Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.07 @ 12:08:50 Player: Dosh Result: Destroyed by Commando 3a with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2705) 2705 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1017) 1017 TOTAL SCORE: 6982 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 143/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Advanced Treads Medium Treads Armored Medium Treads Improved Cooling System Structural Scanner Experimental Sensor Array Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Shield Generator Hacking Suite Hacking Suite Advanced System Shield Relay Coupler [NC] (29) Advanced Plasma Cannon Assault Cannon Flak Cannon AWS/Autocannon Heavy Missile Launcher Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Layered Light Armor Plating Hacking Suite Hacking Suite Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Plasma Cannon Improved Datajack > --- INVENTORY -------- Light Nuclear Core Advanced Treads Medium Treads Armored Medium Treads Improved Heat Sink Improved Cooling System Structural Scanner Experimental Sensor Array Advanced Targeting Computer Layered Light Armor Plating Layered Light Armor Plating Shield Generator Hacking Suite Hacking Suite Advanced System Shield Relay Coupler [NC] Disruptor Cannon Advanced Plasma Cannon Assault Cannon Flak Cannon AWS/Autocannon Heavy Missile Launcher Hammer [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 66 | 6 6 . 1 5 30 10 8 Power 5 | 1 . . . 1 3 . . Engine 3 | 1 . . . 1 1 . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 12 | 2 1 . . 1 8 . . Treads 12 | 2 1 . . 1 8 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 4 . 1 2 7 2 3 Device 6 | . . . . 1 2 1 2 Storage 4 | 1 2 . . . 1 . . Processor . | . . . . . . . . Hackware 3 | . . . . . 2 . 1 Protection 7 | . 2 . 1 1 2 1 . Artifact . | . . . . . . . . Weapon 29 | 2 1 . . 1 12 8 5 Energy Gun 5 | 1 1 . . 1 2 . . Energy Cannon 4 | . . . . . 1 1 2 Ballistic Gun 3 | 1 . . . . 2 . . Ballistic Cannon 9 | . . . . . 5 2 2 Launcher 3 | . . . . . . 3 . Special Weapon . | . . . . . . . . Impact Weapon 4 | . . . . . 2 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 17 | . . 1 . 2 6 . 8 Power 3 | . . . . 1 1 . 1 Propulsion 5 | . . . . 1 1 . 3 Utility 4 | . . 1 . . 1 . 2 Weapon 5 | . . . . . 3 . 2 Highest Loss Streak 8 | . . 1 . 2 3 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 98 89 100 90 91 100 93 Engine 5 | . 14 14 14 9 2 . . Core 4 | . . . . . 6 9 8 Treads 26 | . 28 28 28 22 26 27 24 Device 4 | . . . . . 7 9 6 Storage 10 | . 14 14 14 14 9 9 9 Hackware 9 | . . . . . 14 18 18 Protection 9 | . 12 4 14 14 7 9 8 Energy Gun 7 | . 14 14 14 14 5 . . Ballistic Gun 5 | . 14 14 14 14 . . . Ballistic Cannon 6 | . . . . . 10 14 7 Naked Turns . | . . . . . . . . Heaviest Build 105 | 13 35 35 35 35 100 105 105 Greatest Support 84 | 40 40 40 40 40 84 84 84 Greatest Overweight (x) 1 | . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 18 | 7 10 15 15 15 19 25 25 Most Carried 25 | 4 11 12 14 15 25 25 25 Average Carried 16 | 2 8 11 12 14 16 24 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 25 | 4 11 12 14 15 25 25 24 Class Distribution -------------------- 51% | Mutant 45% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Mat Matter Collected 1397 | 218 132 5 . 90 651 245 56 Remotely . | . . . . . . . . Salvage Created 2042 | . 401 142 . 330 991 125 53 Parts 155 | . 36 6 . 25 68 19 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 55 | . 9 2 . 9 23 11 1 Guns 31 | . 9 2 . 9 11 . . Cannons 16 | . . . . . 11 4 1 AOE 8 | . . . . . 1 7 . Classes Destroyed 9 | . 4 1 . . 4 . . Worker 4 | . . . . . 4 . . Recycler 1 | . . 1 . . . . . Operator 3 | . 1 . . . 2 . . Watcher 9 | . 3 . . . 5 1 . Swarmer 17 | . 