Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 00:13:11 Player: Geraldon Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (150) 750 Value Destroyed (3831) 3831 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (2542) 2542 TOTAL SCORE: 13763 Bonus ------- High Alert Combat Kills 802 Follower Combat Kills 240 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 31/100 System Corruption 6% Temperature Cool (0) Movement Flying (32) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (10) ----- Experimental Coolant Injector Spectral Analyzer Experimental Armor Integrity Analyzer Advanced Reaction Control System Hacking Suite Hacking Suite System Shield Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Field Propulsion Drive Cooled Impulse Thruster > --- UTILITY ---------- Experimental Coolant Injector Spectral Analyzer Experimental Core Analyzer Hacking Suite Hacking Suite System Shield Ghost Barrier Authchip [R/NC] Authchip [Armor] > --- WEAPON ----------- Vortex Lance > --- INVENTORY -------- Cooled Impulse Thruster Experimental Armor Integrity Analyzer Advanced Reaction Control System Advanced System Shield Vortex Lance [Rating: 86] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion I Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . 2 . 2 . . . . 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 . 2 . . . . 2 . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 158 | 6 4 2 33 1 31 26 15 1 1 9 . . 4 11 3 . 6 5 Power 16 | 1 1 . 4 . 4 2 1 . 1 1 . . . 1 . . . . Engine 12 | 1 1 . 4 . 4 2 . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 2 . 13 . 9 6 3 . . . . . . 4 1 . 1 1 Treads 32 | 2 2 . 13 . 9 6 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 3 . . . . . . 4 1 . 1 1 Utility 61 | 1 1 2 6 1 10 8 9 1 . 5 . . 4 5 1 . 4 3 Device 17 | . 1 1 1 . 4 3 . 1 . . . . 1 1 1 . 2 1 Storage 5 | 1 . 1 2 1 . . . . . . . . . . . . . . Processor 6 | . . . . . . . . . . 4 . . . . . . 1 1 Hackware 18 | . . . . . . . 8 . . 1 . . 3 4 . . 1 1 Protection 15 | . . . 3 . 6 5 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . . 10 . 8 10 2 . . 3 . . . 1 1 . 1 1 Energy Gun 5 | 1 . . 2 . 1 1 . . . . . . . . . . . . Energy Cannon 5 | . . . 3 . 2 . . . . . . . . . . . . . Ballistic Gun 9 | 1 . . 2 . 2 4 . . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . 1 . . . . . . . . . . . . . Launcher 4 | . . . . . 2 2 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . . . Impact Weapon 5 | . . . . . . 3 1 . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . Unidentified Prototypes 20 | . . 1 2 . . 3 2 . 1 4 . . 1 . . . 6 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . . . Parts Lost 66 | . 1 1 6 2 23 6 1 1 1 . 3 . 1 8 4 1 . 7 Power 6 | . 1 . . . 3 . . . 1 . . . . 1 . . . . Propulsion 24 | . . 1 4 . 7 5 . . . . 1 . . 3 1 . . 2 Utility 25 | . . . 2 2 8 1 1 1 . . 1 . 1 3 2 . . 3 Weapon 11 | . . . . . 5 . . . . . 1 . . 1 1 1 . 2 Highest Loss Streak 8 | . 1 1 4 2 8 2 1 1 1 . 3 . 1 3 4 1 . 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 85 86 88 74 83 84 78 76 90 88 53 66 76 54 50 64 61 Engine 5 | . 13 14 11 11 5 6 1 . . . . . . 1 . . . . Core 1 | . . . . . . . 5 7 7 6 6 . . . . . . . Treads 15 | . 27 15 27 33 26 26 11 . . . . . . . . . . . Flight 4 | . . . . . . . 7 15 15 15 14 6 6 6 9 11 14 9 Device 5 | . 1 14 11 2 6 6 5 3 7 . . . 6 3 2 . 2 7 Storage 7 | . 14 13 11 18 13 9 3 . . . . . . . . . . . Processor 2 | . . . . . . . . . . 6 7 6 6 5 5 5 8 8 Hackware 16 | . . . . . . . 28 40 38 45 44 33 39 43 31 29 32 29 Protection 3 | . . . 3 2 5 18 6 . . . . . . . . . . . Energy Gun 3 | . 