Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 13:48:07 Player: Exp. Geonium Core Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (183) 915 Value Destroyed (6659) 6659 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (2528) 2528 TOTAL SCORE: 17522 Bonus ------- High Alert Combat Kills 1098 Follower Combat Kills 464 Entered Garrisons 400 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/1000 Matter 294/300 Energy 45/325 System Corruption 6% Temperature Cool (0) Movement Treading (55) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Neutrino-Deuterium Core > --- PROPULSION (6) --- Treaded VTOL-Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Improved Powered Armor Improved Shield Generator > --- WEAPON (4) ------- Thermic Dispersion Construct/C Kinetic Gauss Construct/C KE Assault Construct/C > --- INVENTORY (20) --- Light Nuclear Core Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Huge Storage Unit Improved Signal Interpreter Transport Network Coupler Encrypted Comm Array Advanced Weapon Cycler Advanced Weapon Cycler Makeshift Hacking Suite System Shield Improved System Shield Authchip [Armor] Transdimensional Reconstructor Heavy Disruptor Cannon YOLO Cannon Hammer Peak State ------------ > --- POWER ------------ Neutrino-Deuterium Core > --- PROPULSION ------- Treaded VTOL-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Advanced Weapon Cycler Hacking Suite > --- WEAPON ----------- Thermal Linear Construct/C Thermic Dispersion Construct/C Kinetic Gauss Construct/C KE Assault Construct/C > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit Huge Storage Unit Transport Network Coupler Advanced Weapon Cycler Improved Powered Armor System Shield Authchip [Armor] Heavy Disruptor Cannon YOLO Cannon Flak Gun Hammer [Rating: 95] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Particle Gun Energy Cannon Constructs Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . 4 . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . . . . . . Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . Parts Attached 114 | . 4 1 17 . 4 . 8 20 24 4 . 17 3 3 1 4 2 2 . Power 8 | . . . 2 . . . 1 1 2 . . 2 . . . . . . . Engine 2 | . . . 1 . . . 1 . . . . . . . . . . . . Core 6 | . . . 1 . . . . 1 2 . . 2 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 27 | . 2 . 6 . 4 . 2 4 7 2 . . . . . . . . . Treads 23 | . 2 . 6 . 4 . 1 4 6 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 1 . 1 2 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 37 | . 1 . 3 . . . 4 9 1 1 . 3 3 3 1 4 2 2 . Device 13 | . . . . . . . . 1 . 1 . . 2 2 . 4 2 1 . Storage 4 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . Processor 1 | . 1 . . . . . . . . . . . . . . . . . . Hackware 9 | . . . . . . . 1 6 . . . 2 . . . . . . . Protection 10 | . . . 2 . . . 2 2 1 . . 1 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | . 1 1 6 . . . 1 6 14 1 . 12 . . . . . . . Energy Gun 5 | . . 1 . . . . . 2 1 . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 20 | . 1 . 4 . . . . . 8 . . 7 . . . . . . . Ballistic Cannon 4 | . . . 2 . . . 1 1 . . . . . . . . . . . Launcher 5 | . . . . . . . . . 4 . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 6 | . . . . . . . . 2 1 . . 3 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . 3 . . 1 . 1 . . . 1 . Parts Lost 39 | . . . 3 1 . 1 1 3 6 2 . 14 1 4 2 1 . . . Power 7 | . . . 2 . . 1 . 1 . . . 2 1 . . . . . . Propulsion 9 | . . . . . . . . 1 5 1 . 2 . . . . . . . Utility 6 | . . . . 1 . . . . 1 . . 2 . 2 . . . . . Weapon 17 | . . . 1 . . . 1 1 . 1 . 8 . 2 2 1 . . . Highest Loss Streak 8 | . . . 