Prototype Energy Cannon 13837 | -4/Lab | Identified Potential Cannon 13957 | -4/Lab | Build established: Hacker-Mutant 14007 | -4/Lab | Found Prototype Energy Gun 14007 | -4/Lab | Identified Hyp. EM Gauss Rifle 14019 | -4/Lab | Found Deep Network Scanner 14064 | -4/Lab | Found Alien Artifact 14064 | -4/Lab | Identified Core Expander 14064 | -4/Lab | Installed Core Expander, added new Weapon slot 14077 | -4/Lab | Found Alien Artifact 14077 | -4/Lab | Identified Integrated Mediator 14077 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 14100 | -4/Lab | Found Transdimensional Reconstructor 14111 | -4/Lab | Found Alien Artifact 14175 | -4/Lab | Entered Research 14175 | -3/Research | Evolved 2 slots: Utility x2 14176 | -3/Research | Identified exit to Quarantine 14177 | -3/Research | Loaded intel: 101 machine locations 14192 | -3/Research | Identified exit to Research 14348 | -3/Research | Build established: Hacker-Tank 14501 | -3/Research | Discovered exit to Quarantine (range 5) 14607 | -3/Research | Entered Quarantine 14608 | -3/Quarantine | Loaded intel: 75 machine locations 14644 | -3/Quarantine | Found Alien Artifact 14644 | -3/Quarantine | Identified Terrabomb 14644 | -3/Quarantine | Used Terrabomb 14686 | -3/Quarantine | Found Alien Artifact 14792 | -3/Quarantine | Found Alien Artifact 14798 | -3/Quarantine | Found Transdimensional Reconstructor 14917 | -3/Quarantine | Identified Core Reset Matrix 14917 | -3/Quarantine | Identified Dimensional Node Initializer 15047 | -3/Quarantine | Entered Research 15047 | -2/Research | Evolved 2 slots: Utility x2 15048 | -2/Research | Loaded intel: 114 machine locations 15179 | -2/Research | Identified exit to Testing 15179 | -2/Research | Identified exit to Access 15338 | -2/Research | Entered Testing 15339 | -2/Testing | Loaded intel: 84 machine locations 15362 | -2/Testing | Found Prototype Device 15362 | -2/Testing | Identified 2N-1CE's Frost Array 15419 | -2/Testing | Identified Subatomic Replicator 15478 | -2/Testing | Spotted PY-0YO9TXO0XT 15486 | -2/Testing | Rewired PY-0YO9TXO0XT 15581 | -2/Testing | Warped through subspace 15880 | -2/Testing | Entered Access 15880 | -1/Access | Evolved 2 slots: Utility x2 15881 | -1/Access | Loaded intel: 104 machine locations 16284 | -1/Access | System corruption reached 10% 16462 | -1/Access | Intercept squad dispatched 16489 | -1/Access | Spotted Tracker 16489 | -1/Access | Spotted Tracker 16490 | -1/Access | Destroyed Tracker 16490 | -1/Access | Destroyed Tracker 16494 | -1/Access | Used Subatomic Replicator to replicate Potential Cannon 16548 | -1/Access | Spotted Combat Programmer 16552 | -1/Access | Destroyed Combat Programmer 16575 | -1/Access | Spotted Combat Programmer 16589 | -1/Access | Destroyed Combat Programmer 16614 | -1/Access | Discovered new exit (range 7) 16623 | -1/Access | Entered Command 16624 | -1/Command | Loaded intel: 65 machine locations 17004 | -1/Command | Repaired Railgun 17264 | -1/Command | Destroyed 10 combat bots 17420 | -1/Command | First assault squad dispatched 17499 | -1/Command | Destroyed 11 combat bots 17602 | -1/Command | Spotted M Guard 17602 | -1/Command | Spotted M Guard 17602 | -1/Command | Spotted Combat Programmer 17605 | -1/Command | Spotted Combat Programmer 17637 | -1/Command | Destroyed Combat Programmer 17644 | -1/Command | Destroyed Combat Programmer 17651 | -1/Command | Destroyed M Guard 17687 | -1/Command | Released all parts (7) 17698 | -1/Command | Core integrity fell below 50% 17719 | -1/Command | Lost 25 parts (6p6n8u5w) 17746 | -1/Command | Core integrity fell below 20% 17752 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 17687_ Released 2N-1CE's Frost Array. 17687_ Released Adv. Corruption Screen. 17687_ Released Biometal Heavy Treads. 