14 14 8 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 3 . 2 . . . . . . . . . . . . . Ballistic Gun 5 | . 14 14 5 22 6 7 5 . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 . 6 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 6 4 3 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 4 7 6 6 5 1 . 3 4 Special Melee Weapon 1 | . . . . . . . 3 7 7 7 6 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 10 13 13 41 38 60 61 71 10 10 13 12 3 4 10 4 3 4 7 Greatest Support 66 | 40 40 40 66 66 66 60 60 10 10 10 10 5 5 10 12 5 19 14 Greatest Overweight (x) 4 | . . . 4 . 1 1 1 . . 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 8 7 13 15 15 15 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 4 5 15 15 15 15 15 5 5 5 5 5 5 5 4 3 5 5 Average Carried 8 | . 2 3 10 14 12 13 9 4 4 4 5 5 4 4 2 3 4 3 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 1 3 4 14 15 15 15 5 5 5 5 5 5 5 3 3 3 5 . Class Distribution -------------------- 34% | Hacker-Mutant 29% | Mutant 29% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Matter Collected 2928 | 237 125 30 555 228 685 421 82 73 102 67 . . . 193 10 . . 120 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4640 | . 337 106 1542 279 1363 751 90 . . . . . . 172 . . . . Parts 279 | . 21 9 108 20 79 29 3 . . . . . . 10 . . . . Haulers Intercepted 13 | . 1 . 6 . 1 4 . . . . . . . 1 . . . . Recyclers Shooed 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 1 4 . . . . . . . 18 . Prevented 8 | . . . . . . . . 1 . . . . . . . . 7 . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Combat Hostiles Destroyed 116 | . 9 7 36 10 36 15 3 . . . . . . . . . . . Melee 4 | . . . . . . 4 . . . . . . . . . . . . Guns 47 | . 9 7 12 10 5 1 3 . . . . . . . . . . . Cannons 42 | . . . 24 . 18 . . . . . . . . . . . . . AOE 18 | . . . . . 13 5 . . . . . . . . . . . . Classes Destroyed 17 | . 4 . 5 1 6 1 . . . . . . . . . . . . Worker 5 | . . . 2 1 1 1 . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 13 | . 1 . 6 . 1 4 . . . . . . . 1 . . . . Recycler 4 | . . . 1 . 1 2 . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 8 | . 1 . 3 . 1 . . . . . . . . 3 . . . . Watcher 2 | . . . 1 . 1 . . . . . . . . . . . . . Swarmer 48 | . 3 7 17 6 6 6 3 . . . . . . . . . . . Grunt 38 | . 6 . 11 3 17 1 . . . . . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 20 | . . . 8 . 5 7 . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 14 | . 4 3 9 6 14 8 3 . . . . . . 2 . . . . Combat Bots Only 13 | . 3 3 8 5 13 6 3 . . . . . . . . . . . Max Kills in Single Turn 3 | . 1 1 2 2 3 3 1 . . . . . . 1 . . . . Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Damage Taken 10553 | . 408 248 1735 694 3828 920 270 82 45 . 97 . 147 704 341 178 120 736 Core 2262 | . 106 82 325 67 318 176 32 . . . 47 . 80 233 184 118 42 452 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 266 | . . . 225 . . . . . . . . . . 41 . . . . Core Remaining (%) 52 | 100 . 24 . 2 . 10 . . . . 88 . 90 . . . . . Volleys Fired 333 | 2 49 15 91 32 117 9 10 . . . . . . 8 . . . . Largest 2 | 2 2 2 2 2 2 2 2 . . . . . . 1 . . . . Hottest 136 | 60 60 60 136 46 112 61 48 . . . . . . 5 . . . . Shots Fired 603 | 4 98 30 180 64 186 13 20 . . . . . . 8 . . . . Gun 357 | 4 98 30 68 64 64 9 20 . . . . . . . . . . . Cannon 225 | . . . 112 . 113 . . . . . . . . . . . . . Launcher 13 | . . . . . 9 4 . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . 8 . . . . Kinetic 366 | 2 49 15 70 64 137 9 20 . . . . . . . . . . . Thermal 177 | 2 49 15 76 . 35 . . . . . . . . . . . . . Explosive 11 | . . . . . 9 2 . . . . . . . . . . . . Electromagnetic 41 | . . . 34 . 