Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.24 @ 01:20:26 Player: Xintrosi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (190) 950 Value Destroyed (10709) 10709 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (6664) 6664 TOTAL SCORE: 23643 Bonus ------- High Alert Combat Kills 2235 Follower Combat Kills 840 Entered Garrisons 800 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -511 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 171/180 System Corruption 4% Temperature Cool (36) Movement Treading (225) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Particle Reactor > --- PROPULSION (3) --- Biometal Medium Treads Advanced Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink Huge Storage Unit Core Shielding Relay Coupler [NC] (59) Relay Coupler [Grunt] (53) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (28) Relay Coupler [Behemoth] (10) > --- WEAPON (3) ------- Quantum Rifle Nova Cannon (fused) Improved Datajack > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Armored Heavy Treads Biometal Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) Improved Sensor Array Experimental Utility Shielding Improved Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Cutter] (27) Relay Coupler [Demolisher] (22) Relay Coupler [Heavy] (11) Gatling Laser Gauss Rifle Gamma Bomb Array Improved Plasma Cutter Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Quantum Rifle Nova Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Armored Heavy Treads Biometal Leg Advanced Heat Sink Improved Cooling System High-capacity Matter Pod Improved Sensor Array Core Shielding Experimental Utility Shielding Improved Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Cutter] Relay Coupler [Demolisher] Relay Coupler [Heavy] Gatling Laser Gamma Bomb Array Improved Plasma Cutter Heavy Flail Axe [Rating: 93] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Modified TNC Hackware Relay Coupler [Grunt] Protection Layered Heavy Armor Plating Weapon Heavy Flail Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . Utility 6 | . . . . . 3 . . 1 . . . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 318 | 7 8 1 3 1 19 38 19 15 50 6 26 25 96 4 Power 25 | 1 2 . . . 3 3 1 1 2 . 2 2 8 . Engine 13 | 1 2 . . . 2 1 . . 2 . . 1 4 . Core 10 | . . . . . 1 2 1 1 . . 1 1 3 . Reactor 2 | . . . . . . . . . . . 1 . 1 . Propulsion 68 | 2 2 . 2 1 4 7 3 2 5 1 3 7 29 . Treads 38 | 2 . . . . 4 7 3 1 5 1 3 3 9 . Leg 20 | . 2 . . . . . . . . . . . 18 . Wheel 8 | . . . 2 1 . . . 1 . . . 4 . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 . Utility 94 | 1 2 . 1 . 6 9 3 7 12 2 13 11 24 3 Device 34 | . 1 . . . 1 4 1 6 2 1 1 4 11 2 Storage 4 | 1 1 . 1 . . . . 1 . . . . . . Processor 7 | . . . . . 3 . . . . . 1 . 3 . Hackware 21 | . . . . . . 2 2 . 1 1 8 2 5 . Protection 28 | . . . . . 2 3 . . 9 . 3 5 5 1 Artifact . | . . . . . . . . . . . . . . . Weapon 131 | 3 2 1 . . 6 19 12 5 31 3 8 5 35 1 Energy Gun 27 | 3 2 . . . 2 8 1 2 5 . . . 4 . Energy Cannon 14 | . . . . . . 2 1 1 1 . 3 2 4 . Ballistic Gun 37 | . . 1 . . 1 2 4 . 8 . 1 2 18 . Ballistic Cannon 3 | . . . . . . . . . 2 . 1 . . . Launcher 14 | . . . . . 2 1 2 . 5 . . 1 3 . Special Weapon 15 | . . . . . . 1 3 1 7 1 2 . . . Impact Weapon 18 | . . . . . 1 5 1 1 3 2 1 . 4 . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 2 . . . . . . 1 . . Corrupted Parts 2 | . . . . . . . . . 1 . . 1 . . System Corruption 6 | . . . . . . . . . 5 . . 1 . . Parts Lost 79 | . 6 . . . 2 9 . 1 12 2 . 5 42 . Power 12 | . 2 . . . . 3 . . 1 . . 1 5 . Propulsion 26 | . 2 . . . . 2 . . 3 1 . 3 15 . Utility 20 | . . . . . 2 2 . . 5 1 . . 10 . Weapon 21 | . 2 . . . . 2 . 1 3 . . 1 12 . Highest Loss Streak 10 | . 6 . . . 2 9 . 1 4 2 . 2 10 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 82 100 100 100 89 92 89 90 95 95 99 98 97 93 Engine 4 | . 