1 1 . 1 1 3 2 2 . 8 1 3 2 1 . . . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 74 | . 96 100 90 88 88 84 90 85 89 60 47 59 63 62 58 56 57 57 58 Engine 2 | . 14 14 2 11 11 7 3 3 . . . . . . . 1 . . . Core 3 | . . . 1 . . . . 3 7 6 5 4 3 4 4 3 4 5 5 Treads 14 | . . 28 32 33 33 33 32 25 29 4 . . . 1 . 4 4 5 5 Leg 2 | . 27 . . . . . . . . . 4 4 2 3 4 . 1 . . Wheel 1 | . . . . . . . 1 3 1 9 . . . . . . . . . Device 5 | . . . . . . . . . . 7 5 5 11 15 17 17 22 22 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 5 5 5 5 5 5 5 5 5 Processor 3 | . 11 14 11 11 11 11 9 . . . . . . . . . . . . Hackware 6 | . . . . . . . 8 18 11 7 5 12 7 5 5 5 . . . Protection 2 | . . . 9 . . . 8 1 6 . . 3 2 . . . . . 5 Energy Gun 2 | . . 10 1 . . . . 3 3 . . 2 16 8 2 . . . . Energy Cannon 2 | . . . . . . . . 1 . 3 . . . 6 7 13 11 11 11 Ballistic Gun 7 | . 28 17 18 . . . . . 12 9 11 13 . 1 1 . 3 . . Ballistic Cannon 5 | . . . 2 22 22 22 18 12 1 . 5 1 5 5 3 1 1 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 14 14 14 59 56 56 56 100 115 102 98 98 113 115 105 91 82 85 97 97 Greatest Support 138 | 20 40 40 63 63 66 66 86 85 102 80 73 73 85 106 115 115 138 138 138 Greatest Overweight (x) 10 | . . . . . . . 3 3 10 9 1 3 2 1 . . . . . Average Overweight (x) . | . . . . . . . . 2 3 2 1 1 . . . . . . . Largest Inventory Capacity 25 | . 8 8 20 20 20 20 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 20 | . 8 8 12 20 20 20 21 25 25 25 25 25 24 20 20 20 20 20 20 Most Carried 25 | . 8 8 20 20 20 20 25 25 25 24 21 21 15 15 15 17 19 20 20 Average Carried 16 | . 7 7 11 20 18 19 20 21 23 22 21 12 13 14 14 16 17 19 20 Final Capacity 25 | 8 8 8 20 20 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 6 7 8 20 20 19 20 25 23 24 21 21 17 15 15 14 17 19 20 20 Scrap Engine Consumption 195 | . . . . . . . . . . 50 4 39 25 27 15 18 12 5 . Constructs Created 16 | . . . . . . . . . . 5 . 4 2 2 1 2 . . . Constructs Modified 62 | . . . . . . . . . . 11 1 5 13 10 9 6 5 2 . Class Distribution -------------------- 31% | Construct 27% | Mutant 19% | Scavenger-Mutant 9% | Hacker-Construct 5% | Hacker-Skirmisher 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Hacker-Construct | -5/Garrison Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Matter Collected 4230 | 196 233 68 418 18 . 70 231 452 638 214 . 639 186 231 30 312 126 110 58 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8141 | . 417 103 858 22 . 72 296 505 1188 480 . 928 666 953 84 694 436 319 120 Parts 359 | . 18 7 58 4 . 5 15 21 61 22 . 44 15 35 7 19 15 6 7 Haulers Intercepted 7 | . 1 . 2 . . . 2 1 1 . . . . . . . . . . Recyclers Shooed 8 | . . . 3 . . 1 1 2 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . . . 14 6 3 6 Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 154 | . 10 2 20 4 . 4 4 10 27 2 . 25 10 16 3 7 5 . 5 Melee 2 | . . . . . . . 1 . . . . 1 . . . . . . . Guns 71 | . 10 2 16 . . . . 2 12 1 . 14 4 6 . . 4 . . Cannons 47 | . . . 4 4 . 4 3 3 1 1 . 2 1 8 3 7 1 . 5 AOE 25 | . . . . . . . . 4 14 . . 7 . . . . . . . Classes Destroyed 14 | . 4 . 2 . . 1 2 2 . . . 1 1 . . . 1 . . Worker 6 | . . . . . . . 1 . 5 . . . . . . . . . . Builder 6 | . . . . . . . 1 1 4 . . . . . . . . . . Hauler 7 | . 1 . 2 . . . 2 1 1 . . . . . . . . . . Recycler 5 | . . . . . . 1 1 1 2 . . . . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . 1 1 . . . . . . . . . . Swarmer 47 | . 3 . 3 4 . 4 . . 3 . . 14 . 8 3 . . . 5 Grunt 71 | . 7 2 11 . . . 4 7 17 . . 3 7 4 . 6 3 . . Brawler 3 | . . . . . . . . . . . . . 1 . . 1 1 . . Sentry 22 | . . . 6 . . . . . 5 2 . 4 1 3 . . 