Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 13:34:01 Player: Sara Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (1109) 1109 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2994 Bonus ------- None Cogmind --------- Core Integrity 454/550 Matter 92/300 Energy 230/280 System Corruption 3% Temperature Danger (404) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler Improved Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Precision Beam Rifle Precision Beam Rifle Enhanced Autogun > --- INVENTORY (10) --- Cooled Ion Engine Light Treads Light Treads Aluminum Leg Improved Heat Sink Hardlight Generator Assault Rifle Light Cannon Great Maul Great Maul Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Aluminum Leg Improved Heat Sink Hardlight Generator Assault Rifle Light Cannon Great Maul Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 36 | 5 7 14 10 Power 5 | 1 2 2 . Engine 5 | 1 2 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 8 | 2 . 5 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device . | . . . . Storage 2 | 1 1 . . Processor 4 | . 1 2 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 16 | 1 3 4 8 Energy Gun 5 | . 1 . 4 Energy Cannon 3 | . 1 1 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 2 | . 1 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Corrupted Parts 3 | . . 3 . System Corruption 9 | . . 9 . Parts Lost 10 | . 1 3 6 Power . | . . . . Propulsion 5 | . . 2 3 Utility 2 | . 1 1 . Weapon 3 | . . . 3 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 94 95 Engine 12 | . 14 10 9 Treads 28 | . 28 31 22 Storage 17 | . 20 11 9 Processor 8 | . 5 12 27 Protection 1 | . . 6 . Energy Gun 4 | . 5 . 6 Energy Cannon 6 | . 7 4 4 Ballistic Gun 5 | . 6 . 9 Ballistic Cannon 7 | . 8 4 6 Impact Weapon 2 | . . 13 . Naked Turns . | . . . . Heaviest Build 27 | 12 26 26 27 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 5 10 10 10 Average Carried 9 | 3 9 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 5 10 10 10 Class Distribution -------------------- 86% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 730 | 216 319 87 108 Remotely . | . . . . Salvage Created 1529 | . 694 481 354 Parts 80 | . 50 15 15 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 18 8 6 Melee 1 | . . 1 . Guns 8 | . 4 . 4 Cannons 20 | . 14 4 2 Classes Destroyed 9 | . 6 3 . Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 4 | . 2 1 1 Recycler 3 | . . 2 1 Operator 2 | . 1 1 . Watcher 2 | . 1 1 . Swarmer 9 | . 6 3 . Grunt 20 | . 12 4 4 Sentry 3 | . . 1 2 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 174 | . 61 42 71 Missed 36 | . 12 8 16 Damage Taken 1774 | . 484 419 871 Core 249 | . 99 54 96 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 60 86 . Volleys Fired 93 | . 60 8 25 Largest 3 | . 2 2 3 Hottest 147 | . 95 95 147 Shots Fired 209 | . 119 16 74 Gun 88 | . 41 . 47 Cannon 121 | . 78 16 27 Launcher . | . . . . Special . | . . . . Kinetic 110 | . 60 8 42 Thermal 99 | . 59 8 32 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 12 5 20 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 161 | . 71 28 62 Core Hits 50 | . 28 5 17 Critical Kills . | . . . . Critical Parts Destroyed 6 | . . 6 . Critical Strikes 12 | . 2 7 3 Burn 4 | . 1 . 3 Blast 1 | . 1 . . Smash 7 | . . 7 . Melee Attacks 29 | . . 28 1 Impact 29 | . . 28 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . 3 . Damage Inflicted 3332 | . 1185 1174 973 Guns 911 | . 285 . 626 Cannons 1392 | . 900 145 347 Explosions . | . . . . Melee 1029 | . . 1029 . Ramming . | . . . . Kinetic 1109 | . 546 71 492 Thermal 1194 | . 639 74 481 Explosive . | . . . . Electromagnetic . | . . . . Impact 1029 | . . 1029 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 14 | . . 14 3 Average Corruption 7 | . . 10 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 5 1 Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 4 | . . 3 1 Overload Shots . | . . . . Overflow Damage 518 | . 16 488 14 Projectiles 30 | . 16 . 14 Explosions . | . . . . Melee 488 | . . 488 . Knockbacks 9 | . 2 4 3 Impact 3 | . . 3 . Kinetic 6 | . 2 1 3 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 426 | . 357 248 426 Average Temperature 94 | . 82 84 127 Received Heat Transfer 804 | . 207 138 459 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 8 | . . 8 . Impact Corruptions 16 | . . 16 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . . 2 5 Heat Transferred 2997 | . 1517 148 1332 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 384 | . 314 384 227 Initial 108 | . . 108 77 Average 152 | . 138 233 160 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 57 | 100 56 42 71 Level 1 42 | . 43 57 28 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 2 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 26 10 11 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 9 | . 9 . . Failed 12 | . 12 . . Catastrophic 2 | . 2 . . Database Lockouts 1 | . 1 . . Manual 17 | . 17 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 2 | . 2 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 3 | . 3 . . Assimilate 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 . . Highest-Rated Group 10 | . 10 . . Highest-Rated Ally 10 | . 10 . . Total Orders 2 | . 2 . . STAY 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2551 | 110 1752 488 201 Spaces Moved 1139 | 63 834 194 48 Core 2 | 2 . . . Treads 1137 | 61 834 194 48 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 156 160 161 160 Slowest Speed 240 | 160 160 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 6 86 23 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . . 2 1 Terrain Destroyed 3 | . . 2 1 Melee 3 | . . 2 1 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1623 | 73 1134 302 114 Wait 294 | . 217 53 24 Move 1136 | 62 833 193 48 Hop . | . . . . Pick Up 26 | 6 11 6 3 Fast Attach 14 | 4 1 5 4 Attach 10 | 1 2 3 4 Detach 1 | . . . 1 Swap 13 | . 4 6 3 Drop 12 | . 6 5 1 Fire 93 | . 60 8 25 Melee 24 | . . 23 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 7) 487 | -10/Materials | Discovered new exit (range 11) 712 | -10/Materials | Central database locked down 957 | -10/Materials | Discovered new exit (range 13) 1160 | -10/Materials | Discovered new exit (range 16) 1863 | -10/Materials | Entered another Materials area 1863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2257 | -9/Materials | System corruption reached 10% 2322 | -9/Materials | Discovered new exit (range 16) 2351 | -9/Materials | Entered another Materials area 2351 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2535 | -8/Materials | Lost 5 parts (2n3w) 2552 | -8/Materials | Self-destructed Last Messages --------------- 02508_ K-01 Serf collects debris. 02509_ Imp. Heat Sink melted. 02509_ Lgt. Nuclear Core melted. 02509_ Aluminum Leg melted. 02509_ G-47 Trooper destroyed. 02509_ Switching to secondary target: G-47 Trooper. 02509_ Lgt. Nuclear Core melted. 02509_ G-47 Trooper destroyed. 02510_ Overheating: System interference. 02510_ Prc. Beam Rifle temporarily disabled. 02511_ K-01 Serf collects debris. 02521_ Acquired 2 matter. 02527_ R-06 Scavenger collects Sml. Storage Unit. 02529_ Acquired 1 matter. 02542_ Lgt. Treads destroyed. 02549_ G-50 Soldier suffers critical hit (Burn). 02550_ Power failure, Cld. Ion Engine shutdown. 02552_ Overheating: Energy bleed (-43). 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