14 14 14 14 8 6 . . 6 7 1 . 5 . Core 2 | . . . . . . 2 9 7 . . 2 2 . . Treads 14 | . 16 . . . 14 17 17 19 18 22 23 17 2 13 Leg 3 | . 6 28 8 . . . . . . . . . 14 . Wheel 1 | . . . 19 28 3 . . 1 1 . . 2 1 . Device 7 | . 5 14 14 14 8 6 . 7 15 13 1 5 12 7 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 6 6 6 Processor 6 | . . . . . 17 15 9 7 4 . 1 2 1 . Hackware 11 | . . . . . . 1 8 7 1 4 25 31 20 33 Protection 8 | . . . . . 9 8 9 7 15 15 7 4 10 4 Energy Gun 5 | . 25 14 14 14 4 5 1 7 5 7 5 . 4 6 Energy Cannon 4 | . . . . . . 4 10 7 1 . 3 8 2 6 Ballistic Gun 6 | . . 14 14 14 11 3 6 4 8 7 1 1 9 5 Special Weapon 2 | . . . . . . 1 6 . 1 2 5 2 . . Impact Weapon 2 | . . . . . . 6 2 1 1 1 5 5 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 137 | 12 18 19 49 49 70 90 88 125 137 117 117 122 121 118 Greatest Support 105 | 40 40 20 32 32 40 50 53 76 83 73 66 71 105 105 Greatest Overweight (x) 15 | . 3 . 1 1 2 15 2 4 4 2 1 9 6 1 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 1 2 1 Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 22 | 7 8 10 17 20 20 20 20 21 25 25 25 25 25 25 Most Carried 25 | 3 9 10 16 19 20 20 20 25 25 25 25 25 25 25 Average Carried 21 | 1 3 9 12 18 19 19 19 20 24 24 24 24 22 24 Final Capacity 25 | 8 10 10 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 3 9 10 16 19 20 20 20 25 25 25 25 24 25 25 Class Distribution -------------------- 16% | Mutant 13% | Trapper-Skirmisher 10% | Scavenger-Mutant 9% | Bothacker-Tank 8% | Skirmisher 8% | Trapper-Mutant 8% | Scavenger-Tank 7% | Botlord-Mutant 4% | Tank 4% | Bothacker-Mutant 3% | Trapper-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Trapper-Skirmisher | -8/Materials Trapper-Skirmisher | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 6571 | 258 275 19 . 30 214 462 356 429 1019 262 898 198 1829 322 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7733 | 68 450 47 . . 824 1325 708 438 678 135 379 751 1587 343 Parts 396 | 7 16 4 . . 44 87 37 24 39 6 12 37 62 21 Haulers Intercepted 5 | . 1 . . . 1 . 2 . . . . 1 . . Recyclers Shooed 5 | . 1 . . . 1 . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 149 | . 7 3 . . 11 32 9 9 24 . 7 10 32 5 Melee 2 | . . . . . . . . . . . 2 . . . Guns 94 | . 7 3 . . 11 23 2 5 10 . 5 1 23 4 Cannons 18 | . . . . . . . 2 2 2 . . 5 6 1 AOE 31 | . . . . . . 9 4 1 11 . . 4 2 . Classes Destroyed 18 | 1 4 1 . . 4 3 2 . 1 . 1 1 . . Worker 12 | . 1 . . . . . 1 1 . 4 . 4 . 1 Builder 7 | . . . . . . . . . . . . 7 . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . 2 . . . . 1 . . Recycler 5 | . 1 . . . 2 . . . . 1 . 1 . . Operator 3 | . . . . . . . 1 . . . . 1 . 1 Watcher 4 | . . . . . 3 . . . . . 1 . . . Swarmer 33 | . . 3 . . 1 9 . . 9 . 4 . 7 . Grunt 51 | . 7 . . . 5 6 3 3 . . 2 8 13 4 Brawler 5 | . . . . . 1 . 1 . 3 . . . . . Duelist 2 | . . . . . . . . . 1 . . 1 . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 30 | . . . . . 3 10 5 3 6 . . . 3 . Specialist 2 | . . . . . . . . . . . . . 2 . Hunter 11 | . . . . . . 1 . . 1 . 1 1 7 . Programmer 12 | . . . . . . 5 . 3 3 . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . 1 . . 1 . . . . . Infiltrator 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 18 | 3 3 3 . . 7 7 5 2 4 4 2 18 3 2 Combat Bots Only 7 | . 3 3 . . 5 7 4 2 4 . 2 5 3 2 Max Kills in Single Turn 4 | 2 1 2 . . 1 2 3 1 4 1 1 4 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . Exploded 4 | . . . . . . 2 2 1 4 . . 1 1 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1340 | . 66 13 . . 16 151 42 151 299 76 44 60 381 41 Missed 420 | . 8 2 . . 3 51 19 50 92 26 17 16 120 16 Damage Taken 14184 | . 761 86 . . 455 2245 561 918 2348 501 465 963 4202 679 Core 1766 | . 201 13 . . 56 246 36 72 142 26 109 73 697 95 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 262 | . . . . . . . . . . 19 7 62 155 19 Ignored by Resistances 32 | . . . . . . . . . 