5 2 . . . . . . . . . . . . Robot Hit Streak 13 | 1 13 5 13 10 12 5 7 . . . . . . 9 . . . . Robot Miss Streak 7 | 2 4 2 7 5 5 1 3 . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 3 2 1 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . . . . . . . . Shots Hit Robots 423 | 2 67 17 117 41 120 31 13 . . . . . . 15 . . . . Core Hits 206 | 1 23 9 61 18 68 16 6 . . . . . . 4 . . . . Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 . . . . . . . . . . . . Critical Strikes 15 | . . . 4 . 3 8 . . . . . . . . . . . . Blast 6 | . . . 4 . 2 . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . Smash 8 | . . . . . . 8 . . . . . . . . . . . . Melee Attacks 77 | . . . . . . 30 3 2 . . . . . 21 . . 1 20 Impact 35 | . . . . . . 30 3 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 21 | . . . . . . . . . . . . . . 21 . . . . Entropic 21 | . . . . . . . . . . . . . . . . . 1 20 Sneak Attacks 8 | . . . . . . 5 . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10075 | 19 664 159 2367 665 3760 1777 203 . . . . . . 461 . . . . Guns 3273 | 19 658 158 793 662 639 141 203 . . . . . . . . . . . Cannons 3366 | . . . 1530 . 1836 . . . . . . . . . . . . . Explosions 1702 | . . . 30 . 1278 394 . . . . . . . . . . . . Melee 1703 | . . . . . . 1242 . . . . . . . 461 . . . . Ramming 31 | . 6 1 14 3 7 . . . . . . . . . . . . . Kinetic 4281 | 7 253 73 1043 662 1899 141 203 . . . . . . . . . . . Thermal 1906 | 12 405 85 893 . 511 . . . . . . . . . . . . . Explosive 1649 | . . . . . 1278 371 . . . . . . . . . . . . Electromagnetic 505 | . . . 417 . 65 23 . . . . . . . . . . . . Impact 1242 | . . . . . . 1242 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 461 | . . . . . . . . . . . . . . 461 . . . . Highest Corruption 5 | . 2 2 . . 1 3 . . . . . . 5 . . . . 1 Average Corruption 1 | . 2 2 . . 1 1 . . . . . . 5 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 23 | . 4 6 . . 6 7 . . . . . . . . . . . . Message Errors 7 | . 1 3 . . 2 1 . . . . . . . . . . . . Matter Fused 4 | . 3 . . . . 1 . . . . . . . . . . . . Heat Flow Errors 4 | . . . . . 2 2 . . . . . . . . . . . . Energy Discharges 2 | . . 1 . . . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . 2 . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 659 | . . . 29 . 77 502 . . . . . . . 51 . . . . Projectiles 60 | . . . 29 . 31 . . . . . . . . . . . . . Explosions 70 | . . . . . 46 24 . . . . . . . . . . . . Melee 529 | . . . . . . 478 . . . . . . . 51 . . . . Knockbacks 20 | . . . 2 . 16 2 . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . Kinetic 17 | . . . 2 . 15 . . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . 41 . 40 11 . . . . . . . . . . . . Shots 4 | . . . 1 . 2 1 . . . . . . . . . . . . Rammed 12 | . 2 2 3 1 4 . . . . . . . . . . . . . Targets Rammed 12 | . 2 2 3 1 4 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | 20 105 . 260 20 314 146 30 . . . 9 . . . . . . . Average Temperature 64 | 12 39 . 80 6 81 47 15 . . . 9 . . . . . . . Received Heat Transfer 3076 | . 165 . 435 87 1944 216 . 12 9 . 36 . 9 27 . 45 18 73 Effects 10 | . . . 8 . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . Interference 8 | . . . 6 . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . 6 . 2 6 . . . . . . . . . . . . Impact Corruptions 18 | . . . . . 1 17 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 2 . 2 . . . . . . . . . . . . . Heat Transferred 3718 | 25 925 200 1643 . 925 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Peak Influence 1115 | . 224 278 677 502 1115 1026 646 . . . . 9 6 538 . . . . Initial 466 | . . 58 107 262 195 407 466 . . . . 