Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 12:56:00 Player: skye Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1385) 1385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3380 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 83/100 System Corruption 5% Temperature Cool (21) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Katana Ripper > --- INVENTORY (5) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Light Armor Plating > --- WEAPON ----------- Particle Gun EM Pulse Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Medium Storage Unit Improved Sensor Array Transport Network Coupler Recoil Stabilizer Improved Power Shielding Small Laser Beam Rifle Spread Laser Assault Cannon Plasma Cutter Katana Ripper [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 40 | 8 2 1 10 19 Power 7 | 1 . 1 2 3 Engine 7 | 1 . 1 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 4 . . 3 6 Treads 5 | . . . . 5 Leg 5 | 2 . . 3 . Wheel 3 | 2 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 . 2 5 Device 2 | . 1 . 1 . Storage 3 | 1 . . . 2 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 11 | 2 1 . 3 5 Energy Gun 4 | 1 . . 2 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . . 12 14 Power 6 | . . . 3 3 Propulsion 9 | . . . 5 4 Utility 5 | . . . 1 4 Weapon 6 | . . . 3 3 Highest Loss Streak 13 | . . . 8 13 To Critical Strikes . | . . . . . Average Backups 7 | 2 5 6 6 10 Power 1 | . 1 1 1 1 Propulsion . | 1 2 1 . . Utility 1 | . . 1 . 3 Weapon 3 | . 1 2 4 4 Tool/Special . | . . . . . Unused Backups 7 | . . 1 . 6 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 98 100 92 84 Engine 16 | . 14 14 19 14 Treads 8 | . . . . 17 Leg 13 | . 28 28 19 2 Device 10 | . 12 14 9 8 Storage 10 | . 14 14 11 8 Processor 7 | . . . 10 8 Protection 2 | . . . . 5 Energy Gun 7 | . 10 14 4 7 Energy Cannon 1 | . . . . 2 Ballistic Gun 5 | . 14 14 8 . Launcher 1 | . 3 . 3 . Slashing Weapon 3 | . . . 5 3 Peak Build Rating 26 | 6 7 8 14 26 Average Rating 13 | 5 6 7 10 19 On Entrance 6 | . 6 7 8 10 Naked Turns . | . . . . . Heaviest Build 49 | 11 14 14 21 49 Greatest Support 60 | 32 20 20 20 60 Greatest Overweight (x) 5 | . . . 5 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 11 Most Carried 15 | 4 6 7 8 15 Average Carried 7 | 2 5 6 6 10 Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | 4 6 6 5 1 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 825 | 105 . 104 467 149 Remotely . | . . . . . Salvage Created 1528 | . . 104 777 647 Parts 85 | . . 3 54 28 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 2 | . . . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | . . 2 17 9 Melee 3 | . . . 1 2 Guns 13 | . . 2 8 3 Cannons 3 | . . . . 3 AOE 8 | . . . 8 . Classes Destroyed 7 | . . 1 4 2 Worker 3 | . . . 3 . Builder 2 | . . . 2 . Hauler 1 | . . . . 1 Recycler 5 | . . . 3 2 Grunt 22 | . . 2 15 5 Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Best Kill Streak 13 | . . 2 13 3 Combat Bots Only 4 | . . 2 4 3 Max Kills in Single Turn 7 | . . 1 7 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 320 | . 6 19 127 168 Missed 99 | . 4 5 41 49 Hits 221 | . 2 14 86 119 Melee 14 | . . . . 14 Projectile 207 | . 2 14 86 105 Critical Strikes 5 | . . . 1 4 Damage Taken 3572 | . 42 169 1190 2171 Core 902 | . 12 67 273 550 Absorbed by Shields . | . . . . . Redirected to Shielding 97 | . . . . 97 Core Remaining (%) 66 | 100 . 68 31 . Volleys Fired 101 | . 7 10 41 43 Largest 2 | . 2 2 2 2 Hottest 128 | . 60 60 121 128 Shots Fired 135 | . 13 20 47 55 Gun 94 | . 12 20 35 27 Cannon 28 | . . . . 28 Launcher 13 | . 1 . 12 . Special . | . . . . . Kinetic 46 | . 6 10 21 9 Thermal 57 | . 6 10 14 27 Explosive 13 | . 1 . 12 . Electromagnetic 19 | . . . . 19 Robot Hit Streak 7 | . . 7 6 6 Robot Miss Streak 3 | . . 2 3 3 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 93 | . . 14 32 47 Core Hits 75 | . . 6 51 18 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Burn 5 | . . . 2 3 Melee Attacks 12 | . . . 6 6 Impact . | . . . . . Slashing 12 | . . . 6 6 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2593 | . . 165 1264 1164 Guns 742 | . . 165 292 285 Cannons 588 | . . . . 588 Explosions 899 | . . . 866 33 Melee 356 | . . . 106 250 Ramming 8 | . . . . 8 Kinetic 456 | . . 111 160 185 Thermal 504 | . . 54 132 318 Explosive 866 | . . . 866 . Electromagnetic 403 | . . . . 403 Impact . | . . . . . Slashing 356 | . . . 106 250 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary 1 | . . . . 1 Self-Inflicted Damage 135 | . 16 . 119 . Shots 5 | . 1 . 4 . Rammed 2 | . . . . 2 Targets Rammed 3 | . . . . 