32 . . . . . Core Remaining (%) 50 | 100 . . . 14 . . 38 . . . 50 . . . Volleys Fired 508 | 2 35 3 . . 15 61 25 30 65 19 44 42 147 20 Largest 3 | 2 2 2 . . 1 3 3 3 3 3 2 2 3 3 Hottest 247 | 100 105 85 . . 61 183 197 247 247 165 108 170 235 235 Shots Fired 1080 | 4 59 6 . . 59 151 44 78 142 23 53 71 337 53 Gun 747 | 4 59 6 . . 59 130 9 48 98 14 26 4 257 33 Cannon 233 | . . . . . . . 27 29 26 2 1 55 73 20 Launcher 41 | . . . . . . 17 4 . 8 . . 5 7 . Special 59 | . . . . . . 4 4 1 10 7 26 7 . . Kinetic 363 | . . 3 . . 52 46 6 22 74 3 6 4 133 14 Thermal 596 | 4 59 3 . . 7 84 9 55 50 13 21 55 197 39 Explosive 20 | . . . . . . . . . 8 . . 5 7 . Electromagnetic 42 | . . . . . . 17 25 . . . . . . . Robot Hit Streak 25 | 2 10 7 . . 22 25 9 14 16 4 8 15 10 8 Robot Miss Streak 9 | . 5 1 . . 3 3 2 2 8 9 4 5 5 3 Penetration Max 1 | . . . . . 1 . . . . . . 1 . 1 Secondary Targets 13 | . 1 2 . . . 3 . . . . . . 7 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . 1 . Autonomous 89 | . . . . . 44 45 . . . . . . . . Shots Hit Robots 722 | 2 38 5 . . 48 125 29 54 100 17 44 53 176 31 Core Hits 417 | 3 19 3 . . 22 47 20 15 124 6 20 46 76 16 Critical Kills 5 | . . . . . 1 1 1 . 1 . . . 1 . Critical Parts Destroyed 12 | . . . . . . 1 . 1 5 . 1 . 4 . Critical Strikes 33 | . 1 1 . . 1 11 1 2 7 . 1 . 8 . Burn 15 | . 1 1 . . . 9 . 1 . . . . 3 . Destroy 16 | . . . . . 1 2 . 1 7 . . . 5 . Smash 2 | . . . . . . . 1 . . . 1 . . . Melee Attacks 101 | . . . . . 4 28 4 1 3 5 30 3 19 4 Impact 95 | . . . . . 4 28 4 1 3 5 30 3 17 . Slashing 2 | . . . . . . . . . . . . . 2 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . 1 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20690 | 36 515 69 . . 1400 3499 1254 1680 3418 322 775 3034 3692 996 Guns 11004 | 36 515 69 . . 1400 2676 114 724 1934 184 368 126 2274 584 Cannons 4202 | . . . . . . . 469 641 369 . 32 1412 867 412 Explosions 4755 | . . . . . . 823 595 315 1115 . . 1356 551 . Melee 716 | . . . . . . . 76 . . 125 375 140 . . Ramming 13 | . . . . . . . . . . 13 . . . . Kinetic 5787 | . . 40 . . 1298 1127 75 348 1174 . 60 126 1278 261 Thermal 9739 | 36 515 29 . . 102 1775 287 1332 1129 184 340 1412 1863 735 Explosive 3022 | . . . . . . . . . 1115 . . 1356 551 . Electromagnetic 1413 | . . . . . . 597 816 . . . . . . . Impact 716 | . . . . . . . 76 . . 125 375 140 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . 1 2 2 15 15 15 2 3 4 Average Corruption 5 | . . . . . . 1 1 1 9 15 15 1 2 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 322 | . . . . . . 16 32 10 64 24 100 6 62 8 Message Errors 77 | . . . . . . 5 6 2 12 2 38 . 10 2 Matter Fused 82 | . . . . . . 5 10 2 21 6 20 3 14 1 Heat Flow Errors 36 | . . . . . . 2 3 3 4 3 8 . 13 . Energy Discharges 48 | . . . . . . 3 6 1 9 6 10 1 9 3 Parts Rejected 4 | . . . . . . . . . 1 1 1 . 1 . Parts Fused 2 | . . . . . . . . . 1 . . . 1 . Data Loss (minor) 35 | . . . . . . . 5 1 6 3 10 2 7 1 Data Loss (major) 17 | . . . . . . 1 1 . 3 . 7 . 4 1 Misfires 10 | . . . . . . . . 1 1 2 4 . 2 . Alerts 6 | . . . . . . . 1 . 3 1 1 . . . Misdirections 1 | . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . 3 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 448 | . . . . . . 16 2 43 76 15 218 50 13 15 Projectiles 104 | . . . . . . . . 38 1 . . 50 . 15 Explosions 111 | . . . . . . 16 2 5 75 . . . 13 . Melee 233 | . . . . . . . . . . 15 218 . . . Knockbacks 2 | . . . . . . . . . . 1 1 . . . Impact 2 | . . . . . . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 427 | . . . . . . 91 82 . 160 . . 31 63 . Shots 17 | . . . . . . 6 4 . 4 . . 2 1 . Rammed 3 | . . . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 636 | 39 343 . . . 42 514 253 450 248 193 216 306 636 343 Average Temperature 118 | 20 202 . . . 21 141 86 139 87 91 67 113 109 143 Received Heat Transfer 3492 | . 