1 . . Hunter 4 | . . . . . . . . 1 . . . 1 1 1 . . . . . Programmer 6 | . . . . . . . . 2 2 . . 2 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 11 | . 5 2 4 4 . 4 5 6 11 1 . 9 3 9 3 4 3 . 2 Combat Bots Only 9 | . 5 2 4 4 . 4 2 6 7 1 . 9 3 9 3 4 3 . 2 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 2 4 3 1 . 3 1 1 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 2 . . 3 . . . . . . . Melee 1 | . . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Damage Taken 12828 | . 305 109 943 95 . 191 660 946 1429 367 . 3623 650 1173 609 658 723 . 347 Core 1685 | . 26 25 153 . . 25 68 125 181 78 . 681 18 54 61 91 69 . 30 Absorbed by Shields 117 | . . . . . . . . . . . . . . . . . 25 . 92 Regen/Repaired (Parts) 2878 | . 90 . . . . . . . . 126 . 122 147 942 327 383 741 . . Core Remaining (%) 73 | 100 . 79 . . . 55 87 . . 45 . . . . . . . . . Volleys Fired 526 | . 45 8 56 6 . 9 22 24 57 31 . 48 36 53 24 37 24 27 19 Largest 4 | . 2 2 2 2 . 2 2 3 3 3 . 4 2 4 3 3 3 1 3 Hottest 264 | . 40 40 85 83 . 83 88 153 116 111 . 120 131 197 213 264 256 95 256 Shots Fired 991 | . 90 16 110 12 . 18 44 45 107 45 . 127 61 105 35 64 58 27 27 Gun 575 | . 90 16 89 . . . . 12 91 17 . 117 57 54 8 . 24 . . Cannon 375 | . . . 21 12 . 18 44 33 2 7 . 4 4 51 27 64 34 27 27 Launcher 20 | . . . . . . . . . 14 . . 6 . . . . . . . Special 21 | . . . . . . . . . . 21 . . . . . . . . . Kinetic 654 | . 90 16 107 12 . 18 44 31 73 17 . 107 . 9 26 20 34 27 23 Thermal 232 | . . . 3 . . . . 14 20 21 . 5 17 72 8 44 24 . 4 Explosive 20 | . . . . . . . . . 14 . . 6 . . . . . . . Electromagnetic 85 | . . . . . . . . . . 7 . 9 44 24 1 . . . . Robot Hit Streak 30 | . 9 7 17 3 . 4 7 5 20 9 . 17 19 11 4 11 14 30 4 Robot Miss Streak 7 | . 3 3 2 2 . 2 3 3 2 2 . 5 2 3 4 7 5 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 . . . . . 1 . . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . . 1 . . . . . . . Shots Hit Robots 721 | . 56 12 81 6 . 9 25 25 86 33 . 112 52 88 17 42 41 27 9 Core Hits 410 | . 20 6 36 4 . 4 18 18 69 17 . 94 27 50 7 16 14 5 5 Critical Kills 4 | . . . . . . . . . 1 . . 2 . . 1 . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . Critical Strikes 13 | . 1 . 2 . . . . 1 3 . . 2 1 . 2 1 . . . Burn 1 | . . . . . . . . . 1 . . . . . . . . . . Destroy 7 | . 1 . 1 . . . . . 1 . . 2 . . 2 . . . . Blast 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . . . . . Melee Attacks 29 | . . . . . . . . 3 5 . . 21 . . . . . . . Impact 29 | . . . . . . . . 3 5 . . 21 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19472 | . 650 124 1428 219 . 170 682 1471 4010 471 . 2665 1355 2251 446 1358 1201 701 270 Guns 8073 | . 637 124 1122 . . . . 109 1220 169 . 1718 1238 1138 57 . 541 . . Cannons 6760 | . . . 253 201 . 165 635 687 46 132 . 75 99 1113 365 1358 660 701 270 Explosions 3724 | . . . . . . . . 571 2564 . . 589 . . . . . . . Melee 457 | . . . . . . . . 52 180 . . 225 . . . . . . . Ramming 288 | . 13 . 53 18 . 5 47 52 . . . 58 18 . 24 . . . . Kinetic 8728 | . 637 124 1322 201 . 165 635 451 907 169 . 1562 . 81 310 471 746 701 246 Thermal 5391 | . . . 53 . . . . 916 359 170 . 55 521 1839 112 887 455 . 24 Explosive 3153 | . . . . . . . . . 2564 . . 589 . . . . . . . Electromagnetic 1455 | . . . . . . . . . . 132 . 176 816 331 . . . . . Impact 457 | . . . . . . . . 52 180 . . 225 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 4 4 . 5 6 6 6 6 6 6 6 Average Corruption 4 | . . . . . . . . 1 2 4 . 4 5 6 6 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 149 | . . . . . . . . 2 14 23 . 24 18 11 10 24 16 4 3 Message Errors 38 | . . . . . . . . . 2 6 . 