Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 17:09:12 Player: Stevano Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (434) 434 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1439 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 350/350 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Small Matter Pod > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Huge Storage Unit Small Matter Pod (50) High-capacity Matter Pod (3) Visual Processing Unit Trap Extractor (0/4) Particle Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Weapon Shielding > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Huge Storage Unit Small Matter Pod Small Laser Light Assault Rifle Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 2 11 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 14 | . 1 13 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 8 | . 1 8 To Critical Strikes 1 | . . 1 Average Backups 4 | 2 6 5 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . 1 2 Weapon 1 | 1 2 1 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 2 | . . 2 Propulsion . | . . . Utility 5 | . . 5 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 82 | . 96 72 Engine 11 | . 13 9 Leg 24 | . 28 21 Storage 15 | . 14 15 Protection 7 | . 11 4 Energy Gun 2 | . . 4 Ballistic Gun 20 | . 28 15 Peak Build Rating 9 | 6 7 9 Average Rating 6 | 5 6 7 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 14 | 11 12 14 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 4 | 2 6 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 559 | 260 72 227 Remotely . | . . . Salvage Created 537 | . 188 349 Parts 34 | . 11 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 19 | . 9 10 Classes Destroyed 5 | . 2 3 Worker 1 | . . 1 Watcher 1 | . . 1 Swarmer 11 | . 6 5 Grunt 6 | . 3 3 Sentry 2 | . . 2 Best Kill Streak 7 | . 3 7 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 208 | . 41 167 Missed 64 | . 21 43 Hits 144 | . 20 124 Projectile 144 | . 20 124 Critical Strikes 4 | . . 4 Actively Blocked 1 | . . 1 Damage Taken 1646 | . 190 1456 Core 427 | . 21 406 Absorbed by Shields . | . . . Redirected to Shielding 51 | . 7 44 Core Remaining (%) 95 | 100 91 . Volleys Fired 55 | . 19 36 Largest 2 | . 2 2 Hottest 60 | . 40 60 Shots Fired 103 | . 38 65 Gun 103 | . 38 65 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 97 | . 38 59 Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 5 6 Robot Miss Streak 3 | . 1 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 62 | . 24 38 Core Hits 36 | . 13 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 692 | . 252 440 Guns 692 | . 252 440 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 624 | . 252 372 Thermal 68 | . . 68 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 12 42 Average Temperature 10 | . 5 11 Received Heat Transfer 555 | . 57 498 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 108 | . 108 105 Initial 33 | . . 33 Average 32 | . 67 31 Influence Increases 549 | . 278 271 Destroy 0b10 Robot/C 380 | . 180 200 Destroy 0b10 Robot/NC 10 | . . 10 Destroy Leader 72 | . 30 42 Successful Hack 12 | . 8 4 Lose Combat Pursuer 75 | . 60 15 Influence Decreases 509 | . 198 311 Entered New Map 47 | . . 47 Time Decay 363 | . 188 175 Lost Part 99 | . 10 89 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 3 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 16 24 Peak Tracking Total 11 | . 5 11 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 11 2 Successful 7 | . 5 2 Failed 6 | . 6 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 11 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 5 2 Record 1 | . 1 . Emergency Access Points 2 | . 1 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1412 | 429 411 572 Spaces Moved 677 | 192 286 199 Core 23 | 17 . 6 Treads . | . . . Legs 654 | 175 286 193 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 131 | 113 120 165 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 9 53 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1107 | 401 319 387 Wait 333 | 198 5 130 Move 675 | 191 285 199 Hop . | . . . Pick Up 25 | 6 8 11 Fast Attach 2 | 2 . . Attach 17 | 4 2 11 Detach . | . . . Swap . | . . . Drop . | . . . Fire 55 | . 19 36 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 430 | -11/Scrapyard | Entered Materials 431 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 7) 841 | -10/Materials | Entered another Materials area 841 | -9/Materials | Evolved 2 slots: Propulsion x2 1111 | -9/Materials | Core integrity fell below 50% 1135 | -9/Materials | Lost 8 parts (1p4n1u2w) 1159 | -9/Materials | Core integrity fell below 20% 1198 | -9/Materials | Lost 4 parts (1p1n2w) 1413 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01334_ Acquired Lgt. Ion Engine. 01337_ Acquired Ion Engine. 01349_ Connecting with Terminal... 01349_ Current location identified: Materials >>Alert(Check) Current Alert Level: Low Security >>Access(Emergency) Found 1 emergency access door: (44,65) Map updated. 01367_ Triggered Alarm Trap. 01367_ An alarm sounds. 01367_ ALERT: Alarm triggered, dispatching investigation squad. 01378_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01408_ Critical hit (Destroy). 01408_ Hvy. Assault Rifle destroyed. 01408_ S-10 Pest destroyed. 01410_ K-01 Serf collects debris. 01412_ S-10 Pest destroyed. 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