453 . . . 36 669 174 261 387 78 108 144 999 183 Effects 25 | . 6 . . . . 3 . 3 . . . 1 12 . Shutdowns 5 | . . . . . . 1 . 2 . . . . 2 . Energy Bleed 6 | . 3 . . . . 1 . 1 . . . . 1 . Interference 4 | . 1 . . . . . . . . . . 1 2 . Matter Decay 1 | . 1 . . . . . . . . . . . . . Short Circuit 3 | . . . . . . 1 . . . . . . 2 . Damage (minor) 2 | . 1 . . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . 1 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Fried 13 | . . . . . . 2 6 . . 2 3 . . . Impact Corruptions 11 | . . . . . . . . . . 3 8 . . . Robots Melted 3 | . . . . . . . . 1 1 . . . 1 . Combat Hostiles 3 | . . . . . . . . 1 1 . . . 1 . Parts Melted 32 | . 5 1 . . . 7 . 4 1 1 2 1 9 1 Heat Transferred 16729 | 111 1459 148 . . 222 3950 424 1916 1676 425 737 1702 3182 777 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . 8 3 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 2730 | 15 161 132 . 10 245 2730 1484 554 1307 701 1123 729 2453 1382 Initial 1330 | . 9 62 . . 3 151 1330 349 181 686 352 589 405 1287 Average 915 | 3 90 128 . . 136 1477 1080 358 744 625 596 544 1208 1322 Maximum Alert Level 5 | . . . . . 1 5 4 2 4 3 4 3 5 4 Low Security (%) 8 | 100 100 100 . 100 68 3 . . 2 . . . . . Level 1 11 | . . . . . 31 3 . 84 22 . 5 . . . Level 2 25 | . . . . . . 9 . 15 19 99 62 91 32 . Level 3 23 | . . . . . . 18 61 . 23 . 31 8 24 . Level 4 17 | . . . . . . 21 38 . 31 . . . 16 100 Level 5 13 | . . . . . . 44 . . . . . . 27 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 2 . 4 8 . 2 . 4 . 6 Investigation 5 | . 1 . . . 1 . 1 2 . . . . . . Extermination 5 | . . . . . . . . 3 . 1 . . . 1 Reinforcement 15 | . 1 . . . 1 . 2 3 . . . 3 . 5 Assault 2 | . . . . . . . 1 . . . . 1 . . Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Alert ID Control Effect 11 | . . . . . . . . . . . 4 3 . 4 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 10 | . . . . . 2 . 4 1 . 1 . 1 . 1 Communications Jammed 12 | . . . . . . . . . . . . 4 . 8 Distress Signals 12 | . . . . . . . . . . . . 4 . 8 Times Spotted 241 | . 9 3 . . 17 33 22 12 32 9 27 23 34 20 Peak Tracking Total 7 | . 5 3 . . 4 5 5 2 6 3 5 7 4 6 Tactical Retreats 5 | . . . . . . 2 1 1 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 51 | . . . . . 1 17 5 1 10 . 6 2 9 . Indirectly 7 | . . . . . . 4 3 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . 6 . . . 1 . Traps Extracted 5 | . . . . . . . . . 3 . . . 2 . Installed 16 | . . . . . . . . . 11 . . . 5 . Triggered 7 | . . . . . . . . . 6 . . . 1 . Most Traps Carried 8 | . . . . . . 8 8 8 8 . 8 8 8 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 44 | . . . . . 2 10 1 4 7 . 6 4 10 . Max in Single Turn 2 | . . . . . 1 1 1 2 1 . 1 1 1 . Garrison Relay 18 | . . . . . . 6 . . 4 . 3 . 5 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . 4 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 38 | . 3 1 2 1 5 5 6 3 2 2 2 4 2 . Terminals 26 | . 2 1 . 1 3 5 6 1 2 . 2 1 2 . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . 1 . . Total Hacks 90 | . 8 2 5 8 13 11 14 6 5 3 3 9 3 . Successful 39 | . 5 . 5 3 8 3 4 1 1 3 . 5 1 . Failed 51 | . 3 2 . 5 5 8 10 5 4 . 3 4 2 . Catastrophic 11 | . 1 . . 1 2 2 1 . . . 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 6 . 1 7 8 . 13 1 . . . 3 . . Terminals 68 | . 6 2 . 8 11 11 14 1 5 . 3 4 3 . Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 1 . . 4 . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . 1 . . 1 . 1 . 2 . . Terminal Hacks 21 | . 2 . 5 3 3 3 2 . 1 . . 1 1 . Record 5 | . . . 4 . . . . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 4 | . 2 . . 2 . . . . . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 1 . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . Retrieve Components 3 | . 1 . . . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . 1 . 1 . 2 . . Unlock Access 4 | . . . . . 