7 4 2 2 7 5 1 2 Matter Fused 38 | . . . . . . . . . 7 3 . 5 6 4 3 6 3 1 . Heat Flow Errors 18 | . . . . . . . . 1 . 4 . 2 3 1 2 2 2 . 1 Energy Discharges 14 | . . . . . . . . . 2 4 . 3 1 . . 2 2 . . Parts Rejected 4 | . . . . . . . . . . . . . 1 . . 2 1 . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 17 | . . . . . . . . . 1 5 . 2 2 2 1 1 2 1 . Data Loss (major) 7 | . . . . . . . . 1 1 . . 2 . . . 2 . 1 . Misfires 3 | . . . . . . . . . . 1 . 2 . . . . . . . Alerts 6 | . . . . . . . . . 1 . . 1 . 1 1 2 . . . Weapon Failures 3 | . . . . . . . . . . . . . . 1 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 481 | . . . . 6 . . 17 85 208 1 . 43 . 5 12 43 . 55 6 Projectiles 222 | . . . . 6 . . 17 77 . 1 . . . 5 12 43 . 55 6 Explosions 171 | . . . . . . . . 5 138 . . 28 . . . . . . . Melee 88 | . . . . . . . . 3 70 . . 15 . . . . . . . Knockbacks 36 | . . . 3 4 . 1 8 7 3 . . 3 . . . 5 . . 2 Impact 7 | . . . . . . . . 4 2 . . 1 . . . . . . . Kinetic 26 | . . . 2 4 . 1 7 3 . . . 2 . . . 5 . . 2 Secondary 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . . . . 9 51 . . 187 . . . . . . . Shots 5 | . . . . . . . . . 1 . . 4 . . . . . . . Rammed 26 | . . . 7 1 . . 10 8 . . . . . . . . . . . Targets Rammed 41 | . 3 . 8 1 . 1 11 8 . . . 5 1 . 3 . . . . Kicked 12 | . 3 . . . . . . . . . . 5 1 . 3 . . . . Crushed 3 | . . . 1 . . 1 1 . . . . . . . . . . . . Highest Temperature 348 | . 20 36 81 108 . 50 126 170 246 240 . 323 146 348 191 219 157 . 147 Average Temperature 58 | . 7 14 29 59 . 35 40 57 84 74 . 55 48 94 48 58 20 . 49 Received Heat Transfer 3222 | . 135 81 345 . . . 396 219 492 102 . 360 147 228 63 324 330 . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 1 4 2 . . . . . Combat Hostiles 7 | . . . . . . . . . . . . 1 4 2 . . . . . Parts Fried 15 | . . . . . . . . 3 4 . . 1 6 1 . . . . . Impact Corruptions 7 | . . . . . . . . 1 4 . . 1 . . . . . 1 . Robots Melted 3 | . . . . . . . . . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 2 . . . . . Parts Melted 21 | . . . . . . . . . . 1 . . 1 19 . . . . . Heat Transferred 8811 | . . . 111 . . . . 819 629 555 . 111 1591 4181 148 666 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Peak Influence 983 | . 305 117 378 272 . 52 137 224 873 357 362 983 712 941 629 . . . . Initial 515 | . . 52 45 147 . . 20 44 101 287 350 253 515 485 493 . . . . Average 309 | . 143 111 149 268 . 19 57 84 542 164 354 647 596 698 554 . . . . Maximum Alert Level 3 | . 1 . 1 1 . . . 1 3 1 1 3 3 3 2 . . . . Low Security (%) 49 | . 69 100 68 . . 100 100 94 21 67 . . . . . . . . . Level 1 18 | . 30 . 31 99 . . . 5 11 32 100 23 . . . . . . . Level 2 16 | . . . . . . . . . 20 . . 12 86 57 100 . . . . Level 3 15 | . . . . . . . . . 45 . . 63 13 42 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 4 . 3 . . . 2 6 6 . . . 3 . 2 . . . . Investigation 7 | . 3 . 1 . . . 1 1 . . . . . . 1 . . . . Extermination 3 | . . . . . . . . 1 2 . . . . . . . . . . Reinforcement 13 | . 1 . 2 . . . 1 2 4 . . . 2 . 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . 2 . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . 1 2 . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Distress Signals 11 | . 2 . 1 . . . 2 1 1 . . . 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 16 2 36 3 . 4 15 18 41 2 . 26 20 22 8 7 6 . 11 Peak Tracking Total 11 | . 6 2 5 3 . 4 5 6 8 1 . 10 5 11 4 3 4 . 6 Tactical Retreats 15 | . . . 5 . . . 1 . 2 . . 1 2 1 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 10 | . . . 1 . . . . 4 1 . . 1 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 11 | . 1 . . 2 . . 