Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 21:22:21 Player: LightKnight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3826) 3826 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 8392 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 222 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 12/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Weight Redist. System Improved Salvage Targeting Computer Advanced Melee Analysis Suite Core Analyzer Hacking Suite > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Advanced Signal Interpreter Transmission Jammer System Restoration Module Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Transmission Jammer Phase Shifter Hacking Suite > --- WEAPON ----------- Improved Datajack Spear Spear > --- INVENTORY -------- Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scan Processor System Restoration Module [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Improved Salvage Targeting Computer Device Trap Scanner Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 6 | . . 1 1 2 2 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 109 | 7 8 12 29 4 8 5 24 12 Power 14 | 2 . 1 4 1 1 . 2 3 Engine 8 | 2 . 1 1 1 . . . 3 Core 6 | . . . 3 . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 20 | 2 1 4 4 . 1 3 3 2 Treads 8 | . . 3 4 . 1 . . . Leg 6 | 2 1 1 . . . 2 . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . 1 . 1 Flight 4 | . . . . . . . 3 1 Utility 40 | 1 2 4 8 3 5 . 13 4 Device 18 | 1 . 2 3 2 2 . 6 2 Storage 3 | . 1 1 . . 1 . . . Processor 11 | . 1 . 3 1 2 . 4 . Hackware 3 | . . . 1 . . . 1 1 Protection 5 | . . 1 1 . . . 2 1 Artifact . | . . . . . . . . . Weapon 35 | 2 5 3 13 . 1 2 6 3 Energy Gun 4 | . 4 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | 2 1 3 10 . 1 . 3 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . . 2 . . 2 . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . 2 1 Special Melee Weapon 2 | . . . . . . . . 2 Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 8 | . . . 8 . . . . . Parts Lost 26 | . 2 . 4 . 3 5 1 11 Power 3 | . . . 1 . . . . 2 Propulsion 7 | . 1 . . . 2 1 . 3 Utility 9 | . . . 1 . 1 3 . 4 Weapon 7 | . 1 . 2 . . 1 1 2 Highest Loss Streak 7 | . 1 . 4 . 2 5 1 7 To Critical Strikes 2 | . 1 . . . . 1 . . Average Slot Usage (%) 93 | . 96 99 99 98 94 66 73 81 Engine 4 | . 14 11 2 7 4 . . 3 Core 3 | . . . 6 . 1 . 5 2 Treads 17 | . . 30 27 23 17 . . . Leg 3 | . 27 2 . . . 9 . . Flight 2 | . . . . . . . 18 4 Device 9 | . 6 9 6 13 22 13 7 7 Storage 8 | . 8 18 12 7 6 4 . . Processor 16 | . 11 3 12 18 21 24 28 32 Protection 2 | . . . 3 4 . . . 3 Energy Gun 2 | . 22 1 . . . . . . Ballistic Gun 17 | . 5 20 26 23 20 10 4 . Piercing Weapon 1 | . . . . . . . 1 12 Peak Build Rating 67 | 6 9 20 40 49 58 64 64 67 Average Rating 36 | 3 7 17 33 46 54 44 49 57 On Entrance 29 | . 6 9 20 40 49 58 21 64 Naked Turns . | . . . . . . . . . Heaviest Build 51 | 9 20 26 32 39 51 40 29 24 Greatest Support 69 | 20 20 69 69 62 65 40 18 29 Greatest Overweight (x) 2 | . . . . . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 5 5 Average Capacity 9 | 5 7 10 10 10 13 12 5 5 Most Carried 15 | 4 10 10 10 10 15 15 5 5 Average Carried 8 | 1 6 9 9 9 10 11 4 4 Final Capacity 15 | 5 10 10 10 10 15 5 5 5 Final Carried 15 | 4 10 10 10 10 15 5 5 3 Class Distribution -------------------- 34% | Gunner 31% | Mutant 24% | Tank 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Gladiator | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Matter Collected 2814 | 278 55 401 1327 184 264 . 180 125 Remotely 264 | . . . . . 264 . . . Salvage Created 4920 | 42 294 401 1756 322 612 . 109 1384 Parts 267 | 2 14 26 113 16 36 . 4 56 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled 10 | . . . . . . . 10 . Retrieved Matter 134 | . . . . . . . 134 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Combat Hostiles Destroyed 83 | 1 7 7 35 5 7 . 3 18 Melee 19 | . . . . . . . 1 18 Guns 58 | 1 6 7 32 5 7 . . . AOE 5 | . . . 3 . . . 2 . Classes Destroyed 14 | 1 2 4 4 1 2 . . . Worker 3 | . . . 2 . 1 . . . Builder 3 | . . . 1 . . . . 2 Tunneler 3 | . . 1 1 . 1 . . . Hauler 1 | . . 