1 . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . 2 . . . 3 . 2 . . . . 1 . . Terminals 8 | . 2 . . . 3 . 2 . . . . 1 . . Botnet 8 | . 2 . . . 3 . 2 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 1 . 1 3 4 6 2 2 1 2 4 1 . Full Trace Events 8 | . 1 . . . . 2 1 1 1 . 1 . 1 . Feedback Events 3 | . . . . . . . 1 1 . . . . 1 . Corruption 3 | . . . . . . . 1 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 21 | . 10 . . . 10 . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . . 2 . 2 . 1 . Hotswap 1 | . . . . . . . . . . . 1 . . . Code Merge 1 | . . . . . . . . . . . . . 1 . Signal Jammer 1 | . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . Robots Hacked 31 | . . . . . . 1 4 1 3 3 14 4 . 1 Non-combat 3 | . . . . . . . . 1 . 1 . 1 . . Combat 28 | . . . . . . 1 4 . 3 2 14 3 . 1 Robot Hacks Applied 32 | . . . . . . 1 4 1 3 3 14 5 . 1 parse_system 3 | . . . . . . . . . 1 1 . 1 . . find_chute 1 | . . . . . . . . 1 . . . . . . scatter_targeting 1 | . . . . . . . . . . . 1 . . . amplify_resonance 8 | . . . . . . . 1 . 1 . 5 1 . . disable_weapons 1 | . . . . . . . . . . . 1 . . . overwrite_iff 2 | . . . . . . . . . 1 . 1 . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . formatsys_high 15 | . . . . . . 1 3 . . 2 6 2 . 1 Relay Couplers Released 75 | . . . . . . 25 . . 20 . 10 . 20 . Machine Destruction 72 | . . . . . . 25 . . 17 . 10 . 20 . Programmers 3 | . . . . . . . . . 3 . . . . . Attached 21 | . . . . . . 2 2 . 1 1 8 2 5 . Merged Code Value 87 | . . . . . . . . . . . . . 87 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . 4 . . . 3 . Allies Hacked 2 | . . . . . . 2 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 32 | . . 3 . . . 3 3 . 5 2 9 3 3 1 Largest Group 4 | . . 3 3 3 3 2 2 . 4 1 4 2 3 3 Highest-Rated Group 173 | . . 40 40 40 40 62 32 . 128 12 173 55 87 87 Highest-Rated Ally 95 | . . 16 16 16 16 31 16 . 39 12 95 32 29 29 Total Orders 6 | . . . . . . . 2 . . . . 4 . . STAY 1 | . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . EXPLORE 4 | . . . . . . . . . . . . 4 . . Ally Attacks 261 | . . . . . 32 30 40 . 38 13 44 6 . 58 Total Damage 4682 | . . . . . 688 814 606 . 663 131 539 425 . 816 Kills 36 | . . . . . 9 6 3 . 4 . 6 4 . 4 Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Turrets Deployed 3 | . . . . . 1 2 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 4 | . 2 . . 2 . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 4 . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 19053 | 73 339 142 362 191 1033 3516 2571 1268 1856 539 2271 801 3742 349 Spaces Moved 7315 | 37 134 108 300 166 448 1303 1008 515 686 196 830 275 1193 116 Core 20 | 4 15 . . . . 1 . . . . . . . . Treads 5157 | 33 76 . . . 331 1302 1008 366 469 196 830 230 200 116 Legs 1093 | . 43 108 87 . . . . . . . . . 855 . Wheels 1045 | . . . 213 166 117 . . 149 217 . . 45 138 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 110 125 240 240 130 145 240 240 128 128 225 Average Speed 223 | 148 151 120 116 110 209 240 240 216 214 240 240 222 253 225 Slowest Speed 800 | 160 200 120 120 115 240 800 320 240 243 320 240 240 540 225 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 28 23 69 32 32 95 89 17 64 7 83 10 86 6 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . Spaces Dug 39 | . . . . . 3 1 3 1 . 2 7 2 20 . Terrain Destroyed 236 | . . . . . 15 25 17 22 62 2 7 35 40 11 Melee 26 | . . . . . 3 1 3 1 . 2 7 1 8 . Projectile 60 | . . . . . 12 3 3 5 4 . . 7 15 11 AOE 150 | . . . . . . 21 11 16 58 . . 27 17 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Total 9002 | 48 209 116 312 172 527 1543 1117 606 922 231 1035 387 1616 161 Wait 342 | . 24 . 4 4 5 53 42 30 31 . 62 33 41 13 Move 7303 | 36 133 107 299 165 448 1300 1007 515 685 196 829 275 1192 116 Hop 1 | . . . . . . 1 . . . . . . . . Pick Up 161 | 3 9 3 5 2 16 20 8 8 19 1 17 7 42 1 Fast Attach 49 | 6 3 . . . 