3 . . 3 3 8 . Grunt 26 | . 6 2 . 6 9 2 1 Brawler 1 | . . . . . 1 . . Sentry 8 | . . . . . 8 . . Hunter 3 | . . . . . 2 1 . Best Kill Streak 4 | . 3 2 . 3 4 4 1 Combat Bots Only 4 | . 3 2 . 3 3 4 1 Max Kills in Single Turn 3 | . 2 1 . 1 2 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . . 1 3 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Damage Taken 3780 | . 288 183 . 456 1234 254 1365 Core 612 | . 29 . . 23 169 29 362 Absorbed by Shields 125 | . . . . . . 103 22 Regen/Repaired (Parts) 75 | . 48 . . . . . 27 Core Remaining (%) 89 | 100 . . . 79 . . . Volleys Fired 211 | . 33 13 . 31 100 18 16 Largest 2 | . 2 2 . 2 2 2 2 Hottest 179 | . 70 70 . 70 102 88 179 Shots Fired 400 | . 65 26 . 62 179 36 32 Gun 240 | . 65 26 . 62 87 . . Cannon 155 | . . . . . 92 31 32 Launcher 5 | . . . . . . 5 . Special . | . . . . . . . . Kinetic 225 | . 33 13 . 31 104 31 13 Thermal 124 | . 29 13 . 11 55 . 16 Explosive 5 | . . . . . . 5 . Electromagnetic 46 | . 3 . . 20 20 . 3 Robot Hit Streak 20 | . 9 9 . 15 20 7 4 Robot Miss Streak 5 | . 4 2 . 3 5 5 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 260 | . 37 20 . 40 124 19 20 Core Hits 130 | . 25 7 . 19 58 17 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 10 | . 1 . . 1 7 1 . Burn 4 | . 1 . . 1 2 . . Blast 5 | . . . . . 4 1 . Smash 1 | . . . . . 1 . . Melee Attacks 19 | . . . . . 9 7 3 Impact 16 | . . . . . 9 7 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4695 | . 423 218 . 431 2348 820 455 Guns 2052 | . 412 218 . 431 991 . . Cannons 2083 | . . . . . 1281 353 449 Explosions 497 | . . . . . 30 467 . Melee 34 | . . . . . 34 . . Ramming 29 | . 11 . . . 12 . 6 Kinetic 2142 | . 128 67 . 155 1331 353 108 Thermal 1573 | . 263 151 . 103 751 . 305 Explosive 467 | . . . . . . 467 . Electromagnetic 450 | . 21 . . 173 220 . 36 Impact 34 | . . . . . 34 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 192 | . . . . . 104 88 . Projectiles 21 | . . . . . 21 . . Explosions 137 | . . . . . 49 88 . Melee 34 | . . . . . 34 . . Knockbacks 14 | . . . . . 6 6 2 Impact 2 | . . . . . 2 . . Kinetic 12 | . . . . . 4 6 2 Secondary . | . . . . . . . . Self-Inflicted Damage 149 | . . . . . 120 29 . Shots 3 | . . . . . 2 1 . Rammed 6 | . 2 . . . 3 . 1 Targets Rammed 7 | . 2 . . . 4 . 1 Kicked . | . . . . . . . . Crushed 1 | . . . . . 1 . . Highest Temperature 447 | . 195 313 . 359 297 96 447 Average Temperature 99 | . 65 143 . 139 75 32 202 Received Heat Transfer 1110 | . 138 102 . 189 360 12 309 Effects 6 | . . . . . . . 6 Shutdowns 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 5 . . . . . 1 Heat Transferred 3904 | . 851 444 . 370 1789 . 450 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Peak Influence 756 | . 150 45 . 120 349 756 432 Initial 368 | . . . . . 3 179 368 Average 190 | . 54 29 . 41 205 391 389 Maximum Alert Level 3 | . . . . . 1 3 2 Low Security (%) 58 | 100 100 100 . 100 47 16 . Level 1 34 | . . . . . 52 50 75 Level 2 4 | . . . . . . 20 24 Level 3 2 | . . . . . . 12 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . 3 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 3 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Distress Signals 5 | . . . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 15 2 . 9 41 14 11 Peak Tracking Total 6 | . 3 2 . 3 5 4 6 Tactical Retreats 8 | . . . . . 4 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . 1 . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Disabled 4 | . . . . . 1 3 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Machines Accessed 20 | . 2 . 1 2 10 3 2 Terminals 13 | . 1 . . 1 7 3 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . 1 . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 51 | . 7 . 1 5 29 4 5 Successful 27 | . 3 . 