9 6 . . . . . Average 397 | . 104 162 301 405 681 941 515 . . . . 9 3 85 . . . . Maximum Alert Level 4 | . 1 1 2 2 4 3 2 . . . . . . 2 . . . . Low Security (%) 42 | 100 84 73 53 . 5 . . . . . . 100 100 91 . . . . Level 1 12 | . 15 26 14 22 25 . . . . . . . . 6 . . . . Level 2 25 | . . . 32 77 14 5 100 . . . . . . 1 . . . . Level 3 19 | . . . . . 54 94 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 . 2 . 10 1 6 . . . . . 1 9 . . . . Investigation 9 | . 1 . 1 . 1 1 2 . . . . . . 3 . . . . Extermination 2 | . . . . . . . 1 . . . . . . 1 . . . . Reinforcement 14 | . 2 . 1 . 3 . 2 . . . . . 1 5 . . . . Assault 5 | . . . . . 4 . 1 . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Distress Signals 16 | . 1 . 3 . 3 1 . . . . . . . 1 . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 339 | . 18 9 65 11 56 19 17 1 9 . 7 . 6 58 12 10 12 29 Peak Tracking Total 23 | . 4 3 10 6 9 4 5 1 5 . 9 . 6 23 8 10 10 10 Tactical Retreats 37 | . . 2 5 . 5 1 3 . 2 . 1 . . 6 2 . 1 9 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Traps Triggered 8 | . 3 . . . 3 2 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . 1 . . . . . . . . 16 . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Machines Disabled 8 | . . . 2 . 1 4 1 . . . . . . . . . . . Max in Single Turn 2 | . . . 1 . 1 2 1 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Machines Accessed 46 | . 3 . 10 . 2 4 12 . 2 . . 1 . 7 1 . 4 . Terminals 24 | . 3 . 6 . 1 3 9 . . . . 1 . 1 . . . . Fabricators 4 | . . . . . . . 2 . . . . . . 2 . . . . Repair Stations 4 | . . . 2 . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . . . Total Hacks 134 | . 5 . 27 . 4 8 31 . 2 . . 1 . 45 1 . 10 . Successful 97 | . 1 . 21 . 3 4 22 . 2 . . 1 . 32 1 . 10 . Failed 37 | . 4 . 6 . 1 4 9 . . . . . . 13 . . . . Catastrophic 4 | . 2 . 1 . . . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 40 | . 3 . 11 . 3 1 9 . . . . . . 13 . . . . Terminals 64 | . 5 . 15 . 2 6 24 . . . . 1 . 11 . . . . Fabricators 17 | . . . . . . . 5 . . . . . . 12 . . . . Repair Stations 17 | . . . 7 . . . . . . . . . . 10 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 5 . . . 2 . . . . . . 6 . . . . Garrison Access 10 | . . . . . 2 2 . . . . . . . 6 . . . . Terminal Hacks 46 | . 1 . 7 . . 3 14 . 2 . . 1 . 7 1 . 10 . Record 10 | . . . 1 . . . . . . . . . . 1 . . 8 . Part Schematic 3 | . . . . . . . 3 . . . . . . . . . . . Robot Schematic 2 | . . . . . . . 2 . . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . 2 . . 2 . . . . . 1 . 2 . Open DSF 3 | . . . . . . . 2 . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . . 1 1 . . . . . . 1 . . . . Machine Index 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . . . . . . 3 . . . . Fabricator Hacks 12 | . . . . . . . 4 . . . . . . 8 . . . . Load Schematic 6 | . . . . . . . 2 . . . . . . 4 . . . . Build 6 | . . . . . . . 2 . . . . . . 4 . . . . Repair Station Hacks 12 | . . . 6 . . . . . . . . . . 6 . . . . Scan Component 5 | . . . 3 . . . . . . . . . . 2 . . . . Repair 5 | . . . 3 . . . . . . . . . . 2 . . . . Refit 2 | . . . . . . . . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . . . 2 . . . . . . 4 . . . . Insert Component 5 | . . . 2 . . . 1 . . . . . . 2 . . . . Analyze 4 | . . . 1 . . . 1 . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 5 . 3 1 2 . . . . . . 7 . . . . Terminals 8 | . . . 4 . 2 . 2 . . . . . . . . . . . Track 2 | . . . 1 . 1 . . . . . . . . . . . . . Botnet 5 | . . . 2 . 1 . 2 . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Prioritize 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 1 . . . . . . . 5 . . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . Decoy 1 | . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . Jam 2 | . . . . . 1 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . Hacking Detections 28 | . 3 . 8 . 2 3 7 . . . . . . 5 . . . . Full Trace Events 5 | . 1 . . . . . 2 . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . Robots Built 6 | . . . . . . . 3 . . . . . . 3 . . . . Authchips 2 | . . . . . . . 1 . . . . . . 1 . . . . Time 96 | . . . . . . . 38 . . . . . . 58 . . . . Total Robot Build Rating 18 | . . . . . . . 9 . . . . . . 9 . . . . Part Schematics Acquired 7 | . . . 2 . . . 4 . . . . . . 1 . . . . Parts Built 5 | . . . . . . . 1 . . . . . . 4 . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . Time 255 | . . . . . . . 73 . . . . . . 182 . . . . Total Part Build Rating 19 | . . . . . . . 3 . . . . . . 16 . . . . Parts Repaired 5 | . . . 3 . . . . . . . . . . 2 . . . . Time 188 | . . . 98 . . . . . . . . . . 90 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 1 . . . . . . 2 . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . 4 . . . . Non-combat 3 | . . . . . . . . . . . . . . 3 . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . 7 . . . . parse_system 3 | . . . . . . . . . . . . . . 3 . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . find_fabricator 2 | . . . . . . . . . . . . . . 2 . . . . find_dsf 1 | . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Total Allies 13 | . . . . . . . 3 . . . . . . 6 . . 4 . Largest Group 4 | . . . . . . . 3 . . . . . . 3 . . 4 . Highest-Rated Group 233 | . . . . . . . 75 . . . . . . 233 . . 164 . Highest-Rated Ally 96 | . . . . . . . 25 . . . . . . 96 . . 41 . Total Orders 19 | . . . . . . 6 7 . . . . . . 4 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . EXPLORE 11 | . . . . . . 2 7 . . . . . . 1 1 . . . RETURN 7 | . . . . . . 4 . . . . . . . 2 1 . . . Ally Attacks 63 | . . . . . . . 8 . . . . . . 45 . . 10 . Total Damage 2067 | . . . . . . . 148 . . . . . . 1484 . . 435 . Kills 15 | . . . . . . . . . . . . . . 13 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 . . . . 1 . . . Drone Launches 16 | . . . . . . 4 7 . . . . . . 2 3 . . . Drone Recoveries 12 | . . . . . . 4 4 . . . . . . 2 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Turns Passed 8339 | 91 597 228 1842 319 833 793 559 158 216 643 152 9 26 909 223 101 330 310 Spaces Moved 8218 | 53 280 111 841 135 280 385 747 441 588 823 184 24 56 1051 569 289 593 768 Core 20 | 10 . . 4 . . . . . . . . . . . . . 6 . Treads 2120 | 43 280 111 837 135 280 385 49 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6078 | . . . . . . . 698 441 588 823 184 24 56 1051 569 289 587 768 Fastest Speed 32 | 50 160 160 160 163 163 160 34 34 34 34 34 35 35 32 32 35 32 32 Average Speed 73 | 139 160 160 163 163 166 164 47 34 34 75 82 35 35 33 33 35 35 34 Slowest Speed 250 | 160 160 160 250 163 245 240 240 34 34 104 104 35 35 35 37 35 50 35 Overloaded Moves 89 | . . . . . . . . . . . . . . . . . . 89 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 5 . . . . . . 11 2 1 2 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 3 62 33 71 26 33 59 31 66 66 84 38 1 91 35 85 58 94 74 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . Known Exits Taken 4 | . . . 1 . . . 1 . . . . 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . 1 1 1 1 . . . 1 1 1 . Scrap Searched 11 | . . . . . . . . 1 1 4 . . . . 4 1 . . Spaces Dug 33 | . . . . . . . 3 2 . . . . . 8 . . 1 19 Terrain Destroyed 122 | . . . 8 . 50 31 3 2 . . . . . 8 . . 1 19 Melee 33 | . . . . . . . 3 2 . . . . . 8 . . 