4 3 4 3 5 1 1 1 18 . Attach 78 | . 4 . . . 5 11 . 3 10 1 3 10 31 . Detach 13 | . . . . . 3 2 . 2 . . . 1 5 . Swap 191 | 1 1 1 3 1 10 24 15 9 35 4 22 14 47 4 Drop 115 | . . 2 1 . 17 18 10 5 12 . 17 1 30 2 Fire 508 | 2 35 3 . . 15 61 25 30 65 19 44 42 147 20 Melee 101 | . . . . . 4 28 4 1 3 5 30 3 19 4 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 . . . . Escape Stasis 73 | . . . . . . 20 . . 14 . 10 . 29 . Rewire 36 | . . . . . . 2 2 . 20 1 . . 10 1 Trap 16 | . . . . . . . . . 11 . . . 5 . Miscellaneous 12 | . . . . . . . . . 12 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: [*Fac x3] / [*Fac]) -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Core integrity fell below 50% 295 | -10/Materials | Core integrity fell below 20% 317 | -10/Materials | Build established: Mutant 321 | -10/Materials | Lost 6 parts (2p2n2w) 359 | -10/Materials | Discovered new exit (range 16) 413 | -10/Materials | Entered Mines 505 | -10/Mines | Discovered new exit (range 7) 533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 549 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 549 | -10/Mines | Discovered new exit (range 5) 555 | -10/Mines | Entered Exiles 555 | -10/Exiles | Accompanied by 3 allies 571 | -10/Exiles | Discovered new exit (range 15) 588 | -10/Exiles | Met 8R-AWN 602 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Build established: Scavenger-Mutant 684 | -10/Exiles | Met EX-DEC 724 | -10/Exiles | Met EX-BIN 747 | -10/Exiles | Aligned with FarCom system 748 | -10/Exiles | Given EX-Vault access code 775 | -10/Exiles | Opened EX-Vault 782 | -10/Exiles | Found Modified TNC 787 | -10/Exiles | Found AWS/Gauss 789 | -10/Exiles | Found Deploy-a-Sentry 792 | -10/Exiles | Found Deploy-a-Sentry 794 | -10/Exiles | Found Deploy-a-Sentry 818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 861 | -10/Exiles | Learned location of Zion (-7) 904 | -10/Exiles | Discovered new exit (range 10) 917 | -10/Exiles | Stole three prototypes: Modified TNC, AWS/Gauss, Deploy-a-Sentry 917 | -10/Exiles | Entered Mines 917 | -9/Mines | Accompanied by 3 allies 997 | -9/Mines | Learned Materials emergency access door positions 1092 | -9/Mines | Discovered new exit (range 6) 1108 | -9/Mines | Entered Materials 1108 | -8/Materials | Accompanied by 3 allies 1108 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1416 | -8/Materials | Build established: Skirmisher 1911 | -8/Materials | DAS Turret deployed 2141 | -8/Materials | Identified exit to Garrison 2141 | -8/Materials | Entered Garrison 2141 | -8/Garrison | Accompanied by 1 ally 2304 | -8/Garrison | Triggered checkpoint 2308 | -8/Garrison | Triggered checkpoint 2367 | -8/Garrison | Triggered checkpoint 2372 | -8/Garrison | Triggered checkpoint 2408 | -8/Garrison | Destroyed 7 combat bots 2508 | -8/Garrison | Garrison Relay disabled 2662 | -8/Garrison | Discovered new exit (range 14) 2698 | -8/Garrison | Garrison Relay disabled 2702 | -8/Garrison | DAS Turret deployed 2869 | -8/Garrison | Build established: Mutant 3045 | -8/Garrison | DAS Turret deployed 3069 | -8/Garrison | Triggered checkpoint 3300 | -8/Garrison | Garrison Relay disabled 3334 | -8/Garrison | Rescued a captive Derelict 3356 | -8/Garrison | Rescued a captive Derelict 3551 | -8/Garrison | P-60 Hacker assimilated allied 7J-JEW(g) 3662 | -8/Garrison | Installed Relay Interface Framework 3686 | -8/Garrison | Discovered new exit (range 3) 3691 | -8/Garrison | Identified exit to Materials 4030 | -8/Garrison | Triggered checkpoint 4095 | -8/Garrison | Garrison Relay disabled 4477 | -8/Garrison | Garrison Relay disabled 4623 | -8/Garrison | Spotted B-75 Beast 4694 | -8/Garrison | Core integrity fell below 50% 4711 | -8/Garrison | Destroyed B-75 Beast 4734 | -8/Garrison | Lost 9 parts (3p2n2u2w) 5146 | -8/Garrison | Discovered exit to