3 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 303 | . . 66 303 254 Average Temperature 74 | . . 43 94 72 Received Heat Transfer 1614 | . 15 99 555 945 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 3 . 2 Heat Transferred 1471 | . . 125 408 938 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 82 | 100 100 100 64 85 Level 1 17 | . . . 35 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 355 | . 24 40 355 285 Initial 135 | . . . . 135 Average 94 | . 5 17 120 121 Influence Increases 1159 | . 29 50 580 500 Destroy 0b10 Robot/C 560 | . . 40 340 180 Destroy 0b10 Robot/NC 55 | . . . 40 15 Destroy Leader 142 | . . 10 80 52 Successful Hack 15 | . 5 . . 10 Disable Machine 135 | . 15 . 75 45 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 57 | . 9 . 45 3 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 974 | . 29 50 259 636 Entered New Map 186 | . . . . 186 Time Decay 528 | . 29 50 139 310 Lost Part 260 | . . . 120 140 Squads Dispatched 6 | . . . 3 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 3 4 23 30 Peak Tracking Total 13 | . 3 2 6 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . 1 . 5 4 Max in Single Turn 1 | . 1 . 1 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled 2 | . . . . 2 Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 2 4 Terminals 7 | . 2 . 1 4 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 . 5 8 Successful 9 | . 2 . 2 5 Failed 9 | . 3 . 3 3 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 14 | . 4 . 4 6 Terminals 17 | . 5 . 4 8 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Terminal Index 1 | . . . . 1 Alert Level 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 1 3 Terminals 6 | . 2 . 1 3 Botnet 6 | . 2 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 650 | . 147 138 365 . Sensors 650 | . 147 138 365 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1504 | 59 165 138 455 687 Spaces Moved 775 | 40 116 85 240 294 Core 11 | 1 . . 8 2 Treads 183 | . . . . 183 Legs 526 | 23 116 85 231 71 Wheels 55 | 16 . . 1 38 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 115 120 Average Speed 138 | 110 120 120 131 160 Slowest Speed 300 | 120 120 120 300 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 22 16 30 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 58 | . 9 . 47 2 Melee . | . . . . . Projectile . | . . . . . AOE 58 | . 9 . 47 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1020 | 51 127 101 318 423 Wait 33 | . . 2 12 19 Move 771 | 39 115 84 239 294 Hop . | . . . . . Pick Up 24 | 4 2 2 2 14 Fast Attach 19 | 6 1 . 6 6 Attach 14 | . . . 6 8 Detach 3 | . . . 2 1 Swap 20 | 2 2 1 4 11 Drop 10 | . . 2 . 8 Fire 101 | . 7 10 41 43 Melee 12 | . . . 6 6 Ram . | . . . . . Kick 1 | . . . . 1 Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 10 | . . . . 10 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Entered Mines 274 | -10/Mines | Learned location of Storage (-8) 280 | -10/Mines | Met a Derelict bent on vengeance 282 | -10/Mines | Discovered new exit (range 8) 317 | -10/Mines | Build established: Mutant 327 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 363 | -10/Mines | Entered Materials 363 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 772 | -9/Materials | Lost 8 parts (2p3n1u2w) 792 | -9/Materials | Discovered new exit (range 5) 797 | -9/Materials | Core integrity fell below 50% 816 | -9/Materials | Identified exit to Materials 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 847 | -8/Materials | Lost 4 parts (1p2n1w) 1118 | -8/Materials | Discovered new exit (range 10) 1131 | -8/Materials | Identified exit to Factory 1270 | -8/Materials | Build established: Scavenger-Mutant 1497 | -8/Materials | Core integrity fell below 50% 1504 | -8/Materials | Core integrity fell below 20% 1505 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 01482_ Acquired 3 matter. 01483_ Com. Wheel destroyed. 01485_ Deuterium Engine destroyed. 01485_ K-01 Serf collects debris. 01485_ G-47 Trooper destroyed. 01488_ K-01 Serf collects debris. 01488_ Arm. Treads destroyed. 01489_ Assault Cannon destroyed. 01489_ Dropped Lrg. Storage Unit. 01490_ Imp. Heat Sink destroyed. 01491_ Imp. Signal Interpreter destroyed. 01491_ System corrupted by crushing effect (+2). 01494_ Critical hit (Burn: +37). 01494_ Lgt. Treads destroyed. 01495_ Acquired 3 matter. 01498_ Acquired Katana. 01500_ Ion Engine destroyed. 01502_ Imp. Power Shielding destroyed. 01502_ System corrupted by crushing effect (+3). 01505_ G-47 Trooper destroyed. 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