1 . . . . . . Recycler 2 | . . . . . 1 . . 1 Operator 3 | . . . 1 . 1 . . 1 Watcher 7 | . 1 . 5 . . . . 1 Swarmer 15 | . 3 . 8 . 3 . 1 . Grunt 39 | 1 4 3 17 2 2 . 1 9 Brawler 3 | . . . 1 . . . . 2 Duelist 3 | . . 1 1 1 . . . . Sentry 19 | . . 3 8 1 1 . . 6 Hunter 3 | . . . . . 1 . 1 1 Programmer 1 | . . . . 1 . . . . Best Kill Streak 8 | 1 3 2 5 3 8 . 2 8 Combat Bots Only 7 | 1 2 2 4 3 6 . 2 7 Max Kills in Single Turn 3 | 1 1 1 3 1 2 . 2 1 Gunslinging 1 | . . . 1 . 1 . . . Exploded 3 | . . . 3 . . . 2 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Hostile Shots Fired 549 | 3 44 53 154 45 49 4 37 160 Missed 185 | 2 15 17 45 14 16 . 15 61 Damage Taken 4840 | 12 339 432 1380 334 471 192 441 1239 Core 1140 | . 101 44 113 27 34 162 143 516 Absorbed by Shields 477 | . . 131 171 . . . . 175 Redirected to Shielding 67 | . . . 45 22 . . . . Core Remaining (%) 84 | 100 59 89 79 96 . . . . Volleys Fired 186 | 2 22 38 88 12 20 . 4 . Largest 3 | 2 2 2 3 3 3 . 3 . Hottest 86 | 40 80 63 84 81 86 . 86 . Shots Fired 488 | 4 44 76 258 36 60 . 10 . Gun 483 | 4 44 76 253 36 60 . 10 . Cannon . | . . . . . . . . . Launcher 5 | . . . 5 . . . . . Special . | . . . . . . . . . Kinetic 436 | 4 . 73 253 36 60 . 10 . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 52 | . 44 3 5 . . . . . Robot Hit Streak 17 | 2 7 11 17 12 14 . 5 . Robot Miss Streak 5 | 1 2 5 4 1 2 . 3 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 6 . 1 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . Shots Hit Robots 394 | 3 30 51 162 26 45 . 13 64 Core Hits 177 | 2 11 15 80 13 19 . 6 31 Critical Kills 3 | . . . 2 . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 11 | . 2 . 2 . 1 . 1 5 Destroy 4 | . . . 2 . 1 . 1 . Corrupt 2 | . 2 . . . . . . . Impale 5 | . . . . . . . . 5 Melee Attacks 94 | . . . 4 . . 8 7 75 Impact 12 | . . . 4 . . 8 . . Slashing 5 | . . . . . . . 5 . Piercing 67 | . . . . . . . 2 65 Sneak Attacks 18 | . . . . . . . . 18 Combat Hostiles 4 | . . . . . . . . 4 Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 8402 | 29 399 809 3181 552 885 . 423 2124 Guns 5634 | 29 399 809 2833 552 885 . 127 . Cannons . | . . . . . . . . . Explosions 558 | . . . 348 . . . 210 . Melee 2210 | . . . . . . . 86 2124 Ramming . | . . . . . . . . . Kinetic 5223 | 29 . 797 2833 552 885 . 127 . Thermal 229 | . . . 19 . . . 210 . Explosive . | . . . . . . . . . Electromagnetic 740 | . 399 12 329 . . . . . Impact . | . . . . . . . . . Slashing 52 | . . . . . . . 52 . Piercing 2158 | . . . . . . . 34 2124 Highest Corruption 8 | . 2 . 8 . . . . . Average Corruption 7 | . 2 . 8 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . 1 . 36 . . . . . Message Errors 8 | . . . 8 . . . . . Matter Fused 6 | . 1 . 5 . . . . . Heat Flow Errors 8 | . . . 8 . . . . . Energy Discharges 4 | . . . 4 . . . . . Parts Fused 4 | . . . 4 . . . . . Data Loss (minor) 2 | . . . 2 . . . . . Data Loss (major) 3 | . . . 3 . . . . . Misfires 1 | . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 210 | . . . . . . . 52 158 Projectiles . | . . . . . . . . . Explosions 52 | . . . . . . . 52 . Melee 158 | . . . . . . . . 158 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 157 | . . . 57 . . . 100 . Shots 3 | . . . 2 . . . 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 269 | . 168 18 269 57 27 . 5 . Average Temperature 44 | . 66 7 53 17 12 . 3 . Received Heat Transfer 1377 | 6 144 129 640 81 39 . 42 296 Effects 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 5 | . 2 . 1 . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 150 | . . . . . . . 150 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Peak Influence 720 | 20 215 193 661 376 296 60 190 720 Initial 300 | . 13 5 31 300 135 42 7 29 Average 232 | 1 88 86 344 276 182 37 101 344 Maximum Alert Level 3 | . 1 . 2 1 1 . . 3 Low Security (%) 57 | 100 96 100 34 18 67 100 100 44 Level 1 21 | . 3 . 18 81 32 . . 10 Level 2 20 | . . . 47 . . . . 39 Level 3 . | . . . . . . . . 5 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 1 6 1 4 . 1 2 Investigation 4 | . . . 2 . . . 1 1 Extermination 1 | . . . . 1 . . . . Reinforcement 7 | . . 1 4 . 1 . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Distress Signals 6 | . . 1 3 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 132 | 1 11 11 50 8 8 6 9 28 Peak Tracking Total 6 | 1 4 4 5 3 5 6 3 5 Tactical Retreats 10 | . 1 1 5 . . . 2 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Traps Triggered 6 | . 1 . . . 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . 4 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Machines Disabled 7 | . 1 1 . 1 . . 3 1 Max in Single Turn 3 | . 1 1 . 1 . . 3 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Machines Accessed 13 | . 1 . 5 1 . . 2 4 Terminals 10 | . 1 . 3 . . . 2 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 24 | . 2 . 8 1 . . 3 10 Successful 10 | . . . 4 1 . . 1 4 Failed 14 | . 2 . 4 . . . 2 6 Catastrophic 4 | . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . 2 . 3 . . . 3 10 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 7 | . . . 2 . . . 1 4 Open Door 4 | . . . . . . . . 4 Branch Access Points 1 | . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . Insert Component 2 | . . . 1 1 . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 2 . . . 1 3 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Total Allies 8 | . . . . . . . . 8 Largest Group 6 | . . . . . . . . 6 Highest-Rated Group 305 | . . . . . . . . 305 Highest-Rated Ally 159 | . . . . . . . . 159 Total Orders 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 Ally Attacks 72 | . . . . . . . . 72 Total Damage 2023 | . . . . . . . . 2023 Kills 8 | . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Turns Passed 5761 | 180 560 501 2079 705 579 116 537 504 Spaces Moved 4081 | 163 371 240 1006 398 277 105 998 523 Core 120 | 48 . . . . . 51 1 20 Treads 1895 | . . 214 1006 398 277 . . . Legs 562 | 115 371 26 . . . 50 . . Wheels . | . . . . . . . . . Hover 389 | . . . . . . 4 35 350 Flight 1115 | . . . . . . . 962 153 Fastest Speed 34 | 50 120 120 160 161 158 50 34 34 Average Speed 110 | 99 120 155 163 161 179 84 37 52 Slowest Speed 237 | 120 120 160 166 161 237 120 150 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 69 22 73 17 8 78 28 44 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 15 | . . . 4 . . 8 1 2 Terrain Destroyed 33 | . . . 9 . . 8 14 2 Melee 15 | . . . 4 . . 8 1 2 Projectile . | . . . . . . . . . AOE 18 | . . . 5 . . . 13 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Ext Total 4866 | 174 444 308 1259 441 321 120 1134 665 Wait 224 | . 18 1 85 11 4 . 70 35 Move 4062 | 162 370 239 1005 397 277 104 985 523 Hop 6 | . . . . . . . 6 . Pick Up 67 | 3 16 7 20 8 8 . 4 1 Fast Attach 48 | 6 3 4 6 2 3 2 18 4 Attach 27 | . 3 3 4 1 3 2 5 6 Detach 20 | . . 2 1 1 2 2 7 5 Swap 34 | 1 2 5 19 1 2 1 1 2 Drop 72 | . 10 9 27 8 2 1 9 6 Fire 186 | 2 22 38 88 12 20 . 4 . Melee 84 | . . . 4 . . 8 7 65 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . . 18 18 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: [*Fac] / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 181 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 5) 665 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Discovered new exit (range 16) 1242 | -9/Materials | Entered another Materials area 1242 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1714 | -8/Materials | Build established: Gunner 2404 | -8/Materials | Lost 4 parts (1p1u2w) 2778 | -8/Materials | Build established: Tank 3305 | -8/Materials | Discovered new exit (range 11) 3321 | -8/Materials | Entered Factory 3321 | -7/Factory | Evolved 2 slots: Utility x2 3749 | -7/Factory | Build established: Gunner 3998 | -7/Factory | Discovered new exit (range 12) 4026 | -7/Factory | Entered another Factory area 4026 | -6/Factory | Evolved 2 slots: Utility x2 4257 | -6/Factory | Garrison activated, responded to threat 4605 | -6/Factory | Sucked down chute 4605 | -6/Factory | Entered Waste 4631 | -6/Waste | Spotted C-40 Crusher 4633 | -6/Waste | Spotted C-40 Crusher 4663 | -6/Waste | Spotted C-40 Crusher 4665 | -6/Waste | Spotted C-40 Crusher 4677 | -6/Waste | Spotted C-40 Crusher 4686 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4686 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4690 