1 19 Projectile 12 | . . . 5 . 7 . . . . . . . . . . . . . AOE 77 | . . . 3 . 43 31 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac DSF Fac Upp Upp War Pro Total 9803 | 67 340 133 1138 169 456 474 931 444 603 842 184 23 60 1556 596 287 709 791 Wait 840 | . . 2 107 . . 1 143 . 14 . . . . 463 24 . 86 . Move 8154 | 52 279 110 840 134 279 384 736 440 587 822 183 23 55 1028 564 286 588 764 Hop 23 | . . . . . . . 5 . . . . . . 11 2 1 2 2 Pick Up 111 | 7 6 1 40 1 21 14 4 . 1 3 . . 1 6 3 . 3 . Fast Attach 40 | . . . 3 1 7 7 2 . . 6 . . 3 6 . . 5 . Attach 100 | 6 4 1 25 . 21 12 12 1 1 2 . . 1 5 3 . 1 5 Detach 4 | . . 1 . . 1 . 1 1 . . . . . . . . . . Swap 18 | . . 1 5 . 3 7 1 . . 1 . . . . . . . . Drop 69 | . . . 24 . 3 10 14 . . 8 1 . . 8 . . 1 . Fire 333 | 2 49 15 91 32 117 9 10 . . . . . . 8 . . . . Melee 77 | . . . . . . 30 3 2 . . . . . 21 . . 1 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 12 | . 2 2 3 1 4 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . . 22 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 463 | -10/Materials | Discovered new exit (range 15) 664 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Entered Mines 701 | -10/Mines | Core integrity fell below 50% 767 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 770 | -10/Mines | Found Prototype Device 778 | -10/Mines | Identified Exp. Sensor Array 827 | -10/Mines | Learned Materials terminal intel 897 | -10/Mines | Discovered new exit (range 4) 917 | -10/Mines | Entered Materials 917 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 918 | -9/Materials | Loaded intel: 12 terminal locations 1333 | -9/Materials | Discovered new exit (range 13) 1430 | -9/Materials | Repaired Corrupted Lgt. Treads 1699 | -9/Materials | Repaired Corrupted Lgt. Treads 1737 | -9/Materials | Build established: Scavenger-Mutant 1807 | -9/Materials | Repaired Lgt. Treads 2114 | -9/Materials | Core integrity fell below 50% 2185 | -9/Materials | Destroyed 8 combat bots 2188 | -9/Materials | Lost 4 parts (3n1u) 2241 | -9/Materials | Discovered new exit (range 15) 2535 | -9/Materials | Core integrity fell below 20% 2639 | -9/Materials | Build established: Mutant 2661 | -9/Materials | Identified exit to Mines 2759 | -9/Materials | Entered Mines 2760 | -9/Mines | Assembled infested the area 3025 | -9/Mines | Discovered new exit (range 5) 3078 | -9/Mines | Entered Materials 3078 | -8/Materials | Evolved 2 slots: Utility x2 3152 | -8/Materials | Discovered new exit (range 9) 3231 | -8/Materials | Lost 5 parts (2n1u2w) 3312 | -8/Materials | Garrison activated, responded to threat 3369 | -8/Materials | Lost 5 parts (1p2n1u1w) 3478 | -8/Materials | First assault squad dispatched 3578 | -8/Materials | Discovered new exit (range 14) 3580 | -8/Materials | Destroyed 13 combat bots 3770 | -8/Materials | Discovered new exit (range 16) 3896 | -8/Materials | Core integrity fell below 50% 3902 | -8/Materials | Lost 8 parts (1p2n3u2w) 3911 | -8/Materials | Entered Storage 4234 | -8/Storage | Build established: Scavenger-Mutant 4283 | -8/Storage | Identified exit to Recycling 4399 | -8/Storage | Core integrity fell below 20% 4676 | -8/Storage | Discovered new exit (range 7) 4704 | -8/Storage | Entered Factory 4704 | -7/Factory | Evolved 2 slots: Utility x2 4794 | -7/Factory | Found Powered Armor 4975 | -7/Factory | Fabricated Hacking Suite (x1) 5062 | -7/Factory | Discovered new exit (range 15) 5104 | -7/Factory | First assault squad dispatched 5131 | -7/Factory | Fabricated C-17 Slicer (x3) 5150 | -7/Factory | Discovered new exit (range 14) 5181 | -7/Factory | Identified exit to