Materials (range 12) 5146 | -8/Garrison | Discovered exit to Materials (range 43) 5146 | -8/Garrison | Discovered exit to Materials (range 69) 5506 | -8/Garrison | Build established: Trapper-Mutant 5657 | -8/Garrison | Entered Materials 6026 | -8/Materials | Build established: Trapper-Skirmisher 6038 | -8/Materials | Met 7R-MNS 6493 | -8/Materials | Discovered new exit (range 10) 6874 | -8/Materials | Discovered new exit (range 16) 7257 | -8/Materials | First assault squad dispatched 7366 | -8/Materials | Discovered new exit (range 4) 8004 | -8/Materials | Build established: Trapper-Mutant 8228 | -8/Materials | Entered Factory 8228 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8229 | -7/Factory | Caught up to 7R-MNS 8230 | -7/Factory | FarCom data flow suspended 8560 | -7/Factory | Discovered new exit (range 10) 8942 | -7/Factory | Build established: Trapper-Skirmisher 9496 | -7/Factory | Identified exit to Garrison 9496 | -7/Factory | Entered Garrison 9544 | -7/Garrison | Spotted B-75 Beast 9557 | -7/Garrison | Destroyed B-75 Beast 9595 | -7/Garrison | Lost 4 parts (1n1u2w) 9684 | -7/Garrison | Triggered checkpoint 9963 | -7/Garrison | Garrison Relay disabled 10019 | -7/Garrison | System corruption reached 10% 10061 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10200 | -7/Garrison | Triggered checkpoint 10204 | -7/Garrison | Triggered checkpoint 10210 | -7/Garrison | P-60 Hacker assimilated allied G-47 Trooper 10329 | -7/Garrison | Triggered checkpoint 10360 | -7/Garrison | Triggered checkpoint 10637 | -7/Garrison | Triggered checkpoint 10685 | -7/Garrison | Garrison Relay disabled 10784 | -7/Garrison | Build established: Bothacker-Tank 10825 | -7/Garrison | Discovered new exit (range 11) 11120 | -7/Garrison | Garrison Relay disabled 11186 | -7/Garrison | Triggered checkpoint 11231 | -7/Garrison | Garrison Relay disabled 11289 | -7/Garrison | Discovered new exit (range 14) 11333 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 11352 | -7/Garrison | Entered Factory 11891 | -7/Factory | Identified exit to Garrison 11891 | -7/Factory | Entered Garrison 11891 | -7/Garrison | Accompanied by 1 ally 11925 | -7/Garrison | Triggered checkpoint 11978 | -7/Garrison | Garrison Relay disabled 12091 | -7/Garrison | Build established: Bothacker-Mutant 12234 | -7/Garrison | Lost 4 allies 12311 | -7/Garrison | Triggered checkpoint 12329 | -7/Garrison | Triggered checkpoint 12340 | -7/Garrison | Triggered checkpoint 12395 | -7/Garrison | Lost 3 allies 12566 | -7/Garrison | Build established: Bothacker-Tank 12836 | -7/Garrison | Discovered new exit (range 14) 12904 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 13049 | -7/Garrison | Triggered checkpoint 13117 | -7/Garrison | Garrison Relay disabled 13227 | -7/Garrison | Triggered checkpoint 13395 | -7/Garrison | Found embedded Infiltrators 13418 | -7/Garrison | Discovered new exit (range 13) 13436 | -7/Garrison | Build established: Botlord-Mutant 13842 | -7/Garrison | Discovered new exit (range 15) 13874 | -7/Garrison | Identified exit to Factory 13919 | -7/Garrison | Triggered checkpoint 13980 | -7/Garrison | Garrison Relay disabled 14034 | -7/Garrison | Expanded RIF knowledge: Hotswap 14162 | -7/Garrison | Entered Factory 14162 | -6/Factory | Accompanied by 1 ally 14162 | -6/Factory | Evolved 2 slots: Utility x2 14832 | -6/Factory | Build established: Trapper-Mutant 14862 | -6/Factory | First assault squad dispatched 14963 | -6/Factory | Identified exit to Garrison 14963 | -6/Factory | Entered Garrison 15073 | -6/Garrison | Triggered checkpoint 15109 | -6/Garrison | Garrison Relay disabled 15238 | -6/Garrison | Lost 3 parts (3n) 15471 | -6/Garrison | Lost 5 parts (1n2u2w) 15704 | -6/Garrison | Build established: Scavenger-Gunner 15760 | -6/Garrison | Triggered checkpoint 15809 | -6/Garrison | Core integrity