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4692 | -6/Waste | Spotted C-40 Crusher 4697 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4710 | -6/Waste | Discovered new exit (range 12) 4721 | -6/Waste | Entered Factory 4728 | -6/Factory | Lost 5 parts (1n3u1w) 4941 | -6/Factory | Identified exit to Lower Caves 4941 | -6/Factory | Identified exit to Extension 4960 | -6/Factory | Build established: Mutant 5178 | -6/Factory | Discovered new exit (range 8) 5258 | -6/Factory | Entered Extension 5270 | -6/Extension | Rescued a captive Derelict 5315 | -6/Extension | Rescued a captive Derelict 5479 | -6/Extension | Rescued A7 5495 | -6/Extension | Build established: Gladiator 5574 | -6/Extension | Destroyed 7 combat bots 5575 | -6/Extension | Core integrity fell below 50% 5709 | -6/Extension | Spotted B-75 Beast 5721 | -6/Extension | Rescued a captive Derelict 5725 | -6/Extension | Spotted B-75 Beast 5743 | -6/Extension | Core integrity fell below 20% 5762 | -6/Extension | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 05721_ U-05 Engineer destroyed. 05732_ Lgt. Angular Momentum Engine destroyed. 05736_ Gravmag Array destroyed. 05736_ Y-54 Guardian suffers critical hit (Impale). 05736_ Y-54 Guardian destroyed. 05736_ B-75 Beast Imp. Medium Treads severed. 05739_ Lgt. Angular Momentum Engine destroyed. 05739_ Spear destroyed. 05740_ 6T-B7S(l) destroyed. 05742_ Nuclear Pulse Thruster destroyed. 05746_ Y-54 Guardian destroyed. 05748_ Enh. Optical Array destroyed. 05751_ B-75 Beast misfires. 05751_ Machine disabled. 05751_ Adv. Melee Analysis Suite destroyed. 05751_ Knocked back. 05755_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#######????????????????????????????????????????? | | ###########??????????????????????????????????????? | | + = = #??????????????????????????????????????? | | #### [%% #??????????????????????????????????????? | | #?## [ = #??????????????????????????????????????? | | #?## [%= #??????????????????????????????????????? | | #?## =%[ #??????????????????????????????????????? | | ##?# ! #??????????????????????????????????????? | | ######+####?????????????????????????????????????? | | % #????????? ???????????????????????????? | | ###### #????????? ???????????????????????????? | | #####?# #????????? ???????????????????????????? | | ! #?# #????????? ???????????????????????????? | | %[ #?# #????????? ???????????????????????????? | | !!* ### !#????????? ???????????????????????????? | | + !=#????????? #??????????????????????????? | | ######=#????????# ??????????????????????????? | | = #????#*#????????# ??????????????????????????? | | #####????#%#????????# ??????????????????????????? | | ?????????#!##???????# ??????????????????????????? | | ?????????#*"#???????# #####+##???????????????????? | | ?????????#=##???????# # #???????????????????? | | ?????????#=#????????# # #???????????????????? | | ?????#####%#????????# + @Y =#???????????????????? | | ?????# =!#????????# # hg #???????????????????? | | ?????###T#%##???????# # bb #???????????????????? | | ???????### "#???????# # Y* #???????????????????? | | ??????# ?# ##???????# ########???????????????????? | | ??????# # "#######?# #??????????????????????????? | | ???????#"" "#" #" ### ###????????????????????????? | | ???????# !%[% % " "#????????????????????????? | | ???????# *%| =[! " #????????????????????????? | | ??????#" = *%= #????????????????????????? | | ??????## % [=! #????????????????????????? | | ???????# =% #????????????????????????? | | ????? = ?????????????????????? | | ???? ??????????????????? | | ?? ????????????????? | | ? ????????????????? | | ?????????????????? | | ######## #########????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????# #????????????????????????? | | ???????######T#"""#######????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 20 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodBoreTearclaws Manual? 0 Play Time 01:11:53 Cumulative 105.0 hours Start 2025.01.21 @ 20:11:35 End 2025.01.21 @ 21:22:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 50 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb9c2413-d31e-47c9-8bf6-71e442477be3