17688_ Acquired Biometal Heavy Treads. 17688_ Biometal Heavy Treads destroyed. 17689_ The unstable cave ceiling collapses. 17702_ HYSPFMY46YDFF7OH7WY8CY 17703_ The unstable cave ceiling collapses. 17726_ System corrupted: Heat flow error (+161). 17742_ Penetrated by Slug. 17742_ Slug penetrates Terminal. 17745_ Penetrated by Slug. 17745_ Slug penetrates Terminal. 17745_ Slug penetrates Wall. 17745_ Penetrated by Slug. 17749_ Slug penetrates Terminal. 17749_ Penetrated by Slug. 17750_ Acquired 12 matter. 17752_ Penetrated by Slug. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | # #### ###?????# ##### ##### ### | | ## # # ###??###???????# #???# #???# #?? | | ###########??????????#######+#######/##### #?? | | #????????????????????# ## #?? | | #????????????????????# ## #?? | | #????????????????????# """" ## ### | | #????????????????????# """" ## | | #????????????????????# """" ""Y"" + | | ?????????????????????# """" """"" #### | | ?????????????????????# #??##+### | | ?????????????????????# #?? ? | | ??????????????????????##;;;;;;############?# | | ???????????????????????# ; ; #??????# | | ??????????????????????## #####??# | | ???????????????????#### k + ???# | | ???????????????????# # #####??# | | ???????????????????# # #??????####### | | ???????????????????# # "#????????????? | | ???????????????????# ; % k ""#????????????? | | ???????????????????# ; ""#????????????? | | ???????????????????# ""#????????????? | | ???????????????????# % ""#????????????? | | ???????????????????# ;;; # T"#????????????? | | ???????????????????# # ; ""#????????????? | | ???????????????????# # ; ; ""#????????????? | | ???????????????????# # ;@ ; ""#?????""""""?? | | ???????????????????# # ""#?????"????"?? | | ???????????????????# ; "#?????"??"?"?? | | ????????????######## ; #?????"?""?"?? | | ????????????# # ; ] #?????"????"?? | | ??????????#### " ; ;;;####?????""""""?? | | ??????????# # # ; #????????????? | | ??????????# k## ! #????????????? | | ??????????# # R # ; "#????????????? | | ?????####### # # R## h ""#????????????? | | ???? #h ""#????????????? | | ???? = ###### ""#????????????? | | ???? [! ##?# ""#????????????? | | ???? !%= ## #?# T"#????????????? | | ??????#####= # ## ##?# ""#????????????? | | ??????????## # # #?# ""#????????????? | | ???????????## % # #?# ""#????????????? | | ????????????# #?# ""#????????????? | | ????????????## ## ## #?# "#????????????? | | ?????????????## #?# #????????????? | | ??????????????### #?# #????????????? | | ???????????????# # [ ##?# #????????????? | | ???????????????### #??#########????????????? | | ?????????????????## ##???????##########??????? | | ?????????????????# " ####?????? #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 236 Coolant Potential 80 Energy Generation 83 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Corruption Block 20 Armor Coverage 2000 Resistance: KI 25 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Core Shielding 40 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 6 Particle Charging 25 Offensive Hacking 66 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hvy. Treads | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Heavy Siege Treads | -4/Armory | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hvy. Treads | x2 | -6/Factory | Authchip Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Integrated Mediator Terrabomb Subatomic Replicator Achievements -------------- 40k Club Decrypted! Hard Hitter Max Potential Challenges ------------ None Game ------ Seed DefenseAluminumBoomstick Manual? 0 Play Time 05:22:11 Cumulative 91.6 hours Start 2024.07.30 @ 17:11:39 End 2024.08.02 @ 11:09:28 Sessions 22 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3e86586-5a83-4b36-aaf7-0eacfad065c4