fell below 50% 15866 | -6/Garrison | Lost 10 parts (2p2n3u3w) 15921 | -6/Garrison | Lost 3 parts (1n1u1w) 15942 | -6/Garrison | Triggered checkpoint 16011 | -6/Garrison | Lost 5 parts (1p1u3w) 16051 | -6/Garrison | Triggered checkpoint 16109 | -6/Garrison | Lost 7 parts (1p3n2u1w) 16275 | -6/Garrison | Discovered new exit (range 13) 16356 | -6/Garrison | Triggered checkpoint 16455 | -6/Garrison | Build established: Scavenger-Tank 16486 | -6/Garrison | Garrison Relay disabled 16551 | -6/Garrison | Core integrity fell below 20% 16575 | -6/Garrison | Lost 4 parts (1n1u2w) 16649 | -6/Garrison | Learned Factory security intel 16955 | -6/Garrison | Triggered checkpoint 17043 | -6/Garrison | Discovered new exit (range 13) 17377 | -6/Garrison | Expanded RIF knowledge: Code Merge 17515 | -6/Garrison | Triggered checkpoint 17571 | -6/Garrison | Garrison Relay disabled 17848 | -6/Garrison | Garrison Relay disabled 17952 | -6/Garrison | Triggered checkpoint 18001 | -6/Garrison | Garrison Relay disabled 18081 | -6/Garrison | Discovered new exit (range 14) 18331 | -6/Garrison | Lost 3 parts (1p2n) 18375 | -6/Garrison | Found Gamma Bomb Array 18647 | -6/Garrison | Build established: Tank 18673 | -6/Garrison | Discovered new exit (range 6) 18705 | -6/Garrison | Entered Factory 18705 | -6/Factory | Accompanied by 3 allies 19054 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 19028_ K-01 Serf collects debris. 19029_ U-05 Engineer builds a Wall. 19029_ Soldier 5e overheating. 19029_ K-01 Serf collects debris. 19029_ Soldier 5e destroyed. 19029_ P-60 Hacker destroyed. 19032_ K-01 Serf collects debris. 19032_ Acquired 19 matter. 19033_ U-05 Engineer lays Concrete. 19033_ U-05 Engineer builds a Wall. 19034_ K-01 Serf collects debris. 19037_ Adv. Heat Sink melted. 19037_ G-50 Soldier destroyed. 19038_ K-01 Serf collects debris. 19038_ U-05 Engineer lays Concrete. 19039_ K-01 Serf collects debris. 19041_ U-05 Engineer lays Concrete. 19041_ K-01 Serf collects debris. 19042_ U-05 Engineer lays Concrete. 19054_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # ########### ?????????? | | # + ????????? | | # # ^ ???????? | | # # ???????? | | # ?# ^ #??????? | | # ?#[ #??????? | | # ??# #??????? | | # ??# #??????? | | # ???# ! % ^ ##?????? | | #########???# #?????? | | ????????????# = [* #?????? | | ??????? ????? | | ?????? %=* #?????? | | ?????? ="#+####### ??????? | | ????? ############## ;""==! #?????#??????? | | ???? ?????????????#g; "%= #????????????? | | ???? ??????????????#%; " #????????????? | | ???? ??????????????#[ != #????????????? | | ???? ???????????????#*%!"%=% #????????????? | | ????+####???????????????#=[=/! *#????????????? | | ????????????????????????#%*%" #????????????? | | ???????????????????????##!### #????????????? | | ???????????????????????#;*;## #????????????? | | ???????????????????????##%### #????????????? | | ????????????????????????#=#?# !!!#????????????? | | ????????????????????????#@#?# !! #????????????? | | ??????????????????????? g # !! #????????????? | | ????????????????????? g T" # #????????????? | | ??????????????????? x ""g # #????????????? | | ????????????????? x # #????????????? | | ????????????????####### # #????????????? | | ??????????????????????### ###########????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Core Shielding 30 Utility Shielding 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Relay Coupler Types 5 Relay Coupler Value 186 Authchip Count 6 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Utility Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperIonicBarrier Manual? 0 Play Time 03:11:24 Cumulative 112.8 hours Start 2024.07.23 @ 11:05:50 End 2024.07.24 @ 01:20:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 33 Gallery% 54 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 623dfb50-0076-497b-8230-636040077d84