1 1 3 . . . 1 2 . . . . . Max in Single Turn 1 | . 1 . . 1 . . 1 . 1 . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 47 | . 7 1 2 . 2 . 1 6 3 11 2 1 3 . 3 1 . 4 . Terminals 27 | . 5 1 1 . . . 1 4 3 5 1 1 2 . 3 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . 6 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . Total Hacks 141 | . 18 4 7 . 5 . 8 23 12 30 2 2 6 . 6 1 . 17 . Successful 79 | . 8 1 4 . 5 . 2 15 2 17 2 2 2 . 1 1 . 17 . Failed 61 | . 10 3 2 . . . 6 8 10 13 . . 4 . 5 . . . . Catastrophic 14 | . 2 . . . . . 2 2 2 3 . . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . Manual 84 | . 14 4 5 . 1 . 9 15 11 13 1 2 5 . 4 . . . . Terminals 83 | . 13 4 5 . . . 8 13 12 14 1 2 5 . 6 . . . . Fabricators 10 | . . . . . . . . 10 . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 2 . . . . . . . . 16 . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . Terminal Hacks 42 | . 4 1 2 . 5 . 2 4 . 4 . 1 . . 1 1 . 17 . Record 9 | . . . . . 4 . . . . . . . . . . . . 5 . Part Schematic 7 | . 1 . . . . . . 1 . 1 . . . . . . . 4 . Robot Schematic 2 | . . 1 . . . . . 1 . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . . . 4 . Prototype ID Bank 5 | . . . . . . . . . . 1 . . . . . . . 4 . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 8 . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . Build 4 | . . . . . . . . 4 . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . . . . 6 . . . . . . . . . Report Inventory 5 | . 1 . . . . . . . . 4 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . 2 . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . . . . . . Unauthorized Hacks 16 | . 1 . . . . . . 3 2 7 1 1 1 . . . . . . Terminals 9 | . . . . . . . . 3 2 1 1 1 1 . . . . . . Botnet 7 | . . . . . . . . 2 2 1 1 . 1 . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . Override 1 | . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . 6 . . . . . . . . . Tunnel 7 | . 1 . . . . . . . . 6 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 7 1 1 . . . 1 5 3 6 1 . 2 . 3 . . . . Full Trace Events 5 | . 2 . . . . . 1 . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . 1 . . . . . 1 . . . . . . . . . . . Robots Built 6 | . . . . . . . . 6 . . . . . . . . . . . Authchips 3 | . . . . . . . . 3 . . . . . . . . . . . Time 132 | . . . . . . . . 132 . . . . . . . . . . . Total Robot Build Rating 24 | . . . . . . . . 24 . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 1 . . . . 1 . 1 . . . . . . . 4 . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . Time 28 | . . . . . . . . 28 . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 3 | . . . . . . . . 1 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Total Allies 10 | . . . . . . . . 7 2 . . . . 1 . . . . . Largest Group 6 | . . . . . . . . 6 6 . . . . 1 . . . . . Highest-Rated Group 222 | . . . . . . . . 222 206 . . . . 85 . . . . . Highest-Rated Ally 85 | . . . . . . . . 37 37 . . . . 85 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . 33 39 . . . . 13 . . . . . Total Damage 2406 | . . . . . . . . 978 837 . . . . 591 . . . . . Kills 19 | . . . . . . . . 8 5 . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . . . 4 . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Turns Passed 11680 | . 669 127 1185 172 418 604 633 1142 914 1226 107 1267 653 448 391 936 504 147 137 Spaces Moved 6652 | 1 427 64 529 96 250 360 254 521 300 584 67 441 418 270 298 906 573 157 136 Core . | . . . . . . . . . . . . . . . . . . . . Treads 3593 | . 3 64 529 96 250 360 185 183 202 21 . 5 33 100 12 774 483 157 136 Legs 1899 | 1 424 . . . . . . . . . 