Lower Caves 5255 | -7/Factory | Hacking Suite fried by hacking feedback 5263 | -7/Factory | Entered Lower Caves 5267 | -7/Lower Caves | Build established: Hacker-Mutant 5285 | -7/Lower Caves | Spotted B-75 Beast 5411 | -7/Lower Caves | Encountered a Warlord checkpoint 5412 | -7/Lower Caves | Discovered new exit (range 15) 5421 | -7/Lower Caves | Entered another Lower Caves area 5464 | -7/Lower Caves | Encountered a Warlord checkpoint 5625 | -7/Lower Caves | Discovered new exit (range 12) 5633 | -7/Lower Caves | Learned Factory interactive machine intel 5637 | -7/Lower Caves | Entered Zion 5644 | -7/Zion | Given the Hacking Drone Bay 5645 | -7/Zion | Found Prototype Device 5654 | -7/Zion | Learned 8 Factory zone layouts 5670 | -7/Zion | Found Prototype Processor 5670 | -7/Zion | Identified Exp. Armor Integrity Analyzer 5672 | -7/Zion | Found Prototype Processor 5672 | -7/Zion | Identified Exp. Terrain Scan Processor 5675 | -7/Zion | Found Prototype Processor 5675 | -7/Zion | Identified Exp. Targeting Computer 5678 | -7/Zion | Found Prototype Processor 5678 | -7/Zion | Identified Spectral Analyzer 5760 | -7/Zion | Found Exp. Armor Integrity Analyzer 5848 | -7/Zion | Learned Factory emergency access door positions 5859 | -7/Zion | Found CR-A16's Pointy Stick 6259 | -7/Zion | Discovered new exit (range 14) 6264 | -7/Zion | Given A8's code to call for help 6280 | -7/Zion | Entered Proximity Caves 6406 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6430 | -6/Proximity Caves | Discovered new exit (range 3) 6432 | -6/Proximity Caves | Entered Factory 6432 | -6/Factory | Evolved 2 slots: Utility x2 6433 | -6/Factory | Identified exit to Lower Caves 6435 | -6/Factory | Loaded intel: 54 interactive machine locations 6436 | -6/Factory | Identified exit to DSF 6441 | -6/Factory | Entered DSF 6441 | -6/DSF | Identified Hacking Drone Bay 6451 | -6/DSF | Lost 3 parts (1n1u1w) 6463 | -6/DSF | Discovered new exit (range 14) 6466 | -6/DSF | Additional patrols routed to DSF 6467 | -6/DSF | Entered Factory 6467 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6535 | -5/Factory | Fabricated C-17 Slicer (x3) 6565 | -5/Factory | Fabricated Imp. VTOL Module (x1) 6581 | -5/Factory | Identified exit to Upper Caves 6747 | -5/Factory | Repaired Imp. VTOL Module 6902 | -5/Factory | Fabricated Fusion Compressor (x2) 6960 | -5/Factory | Fabricated Imp. VTOL Module? 7107 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7114 | -5/Factory | Enhanced Grunt warped into view, answering call for help 7201 | -5/Factory | Repaired Imp. VTOL Module 7314 | -5/Factory | Lost 3 parts (1n2u) 7330 | -5/Factory | Spotted B-75 Beast 7334 | -5/Factory | Discovered new exit (range 22) 7367 | -5/Factory | Search patrols dispatched 7376 | -5/Factory | Entered Upper Caves 7402 | -5/Upper Caves | Lost 3 parts (1p1u1w) 7417 | -5/Upper Caves | Learned location of Armory (-3) 7503 | -5/Upper Caves | Lost 4 parts (1n2u1w) 7585 | -5/Upper Caves | Discovered new exit (range 13) 7599 | -5/Upper Caves | Entered another Upper Caves area 7673 | -5/Upper Caves | Ambushed by wild Derelicts 7696 | -5/Upper Caves | Discovered new exit (range 12) 7700 | -5/Upper Caves | Entered Warlord 7701 | -5/Warlord | Core integrity fell below 50% 7779 | -5/Warlord | Visited the Vortex Lab 7782 | -5/Warlord | Found Prototype Piercing Weapon 7784 | -5/Warlord | Found Prototype Piercing Weapon 7801 | -5/Warlord | Warlord's base attacked by MAIN.C 7817 | -5/Warlord | Met Warlord 7823 | -5/Warlord | Identified Vortex Lance (x2) 7839 | -5/Warlord | Found Prototype Processor 7839 | -5/Warlord | Identified