1 2 16 2 3 Failed 24 | . 4 . . 3 13 2 2 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 28 | . 4 . 1 4 18 . 1 Terminals 32 | . 2 . . 4 19 4 3 Fabricators . | . . . . . . . . Repair Stations 9 | . 5 . . . 2 . 2 Recycling Units . | . . . . . . . . Scanalyzers 7 | . . . . . 7 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 8 | . . . 1 2 3 2 . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . Garrison Index 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 2 . . . 1 . 2 Scan Component 3 | . 1 . . . 1 . 1 Repair 2 | . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . 7 . . Insert Component 4 | . . . . . 4 . . Analyze 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 4 . 1 Terminals 6 | . 1 . . . 4 . 1 Assimilate 2 | . . . . . 2 . . Botnet 2 | . . . . . 1 . 1 Operators 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 . . 1 7 2 1 Full Trace Events 2 | . . . . 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 Time 64 | . 32 . . . . . 32 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . Part Schematics Acquired 3 | . . . . . 3 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 1 | . . . . . . . 1 find_garrison 1 | . . . . . . . 1 streamctrl_high 1 | . . . . . . . 1 Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . . 1 . 1 Largest Group 1 | . . . . . 1 1 1 Highest-Rated Group 21 | . . . . . 10 10 21 Highest-Rated Ally 21 | . . . . . 10 10 21 Total Orders . | . . . . . . . . Ally Attacks 2 | . . . . . . . 2 Total Damage 17 | . . . . . . . 17 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Mat Turns Passed 7383 | 85 1274 145 361 1018 2912 1188 400 Spaces Moved 3370 | 50 700 68 225 492 1298 437 100 Core 6 | 6 . . . . . . . Treads 3364 | 44 700 68 225 492 1298 437 100 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 240 240 Average Speed 185 | 146 160 160 160 185 182 240 240 Slowest Speed 240 | 160 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 3 98 20 61 97 84 64 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 6 | . . . . . 6 . . Terrain Destroyed 132 | . . . . . 38 83 11 Melee 6 | . . . . . 6 . . Projectile 17 | . . . . . 6 . 11 AOE 109 | . . . . . 26 83 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Mat Total 4100 | 59 794 81 226 542 1641 533 224 Wait 352 | . 44 . . 12 168 34 94 Move 3362 | 49 699 67 224 491 1297 435 100 Hop . | . . . . . . . . Pick Up 45 | 4 7 1 1 3 18 10 1 Fast Attach 14 | 6 2 . . . 5 . 1 Attach 11 | . . . 1 2 7 . 1 Detach 2 | . . . . . 2 . . Swap 41 | . 4 . . 3 18 10 6 Drop 28 | . 3 . . . 13 11 1 Fire 211 | . 33 13 . 31 100 18 16 Melee 19 | . . . . . 9 7 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 2 . . . 4 . 1 Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 86 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 624 | -10/Materials | Discovered new exit (range 9) 758 | -10/Materials | Discovered new exit (range 7) 902 | -10/Materials | Repaired Med. Armor Plating 1022 | -10/Materials | Discovered new exit (range 8) 1360 | -10/Materials | Entered Mines 1497 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1499 | -10/Mines | Discovered new exit (range 5) 1505 | -10/Mines | Entered Exiles 1530 | -10/Exiles | Discovered new exit (range 15) 1550 | -10/Exiles | Met 8R-AWN 1575 | -10/Exiles | Met EX-HEX 1620 | -10/Exiles | Met EX-BIN 1642 | -10/Exiles | Aligned with FarCom system 1644 | -10/Exiles | Given EX-Vault access code 1681 | -10/Exiles | Opened EX-Vault 1695 | -10/Exiles | Found AWS/Autocannon 1730 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1776 | -10/Exiles | Met EX-DEC 1847 | -10/Exiles | Discovered new exit (range 12) 1866 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1866 | -10/Exiles | Entered Mines 1968 | -9/Mines | Found the Drone Emporium 2039 | -9/Mines | Learned Materials trap positions 2510 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2513 | -9/Mines | Found Prototype Device 2514 | -9/Mines | Identified Exp. Sensor Array 2674 | -9/Mines | Identified exit to Materials 2833 | -9/Mines | Learned location of Storage (-9) 2884 | -9/Mines | Entered Materials 2884 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2885 | -8/Materials | Loaded intel: 25 trap records 3019 | -8/Materials | Lost 3 parts (1n1u1w) 3341 | -8/Materials | Discovered new exit (range 15) 4326 | -8/Materials | Build established: Hacker-Mutant 4446 | -8/Materials | Discovered new exit (range 15) 5789 | -8/Materials | Identified exit to Garrison 5796 | -8/Materials | Entered Garrison 5796 | -8/Garrison | Accompanied by 1 ally 5842 | -8/Garrison | Learned Materials security intel 6090 | -8/Garrison | Triggered checkpoint 6188 | -8/Garrison | Discovered new exit (range 49) 6188 | -8/Garrison | Discovered new exit (range 65) 6188 | -8/Garrison | Discovered new exit (range 86) 6188 | -8/Garrison | Discovered new exit (range 79) 6241 | -8/Garrison | Garrison Relay disabled 6346 | -8/Garrison | Triggered checkpoint 6645 | -8/Garrison | Garrison Relay disabled 6710 | -8/Garrison | Triggered checkpoint 6785 | -8/Garrison | Garrison Relay disabled 6924 | -8/Garrison | Installed Relay Interface Framework 6984 | -8/Garrison | Entered Materials 7091 | -8/Materials | Repaired Shield Generator 7367 | -8/Materials | Core integrity fell below 50% 7379 | -8/Materials | Core integrity fell below 20% 7384 | -8/Materials | Destroyed by Commando 3a with Assault Rifle Last Messages --------------- 07354_ Imp. Heat Sink broken. 07354_ Overheating: Short circuit. 07354_ Penetrated by Slug. 07357_ K-01 Serf collects debris. 07359_ Adv. Plasma Cannon destroyed. 07360_ Power failure, Lgt. Nuclear Core shutdown. 07362_ Commando 3a suffers critical hit (Burn). 07362_ Critical hit (Burn: +37). 07362_ Med. Treads destroyed. 07363_ Slug penetrates Wall. 07365_ Critical hit (Burn: +37). 07365_ Broken Imp. Heat Sink destroyed. 07368_ Lyr. Light Armor Plating destroyed. 07370_ Lgt. Nuclear Core destroyed. 07372_ Disruptor Cannon destroyed. 07373_ U-05 Engineer builds a Wall. 07374_ Critical hit (Burn: +37). 07378_ Penetrated by Slug. 07382_ U-05 Engineer builds a Wall. 07384_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????### ###?????????????????????? | | ?????????????????????# ??????????????????????? | | ???????????????????### ??????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????##### | | ?????????????s????????# ###########????##### | | ??????????????????????# # #????# #""" | | ??????????????????????# + #????# #"R | | ??????????????????????# # #????# #""" | | ???????????????????+ g# w #????# + | | ???????????????????##### #########+##????# ##### | | ???????????????????????# ######?## ##???## #???? | | ?????????? ####Y#g;;#### #"#### ##??? | | ?????????? @h% wu% % #### | | ???????????????# #### ##;##### ##### | | ???????????????????????#;#??????## ##???# T | | ??????????????????????? ?????????# #???## | | ?????????????????????? ?????????# #???## #### | | ????????????????????? ??????????# #????#######??# | | ????????????????????? ??????????# #?????###?????? | | ???????????????????? ???????????# #?????????????? | | ???????????????????# ???????????# ??????????????? | | ???????????????????#=????????????? ??????????????? | | ???????????????????#=????????????? ??????????????? | | ???????????????????#?????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightHelicalExtractor Manual? 0 Play Time 00:33:47 Cumulative 49.7 hours Start 2023.12.07 @ 11:35:36 End 2023.12.07 @ 12:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d08e15c1-cb1d-4f3f-81fe-2109e4a9e76c