59 436 301 170 286 132 90 . . Wheels 1076 | . . . . . . . 69 338 98 563 8 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 84 | . . . . . . . . . . . . . 84 . . . . . . Fastest Speed 55 | 120 120 160 160 160 160 160 145 145 157 130 161 161 68 61 82 89 55 55 55 Average Speed 132 | 120 120 160 160 160 160 160 166 176 215 158 161 189 124 95 82 89 60 55 55 Slowest Speed 560 | 120 160 160 160 160 160 160 242 236 560 240 161 279 186 127 89 89 89 55 55 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 84 17 44 23 61 73 27 16 67 97 2 49 12 35 13 83 68 60 22 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 13 | . 1 1 . . 1 . . . . 6 . . . . . 1 . 3 . Known Exits Taken 5 | . . . 1 . . . . 1 . . 1 . 1 . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 . 1 1 . . . . . 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . . . . . 2 4 . . Spaces Dug 35 | . . . . . . . . 2 14 . . 4 1 . 3 . . . 11 Terrain Destroyed 245 | . . . 8 . . 4 7 13 120 . . 40 1 1 6 20 11 . 14 Melee 3 | . . . . . . . . 1 . . . 2 . . . . . . . Projectile 74 | . . . 8 . . 4 7 1 1 . . . 1 1 6 20 11 . 14 AOE 168 | . . . . . . . . 11 119 . . 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Gar Fac Gar Fac Upp Upp Zhi Pro Total 8647 | . 498 74 762 102 271 370 413 687 472 826 66 736 504 407 426 985 681 191 176 Wait 1102 | . 8 . 113 . . . 106 82 60 193 . 187 41 74 99 35 80 3 21 Move 6633 | . 426 63 528 95 249 359 253 520 299 583 66 440 417 269 297 905 572 156 136 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 88 | . 7 1 22 . 8 1 9 13 11 1 . 5 3 1 . 3 2 1 . Fast Attach 36 | . 1 1 5 . . . 2 2 9 3 . 5 1 1 . 2 2 2 . Attach 39 | . 3 . 3 . . . 4 14 3 . . 10 . 2 . . . . . Detach 5 | . . . 1 . . . . 2 . . . 1 . 1 . . . . . Swap 41 | . . . 9 . 4 . 2 4 12 1 . 2 2 1 1 2 . 1 . Drop 89 | . 5 1 17 . 10 . 4 7 16 14 . 7 3 . 2 1 1 1 . Fire 526 | . 45 8 56 6 . 9 22 24 57 31 . 48 36 53 24 37 24 27 19 Melee 29 | . . . . . . . . 3 5 . . 21 . . . . . . . Ram 3 | . . . . . . . . 3 . . . . . . . . . . . Kick 12 | . 3 . . . . . . . . . . 5 1 . 3 . . . . Crush 26 | . . . 8 1 . 1 11 5 . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 8 . . . 5 . 2 . . . . . Rewire 3 | . . . . . . . . . . . . . . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 7) 101 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Repaired Assault Rifle 610 | -10/Materials | Discovered new exit (range 7) 645 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Entered Mines 704 | -10/Mines | Met a Derelict bent on vengeance 787 | -10/Mines | Discovered new exit (range 7) 788 | -10/Mines | Learned location of Storage (-7) 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 802 | -9/Materials | Identified exit to Mines 802 | -9/Materials | Central database locked down 1366 | -9/Materials | Build established: Scavenger-Mutant 1414 | -9/Materials | Discovered new exit (range 6) 1982 | -9/Materials | Entered Mines 2031 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2093 | -9/Mines | Discovered new exit (range 5) 2154 | -9/Mines | Entered Exiles 2210 | -9/Exiles | Met 8R-AWN 2237 | -9/Exiles | Met EX-HEX 2287 | -9/Exiles | Build established: Mutant 2299 | -9/Exiles | Met EX-DEC 2306 | -9/Exiles | Learned location of Zion (-6) 2333 | -9/Exiles | Met EX-BIN 2356 | -9/Exiles | Aligned with FarCom system 2357 | -9/Exiles | Given EX-Vault access code 2394 | -9/Exiles | Opened EX-Vault 2404 | -9/Exiles | Found YOLO Cannon 2445 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2460 | -9/Exiles | Exiles lab attacked by MAIN.C 2559 | -9/Exiles | Discovered new exit (range 10) 2572 | -9/Exiles | Left