Exp. Core Analyzer 7849 | -5/Warlord | Found Prototype Hackware 7849 | -5/Warlord | Identified Ghost Barrier 7930 | -5/Warlord | Opened side exit 8000 | -5/Warlord | Discovered new exit (range 10) 8003 | -5/Warlord | Spotted B-86 Titan 8003 | -5/Warlord | Spotted B-75 Beast 8030 | -5/Warlord | Entered Proximity Caves 8043 | -4/Proximity Caves | Spotted B-86 Titan 8147 | -4/Proximity Caves | Core integrity fell below 20% 8208 | -4/Proximity Caves | Lost 5 parts (1n3u1w) 8316 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8341 | -4/Proximity Caves | Crushed by falling debris 8341 | -4/Proximity Caves | Smashed by cave-in Last Messages --------------- 08133_ JN-PLQ(k) breaks down the debris. 08146_ Penetrated by Slug. 08151_ Slug penetrates Wall. 08170_ Dispatcher launches Target Drone into the air. 08170_ Field Propulsion Drive destroyed. 08170_ Vortex Lance destroyed. 08170_ Authchip [R/NC] destroyed. 08170_ Target Drone destroyed. 08177_ Authchip [Armor] destroyed. 08177_ Exp. Core Analyzer destroyed. 08240_ Acquired 20 matter. 08260_ Drone sends a signal. 08266_ Critical hit (Burn: +50). 08290_ Slug penetrates Wall. 08298_ G-67 Veteran springs to life. 08328_ Acquired 30 matter. 08341_ The unstable cave ceiling collapses. 08341_ Crushed by falling debris. 08341_ Vortex Lance destroyed. 08341_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????######?#???????????????????? | | ?????????????? ? ???????????????????? | | ?????????????# # ???????????????????? | | ?????????????# ???????????????????? | | ?????????????# #??????????????????? | | ?????????????# ??????????????????? | | ?????????????# ??????????????????? | | ?????????????# ??????????????????? | | ?????????????# ??????????????????? | | ???? ####+#### ??????????????????? | | ???? " " ??????????????????? | | ???? ??????????????????? | | ????? #??????????????????? | | ??????? #??????????????????? | | ????????? #??????????????????? | | ??? #??????????????????? | | ?? #??????????????????? | | ? #??????????????????? | | ###????????????????? | | # #????????????????? | | ? #@#????????????????? | | #### # #????????????????? | | # # ;##????????????????? | | # + ##?????????????????? | | # #####????????????????? | | # %%%%#????????????????? | | !" # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | # %%%%#????????????????? | | ####"###????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ######### ##"###??????????????????? | | #???????# # ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 300 Matter Stores 400 Matter Capacity 400 Sight Range 24 Terrain Scan Density 10 Armor Coverage 850 Resistance: EM 15 Evasion (%) 73 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 44 Authchip Count 7 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Extracted Enh. Optical Array | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Hacked Adv. System Shield | -5/Factory | Scanalyzed Robot Schematics ------------------ C-17 Slicer | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory C-17 Slicer | x3 | -7/Factory | Authchip C-17 Slicer | x3 | -5/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory Fusion Compressor | x2 | -5/Factory | Authchip Imp. VTOL Module | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetRiotStripper Manual? 0 Play Time 01:39:38 Cumulative 654.5 hours Start 2022.03.20 @ 21:21:51 End 2022.03.21 @ 00:13:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 652 Rogue 611 Adventurer 41 Explorer 0 Win Type - Total 31 Types 23/0/6/1/0/0/0/1/0 Lore% 85 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df94ec18-9b41-49c8-b312-3ab9c253828a