Exiles lab with YOLO Cannon 2572 | -9/Exiles | Entered Mines 3152 | -8/Mines | Discovered new exit (range 15) 3176 | -8/Mines | Entered Materials 3176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3565 | -8/Materials | Discovered new exit (range 4) 3809 | -8/Materials | Entered Factory 3809 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4280 | -7/Factory | Identified exit to Storage 4280 | -7/Factory | Identified exit to Lower Caves 4417 | -7/Factory | Fabricated Flak Gun? 4455 | -7/Factory | Build established: Hacker-Mutant 4477 | -7/Factory | Lost 3 parts (1p1n1w) 4525 | -7/Factory | Fabricated P-60 Hacker? 4607 | -7/Factory | Fabricated P-60 Hacker (x2) 4652 | -7/Factory | Fabricated P-60 Hacker? 4769 | -7/Factory | Garrison activated, responded to threat 4951 | -7/Factory | Entered Storage 4951 | -7/Storage | Accompanied by 6 allies 5022 | -7/Storage | Hacker 4f assimilated hostile S-27 Virus 5217 | -7/Storage | Build established: Scavenger-Mutant 5231 | -7/Storage | Hacker 4f assimilated hostile S-27 Virus 5353 | -7/Storage | Destroyed 7 combat bots 5856 | -7/Storage | Used back door to open Recycling access 5856 | -7/Storage | Discovered new exit (range 5) 5865 | -7/Storage | Entered Recycling 5866 | -7/Recycling | Found Scrap Engine 6493 | -7/Recycling | Build established: Mutant 6529 | -7/Recycling | Core integrity fell below 50% 6682 | -7/Recycling | Discovered new exit (range 15) 6842 | -7/Recycling | Build established: Construct 7091 | -7/Recycling | Entered Factory 7091 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7120 | -5/Factory | Identified exit to Garrison 7198 | -5/Factory | Entered Garrison 7252 | -5/Garrison | Triggered checkpoint 7259 | -5/Garrison | Discovered new exit (range 50) 7259 | -5/Garrison | Discovered new exit (range 64) 7259 | -5/Garrison | Discovered new exit (range 80) 7446 | -5/Garrison | Triggered checkpoint 7451 | -5/Garrison | Spotted B-75 Beast 7520 | -5/Garrison | Destroyed 7 combat bots 7573 | -5/Garrison | Core integrity fell below 50% 7596 | -5/Garrison | Lost 8 parts (1n1u6w) 7619 | -5/Garrison | Destroyed 9 combat bots 7649 | -5/Garrison | Lost 3 parts (1p1n1w) 7658 | -5/Garrison | Destroyed B-75 Beast 7792 | -5/Garrison | Triggered checkpoint 7910 | -5/Garrison | Identified exit to Factory 8268 | -5/Garrison | Build established: Hacker-Construct 8465 | -5/Garrison | Entered Factory 8765 | -5/Factory | First assault squad dispatched 8964 | -5/Factory | Found Imp. Powered Armor 9086 | -5/Factory | Discovered new exit (range 16) 9087 | -5/Factory | Build established: Construct 9113 | -5/Factory | Identified exit to Garrison 9118 | -5/Factory | Entered Garrison 9122 | -5/Garrison | Spotted B-75 Beast 9142 | -5/Garrison | Rewired B-75 Beast 9147 | -5/Garrison | Allies destroyed B-75 Beast 9374 | -5/Garrison | Triggered checkpoint 9374 | -5/Garrison | Triggered checkpoint 9374 | -5/Garrison | Triggered checkpoint 9444 | -5/Garrison | Lost 3 parts (1u2w) 9451 | -5/Garrison | Destroyed 9 combat bots 9536 | -5/Garrison | Discovered new exit (range 10) 9566 | -5/Garrison | Entered Factory 9914 | -5/Factory | Identified exit to Upper Caves 9952 | -5/Factory | Core integrity fell below 20% 9957 | -5/Factory | Entered Upper Caves 9963 | -5/Upper Caves | Met a Warlord Commander 9964 | -5/Upper Caves | Learned location of Warlord (-4) 9967 | -5/Upper Caves | Found Encrypted Comm Array 10839 | -5/Upper Caves | Discovered new exit (range 7) 10893 | -5/Upper Caves | Entered another Upper Caves area 10914 | -5/Upper Caves | Discovered new exit (range 5) 10916 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11162 | -5/Upper Caves | Spotted B-75 Beast 11199 | -5/Upper Caves | Learned Factory emergency access door positions 11389 | -5/Upper Caves | Discovered new exit (range 15) 11397 | -5/Upper Caves | Entered Zhirov 11397 | -5/Zhirov | Discovered new exit (range 3) 11407 | -5/Zhirov | Met Zhirov 11418 | -5/Zhirov | Learned location of Command (-1) 11418 | -5/Zhirov | Learned location of Testing (-3) 11418 | -5/Zhirov | Learned location of Quarantine (-2) 11423 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11432 | -5/Zhirov | Found Alien Artifact 11440 | -5/Zhirov | Found Alien Artifact 11440 | -5/Zhirov | Identified Integrated Dissipator 11440 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11544 | -5/Zhirov | Entered Proximity Caves 11579 | -4/Proximity Caves | Spotted B-86 Titan 11681 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11615_ Acquired 25 matter. 11616_ Autogun fries itself beyond repair. 11624_ Destroyed VTOL Module. 11624_ S-27 Virus knocked back. 11625_ VTOL Module fries itself beyond repair. 11626_ Slug penetrates Wall. 11631_ Penetrated by Slug. 11631_ Critical hit (Destroy). 11634_ Acquired 9 matter. 11640_ S-27 Virus knocked back. 11642_ S-27 Virus destroyed. 11649_ System corrupted: Heat flow error (+131). 11655_ S-27 Virus destroyed. 11660_ VTOL Module fries itself beyond repair. 11660_ Slug penetrates Earth. 11669_ Lgt. Nuclear Core fries itself beyond repair. 11670_ Acquired 23 matter. 11670_ Acquired 1 matter. 11674_ VA9J&P 0SE&LVQJI42#&:BGHV60 J,YC< 11679_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ### ## #?# #????????????? | | #?#### #?# #?# #???????????? | | #????# ##?##?# ### #???????????? | | ###### ###??# #### ##???????????? | | # ##?# ### ##????????????? | | ### ## ### ##?# #?????????????? | | ###????###### ##??# ?? #?????????????? | | ????????????# #??## ?? #????????????? | | ????????????# ##?# ?? #????????????? | | ????????????# #?# ?? #????????????? | | ????????????# #?# #?? ? ???????????? | | ????????????# #?# #?#"?### ???????????? | | ????????????## ### ### #?# ????# ???????????? | | ?????????????####?# ## ###"#???? ?????????????? | | ??????????????##?## # ##?????????????????? | | ??????????????# ## #### #?????????????????? | | ???????#??????# ##?## #?????????????????? | | ?????### ??## #??# #?????????????????? | | ?????# ## #??# #?????????????????? | | ???? #??## % #?????????????????? | | ???? ##???## #?????????????????? | | ???? ##?????## #?????????????????? | | ???? s=#######?# #??#??###?????????? | | ???? s%s ;# ###" ## # #?????????? | | ???? s #;%%; #????????????? | | ????? @ %;#????????????????? | | ????? ##????????????????? | | ?????? ######?????????????????? | | ?????? ## ### ##??????????????????????? | | ?????? ### ###?##??# ##???????????????????????? | | ??????????# #????????# ##????????????????????????? | | ??????????##?????????###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 21 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Cycling 25 Evasion (%) 61 Targeting Accuracy 5 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked System Shield | -9/Materials | Scanalyzed Flak Gun | -7/Factory | Hacked Imp. Weapon Cycler | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Flak Gun | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip P-60 Hacker | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityFactoryBrace Manual? 0 Play Time 01:54:06 Cumulative 381.4 hours Start 2023.04.03 @ 20:01:09 End 2023.04.04 @ 13:48:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b9714f-7cfa-46d1-83dc-6240b33a31f7